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		<title>Homestar Runner Wiki - User contributions [en]</title>
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			<title>Template:whatsnew</title>
			<link>http://hrwiki.org/wiki/Template:whatsnew</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;Adding Halloween Safety&lt;/p&gt;
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&lt;div&gt;&amp;lt;div class=&amp;quot;iconlist&amp;quot;&amp;gt;__NOTOC__&amp;lt;div style=&amp;quot;float:right; margin:0 0 0.5em 1em;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;border:1px solid #1C58A3; background: #FFF; text-align:center; padding:0; margin-bottom: 12px&amp;quot;&amp;gt;[[File:Fish Eye Lens.png|Everything is better with a fish eye lens!|180px]]&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;border:1px solid #1C58A3; background: #FFF; text-align:center; padding:0;&amp;quot;&amp;gt;[[File:Twitter_Doing_This_Right.png|TWITTER|180px]]&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!--Don't forget to add the update to the current H*R.com updates page.--&amp;gt;&lt;br /&gt;
&amp;lt;!--Use {{u|game}} for SBCG4AP updates.--&amp;gt;&lt;br /&gt;
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====October 20, 2014====&lt;br /&gt;
*{{u|hr}} [[Holiday Toon]]: [[Halloween Safety]] {{watch|weensafety.html}}&lt;br /&gt;
&lt;br /&gt;
====October 3, 2014====&lt;br /&gt;
*{{u|pbtc}} [[Powered by The Cheat]]: [[Fish Eye Lens]] {{watch|fisheyelens.html}}&lt;br /&gt;
&lt;br /&gt;
====September 26, 2014====&lt;br /&gt;
*{{u|twitter}} [[@StrongBadActual]]: Strong Bad begins tweeting! {{externallinkbox|l=https://twitter.com/StrongBadActual/status/515722187781980160|t=view}}&lt;br /&gt;
&lt;br /&gt;
====July 7, 2014====&lt;br /&gt;
*{{u|interview}} [[Interviews and Public Appearances]]: [[The Jeff Rubin Jeff Rubin Show Interview - 7 July 2014|The Jeff Rubin Jeff Rubin Show]] {{externallinkbox|l=http://jeffrubinjeffrubinshow.com/episode/123-homestar-runners-matt-chapman/|t=listen}}&lt;br /&gt;
&lt;br /&gt;
====June 12, 2014====&lt;br /&gt;
*{{u|cs}} [[Store]]: [[HRStore:|CHANGES ARE COMING!!!]]&lt;br /&gt;
&lt;br /&gt;
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[[Category:Navigation Templates|{{PAGENAME}}]]&lt;br /&gt;
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			<pubDate>Mon, 20 Oct 2014 16:57:50 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/Template_talk:whatsnew</comments>		</item>
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			<title>Halloween Safety</title>
			<link>http://hrwiki.org/wiki/Halloween_Safety</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;It appears to be a teaser, not the actual Halloween toon.&lt;/p&gt;
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&lt;div&gt;'''Halloween Safety''' is a teaser for the 2014 Halloween cartoon.&lt;/div&gt;</description>
			<pubDate>Mon, 20 Oct 2014 16:52:42 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Halloween_Safety</comments>		</item>
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			<title>The Jeff Rubin Jeff Rubin Show Interview - 7 July 2014</title>
			<link>http://hrwiki.org/wiki/The_Jeff_Rubin_Jeff_Rubin_Show_Interview_-_7_July_2014</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;Adding podcast artwork.&lt;/p&gt;
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&lt;div&gt;[[Image:jeff-rubin-show.png|thumb|200px|Jeff Rubin Jeff Rubin Show Podcast Artwork]]&lt;br /&gt;
&lt;br /&gt;
[[Matt Chapman|Matt]] was interviewed by Jeff Rubin on [http://jeffrubinjeffrubinshow.com/ The Jeff Rubin Jeff Rubin Show], during which the two discussed his work on [[Homestar Runner (body of work)|Homestar Runner]] and &amp;quot;in the industry&amp;quot;. In addition, Matt revealed some information regarding the future of Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
== Transcript ==&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{uncensored|The Jeff Rubin Jeff Rubin Show Interview - 7 July 2014 (censored)}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
'''JEFF RUBIN:''' Hey everybody, welcome to the Jeff Rubin Jeff Rubin Show. Today I am extremely excited because on the Skype-a-phone I am talking to the man who, along with his brother, made Internet history by creating, writing, animating and voicing the classic cartoon: Homestar Runner. A big Jeff Rubin Jeff Rubin Show welcome for Matt Chapman. Welcome to the show, Matt.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Hi, Jeff. Thanks for having me on the show.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' We have so much to discuss. I think I told you this but like I had a poll and I asked people just who would they want to hear on the show and there's sort of an eclectic mix of guests on this show, it's a pretty open-ended question, it could be anyone. And you won. People are&amp;amp;mdash; you know, this cartoon, you recently released one in April, but the cartoon is what, ten, fifteen years old now?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah we started in late '99, early 2000's. So yeah, we're getting up there. We're almost able, we can get our learner's permit, I think.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Ok well let's start at the beginning. This is 2000. I mean, how did you get into animation? Is that something you always wanted to do?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uhh, n... I mean, not, eh, really. We screwed around with, you know, Super 8 stop motion stuff and terrible, terrible quality VHS stop motion when we were kids.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' This is you and your brother?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, yeah.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' And what&amp;amp;mdash; when were you kids, what kind of equipment, like what era is this? What kind of equipment did you have access to?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' As we started out with Super 8 cameras, so you can actually do full-on stop motion, frame by frame, which, uh, which was cool, but of course we were terrible at it. But we did, you know, you make your Hot Wheels go around a track, I remember animating with M.U.S.C.L.E.s, which were these little pink figurines.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah I remember those guys. They were like wrestlers kind of.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I think one of those in the sandbox in the backyard. The big climax was vinegar baking soda volcano at the end that melted some of the M.U.S.C.L.E.s.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So even when you were little, you and your brother were into animating, into cartoons.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean it was more, you know, if animation was the thing that we had access to doing easiest at that time, that was what we did. And once, you know, once the video camera was basically set up on like a tripod in our basement, and it was one of those old ones that was tethered to the VCR. Once that happened then we started making much more live action stuff, so it was sort of like whatever was sitting around that you could make content with, we would just pick that up and start making some kind of terrible content with it.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Is it just you and your brother, or are there other siblings?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh, there are other siblings. We have two sisters and an older brother, the older brother&amp;amp;mdash; We're close with all of them, the oldest brother was probably the most influential as far as our style and our terrible 80's metal music preferences.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I guess that's what older brothers are for, to like show you, you know, to get you into all the cool stuff.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, exactly. And he definitely, he basically funded our video game habits from the late 80's all the way up until, you know, basically we moved out of my parents' house in the late 90's, so.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was it clear to you even then as a kid, maybe in high school at least, that that was what you wanted to do, that you wanted to create things?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, definitely. I mean, by the time I got to eighth grade, I was gonna&amp;amp;mdash; it was either I was gonna go out for track or not, it was literally like the night before. It was like, okay tomorrow's the physical, and you go and you know, tomorrow's like the tryouts for track and everybody else in my family had done track, and athletics and stuff, and I just decided like at the last minute that it was like, I dunno if this is what I want to do. And my parents were super cool and for the next birthday I got a video camera, and so that's kind of like from then on, alright, I'm gonna be doing, I gonna make something hopefully for a living, at some point. Be it with a video camera or a computer or a pen and paper or a whatever it was.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I'm so impressed that you knew exactly what you wanted to do, you recognized what you were good at, you recognized your passion in eighth grade.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Well I wouldn't&amp;amp;mdash; Definitely not good at it, I'll correct you there. ''{laughs}''&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Well there's a few fans on the Internet who would beg to differ. I mean, did you imagine yourself as an animator, as a writer, as a director, or you just wanted to make things?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I definitely, in the early days it was like I wanted to be, I wanted to make films. I wanted to go to film school, which I ended up doing. But like, I was like, &amp;quot;I'm gonna make movies!&amp;quot; And then again like I said, I kind of realized over the course of it, once I started making, you know, terrible demo tapes of music on my answering machine in college, I realized I was sort of satisfied with making content wherever you could sort of squeeze it into the world. And then, so when my brother and I finally found Flash&amp;amp;mdash;a friend introduced us to it in the late 90's&amp;amp;mdash;we were kind of like &amp;quot;Oh, this is great! Like we could easily tell stories with this and not have to do anything but sit in front of our computer for a few hours!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' When were you in college? Like, especially with relation to when did Homestar Runner start?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' So that started right after college, so I was in college from '95 to '98 or '99. And then my brother, I moved home and lived, you know, was living with my folks, and then Mike moved home. He dropped out of a Masters photography program at LSU, and then we, once we moved in together, we were kind of like &amp;quot;We should start doing some stuff like we did when we were kids!&amp;quot; And Flash and then Homestar Runner were the first attempt at that really, and we just stuck with it.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' All right, so now we are up to Homestar Runner, for those that don't know, what is Homestar Runner? How do you describe it to people?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Ahhh... this is the reason why we would never, never be able to make a Homestar TV show or movie or whatever because we're terrible at marketing it or describing it in any way. It's a series of web cartoons featuring weird, non-human characters that all live in a weird world where there are no adults or normal places or roads or sidewalks. And it all sort of moves from left to right. And they all kind of like each other and hate each other at the same time. And there's only one girl.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Why is there only one girl?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' 'Cause my brother's wife, or back at the time girlfriend, could kind of only do one voice.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Haha, so you and your brother, you're doing everything. You're doing the writing, the acting, all the voices.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yes.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I mean, where did this start from? 'Cause I guess it's not like a show, like you're saying, it's not a show with a central conceit, with like a core premise or anything. I mean, maybe the most popular feature was just answering email, right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Right.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So how did it start? It seems like it grew very organically.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean that's the one thing that's like, again, why it would never, there's no way you could ever reproduce this if like&amp;amp;mdash; 'Cause we did pitch, we pitched a version of Homestar Runner in like the year 2000 to Cartoon Network, which you know back then there was no Adult Swim. It was sort of in the late or maybe even after Space Ghost had gone, I think the Brak Show was coming up. They had just started Courage the Cowardly Dog.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah, I feel like, I feel like Adult's Swim like 2001 or '2, I remember the launch of it pretty clearly.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah so we were sort of before that. And we definitely didn't fit with what they wanted to do, and we tried to pitch it as like a &amp;quot;Hey! There's this character Homestar, he's like an athlete, kind of like the captain of the football team! But he's kind of dumb! And then here's Strong Bad, he's like a wannabe Darth Vader!&amp;quot; And like we tried to make a bible and make it sound like a pitchable show, and of course they passed on it, which was good, and then we decided to keep going with it. And so, without you know, we just, like you said exactly, we were able to just let it grow organically and just keep trying new stuff and be like, &amp;quot;What do we like doing? What is fun to do?&amp;quot; And then once anybody started watching it on the Internet then we had that feedback to go from too. It's like, oh what do people like? Oh, they like this character the best, let's have that character answer emails and make fun of people! So that was all again, in like, you know, 2000, 2001.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' That's such a unique thing to the Internet, the idea of like, &amp;quot;Uh, we'll try this character.&amp;quot; And kind of figuring it out and letting it grow organically, versus television, where you need a pilot, you need a series bible, you really need to like plan the whole thing out. And as far as I can remember, as far as I can tell, you guys like one of the first people to do that, to go through that process of growing a series. You probably didn't even realize what you were doing.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, absolutely. No, we totally didn't. The first two years of it were just like, this fun thing we were doing in our spare time, like you know, it was no different for us than making some weird zine at Kinko's or recording a crappy album with our friends on a four track, you know. It was just another one of those like, hey we're making this thing. But for the first time ever, it was like, oh more than our friends are looking at this and we're hearing from more than just, you know, five to ten people that they like it, or don't like it, or whatever. You know, it was like because it was on the Internet, it was the first time we ever had, could gauge that it's like, &amp;quot;Oh! People are watching this and seem to like it. So maybe we'll keep doing it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' One of the kind of neat things about YouTube is that view counter I feel like really democraticizes, I dunno if I used that word correctly, the content. You know, when you see something that has like several million views, you're like &amp;quot;Oh, this is popular, there's something to this. Maybe I should stick around and watch this.&amp;quot; And you know you can just see how popular something is, and I think there was a sense that Homestar Runner was very popular, it was going viral before that was really a word. But how popular was it? Like I've got no&amp;amp;mdash; were there millions of people watching it? A thousand? I just don't even know.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' We, I mean we intentionally&amp;amp;mdash; First of all, we didn't know because we didn't have, there was no Google Analytics in the early days, we had no real indicator. We were just paying thirty bucks a month for a Yahoo web hosting account that I think was supposed to give us like maybe a gig or maybe like half a gig of transfer a month. And we finally got a sort of like anonymous email, 'cause their customer service was notoriously terrible at that point so it was really hard to get a human being on the phone. And we got sort of an anonymous email with our stats in it, that was just like, &amp;quot;Hey, you guys might want to consider something else.&amp;quot; And that was it. It was like someone on the inside was, I think maybe was a fan of Homestar Runner, and before&amp;amp;mdash; instead of like charging us a ton of money for the overages we were doing, just gave us a little like, &amp;quot;Hey here's what you're doing, maybe take this to another web host and look at other options.&amp;quot; And we realized we were doing like multiple terabytes of transfer, instead of the half a gig that we were paying for. So we still hadn't&amp;amp;mdash; it was the first time&amp;amp;mdash; I think it's how I learned what a terabyte was, I don't even knew&amp;lt;!--[SIC]--&amp;gt; that storage or data could get that big at the time. So that was like I said, that was 2001 or '2 or something, and so then we realized, like oh crap, like we should probably find something, find a way to host this economically. So we started looking into that, and then shortly thereafter I remember it was a fall where it seemed like kids got back in school, and I think it sort of went from, early on in the game it was just like white collar people that had worked in cubicles, those were the only people that knew what web cartoons were, 'cause they were the only people with the T1 connections to watch&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Right, right, this was an age where not everyone was on broadband. I love the pre-YouTube Internet, it's like my favorite topic in the world. I'm loving this.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' You were still 28.8 or 56k modem, most of the people at that point. So that's why we in the early days, there's still, you can still find cartoons on the website with loading games, that was like, &amp;quot;Play this game while the cartoon loads!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Well the cartoons, they weren't, were they video files? Like they weren't video files as we know them today, like they're not, like you couldn't just upload them to YouTube tomorrow if you wanted to, right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, they're&amp;amp;mdash; I mean there was Flash, it was the actual Flash. I mean YouTube still runs on Flash, some sort of version of it, but it's like, it was what's called a .swf ''{pronounces it &amp;quot;swiff&amp;quot;}'' file was just you export straight from Flash and you could embed it in an HTML file. So yeah, it wasn't like a QuickTime thing and there was no play bar or pause button or volume control, it was just like, you controlled. And we had to control all that, and again, we didn't really know, were just learning as we went. So we didn't really know how to present it, so it's just like, &amp;quot;Okay, crap! We made this file and it's two megs so it's gonna take somebody on a 28.8 modem, you know, a half an hour to download, so we'll make a minigame for them to play while they wait for it to download.&amp;quot; Which was a kind of hilarious time to be on the Internet.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah, it's interesting like all the technical skill that you had to have that like someone who is making a cartoon today, would not have that. You wouldn't need to learn the word terabyte or gigabyte to make a cartoon today, you pretty much just upload it to YouTube and you're done. Are there other things like that, that you were doing, that you wouldn't have to do today?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh, definitely. We had to teach ourselves, basically had to teach ourselves HTML and how to author in Flash if we wanted to do any sort of interactivity or games. We had to learn ActionScript which was Flash's programming language.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So you were learning this to make Homestar. Like you didn't know this and then decide to make Homestar Runner, you were learning it ''to'' make Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, we basically like, you know, my brother had done some Photoshop in college and that was about it. I had done like software, uh excuse me, like video editing, like AVid, I don't even know if I had ever seen FinalCut actually so. We had some experience but we basically taught ourselves Flash, HTML, Photoshop, Illustrator, ActionScript, like whatever it took to get a cartoon on the Web. You know, audio editing software, whatever it took to get a cartoon on the Web in the year 2000, we had to sort of teach ourselves how to do it.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Do you look at people now, you know, people who have it so much easier, and you know, shake your {{{swear|damn}}} head?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' ''{laughs}'' Not really. I feel like it's this, there's a different learning curve, you know, and maybe the best part for those people is that the learning curve is more like, &amp;quot;Oh! How do I make my characters better? Or how do I shape my story or my joke? You know, my humor?&amp;quot; That's what they can concentrate on faster than, we had to concentrate on some technical logistics before we could get into like content questions, so it's probably better for them actually. I dunno, I like to be a grumpy old man sometimes, but it feel like those kids, it's like &amp;quot;No, take advantage of it! Go nuts if you can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' You know, the same way that we're talking about this being a pre-YouTube Internet, also a pre-social media Internet. Do you have any sense of how these things got passed around? How they spread?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Like I said, I mean definitely it started with just the people that had the fast connections, that could watch this stuff. Which like I at the time was working customer service for MindSpring which then became EarthLink, and you know that's how I even knew what Flash was, was because there were other dudes like in tech support that were, you know, watching Flash cartoons. And then I feel like those people started passing it down to their younger siblings and then right, you know in the early 2000's, was when I feel like computer labs in universities really started to take off, or like more, you got a computer in your dorm room with a decent connection and that kind of stuff. And I feel like that's really when it exploded, when it got to like college students. And, 'cause I remember, I think it was like 2002, we started selling hooded sweatshirts, and all of a sudden we were like doing all these orders, we were running the things out of our parents' basement at that time, selling the merchandise, and it just like kind of exploded and we were all super busy packaging hooded sweatshirts to send to college students. So I feel like that really was just straight up word of mouth, and you know, got around universities and work places and whatnot.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' How long was it between starting the show and, you know, that word of mouth starting?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh I mean, it was&amp;amp;mdash; we quit our day jobs in 2002 or&amp;amp;mdash; yeah, 2002 or '3, is when we like&amp;amp;mdash; our dad basically was like, &amp;quot;You should quit your day jobs and make cartoons for a living!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Very un-dad-like statement.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, maybe the best. Especially he was like you know an accountant and a CFO, to hear that advice from somebody like that was basically the coolest thing you could ever hear. Yeah, so it took about two years of doing it as like a labor of love thing, for word of mouth to get around, to when folks were buying enough t-shirts and whatnot for us to start doing it full-time to pay the bills.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' But you were doing it full-time to pay the bills.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' We did. We started, in like I said from 2002 to 2010 when we took our little hiatus, that was all we did, was just Homestar Runner full-time.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was that satisfying? That must have been, I mean, that's kind of the dream, right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Oh, yeah. I can't imagine I'd&amp;amp;mdash; currently working with like you know, cable children's cartoon networks in California and it's like, not to bag on those people, but you know, nothing has topped. Basically, even the stuff I did out in California, in the industry, quote unquote, never came close to touching how awesome it was doing Homestar Runner full-time for a living.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was there an episode that like, was the tipping point? Was there one that got spread around the most, that you know, made the show in your mind, or was it a gradual thing?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Once we started doing Strong Bad Emails every week, it was right when I'd been living in New York and we were doing it. Mike was in Atlanta and I was in New York, and then I moved back from New York and we decided like &amp;quot;Hey let's start doing something every week.&amp;quot; And so that's why, we'd done a few Strong Bad Emails at that point but we decided like, &amp;quot;Oh that's the easiest thing we could do, we could do one of those a week.&amp;quot; And so that was like 2002. So once we started making it every week I feel like just the weekly updating of Strong Bad Emails was really when it started to go crazy. I remember like, it was either the techno one where he does like, makes fun of techno music, or the one where he makes fun of like squealy guitar players, it was like of those that was sort of lampooning of some very specific niche. Those were when where it really started to&amp;amp;mdash; It felt like, you'd meet someone later on, &amp;quot;Oh, I saw that actually! Some dude at work showed me that cartoon.&amp;quot; And so, the more, the harder we made fun of people, the bigger it seemed to get. So then we really concentrated on just ragging on whoever we could.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Now Strong Bad, Strong Bad's almost like the Fonzie of this show, in that the show is called Homestar Runner, so theoretically should be Homestar's show, but I feel like, at least for me, and maybe this is just me, but Strong Bad is probably what when people hear the words Homestar Runner, I feel like Strong Bad is the character they most, that leaps to mind first. Is&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Is that right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Oh, definitely. I mean, we spent, I mean that's largely what we did every week for eight years was making new Strong Bad cartoons, so yeah that's totally fair. And that's&amp;amp;mdash; we don't have any problem with that, it's if Strong Bad or Trogdor or whatever it is is all anybody ever remembers us for, it's like, &amp;quot;Hey, I'll take it. That's fine with me.&amp;quot; I always have a soft&amp;amp;mdash; Homestar's a much more fun character to write for and to perform, I've always felt like.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Why is that? What's the difference between Homestar and Strong Bad?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' For me personally, I dunno, maybe it's just because the voice, Strong Bad is a little gravellier and sort of hurts your throat after a while. Though it's easier to be an {{{swear|asshole}}} obviously, but it's almost easier and more fun to be an oblivious {{{swear|asshole}}} which is kind of what Homestar Runner is, like he doesn't know he's being a huge jerk all the time but yet he is. So I dunno, it may be because like Strong Bad sort of became everybody's favorite, I always sort of felt sorry a little bit for Homestar and started pulling for him a little harder.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was Homestar then your favorite?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I would say if I had to pick an actual favorite character, I would say that, we sometimes make these old timey cartoons where we fake like Homestar Runner was around in the 20's or 30's and make black-and-white weird old timey cartoons. And I would say old timey Homestar Runner might be my favorite character.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Where did these characters come from? Like are they based on anything? Was there a nugget of Strong Bad that you remember starting with before he became who he is?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Um, yeah, a little bit. I mean there's&amp;amp;mdash; the main characters came from a, like I was talking earlier about just making weird zines at, you know, the copy shop or whatever. My friend Craig Zobel and my brother Mike made a little zine called Homestar Runner&amp;amp;mdash; The Homestar Runner Enters the World's Strongest Man Contest back in like 1996, and it was intentionally supposed to be like a weird children's book that didn't make a lot of sense and was kind of weird, and its moral was a little strange. And so, that had, that's where Homestar, Strong Bad, The Cheat and Pom Pom all came from.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Oh, wow. So they all have like these&amp;amp;mdash; they go back.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, yeah, yeah. So there's these like, you know, hilariously drawn versions of those characters and it wasn't like it&amp;amp;mdash; it was sort of supposed to be funny but it's like, you just read it and you're like, &amp;quot;Huh, all right. I just read that, I guess.&amp;quot; You don't really know what you're reading, and so then when my brother and I started doing Flash animation we were like, &amp;quot;Oh, we should&amp;amp;mdash; what if we used those characters from that, you know, little book you guys did?&amp;quot; And then very quickly, like you said, they started sort of evolving into something else. But there are like, you know, there's weird, weird things we'll look at the past, where it's like sort of the dynamic between&amp;amp;mdash; Strong Bad has two brothers, Strong Sad and Strong Mad. And there's a little bit of the dynamic me and my two brothers in there. I would be the Strong Sad, my brother Mike would be the Strong Bad, and our brother Donny would be the Strong Mad, who's the oldest. Ah, it's not all exactly one to one, but there's definitely a little bit of that brotherly dynamic in there.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Now one of the pieces of merchandise that really stands out to me, there was that Strong Bad video game, Strong Bad's Really Cool Adventure Game...&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, Strong Bad's Cool Game for Attractive People.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yes, that's the one. Which was with TellTale, who was of course gone on to do that great Walking Dead game. Were you guys involved with that?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh yeah, we were incredibly involved with that. They were super cool with letting us have a ton of, you know, influence on it and final say on almost everything. If anything maybe we were too involved&amp;amp;mdash; ''{Jeff Rubin laughs}'' But it was super fun to work with, they approached us, which we were super like, I grew up&amp;amp;mdash; TellTale was founded by guys who used to be at LucasArts and places like that, and I grew up playing Monkey Island and Sam and Max Hit the Road and those games, so to hear from those guys was super cool and like, it was very validating to be like, &amp;quot;Oh, if there was anybody I would make a point and click adventure game with, it would be those guys who made those games I played growing up.&amp;quot; And then those guys emailed us and said, &amp;quot;Hey, are you interested in doing something?&amp;quot; So that was super fun. It was a ton of work. We realized that in terms of the lines of dialogue and the amount of sort of jokes we did in those five little mini-episodes, we did maybe like three years' worth of, you know, HomestarRunner.com content all in the space of like the six months or however long, like the year that we worked on those games. So it was cool but very taxing, I remember having to look into weird herbal remedies for my throat, because I was doing like, you know, several thousand lines of dialogue for Strong Bad a day.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So Strong Bad, that's just your voice? 'Cause I feel like, on South Park for instance, I feel like Cartman initially was Trey Parker doing that voice, but at some point they figured out how to just put it into a computer and tune it down. But Strong Bad, that's all you, that's all your vocal cords.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, yeah, we never&amp;amp;mdash; Uh, I don't know if there's any voices where we pitched me up or pitched me down. All the main characters for sure, I could, you know, sit there and have a conversation with those characters back and forth.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' If you wanted to do that, I'll like, I'll stand back and stop asking questions for a minute.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' ''{in Strong Bad's voice}'' You should start asking questions, 'cause what am I&amp;amp;mdash; who wants to listen to me ramble on about nothing in particular, man? Ask me something!&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So&amp;amp;mdash; okay! I felt like, I really felt that, like I really felt like I had to ask him something immediately, like he was yelling at one of my emails or something. You mentioned like, that this was this great thing, it was popular, it was your full-time job, in many ways... in some ways, at least, it was more satisfying than, you know, industry work that you would go on to do. So what was the hiatus in 2010? What made you guys decide to take a break?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' It was mainly just, I was&amp;amp;mdash; I just had my second daughter, and then we had started, it was right at the ten year mark which felt like a nice, big, you know, if you're gonna take a break like ten years felt like a nice time...&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah you could take one I guess.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' ...to take a breather. ''{laughs}'' And then during that time we decided, &amp;quot;Hey, let's start talking to some of the people who we've heard from over the years in the industry, and see if there's something there that, you know, to work on or try to grow.&amp;quot; And so we started talking to people out in Los Angeles, and then some of that stuff started to actually move forward, so we were like okay, if we want to keep pursuing this we kind of need to put Homestar on hold to try to put all our weight behind that stuff. And so that's what we started doing, and I ended up actually moving out to Los Angeles for a few years and we got to do a bunch of cool stuff and work with a bunch of cool people and work on a bunch of cool shows.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' What shows did you work on? 'Cause I think people would love to know.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' When I first got out there, Mike and I both wrote and directed some episodes of the children's show Yo Gabba Gabba! And then I got to write and direct some shows of&amp;amp;mdash; the creators of that show had another show called The Aquabats Super Show, which is a sort of televised version of their crazy surf punk band. So that was really cool to work in live action, especially live action with like, we got to blow up motorcycles and have crazy monster costumes and make weird, almost Power Rangers-y fights. So that was awesome. And then after that, when I started working at Disney, we&amp;amp;mdash; I got to work on the show Gravity Falls, Wander Over Yonder, and even, they're doing these Mickey Mouse shorts and I got to just sort of brainstorm with those guys a little bit, which was super cool.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' It's cool, these are all... Um, you know, I'm not&amp;amp;mdash; I'm more up on children's TV than most people my age, but not one hundred percent in. But those are all shows I've heard good things about, you know, like these are not just random shows, these are really well regarded shows, and some of them I think you can see some of the influence of Homestar Runner. Because to me, like when I think of Homestar Runner, I think it's very, it's like proto-Adult Swim, you know? Like the randomness, and the pop culture, and the video game jokes. People were not making video game jokes, it's hard to&amp;amp;mdash; I know this is impossible to believe, but people, I swear to you, no one was making video game jokes in the year 2000. They weren't that popular, it wasn't that mainstream yet. &lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, we always felt weird about making them too, 'cause we felt like they were played out, 'cause like we had been doing&amp;amp;mdash; my senior year in high school, I got to make the senior class t-shirt, and I made it an Atari logo, and it had a joystick on the front. And everyone hated it. And I remember feeling terrible that I ruined the class t-shirt, so we were already being stupid and nostalgic about retro and old-school gaming in like 1995. And so then when we started making those jokes on Homestar, we were kinda like &amp;quot;I don't know, people will probably think this is just lame and played out,&amp;quot; and then, you know, over a decade later to see that people like 8-bit stuff and old-school Nintendo and old-school PC games and stuff, it still has become it's own weird subgenre of everything, of animation and comics&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Just a major pillar of the Internet, I would say, is video game jokes.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Right. So it's funny that we thought we were doing something that was played out in 1995, but obviously that stuff had legs, so that's good. &lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah. You mentioned that you were talking to Cartoon Network before Adult Swim existed. Would it be easy for you to imagine Homestar Runner on something like Adult Swim, which is&amp;amp;mdash; probably the main thing is that it's just more random, for lack of a better word, it's a little more scattershot?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, potentially. I mean, I feel like the good part&amp;amp;mdash; the thing about the Internet is, you get that interactivity and that sort of immediacy. Adult Swim comes close to that; they can have crazy, short production turnarounds, I think, and air something that was ''just finished'' a few hours ago and then put it on the air. So it's probably from an anything-that-is-broadcast-on-TV standpoint, they would probably be the ones, I would hope anyways, willing to air something closest to what our website was like. But at the same time, there are those things&amp;amp;mdash; that's why YouTube for us is weird, because we want to just put all of our cartoons on YouTube, but then all of our cartoons have like hidden stuff in them, and these things that are harder to do on YouTube or impossible to do on YouTube. So it's weird, like I don't wanna just be stuck in the early 2000s Flash animation scene, but there are things that were staples of our style of&amp;amp;mdash; not storytelling, but whatever, just conveying our weird entertainment to you, that are specific very much to that time. And so it's funny that we're finding it hard to find some modern version of that, that we could kind of check all the checkboxes on like, &amp;quot;What makes a Homestar Runner cartoon?&amp;quot; or &amp;quot;a Homestar Runner experience?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was that one experience you had with Cartoon Network, was that the only time you tried to develop it into a show? It's hard for me not to imagine that in a time when Internet shows&amp;amp;mdash; this is like dot-com bubble&amp;amp;mdash; Internet shows are just this new phenomenon. It's hard for me not to imagine that there were a ton of people who were like, &amp;quot;There's something on the Internet that's popular. It resembles a TV show; why don't we put it on this TV thing we have?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean, there was&amp;amp;mdash; so that pitch, that's the only time we ever formally pitched &amp;quot;The Homestar Runner TV Show&amp;quot; was whatever year that was, 1999 or 2000. There was a time when in like '02 or '03 that we heard from some folks, so this was sort of post dot-com bubble bursting, but we heard&amp;amp;mdash; we went out and talked to Nickelodeon and talked to Disney back then, and it was sort of apparent&amp;amp;mdash; they were super nice, and we were kind of like, it was more of a thanks/no thanks, where they were like, &amp;quot;Hey, we'd love to make your show, but you can't talk about cold ones, and Strong Bad can't say 'crap' and 'sucks',&amp;quot; just these few things that were like, not that it's so funny that he says &amp;quot;crap&amp;quot; and &amp;quot;sucks&amp;quot;, but it was sort of like, to have to censor our cartoon which was already fairly... not family-friendly, I won't say it like that, but at the same time it wasn't South Park, and to have to then&amp;amp;mdash; the price of it being &amp;quot;All right, now you have to get a bunch of network notes ''and'' it can't be what it was on the internet&amp;quot; was kind of not interesting to us at the time. And then especially once we started doing it full-time and it was paying the bills, it was like, &amp;quot;Well, why would we go do anything else when we can just be the masters of our own destinies or whatever?&amp;quot; &lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Man, you guys are so ahead of your time. Like, that's a thing people are doing now&amp;amp;mdash; you hear stories about people making livings on YouTube. But 2000, 2001, 2002? That's so unheard of. When you told people, &amp;quot;We don't work for a company; our job is we make cartoons on the Internet,&amp;quot; did they look at you like you were telling them that you were flying a jetpack to the moon or something?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean most people just&amp;amp;mdash; it's funny, they just sort of didn't hear that. Because I would meet people years later that we had told that to back when we first started doing it, and they'd be like, &amp;quot;Oh wait, you do this full-time?&amp;quot; And I was like, &amp;quot;Yeah, I told you that in 2003, man!&amp;quot; And they'd be like, &amp;quot;Oh, I just didn't assume you could do this full-time.&amp;quot; And like&amp;amp;mdash; so when we would tell people that, they just didn't believe it or their brains just sent it right out the other ear, and kind of would forget that we said that we were doing it full-time. And it wasn't until anyone else started making a living, or at least getting noticed on the Internet, that they were like, &amp;quot;Oh, okay, they might be one of ''those'' people.&amp;quot; But yeah, so it was funny. It definitely would surprise people when they'd be&amp;amp;mdash; they just assumed that it was like, &amp;quot;Okay, you must have a day job, and you're supplementing it with this,&amp;quot; or &amp;quot;You're doing a bunch of freelance on the side,&amp;quot; and then when we tell them &amp;quot;No, we're lucky enough to this solely as our source of income,&amp;quot; they would just be like, &amp;quot;Okay, I didn't hear what you just said. Goodbye, I'm ''leaving.''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' And was that income from ads or was it merchandise? Or something else I'm not thinking of?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' No, yeah, we never did any ads.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I mean like Google Adsense. I'm not sure if that even existed then. Now you don't have to do anything to do ads on YouTube; you just check a box. But I don't even know what you would've had to have done to do ads. I mean I guess it would've been {{{swear|shitty}}} banner ads.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, it would've been banner ads, which it's hilarious, we made the conscious decision, I remember when we were first putting up the website, I think you could, with the Yahoo! hosting account we had, I think you could just add banner ads if you wanted, and we were intentionally like, &amp;quot;Man, we hate banner ads! Banner ads are the worst thing about the Internet and they're gonna go away any day now, so we're not gonna put them on our website!&amp;quot; So no, it was all just from merchandise sales. We never did any advertising because that's a thing we always hated about the Internet. We were like, &amp;quot;TV needs these. Why does the Internet need these?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' It's amazing that you were moving just enough pure merchandise that you weren't even selling the show. The show was just an ad for the merchandise.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Well, sort of. We were actually pretty bad, like I said, our Dad helped us out in the early days and he was always sort of bugging us to push the merchandise more than we ever were. We were always sort of, maybe, a little too punk rock about trying not to sell out and not to push the merchandise to where lots of people would be fans of our stuff for years and not know that we even sold t-shirts or CDs or DVDs.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Man, a Homestar t-shirt in the early 2000's, that's such a great way to make friends. 'Cause if you see someone else that recognizes that shirt there's a really good chance you two are gonna get along.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' That's, yeah, we've heard a few stories of couples that, that's what they got&amp;amp;mdash; that's what they met over was somebody wearing a shirt, or met over laughing over a Strong Bad e-mail and then ended up getting married and then we'd get a, they would've bought one of the baby Trogdor shirts that we made for their baby that they had, and they'd be like, &amp;quot;Look, Homestar Runner brought us together!&amp;quot; It's a wonderful byproduct that we never ever would've intended.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I have to assume that you've seen a few Homestar Runner tattoos over the years.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, those are&amp;amp;mdash; the first time, I can't remember if it was, I feel like it wasn't what you would've expected. It was, the first one we ever saw was maybe like a Coach Z tattoo, which is one of the sort of secondary characters and we were like, &amp;quot;Whoa! This person has terrible terrible judgment.&amp;quot; But then, yes, Strong Bad and Trogdor&amp;amp;mdash; who's this dragon that Strong Bad draws in one of the cartoons&amp;amp;mdash; those were definitely the most prolific as far as getting etched into peoples' skin.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Which is a solid, leading indicator of a cartoon character's popularity.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I hope those people&amp;amp;mdash; I always thought about following-up with any of those tattoo people and be like, &amp;quot;Are you still? Do you still stand by it? Did you have it removed in the late 2000's? Where are we with your Trogdor tattoo?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Are there people&amp;amp;mdash; It seems like, I don't think there's anyone who's embarrassed about their Trogdor cartoon [tattoo?], to be honest, largely because you guys didn't sell out, you didn't make a {{{swear|shitty}}} Saturday morning cartoon out of it. Are there people that still access the website? I mean, I looked at it this week and it's fun. Are there people that still access the website? Then I'll tell you what I thought when I looked at the website.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I would assume so. I mean, yeah, we do have Google Analytics now, so we check it. I mean, we've always tried to stay&amp;amp;mdash; we want to make sure people are looking at it, but at the same time we never wanted that to influence what me made, you know? Like we didn't want it to be like, &amp;quot;Oh, nobody's looking this week! That means we need to make more 'blank' kind of cartoons!&amp;quot; So we know that people are still watching it. When we did that April Fools Day update this year it got way more, way more people looked at it than we ever even imagined would have at this point. So, people are still checking it and our goal is, we did that thing as a test to get back into doing it. We'd love to start making stuff again now that we're&amp;amp;mdash; I've recently moved back into the same town as Mike.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Definitely want to hear about that, but before I forget, let me tell you what I thought when I looked at the website, because this is what makes Homestar Runner so cool. There is nothing else like it and there probably never will be again. Because, in addition to making the cartoon, you also had to build the player for the cartoon. So that's why you have all these interactive touches and this way you took advantage of Flash as a medium. If you're making a cartoon today, I'm not saying no one does this or you can't do it, but it's pretty crazy if you're making a cartoon not to just put it on YouTube or Vimeo or something like it. But you guys had to build the website.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' If you go to the site now it's kind of a mess. If you were going every week back in 2004 to 2006, then you kinda knew where things were and you knew here the new stuff went. Now from just a user experience stand point and an information architecture stand point it's a total train wreck. Which, we figure if we actually started doing stuff regularly again we would probably have like the museum version of the site which is as it stands now and as it's been for the past twelve years or whatever, and then a newer version that has a front page that's maybe a little more 2013&amp;amp;mdash; I'm not gonna say that it's 2014, we'll maybe go as recent as 2013 as far as interface. 'Cause yeah, it's kind of a hilarious, it's like a little time capsule almost of the early 2000's.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Have you considered&amp;amp;mdash; and I'm talking long&amp;amp;mdash; short-term I don't think is a problem, but long-term&amp;amp;mdash; you probably don't have to worry about it; one of your fans will do it, but archival: I think every video on YouTube will probably be available for the rest of our lifetime, but .swf videos? I can imagine a world where Adobe updates Flash in a way where&amp;amp;mdash; and I don't know much about Flash, but&amp;amp;mdash; your videos no longer play.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Oh yeah, that's definitely&amp;amp;mdash; you're talking to a guy that was on the losing end of the Blu-ray versus HD DVD decision back in the day. So I know what that's like; I banked on HD DVD... and I haven't bought physical media ever since. So we always worry about what's gonna happen to our content if that stuff changes. So we've got it backed up in a thousand ways, and we could hopefully adapt it to whatever the current norm is so that people can keep watching it. Maybe we lose some of that interactivity, or some of that layer that Flash enabled you to put on there that let you talk to your users and your viewers a little more openly. But hopefully we'll be able to find a way to keep people watching it, in some form or another.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So what you're telling me is, you promise a Homestar Runner on the Oculus Rift by 2016.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Oh man, I would love that. That would be fantastic. Yes, you'll be able to watch all of them. It'll be like they're in your face, or in your living room, berating you.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I wanna talk a little more about the TV stuff. You know, after spending ten years making cartoons with your brother, for yourself, at the start for the fun of it, it all grew very organically, what surprised you? Is it a rude awakening, entering the world of traditional TV production?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' A little bit. We kinda knew what to expect, but I definitely do feel like, what we realized was that we're terrible at coming up with a&amp;amp;mdash; we could come up with a funny character, but that's probably gonna be the ''seed'' of a funny character, and who knows how much we'll need to get that character growing into something hilarious and engaging. That if I have to write a character bio for some dude I just came up with and have never put in a cartoon, that seems insane to me!&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah, because you never did that&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' &amp;quot;I can't describe this guy to you, I don't know what he looks like. I don't know what he moves like. I haven't made a cartoon with him yet!&amp;quot; So that was definitely a funny thing that I think we would've only realized if we started developing something in a traditional TV sense.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Were you able to develop that muscle?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' A little bit better&amp;amp;mdash; it's funny because the people that we worked with were actually really cool and sort of met us halfway, and once they realized that it's like, &amp;quot;Okay, these guys are having a hard time with this,&amp;quot; they were just like, &amp;quot;Why don't you just start makin' it, and then we'll go from there?&amp;quot; And actually, that worked better for everybody: they could see what we were going for easier because we were just doing it, making jokes and making songs and making a cartoon, essentially; even if it was crudely animated in Flash, it was closer to what they would end up seeing than if we just have to write a character bio or an episode synopsis in an email or whatever. &lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' And when you and your brother work on these shows, are you working in the capacity of just writers? You mentioned you're doing some animations that are just for getting that writing up to where it's going, or are you actually working on character designs and that kinda thing that makes the final product?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' For the projects that were me and my brother's ideas, the original stuff, that we were doing ''everything''&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Which were those?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' There was a project that we did with Disney, a pilot that we did about a robot foreign exchange student. So that was all us, and we worked with some other artists that did backgrounds and some character designs and things like that. But for the most part, what they got from us was basically a Flash animatic, like a Flash storyboard.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I imagine there's not many writers who turned in Flash animatics with their scripts.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I think it's getting a little more common. I think maybe at that time, because this is almost three or four years ago at this point when we started working with them, it was a little more out of the norm; now it seems like it's actually becoming more and more common, which is cool, I think.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' What about the other side of that coin? So there were things that you didn't have as much experience with because of the way you and your brother worked. But are there things&amp;amp;mdash; did you bring any unique skills to the table because you're quote-&amp;quot;from the Internet&amp;quot;?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I think because we had to do everything ourselves&amp;amp;mdash; I got to write songs for a couple cartoons, where the script would be like, &amp;quot;Oh, and then the characters sing a song,&amp;quot; and so I would just make a song because I had an idea in my head, and they'd be like, &amp;quot;Oh hey, cool, we'll use this!&amp;quot; And I actually got to&amp;amp;mdash; so on that show Gravity Falls, I got to write a song that's used in an episode. And so that was kind of a cool thing; because of our DIY approach to making our cartoons, I got to apply that to&amp;amp;mdash; ordinarily I don't think a guy from the writers' room would be writing a song on one of those Disney cartoons; they have a whole music department that generally does that. So that was kinda cool, to get to wear a couple different hats and flex those other muscles.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was it frustrating at all? I imagine the production cycle is such that your job on the show is done a year before premieres, maybe more. &lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, that's definitely hard&amp;amp;mdash; it makes you impatient, and then it makes you search the server for the half-done version, or the animatic version, or the version that just came back from the animation studio but it's not quite finished yet. And then you watch that, and because it's not all polished, it actually doesn't look quite as good, and so you get burned by it ''{laughs}''. So that is kind of a funny thing; the turnaround is crazy. I keep saying that we used to make a cartoon every week, basically. And then in the last three years, as far as my own cartoons, I've made like two, which is sort of sad to look back and think on the previous three years.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' But obviously it's a different thing. Is the sense of satisfaction different, or is it still that you got to make something?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' No, it's cool. It's cool when something airs on the air, and it's got credits behind it, and now there's even some stuff that I worked on that you can watch episodes of on Netflix and things like that. So I had people come up to me after that had happened and be like, &amp;quot;Hey, I saw your name! You directed this episode of The Aquabats Super Show that I saw on Netflix with my kids!&amp;quot; So it's sort of a different kind of satisfaction, which is cool.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' That is cool. Is there something&amp;amp;mdash; it sounds like, in a large part, you've fulfilled your original dream: you're not making feature-length movies, but you're ''definitely'' making stuff. You're making tons of stuff; you're making cool, unique stuff; is there something you still wanna do? Do you still wanna make features?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, there's feature ideas: live-action feature ideas, animated feature ideas; there's videogame ideas we'd still love to realize at some point&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Oooh!&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' &amp;amp;mdash;but at the same time, because of what we did with Homestar, I always feel like I'm living on borrowed time. That kind of exceeded our expectations every single step of the way. So if I get to do anything remotely cool from now until I die, that's like gravy on top of an already-delicious Thanksgiving sundae.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Have you guys worked on any videogames, besides the games you made for your site and the Strong Bad game?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Not really. My brother Mike, though, he just did with our friend Jonathan, who used to program  all of our Flash games, Jonathan Howe. They just made these point-and-click adventure games for the Adult Swim show Rick and Morty.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' ''{surprised}'' Oh, those are good! First of all, Rick and Morty is like my favorite show. I love Rick and Morty&amp;amp;mdash; nothing personal against the shows you worked on, but I ''love'' Rick and Morty so much, and the adventure game is, particularly, pretty good!&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Nice! So basically, my brother and our friend Jonathan, and then Justin Roiland would look at whatever they proposed and they'd edit it from there, but yeah, Mike did all the graphics for it, and our friend Jonathan did all the coding and programming and stuff.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Do you still work with your brother on those projects?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Since I started working on those Disney shows it was harder 'cause I was in Los Angeles and he was in Atlanta, so it's been actually a couple years since we've really worked hard together on something, so, I've just moved back into the Atlanta area with him so we're psyched to start working together actually.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' This year, April, first cartoon in a while, which you already managed&amp;amp;mdash; it sounded like you were testing the waters a bit to find out if there was still interest?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Sort of. It was something, we had heard from people that were like, &amp;quot;Hey, where did it go? We wanted more,&amp;quot; which is always super cool to hear.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I bet you get that on a daily basis, whether you know it or not, like in your e-mail or somewhere. That must happen all the time, right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Well, I hope it does, 'cause that would be very encouraging. I feel like the consensus is that we stopped because we didn't want to do it, and I hate for people to think that we've been sitting in a pool with a martini sort of laughing at the Internet, like, &amp;quot;What fools! We'll never make you a Strong Bad e-mail again!&amp;quot; It's very much the opposite. My brother and I have lived the last three or four years still thinking in our brains that we're gonna be making a new cartoon next week, and we would routinely text each other dumb jokes from a Homestar line or a Strong Bad line that will probably never happen. So, we've been jonesing&amp;amp;mdash; we've been wanting to do this stuff.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Oh, this is so exciting to hear!&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' It's not that we were like, &amp;quot;We hated it, we wanted to take a break.&amp;quot; No, the rest of the world has influenced us in a way where we have to take a little time off, and there literally hasn't been time to do them. So that's why the April Fools' thing was definitely like, &amp;quot;All right, we've got the time. We're gonna do it. We're gonna see if anybody gives a crap anymore. And if they do then the goal will be to start making more stuff, hopefully on a more frequent basis.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' And I think we can conclude people still gave a crap, right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' It seemed like it. Maybe it was a fluke just because it was the first one we've done. I don't know if there'll be diminishing returns or not, but just based on that alone it's enough to make us want to give it a try again.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' The reaction I saw to it, the only thing I can compare it to, and this is a very high compliment, is when [[Wikipedia:Bill Watterson|Bill Watterson]] recently came back. Did you see that thing (I feel pretty good that you did, yeah)?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, yeah, that's amazing.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So Bill Watterson, who of course did [[Wikipedia:Calvin and Hobbes|Calvin and Hobbes]], recently emerged and worked&amp;amp;mdash; secretly guest drew a few, what strip was it, [[Wikipedia:Pearls Before Swine (comics)|Pearls Before Swine]]? What comic strip was it?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, was it Pearls Before Swine? I think so.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I feel like I'm totally missing a major part of the story if I can't remember what strip he felt he would do. Was it, I can't remember what it was. Anyway, when Bill Watterson came back, it's like he's returned from the top of the mountain and I feel it's the same with you guys. Everyone wanted to know where you went, and all of a sudden there's this new cartoon. So when you move on, looking forward, do you think, is this something you see like living on YouTube, or do you imagine going back to Flash cartoons and all these interactive elements.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' First of all I'll say that the fact that you mentioned us and Bill Watterson in the same sentence is fantastic. And even if you had said, &amp;quot;These guys are the polar opposite of Bill Watterson,&amp;quot; I still would've been honored to hear those words together. We would probably just start updating the website again, and, like I said, maybe find a way to make the front end of it a little more accessible, a little more like what modern folks are used to when going to a website with content on it, versus like, it'd been a while since I had been on our website, honestly, when we did that update and I had a hard time finding stuff on it. But we would probably also augment that with&amp;amp;mdash; put every cartoon that we put up also on YouTube so you can watch the HD version with better sound or whatever, but it's not as interactive, or you can go to the website and watch the 2002 version. And we'll see, it depends on how whole hog we go, if we give Strong Bad a Twitter account or Strong Sad a Tumblr or something like that as part of a relaunch. That's all stuff we'd have to feel out and see if, does it feel right or does it feel like we're cashing in on some modern thing as opposed to keeping it sort of timeless.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Would the goal be to return, to making this the full-time thing you're working on, or do you imagine, now that you're in the industry, now you'll always be working on TV and movies, it'll never quite be like it was before?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I would&amp;amp;mdash; like I said, I would just love to be making cartoons with those characters again, that's sort of the first thing that I'm thinking, and then beyond that if it even looks like it'd be a possibility of trying to do it full-time again, that's amazing. I'm not even gonna entertain that until, you know&amp;amp;mdash; I'm just excited to make these dumb animal characters talk again.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' And&amp;amp;mdash; you can! That is at your fingertips so is that something you are like, actively working on?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh, I will say that Mike and I went for a long walk today, discussing a potential Strong Bad Email, so yes, we're&amp;amp;mdash; very much so.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So, discussing an email, is there an email someone sent you that you're figuring out how to do, or is it, um&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' ''I don't know, Jeff!''&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Okay, okay, okay. Sorry, I'll&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' No, I&amp;amp;mdash; I don't want to set expectations too high, it's all sort of&amp;amp;mdash; hypothetical, floating around in the aether at this point, but&amp;amp;mdash; needless to day that we are jonesing to do this stuff again, and it's mostly just other, outside factors giving us the time and ability to do it.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' It's cool that that audience is still there years later, something that years later people are still thirsty for, that they wanna come back. I feel like, in my personal life, I still hear so many people quoting Homestar Runner on a regular basis, referencing it, I'm wondering, between you and your brother, do you do the same thing, quoting the show a lot? &lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' We do some if it&amp;amp;mdash; it;'s funny 'cause there's quotes in the show that were these weird family inside jokes that we then just put into our website, so we just have our own weird litany of those kinds of things, be it from the website or from some weird kid that like, peed his pants in third grade, it's like those weird things we're still saying. Some of it's from the website, some of it we forget if it's a joke we made on the website or not; we were saying that if we stared making cartoons again we'd need to have an outside third party research assistant just to tell us whether or not we did a joke already or not, because we don't quite remember.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' How much Homestar Runner have you guys produced over the years?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' There's 205 Strong Bad Emails, and then probably another hundred or so other emails,&amp;lt;!--sic--&amp;gt; so we figured out that&amp;amp;mdash; I think if you wanted to do a cartoon of the day, I think you could maybe get 365 cartoons out of it, some of those would be some of those weird answering machine things, so, you know, we did a good chunk of content.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' And do you have any sense of the timeline for bringing it back?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I would say,&amp;amp;mdash; again, I don't want to disappoint anybody, it's the kind of thing that&amp;amp;mdash; if we could, we would just start making them next week. But, I would say, over in the summer, in the fall, look for something, don't completely let Homestarrunner.com drop off your radar, you might find something new somewhere on the horizon, I wish I could be more specific. It's not like I'm being veiled in weird, it's more that it's like&amp;amp;mdash; you have to understand&amp;amp;mdash; when my brother and I make a cartoon, and it's uploaded to the internet, we've finished it the second before we hit the upload button. So these are not things we are doing in advance and keeping under wraps, these are things we are making and instantly uploading to the web.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Well, how can I stay updated on news? After you've finished the video and after it's uploaded, how are you gonna tell people?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' You may need to count on that word-of-mouth at first, and then we'd kind of get some secondary, maybe social media or otherwise sort of thing going, then we may do that.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' You guys have a sort of official Homestar Runner Facebook page?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' No, come on! My mom is all over Facebook. When your mom and your grandma are all over Facebook then it's time to get off of that thing&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Well, just saying for example, I mean lots of interesting media personalities have some Facebook pages that they like to plug their podcasts, but if not Facebook, then just anything, I mean it's hard to believe, and goes to show what kind of era the show came up in that there's no real existing social media presence for it.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I mean, for a while fans sort of made their own, so we didn't really have to, you know, you can find fan pages would've had more information that we ever would have given, but since we stopped updating regularly those have sort of fallen off. But yeah, I don't really&amp;amp;mdash; we'll tiptoe into that stuff and see if it serves us well, but right now we're being grumpy old men with social media whereas Homestar Runner is concerned.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah, I'm not saying you need Strong Bad tweeting and saying funny things about the events of the day, but just something to let you know when a new episode is up would be nice.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Exactly, you know, maybe we'll go as modern as an RSS feed, how about that?&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' ''{laughs}'' I like RSS feeds!&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' We'll meet you in 2007 or '8,&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' It's unfortunate they fell out of favor. They were very handy, RSS feeds.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' ''{laughs}''&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Well, we've reached RSS feeds, I think that means it's time to start wrapping up. Matt, thank you so much for talking, I mean Homestar Runner&amp;amp;mdash; it's funny 'cause I'm a little bit younger than you so I was going to college from 2000 to 2004, when the show was really hitting, and it was just thing biggest thing&amp;amp;mdash; like, a prime time to be a Homestar Runner fan, it was the biggest thing in the world, so it's so exciting to talk to you, even more exciting to hear that there's more Homestar Runner coming out. Thanks so much for being on the show!&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Thanks for talking, man.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://jeffrubinjeffrubinshow.com/episode/123-homestar-runners-matt-chapman/ Web Page]&lt;br /&gt;
*[https://itunes.apple.com/us/podcast/the-jeff-rubin-jeff-rubin-show/id446316027 iTunes Page for the Podcast]&lt;br /&gt;
&lt;br /&gt;
[[Category: Interviews and Public Appearances]]&lt;/div&gt;</description>
			<pubDate>Tue, 15 Jul 2014 18:58:20 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:The_Jeff_Rubin_Jeff_Rubin_Show_Interview_-_7_July_2014</comments>		</item>
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			<title>File:jeff-rubin-show.png</title>
			<link>http://hrwiki.org/wiki/File:jeff-rubin-show.png</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;&lt;/p&gt;
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&lt;div&gt;== Licensing ==&lt;br /&gt;
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			<pubDate>Tue, 15 Jul 2014 18:57:13 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/File_talk:jeff-rubin-show.png</comments>		</item>
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			<title>The Jeff Rubin Jeff Rubin Show Interview - 7 July 2014</title>
			<link>http://hrwiki.org/wiki/The_Jeff_Rubin_Jeff_Rubin_Show_Interview_-_7_July_2014</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;Caught one more swear.&lt;/p&gt;
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&lt;div&gt;[[Matt Chapman|Matt]] was interviewed by Jeff Rubin on [http://jeffrubinjeffrubinshow.com/ The Jeff Rubin Jeff Rubin Show], during which the two discussed his work on [[Homestar Runner (body of work)|Homestar Runner]] and &amp;quot;in the industry&amp;quot;. In addition, Matt revealed some information regarding the future of Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
== Transcript ==&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{uncensored|The Jeff Rubin Jeff Rubin Show Interview - 7 July 2014 (censored)}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
'''JEFF RUBIN:''' Hey everybody, welcome to the Jeff Rubin Jeff Rubin Show. Today I am extremely excited because on the Skype-a-phone I am talking to the man who, along with his brother, made Internet history by creating, writing, animating and voicing the classic cartoon: Homestar Runner. A big Jeff Rubin Jeff Rubin Show welcome for Matt Chapman. Welcome to the show, Matt.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Hi, Jeff. Thanks for having me on the show.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' We have so much to discuss. I think I told you this but like I had a poll and I asked people just who would they want to hear on the show and there's sort of an eclectic mix of guests on this show, it's a pretty open-ended question, it could be anyone. And you won. People are&amp;amp;mdash; you know, this cartoon, you recently released one in April, but the cartoon is what, ten, fifteen years old now?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah we started in late '99, early 2000's. So yeah, we're getting up there. We're almost able, we can get our learner's permit, I think.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Ok well let's start at the beginning. This is 2000. I mean, how did you get into animation? Is that something you always wanted to do?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uhh, n... I mean, not, eh, really. We screwed around with, you know, Super 8 stop motion stuff and terrible, terrible quality VHS stop motion when we were kids.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' This is you and your brother?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, yeah.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' And what&amp;amp;mdash; when were you kids, what kind of equipment, like what era is this? What kind of equipment did you have access to?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' As we started out with Super 8 cameras, so you can actually do full-on stop motion, frame by frame, which, uh, which was cool, but of course we were terrible at it. But we did, you know, you make your Hot Wheels go around a track, I remember animating with M.U.S.C.L.E.s, which were these little pink figurines.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah I remember those guys. They were like wrestlers kind of.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I think one of those in the sandbox in the backyard. The big climax was vinegar baking soda volcano at the end that melted some of the M.U.S.C.L.E.s.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So even when you were little, you and your brother were into animating, into cartoons.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean it was more, you know, if animation was the thing that we had access to doing easiest at that time, that was what we did. And once, you know, once the video camera was basically set up on like a tripod in our basement, and it was one of those old ones that was tethered to the VCR. Once that happened then we started making much more live action stuff, so it was sort of like whatever was sitting around that you could make content with, we would just pick that up and start making some kind of terrible content with it.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Is it just you and your brother, or are there other siblings?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh, there are other siblings. We have two sisters and an older brother, the older brother&amp;amp;mdash; We're close with all of them, the oldest brother was probably the most influential as far as our style and our terrible 80's metal music preferences.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I guess that's what older brothers are for, to like show you, you know, to get you into all the cool stuff.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, exactly. And he definitely, he basically funded our video game habits from the late 80's all the way up until, you know, basically we moved out of my parents' house in the late 90's, so.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was it clear to you even then as a kid, maybe in high school at least, that that was what you wanted to do, that you wanted to create things?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, definitely. I mean, by the time I got to eighth grade, I was gonna&amp;amp;mdash; it was either I was gonna go out for track or not, it was literally like the night before. It was like, okay tomorrow's the physical, and you go and you know, tomorrow's like the tryouts for track and everybody else in my family had done track, and athletics and stuff, and I just decided like at the last minute that it was like, I dunno if this is what I want to do. And my parents were super cool and for the next birthday I got a video camera, and so that's kind of like from then on, alright, I'm gonna be doing, I gonna make something hopefully for a living, at some point. Be it with a video camera or a computer or a pen and paper or a whatever it was.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I'm so impressed that you knew exactly what you wanted to do, you recognized what you were good at, you recognized your passion in eighth grade.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Well I wouldn't&amp;amp;mdash; Definitely not good at it, I'll correct you there. ''{laughs}''&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Well there's a few fans on the Internet who would beg to differ. I mean, did you imagine yourself as an animator, as a writer, as a director, or you just wanted to make things?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I definitely, in the early days it was like I wanted to be, I wanted to make films. I wanted to go to film school, which I ended up doing. But like, I was like, &amp;quot;I'm gonna make movies!&amp;quot; And then again like I said, I kind of realized over the course of it, once I started making, you know, terrible demo tapes of music on my answering machine in college, I realized I was sort of satisfied with making content wherever you could sort of squeeze it into the world. And then, so when my brother and I finally found Flash&amp;amp;mdash;a friend introduced us to it in the late 90's&amp;amp;mdash;we were kind of like &amp;quot;Oh, this is great! Like we could easily tell stories with this and not have to do anything but sit in front of our computer for a few hours!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' When were you in college? Like, especially with relation to when did Homestar Runner start?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' So that started right after college, so I was in college from '95 to '98 or '99. And then my brother, I moved home and lived, you know, was living with my folks, and then Mike moved home. He dropped out of a Masters photography program at LSU, and then we, once we moved in together, we were kind of like &amp;quot;We should start doing some stuff like we did when we were kids!&amp;quot; And Flash and then Homestar Runner were the first attempt at that really, and we just stuck with it.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' All right, so now we are up to Homestar Runner, for those that don't know, what is Homestar Runner? How do you describe it to people?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Ahhh... this is the reason why we would never, never be able to make a Homestar TV show or movie or whatever because we're terrible at marketing it or describing it in any way. It's a series of web cartoons featuring weird, non-human characters that all live in a weird world where there are no adults or normal places or roads or sidewalks. And it all sort of moves from left to right. And they all kind of like each other and hate each other at the same time. And there's only one girl.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Why is there only one girl?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' 'Cause my brother's wife, or back at the time girlfriend, could kind of only do one voice.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Haha, so you and your brother, you're doing everything. You're doing the writing, the acting, all the voices.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yes.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I mean, where did this start from? 'Cause I guess it's not like a show, like you're saying, it's not a show with a central conceit, with like a core premise or anything. I mean, maybe the most popular feature was just answering email, right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Right.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So how did it start? It seems like it grew very organically.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean that's the one thing that's like, again, why it would never, there's no way you could ever reproduce this if like&amp;amp;mdash; 'Cause we did pitch, we pitched a version of Homestar Runner in like the year 2000 to Cartoon Network, which you know back then there was no Adult Swim. It was sort of in the late or maybe even after Space Ghost had gone, I think the Brak Show was coming up. They had just started Courage the Cowardly Dog.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah, I feel like, I feel like Adult's Swim like 2001 or '2, I remember the launch of it pretty clearly.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah so we were sort of before that. And we definitely didn't fit with what they wanted to do, and we tried to pitch it as like a &amp;quot;Hey! There's this character Homestar, he's like an athlete, kind of like the captain of the football team! But he's kind of dumb! And then here's Strong Bad, he's like a wannabe Darth Vader!&amp;quot; And like we tried to make a bible and make it sound like a pitchable show, and of course they passed on it, which was good, and then we decided to keep going with it. And so, without you know, we just, like you said exactly, we were able to just let it grow organically and just keep trying new stuff and be like, &amp;quot;What do we like doing? What is fun to do?&amp;quot; And then once anybody started watching it on the Internet then we had that feedback to go from too. It's like, oh what do people like? Oh, they like this character the best, let's have that character answer emails and make fun of people! So that was all again, in like, you know, 2000, 2001.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' That's such a unique thing to the Internet, the idea of like, &amp;quot;Uh, we'll try this character.&amp;quot; And kind of figuring it out and letting it grow organically, versus television, where you need a pilot, you need a series bible, you really need to like plan the whole thing out. And as far as I can remember, as far as I can tell, you guys like one of the first people to do that, to go through that process of growing a series. You probably didn't even realize what you were doing.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, absolutely. No, we totally didn't. The first two years of it were just like, this fun thing we were doing in our spare time, like you know, it was no different for us than making some weird zine at Kinko's or recording a crappy album with our friends on a four track, you know. It was just another one of those like, hey we're making this thing. But for the first time ever, it was like, oh more than our friends are looking at this and we're hearing from more than just, you know, five to ten people that they like it, or don't like it, or whatever. You know, it was like because it was on the Internet, it was the first time we ever had, could gauge that it's like, &amp;quot;Oh! People are watching this and seem to like it. So maybe we'll keep doing it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' One of the kind of neat things about YouTube is that view counter I feel like really democraticizes, I dunno if I used that word correctly, the content. You know, when you see something that has like several million views, you're like &amp;quot;Oh, this is popular, there's something to this. Maybe I should stick around and watch this.&amp;quot; And you know you can just see how popular something is, and I think there was a sense that Homestar Runner was very popular, it was going viral before that was really a word. But how popular was it? Like I've got no&amp;amp;mdash; were there millions of people watching it? A thousand? I just don't even know.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' We, I mean we intentionally&amp;amp;mdash; First of all, we didn't know because we didn't have, there was no Google Analytics in the early days, we had no real indicator. We were just paying thirty bucks a month for a Yahoo web hosting account that I think was supposed to give us like maybe a gig or maybe like half a gig of transfer a month. And we finally got a sort of like anonymous email, 'cause their customer service was notoriously terrible at that point so it was really hard to get a human being on the phone. And we got sort of an anonymous email with our stats in it, that was just like, &amp;quot;Hey, you guys might want to consider something else.&amp;quot; And that was it. It was like someone on the inside was, I think maybe was a fan of Homestar Runner, and before&amp;amp;mdash; instead of like charging us a ton of money for the overages we were doing, just gave us a little like, &amp;quot;Hey here's what you're doing, maybe take this to another web host and look at other options.&amp;quot; And we realized we were doing like multiple terabytes of transfer, instead of the half a gig that we were paying for. So we still hadn't&amp;amp;mdash; it was the first time&amp;amp;mdash; I think it's how I learned what a terabyte was, I don't even knew&amp;lt;!--[SIC]--&amp;gt; that storage or data could get that big at the time. So that was like I said, that was 2001 or '2 or something, and so then we realized, like oh crap, like we should probably find something, find a way to host this economically. So we started looking into that, and then shortly thereafter I remember it was a fall where it seemed like kids got back in school, and I think it sort of went from, early on in the game it was just like white collar people that had worked in cubicles, those were the only people that knew what web cartoons were, 'cause they were the only people with the T1 connections to watch&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Right, right, this was an age where not everyone was on broadband. I love the pre-YouTube Internet, it's like my favorite topic in the world. I'm loving this.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' You were still 28.8 or 56k modem, most of the people at that point. So that's why we in the early days, there's still, you can still find cartoons on the website with loading games, that was like, &amp;quot;Play this game while the cartoon loads!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Well the cartoons, they weren't, were they video files? Like they weren't video files as we know them today, like they're not, like you couldn't just upload them to YouTube tomorrow if you wanted to, right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, they're&amp;amp;mdash; I mean there was Flash, it was the actual Flash. I mean YouTube still runs on Flash, some sort of version of it, but it's like, it was what's called a .swf ''{pronounces it &amp;quot;swiff&amp;quot;}'' file was just you export straight from Flash and you could embed it in an HTML file. So yeah, it wasn't like a QuickTime thing and there was no play bar or pause button or volume control, it was just like, you controlled. And we had to control all that, and again, we didn't really know, were just learning as we went. So we didn't really know how to present it, so it's just like, &amp;quot;Okay, crap! We made this file and it's two megs so it's gonna take somebody on a 28.8 modem, you know, a half an hour to download, so we'll make a minigame for them to play while they wait for it to download.&amp;quot; Which was a kind of hilarious time to be on the Internet.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah, it's interesting like all the technical skill that you had to have that like someone who is making a cartoon today, would not have that. You wouldn't need to learn the word terabyte or gigabyte to make a cartoon today, you pretty much just upload it to YouTube and you're done. Are there other things like that, that you were doing, that you wouldn't have to do today?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh, definitely. We had to teach ourselves, basically had to teach ourselves HTML and how to author in Flash if we wanted to do any sort of interactivity or games. We had to learn ActionScript which was Flash's programming language.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So you were learning this to make Homestar. Like you didn't know this and then decide to make Homestar Runner, you were learning it ''to'' make Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, we basically like, you know, my brother had done some Photoshop in college and that was about it. I had done like software, uh excuse me, like video editing, like AVid, I don't even know if I had ever seen FinalCut actually so. We had some experience but we basically taught ourselves Flash, HTML, Photoshop, Illustrator, ActionScript, like whatever it took to get a cartoon on the Web. You know, audio editing software, whatever it took to get a cartoon on the Web in the year 2000, we had to sort of teach ourselves how to do it.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Do you look at people now, you know, people who have it so much easier, and you know, shake your {{{swear|damn}}} head?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' ''{laughs}'' Not really. I feel like it's this, there's a different learning curve, you know, and maybe the best part for those people is that the learning curve is more like, &amp;quot;Oh! How do I make my characters better? Or how do I shape my story or my joke? You know, my humor?&amp;quot; That's what they can concentrate on faster than, we had to concentrate on some technical logistics before we could get into like content questions, so it's probably better for them actually. I dunno, I like to be a grumpy old man sometimes, but it feel like those kids, it's like &amp;quot;No, take advantage of it! Go nuts if you can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' You know, the same way that we're talking about this being a pre-YouTube Internet, also a pre-social media Internet. Do you have any sense of how these things got passed around? How they spread?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Like I said, I mean definitely it started with just the people that had the fast connections, that could watch this stuff. Which like I at the time was working customer service for MindSpring which then became EarthLink, and you know that's how I even knew what Flash was, was because there were other dudes like in tech support that were, you know, watching Flash cartoons. And then I feel like those people started passing it down to their younger siblings and then right, you know in the early 2000's, was when I feel like computer labs in universities really started to take off, or like more, you got a computer in your dorm room with a decent connection and that kind of stuff. And I feel like that's really when it exploded, when it got to like college students. And, 'cause I remember, I think it was like 2002, we started selling hooded sweatshirts, and all of a sudden we were like doing all these orders, we were running the things out of our parents' basement at that time, selling the merchandise, and it just like kind of exploded and we were all super busy packaging hooded sweatshirts to send to college students. So I feel like that really was just straight up word of mouth, and you know, got around universities and work places and whatnot.&lt;br /&gt;
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'''JEFF RUBIN:''' How long was it between starting the show and, you know, that word of mouth starting?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh I mean, it was&amp;amp;mdash; we quit our day jobs in 2002 or&amp;amp;mdash; yeah, 2002 or '3, is when we like&amp;amp;mdash; our dad basically was like, &amp;quot;You should quit your day jobs and make cartoons for a living!&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' Very un-dad-like statement.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, maybe the best. Especially he was like you know an accountant and a CFO, to hear that advice from somebody like that was basically the coolest thing you could ever hear. Yeah, so it took about two years of doing it as like a labor of love thing, for word of mouth to get around, to when folks were buying enough t-shirts and whatnot for us to start doing it full-time to pay the bills.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' But you were doing it full-time to pay the bills.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' We did. We started, in like I said from 2002 to 2010 when we took our little hiatus, that was all we did, was just Homestar Runner full-time.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was that satisfying? That must have been, I mean, that's kind of the dream, right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Oh, yeah. I can't imagine I'd&amp;amp;mdash; currently working with like you know, cable children's cartoon networks in California and it's like, not to bag on those people, but you know, nothing has topped. Basically, even the stuff I did out in California, in the industry, quote unquote, never came close to touching how awesome it was doing Homestar Runner full-time for a living.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was there an episode that like, was the tipping point? Was there one that got spread around the most, that you know, made the show in your mind, or was it a gradual thing?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Once we started doing Strong Bad Emails every week, it was right when I'd been living in New York and we were doing it. Mike was in Atlanta and I was in New York, and then I moved back from New York and we decided like &amp;quot;Hey let's start doing something every week.&amp;quot; And so that's why, we'd done a few Strong Bad Emails at that point but we decided like, &amp;quot;Oh that's the easiest thing we could do, we could do one of those a week.&amp;quot; And so that was like 2002. So once we started making it every week I feel like just the weekly updating of Strong Bad Emails was really when it started to go crazy. I remember like, it was either the techno one where he does like, makes fun of techno music, or the one where he makes fun of like squealy guitar players, it was like of those that was sort of lampooning of some very specific niche. Those were when where it really started to&amp;amp;mdash; It felt like, you'd meet someone later on, &amp;quot;Oh, I saw that actually! Some dude at work showed me that cartoon.&amp;quot; And so, the more, the harder we made fun of people, the bigger it seemed to get. So then we really concentrated on just ragging on whoever we could.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Now Strong Bad, Strong Bad's almost like the Fonzie of this show, in that the show is called Homestar Runner, so theoretically should be Homestar's show, but I feel like, at least for me, and maybe this is just me, but Strong Bad is probably what when people hear the words Homestar Runner, I feel like Strong Bad is the character they most, that leaps to mind first. Is&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Is that right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Oh, definitely. I mean, we spent, I mean that's largely what we did every week for eight years was making new Strong Bad cartoons, so yeah that's totally fair. And that's&amp;amp;mdash; we don't have any problem with that, it's if Strong Bad or Trogdor or whatever it is is all anybody ever remembers us for, it's like, &amp;quot;Hey, I'll take it. That's fine with me.&amp;quot; I always have a soft&amp;amp;mdash; Homestar's a much more fun character to write for and to perform, I've always felt like.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Why is that? What's the difference between Homestar and Strong Bad?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' For me personally, I dunno, maybe it's just because the voice, Strong Bad is a little gravellier and sort of hurts your throat after a while. Though it's easier to be an {{{swear|asshole}}} obviously, but it's almost easier and more fun to be an oblivious {{{swear|asshole}}} which is kind of what Homestar Runner is, like he doesn't know he's being a huge jerk all the time but yet he is. So I dunno, it may be because like Strong Bad sort of became everybody's favorite, I always sort of felt sorry a little bit for Homestar and started pulling for him a little harder.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was Homestar then your favorite?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I would say if I had to pick an actual favorite character, I would say that, we sometimes make these old timey cartoons where we fake like Homestar Runner was around in the 20's or 30's and make black-and-white weird old timey cartoons. And I would say old timey Homestar Runner might be my favorite character.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Where did these characters come from? Like are they based on anything? Was there a nugget of Strong Bad that you remember starting with before he became who he is?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Um, yeah, a little bit. I mean there's&amp;amp;mdash; the main characters came from a, like I was talking earlier about just making weird zines at, you know, the copy shop or whatever. My friend Craig Zobel and my brother Mike made a little zine called Homestar Runner&amp;amp;mdash; The Homestar Runner Enters the World's Strongest Man Contest back in like 1996, and it was intentionally supposed to be like a weird children's book that didn't make a lot of sense and was kind of weird, and its moral was a little strange. And so, that had, that's where Homestar, Strong Bad, The Cheat and Pom Pom all came from.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Oh, wow. So they all have like these&amp;amp;mdash; they go back.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, yeah, yeah. So there's these like, you know, hilariously drawn versions of those characters and it wasn't like it&amp;amp;mdash; it was sort of supposed to be funny but it's like, you just read it and you're like, &amp;quot;Huh, all right. I just read that, I guess.&amp;quot; You don't really know what you're reading, and so then when my brother and I started doing Flash animation we were like, &amp;quot;Oh, we should&amp;amp;mdash; what if we used those characters from that, you know, little book you guys did?&amp;quot; And then very quickly, like you said, they started sort of evolving into something else. But there are like, you know, there's weird, weird things we'll look at the past, where it's like sort of the dynamic between&amp;amp;mdash; Strong Bad has two brothers, Strong Sad and Strong Mad. And there's a little bit of the dynamic me and my two brothers in there. I would be the Strong Sad, my brother Mike would be the Strong Bad, and our brother Donny would be the Strong Mad, who's the oldest. Ah, it's not all exactly one to one, but there's definitely a little bit of that brotherly dynamic in there.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Now one of the pieces of merchandise that really stands out to me, there was that Strong Bad video game, Strong Bad's Really Cool Adventure Game...&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, Strong Bad's Cool Game for Attractive People.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yes, that's the one. Which was with TellTale, who was of course gone on to do that great Walking Dead game. Were you guys involved with that?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh yeah, we were incredibly involved with that. They were super cool with letting us have a ton of, you know, influence on it and final say on almost everything. If anything maybe we were too involved&amp;amp;mdash; ''{Jeff Rubin laughs}'' But it was super fun to work with, they approached us, which we were super like, I grew up&amp;amp;mdash; TellTale was founded by guys who used to be at LucasArts and places like that, and I grew up playing Monkey Island and Sam and Max Hit the Road and those games, so to hear from those guys was super cool and like, it was very validating to be like, &amp;quot;Oh, if there was anybody I would make a point and click adventure game with, it would be those guys who made those games I played growing up.&amp;quot; And then those guys emailed us and said, &amp;quot;Hey, are you interested in doing something?&amp;quot; So that was super fun. It was a ton of work. We realized that in terms of the lines of dialogue and the amount of sort of jokes we did in those five little mini-episodes, we did maybe like three years' worth of, you know, HomestarRunner.com content all in the space of like the six months or however long, like the year that we worked on those games. So it was cool but very taxing, I remember having to look into weird herbal remedies for my throat, because I was doing like, you know, several thousand lines of dialogue for Strong Bad a day.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So Strong Bad, that's just your voice? 'Cause I feel like, on South Park for instance, I feel like Cartman initially was Trey Parker doing that voice, but at some point they figured out how to just put it into a computer and tune it down. But Strong Bad, that's all you, that's all your vocal cords.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, yeah, we never&amp;amp;mdash; Uh, I don't know if there's any voices where we pitched me up or pitched me down. All the main characters for sure, I could, you know, sit there and have a conversation with those characters back and forth.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' If you wanted to do that, I'll like, I'll stand back and stop asking questions for a minute.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' ''{in Strong Bad's voice}'' You should start asking questions, 'cause what am I&amp;amp;mdash; who wants to listen to me ramble on about nothing in particular, man? Ask me something!&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So&amp;amp;mdash; okay! I felt like, I really felt that, like I really felt like I had to ask him something immediately, like he was yelling at one of my emails or something. You mentioned like, that this was this great thing, it was popular, it was your full-time job, in many ways... in some ways, at least, it was more satisfying than, you know, industry work that you would go on to do. So what was the hiatus in 2010? What made you guys decide to take a break?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' It was mainly just, I was&amp;amp;mdash; I just had my second daughter, and then we had started, it was right at the ten year mark which felt like a nice, big, you know, if you're gonna take a break like ten years felt like a nice time...&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah you could take one I guess.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' ...to take a breather. ''{laughs}'' And then during that time we decided, &amp;quot;Hey, let's start talking to some of the people who we've heard from over the years in the industry, and see if there's something there that, you know, to work on or try to grow.&amp;quot; And so we started talking to people out in Los Angeles, and then some of that stuff started to actually move forward, so we were like okay, if we want to keep pursuing this we kind of need to put Homestar on hold to try to put all our weight behind that stuff. And so that's what we started doing, and I ended up actually moving out to Los Angeles for a few years and we got to do a bunch of cool stuff and work with a bunch of cool people and work on a bunch of cool shows.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' What shows did you work on? 'Cause I think people would love to know.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' When I first got out there, Mike and I both wrote and directed some episodes of the children's show Yo Gabba Gabba! And then I got to write and direct some shows of&amp;amp;mdash; the creators of that show had another show called The Aquabats Super Show, which is a sort of televised version of their crazy surf punk band. So that was really cool to work in live action, especially live action with like, we got to blow up motorcycles and have crazy monster costumes and make weird, almost Power Rangers-y fights. So that was awesome. And then after that, when I started working at Disney, we&amp;amp;mdash; I got to work on the show Gravity Falls, Wander Over Yonder, and even, they're doing these Mickey Mouse shorts and I got to just sort of brainstorm with those guys a little bit, which was super cool.&lt;br /&gt;
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'''JEFF RUBIN:''' It's cool, these are all... Um, you know, I'm not&amp;amp;mdash; I'm more up on children's TV than most people my age, but not one hundred percent in. But those are all shows I've heard good things about, you know, like these are not just random shows, these are really well regarded shows, and some of them I think you can see some of the influence of Homestar Runner. Because to me, like when I think of Homestar Runner, I think it's very, it's like proto-Adult Swim, you know? Like the randomness, and the pop culture, and the video game jokes. People were not making video game jokes, it's hard to&amp;amp;mdash; I know this is impossible to believe, but people, I swear to you, no one was making video game jokes in the year 2000. They weren't that popular, it wasn't that mainstream yet. &lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, we always felt weird about making them too, 'cause we felt like they were played out, 'cause like we had been doing&amp;amp;mdash; my senior year in high school, I got to make the senior class t-shirt, and I made it an Atari logo, and it had a joystick on the front. And everyone hated it. And I remember feeling terrible that I ruined the class t-shirt, so we were already being stupid and nostalgic about retro and old-school gaming in like 1995. And so then when we started making those jokes on Homestar, we were kinda like &amp;quot;I don't know, people will probably think this is just lame and played out,&amp;quot; and then, you know, over a decade later to see that people like 8-bit stuff and old-school Nintendo and old-school PC games and stuff, it still has become it's own weird subgenre of everything, of animation and comics&amp;amp;mdash;&lt;br /&gt;
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'''JEFF RUBIN:''' Just a major pillar of the Internet, I would say, is video game jokes.&lt;br /&gt;
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'''MATT CHAPMAN:''' Right. So it's funny that we thought we were doing something that was played out in 1995, but obviously that stuff had legs, so that's good. &lt;br /&gt;
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'''JEFF RUBIN:''' Yeah. You mentioned that you were talking to Cartoon Network before Adult Swim existed. Would it be easy for you to imagine Homestar Runner on something like Adult Swim, which is&amp;amp;mdash; probably the main thing is that it's just more random, for lack of a better word, it's a little more scattershot?&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, potentially. I mean, I feel like the good part&amp;amp;mdash; the thing about the Internet is, you get that interactivity and that sort of immediacy. Adult Swim comes close to that; they can have crazy, short production turnarounds, I think, and air something that was ''just finished'' a few hours ago and then put it on the air. So it's probably from an anything-that-is-broadcast-on-TV standpoint, they would probably be the ones, I would hope anyways, willing to air something closest to what our website was like. But at the same time, there are those things&amp;amp;mdash; that's why YouTube for us is weird, because we want to just put all of our cartoons on YouTube, but then all of our cartoons have like hidden stuff in them, and these things that are harder to do on YouTube or impossible to do on YouTube. So it's weird, like I don't wanna just be stuck in the early 2000s Flash animation scene, but there are things that were staples of our style of&amp;amp;mdash; not storytelling, but whatever, just conveying our weird entertainment to you, that are specific very much to that time. And so it's funny that we're finding it hard to find some modern version of that, that we could kind of check all the checkboxes on like, &amp;quot;What makes a Homestar Runner cartoon?&amp;quot; or &amp;quot;a Homestar Runner experience?&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' Was that one experience you had with Cartoon Network, was that the only time you tried to develop it into a show? It's hard for me not to imagine that in a time when Internet shows&amp;amp;mdash; this is like dot-com bubble&amp;amp;mdash; Internet shows are just this new phenomenon. It's hard for me not to imagine that there were a ton of people who were like, &amp;quot;There's something on the Internet that's popular. It resembles a TV show; why don't we put it on this TV thing we have?&amp;quot;&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, I mean, there was&amp;amp;mdash; so that pitch, that's the only time we ever formally pitched &amp;quot;The Homestar Runner TV Show&amp;quot; was whatever year that was, 1999 or 2000. There was a time when in like '02 or '03 that we heard from some folks, so this was sort of post dot-com bubble bursting, but we heard&amp;amp;mdash; we went out and talked to Nickelodeon and talked to Disney back then, and it was sort of apparent&amp;amp;mdash; they were super nice, and we were kind of like, it was more of a thanks/no thanks, where they were like, &amp;quot;Hey, we'd love to make your show, but you can't talk about cold ones, and Strong Bad can't say 'crap' and 'sucks',&amp;quot; just these few things that were like, not that it's so funny that he says &amp;quot;crap&amp;quot; and &amp;quot;sucks&amp;quot;, but it was sort of like, to have to censor our cartoon which was already fairly... not family-friendly, I won't say it like that, but at the same time it wasn't South Park, and to have to then&amp;amp;mdash; the price of it being &amp;quot;All right, now you have to get a bunch of network notes ''and'' it can't be what it was on the internet&amp;quot; was kind of not interesting to us at the time. And then especially once we started doing it full-time and it was paying the bills, it was like, &amp;quot;Well, why would we go do anything else when we can just be the masters of our own destinies or whatever?&amp;quot; &lt;br /&gt;
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'''JEFF RUBIN:''' Man, you guys are so ahead of your time. Like, that's a thing people are doing now&amp;amp;mdash; you hear stories about people making livings on YouTube. But 2000, 2001, 2002? That's so unheard of. When you told people, &amp;quot;We don't work for a company; our job is we make cartoons on the Internet,&amp;quot; did they look at you like you were telling them that you were flying a jetpack to the moon or something?&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, I mean most people just&amp;amp;mdash; it's funny, they just sort of didn't hear that. Because I would meet people years later that we had told that to back when we first started doing it, and they'd be like, &amp;quot;Oh wait, you do this full-time?&amp;quot; And I was like, &amp;quot;Yeah, I told you that in 2003, man!&amp;quot; And they'd be like, &amp;quot;Oh, I just didn't assume you could do this full-time.&amp;quot; And like&amp;amp;mdash; so when we would tell people that, they just didn't believe it or their brains just sent it right out the other ear, and kind of would forget that we said that we were doing it full-time. And it wasn't until anyone else started making a living, or at least getting noticed on the Internet, that they were like, &amp;quot;Oh, okay, they might be one of ''those'' people.&amp;quot; But yeah, so it was funny. It definitely would surprise people when they'd be&amp;amp;mdash; they just assumed that it was like, &amp;quot;Okay, you must have a day job, and you're supplementing it with this,&amp;quot; or &amp;quot;You're doing a bunch of freelance on the side,&amp;quot; and then when we tell them &amp;quot;No, we're lucky enough to this solely as our source of income,&amp;quot; they would just be like, &amp;quot;Okay, I didn't hear what you just said. Goodbye, I'm ''leaving.''&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' And was that income from ads or was it merchandise? Or something else I'm not thinking of?&lt;br /&gt;
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'''MATT CHAPMAN:''' No, yeah, we never did any ads.&lt;br /&gt;
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'''JEFF RUBIN:''' I mean like Google Adsense. I'm not sure if that even existed then. Now you don't have to do anything to do ads on YouTube; you just check a box. But I don't even know what you would've had to have done to do ads. I mean I guess it would've been {{{swear|shitty}}} banner ads.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, it would've been banner ads, which it's hilarious, we made the conscious decision, I remember when we were first putting up the website, I think you could, with the Yahoo! hosting account we had, I think you could just add banner ads if you wanted, and we were intentionally like, &amp;quot;Man, we hate banner ads! Banner ads are the worst thing about the Internet and they're gonna go away any day now, so we're not gonna put them on our website!&amp;quot; So no, it was all just from merchandise sales. We never did any advertising because that's a thing we always hated about the Internet. We were like, &amp;quot;TV needs these. Why does the Internet need these?&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' It's amazing that you were moving just enough pure merchandise that you weren't even selling the show. The show was just an ad for the merchandise.&lt;br /&gt;
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'''MATT CHAPMAN:''' Well, sort of. We were actually pretty bad, like I said, our Dad helped us out in the early days and he was always sort of bugging us to push the merchandise more than we ever were. We were always sort of, maybe, a little too punk rock about trying not to sell out and not to push the merchandise to where lots of people would be fans of our stuff for years and not know that we even sold t-shirts or CDs or DVDs.&lt;br /&gt;
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'''JEFF RUBIN:''' Man, a Homestar t-shirt in the early 2000's, that's such a great way to make friends. 'Cause if you see someone else that recognizes that shirt there's a really good chance you two are gonna get along.&lt;br /&gt;
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'''MATT CHAPMAN:''' That's, yeah, we've heard a few stories of couples that, that's what they got&amp;amp;mdash; that's what they met over was somebody wearing a shirt, or met over laughing over a Strong Bad e-mail and then ended up getting married and then we'd get a, they would've bought one of the baby Trogdor shirts that we made for their baby that they had, and they'd be like, &amp;quot;Look, Homestar Runner brought us together!&amp;quot; It's a wonderful byproduct that we never ever would've intended.&lt;br /&gt;
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'''JEFF RUBIN:''' I have to assume that you've seen a few Homestar Runner tattoos over the years.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, those are&amp;amp;mdash; the first time, I can't remember if it was, I feel like it wasn't what you would've expected. It was, the first one we ever saw was maybe like a Coach Z tattoo, which is one of the sort of secondary characters and we were like, &amp;quot;Whoa! This person has terrible terrible judgment.&amp;quot; But then, yes, Strong Bad and Trogdor&amp;amp;mdash; who's this dragon that Strong Bad draws in one of the cartoons&amp;amp;mdash; those were definitely the most prolific as far as getting etched into peoples' skin.&lt;br /&gt;
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'''JEFF RUBIN:''' Which is a solid, leading indicator of a cartoon character's popularity.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, I hope those people&amp;amp;mdash; I always thought about following-up with any of those tattoo people and be like, &amp;quot;Are you still? Do you still stand by it? Did you have it removed in the late 2000's? Where are we with your Trogdor tattoo?&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' Are there people&amp;amp;mdash; It seems like, I don't think there's anyone who's embarrassed about their Trogdor cartoon [tattoo?], to be honest, largely because you guys didn't sell out, you didn't make a {{{swear|shitty}}} Saturday morning cartoon out of it. Are there people that still access the website? I mean, I looked at it this week and it's fun. Are there people that still access the website? Then I'll tell you what I thought when I looked at the website.&lt;br /&gt;
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'''MATT CHAPMAN:''' I would assume so. I mean, yeah, we do have Google Analytics now, so we check it. I mean, we've always tried to stay&amp;amp;mdash; we want to make sure people are looking at it, but at the same time we never wanted that to influence what me made, you know? Like we didn't want it to be like, &amp;quot;Oh, nobody's looking this week! That means we need to make more 'blank' kind of cartoons!&amp;quot; So we know that people are still watching it. When we did that April Fools Day update this year it got way more, way more people looked at it than we ever even imagined would have at this point. So, people are still checking it and our goal is, we did that thing as a test to get back into doing it. We'd love to start making stuff again now that we're&amp;amp;mdash; I've recently moved back into the same town as Mike.&lt;br /&gt;
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'''JEFF RUBIN:''' Definitely want to hear about that, but before I forget, let me tell you what I thought when I looked at the website, because this is what makes Homestar Runner so cool. There is nothing else like it and there probably never will be again. Because, in addition to making the cartoon, you also had to build the player for the cartoon. So that's why you have all these interactive touches and this way you took advantage of Flash as a medium. If you're making a cartoon today, I'm not saying no one does this or you can't do it, but it's pretty crazy if you're making a cartoon not to just put it on YouTube or Vimeo or something like it. But you guys had to build the website.&lt;br /&gt;
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'''MATT CHAPMAN:''' If you go to the site now it's kind of a mess. If you were going every week back in 2004 to 2006, then you kinda knew where things were and you knew here the new stuff went. Now from just a user experience stand point and an information architecture stand point it's a total train wreck. Which, we figure if we actually started doing stuff regularly again we would probably have like the museum version of the site which is as it stands now and as it's been for the past twelve years or whatever, and then a newer version that has a front page that's maybe a little more 2013&amp;amp;mdash; I'm not gonna say that it's 2014, we'll maybe go as recent as 2013 as far as interface. 'Cause yeah, it's kind of a hilarious, it's like a little time capsule almost of the early 2000's.&lt;br /&gt;
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'''JEFF RUBIN:''' Have you considered&amp;amp;mdash; and I'm talking long&amp;amp;mdash; short-term I don't think is a problem, but long-term&amp;amp;mdash; you probably don't have to worry about it; one of your fans will do it, but archival: I think every video on YouTube will probably be available for the rest of our lifetime, but .swf videos? I can imagine a world where Adobe updates Flash in a way where&amp;amp;mdash; and I don't know much about Flash, but&amp;amp;mdash; your videos no longer play.&lt;br /&gt;
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'''MATT CHAPMAN:''' Oh yeah, that's definitely&amp;amp;mdash; you're talking to a guy that was on the losing end of the Blu-ray versus HD DVD decision back in the day. So I know what that's like; I banked on HD DVD... and I haven't bought physical media ever since. So we always worry about what's gonna happen to our content if that stuff changes. So we've got it backed up in a thousand ways, and we could hopefully adapt it to whatever the current norm is so that people can keep watching it. Maybe we lose some of that interactivity, or some of that layer that Flash enabled you to put on there that let you talk to your users and your viewers a little more openly. But hopefully we'll be able to find a way to keep people watching it, in some form or another.&lt;br /&gt;
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'''JEFF RUBIN:''' So what you're telling me is, you promise a Homestar Runner on the Oculus Rift by 2016.&lt;br /&gt;
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'''MATT CHAPMAN:''' Oh man, I would love that. That would be fantastic. Yes, you'll be able to watch all of them. It'll be like they're in your face, or in your living room, berating you.&lt;br /&gt;
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'''JEFF RUBIN:''' I wanna talk a little more about the TV stuff. You know, after spending ten years making cartoons with your brother, for yourself, at the start for the fun of it, it all grew very organically, what surprised you? Is it a rude awakening, entering the world of traditional TV production?&lt;br /&gt;
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'''MATT CHAPMAN:''' A little bit. We kinda knew what to expect, but I definitely do feel like, what we realized was that we're terrible at coming up with a&amp;amp;mdash; we could come up with a funny character, but that's probably gonna be the ''seed'' of a funny character, and who knows how much we'll need to get that character growing into something hilarious and engaging. That if I have to write a character bio for some dude I just came up with and have never put in a cartoon, that seems insane to me!&lt;br /&gt;
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'''JEFF RUBIN:''' Yeah, because you never did that&amp;amp;mdash;&lt;br /&gt;
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'''MATT CHAPMAN:''' &amp;quot;I can't describe this guy to you, I don't know what he looks like. I don't know what he moves like. I haven't made a cartoon with him yet!&amp;quot; So that was definitely a funny thing that I think we would've only realized if we started developing something in a traditional TV sense.&lt;br /&gt;
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'''JEFF RUBIN:''' Were you able to develop that muscle?&lt;br /&gt;
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'''MATT CHAPMAN:''' A little bit better&amp;amp;mdash; it's funny because the people that we worked with were actually really cool and sort of met us halfway, and once they realized that it's like, &amp;quot;Okay, these guys are having a hard time with this,&amp;quot; they were just like, &amp;quot;Why don't you just start makin' it, and then we'll go from there?&amp;quot; And actually, that worked better for everybody: they could see what we were going for easier because we were just doing it, making jokes and making songs and making a cartoon, essentially; even if it was crudely animated in Flash, it was closer to what they would end up seeing than if we just have to write a character bio or an episode synopsis in an email or whatever. &lt;br /&gt;
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'''JEFF RUBIN:''' And when you and your brother work on these shows, are you working in the capacity of just writers? You mentioned you're doing some animations that are just for getting that writing up to where it's going, or are you actually working on character designs and that kinda thing that makes the final product?&lt;br /&gt;
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'''MATT CHAPMAN:''' For the projects that were me and my brother's ideas, the original stuff, that we were doing ''everything''&amp;amp;mdash;&lt;br /&gt;
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'''JEFF RUBIN:''' Which were those?&lt;br /&gt;
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'''MATT CHAPMAN:''' There was a project that we did with Disney, a pilot that we did about a robot foreign exchange student. So that was all us, and we worked with some other artists that did backgrounds and some character designs and things like that. But for the most part, what they got from us was basically a Flash animatic, like a Flash storyboard.&lt;br /&gt;
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'''JEFF RUBIN:''' I imagine there's not many writers who turned in Flash animatics with their scripts.&lt;br /&gt;
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'''MATT CHAPMAN:''' I think it's getting a little more common. I think maybe at that time, because this is almost three or four years ago at this point when we started working with them, it was a little more out of the norm; now it seems like it's actually becoming more and more common, which is cool, I think.&lt;br /&gt;
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'''JEFF RUBIN:''' What about the other side of that coin? So there were things that you didn't have as much experience with because of the way you and your brother worked. But are there things&amp;amp;mdash; did you bring any unique skills to the table because you're quote-&amp;quot;from the Internet&amp;quot;?&lt;br /&gt;
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'''MATT CHAPMAN:''' I think because we had to do everything ourselves&amp;amp;mdash; I got to write songs for a couple cartoons, where the script would be like, &amp;quot;Oh, and then the characters sing a song,&amp;quot; and so I would just make a song because I had an idea in my head, and they'd be like, &amp;quot;Oh hey, cool, we'll use this!&amp;quot; And I actually got to&amp;amp;mdash; so on that show Gravity Falls, I got to write a song that's used in an episode. And so that was kind of a cool thing; because of our DIY approach to making our cartoons, I got to apply that to&amp;amp;mdash; ordinarily I don't think a guy from the writers' room would be writing a song on one of those Disney cartoons; they have a whole music department that generally does that. So that was kinda cool, to get to wear a couple different hats and flex those other muscles.&lt;br /&gt;
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'''JEFF RUBIN:''' Was it frustrating at all? I imagine the production cycle is such that your job on the show is done a year before premieres, maybe more. &lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, that's definitely hard&amp;amp;mdash; it makes you impatient, and then it makes you search the server for the half-done version, or the animatic version, or the version that just came back from the animation studio but it's not quite finished yet. And then you watch that, and because it's not all polished, it actually doesn't look quite as good, and so you get burned by it ''{laughs}''. So that is kind of a funny thing; the turnaround is crazy. I keep saying that we used to make a cartoon every week, basically. And then in the last three years, as far as my own cartoons, I've made like two, which is sort of sad to look back and think on the previous three years.&lt;br /&gt;
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'''JEFF RUBIN:''' But obviously it's a different thing. Is the sense of satisfaction different, or is it still that you got to make something?&lt;br /&gt;
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'''MATT CHAPMAN:''' No, it's cool. It's cool when something airs on the air, and it's got credits behind it, and now there's even some stuff that I worked on that you can watch episodes of on Netflix and things like that. So I had people come up to me after that had happened and be like, &amp;quot;Hey, I saw your name! You directed this episode of The Aquabats Super Show that I saw on Netflix with my kids!&amp;quot; So it's sort of a different kind of satisfaction, which is cool.&lt;br /&gt;
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'''JEFF RUBIN:''' That is cool. Is there something&amp;amp;mdash; it sounds like, in a large part, you've fulfilled your original dream: you're not making feature-length movies, but you're ''definitely'' making stuff. You're making tons of stuff; you're making cool, unique stuff; is there something you still wanna do? Do you still wanna make features?&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, there's feature ideas: live-action feature ideas, animated feature ideas; there's videogame ideas we'd still love to realize at some point&amp;amp;mdash;&lt;br /&gt;
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'''JEFF RUBIN:''' Oooh!&lt;br /&gt;
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'''MATT CHAPMAN:''' &amp;amp;mdash;but at the same time, because of what we did with Homestar, I always feel like I'm living on borrowed time. That kind of exceeded our expectations every single step of the way. So if I get to do anything remotely cool from now until I die, that's like gravy on top of an already-delicious Thanksgiving sundae.&lt;br /&gt;
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'''JEFF RUBIN:''' Have you guys worked on any videogames, besides the games you made for your site and the Strong Bad game?&lt;br /&gt;
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'''MATT CHAPMAN:''' Not really. My brother Mike, though, he just did with our friend Jonathan, who used to program  all of our Flash games, Jonathan Howe. They just made these point-and-click adventure games for the Adult Swim show Rick and Morty.&lt;br /&gt;
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'''JEFF RUBIN:''' ''{surprised}'' Oh, those are good! First of all, Rick and Morty is like my favorite show. I love Rick and Morty&amp;amp;mdash; nothing personal against the shows you worked on, but I ''love'' Rick and Morty so much, and the adventure game is, particularly, pretty good!&lt;br /&gt;
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'''MATT CHAPMAN:''' Nice! So basically, my brother and our friend Jonathan, and then Justin Roiland would look at whatever they proposed and they'd edit it from there, but yeah, Mike did all the graphics for it, and our friend Jonathan did all the coding and programming and stuff.&lt;br /&gt;
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'''JEFF RUBIN:''' Do you still work with your brother on those projects?&lt;br /&gt;
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'''MATT CHAPMAN:''' Since I started working on those Disney shows it was harder 'cause I was in Los Angeles and he was in Atlanta, so it's been actually a couple years since we've really worked hard together on something, so, I've just moved back into the Atlanta area with him so we're psyched to start working together actually.&lt;br /&gt;
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'''JEFF RUBIN:''' This year, April, first cartoon in a while, which you already managed&amp;amp;mdash; it sounded like you were testing the waters a bit to find out if there was still interest?&lt;br /&gt;
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'''MATT CHAPMAN:''' Sort of. It was something, we had heard from people that were like, &amp;quot;Hey, where did it go? We wanted more,&amp;quot; which is always super cool to hear.&lt;br /&gt;
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'''JEFF RUBIN:''' I bet you get that on a daily basis, whether you know it or not, like in your e-mail or somewhere. That must happen all the time, right?&lt;br /&gt;
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'''MATT CHAPMAN:''' Well, I hope it does, 'cause that would be very encouraging. I feel like the consensus is that we stopped because we didn't want to do it, and I hate for people to think that we've been sitting in a pool with a martini sort of laughing at the Internet, like, &amp;quot;What fools! We'll never make you a Strong Bad e-mail again!&amp;quot; It's very much the opposite. My brother and I have lived the last three or four years still thinking in our brains that we're gonna be making a new cartoon next week, and we would routinely text each other dumb jokes from a Homestar line or a Strong Bad line that will probably never happen. So, we've been jonesing&amp;amp;mdash; we've been wanting to do this stuff.&lt;br /&gt;
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'''JEFF RUBIN:''' Oh, this is so exciting to hear!&lt;br /&gt;
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'''MATT CHAPMAN:''' It's not that we were like, &amp;quot;We hated it, we wanted to take a break.&amp;quot; No, the rest of the world has influenced us in a way where we have to take a little time off, and there literally hasn't been time to do them. So that's why the April Fools' thing was definitely like, &amp;quot;All right, we've got the time. We're gonna do it. We're gonna see if anybody gives a crap anymore. And if they do then the goal will be to start making more stuff, hopefully on a more frequent basis.&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' And I think we can conclude people still gave a crap, right?&lt;br /&gt;
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'''MATT CHAPMAN:''' It seemed like it. Maybe it was a fluke just because it was the first one we've done. I don't know if there'll be diminishing returns or not, but just based on that alone it's enough to make us want to give it a try again.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' The reaction I saw to it, the only thing I can compare it to, and this is a very high compliment, is when [[Wikipedia:Bill Watterson|Bill Watterson]] recently came back. Did you see that thing (I feel pretty good that you did, yeah)?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, yeah, that's amazing.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So Bill Watterson, who of course did [[Wikipedia:Calvin and Hobbes|Calvin and Hobbes]], recently emerged and worked&amp;amp;mdash; secretly guest drew a few, what strip was it, [[Wikipedia:Pearls Before Swine (comics)|Pearls Before Swine]]? What comic strip was it?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, was it Pearls Before Swine? I think so.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I feel like I'm totally missing a major part of the story if I can't remember what strip he felt he would do. Was it, I can't remember what it was. Anyway, when Bill Watterson came back, it's like he's returned from the top of the mountain and I feel it's the same with you guys. Everyone wanted to know where you went, and all of a sudden there's this new cartoon. So when you move on, looking forward, do you think, is this something you see like living on YouTube, or do you imagine going back to Flash cartoons and all these interactive elements.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' First of all I'll say that the fact that you mentioned us and Bill Watterson in the same sentence is fantastic. And even if you had said, &amp;quot;These guys are the polar opposite of Bill Watterson,&amp;quot; I still would've been honored to hear those words together. We would probably just start updating the website again, and, like I said, maybe find a way to make the front end of it a little more accessible, a little more like what modern folks are used to when going to a website with content on it, versus like, it'd been a while since I had been on our website, honestly, when we did that update and I had a hard time finding stuff on it. But we would probably also augment that with&amp;amp;mdash; put every cartoon that we put up also on YouTube so you can watch the HD version with better sound or whatever, but it's not as interactive, or you can go to the website and watch the 2002 version. And we'll see, it depends on how whole hog we go, if we give Strong Bad a Twitter account or Strong Sad a Tumblr or something like that as part of a relaunch. That's all stuff we'd have to feel out and see if, does it feel right or does it feel like we're cashing in on some modern thing as opposed to keeping it sort of timeless.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Would the goal be to return, to making this the full-time thing you're working on, or do you imagine, now that you're in the industry, now you'll always be working on TV and movies, it'll never quite be like it was before?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I would&amp;amp;mdash; like I said, I would just love to be making cartoons with those characters again, that's sort of the first thing that I'm thinking, and then beyond that if it even looks like it'd be a possibility of trying to do it full-time again, that's amazing. I'm not even gonna entertain that until, you know&amp;amp;mdash; I'm just excited to make these dumb animal characters talk again.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' And&amp;amp;mdash; you can! That is at your fingertips so is that something you are like, actively working on?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh, I will say that Mike and I went for a long walk today, discussing a potential Strong Bad Email, so yes, we're&amp;amp;mdash; very much so.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So, discussing an email, is there an email someone sent you that you're figuring out how to do, or is it, um&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' ''I don't know, Jeff!''&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Okay, okay, okay. Sorry, I'll&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' No, I&amp;amp;mdash; I don't want to set expectations too high, it's all sort of&amp;amp;mdash; hypothetical, floating around in the aether at this point, but&amp;amp;mdash; needless to day that we are jonesing to do this stuff again, and it's mostly just other, outside factors giving us the time and ability to do it.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' It's cool that that audience is still there years later, something that years later people are still thirsty for, that they wanna come back. I feel like, in my personal life, I still hear so many people quoting Homestar Runner on a regular basis, referencing it, I'm wondering, between you and your brother, do you do the same thing, quoting the show a lot? &lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' We do some if it&amp;amp;mdash; it;'s funny 'cause there's quotes in the show that were these weird family inside jokes that we then just put into our website, so we just have our own weird litany of those kinds of things, be it from the website or from some weird kid that like, peed his pants in third grade, it's like those weird things we're still saying. Some of it's from the website, some of it we forget if it's a joke we made on the website or not; we were saying that if we stared making cartoons again we'd need to have an outside third party research assistant just to tell us whether or not we did a joke already or not, because we don't quite remember.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' How much Homestar Runner have you guys produced over the years?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' There's 205 Strong Bad Emails, and then probably another hundred or so other emails,&amp;lt;!--sic--&amp;gt; so we figured out that&amp;amp;mdash; I think if you wanted to do a cartoon of the day, I think you could maybe get 365 cartoons out of it, some of those would be some of those weird answering machine things, so, you know, we did a good chunk of content.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' And do you have any sense of the timeline for bringing it back?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I would say,&amp;amp;mdash; again, I don't want to disappoint anybody, it's the kind of thing that&amp;amp;mdash; if we could, we would just start making them next week. But, I would say, over in the summer, in the fall, look for something, don't completely let Homestarrunner.com drop off your radar, you might find something new somewhere on the horizon, I wish I could be more specific. It's not like I'm being veiled in weird, it's more that it's like&amp;amp;mdash; you have to understand&amp;amp;mdash; when my brother and I make a cartoon, and it's uploaded to the internet, we've finished it the second before we hit the upload button. So these are not things we are doing in advance and keeping under wraps, these are things we are making and instantly uploading to the web.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Well, how can I stay updated on news? After you've finished the video and after it's uploaded, how are you gonna tell people?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' You may need to count on that word-of-mouth at first, and then we'd kind of get some secondary, maybe social media or otherwise sort of thing going, then we may do that.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' You guys have a sort of official Homestar Runner Facebook page?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' No, come on! My mom is all over Facebook. When your mom and your grandma are all over Facebook then it's time to get off of that thing&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Well, just saying for example, I mean lots of interesting media personalities have some Facebook pages that they like to plug their podcasts, but if not Facebook, then just anything, I mean it's hard to believe, and goes to show what kind of era the show came up in that there's no real existing social media presence for it.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I mean, for a while fans sort of made their own, so we didn't really have to, you know, you can find fan pages would've had more information that we ever would have given, but since we stopped updating regularly those have sort of fallen off. But yeah, I don't really&amp;amp;mdash; we'll tiptoe into that stuff and see if it serves us well, but right now we're being grumpy old men with social media whereas Homestar Runner is concerned.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah, I'm not saying you need Strong Bad tweeting and saying funny things about the events of the day, but just something to let you know when a new episode is up would be nice.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Exactly, you know, maybe we'll go as modern as an RSS feed, how about that?&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' ''{laughs}'' I like RSS feeds!&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' We'll meet you in 2007 or '8,&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' It's unfortunate they fell out of favor. They were very handy, RSS feeds.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' ''{laughs}''&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Well, we've reached RSS feeds, I think that means it's time to start wrapping up. Matt, thank you so much for talking, I mean Homestar Runner&amp;amp;mdash; it's funny 'cause I'm a little bit younger than you so I was going to college from 2000 to 2004, when the show was really hitting, and it was just thing biggest thing&amp;amp;mdash; like, a prime time to be a Homestar Runner fan, it was the biggest thing in the world, so it's so exciting to talk to you, even more exciting to hear that there's more Homestar Runner coming out. Thanks so much for being on the show!&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Thanks for talking, man.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://jeffrubinjeffrubinshow.com/episode/123-homestar-runners-matt-chapman/ Web Page]&lt;br /&gt;
*[https://itunes.apple.com/us/podcast/the-jeff-rubin-jeff-rubin-show/id446316027 iTunes Page for the Podcast]&lt;br /&gt;
&lt;br /&gt;
[[Category: Interviews and Public Appearances]]&lt;/div&gt;</description>
			<pubDate>Tue, 15 Jul 2014 18:29:34 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:The_Jeff_Rubin_Jeff_Rubin_Show_Interview_-_7_July_2014</comments>		</item>
		<item>
			<title>The Jeff Rubin Jeff Rubin Show Interview - 7 July 2014 (censored)</title>
			<link>http://hrwiki.org/wiki/The_Jeff_Rubin_Jeff_Rubin_Show_Interview_-_7_July_2014_(censored)</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;Adding the censored version of the interview&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{censored|The Jeff Rubin Jeff Rubin Show Interview - 7 July 2014}}&lt;br /&gt;
{{:The Jeff Rubin Jeff Rubin Show Interview - 7 July 2014|swear=***}}&lt;br /&gt;
[[Category:Censored Interviews]]&lt;/div&gt;</description>
			<pubDate>Tue, 15 Jul 2014 18:27:40 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:The_Jeff_Rubin_Jeff_Rubin_Show_Interview_-_7_July_2014_(censored)</comments>		</item>
		<item>
			<title>The Jeff Rubin Jeff Rubin Show Interview - 7 July 2014</title>
			<link>http://hrwiki.org/wiki/The_Jeff_Rubin_Jeff_Rubin_Show_Interview_-_7_July_2014</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;Feels so great to be back in Matt's house taking pictures of his friends.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Matt Chapman|Matt]] was interviewed by Jeff Rubin on [http://jeffrubinjeffrubinshow.com/ The Jeff Rubin Jeff Rubin Show], during which the two discussed his work on [[Homestar Runner (body of work)|Homestar Runner]] and &amp;quot;in the industry&amp;quot;. In addition, Matt revealed some information regarding the future of Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
== Transcript ==&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{uncensored|The Jeff Rubin Jeff Rubin Show Interview - 7 July 2014 (censored)}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
'''JEFF RUBIN:''' Hey everybody, welcome to the Jeff Rubin Jeff Rubin Show. Today I am extremely excited because on the Skype-a-phone I am talking to the man who, along with his brother, made Internet history by creating, writing, animating and voicing the classic cartoon: Homestar Runner. A big Jeff Rubin Jeff Rubin Show welcome for Matt Chapman. Welcome to the show, Matt.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Hi, Jeff. Thanks for having me on the show.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' We have so much to discuss. I think I told you this but like I had a poll and I asked people just who would they want to hear on the show and there's sort of an eclectic mix of guests on this show, it's a pretty open-ended question, it could be anyone. And you won. People are&amp;amp;mdash; you know, this cartoon, you recently released one in April, but the cartoon is what, ten, fifteen years old now?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah we started in late '99, early 2000's. So yeah, we're getting up there. We're almost able, we can get our learner's permit, I think.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Ok well let's start at the beginning. This is 2000. I mean, how did you get into animation? Is that something you always wanted to do?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uhh, n... I mean, not, eh, really. We screwed around with, you know, Super 8 stop motion stuff and terrible, terrible quality VHS stop motion when we were kids.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' This is you and your brother?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, yeah.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' And what&amp;amp;mdash; when were you kids, what kind of equipment, like what era is this? What kind of equipment did you have access to?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' As we started out with Super 8 cameras, so you can actually do full-on stop motion, frame by frame, which, uh, which was cool, but of course we were terrible at it. But we did, you know, you make your Hot Wheels go around a track, I remember animating with M.U.S.C.L.E.s, which were these little pink figurines.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah I remember those guys. They were like wrestlers kind of.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I think one of those in the sandbox in the backyard. The big climax was vinegar baking soda volcano at the end that melted some of the M.U.S.C.L.E.s.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So even when you were little, you and your brother were into animating, into cartoons.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean it was more, you know, if animation was the thing that we had access to doing easiest at that time, that was what we did. And once, you know, once the video camera was basically set up on like a tripod in our basement, and it was one of those old ones that was tethered to the VCR. Once that happened then we started making much more live action stuff, so it was sort of like whatever was sitting around that you could make content with, we would just pick that up and start making some kind of terrible content with it.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Is it just you and your brother, or are there other siblings?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh, there are other siblings. We have two sisters and an older brother, the older brother&amp;amp;mdash; We're close with all of them, the older brother was probably the most influential as far as our style and our terrible 80's metal music preferences.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I guess that's what older brothers are for, to like show you, you know, to get you into all the cool stuff.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, exactly. And he definitely, he basically funded our video game habits from the late 80's all the way up until, you know, basically we moved out of my parents' house in the late 90's, so.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was it clear to you even then as a kid, maybe in high school at least, that that was what you wanted to do, that you wanted to create things?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, definitely. I mean, by the time I got to eighth grade, I was gonna&amp;amp;mdash; it was either I was gonna go out for track or not, it was literally like the night before. Okay tomorrow's the physical, and you go and you know, tomorrow's like the tryouts for track and everybody else in my family had done track, and athletics and stuff, and I just decided like at the last minute that it was like, I dunno if this is what I want to do. And my parents were super cool and for the next birthday I got a video camera, and so that's kind of like from then on, alright, I'm gonna be doing, I gonna make something hopefully for a living, at some point. Be it with a video camera or a computer or a pen and paper or a whatever it was.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I'm so impressed that you knew exactly what you wanted to do, you recognized what you were good at, you recognized your passion in eighth grade.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Well I wouldn't&amp;amp;mdash; Definitely not good at it, I'll correct you there. ''{laughs}''&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Well there's a few fans on the Internet who would beg to differ. I mean, did you imagine yourself as an animator, as a writer, as a director, or you just wanted to make things?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I definitely, in the early days I wanted to be, I wanted to make films. I wanted to go to film school, which I ended up doing. But like, I was like, &amp;quot;I'm gonna make movies!&amp;quot; And then again like I said, I kind of realized over the course of it, once I started making, you know, terrible demo tapes of music on my answering machine in college, I realized I was satisfied with making content wherever you could sort of squeeze it into the world. And then, so when my brother and I finally found Flash (a friend introduced us to it in the late 90's) we were kind of like &amp;quot;Oh, this is great! Like we could easily tell stories with this and not have to do anything but sit in front of our computer for a few hours!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' When were you in college? Like, especially with relation to when did Homestar Runner start?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' So that started right after college, so I was in college from '95 to '98 or '99. And then my brother, I moved home and lived, you know, was living with my folks, and then Mike moved home. He dropped out of a Masters photography program at LSU, and then we, once we moved in together, we were kind of like &amp;quot;We should start doing some stuff like we did when we were kids!&amp;quot; And Flash and then Homestar Runner were the first attempt at that really, and we just stuck with it.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' All right, so now we are up to Homestar Runner, for those that don't know, what is Homestar Runner? How do you describe it to people?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Ahhh... this is the reason why we would never, never be able to make a Homestar TV show or movie or whatever because we're terrible at marketing it or describing it in any way. It's a series of web cartoons featuring weird, non-human characters that all live in a weird world where there are no adults or normal places or roads or sidewalks. And it all sort of moves from left to right. And they all kind of like each other and hate each other at the same time. And there's only one girl.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Why is there only one girl?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' 'Cause my brother's wife, or back at the time girlfriend, could kind of only do one voice.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Haha, so you and your brother, you're doing everything. You're doing the writing, the acting, all the voices.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yes.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I mean, where did this start from? 'Cause I guess it's not like a show, like you're saying, it's not a show with a central conceit, with like a core premise or anything. I mean, maybe the most popular feature was just answering email, right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Right.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So how did it start? It seems like it grew very organically.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean that's the one thing that's like, again, why it would never, there's no way you could ever reproduce this if like&amp;amp;mdash; 'Cause we did pitch, we pitched a version of Homestar Runner in like the year 2000 to Cartoon Network, which you know back then there was no Adult Swim. It was sort of in the late or maybe even after Space Ghost had gone, I think the Brak Show was coming up. They had just started Courage the Cowardly Dog.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah, I feel like, I feel like Adult's Swim like 2001 or '2, I remember the launch of it pretty clearly.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah so we were sort of before that. And we definitely didn't fit with what they wanted to do, and we tried to pitch it as like a &amp;quot;Hey! There's this character Homestar, he's like an athlete, kind of like the captain of the football team! But he's kind of dumb! And then here's Strong Bad, he's like a wannabe Darth Vader!&amp;quot; And like we tried to make a bible and make it sound like a pitchable show, and of course they passed on it, which was good, and then we decided to keep going with it. And so, without you know, we just, like you said exactly, we were able to just let it grow organically and just keep trying new stuff and be like, &amp;quot;What do we like doing? What is fun to do?&amp;quot; And then once anybody started watching it on the Internet then we had that feedback to go from too. It's like, oh what do people like? Oh, they like this character the best, let's have that character answer emails and make fun of people! So that was all again, in like, you know, 2000, 2001.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' That's such a unique thing to the Internet, the idea of like, &amp;quot;Uh, we'll try this character.&amp;quot; And kind of figuring it out and letting it grow organically, versus television, where you need a pilot, you need a series bible, you really need to like plan the whole thing out. And as far as I can remember, as far as I can tell, you guys like one of the first people to do that, to go through that process of growing a series. You probably didn't even realize what you were doing.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, absolutely. No, we totally didn't. The first two years of it were just like, this fun thing we were doing in our spare time, like you know, it was no different for us than making some weird zine at Kinko's or recording a crappy album with our friends on a four track, you know. It was just another one of those like, hey we're making this thing. But for the first time ever, it was like, oh more than our friends are looking at this and we're hearing from more than just, you know, five to ten people that they like it, or don't like it, or whatever. You know, it was like because it was on the Internet, it was the first time we ever had, could gauge that it's like, &amp;quot;Oh! People are watching this and seem to like it. So maybe we'll keep doing it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' One of the kind of neat things about YouTube is that view counter I feel like really democraticizes, I dunno if I used that word correctly, the content. You know, when you see something that has like several million views, you're like &amp;quot;Oh, this is popular, there's something to this. Maybe I should stick around and watch this.&amp;quot; And you know you can just see how popular something is, and I think there was a sense that Homestar Runner was very popular, it was going viral before that was really a word. But how popular was it? Like I've got no&amp;amp;mdash; were there millions of people watching it? A thousand? I just don't even know.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' We, I mean we intentionally&amp;amp;mdash; First of all, we didn't know because we didn't have, there was no Google Analytics in the early days, we had no real indicator. We were just paying thirty bucks a month for a Yahoo web hosting account that I think was supposed to give us like maybe a gig or maybe like half a gig of transfer a month. And we finally got a sort of like anonymous email, 'cause their customer service was notoriously terrible at that point so it was really hard to get a human being on the phone. And we got sort of an anonymous email with our stats in it, that was just like, &amp;quot;Hey, you guys might want to consider something else.&amp;quot; And that was it. It was like someone on the inside was, I think maybe was a fan of Homestar Runner, and before&amp;amp;mdash; instead of like charging us a ton of money for the overages we were doing, just gave us a little like, &amp;quot;Hey here's what you're doing, maybe take this to another web host and look at other options.&amp;quot; And we realized we were doing like multiple terabytes of transfer, instead of the half a gig that we were paying for. So we still hadn't&amp;amp;mdash; I think it's how I learned what a terabyte was, I don't even knew&amp;lt;!--[SIC]--&amp;gt; that storage or data could get that big at the time. So that was like I said, that was 2001 or '2 or something, and so then we realized, like oh crap, like we should probably find something, find a way to host this economically. So we started looking into that, and then shortly thereafter I remember it was a fall where it seemed like kids got back in school, and I think it sort of went from, early on in the game it was just like white collar people that had worked in cubicles, those were the only people that knew what web cartoons were, 'cause they were the only people with the T1 connections to watch&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Right, right, this was an age where not everyone was on broadband. I love the pre-YouTube Internet, it's like my favorite topic in the world. I'm loving this.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' You were still 28.8 or 56k modem, most of the people at that point. So that's why we in the early days, there's still, you can still find cartoons on the website with loading games, that was like, &amp;quot;Play this game while the cartoon loads!&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' Well the cartoons, they weren't, were they video files? Like they weren't video files as we know them today, like they're not, like you couldn't just upload them to YouTube tomorrow if you wanted to, right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, they're&amp;amp;mdash; I mean there was Flash, it was the actual Flash. I mean YouTube still runs on Flash, some sort of version of it, but it's like, it was what's called a .swf ''{pronounces it &amp;quot;swiff&amp;quot;}'' file was just you export straight from Flash and you could embed it in an HTML file. So yeah, it wasn't like a QuickTime thing and there was no play bar or pause button or volume control, it was just like, you controlled. And we had to control all that, and again, we didn't really know, were just learning as we went. So we didn't really know how to present it, so it's just like, &amp;quot;Okay, crap! We made this file and it's two megs so it's gonna take somebody on a 28.8 modem, you know, a half an hour to download, so we'll make a minigame for them to play while they wait for it to download.&amp;quot; Which was a kind of hilarious time to be on the Internet.&lt;br /&gt;
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'''JEFF RUBIN:''' Yeah, it's interesting like all the technical skill that you had to have that like someone who is making a cartoon today, would not have that. You wouldn't need to learn the word terabyte or gigabyte to make a cartoon today, you pretty much just upload it to YouTube and you're done. Are there other things like that, that you were doing, that you wouldn't have to do today?&lt;br /&gt;
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'''MATT CHAPMAN:''' Uh, definitely. We had to teach ourselves, basically had to teach ourselves HTML and how to author in Flash if we wanted to do any sort of interactivity or games. We had to learn ActionScript which was Flash's programming language.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So you were learning this to make Homestar. Like you didn't know this and then decide to make Homestar Runner, you were learning it ''to'' make Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, we basically like, you know, my brother had done some Photoshop in college and that was about it. I had done like software, uh excuse me, like video editing, like AVid, I don't even know if I had ever seen FinalCut actually so. We had some experience but we basically taught ourselves Flash, HTML, Photoshop, Illustrator, ActionScript, like whatever it took to get a cartoon on the Web. You know, audio editing software, whatever it took to get a cartoon on the Web in the year 2000, we had to sort of teach ourselves how to do it.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Do you look at people now, you know, people who have it so much easier, and you know, shake your damn head?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' ''{laughs}'' Not really. I feel like it's this, there's a different learning curve, you know, and maybe the best part for those people is that the learning curve is more like, &amp;quot;Oh! How do I make my characters better? Or how do I shape my story or my joke? You know, my humor?&amp;quot; That's what they can concentrate on faster than, we had to concentrate on some technical logistics before we could get into like content questions, so it's probably better for them actually. I dunno, I like to be a grumpy old man sometimes, but it feel like those kids, it's like &amp;quot;No, take advantage of it! Go nuts if you can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' You know, the same way that we're talking about this being a pre-YouTube Internet, also a pre-social media Internet. Do you have any sense of how these things got passed around? How they spread?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Like I said, I mean definitely it started with just the people that had the fast connections, that could watch this stuff. Which like I at the time was working customer service for MindSpring which then became EarthLink, and you know that's how I even knew what Flash was, was because there were other dudes like in tech support that were, you know, watching Flash cartoons. And then I feel like those people started passing it down to their younger siblings and then right, you know in the early 2000's, was when I feel like computer labs in universities really started to take off, or like more, you got a computer in your dorm room with a decent connection and that kind of stuff. And I feel like that's really when it exploded, when it got to like college students. And, 'cause I remember, I think it was like 2002, we started selling hooded sweatshirts, and all of a sudden we were like doing all these orders, we were running the things out of our parents' basement at that time, selling the merchandise, and it just kind of like exploded and we were all super busy packaging hooded sweatshirts to send to college students. So I feel like that really was just straight up word of mouth, and you know, got around universities and work places and whatnot.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' How long was it between starting the show and, you know, that word of mouth starting?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh I mean, it was&amp;amp;mdash; we quit our day jobs in 2002 or&amp;amp;mdash; yeah, 2002 or '3, is when we like&amp;amp;mdash; our dad basically was like, &amp;quot;You should quit your day jobs and make cartoons for a living!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Very un-dad-like statement.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, maybe the best. Especially he was like you know an accountant in a CFO, to hear that advice from somebody like that was basically the coolest thing you could ever hear. Yeah, so it took about two years of doing it as like a labor of love thing, for word of mouth to get around, to when folks were buying enough t-shirts and whatnot for us to start doing it full-time to pay the bills.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' But you were doing it full-time to pay the bills.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' We did. We started, in like I said from 2002 to 2010 when we took our little hiatus, that was all we did, was just Homestar Runner full-time.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was that satisfying? That must have been, I mean, that's kind of the dream, right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Oh, yeah. I can't imagine I'd&amp;amp;mdash; currently working with like you know, cable children's cartoon networks in California and it's like, not to bag on those people, but you know, nothing has topped. Basically, even the stuff I did out in California, in the industry, quote unquote, never came close to touching how awesome it was doing Homestar Runner full-time for a living.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was there an episode that like, was the tipping point? Was there one that got spread around the most, that you know, made the show in your mind, or was it a gradual thing?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Once we started doing Strong Bad Emails every week, it was right when I'd been living in New York and we were doing it. Mike was in Atlanta and I was in New York, and then I moved back from New York and we decided like &amp;quot;Hey let's start doing something every week.&amp;quot; And so that's why, we'd done a few Strong Bad Emails at that point but we decided like, &amp;quot;Oh that's the easiest thing we could do, we could do one of those a week.&amp;quot; And so that was like 2002. So once we started making it every week I feel like just the weekly updating of Strong Bad Emails was really when it started to go crazy. I remember like, it was either the techno one where he does like, makes fun of techno music, or the one where he makes fun of like squealy guitar players, it was like of those that was sort of lampooning of some very specific niche. Those were when where it really started to&amp;amp;mdash; It felt like, you'd meet someone later on, &amp;quot;Oh, I saw that actually! Some guy at work showed me that cartoon.&amp;quot; And so, the more, the harder we made fun of people, the bigger it seemed to get. So then we really concentrated on just ragging on whoever we could.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Now Strong Bad, Strong Bad's almost like the Fonzie of this show, in that the show is called Homestar Runner, so theoretically should be Homestar's show, but I feel like, at least for me, and maybe this is just me, but Strong Bad is probably what when people hear the words Homestar Runner, I feel like Strong Bad is the character they most, that leaps to mind first. Is&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Is that right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Oh, definitely. I mean, we spent, I mean that's largely what we did every week for eight years was making new Strong Bad cartoons, so yeah that's totally fair. And that's&amp;amp;mdash; we don't have any problem with that, it's if Strong Bad or Trogdor or whatever it is is all anybody ever remembers us for, it's like, &amp;quot;Hey, I'll take it. That's fine with me.&amp;quot; I always have a soft&amp;amp;mdash; Homestar's a much more fun character to write for and to perform, I've always felt like.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Why is that? What's the difference between Homestar and Strong Bad?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' For me personally, I dunno, maybe it's just because the voice, Strong Bad is a little gravellier and sort of hurts your throat after a while. Though it's easier to be an asshole obviously, but it's almost easier and more fun to be an oblivious asshole which is kind of what Homestar Runner is, like he doesn't know he's being a huge jerk all the time but yet he is. So I dunno, it may be because like Strong Bad sort of became everybody's favorite, I always sort of felt sorry a little bit for Homestar and started pulling for him a little harder.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was Homestar then your favorite?&lt;br /&gt;
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'''MATT CHAPMAN:''' I would say if I had to pick an actual favorite character, I would say that, we sometimes make these old timey cartoons where we fake like Homestar Runner was around in the 20's or 30's and make black-and-white weird old timey cartoons. And I would say old timey Homestar Runner might be my favorite character.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Where did these characters come from? Like are they based on anything? Was there a nugget of Strong Bad that you remember starting with before he became who he is?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Um, yeah, a little bit. I mean there's&amp;amp;mdash; the main characters came from a, like I was talking earlier about just making weird zines at, you know, the copy shop or whatever. My friend Craig Zobel and my brother Mike made a little zine called Homestar Runner&amp;amp;mdash; The Homestar Runner Enters the World's Strongest Man Contest back in like 1996, and it was intentionally supposed to be like a weird children's book that didn't make a lot of sense and was kind of weird, and its moral was a little strange. And so, that had, that's where Homestar, Strong Bad, The Cheat and Pom Pom all came from.&lt;br /&gt;
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'''JEFF RUBIN:''' Oh, wow. So they all have like these&amp;amp;mdash; they go back.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, yeah, yeah. So there's these like, you know, hilariously drawn versions of those characters and it wasn't like it&amp;amp;mdash; it was sort of supposed to be funny but it's like, you just read it and you're like, &amp;quot;Huh, all right. I just read that, I guess.&amp;quot; You don't really know what you're reading, and so then when my brother and I started doing Flash animation we were like, &amp;quot;Oh, we should&amp;amp;mdash; what if we used those characters from that, you know, little book you guys did?&amp;quot; And then very quickly, like you said, they started sort of evolving into something else. But there are like, you know, there's weird, weird things we'll look at the past, like sort of the dynamic between&amp;amp;mdash; Strong Bad has two brothers, Strong Sad and Strong Mad. And there's a little bit of the dynamic me and my two brothers in there. I would be the Strong Sad, my brother Mike would be the Strong Bad, and our brother Donny would be the Strong Mad, who's the oldest. Ah, it's not exactly one to one, but there's definitely a little bit of that brotherly dynamic in there.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Now one of the pieces of merchandise that really stands out to me, there was that Strong Bad video game, Strong Bad's Really Cool Adventure Game...&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, Strong Bad's Cool Game for Attractive People.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yes, that's the one. Which was with TellTale, who was of course gone on to do that great Walking Dead game. Were you guys involved with that?&lt;br /&gt;
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'''MATT CHAPMAN:''' Uh yeah, we were incredibly involved with that. They were super cool with letting us have a ton of, you know, influence on it and final say on almost everything. If anything maybe we were too involved&amp;amp;mdash; ''{Jeff Rubin laughs}'' But it was super fun to work with, they approached us, which we were super like, I grew up&amp;amp;mdash; TellTale was founded by guys who used to be at LucasArts and places like that, and I grew up playing Monkey Island and Sam and Max Hit the Road and those games, so to hear from those guys was super cool and like, it was very validating to be like, &amp;quot;Oh, if there was anybody I would make a point and click adventure game with, it would be those guys who made those games I played growing up.&amp;quot; And then those guys emailed us and said, &amp;quot;Hey, are you interested in doing something?&amp;quot; So that was super fun. It was a ton of work. We realized that in terms of the lines of dialogue and the amount of sort of jokes we did in those five little mini-episodes, we did maybe like three years' worth of, you know, HomestarRunner.com content all in the space of like the six months or however long, like the year that we worked on those games. So it was cool but very taxing, I remember having to look into weird herbal remedies for my throat, because I was doing like, you know, several thousand lines of dialogue for Strong Bad a day.&lt;br /&gt;
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'''JEFF RUBIN:''' So Strong Bad, that's just your voice? 'Cause I feel like, on South Park for instance, I feel like Cartman initially was Trey Parker doing that voice, but at some point they figured out how to just put it into a computer and tune it down. But Strong Bad, that's all you, that's all your vocal cords.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, yeah, we never&amp;amp;mdash; Uh, I don't know if there's any voices where we pitched me up or pitched me down. All the main characters for sure, I could, you know, sit there and have a conversation with those characters back and forth.&lt;br /&gt;
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'''JEFF RUBIN:''' If you wanted to do that, I'll like, I'll stand back and stop asking questions for a minute.&lt;br /&gt;
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'''MATT CHAPMAN:''' ''{in Strong Bad's voice}'' You should start asking questions, 'cause what am I&amp;amp;mdash; who wants to listen to me ramble on about nothing in particular, man? Ask me something!&lt;br /&gt;
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'''JEFF RUBIN:''' So&amp;amp;mdash; okay! I felt like, I really felt that, like I really felt like I had to ask him something immediately, like he was yelling at one of my emails or something. You mentioned like, that this was this great thing, it was popular, it was your full-time job, in many ways... in some ways, at least, it was more satisfying than, you know, industry work that you would go on to do. So what was the hiatus in 2010? What made you guys decide to take a break?&lt;br /&gt;
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'''MATT CHAPMAN:''' It was mainly just, I was&amp;amp;mdash; I just had my second daughter, and then we had started, it was right at the ten year mark which felt like a nice, big, you know, if you're gonna take a break like ten years felt like a nice time...&lt;br /&gt;
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'''JEFF RUBIN:''' Yeah you could take one I guess.&lt;br /&gt;
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'''MATT CHAPMAN:''' ...to take a breather. ''{laughs}'' And then during that time we decided, &amp;quot;Hey, let's start talking to some of the people who we've heard from over the years in the industry, and see if there's something there that, you know, to work on or try to grow.&amp;quot; And so we started talking to people out in Los Angeles, and then some of that stuff started to actually move forward, so we were like okay, if we want to keep pursuing this we kind of need to put Homestar on hold to try to put all our weight behind that stuff. And so that's what we started doing, and I ended up actually moving out to Los Angeles for a few years and we got to do a bunch of cool stuff and work with a bunch of cool people and work on a bunch of cool shows.&lt;br /&gt;
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'''JEFF RUBIN:''' What shows did you work on? 'Cause I think people would love to know.&lt;br /&gt;
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'''MATT CHAPMAN:''' When I first got out there, Mike and I both wrote and directed some episodes of the children's show Yo Gabba Gabba! And then I got to write and direct some shows of&amp;amp;mdash; the creators of that show had another show called The Aquabats Super Show, which is a sort of televised version of their crazy surf punk band. So that was really cool to work in live action, especially live action with like, we got to blow up motorcycles and have crazy monster costumes and make weird, almost Power Rangers-y fights. So that was awesome. And then after that, when I started working at Disney, we&amp;amp;mdash; I got to work on the show Gravity Falls, Wander Over Yonder, and even, they're doing these Mickey Mouse shorts and I got to just sort of brainstorm with those guys a little bit, which was super cool.&lt;br /&gt;
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'''JEFF RUBIN:''' It's cool, these are all... Um, you know, I'm not&amp;amp;mdash; I'm more up on children's TV than most people my age, but not one hundred percent in. But those are all shows I've heard good things about, you know, like these are not just random shows, these are really well regarded shows, and some of them I think you can see some of the influence of Homestar Runner. Because to me, like when I think of Homestar Runner, I think it's very, it's like proto-Adult Swim, you know? Like the randomness, and the pop culture, and the video game jokes. People were not making video game jokes, it's hard to&amp;amp;mdash; I know this is impossible to believe, but people, I swear to you, no one was making video game jokes in the year 2000. They weren't that popular, it wasn't that mainstream yet. &lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, we always felt weird about making them too, 'cause we felt like they were played out, 'cause like we had been doing&amp;amp;mdash; my senior year in high school, I got to make the senior class t-shirt, and I made it an Atari logo, and it had a joystick on the front. And everyone hated it. And I remember feeling terrible that I ruined the class t-shirt, so we were already being stupid and nostalgic about retro and old-school gaming in like 1995. And so then when we started making those jokes on Homestar, we were kinda like &amp;quot;I don't know, people will probably think this is just lame and played out,&amp;quot; and then, you know, over a decade later to see that people like 8-bit stuff and old-school Nintendo and old-school PC games and stuff, it still has become it's own weird subgenre of everything, of animation and comics&amp;amp;mdash;&lt;br /&gt;
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'''JEFF RUBIN:''' Just a major pillar of the Internet, I would say, is videogame jokes.&lt;br /&gt;
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'''MATT CHAPMAN:''' Right. So it's funny that we thought we were doing something that was played out in 1995, but obviously that stuff had length, so that's good. &lt;br /&gt;
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'''JEFF RUBIN:''' Yeah. You mentioned that you were talking to Cartoon Network before Adult Swim existed. Would it be easy for you to imagine Homestar Runner on something like Adult Swim, which is&amp;amp;mdash; probably the main thing is that it's just more random, for lack of a better word, it's a little more scattershot?&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, potentially. I mean, I feel like the good part&amp;amp;mdash; the thing about the Internet is, you get that interactivity and that sort of immediacy. Adult Swim comes close to that; they can have crazy, short production turnarounds, I think, and air something that was ''just finished'' a few hours ago and then put it on the air. So it's probably from an anything-that-is-broadcast-on-TV standpoint, they would probably be the ones, I would hope anyways, willing to air something closest to what our website was like. But at the same time, there are those things&amp;amp;mdash; that's why YouTube for us is weird, because we want to just put all of our cartoons on YouTube, but then all of our cartoons have like hidden stuff in them, and these things that are harder to do on YouTube or impossible to do on YouTube. So it's weird, like I don't wanna just be stuck in the early 2000s Flash animation scene, but there are things that were staples of our style of&amp;amp;mdash; not storytelling, but whatever, just conveying our weird entertainment to you, that are specific very much to that time. And so it's funny that we're finding it hard to find some modern version of that, that we could kind of check all the checkboxes on like, &amp;quot;What makes a Homestar Runner cartoon?&amp;quot; or &amp;quot;a Homestar Runner experience?&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' Was that one experience you had with Cartoon Network, was that the only time you tried to develop it into a show? It's hard for me not to imagine that in a time when Internet shows&amp;amp;mdash; this is like dot-com bubble&amp;amp;mdash; Internet shows are just this new phenomenon. It's hard for me not to imagine that there were a ton of people who were like, &amp;quot;There's something on the Internet that's popular. It resembles a TV show; why don't we put it on this TV thing we have?&amp;quot;&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, I mean, there was&amp;amp;mdash; so that pitch, that's the only time we ever formally pitched &amp;quot;The Homestar Runner TV Show&amp;quot; was whatever year that was, 1999 or 2000. There was a time when in like '02 or '03 that we heard from some folks, so this was sort of post dot-com bubble bursting, but we heard&amp;amp;mdash; we went out and talked to Nickelodeon and talked to Disney back then, and it was sort of apparent&amp;amp;mdash; they were super nice, and we were kind of like, it was more of a thanks/no thanks, where they were like, &amp;quot;Hey, we'd love to make your show, but you can't talk about cold ones, and Strong Bad can't say 'crap' and 'sucks',&amp;quot; just these few things that were like, not that it's so funny that he says &amp;quot;crap&amp;quot; and &amp;quot;sucks&amp;quot;, but it was sort of like, to have to censor our cartoon which was already fairly... not family-friendly, I won't say it like that, but at the same time it wasn't South Park, and to have to then&amp;amp;mdash; the price of it being &amp;quot;All right, now you have to get a bunch of network notes ''and'' it can't be what it was on the internet&amp;quot; was kind of not interesting to us at the time. And then especially once we started doing it full-time and it was paying the bills, it was like, &amp;quot;Well, why would we go do anything else when we can just be the masters of our own destinies or whatever?&amp;quot; &lt;br /&gt;
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'''JEFF RUBIN:''' Man, you guys are so ahead of your time. Like, that's a thing people are doing now&amp;amp;mdash; you hear stories about people making livings on YouTube. But 2000, 2001, 2002? That's so unheard of. When you told people, &amp;quot;We don't work for a company; our job is we make cartoons on the Internet,&amp;quot; did they look at you like you were telling them that you were flying a jetpack to the moon or something?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean most people just&amp;amp;mdash; it's funny, they just sort of didn't hear that. Because I would meet people years later that we had told that to back when we first started doing it, and they'd be like, &amp;quot;Oh wait, you do this full-time?&amp;quot; And I was like, &amp;quot;Yeah, I told you that in 2003, man!&amp;quot; And they'd be like, &amp;quot;Oh, I just didn't assume you could do this full-time.&amp;quot; And like&amp;amp;mdash; so when we would tell people that, they just didn't believe it or their brains just sent it right out the other ear, and kind of would forget that we said that we were doing it full-time. And it wasn't until anyone else started making a living, or at least getting noticed on the Internet, that they were like, &amp;quot;Oh, okay, they might be one of ''those'' people.&amp;quot; But yeah, so it was funny. It definitely would surprise people when they'd be&amp;amp;mdash; they just assumed that it was like, &amp;quot;Okay, you must have a day job, and you're supplementing it with this,&amp;quot; or &amp;quot;You're doing a bunch of freelance on the side,&amp;quot; and then when we tell them &amp;quot;No, we're lucky enough to this solely as our source of income,&amp;quot; they would just be like, &amp;quot;Okay, I didn't hear what you just said. Goodbye, I'm ''leaving.''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' And was that income from ads or was it merchandise? Or something else I'm not thinking of?&lt;br /&gt;
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'''MATT CHAPMAN:''' No, yeah, we never did any ads.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I mean like Google Adsense. I'm not sure if that even existed then. Now you don't have to do anything to do ads on YouTube; you just check a box. But I don't even know what you would've had to have done to do ads. I mean I guess it would've been shitty banner ads.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, it would've been banner ads, which it's hilarious, we made the conscious decision, I remember when we were first putting up the website, I think you could, with the Yahoo! hosting account we had, I think you could just add banner ads if you wanted, and we were intentionally like, &amp;quot;Man, we hate banner ads! Banner ads are the worst thing about the Internet and they're gonna go away any day now, so we're not gonna put them on our website!&amp;quot; So no, it was all just from merchandise sales. We never did any advertising because that's a thing we always hated about the Internet. We were like, &amp;quot;TV needs these. Why does the Internet need these?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' It's amazing that you were moving just enough pure merchandise that you weren't even selling the show. The show was just an ad for the merchandise.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Well, sort of. We were actually pretty bad, like I said, our Dad helped us out in the early days and he was always sort of bugging us to push the merchandise more than we ever were. We were always sort of, maybe, a little too punk rock about trying not to sell out and not to push the merchandise to where lots of people would be fans of our stuff for years and not know that we even sold t-shirts or CDs or DVDs.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Man, a Homestar t-shirt in the early 2000's, that's such a great way to make friends. 'Cause if you see someone else that recognizes that shirt there's a really good chance you two are gonna get along.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' That's, yeah, we've heard a few stories of couples that, that's what they got&amp;amp;mdash; that's what they met over was somebody wearing a shirt, or met over laughing over a Strong Bad e-mail and then ended up getting married and then we'd get a, they would've bought one of the baby Trogdor shirts that we made for their baby that they had, and they'd be like, &amp;quot;Look, Homestar Runner brought us together!&amp;quot; It's a wonderful byproduct that we never ever would've intended.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I have to assume that you've seen a few Homestar Runner tattoos over the years.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, those are&amp;amp;mdash; the first time, I can't remember if it was, I feel like it wasn't what you would've expected. It was, the first one we ever saw was maybe like a Coach Z tattoo, which is one of the sort of secondary characters and we were like, &amp;quot;Whoa! This person has terrible terrible judgment.&amp;quot; But then, yes, Strong Bad and Trogdor (who's this dragon that Strong Bad draws in one of the cartoons), those were definitely the most prolific as far as getting etched into peoples' skin.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Which is a solid, leading indicator of a cartoon character's popularity.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I hope those people&amp;amp;mdash; I always thought about following-up with any of those tattoo people and be like, &amp;quot;Are you still? Do you still stand by it? Did you have it removed in the late 2000's? Where are we with your Trogdor tattoo?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Are there people&amp;amp;mdash; It seems like, I don't think there's anyone who's embarrassed about their Trogdor cartoon [tattoo?], to be honest, largely because you guys didn't sell out, you didn't make a shitty Saturday morning cartoon out of it. Are there people that still access the website? I mean, I looked at it this week and it's fun. Are there people that still access the website? Then I'll tell you what I thought when I looked at the website.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I would assume so. I mean, yeah, we do have Google Analytics now, so we check it. I mean, we've always tried to stay&amp;amp;mdash; we want to make sure people are looking at it, but at the same time we never wanted that to influence what me made, you know? Like we didn't want it to be like, &amp;quot;Oh, nobody's looking this week! That means we need to make more 'blank' kind of cartoons!&amp;quot; So we know that people are still watching it. When we did that April Fools Day update this year it got way more, way more people looked at it than we ever even imagined would have at this point. So, people are still checking it and our goal is, we did that thing as a test to get back into doing it. We'd love to start making stuff again now that we're&amp;amp;mdash; I've recently moved back into the same town as Mike.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Definitely want to hear about that, but before I forget, let me tell you what I thought when I looked at the website, because this is what makes Homestar Runner so cool. There is nothing else like it and there probably never will be again. Because, in addition to making the cartoon, you also had to build the player for the cartoon. So that's why you have all these interactive touches and this way you took advantage of Flash as a medium. If you're making a cartoon today, I'm not saying no one does this or you can't do it, but it's pretty crazy if you're making a cartoon not to just put it on YouTube or Vimeo or something like it. But you guys had to build the website.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' If you go to the site now it's kind of a mess. If you were going every week back in 2004 to 2006, then you kinda knew where things were and you knew here the new stuff went. Now from just a user experience stand point and an information architecture stand point it's a total train wreck. Which, we figure if we actually started doing stuff regularly again we would probably have like the museum version of the site which is as it stands now and as it's been for the past twelve years or whatever, and then a newer version that has a front page that's maybe a little more 2013&amp;amp;mdash; I'm not gonna say that it's 2014, we'll maybe go as recent as 2013 as far as interface. 'Cause yeah, it's kind of a hilarious, it's like a little time capsule almost of the early 2000's.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Have you considered&amp;amp;mdash; and I'm talking long&amp;amp;mdash; short-term I don't think is a problem, but long-term&amp;amp;mdash; you probably don't have to worry about it; one of your fans will do it, but archival: I think every video on YouTube will probably be available for the rest of our lifetime, but .swf videos? I can imagine a world where Adobe updates Flash in a way where&amp;amp;mdash; and I don't know much about Flash, but&amp;amp;mdash; your videos no longer play.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Oh yeah, that's definitely&amp;amp;mdash; you're talking to a guy that was on the losing end of the Blu-ray versus HD DVD decision back in the day. So I know what that's like; I banked on HD DVD... and I haven't bought physical media ever since. So we always worry about what's gonna happen to our content if that stuff changes. So we've got it backed up in a thousand ways, and we could hopefully adapt it to whatever the current norm is so that people can keep watching it. Maybe we lose some of that interactivity, or some of that layer that Flash enabled you to put on there that let you talk to your users and your viewers a little more openly. But hopefully we'll be able to find a way to keep people watching it, in some form or another.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So what you're telling me is, you promise a Homestar Runner on the Oculus Rift by 2016.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Oh man, I would love that. That would be fantastic. Yes, you'll be able to watch all of them. It'll be like they're in your face, or in your living room, berating you.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I wanna talk a little more about the TV stuff. Even though after spending ten years making cartoons with your brother, for yourself, at the start for the fun of it, it all grew very organically, what surprised you? Is it a rude awakening, entering the world of traditional TV production?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' A little bit. We kinda knew what to expect, but I definitely do feel like, what we realized was that we're terrible at coming up with a&amp;amp;mdash; we could come up with a funny character, but that's probably gonna be the ''seed'' of a funny character, and who knows how much we'll need to get that character growing into something hilarious and engaging. That if I have to write a character bio for some dude I just came up with and have never put in a cartoon, that seems insane to me!&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah, because you never did that&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' &amp;quot;I can't describe this guy to you, I don't know what he looks like. I don't know what he moves like. I haven't made a cartoon with him yet!&amp;quot; So that was definitely a funny thing that I think we would've only realized if we started developing something in a traditional TV sense.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Were you able to develop that muscle?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' A little bit better&amp;amp;mdash; it's funny because the people that we worked with were actually really cool and sort of met us halfway, and once they realized that it's like, &amp;quot;Okay, these guys are having a hard time with this,&amp;quot; they were just like, &amp;quot;Why don't you just start makin' it, and then we'll go from there?&amp;quot; And actually, that worked better for everybody: they could see what we were going for easier because we were just doing it, making jokes and making songs and making a cartoon, essentially; even if it was crudely animated in Flash, it was closer to what they would end up seeing than if we just have to write a character bio or an episode synopsis in an email or whatever. &lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' And when you and your brother work on these shows, are you working in the capacity of just writers? You mentioned you're doing some animations that are just for getting that writing up to where it's going, or are you actually working on character designs and that kinda thing that makes the final product?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' For the projects that were me and my brother's ideas, the original stuff, that we were doing ''everything''&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Which were those?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' There was a project that we did with Disney, a pilot that we did about a robot foreign exchange student. So that was all us, and we worked with some other artists that did backgrounds and some character designs and things like that. But for the most part, what they got from us was basically a Flash animatic, like a Flash storyboard.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I imagine there's not many writers who turned in Flash animatics with their scripts.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I think it's getting a little more common. I think maybe at that time, because this is almost three or four years ago at this point when we started working with them, it was a little more out of the norm; now it seems like it's actually becoming more and more common, which is cool, I think.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' What about the other side of that coin? So there were things that you didn't have as much experience with because of the way you and your brother worked. But are there things&amp;amp;mdash; did you bring any unique skills to the table because you're quote-&amp;quot;from the Internet&amp;quot;?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I think because we had to do everything ourselves&amp;amp;mdash; I got to write songs for a couple cartoons, where the script would be like, &amp;quot;Oh, and then the characters sing a song,&amp;quot; and so I would just make a song because I had an idea in my head, and they'd be like, &amp;quot;Oh hey, cool, we'll use this!&amp;quot; And I actually got to&amp;amp;mdash; so on that show Gravity Falls, I got to write a song that's used in an episode. And so that was kind of a cool thing; because of our DIY approach to making our cartoons, I got to apply that to&amp;amp;mdash; ordinarily I don't think a guy from the writers' room would be writing a song on one of those Disney cartoons; they have a whole music department that generally does that. So that was kinda cool, to get to wear a couple different hats and flex those other muscles.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was it frustrating at all? I imagine the production cycle is such that your job on the show is done a year before premieres, maybe more. &lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, that's definitely hard&amp;amp;mdash; it makes you impatient, and then it makes you search the server for the half-done version, or the animatic version, or the version that just came back from the animation studio but it's not quite finished yet. And then you watch that, and because it's not all polished, it actually doesn't look quite as good, and so you get burned by it ''{laughs}''. So that is kind of a funny thing; the turnaround is crazy. I keep saying that we used to make a cartoon every week, basically. And then in the last three years, as far as my own cartoons, I've made like two, which is sort of sad to look back and think on the previous three years.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' But obviously it's a different thing. Is the sense of satisfaction different, or is it still that you got to make something?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' No, it's cool. It's cool when something airs on the air, and it's got credits behind it, and now there's even some stuff that I worked on that you can watch episodes of on Netflix and things like that. So I had people come up to me after that had happened and be like, &amp;quot;Hey, I saw your name! You directed this episode of The Aquabats Super Show that I saw on Netflix with my kids!&amp;quot; So it's sort of a different kind of satisfaction, which is cool.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' That is cool. Is there something&amp;amp;mdash; it sounds like, in a large part, you've fulfilled your original dream: you're not making feature-length movies, but you're ''definitely'' making stuff. You're making tons of stuff; you're making cool, unique stuff; is there something you still wanna do? Do you still wanna make features?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, there's feature ideas: live-action feature ideas, animated feature ideas; there's videogame ideas we'd still love to realize at some point&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Oooh!&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' &amp;amp;mdash;but at the same time, because of what we did with Homestar, I always feel like I'm living on borrowed time. That kind of exceeded our expectations every single step of the way. So if I get to do anything remotely cool from now until I die, that's like gravy on top of an already-delicious Thanksgiving sundae.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Have you guys worked on any videogames, besides the games you made for your site and the Strong Bad game?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Not really. My brother Mike, though, he just did with our friend Jonathan, who used to program  all of our Flash games, Jonathan Howe. They just made these point-and-click adventure games for the Adult Swim show Rick and Morty.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' ''{surprised}'' Oh, those are good! First of all, Rick and Morty is like my favorite show. I love Rick and Morty&amp;amp;mdash; nothing personal against the shows you worked on, but I ''love'' Rick and Morty so much, and the adventure game is, particularly, pretty good!&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Nice! So basically, my brother and our friend Jonathan, and then Justin Roiland would look at whatever they proposed and they'd edit it from there, but yeah, Mike did all the graphics for it, and our friend Jonathan did all the coding and programming and stuff.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Do you still work with your brother on those projects?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Since I started working on those Disney shows it was harder 'cause I was in Los Angeles and he was in Atlanta, so it's been actually a couple years since we've really worked hard together on something, so, I've just moved back into the Atlanta area with him so we're psyched to start working together actually.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' This year, April, first cartoon in a while, which you already managed&amp;amp;mdash; it sounded like you were testing the waters a bit to find out if there was still interest?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Sort of. It was something, we had heard from people that were like, &amp;quot;Hey, where did it go? We wanted more,&amp;quot; which is always super cool to hear.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I bet you get that on a daily basis, whether you know it or not, like in your e-mail or somewhere. That must happen all the time, right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Well, I hope it does, 'cause that would be very encouraging. I feel like the consensus is that we stopped because we didn't want to do it, and I hate for people to think that we've been sitting in a pool with a martini sort of laughing at the Internet, like, &amp;quot;What fools! We'll never make you a Strong Bad e-mail again!&amp;quot; It's very much the opposite. My brother and I have lived the last three or four years still thinking in our brains that we're gonna be making a new cartoon next week, and we would routinely text each other dumb jokes from a Homestar line to a Strong Bad line that will probably never happen. So, we've been jonesing&amp;amp;mdash; we've been wanting to do this stuff.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Oh, this is so exciting to hear!&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' It's not that we were like, &amp;quot;We hated it, we wanted to take a break.&amp;quot; No, the rest of the world has influenced us in a way where we have to take a little time off, and there literally hasn't been time to do them. So that's why the April Fools' thing was definitely like, &amp;quot;All right, we've got the time. We're gonna do it. We're gonna see if anybody gives a crap anymore. And if they do then the goal will be to start making more stuff, hopefully on a more frequent basis.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' And I think we can conclude people still gave a crap, right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' It seemed like it. Maybe it was a fluke just because it was the first one we've done. I don't know if there'll be diminishing returns or not, but just based on that alone it's enough to make us want to give it a try again.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' The reaction I saw to it, the only thing I can compare it to, and this is a very high compliment, is when [[Wikipedia:Bill Watterson|Bill Watterson]] recently came back. Did you see that thing (I feel pretty good that you did, yeah)?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, yeah, that's amazing.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So Bill Watterson, who of course did [[Wikipedia:Calvin and Hobbes|Calvin and Hobbes]], recently emerged and worked&amp;amp;mdash; secretly guest drew a few, what strip was it, [[Wikipedia:Pearls Before Swine (comics)|Pearls Before Swine]]? What comic strip was it?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, was it Pearls Before Swine? I think so.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I feel like I'm totally missing a major part of the story if I can't remember what strip he felt he would do. Was it, I can't remember what it was. Anyway, when Bill Watterson came back, it's like he's returned from the top of the mountain and I feel it's the same with you guys. Everyone wanted to know where you went, and all of a sudden there's this new cartoon. So when you move on, looking forward, do you think, is this something you see like living on YouTube, or do you imagine going back to Flash cartoons and all these interactive elements.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' First of all I'll say that the fact that you mentioned us and Bill Watterson in the same sentence is fantastic. And even if you had said, &amp;quot;These guys are the polar opposite of Bill Watterson,&amp;quot; I still would've been honored to hear those words together. We would probably just start updating the website again, and, like I said, maybe find a way to make the front end of it a little more accessible, a little more like what modern folks are used to when going to a website with content on it, versus like, it'd been a while and I had been on our website, honestly, when we did that update and I had a hard time finding stuff on it. But we would probably also augment that with&amp;amp;mdash; put every cartoon that we put up also on YouTube so you can watch the HD version with better sound or whatever, but it's not as interactive, or you can go to the website and watch the 2002 version. And we'll see, it depends on how whole hog we go, if we give Strong Bad a Twitter account or Strong Sad a Tumblr or something like that as part of a relaunch. That's all stuff we'd have to feel out and see if, does it feel right or does it feel like we're cashing in on some modern thing as opposed to keeping sort of timeless.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' &lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' &lt;br /&gt;
&lt;br /&gt;
''{Left off at the 50:35 mark}''&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://jeffrubinjeffrubinshow.com/episode/123-homestar-runners-matt-chapman/ Web Page]&lt;br /&gt;
*[https://itunes.apple.com/us/podcast/the-jeff-rubin-jeff-rubin-show/id446316027 iTunes Page for the Podcast]&lt;br /&gt;
&lt;br /&gt;
[[Category: Interviews and Public Appearances]]&lt;/div&gt;</description>
			<pubDate>Tue, 15 Jul 2014 03:39:17 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:The_Jeff_Rubin_Jeff_Rubin_Show_Interview_-_7_July_2014</comments>		</item>
		<item>
			<title>The Jeff Rubin Jeff Rubin Show Interview - 7 July 2014</title>
			<link>http://hrwiki.org/wiki/The_Jeff_Rubin_Jeff_Rubin_Show_Interview_-_7_July_2014</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;Closing that other little gap.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Matt Chapman|Matt]] was interviewed by Jeff Rubin on [http://jeffrubinjeffrubinshow.com/ The Jeff Rubin Jeff Rubin Show], during which the two discussed his work on [[Homestar Runner (body of work)|Homestar Runner]] and &amp;quot;in the industry&amp;quot;. In addition, Matt revealed some information regarding the future of Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
== Transcript ==&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{uncensored|The Jeff Rubin Jeff Rubin Show Interview - 7 July 2014 (censored)}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
'''JEFF RUBIN:''' Hey everybody, welcome to the Jeff Rubin Jeff Rubin Show. Today I am extremely excited because on the Skype-a-phone I am talking to the man who, along with his brother, made Internet history by creating, writing, animating and voicing the classic cartoon: Homestar Runner. A big Jeff Rubin Jeff Rubin Show welcome for Matt Chapman. Welcome to the show, Matt.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Hi, Jeff. Thanks for having me on the show.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' We have so much to discuss. I think I told you this but like I had a poll and I asked people just who would they want to hear on the show and there's sort of an eclectic mix of guests on this show, it's a pretty open-ended question, it could be anyone. And you won. People are&amp;amp;mdash; you know, this cartoon, you recently released one in April, but the cartoon is what, ten, fifteen years old now?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah we started in late '99, early 2000's. So yeah, we're getting up there. We're almost able, we can get our learner's permit, I think.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Ok well let's start at the beginning. This is 2000. I mean, how did you get into animation? Is that something you always wanted to do?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uhh, n... I mean, not, eh, really. We screwed around with, you know, Super 8 stop motion stuff and terrible, terrible quality VHS stop motion when we were kids.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' This is you and your brother?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, yeah.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' And what&amp;amp;mdash; when were you kids, what kind of equipment, like what era is this? What kind of equipment did you have access to?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' As we started out with Super 8 cameras, so you can actually do full-on stop motion, frame by frame, which, uh, which was cool, but of course we were terrible at it. But we did, you know, you make your Hot Wheels go around a track, I remember animating with M.U.S.C.L.E.s, which were these little pink figurines.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah I remember those guys. They were like wrestlers kind of.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I think one of those in the sandbox in the backyard. The big climax was vinegar baking soda volcano at the end that melted some of the M.U.S.C.L.E.s.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So even when you were little, you and your brother were into animating, into cartoons.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean it was more, you know, if animation was the thing that we had access to doing easiest at that time, that was what we did. And once, you know, once the video camera was basically set up on like a tripod in our basement, and it was one of those old ones that was tethered to the VCR. Once that happened then we started making much more live action stuff, so it was sort of like whatever was sitting around that you could make content with, we would just pick that up and start making some kind of terrible content with it.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Is it just you and your brother, or are there other siblings?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh, there are other siblings. We have two sisters and an older brother, the older brother&amp;amp;mdash; We're close with all of them, the older brother was probably the most influential as far as our style and our terrible 80's metal music preferences.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I guess that's what older brothers are for, to like show you, you know, to get you into all the cool stuff.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, exactly. And he definitely, he basically funded our video game habits from the late 80's all the way up until, you know, basically we moved out of my parents' house in the late 90's, so.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was it clear to you even then as a kid, maybe in high school at least, that that was what you wanted to do, that you wanted to create things?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, definitely. I mean, by the time I got to eighth grade, I was gonna&amp;amp;mdash; it was either I was gonna go out for track or not, it was literally like the night before. Okay tomorrow's the physical, and you go and you know, tomorrow's like the tryouts for track and everybody else in my family had done track, and athletics and stuff, and I just decided like at the last minute that it was like, I dunno if this is what I want to do. And my parents were super cool and for the next birthday I got a video camera, and so that's kind of like from then on, alright, I'm gonna be doing, I gonna make something hopefully for a living, at some point. Be it with a video camera or a computer or a pen and paper or a whatever it was.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I'm so impressed that you knew exactly what you wanted to do, you recognized what you were good at, you recognized your passion in eighth grade.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Well I wouldn't&amp;amp;mdash; Definitely not good at it, I'll correct you there. ''{laughs}''&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Well there's a few fans on the Internet who would beg to differ. I mean, did you imagine yourself as an animator, as a writer, as a director, or you just wanted to make things?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I definitely, in the early days I wanted to be, I wanted to make films. I wanted to go to film school, which I ended up doing. But like, I was like, &amp;quot;I'm gonna make movies!&amp;quot; And then again like I said, I kind of realized over the course of it, once I started making, you know, terrible demo tapes of music on my answering machine in college, I realized I was satisfied with making content wherever you could sort of squeeze it into the world. And then, so when my brother and I finally found Flash (a friend introduced us to it in the late 90's) we were kind of like &amp;quot;Oh, this is great! Like we could easily tell stories with this and not have to do anything but sit in front of our computer for a few hours!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' When were you in college? Like, especially with relation to when did Homestar Runner start?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' So that started right after college, so I was in college from '95 to '98 or '99. And then my brother, I moved home and lived, you know, was living with my folks, and then Mike moved home. He dropped out of a Masters photography program at LSU, and then we, once we moved in together, we were kind of like &amp;quot;We should start doing some stuff like we did when we were kids!&amp;quot; And Flash and then Homestar Runner were the first attempt at that really, and we just stuck with it.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' All right, so now we are up to Homestar Runner, for those that don't know, what is Homestar Runner? How do you describe it to people?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Ahhh... this is the reason why we would never, never be able to make a Homestar TV show or movie or whatever because we're terrible at marketing it or describing it in any way. It's a series of web cartoons featuring weird, non-human characters that all live in a weird world where there are no adults or normal places or roads or sidewalks. And it all sort of moves from left to right. And they all kind of like each other and hate each other at the same time. And there's only one girl.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Why is there only one girl?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' 'Cause my brother's wife, or back at the time girlfriend, could kind of only do one voice.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Haha, so you and your brother, you're doing everything. You're doing the writing, the acting, all the voices.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yes.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I mean, where did this start from? 'Cause I guess it's not like a show, like you're saying, it's not a show with a central conceit, with like a core premise or anything. I mean, maybe the most popular feature was just answering email, right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Right.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So how did it start? It seems like it grew very organically.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean that's the one thing that's like, again, why it would never, there's no way you could ever reproduce this if like&amp;amp;mdash; 'Cause we did pitch, we pitched a version of Homestar Runner in like the year 2000 to Cartoon Network, which you know back then there was no Adult Swim. It was sort of in the late or maybe even after Space Ghost had gone, I think the Brak Show was coming up. They had just started Courage the Cowardly Dog.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah, I feel like, I feel like Adult's Swim like 2001 or '2, I remember the launch of it pretty clearly.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah so we were sort of before that. And we definitely didn't fit with what they wanted to do, and we tried to pitch it as like a &amp;quot;Hey! There's this character Homestar, he's like an athlete, kind of like the captain of the football team! But he's kind of dumb! And then here's Strong Bad, he's like a wannabe Darth Vader!&amp;quot; And like we tried to make a bible and make it sound like a pitchable show, and of course they passed on it, which was good, and then we decided to keep going with it. And so, without you know, we just, like you said exactly, we were able to just let it grow organically and just keep trying new stuff and be like, &amp;quot;What do we like doing? What is fun to do?&amp;quot; And then once anybody started watching it on the Internet then we had that feedback to go from too. It's like, oh what do people like? Oh, they like this character the best, let's have that character answer emails and make fun of people! So that was all again, in like, you know, 2000, 2001.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' That's such a unique thing to the Internet, the idea of like, &amp;quot;Uh, we'll try this character.&amp;quot; And kind of figuring it out and letting it grow organically, versus television, where you need a pilot, you need a series bible, you really need to like plan the whole thing out. And as far as I can remember, as far as I can tell, you guys like one of the first people to do that, to go through that process of growing a series. You probably didn't even realize what you were doing.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, absolutely. No, we totally didn't. The first two years of it were just like, this fun thing we were doing in our spare time, like you know, it was no different for us than making some weird zine at Kinko's or recording a crappy album with our friends on a four track, you know. It was just another one of those like, hey we're making this thing. But for the first time ever, it was like, oh more than our friends are looking at this and we're hearing from more than just, you know, five to ten people that they like it, or don't like it, or whatever. You know, it was like because it was on the Internet, it was the first time we ever had, could gauge that it's like, &amp;quot;Oh! People are watching this and seem to like it. So maybe we'll keep doing it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' One of the kind of neat things about YouTube is that view counter I feel like really democraticizes, I dunno if I used that word correctly, the content. You know, when you see something that has like several million views, you're like &amp;quot;Oh, this is popular, there's something to this. Maybe I should stick around and watch this.&amp;quot; And you know you can just see how popular something is, and I think there was a sense that Homestar Runner was very popular, it was going viral before that was really a word. But how popular was it? Like I've got no&amp;amp;mdash; were there millions of people watching it? A thousand? I just don't even know.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' We, I mean we intentionally&amp;amp;mdash; First of all, we didn't know because we didn't have, there was no Google Analytics in the early days, we had no real indicator. We were just paying thirty bucks a month for a Yahoo web hosting account that I think was supposed to give us like maybe a gig or maybe like half a gig of transfer a month. And we finally got a sort of like anonymous email, 'cause their customer service was notoriously terrible at that point so it was really hard to get a human being on the phone. And we got sort of an anonymous email with our stats in it, that was just like, &amp;quot;Hey, you guys might want to consider something else.&amp;quot; And that was it. It was like someone on the inside was, I think maybe was a fan of Homestar Runner, and before&amp;amp;mdash; instead of like charging us a ton of money for the overages we were doing, just gave us a little like, &amp;quot;Hey here's what you're doing, maybe take this to another web host and look at other options.&amp;quot; And we realized we were doing like multiple terabytes of transfer, instead of the half a gig that we were paying for. So we still hadn't&amp;amp;mdash; I think it's how I learned what a terabyte was, I don't even knew&amp;lt;!--[SIC]--&amp;gt; that storage or data could get that big at the time. So that was like I said, that was 2001 or '2 or something, and so then we realized, like oh crap, like we should probably find something, find a way to host this economically. So we started looking into that, and then shortly thereafter I remember it was a fall where it seemed like kids got back in school, and I think it sort of went from, early on in the game it was just like white collar people that had worked in cubicles, those were the only people that knew what web cartoons were, 'cause they were the only people with the T1 connections to watch&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Right, right, this was an age where not everyone was on broadband. I love the pre-YouTube Internet, it's like my favorite topic in the world. I'm loving this.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' You were still 28.8 or 56k modem, most of the people at that point. So that's why we in the early days, there's still, you can still find cartoons on the website with loading games, that was like, &amp;quot;Play this game while the cartoon loads!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Well the cartoons, they weren't, were they video files? Like they weren't video files as we know them today, like they're not, like you couldn't just upload them to YouTube tomorrow if you wanted to, right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, they're&amp;amp;mdash; I mean there was Flash, it was the actual Flash. I mean YouTube still runs on Flash, some sort of version of it, but it's like, it was what's called a .swf ''{pronounces it &amp;quot;swiff&amp;quot;}'' file was just you export straight from Flash and you could embed it in an HTML file. So yeah, it wasn't like a QuickTime thing and there was no play bar or pause button or volume control, it was just like, you controlled. And we had to control all that, and again, we didn't really know, were just learning as we went. So we didn't really know how to present it, so it's just like, &amp;quot;Okay, crap! We made this file and it's two megs so it's gonna take somebody on a 28.8 modem, you know, a half an hour to download, so we'll make a minigame for them to play while they wait for it to download.&amp;quot; Which was a kind of hilarious time to be on the Internet.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah, it's interesting like all the technical skill that you had to have that like someone who is making a cartoon today, would not have that. You wouldn't need to learn the word terabyte or gigabyte to make a cartoon today, you pretty much just upload it to YouTube and you're done. Are there other things like that, that you were doing, that you wouldn't have to do today?&lt;br /&gt;
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'''MATT CHAPMAN:''' Uh, definitely. We had to teach ourselves, basically had to teach ourselves HTML and how to author in Flash if we wanted to do any sort of interactivity or games. We had to learn ActionScript which was Flash's programming language.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So you were learning this to make Homestar. Like you didn't know this and then decide to make Homestar Runner, you were learning it ''to'' make Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, we basically like, you know, my brother had done some Photoshop in college and that was about it. I had done like software, uh excuse me, like video editing, like AVid, I don't even know if I had ever seen FinalCut actually so. We had some experience but we basically taught ourselves Flash, HTML, Photoshop, Illustrator, ActionScript, like whatever it took to get a cartoon on the Web. You know, audio editing software, whatever it took to get a cartoon on the Web in the year 2000, we had to sort of teach ourselves how to do it.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Do you look at people now, you know, people who have it so much easier, and you know, shake your damn head?&lt;br /&gt;
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'''MATT CHAPMAN:''' ''{laughs}'' Not really. I feel like it's this, there's a different learning curve, you know, and maybe the best part for those people is that the learning curve is more like, &amp;quot;Oh! How do I make my characters better? Or how do I shape my story or my joke? You know, my humor?&amp;quot; That's what they can concentrate on faster than, we had to concentrate on some technical logistics before we could get into like content questions, so it's probably better for them actually. I dunno, I like to be a grumpy old man sometimes, but it feel like those kids, it's like &amp;quot;No, take advantage of it! Go nuts if you can.&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' You know, the same way that we're talking about this being a pre-YouTube Internet, also a pre-social media Internet. Do you have any sense of how these things got passed around? How they spread?&lt;br /&gt;
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'''MATT CHAPMAN:''' Like I said, I mean definitely it started with just the people that had the fast connections, that could watch this stuff. Which like I at the time was working customer service for MindSpring which then became EarthLink, and you know that's how I even knew what Flash was, was because there were other dudes like in tech support that were, you know, watching Flash cartoons. And then I feel like those people started passing it down to their younger siblings and then right, you know in the early 2000's, was when I feel like computer labs in universities really started to take off, or like more, you got a computer in your dorm room with a decent connection and that kind of stuff. And I feel like that's really when it exploded, when it got to like college students. And, 'cause I remember, I think it was like 2002, we started selling hooded sweatshirts, and all of a sudden we were like doing all these orders, we were running the things out of our parents' basement at that time, selling the merchandise, and it just kind of like exploded and we were all super busy packaging hooded sweatshirts to send to college students. So I feel like that really was just straight up word of mouth, and you know, got around universities and work places and whatnot.&lt;br /&gt;
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'''JEFF RUBIN:''' How long was it between starting the show and, you know, that word of mouth starting?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh I mean, it was&amp;amp;mdash; we quit our day jobs in 2002 or&amp;amp;mdash; yeah, 2002 or '3, is when we like&amp;amp;mdash; our dad basically was like, &amp;quot;You should quit your day jobs and make cartoons for a living!&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' Very un-dad-like statement.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, maybe the best. Especially he was like you know an accountant in a CFO, to hear that advice from somebody like that was basically the coolest thing you could ever hear. Yeah, so it took about two years of doing it as like a labor of love thing, for word of mouth to get around, to when folks were buying enough t-shirts and whatnot for us to start doing it full-time to pay the bills.&lt;br /&gt;
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'''JEFF RUBIN:''' But you were doing it full-time to pay the bills.&lt;br /&gt;
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'''MATT CHAPMAN:''' We did. We started, in like I said from 2002 to 2010 when we took our little hiatus, that was all we did, was just Homestar Runner full-time.&lt;br /&gt;
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'''JEFF RUBIN:''' Was that satisfying? That must have been, I mean, that's kind of the dream, right?&lt;br /&gt;
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'''MATT CHAPMAN:''' Oh, yeah. I can't imagine I'd&amp;amp;mdash; currently working with like you know, cable children's cartoon networks in California and it's like, not to bag on those people, but you know, nothing has topped. Basically, even the stuff I did out in California, in the industry, quote unquote, never came close to touching how awesome it was doing Homestar Runner full-time for a living.&lt;br /&gt;
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'''JEFF RUBIN:''' Was there an episode that like, was the tipping point? Was there one that got spread around the most, that you know, made the show in your mind, or was it a gradual thing?&lt;br /&gt;
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'''MATT CHAPMAN:''' Once we started doing Strong Bad Emails every week, it was right when I'd been living in New York and we were doing it. Mike was in Atlanta and I was in New York, and then I moved back from New York and we decided like &amp;quot;Hey let's start doing something every week.&amp;quot; And so that's why, we'd done a few Strong Bad Emails at that point but we decided like, &amp;quot;Oh that's the easiest thing we could do, we could do one of those a week.&amp;quot; And so that was like 2002. So once we started making it every week I feel like just the weekly updating of Strong Bad Emails was really when it started to go crazy. I remember like, it was either the techno one where he does like, makes fun of techno music, or the one where he makes fun of like squealy guitar players, it was like of those that was sort of lampooning of some very specific niche. Those were when where it really started to&amp;amp;mdash; It felt like, you'd meet someone later on, &amp;quot;Oh, I saw that actually! Some guy at work showed me that cartoon.&amp;quot; And so, the more, the harder we made fun of people, the bigger it seemed to get. So then we really concentrated on just ragging on whoever we could.&lt;br /&gt;
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'''JEFF RUBIN:''' Now Strong Bad, Strong Bad's almost like the Fonzie of this show, in that the show is called Homestar Runner, so theoretically should be Homestar's show, but I feel like, at least for me, and maybe this is just me, but Strong Bad is probably what when people hear the words Homestar Runner, I feel like Strong Bad is the character they most, that leaps to mind first. Is&amp;amp;mdash;&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah.&lt;br /&gt;
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'''JEFF RUBIN:''' Is that right?&lt;br /&gt;
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'''MATT CHAPMAN:''' Oh, definitely. I mean, we spent, I mean that's largely what we did every week for eight years was making new Strong Bad cartoons, so yeah that's totally fair. And that's&amp;amp;mdash; we don't have any problem with that, it's if Strong Bad or Trogdor or whatever it is is all anybody ever remembers us for, it's like, &amp;quot;Hey, I'll take it. That's fine with me.&amp;quot; I always have a soft&amp;amp;mdash; Homestar's a much more fun character to write for and to perform, I've always felt like.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Why is that? What's the difference between Homestar and Strong Bad?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' For me personally, I dunno, maybe it's just because the voice, Strong Bad is a little gravellier and sort of hurts your throat after a while. Though it's easier to be an asshole obviously, but it's almost easier and more fun to be an oblivious asshole which is kind of what Homestar Runner is, like he doesn't know he's being a huge jerk all the time but yet he is. So I dunno, it may be because like Strong Bad sort of became everybody's favorite, I always sort of felt sorry a little bit for Homestar and started pulling for him a little harder.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was Homestar then your favorite?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I would say if I had to pick an actual favorite character, I would say that, we sometimes make these old timey cartoons where we fake like Homestar Runner was around in the 20's or 30's and make black-and-white weird old timey cartoons. And I would say old timey Homestar Runner might be my favorite character.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Where did these characters come from? Like are they based on anything? Was there a nugget of Strong Bad that you remember starting with before he became who he is?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Um, yeah, a little bit. I mean there's&amp;amp;mdash; the main characters came from a, like I was talking earlier about just making weird zines at, you know, the copy shop or whatever. My friend Craig Zobel and my brother Mike made a little zine called Homestar Runner&amp;amp;mdash; The Homestar Runner Enters the World's Strongest Man Contest back in like 1996, and it was intentionally supposed to be like a weird children's book that didn't make a lot of sense and was kind of weird, and its moral was a little strange. And so, that had, that's where Homestar, Strong Bad, The Cheat and Pom Pom all came from.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Oh, wow. So they all have like these&amp;amp;mdash; they go back.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, yeah, yeah. So there's these like, you know, hilariously drawn versions of those characters and it wasn't like it&amp;amp;mdash; it was sort of supposed to be funny but it's like, you just read it and you're like, &amp;quot;Huh, all right. I just read that, I guess.&amp;quot; You don't really know what you're reading, and so then when my brother and I started doing Flash animation we were like, &amp;quot;Oh, we should&amp;amp;mdash; what if we used those characters from that, you know, little book you guys did?&amp;quot; And then very quickly, like you said, they started sort of evolving into something else. But there are like, you know, there's weird, weird things we'll look at the past, like sort of the dynamic between&amp;amp;mdash; Strong Bad has two brothers, Strong Sad and Strong Mad. And there's a little bit of the dynamic me and my two brothers in there. I would be the Strong Sad, my brother Mike would be the Strong Bad, and our brother Donny would be the Strong Mad, who's the oldest. Ah, it's not exactly one to one, but there's definitely a little bit of that brotherly dynamic in there.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Now one of the pieces of merchandise that really stands out to me, there was that Strong Bad video game, Strong Bad's Really Cool Adventure Game...&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, Strong Bad's Cool Game for Attractive People.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yes, that's the one. Which was with TellTale, who was of course gone on to do that great Walking Dead game. Were you guys involved with that?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh yeah, we were incredibly involved with that. They were super cool with letting us have a ton of, you know, influence on it and final say on almost everything. If anything maybe we were too involved&amp;amp;mdash; ''{Jeff Rubin laughs}'' But it was super fun to work with, they approached us, which we were super like, I grew up&amp;amp;mdash; TellTale was founded by guys who used to be at LucasArts and places like that, and I grew up playing Monkey Island and Sam and Max Hit the Road and those games, so to hear from those guys was super cool and like, it was very validating to be like, &amp;quot;Oh, if there was anybody I would make a point and click adventure game with, it would be those guys who made those games I played growing up.&amp;quot; And then those guys emailed us and said, &amp;quot;Hey, are you interested in doing something?&amp;quot; So that was super fun. It was a ton of work. We realized that in terms of the lines of dialogue and the amount of sort of jokes we did in those five little mini-episodes, we did maybe like three years' worth of, you know, HomestarRunner.com content all in the space of like the six months or however long, like the year that we worked on those games. So it was cool but very taxing, I remember having to look into weird herbal remedies for my throat, because I was doing like, you know, several thousand lines of dialogue for Strong Bad a day.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So Strong Bad, that's just your voice? 'Cause I feel like, on South Park for instance, I feel like Cartman initially was Trey Parker doing that voice, but at some point they figured out how to just put it into a computer and tune it down. But Strong Bad, that's all you, that's all your vocal cords.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, yeah, we never&amp;amp;mdash; Uh, I don't know if there's any voices where we pitched me up or pitched me down. All the main characters for sure, I could, you know, sit there and have a conversation with those characters back and forth.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' If you wanted to do that, I'll like, I'll stand back and stop asking questions for a minute.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' ''{in Strong Bad's voice}'' You should start asking questions, 'cause what am I&amp;amp;mdash; who wants to listen to me ramble on about nothing in particular, man? Ask me something!&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So&amp;amp;mdash; okay! I felt like, I really felt that, like I really felt like I had to ask him something immediately, like he was yelling at one of my emails or something. You mentioned like, that this was this great thing, it was popular, it was your full-time job, in many ways... in some ways, at least, it was more satisfying than, you know, industry work that you would go on to do. So what was the hiatus in 2010? What made you guys decide to take a break?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' It was mainly just, I was&amp;amp;mdash; I just had my second daughter, and then we had started, it was right at the ten year mark which felt like a nice, big, you know, if you're gonna take a break like ten years felt like a nice time...&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah you could take one I guess.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' ...to take a breather. ''{laughs}'' And then during that time we decided, &amp;quot;Hey, let's start talking to some of the people who we've heard from over the years in the industry, and see if there's something there that, you know, to work on or try to grow.&amp;quot; And so we started talking to people out in Los Angeles, and then some of that stuff started to actually move forward, so we were like okay, if we want to keep pursuing this we kind of need to put Homestar on hold to try to put all our weight behind that stuff. And so that's what we started doing, and I ended up actually moving out to Los Angeles for a few years and we got to do a bunch of cool stuff and work with a bunch of cool people and work on a bunch of cool shows.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' What shows did you work on? 'Cause I think people would love to know.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' When I first got out there, Mike and I both wrote and directed some episodes of the children's show Yo Gabba Gabba! And then I got to write and direct some shows of&amp;amp;mdash; the creators of that show had another show called The Aquabats Super Show, which is a sort of televised version of their crazy surf punk band. So that was really cool to work in live action, especially live action with like, we got to blow up motorcycles and have crazy monster costumes and make weird, almost Power Rangers-y fights. So that was awesome. And then after that, when I started working at Disney, we&amp;amp;mdash; I got to work on the show Gravity Falls, Wander Over Yonder, and even, they're doing these Mickey Mouse shorts and I got to just sort of brainstorm with those guys a little bit, which was super cool.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' It's cool, these are all... Um, you know, I'm not&amp;amp;mdash; I'm more up on children's TV than most people my age, but not one hundred percent in. But those are all shows I've heard good things about, you know, like these are not just random shows, these are really well regarded shows, and some of them I think you can see some of the influence of Homestar Runner. Because to me, like when I think of Homestar Runner, I think it's very, it's like proto-Adult Swim, you know? Like the randomness, and the pop culture, and the video game jokes. People were not making video game jokes, it's hard to&amp;amp;mdash; I know this is impossible to believe, but people, I swear to you, no one was making video game jokes in the year 2000. They weren't that popular, it wasn't that mainstream yet. &lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, we always felt weird about making them too, 'cause we felt like they were played out, 'cause like we had been doing&amp;amp;mdash; my senior year in high school, I got to make the senior class t-shirt, and I made it an Atari logo, and it had a joystick on the front. And everyone hated it. And I remember feeling terrible that I ruined the class t-shirt, so we were already being stupid and nostalgic about retro and old-school gaming in like 1995. And so then when we started making those jokes on Homestar, we were kinda like &amp;quot;I don't know, people will probably think this is just lame and played out,&amp;quot; and then, you know, over a decade later to see that people like 8-bit stuff and old-school Nintendo and old-school PC games and stuff, it still has become it's own weird subgenre of everything, of animation and comics&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Just a major pillar of the Internet, I would say, is videogame jokes.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Right. So it's funny that we thought we were doing something that was played out in 1995, but obviously that stuff had length, so that's good. &lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah. You mentioned that you were talking to Cartoon Network before Adult Swim existed. Would it be easy for you to imagine Homestar Runner on something like Adult Swim, which is&amp;amp;mdash; probably the main thing is that it's just more random, for lack of a better word, it's a little more scattershot?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, potentially. I mean, I feel like the good part&amp;amp;mdash; the thing about the Internet is, you get that interactivity and that sort of immediacy. Adult Swim comes close to that; they can have crazy, short production turnarounds, I think, and air something that was ''just finished'' a few hours ago and then put it on the air. So it's probably from an anything-that-is-broadcast-on-TV standpoint, they would probably be the ones, I would hope anyways, willing to air something closest to what our website was like. But at the same time, there are those things&amp;amp;mdash; that's why YouTube for us is weird, because we want to just put all of our cartoons on YouTube, but then all of our cartoons have like hidden stuff in them, and these things that are harder to do on YouTube or impossible to do on YouTube. So it's weird, like I don't wanna just be stuck in the early 2000s Flash animation scene, but there are things that were staples of our style of&amp;amp;mdash; not storytelling, but whatever, just conveying our weird entertainment to you, that are specific very much to that time. And so it's funny that we're finding it hard to find some modern version of that, that we could kind of check all the checkboxes on like, &amp;quot;What makes a Homestar Runner cartoon?&amp;quot; or &amp;quot;a Homestar Runner experience?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was that one experience you had with Cartoon Network, was that the only time you tried to develop it into a show? It's hard for me not to imagine that in a time when Internet shows&amp;amp;mdash; this is like dot-com bubble&amp;amp;mdash; Internet shows are just this new phenomenon. It's hard for me not to imagine that there were a ton of people who were like, &amp;quot;There's something on the Internet that's popular. It resembles a TV show; why don't we put it on this TV thing we have?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean, there was&amp;amp;mdash; so that pitch, that's the only time we ever formally pitched &amp;quot;The Homestar Runner TV Show&amp;quot; was whatever year that was, 1999 or 2000. There was a time when in like '02 or '03 that we heard from some folks, so this was sort of post dot-com bubble bursting, but we heard&amp;amp;mdash; we went out and talked to Nickelodeon and talked to Disney back then, and it was sort of apparent&amp;amp;mdash; they were super nice, and we were kind of like, it was more of a thanks/no thanks, where they were like, &amp;quot;Hey, we'd love to make your show, but you can't talk about cold ones, and Strong Bad can't say 'crap' and 'sucks',&amp;quot; just these few things that were like, not that it's so funny that he says &amp;quot;crap&amp;quot; and &amp;quot;sucks&amp;quot;, but it was sort of like, to have to censor our cartoon which was already fairly... not family-friendly, I won't say it like that, but at the same time it wasn't South Park, and to have to then&amp;amp;mdash; the price of it being &amp;quot;All right, now you have to get a bunch of network notes ''and'' it can't be what it was on the internet&amp;quot; was kind of not interesting to us at the time. And then especially once we started doing it full-time and it was paying the bills, it was like, &amp;quot;Well, why would we go do anything else when we can just be the masters of our own destinies or whatever?&amp;quot; &lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Man, you guys are so ahead of your time. Like, that's a thing people are doing now&amp;amp;mdash; you hear stories about people making livings on YouTube. But 2000, 2001, 2002? That's so unheard of. When you told people, &amp;quot;We don't work for a company; our job is we make cartoons on the Internet,&amp;quot; did they look at you like you were telling them that you were flying a jetpack to the moon or something?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean most people just&amp;amp;mdash; it's funny, they just sort of didn't hear that. Because I would meet people years later that we had told that to back when we first started doing it, and they'd be like, &amp;quot;Oh wait, you do this full-time?&amp;quot; And I was like, &amp;quot;Yeah, I told you that in 2003, man!&amp;quot; And they'd be like, &amp;quot;Oh, I just didn't assume you could do this full-time.&amp;quot; And like&amp;amp;mdash; so when we would tell people that, they just didn't believe it or their brains just sent it right out the other ear, and kind of would forget that we said that we were doing it full-time. And it wasn't until anyone else started making a living, or at least getting noticed on the Internet, that they were like, &amp;quot;Oh, okay, they might be one of ''those'' people.&amp;quot; But yeah, so it was funny. It definitely would surprise people when they'd be&amp;amp;mdash; they just assumed that it was like, &amp;quot;Okay, you must have a day job, and you're supplementing it with this,&amp;quot; or &amp;quot;You're doing a bunch of freelance on the side,&amp;quot; and then when we tell them &amp;quot;No, we're lucky enough to this solely as our source of income,&amp;quot; they would just be like, &amp;quot;Okay, I didn't hear what you just said. Goodbye, I'm ''leaving.''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' And was that income from ads or was it merchandise? Or something else I'm not thinking of?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' No, yeah, we never did any ads.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I mean like Google Adsense. I'm not sure if that even existed then. Now you don't have to do anything to do ads on YouTube; you just check a box. But I don't even know what you would've had to have done to do ads. I mean I guess it would've been shitty banner ads.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, it would've been banner ads, which it's hilarious, we made the conscious decision, I remember when we were first putting up the website, I think you could, with the Yahoo! hosting account we had, I think you could just add banner ads if you wanted, and we were intentionally like, &amp;quot;Man, we hate banner ads! Banner ads are the worst thing about the Internet and they're gonna go away any day now, so we're not gonna put them on our website!&amp;quot; So no, it was all just from merchandise sales. We never did any advertising because that's a thing we always hated about the Internet. We were like, &amp;quot;TV needs these. Why does the Internet need these?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' It's amazing that you were moving just enough pure merchandise that you weren't even selling the show. The show was just an ad for the merchandise.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Well, sort of. We were actually pretty bad, like I said, our Dad helped us out in the early days and he was always sort of bugging us to push the merchandise more than we ever were. We were always sort of, maybe, a little too punk rock about trying not to sell out and not to push the merchandise to where lots of people would be fans of our stuff for years and not know that we even sold t-shirts or CDs or DVDs.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Man, a Homestar t-shirt in the early 2000's, that's such a great way to make friends. 'Cause if you see someone else that recognizes that shirt there's a really good chance you two are gonna get along.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' That's, yeah, we've heard a few stories of couples that, that's what they got&amp;amp;mdash; that's what they met over was somebody wearing a shirt, or met over laughing over a Strong Bad e-mail and then ended up getting married and then we'd get a, they would've bought one of the baby Trogdor shirts that we made for their baby that they had, and they'd be like, &amp;quot;Look, Homestar Runner brought us together!&amp;quot; It's a wonderful byproduct that we never ever would've intended.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I have to assume that you've seen a few Homestar Runner tattoos over the years.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, those are&amp;amp;mdash; the first time, I can't remember if it was, I feel like it wasn't what you would've expected. It was, the first one we ever saw was maybe like a Coach Z tattoo, which is one of the sort of secondary characters and we were like, &amp;quot;Whoa! This person has terrible terrible judgment.&amp;quot; But then, yes, Strong Bad and Trogdor (who's this dragon that Strong Bad draws in one of the cartoons), those were definitely the most prolific as far as getting etched into peoples' skin.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Which is a solid, leading indicator of a cartoon character's popularity.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I hope those people&amp;amp;mdash; I always thought about following-up with any of those tattoo people and be like, &amp;quot;Are you still? Do you still stand by it? Did you have it removed in the late 2000's? Where are we with your Trogdor tattoo?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Are there people&amp;amp;mdash; It seems like, I don't think there's anyone who's embarrassed about their Trogdor cartoon [tattoo?], to be honest, largely because you guys didn't sell out, you didn't make a shitty Saturday morning cartoon out of it. Are there people that still access the website? I mean, I looked at it this week and it's fun. Are there people that still access the website? Then I'll tell you what I thought when I looked at the website.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I would assume so. I mean, yeah, we do have Google Analytics now, so we check it. I mean, we've always tried to stay&amp;amp;mdash; we want to make sure people are looking at it, but at the same time we never wanted that to influence what me made, you know? Like we didn't want it to be like, &amp;quot;Oh, nobody's looking this week! That means we need to make more 'blank' kind of cartoons!&amp;quot; So we know that people are still watching it. When we did that April Fools Day update this year it got way more, way more people looked at it than we ever even imagined would have at this point. So, people are still checking it and our goal is, we did that thing as a test to get back into doing it. We'd love to start making stuff again now that we're&amp;amp;mdash; I've recently moved back into the same town as Mike.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Definitely want to hear about that, but before I forget, let me tell you what I thought when I looked at the website, because this is what makes Homestar Runner so cool. There is nothing else like it and there probably never will be again. Because, in addition to making the cartoon, you also had to build the player for the cartoon. So that's why you have all these interactive touches and this way you took advantage of Flash as a medium. If you're making a cartoon today, I'm not saying no one does this or you can't do it, but it's pretty crazy if you're making a cartoon not to just put it on YouTube or Vimeo or something like it. But you guys had to build the website.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' If you go to the site now it's kind of a mess. If you were going every week back in 2004 to 2006, then you kinda knew where things were and you knew here the new stuff went. Now from just a user experience stand point and an information architecture stand point it's a total train wreck. Which, we figure if we actually started doing stuff regularly again we would probably have like the museum version of the site which is as it stands now and as it's been for the past twelve years or whatever, and then a newer version that has a front page that's maybe a little more 2013&amp;amp;mdash; I'm not gonna say that it's 2014, we'll maybe go as recent as 2013 as far as interface. 'Cause yeah, it's kind of a hilarious, it's like a little time capsule almost of the early 2000's.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Have you considered&amp;amp;mdash; and I'm talking long&amp;amp;mdash; short-term I don't think is a problem, but long-term&amp;amp;mdash; you probably don't have to worry about it; one of your fans will do it, but archival: I think every video on YouTube will probably be available for the rest of our lifetime, but .swf videos? I can imagine a world where Adobe updates Flash in a way where&amp;amp;mdash; and I don't know much about Flash, but&amp;amp;mdash; your videos no longer play.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Oh yeah, that's definitely&amp;amp;mdash; you're talking to a guy that was on the losing end of the Blu-ray versus HD DVD decision back in the day. So I know what that's like; I banked on HD DVD... and I haven't bought physical media ever since. So we always worry about what's gonna happen to our content if that stuff changes. So we've got it backed up in a thousand ways, and we could hopefully adapt it to whatever the current norm is so that people can keep watching it. Maybe we lose some of that interactivity, or some of that layer that Flash enabled you to put on there that let you talk to your users and your viewers a little more openly. But hopefully we'll be able to find a way to keep people watching it, in some form or another.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So what you're telling me is, you promise a Homestar Runner on the Oculus Rift by 2016.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Oh man, I would love that. That would be fantastic. Yes, you'll be able to watch all of them. It'll be like they're in your face, or in your living room, berating you.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I wanna talk a little more about the TV stuff. Even though after spending ten years making cartoons with your brother, for yourself, at the start for the fun of it, it all grew very organically, what surprised you? Is it a rude awakening, entering the world of traditional TV production?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' A little bit. We kinda knew what to expect, but I definitely do feel like, what we realized was that we're terrible at coming up with a&amp;amp;mdash; we could come up with a funny character, but that's probably gonna be the ''seed'' of a funny character, and who knows how much we'll need to get that character growing into something hilarious and engaging. That if I have to write a character bio for some dude I just came up with and have never put in a cartoon, that seems insane to me!&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah, because you never did that&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' &amp;quot;I can't describe this guy to you, I don't know what he looks like. I don't know what he moves like. I haven't made a cartoon with him yet!&amp;quot; So that was definitely a funny thing that I think we would've only realized if we started developing something in a traditional TV sense.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Were you able to develop that muscle?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' A little bit better&amp;amp;mdash; it's funny because the people that we worked with were actually really cool and sort of met us halfway, and once they realized that it's like, &amp;quot;Okay, these guys are having a hard time with this,&amp;quot; they were just like, &amp;quot;Why don't you just start makin' it, and then we'll go from there?&amp;quot; And actually, that worked better for everybody: they could see what we were going for easier because we were just doing it, making jokes and making songs and making a cartoon, essentially; even if it was crudely animated in Flash, it was closer to what they would end up seeing than if we just have to write a character bio or an episode synopsis in an email or whatever. &lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' And when you and your brother work on these shows, are you working in the capacity of just writers? You mentioned you're doing some animations that are just for getting that writing up to where it's going, or are you actually working on character designs and that kinda thing that makes the final product?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' For the projects that were me and my brother's ideas, the original stuff, that we were doing ''everything''&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Which were those?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' There was a project that we did with Disney, a pilot that we did about a robot foreign exchange student. So that was all us, and we worked with some other artists that did backgrounds and some character designs and things like that. But for the most part, what they got from us was basically a Flash animatic, like a Flash storyboard.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I imagine there's not many writers who turned in Flash animatics with their scripts.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I think it's getting a little more common. I think maybe at that time, because this is almost three or four years ago at this point when we started working with them, it was a little more out of the norm; now it seems like it's actually becoming more and more common, which is cool, I think.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' What about the other side of that coin? So there were things that you didn't have as much experience with because of the way you and your brother worked. But are there things&amp;amp;mdash; did you bring any unique skills to the table because you're quote-&amp;quot;from the Internet&amp;quot;?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I think because we had to do everything ourselves&amp;amp;mdash; I got to write songs for a couple cartoons, where the script would be like, &amp;quot;Oh, and then the characters sing a song,&amp;quot; and so I would just make a song because I had an idea in my head, and they'd be like, &amp;quot;Oh hey, cool, we'll use this!&amp;quot; And I actually got to&amp;amp;mdash; so on that show Gravity Falls, I got to write a song that's used in an episode. And so that was kind of a cool thing; because of our DIY approach to making our cartoons, I got to apply that to&amp;amp;mdash; ordinarily I don't think a guy from the writers' room would be writing a song on one of those Disney cartoons; they have a whole music department that generally does that. So that was kinda cool, to get to wear a couple different hats and flex those other muscles.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was it frustrating at all? I imagine the production cycle is such that your job on the show is done a year before premieres, maybe more. &lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, that's definitely hard&amp;amp;mdash; it makes you impatient, and then it makes you search the server for the half-done version, or the animatic version, or the version that just came back from the animation studio but it's not quite finished yet. And then you watch that, and because it's not all polished, it actually doesn't look quite as good, and so you get burned by it ''{laughs}''. So that is kind of a funny thing; the turnaround is crazy. I keep saying that we used to make a cartoon every week, basically. And then in the last three years, as far as my own cartoons, I've made like two, which is sort of sad to look back and think on the previous three years.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' But obviously it's a different thing. Is the sense of satisfaction different, or is it still that you got to make something?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' No, it's cool. It's cool when something airs on the air, and it's got credits behind it, and now there's even some stuff that I worked on that you can watch episodes of on Netflix and things like that. So I had people come up to me after that had happened and be like, &amp;quot;Hey, I saw your name! You directed this episode of The Aquabats Super Show that I saw on Netflix with my kids!&amp;quot; So it's sort of a different kind of satisfaction, which is cool.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' That is cool. Is there something&amp;amp;mdash; it sounds like, in a large part, you've fulfilled your original dream: you're not making feature-length movies, but you're ''definitely'' making stuff. You're making tons of stuff; you're making cool, unique stuff; is there something you still wanna do? Do you still wanna make features?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, there's feature ideas: live-action feature ideas, animated feature ideas; there's videogame ideas we'd still love to realize at some point&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Oooh!&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' &amp;amp;mdash;but at the same time, because of what we did with Homestar, I always feel like I'm living on borrowed time. That kind of exceeded our expectations every single step of the way. So if I get to do anything remotely cool from now until I die, that's like gravy on top of an already-delicious Thanksgiving sundae.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Have you guys worked on any videogames, besides the games you made for your site and the Strong Bad game?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Not really. My brother Mike, though, he just did with our friend Jonathan, who used to program  all of our Flash games, Jonathan Howe. They just made these point-and-click adventure games for the Adult Swim show Rick and Morty.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' ''{surprised}'' Oh, those are good! First of all, Rick and Morty is like my favorite show. I love Rick and Morty&amp;amp;mdash; nothing personal against the shows you worked on, but I ''love'' Rick and Morty so much, and the adventure game is, particularly, pretty good!&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Nice! So basically, my brother and our friend Jonathan, and then Justin Roiland would look at whatever they proposed and they'd edit it from there, but yeah, Mike did all the graphics for it, and our friend Jonathan did all the coding and programming and stuff.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Do you still work with your brother on those projects?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Since I started working on those Disney shows it was harder 'cause I was in Los Angeles and he was in Atlanta, so it's been actually a couple years since we've really worked hard together on something, so, I've just moved back into the Atlanta area with him so we're psyched to start working together actually.&lt;br /&gt;
&lt;br /&gt;
''{Left off at the 46:42 mark}''&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://jeffrubinjeffrubinshow.com/episode/123-homestar-runners-matt-chapman/ Web Page]&lt;br /&gt;
*[https://itunes.apple.com/us/podcast/the-jeff-rubin-jeff-rubin-show/id446316027 iTunes Page for the Podcast]&lt;br /&gt;
&lt;br /&gt;
[[Category: Interviews and Public Appearances]]&lt;/div&gt;</description>
			<pubDate>Tue, 15 Jul 2014 03:11:15 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:The_Jeff_Rubin_Jeff_Rubin_Show_Interview_-_7_July_2014</comments>		</item>
		<item>
			<title>The Jeff Rubin Jeff Rubin Show Interview - 7 July 2014</title>
			<link>http://hrwiki.org/wiki/The_Jeff_Rubin_Jeff_Rubin_Show_Interview_-_7_July_2014</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;Heh, User:Purple Wrench| put that in the wrong place. Here, let me move that for you. :-)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Matt Chapman|Matt]] was interviewed by Jeff Rubin on [http://jeffrubinjeffrubinshow.com/ The Jeff Rubin Jeff Rubin Show], during which the two discussed his work on [[Homestar Runner (body of work)|Homestar Runner]] and &amp;quot;in the industry&amp;quot;. In addition, Matt revealed some information regarding the future of Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
== Transcript ==&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{uncensored|The Jeff Rubin Jeff Rubin Show Interview - 7 July 2014 (censored)}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
'''JEFF RUBIN:''' Hey everybody, welcome to the Jeff Rubin Jeff Rubin Show. Today I am extremely excited because on the Skype-a-phone I am talking to the man who, along with his brother, made Internet history by creating, writing, animating and voicing the classic cartoon: Homestar Runner. A big Jeff Rubin Jeff Rubin Show welcome for Matt Chapman. Welcome to the show, Matt.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Hi, Jeff. Thanks for having me on the show.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' We have so much to discuss. I think I told you this but like I had a poll and I asked people just who would they want to hear on the show and there's sort of an eclectic mix of guests on this show, it's a pretty open-ended question, it could be anyone. And you won. People are&amp;amp;mdash; you know, this cartoon, you recently released one in April, but the cartoon is what, ten, fifteen years old now?&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah we started in late '99, early 2000's. So yeah, we're getting up there. We're almost able, we can get our learner's permit, I think.&lt;br /&gt;
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'''JEFF RUBIN:''' Ok well let's start at the beginning. This is 2000. I mean, how did you get into animation? Is that something you always wanted to do?&lt;br /&gt;
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'''MATT CHAPMAN:''' Uhh, n... I mean, not, eh, really. We screwed around with, you know, Super 8 stop motion stuff and terrible, terrible quality VHS stop motion when we were kids.&lt;br /&gt;
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'''JEFF RUBIN:''' This is you and your brother?&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, yeah.&lt;br /&gt;
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'''JEFF RUBIN:''' And what&amp;amp;mdash; when were you kids, what kind of equipment, like what era is this? What kind of equipment did you have access to?&lt;br /&gt;
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'''MATT CHAPMAN:''' As we started out with Super 8 cameras, so you can actually do full-on stop motion, frame by frame, which, uh, which was cool, but of course we were terrible at it. But we did, you know, you make your Hot Wheels go around a track, I remember animating with M.U.S.C.L.E.s, which were these little pink figurines.&lt;br /&gt;
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'''JEFF RUBIN:''' Yeah I remember those guys. They were like wrestlers kind of.&lt;br /&gt;
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'''MATT CHAPMAN:''' I think one of those in the sandbox in the backyard. The big climax was vinegar baking soda volcano at the end that melted some of the M.U.S.C.L.E.s.&lt;br /&gt;
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'''JEFF RUBIN:''' So even when you were little, you and your brother were into animating, into cartoons.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, I mean it was more, you know, if animation was the thing that we had access to doing easiest at that time, that was what we did. And once, you know, once the video camera was basically set up on like a tripod in our basement, and it was one of those old ones that was tethered to the VCR. Once that happened then we started making much more live action stuff, so it was sort of like whatever was sitting around that you could make content with, we would just pick that up and start making some kind of terrible content with it.&lt;br /&gt;
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'''JEFF RUBIN:''' Is it just you and your brother, or are there other siblings?&lt;br /&gt;
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'''MATT CHAPMAN:''' Uh, there are other siblings. We have two sisters and an older brother, the older brother&amp;amp;mdash; We're close with all of them, the older brother was probably the most influential as far as our style and our terrible 80's metal music preferences.&lt;br /&gt;
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'''JEFF RUBIN:''' I guess that's what older brothers are for, to like show you, you know, to get you into all the cool stuff.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, exactly. And he definitely, he basically funded our video game habits from the late 80's all the way up until, you know, basically we moved out of my parents' house in the late 90's, so.&lt;br /&gt;
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'''JEFF RUBIN:''' Was it clear to you even then as a kid, maybe in high school at least, that that was what you wanted to do, that you wanted to create things?&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, definitely. I mean, by the time I got to eighth grade, I was gonna&amp;amp;mdash; it was either I was gonna go out for track or not, it was literally like the night before. Okay tomorrow's the physical, and you go and you know, tomorrow's like the tryouts for track and everybody else in my family had done track, and athletics and stuff, and I just decided like at the last minute that it was like, I dunno if this is what I want to do. And my parents were super cool and for the next birthday I got a video camera, and so that's kind of like from then on, alright, I'm gonna be doing, I gonna make something hopefully for a living, at some point. Be it with a video camera or a computer or a pen and paper or a whatever it was.&lt;br /&gt;
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'''JEFF RUBIN:''' I'm so impressed that you knew exactly what you wanted to do, you recognized what you were good at, you recognized your passion in eighth grade.&lt;br /&gt;
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'''MATT CHAPMAN:''' Well I wouldn't&amp;amp;mdash; Definitely not good at it, I'll correct you there. ''{laughs}''&lt;br /&gt;
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'''JEFF RUBIN:''' Well there's a few fans on the Internet who would beg to differ. I mean, did you imagine yourself as an animator, as a writer, as a director, or you just wanted to make things?&lt;br /&gt;
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'''MATT CHAPMAN:''' I definitely, in the early days I wanted to be, I wanted to make films. I wanted to go to film school, which I ended up doing. But like, I was like, &amp;quot;I'm gonna make movies!&amp;quot; And then again like I said, I kind of realized over the course of it, once I started making, you know, terrible demo tapes of music on my answering machine in college, I realized I was satisfied with making content wherever you could sort of squeeze it into the world. And then, so when my brother and I finally found Flash (a friend introduced us to it in the late 90's) we were kind of like &amp;quot;Oh, this is great! Like we could easily tell stories with this and not have to do anything but sit in front of our computer for a few hours!&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' When were you in college? Like, especially with relation to when did Homestar Runner start?&lt;br /&gt;
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'''MATT CHAPMAN:''' So that started right after college, so I was in college from '95 to '98 or '99. And then my brother, I moved home and lived, you know, was living with my folks, and then Mike moved home. He dropped out of a Masters photography program at LSU, and then we, once we moved in together, we were kind of like &amp;quot;We should start doing some stuff like we did when we were kids!&amp;quot; And Flash and then Homestar Runner were the first attempt at that really, and we just stuck with it.&lt;br /&gt;
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'''JEFF RUBIN:''' All right, so now we are up to Homestar Runner, for those that don't know, what is Homestar Runner? How do you describe it to people?&lt;br /&gt;
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'''MATT CHAPMAN:''' Ahhh... this is the reason why we would never, never be able to make a Homestar TV show or movie or whatever because we're terrible at marketing it or describing it in any way. It's a series of web cartoons featuring weird, non-human characters that all live in a weird world where there are no adults or normal places or roads or sidewalks. And it all sort of moves from left to right. And they all kind of like each other and hate each other at the same time. And there's only one girl.&lt;br /&gt;
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'''JEFF RUBIN:''' Why is there only one girl?&lt;br /&gt;
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'''MATT CHAPMAN:''' 'Cause my brother's wife, or back at the time girlfriend, could kind of only do one voice.&lt;br /&gt;
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'''JEFF RUBIN:''' Haha, so you and your brother, you're doing everything. You're doing the writing, the acting, all the voices.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yes.&lt;br /&gt;
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'''JEFF RUBIN:''' I mean, where did this start from? 'Cause I guess it's not like a show, like you're saying, it's not a show with a central conceit, with like a core premise or anything. I mean, maybe the most popular feature was just answering email, right?&lt;br /&gt;
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'''MATT CHAPMAN:''' Right.&lt;br /&gt;
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'''JEFF RUBIN:''' So how did it start? It seems like it grew very organically.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, I mean that's the one thing that's like, again, why it would never, there's no way you could ever reproduce this if like&amp;amp;mdash; 'Cause we did pitch, we pitched a version of Homestar Runner in like the year 2000 to Cartoon Network, which you know back then there was no Adult Swim. It was sort of in the late or maybe even after Space Ghost had gone, I think the Brak Show was coming up. They had just started Courage the Cowardly Dog.&lt;br /&gt;
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'''JEFF RUBIN:''' Yeah, I feel like, I feel like Adult's Swim like 2001 or '2, I remember the launch of it pretty clearly.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah so we were sort of before that. And we definitely didn't fit with what they wanted to do, and we tried to pitch it as like a &amp;quot;Hey! There's this character Homestar, he's like an athlete, kind of like the captain of the football team! But he's kind of dumb! And then here's Strong Bad, he's like a wannabe Darth Vader!&amp;quot; And like we tried to make a bible and make it sound like a pitchable show, and of course they passed on it, which was good, and then we decided to keep going with it. And so, without you know, we just, like you said exactly, we were able to just let it grow organically and just keep trying new stuff and be like, &amp;quot;What do we like doing? What is fun to do?&amp;quot; And then once anybody started watching it on the Internet then we had that feedback to go from too. It's like, oh what do people like? Oh, they like this character the best, let's have that character answer emails and make fun of people! So that was all again, in like, you know, 2000, 2001.&lt;br /&gt;
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'''JEFF RUBIN:''' That's such a unique thing to the Internet, the idea of like, &amp;quot;Uh, we'll try this character.&amp;quot; And kind of figuring it out and letting it grow organically, versus television, where you need a pilot, you need a series bible, you really need to like plan the whole thing out. And as far as I can remember, as far as I can tell, you guys like one of the first people to do that, to go through that process of growing a series. You probably didn't even realize what you were doing.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, absolutely. No, we totally didn't. The first two years of it were just like, this fun thing we were doing in our spare time, like you know, it was no different for us than making some weird zine at Kinko's or recording a crappy album with our friends on a four track, you know. It was just another one of those like, hey we're making this thing. But for the first time ever, it was like, oh more than our friends are looking at this and we're hearing from more than just, you know, five to ten people that they like it, or don't like it, or whatever. You know, it was like because it was on the Internet, it was the first time we ever had, could gauge that it's like, &amp;quot;Oh! People are watching this and seem to like it. So maybe we'll keep doing it.&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' One of the kind of neat things about YouTube is that view counter I feel like really democraticizes, I dunno if I used that word correctly, the content. You know, when you see something that has like several million views, you're like &amp;quot;Oh, this is popular, there's something to this. Maybe I should stick around and watch this.&amp;quot; And you know you can just see how popular something is, and I think there was a sense that Homestar Runner was very popular, it was going viral before that was really a word. But how popular was it? Like I've got no&amp;amp;mdash; were there millions of people watching it? A thousand? I just don't even know.&lt;br /&gt;
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'''MATT CHAPMAN:''' We, I mean we intentionally&amp;amp;mdash; First of all, we didn't know because we didn't have, there was no Google Analytics in the early days, we had no real indicator. We were just paying thirty bucks a month for a Yahoo web hosting account that I think was supposed to give us like maybe a gig or maybe like half a gig of transfer a month. And we finally got a sort of like anonymous email, 'cause their customer service was notoriously terrible at that point so it was really hard to get a human being on the phone. And we got sort of an anonymous email with our stats in it, that was just like, &amp;quot;Hey, you guys might want to consider something else.&amp;quot; And that was it. It was like someone on the inside was, I think maybe was a fan of Homestar Runner, and before&amp;amp;mdash; instead of like charging us a ton of money for the overages we were doing, just gave us a little like, &amp;quot;Hey here's what you're doing, maybe take this to another web host and look at other options.&amp;quot; And we realized we were doing like multiple terabytes of transfer, instead of the half a gig that we were paying for. So we still hadn't&amp;amp;mdash; I think it's how I learned what a terabyte was, I don't even knew&amp;lt;!--[SIC]--&amp;gt; that storage or data could get that big at the time. So that was like I said, that was 2001 or '2 or something, and so then we realized, like oh crap, like we should probably find something, find a way to host this economically. So we started looking into that, and then shortly thereafter I remember it was a fall where it seemed like kids got back in school, and I think it sort of went from, early on in the game it was just like white collar people that had worked in cubicles, those were the only people that knew what web cartoons were, 'cause they were the only people with the T1 connections to watch&amp;amp;mdash;&lt;br /&gt;
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'''JEFF RUBIN:''' Right, right, this was an age where not everyone was on broadband. I love the pre-YouTube Internet, it's like my favorite topic in the world. I'm loving this.&lt;br /&gt;
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'''MATT CHAPMAN:''' You were still 28.8 or 56k modem, most of the people at that point. So that's why we in the early days, there's still, you can still find cartoons on the website with loading games, that was like, &amp;quot;Play this game while the cartoon loads!&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' Well the cartoons, they weren't, were they video files? Like they weren't video files as we know them today, like they're not, like you couldn't just upload them to YouTube tomorrow if you wanted to, right?&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, they're&amp;amp;mdash; I mean there was Flash, it was the actual Flash. I mean YouTube still runs on Flash, some sort of version of it, but it's like, it was what's called a .swf ''{pronounces it &amp;quot;swiff&amp;quot;}'' file was just you export straight from Flash and you could embed it in an HTML file. So yeah, it wasn't like a QuickTime thing and there was no play bar or pause button or volume control, it was just like, you controlled. And we had to control all that, and again, we didn't really know, were just learning as we went. So we didn't really know how to present it, so it's just like, &amp;quot;Okay, crap! We made this file and it's two megs so it's gonna take somebody on a 28.8 modem, you know, a half an hour to download, so we'll make a minigame for them to play while they wait for it to download.&amp;quot; Which was a kind of hilarious time to be on the Internet.&lt;br /&gt;
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'''JEFF RUBIN:''' Yeah, it's interesting like all the technical skill that you had to have that like someone who is making a cartoon today, would not have that. You wouldn't need to learn the word terabyte or gigabyte to make a cartoon today, you pretty much just upload it to YouTube and you're done. Are there other things like that, that you were doing, that you wouldn't have to do today?&lt;br /&gt;
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'''MATT CHAPMAN:''' Uh, definitely. We had to teach ourselves, basically had to teach ourselves HTML and how to author in Flash if we wanted to do any sort of interactivity or games. We had to learn ActionScript which was Flash's programming language.&lt;br /&gt;
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'''JEFF RUBIN:''' So you were learning this to make Homestar. Like you didn't know this and then decide to make Homestar Runner, you were learning it ''to'' make Homestar Runner.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, we basically like, you know, my brother had done some Photoshop in college and that was about it. I had done like software, uh excuse me, like video editing, like AVid, I don't even know if I had ever seen FinalCut actually so. We had some experience but we basically taught ourselves Flash, HTML, Photoshop, Illustrator, ActionScript, like whatever it took to get a cartoon on the Web. You know, audio editing software, whatever it took to get a cartoon on the Web in the year 2000, we had to sort of teach ourselves how to do it.&lt;br /&gt;
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'''JEFF RUBIN:''' Do you look at people now, you know, people who have it so much easier, and you know, shake your damn head?&lt;br /&gt;
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'''MATT CHAPMAN:''' ''{laughs}'' Not really. I feel like it's this, there's a different learning curve, you know, and maybe the best part for those people is that the learning curve is more like, &amp;quot;Oh! How do I make my characters better? Or how do I shape my story or my joke? You know, my humor?&amp;quot; That's what they can concentrate on faster than, we had to concentrate on some technical logistics before we could get into like content questions, so it's probably better for them actually. I dunno, I like to be a grumpy old man sometimes, but it feel like those kids, it's like &amp;quot;No, take advantage of it! Go nuts if you can.&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' You know, the same way that we're talking about this being a pre-YouTube Internet, also a pre-social media Internet. Do you have any sense of how these things got passed around? How they spread?&lt;br /&gt;
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'''MATT CHAPMAN:''' Like I said, I mean definitely it started with just the people that had the fast connections, that could watch this stuff. Which like I at the time was working customer service for MindSpring which then became EarthLink, and you know that's how I even knew what Flash was, was because there were other dudes like in tech support that were, you know, watching Flash cartoons. And then I feel like those people started passing it down to their younger siblings and then right, you know in the early 2000's, was when I feel like computer labs in universities really started to take off, or like more, you got a computer in your dorm room with a decent connection and that kind of stuff. And I feel like that's really when it exploded, when it got to like college students. And, 'cause I remember, I think it was like 2002, we started selling hooded sweatshirts, and all of a sudden we were like doing all these orders, we were running the things out of our parents' basement at that time, selling the merchandise, and it just kind of like exploded and we were all super busy packaging hooded sweatshirts to send to college students. So I feel like that really was just straight up word of mouth, and you know, got around universities and work places and whatnot.&lt;br /&gt;
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'''JEFF RUBIN:''' How long was it between starting the show and, you know, that word of mouth starting?&lt;br /&gt;
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'''MATT CHAPMAN:''' Uh I mean, it was&amp;amp;mdash; we quit our day jobs in 2002 or&amp;amp;mdash; yeah, 2002 or '3, is when we like&amp;amp;mdash; our dad basically was like, &amp;quot;You should quit your day jobs and make cartoons for a living!&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' Very un-dad-like statement.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, maybe the best. Especially he was like you know an accountant in a CFO, to hear that advice from somebody like that was basically the coolest thing you could ever hear. Yeah, so it took about two years of doing it as like a labor of love thing, for word of mouth to get around, to when folks were buying enough t-shirts and whatnot for us to start doing it full-time to pay the bills.&lt;br /&gt;
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'''JEFF RUBIN:''' But you were doing it full-time to pay the bills.&lt;br /&gt;
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'''MATT CHAPMAN:''' We did. We started, in like I said from 2002 to 2010 when we took our little hiatus, that was all we did, was just Homestar Runner full-time.&lt;br /&gt;
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'''JEFF RUBIN:''' Was that satisfying? That must have been, I mean, that's kind of the dream, right?&lt;br /&gt;
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'''MATT CHAPMAN:''' Oh, yeah. I can't imagine I'd&amp;amp;mdash; currently working with like you know, cable children's cartoon networks in California and it's like, not to bag on those people, but you know, nothing has topped. Basically, even the stuff I did out in California, in the industry, quote unquote, never came close to touching how awesome it was doing Homestar Runner full-time for a living.&lt;br /&gt;
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'''JEFF RUBIN:''' Was there an episode that like, was the tipping point? Was there one that got spread around the most, that you know, made the show in your mind, or was it a gradual thing?&lt;br /&gt;
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'''MATT CHAPMAN:''' Once we started doing Strong Bad Emails every week, it was right when I'd been living in New York and we were doing it. Mike was in Atlanta and I was in New York, and then I moved back from New York and we decided like &amp;quot;Hey let's start doing something every week.&amp;quot; And so that's why, we'd done a few Strong Bad Emails at that point but we decided like, &amp;quot;Oh that's the easiest thing we could do, we could do one of those a week.&amp;quot; And so that was like 2002. So once we started making it every week I feel like just the weekly updating of Strong Bad Emails was really when it started to go crazy. I remember like, it was either the techno one where he does like, makes fun of techno music, or the one where he makes fun of like squealy guitar players, it was like of those that was sort of lampooning of some very specific niche. Those were when where it really started to&amp;amp;mdash; It felt like, you'd meet someone later on, &amp;quot;Oh, I saw that actually! Some guy at work showed me that cartoon.&amp;quot; And so, the more, the harder we made fun of people, the bigger it seemed to get. So then we really concentrated on just ragging on whoever we could.&lt;br /&gt;
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'''JEFF RUBIN:''' Now Strong Bad, Strong Bad's almost like the Fonzie of this show, in that the show is called Homestar Runner, so theoretically should be Homestar's show, but I feel like, at least for me, and maybe this is just me, but Strong Bad is probably what when people hear the words Homestar Runner, I feel like Strong Bad is the character they most, that leaps to mind first. Is&amp;amp;mdash;&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah.&lt;br /&gt;
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'''JEFF RUBIN:''' Is that right?&lt;br /&gt;
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'''MATT CHAPMAN:''' Oh, definitely. I mean, we spent, I mean that's largely what we did every week for eight years was making new Strong Bad cartoons, so yeah that's totally fair. And that's&amp;amp;mdash; we don't have any problem with that, it's if Strong Bad or Trogdor or whatever it is is all anybody ever remembers us for, it's like, &amp;quot;Hey, I'll take it. That's fine with me.&amp;quot; I always have a soft&amp;amp;mdash; Homestar's a much more fun character to write for and to perform, I've always felt like.&lt;br /&gt;
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'''JEFF RUBIN:''' Why is that? What's the difference between Homestar and Strong Bad?&lt;br /&gt;
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'''MATT CHAPMAN:''' For me personally, I dunno, maybe it's just because the voice, Strong Bad is a little gravellier and sort of hurts your throat after a while. Though it's easier to be an asshole obviously, but it's almost easier and more fun to be an oblivious asshole which is kind of what Homestar Runner is, like he doesn't know he's being a huge jerk all the time but yet he is. So I dunno, it may be because like Strong Bad sort of became everybody's favorite, I always sort of felt sorry a little bit for Homestar and started pulling for him a little harder.&lt;br /&gt;
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'''JEFF RUBIN:''' Was Homestar then your favorite?&lt;br /&gt;
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'''MATT CHAPMAN:''' I would say if I had to pick an actual favorite character, I would say that, we sometimes make these old timey cartoons where we fake like Homestar Runner was around in the 20's or 30's and make black-and-white weird old timey cartoons. And I would say old timey Homestar Runner might be my favorite character.&lt;br /&gt;
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'''JEFF RUBIN:''' Where did these characters come from? Like are they based on anything? Was there a nugget of Strong Bad that you remember starting with before he became who he is?&lt;br /&gt;
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'''MATT CHAPMAN:''' Um, yeah, a little bit. I mean there's&amp;amp;mdash; the main characters came from a, like I was talking earlier about just making weird zines at, you know, the copy shop or whatever. My friend Craig Zobel and my brother Mike made a little zine called Homestar Runner&amp;amp;mdash; The Homestar Runner Enters the World's Strongest Man Contest back in like 1996, and it was intentionally supposed to be like a weird children's book that didn't make a lot of sense and was kind of weird, and its moral was a little strange. And so, that had, that's where Homestar, Strong Bad, The Cheat and Pom Pom all came from.&lt;br /&gt;
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'''JEFF RUBIN:''' Oh, wow. So they all have like these&amp;amp;mdash; they go back.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, yeah, yeah. So there's these like, you know, hilariously drawn versions of those characters and it wasn't like it&amp;amp;mdash; it was sort of supposed to be funny but it's like, you just read it and you're like, &amp;quot;Huh, all right. I just read that, I guess.&amp;quot; You don't really know what you're reading, and so then when my brother and I started doing Flash animation we were like, &amp;quot;Oh, we should&amp;amp;mdash; what if we used those characters from that, you know, little book you guys did?&amp;quot; And then very quickly, like you said, they started sort of evolving into something else. But there are like, you know, there's weird, weird things we'll look at the past, like sort of the dynamic between&amp;amp;mdash; Strong Bad has two brothers, Strong Sad and Strong Mad. And there's a little bit of the dynamic me and my two brothers in there. I would be the Strong Sad, my brother Mike would be the Strong Bad, and our brother Donny would be the Strong Mad, who's the oldest. Ah, it's not exactly one to one, but there's definitely a little bit of that brotherly dynamic in there.&lt;br /&gt;
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'''JEFF RUBIN:''' Now one of the pieces of merchandise that really stands out to me, there was that Strong Bad video game, Strong Bad's Really Cool Adventure Game...&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, Strong Bad's Cool Game for Attractive People.&lt;br /&gt;
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'''JEFF RUBIN:''' Yes, that's the one. Which was with TellTale, who was of course gone on to do that great Walking Dead game. Were you guys involved with that?&lt;br /&gt;
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'''MATT CHAPMAN:''' Uh yeah, we were incredibly involved with that. They were super cool with letting us have a ton of, you know, influence on it and final say on almost everything. If anything maybe we were too involved&amp;amp;mdash; ''{Jeff Rubin laughs}'' But it was super fun to work with, they approached us, which we were super like, I grew up&amp;amp;mdash; TellTale was founded by guys who used to be at LucasArts and places like that, and I grew up playing Monkey Island and Sam and Max Hit the Road and those games, so to hear from those guys was super cool and like, it was very validating to be like, &amp;quot;Oh, if there was anybody I would make a point and click adventure game with, it would be those guys who made those games I played growing up.&amp;quot; And then those guys emailed us and said, &amp;quot;Hey, are you interested in doing something?&amp;quot; So that was super fun. It was a ton of work. We realized that in terms of the lines of dialogue and the amount of sort of jokes we did in those five little mini-episodes, we did maybe like three years' worth of, you know, HomestarRunner.com content all in the space of like the six months or however long, like the year that we worked on those games. So it was cool but very taxing, I remember having to look into weird herbal remedies for my throat, because I was doing like, you know, several thousand lines of dialogue for Strong Bad a day.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So Strong Bad, that's just your voice? 'Cause I feel like, on South Park for instance, I feel like Cartman initially was Trey Parker doing that voice, but at some point they figured out how to just put it into a computer and tune it down. But Strong Bad, that's all you, that's all your vocal cords.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, yeah, we never&amp;amp;mdash; Uh, I don't know if there's any voices where we pitched me up or pitched me down. All the main characters for sure, I could, you know, sit there and have a conversation with those characters back and forth.&lt;br /&gt;
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'''JEFF RUBIN:''' If you wanted to do that, I'll like, I'll stand back and stop asking questions for a minute.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' ''{in Strong Bad's voice}'' You should start asking questions, 'cause what am I&amp;amp;mdash; who wants to listen to me ramble on about nothing in particular, man? Ask me something!&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So&amp;amp;mdash; okay! I felt like, I really felt that, like I really felt like I had to ask him something immediately, like he was yelling at one of my emails or something. You mentioned like, that this was this great thing, it was popular, it was your full-time job, in many ways... in some ways, at least, it was more satisfying than, you know, industry work that you would go on to do. So what was the hiatus in 2010? What made you guys decide to take a break?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' It was mainly just, I was&amp;amp;mdash; I just had my second daughter, and then we had started, it was right at the ten year mark which felt like a nice, big, you know, if you're gonna take a break like ten years felt like a nice time...&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah you could take one I guess.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' ...to take a breather. ''{laughs}'' And then during that time we decided, &amp;quot;Hey, let's start talking to some of the people who we've heard from over the years in the industry, and see if there's something there that, you know, to work on or try to grow.&amp;quot; And so we started talking to people out in Los Angeles, and then some of that stuff started to actually move forward, so we were like okay, if we want to keep pursuing this we kind of need to put Homestar on hold to try to put all our weight behind that stuff. And so that's what we started doing, and I ended up actually moving out to Los Angeles for a few years and we got to do a bunch of cool stuff and work with a bunch of cool people and work on a bunch of cool shows.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' What shows did you work on? 'Cause I think people would love to know.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' When I first got out there, Mike and I both wrote and directed some episodes of the children's show Yo Gabba Gabba! And then I got to write and direct some shows of&amp;amp;mdash; the creators of that show had another show called The Aquabats Super Show, which is a sort of televised version of their crazy surf punk band. So that was really cool to work in live action, especially live action with like, we got to blow up motorcycles and have crazy monster costumes and make weird, almost Power Rangers-y fights. So that was awesome. And then after that, when I started working at Disney, we&amp;amp;mdash; I got to work on the show Gravity Falls, Wander Over Yonder, and even, they're doing these Mickey Mouse shorts and I got to just sort of brainstorm with those guys a little bit, which was super cool.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' It's cool, these are all... Um, you know, I'm not&amp;amp;mdash; I'm more up on children's TV than most people my age, but not one hundred percent in. But those are all shows I've heard good things about, you know, like these are not just random shows, these are really well regarded shows, and some of them I think you can see some of the influence of Homestar Runner. Because to me, like when I think of Homestar Runner, I think it's very, it's like proto-Adult Swim, you know? Like the randomness, and the pop culture, and the video game jokes. People were not making video game jokes, it's hard to&amp;amp;mdash; I know this is impossible to believe, but people, I swear to you, no one was making video game jokes in the year 2000. They weren't that popular, it wasn't that mainstream yet. &lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, we always felt weird about making them too, 'cause we felt like they were played out, 'cause like we had been doing&amp;amp;mdash; my senior year in high school, I got to make the senior class t-shirt, and I made it an Atari logo, and it had a joystick on the front. And everyone hated it. And I remember feeling terrible that I ruined the class t-shirt, so we were already being stupid and nostalgic about retro and old-school gaming in like 1995. And so then when we started making those jokes on Homestar, we were kinda like &amp;quot;I don't know, people will probably think this is just lame and played out,&amp;quot; and then, you know, over a decade later to see that people like 8-bit stuff and old-school Nintendo and old-school PC games and stuff, it still has become it's own weird subgenre of everything, of animation and comics&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Just a major pillar of the Internet, I would say, is videogame jokes.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Right. So it's funny that we thought we were doing something that was played out in 1995, but obviously that stuff had length, so that's good. &lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah. You mentioned that you were talking to Cartoon Network before Adult Swim existed. Would it be easy for you to imagine Homestar Runner on something like Adult Swim, which is&amp;amp;mdash; probably the main thing is that it's just more random, for lack of a better word, it's a little more scattershot?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, potentially. I mean, I feel like the good part&amp;amp;mdash; the thing about the Internet is, you get that interactivity and that sort of immediacy. Adult Swim comes close to that; they can have crazy, short production turnarounds, I think, and air something that was ''just finished'' a few hours ago and then put it on the air. So it's probably from an anything-that-is-broadcast-on-TV standpoint, they would probably be the ones, I would hope anyways, willing to air something closest to what our website was like. But at the same time, there are those things&amp;amp;mdash; that's why YouTube for us is weird, because we want to just put all of our cartoons on YouTube, but then all of our cartoons have like hidden stuff in them, and these things that are harder to do on YouTube or impossible to do on YouTube. So it's weird, like I don't wanna just be stuck in the early 2000s Flash animation scene, but there are things that were staples of our style of&amp;amp;mdash; not storytelling, but whatever, just conveying our weird entertainment to you, that are specific very much to that time. And so it's funny that we're finding it hard to find some modern version of that, that we could kind of check all the checkboxes on like, &amp;quot;What makes a Homestar Runner cartoon?&amp;quot; or &amp;quot;a Homestar Runner experience?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was that one experience you had with Cartoon Network, was that the only time you tried to develop it into a show? It's hard for me not to imagine that in a time when Internet shows&amp;amp;mdash; this is like dot-com bubble&amp;amp;mdash; Internet shows are just this new phenomenon. It's hard for me not to imagine that there were a ton of people who were like, &amp;quot;There's something on the Internet that's popular. It resembles a TV show; why don't we put it on this TV thing we have?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean, there was&amp;amp;mdash; so that pitch, that's the only time we ever formally pitched &amp;quot;The Homestar Runner TV Show&amp;quot; was whatever year that was, 1999 or 2000. There was a time when in like '02 or '03 that we heard from some folks, so this was sort of post dot-com bubble bursting, but we heard&amp;amp;mdash; we went out and talked to Nickelodeon and talked to Disney back then, and it was sort of apparent&amp;amp;mdash; they were super nice, and we were kind of like, it was more of a thanks/no thanks, where they were like, &amp;quot;Hey, we'd love to make your show, but you can't talk about cold ones, and Strong Bad can't say 'crap' and 'sucks',&amp;quot; just these few things that were like, not that it's so funny that he says &amp;quot;crap&amp;quot; and &amp;quot;sucks&amp;quot;, but it was sort of like, to have to censor our cartoon which was already fairly... not family-friendly, I won't say it like that, but at the same time it wasn't South Park, and to have to then&amp;amp;mdash; the price of it being &amp;quot;All right, now you have to get a bunch of network notes ''and'' it can't be what it was on the internet&amp;quot; was kind of not interesting to us at the time. And then especially once we started doing it full-time and it was paying the bills, it was like, &amp;quot;Well, why would we go do anything else when we can just be the masters of our own destinies or whatever?&amp;quot; &lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Man, you guys are so ahead of your time. Like, that's a thing people are doing now&amp;amp;mdash; you hear stories about people making livings on YouTube. But 2000, 2001, 2002? That's so unheard of. When you told people, &amp;quot;We don't work for a company; our job is we make cartoons on the Internet,&amp;quot; did they look at you like you were telling them that you were flying a jetpack to the moon or something?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean most people just&amp;amp;mdash; it's funny, they just sort of didn't hear that. Because I would meet people years later that we had told that to back when we first started doing it, and they'd be like, &amp;quot;Oh wait, you do this full-time?&amp;quot; And I was like, &amp;quot;Yeah, I told you that in 2003, man!&amp;quot; And they'd be like, &amp;quot;Oh, I just didn't assume you could do this full-time.&amp;quot; And like&amp;amp;mdash; so when we would tell people that, they just didn't believe it or their brains just sent it right out the other ear, and kind of would forget that we said that we were doing it full-time. And it wasn't until anyone else started making a living, or at least getting noticed on the Internet, that they were like, &amp;quot;Oh, okay, they might be one of ''those'' people.&amp;quot; But yeah, so it was funny. It definitely would surprise people when they'd be&amp;amp;mdash; they just assumed that it was like, &amp;quot;Okay, you must have a day job, and you're supplementing it with this,&amp;quot; or &amp;quot;You're doing a bunch of freelance on the side,&amp;quot; and then when we tell them &amp;quot;No, we're lucky enough to this solely as our source of income,&amp;quot; they would just be like, &amp;quot;Okay, I didn't hear what you just said. Goodbye, I'm ''leaving.''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' And was that income from ads or was it merchandise? Or something else I'm not thinking of?&lt;br /&gt;
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'''MATT CHAPMAN:''' No, yeah, we never did any ads.&lt;br /&gt;
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'''JEFF RUBIN:''' I mean like Google Adsense. I'm not sure if that even existed then. Now you don't have to do anything to do ads on YouTube; you just check a box. But I don't even know what you would've had to have done to do ads. I mean I guess it would've been shitty banner ads.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, it would've been banner ads, which it's hilarious, we made the conscious decision, I remember when we were first putting up the website, I think you could, with the Yahoo! hosting account we had, I think you could just add banner ads if you wanted, and we were intentionally like, &amp;quot;Man, we hate banner ads! Banner ads are the worst thing about the Internet and they're gonna go away any day now, so we're not gonna put them on our website!&amp;quot; So no, it was all just from merchandise sales. We never did any advertising because that's a thing we always hated about the Internet. We were like, &amp;quot;TV needs these. Why does the Internet need these?&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' It's amazing that you were moving just enough pure merchandise that you weren't even selling the show. The show was just an ad for the merchandise.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Well, sort of. We were actually pretty bad, like I said, our Dad helped us out in the early days and he was always sort of bugging us to push the merchandise more than we ever were. We were always sort of, maybe, a little too punk rock about trying not to sell out and not to push the merchandise to where lots of people would be fans of our stuff for years and not know that we even sold t-shirts or CDs or DVDs.&lt;br /&gt;
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'''JEFF RUBIN:''' Man, a Homestar t-shirt in the early 2000's, that's such a great way to make friends. 'Cause if you see someone else that recognizes that shirt there's a really good chance you two are gonna get along.&lt;br /&gt;
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'''MATT CHAPMAN:''' That's, yeah, we've heard a few stories of couples that, that's what they got&amp;amp;mdash; that's what they met over was somebody wearing a shirt, or met over laughing over a Strong Bad e-mail and then ended up getting married and then we'd get a, they would've bought one of the baby Trogdor shirts that we made for their baby that they had, and they'd be like, &amp;quot;Look, Homestar Runner brought us together!&amp;quot; It's sort of a wonderful byproduct that never ever would've intended.&lt;br /&gt;
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{Left off at the 34:33 mark}&lt;br /&gt;
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{Starting again at the 35:33 mark} &lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Are there people that still access the website? I mean, I looked at it this week and it's fun. Are there people that still access the website? Then I'll tell you what I thought when I looked at the website.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I would assume so. I mean, yeah, we do have Google Analytics now so we check it. I mean, we've always tried to stay&amp;amp;mdash; we want to make sure people are looking at it, but at the same time we never wanted that to influence what me made, you know? Like we didn't want it to be like, &amp;quot;Oh, nobody's looking this week! That means we need to make more 'blank' kind of cartoons!&amp;quot; So we know that people are still watching it. When we did that April Fools Day update this year it got way more, like, way more people looked at it than we ever even imagined would have at this point. So, people are still checking it and our goal is, we did that thing as a test to get back into doing it. We'd love to start making stuff again now that we're&amp;amp;mdash; I've recently moved back into the same town as Mike.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Definitely want to hear about that, but before I forget, let me tell you what I thought when I looked at the website, because this is what makes Homestar Runner so cool. There is nothing else like it and there probably never will be again. Because, in addition to making the cartoon, you also had to build the player for the cartoon. So that's why you have all these interactive touches and this way you took advantage of Flash as a medium. If you're making a cartoon today, I'm not saying no one does this or you can't do it, but it's pretty crazy if you're making a cartoon not to just put it on YouTube or Vimeo or something like it. But you guys had to build the website.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' If you go to the site now it's kind of a mess. If you were going every week back in 2004 to 2006, then you kinda knew where things were and you knew here the new stuff went. Now from just a user experience stand point and an information architecture stand point it's a total train wreck. Which, we figure if we actually started doing stuff regularly again we would probably have like the museum version of the site which is as it stands now and as it's been for the past twelve years or whatever, and then a newer version that has a front page that's maybe a little more 2013&amp;amp;mdash; I'm not gonna say that it's 2014, we'll maybe go as recent as 2013 as far as interface. 'Cause yeah, it's kind of a hilarious, it's like a little time capsule almost of the early 2000's.&lt;br /&gt;
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&lt;br /&gt;
'''JEFF RUBIN:''' Have you considered&amp;amp;mdash; and I'm talking long&amp;amp;mdash; short-term I don't think is a problem, but long-term&amp;amp;mdash; you probably don't have to worry about it; one of your fans will do it, but archival: I think every video on YouTube will probably be available for the rest of our lifetime, but .swf videos? I can imagine a world where Adobe updates Flash in a way where&amp;amp;mdash; and I don't know much about Flash, but&amp;amp;mdash; your videos no longer play.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Oh yeah, that's definitely&amp;amp;mdash; you're talking to a guy that was on the losing end of the Blu-ray versus HD DVD decision back in the day. So I know what that's like; I banked on HD DVD... and I haven't bought physical media ever since. So we always worry about what's gonna happen to our content if that stuff changes. So we've got it backed up in a thousand ways, and we could hopefully adapt it to whatever the current norm is so that people can keep watching it. Maybe we lose some of that interactivity, or some of that layer that Flash enabled you to put on there that let you talk to your users and your viewers a little more openly. But hopefully we'll be able to find a way to keep people watching it, in some form or another.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So what you're telling me is, you promise a Homestar Runner on the Oculus Rift by 2016.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Oh man, I would love that. That would be fantastic. Yes, you'll be able to watch all of them. It'll be like they're in your face, or in your living room, berating you.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I wanna talk a little more about the TV stuff. Even though after spending ten years making cartoons with your brother, for yourself, at the start for the fun of it, it all grew very organically, what surprised you? Is it a rude awakening, entering the world of traditional TV production?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' A little bit. We kinda knew what to expect, but I definitely do feel like, what we realized was that we're terrible at coming up with a&amp;amp;mdash; we could come up with a funny character, but that's probably gonna be the ''seed'' of a funny character, and who knows how much we'll need to get that character growing into something hilarious and engaging. That if I have to write a character bio for some dude I just came up with and have never put in a cartoon, that seems insane to me!&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah, because you never did that&amp;amp;mdash;&lt;br /&gt;
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'''MATT CHAPMAN:''' &amp;quot;I can't describe this guy to you, I don't know what he looks like. I don't know what he moves like. I haven't made a cartoon with him yet!&amp;quot; So that was definitely a funny thing that I think we would've only realized if we started developing something in a traditional TV sense.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Were you able to develop that muscle?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' A little bit better&amp;amp;mdash; it's funny because the people that we worked with were actually really cool and sort of met us halfway, and once they realized that it's like, &amp;quot;Okay, these guys are having a hard time with this,&amp;quot; they were just like, &amp;quot;Why don't you just start makin' it, and then we'll go from there?&amp;quot; And actually, that worked better for everybody: they could see what we were going for easier because we were just doing it, making jokes and making songs and making a cartoon, essentially; even if it was crudely animated in Flash, it was closer to what they would end up seeing than if we just have to write a character bio or an episode synopsis in an email or whatever. &lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' And when you and your brother work on these shows, are you working in the capacity of just writers? You mentioned you're doing some animations that are just for getting that writing up to where it's going, or are you actually working on character designs and that kinda thing that makes the final product?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' For the projects that were me and my brother's ideas, the original stuff, that we were doing ''everything''&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Which were those?&lt;br /&gt;
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'''MATT CHAPMAN:''' There was a project that we did with Disney, a pilot that we did about a robot foreign exchange student. So that was all us, and we worked with some other artists that did backgrounds and some character designs and things like that. But for the most part, what they got from us was basically a Flash animatic, like a Flash storyboard.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I imagine there's not many writers who turned in Flash animatics with their scripts.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I think it's getting a little more common. I think maybe at that time, because this is almost three or four years ago at this point when we started working with them, it was a little more out of the norm; now it seems like it's actually becoming more and more common, which is cool, I think.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' What about the other side of that coin? So there were things that you didn't have as much experience with because of the way you and your brother worked. But are there things&amp;amp;mdash; did you bring any unique skills to the table because you're quote-&amp;quot;from the Internet&amp;quot;?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I think because we had to do everything ourselves&amp;amp;mdash; I got to write songs for a couple cartoons, where the script would be like, &amp;quot;Oh, and then the characters sing a song,&amp;quot; and so I would just make a song because I had an idea in my head, and they'd be like, &amp;quot;Oh hey, cool, we'll use this!&amp;quot; And I actually got to&amp;amp;mdash; so on that show Gravity Falls, I got to write a song that's used in an episode. And so that was kind of a cool thing; because of our DIY approach to making our cartoons, I got to apply that to&amp;amp;mdash; ordinarily I don't think a guy from the writers' room would be writing a song on one of those Disney cartoons; they have a whole music department that generally does that. So that was kinda cool, to get to wear a couple different hats and flex those other muscles.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was it frustrating at all? I imagine the production cycle is such that your job on the show is done a year before premieres, maybe more. &lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, that's definitely hard&amp;amp;mdash; it makes you impatient, and then it makes you search the server for the half-done version, or the animatic version, or the version that just came back from the animation studio but it's not quite finished yet. And then you watch that, and because it's not all polished, it actually doesn't look quite as good, and so you get burned by it ''{laughs}''. So that is kind of a funny thing; the turnaround is crazy. I keep saying that we used to make a cartoon every week, basically. And then in the last three years, as far as my own cartoons, I've made like two, which is sort of sad to look back and think on the previous three years.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' But obviously it's a different thing. Is the sense of satisfaction different, or is it still that you got to make something?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' No, it's cool. It's cool when something airs on the air, and it's got credits behind it, and now there's even some stuff that I worked on that you can watch episodes of on Netflix and things like that. So I had people come up to me after that had happened and be like, &amp;quot;Hey, I saw your name! You directed this episode of The Aquabats Super Show that I saw on Netflix with my kids!&amp;quot; So it's sort of a different kind of satisfaction, which is cool.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' That is cool. Is there something&amp;amp;mdash; it sounds like, in a large part, you've fulfilled your original dream: you're not making feature-length movies, but you're ''definitely'' making stuff. You're making tons of stuff; you're making cool, unique stuff; is there something you still wanna do? Do you still wanna make features?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, there's feature ideas: live-action feature ideas, animated feature ideas; there's videogame ideas we'd still love to realize at some point&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Oooh!&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' &amp;amp;mdash;but at the same time, because of what we did with Homestar, I always feel like I'm living on borrowed time. That kind of exceeded our expectations every single step of the way. So if I get to do anything remotely cool from now until I die, that's like gravy on top of an already-delicious Thanksgiving sundae.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Have you guys worked on any videogames, besides the games you made for your site and the Strong Bad game?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Not really. My brother Mike, though, he just did with our friend Jonathan, who used to program  all of our Flash games, Jonathan Howe. They just made these point-and-click adventure games for the Adult Swim show Rick and Morty.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' ''{surprised}'' Oh, those are good! First of all, Rick and Morty is like my favorite show. I love Rick and Morty&amp;amp;mdash; nothing personal against the shows you worked on, but I ''love'' Rick and Morty so much, and the adventure game is, particularly, pretty good!&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Nice! So basically, my brother and our friend Jonathan, and then Justin Roiland would look at whatever they proposed and they'd edit it from there, but yeah, Mike did all the graphics for it, and our friend Jonathan did all the coding and programming and stuff.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Do you still work with your brother on those projects?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Since I started working on those Disney shows it was harder 'cause I was in Los Angeles and he was in Atlanta, so it's been actually a couple years since we've really worked hard together on something, so, I've just moved back into the Atlanta area with him so we're psyched to start working together actually.&lt;br /&gt;
&lt;br /&gt;
''{Left off at the 46:42 mark}''&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://jeffrubinjeffrubinshow.com/episode/123-homestar-runners-matt-chapman/ Web Page]&lt;br /&gt;
*[https://itunes.apple.com/us/podcast/the-jeff-rubin-jeff-rubin-show/id446316027 iTunes Page for the Podcast]&lt;br /&gt;
&lt;br /&gt;
[[Category: Interviews and Public Appearances]]&lt;/div&gt;</description>
			<pubDate>Tue, 15 Jul 2014 03:01:22 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:The_Jeff_Rubin_Jeff_Rubin_Show_Interview_-_7_July_2014</comments>		</item>
		<item>
			<title>The Jeff Rubin Jeff Rubin Show Interview - 7 July 2014</title>
			<link>http://hrwiki.org/wiki/The_Jeff_Rubin_Jeff_Rubin_Show_Interview_-_7_July_2014</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;Nope, &amp;quot;byproduct&amp;quot; really is spelled this way.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Matt Chapman|Matt]] was interviewed by Jeff Rubin on [http://jeffrubinjeffrubinshow.com/ The Jeff Rubin Jeff Rubin Show], during which the two discussed his work on [[Homestar Runner (body of work)|Homestar Runner]] and &amp;quot;in the industry&amp;quot;. In addition, Matt revealed some information regarding the future of Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
== Transcript ==&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{uncensored|The Jeff Rubin Jeff Rubin Show Interview - 7 July 2014 (censored)}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
'''JEFF RUBIN:''' Hey everybody, welcome to the Jeff Rubin Jeff Rubin Show. Today I am extremely excited because on the Skype-a-phone I am talking to the man who, along with his brother, made Internet history by creating, writing, animating and voicing the classic cartoon: Homestar Runner. A big Jeff Rubin Jeff Rubin Show welcome for Matt Chapman. Welcome to the show, Matt.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Hi, Jeff. Thanks for having me on the show.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' We have so much to discuss. I think I told you this but like I had a poll and I asked people just who would they want to hear on the show and there's sort of an eclectic mix of guests on this show, it's a pretty open-ended question, it could be anyone. And you won. People are&amp;amp;mdash; you know, this cartoon, you recently released one in April, but the cartoon is what, ten, fifteen years old now?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah we started in late '99, early 2000's. So yeah, we're getting up there. We're almost able, we can get our learner's permit, I think.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Ok well let's start at the beginning. This is 2000. I mean, how did you get into animation? Is that something you always wanted to do?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uhh, n... I mean, not, eh, really. We screwed around with, you know, Super 8 stop motion stuff and terrible, terrible quality VHS stop motion when we were kids.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' This is you and your brother?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, yeah.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' And what&amp;amp;mdash; when were you kids, what kind of equipment, like what era is this? What kind of equipment did you have access to?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' As we started out with Super 8 cameras, so you can actually do full-on stop motion, frame by frame, which, uh, which was cool, but of course we were terrible at it. But we did, you know, you make your Hot Wheels go around a track, I remember animating with M.U.S.C.L.E.s, which were these little pink figurines.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah I remember those guys. They were like wrestlers kind of.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I think one of those in the sandbox in the backyard. The big climax was vinegar baking soda volcano at the end that melted some of the M.U.S.C.L.E.s.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So even when you were little, you and your brother were into animating, into cartoons.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean it was more, you know, if animation was the thing that we had access to doing easiest at that time, that was what we did. And once, you know, once the video camera was basically set up on like a tripod in our basement, and it was one of those old ones that was tethered to the VCR. Once that happened then we started making much more live action stuff, so it was sort of like whatever was sitting around that you could make content with, we would just pick that up and start making some kind of terrible content with it.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Is it just you and your brother, or are there other siblings?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh, there are other siblings. We have two sisters and an older brother, the older brother&amp;amp;mdash; We're close with all of them, the older brother was probably the most influential as far as our style and our terrible 80's metal music preferences.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I guess that's what older brothers are for, to like show you, you know, to get you into all the cool stuff.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, exactly. And he definitely, he basically funded our video game habits from the late 80's all the way up until, you know, basically we moved out of my parents' house in the late 90's, so.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was it clear to you even then as a kid, maybe in high school at least, that that was what you wanted to do, that you wanted to create things?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, definitely. I mean, by the time I got to eighth grade, I was gonna&amp;amp;mdash; it was either I was gonna go out for track or not, it was literally like the night before. Okay tomorrow's the physical, and you go and you know, tomorrow's like the tryouts for track and everybody else in my family had done track, and athletics and stuff, and I just decided like at the last minute that it was like, I dunno if this is what I want to do. And my parents were super cool and for the next birthday I got a video camera, and so that's kind of like from then on, alright, I'm gonna be doing, I gonna make something hopefully for a living, at some point. Be it with a video camera or a computer or a pen and paper or a whatever it was.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I'm so impressed that you knew exactly what you wanted to do, you recognized what you were good at, you recognized your passion in eighth grade.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Well I wouldn't&amp;amp;mdash; Definitely not good at it, I'll correct you there. ''{laughs}''&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Well there's a few fans on the Internet who would beg to differ. I mean, did you imagine yourself as an animator, as a writer, as a director, or you just wanted to make things?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I definitely, in the early days I wanted to be, I wanted to make films. I wanted to go to film school, which I ended up doing. But like, I was like, &amp;quot;I'm gonna make movies!&amp;quot; And then again like I said, I kind of realized over the course of it, once I started making, you know, terrible demo tapes of music on my answering machine in college, I realized I was satisfied with making content wherever you could sort of squeeze it into the world. And then, so when my brother and I finally found Flash (a friend introduced us to it in the late 90's) we were kind of like &amp;quot;Oh, this is great! Like we could easily tell stories with this and not have to do anything but sit in front of our computer for a few hours!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' When were you in college? Like, especially with relation to when did Homestar Runner start?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' So that started right after college, so I was in college from '95 to '98 or '99. And then my brother, I moved home and lived, you know, was living with my folks, and then Mike moved home. He dropped out of a Masters photography program at LSU, and then we, once we moved in together, we were kind of like &amp;quot;We should start doing some stuff like we did when we were kids!&amp;quot; And Flash and then Homestar Runner were the first attempt at that really, and we just stuck with it.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' All right, so now we are up to Homestar Runner, for those that don't know, what is Homestar Runner? How do you describe it to people?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Ahhh... this is the reason why we would never, never be able to make a Homestar TV show or movie or whatever because we're terrible at marketing it or describing it in any way. It's a series of web cartoons featuring weird, non-human characters that all live in a weird world where there are no adults or normal places or roads or sidewalks. And it all sort of moves from left to right. And they all kind of like each other and hate each other at the same time. And there's only one girl.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Why is there only one girl?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' 'Cause my brother's wife, or back at the time girlfriend, could kind of only do one voice.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Haha, so you and your brother, you're doing everything. You're doing the writing, the acting, all the voices.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yes.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I mean, where did this start from? 'Cause I guess it's not like a show, like you're saying, it's not a show with a central conceit, with like a core premise or anything. I mean, maybe the most popular feature was just answering email, right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Right.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So how did it start? It seems like it grew very organically.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean that's the one thing that's like, again, why it would never, there's no way you could ever reproduce this if like&amp;amp;mdash; 'Cause we did pitch, we pitched a version of Homestar Runner in like the year 2000 to Cartoon Network, which you know back then there was no Adult Swim. It was sort of in the late or maybe even after Space Ghost had gone, I think the Brak Show was coming up. They had just started Courage the Cowardly Dog.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah, I feel like, I feel like Adult's Swim like 2001 or '2, I remember the launch of it pretty clearly.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah so we were sort of before that. And we definitely didn't fit with what they wanted to do, and we tried to pitch it as like a &amp;quot;Hey! There's this character Homestar, he's like an athlete, kind of like the captain of the football team! But he's kind of dumb! And then here's Strong Bad, he's like a wannabe Darth Vader!&amp;quot; And like we tried to make a bible and make it sound like a pitchable show, and of course they passed on it, which was good, and then we decided to keep going with it. And so, without you know, we just, like you said exactly, we were able to just let it grow organically and just keep trying new stuff and be like, &amp;quot;What do we like doing? What is fun to do?&amp;quot; And then once anybody started watching it on the Internet then we had that feedback to go from too. It's like, oh what do people like? Oh, they like this character the best, let's have that character answer emails and make fun of people! So that was all again, in like, you know, 2000, 2001.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' That's such a unique thing to the Internet, the idea of like, &amp;quot;Uh, we'll try this character.&amp;quot; And kind of figuring it out and letting it grow organically, versus television, where you need a pilot, you need a series bible, you really need to like plan the whole thing out. And as far as I can remember, as far as I can tell, you guys like one of the first people to do that, to go through that process of growing a series. You probably didn't even realize what you were doing.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, absolutely. No, we totally didn't. The first two years of it were just like, this fun thing we were doing in our spare time, like you know, it was no different for us than making some weird zine at Kinko's or recording a crappy album with our friends on a four track, you know. It was just another one of those like, hey we're making this thing. But for the first time ever, it was like, oh more than our friends are looking at this and we're hearing from more than just, you know, five to ten people that they like it, or don't like it, or whatever. You know, it was like because it was on the Internet, it was the first time we ever had, could gauge that it's like, &amp;quot;Oh! People are watching this and seem to like it. So maybe we'll keep doing it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' One of the kind of neat things about YouTube is that view counter I feel like really democraticizes, I dunno if I used that word correctly, the content. You know, when you see something that has like several million views, you're like &amp;quot;Oh, this is popular, there's something to this. Maybe I should stick around and watch this.&amp;quot; And you know you can just see how popular something is, and I think there was a sense that Homestar Runner was very popular, it was going viral before that was really a word. But how popular was it? Like I've got no&amp;amp;mdash; were there millions of people watching it? A thousand? I just don't even know.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' We, I mean we intentionally&amp;amp;mdash; First of all, we didn't know because we didn't have, there was no Google Analytics in the early days, we had no real indicator. We were just paying thirty bucks a month for a Yahoo web hosting account that I think was supposed to give us like maybe a gig or maybe like half a gig of transfer a month. And we finally got a sort of like anonymous email, 'cause their customer service was notoriously terrible at that point so it was really hard to get a human being on the phone. And we got sort of an anonymous email with our stats in it, that was just like, &amp;quot;Hey, you guys might want to consider something else.&amp;quot; And that was it. It was like someone on the inside was, I think maybe was a fan of Homestar Runner, and before&amp;amp;mdash; instead of like charging us a ton of money for the overages we were doing, just gave us a little like, &amp;quot;Hey here's what you're doing, maybe take this to another web host and look at other options.&amp;quot; And we realized we were doing like multiple terabytes of transfer, instead of the half a gig that we were paying for. So we still hadn't&amp;amp;mdash; I think it's how I learned what a terabyte was, I don't even knew&amp;lt;!--[SIC]--&amp;gt; that storage or data could get that big at the time. So that was like I said, that was 2001 or '2 or something, and so then we realized, like oh crap, like we should probably find something, find a way to host this economically. So we started looking into that, and then shortly thereafter I remember it was a fall where it seemed like kids got back in school, and I think it sort of went from, early on in the game it was just like white collar people that had worked in cubicles, those were the only people that knew what web cartoons were, 'cause they were the only people with the T1 connections to watch&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Right, right, this was an age where not everyone was on broadband. I love the pre-YouTube Internet, it's like my favorite topic in the world. I'm loving this.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' You were still 28.8 or 56k modem, most of the people at that point. So that's why we in the early days, there's still, you can still find cartoons on the website with loading games, that was like, &amp;quot;Play this game while the cartoon loads!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Well the cartoons, they weren't, were they video files? Like they weren't video files as we know them today, like they're not, like you couldn't just upload them to YouTube tomorrow if you wanted to, right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, they're&amp;amp;mdash; I mean there was Flash, it was the actual Flash. I mean YouTube still runs on Flash, some sort of version of it, but it's like, it was what's called a .swf ''{pronounces it &amp;quot;swiff&amp;quot;}'' file was just you export straight from Flash and you could embed it in an HTML file. So yeah, it wasn't like a QuickTime thing and there was no play bar or pause button or volume control, it was just like, you controlled. And we had to control all that, and again, we didn't really know, were just learning as we went. So we didn't really know how to present it, so it's just like, &amp;quot;Okay, crap! We made this file and it's two megs so it's gonna take somebody on a 28.8 modem, you know, a half an hour to download, so we'll make a minigame for them to play while they wait for it to download.&amp;quot; Which was a kind of hilarious time to be on the Internet.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah, it's interesting like all the technical skill that you had to have that like someone who is making a cartoon today, would not have that. You wouldn't need to learn the word terabyte or gigabyte to make a cartoon today, you pretty much just upload it to YouTube and you're done. Are there other things like that, that you were doing, that you wouldn't have to do today?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh, definitely. We had to teach ourselves, basically had to teach ourselves HTML and how to author in Flash if we wanted to do any sort of interactivity or games. We had to learn ActionScript which was Flash's programming language.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So you were learning this to make Homestar. Like you didn't know this and then decide to make Homestar Runner, you were learning it ''to'' make Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, we basically like, you know, my brother had done some Photoshop in college and that was about it. I had done like software, uh excuse me, like video editing, like AVid, I don't even know if I had ever seen FinalCut actually so. We had some experience but we basically taught ourselves Flash, HTML, Photoshop, Illustrator, ActionScript, like whatever it took to get a cartoon on the Web. You know, audio editing software, whatever it took to get a cartoon on the Web in the year 2000, we had to sort of teach ourselves how to do it.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Do you look at people now, you know, people who have it so much easier, and you know, shake your damn head?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' ''{laughs}'' Not really. I feel like it's this, there's a different learning curve, you know, and maybe the best part for those people is that the learning curve is more like, &amp;quot;Oh! How do I make my characters better? Or how do I shape my story or my joke? You know, my humor?&amp;quot; That's what they can concentrate on faster than, we had to concentrate on some technical logistics before we could get into like content questions, so it's probably better for them actually. I dunno, I like to be a grumpy old man sometimes, but it feel like those kids, it's like &amp;quot;No, take advantage of it! Go nuts if you can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' You know, the same way that we're talking about this being a pre-YouTube Internet, also a pre-social media Internet. Do you have any sense of how these things got passed around? How they spread?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Like I said, I mean definitely it started with just the people that had the fast connections, that could watch this stuff. Which like I at the time was working customer service for MindSpring which then became EarthLink, and you know that's how I even knew what Flash was, was because there were other dudes like in tech support that were, you know, watching Flash cartoons. And then I feel like those people started passing it down to their younger siblings and then right, you know in the early 2000's, was when I feel like computer labs in universities really started to take off, or like more, you got a computer in your dorm room with a decent connection and that kind of stuff. And I feel like that's really when it exploded, when it got to like college students. And, 'cause I remember, I think it was like 2002, we started selling hooded sweatshirts, and all of a sudden we were like doing all these orders, we were running the things out of our parents' basement at that time, selling the merchandise, and it just kind of like exploded and we were all super busy packaging hooded sweatshirts to send to college students. So I feel like that really was just straight up word of mouth, and you know, got around universities and work places and whatnot.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' How long was it between starting the show and, you know, that word of mouth starting?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh I mean, it was&amp;amp;mdash; we quit our day jobs in 2002 or&amp;amp;mdash; yeah, 2002 or '3, is when we like&amp;amp;mdash; our dad basically was like, &amp;quot;You should quit your day jobs and make cartoons for a living!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Very un-dad-like statement.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, maybe the best. Especially he was like you know an accountant in a CFO, to hear that advice from somebody like that was basically the coolest thing you could ever hear. Yeah, so it took about two years of doing it as like a labor of love thing, for word of mouth to get around, to when folks were buying enough t-shirts and whatnot for us to start doing it full-time to pay the bills.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' But you were doing it full-time to pay the bills.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' We did. We started, in like I said from 2002 to 2010 when we took our little hiatus, that was all we did, was just Homestar Runner full-time.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was that satisfying? That must have been, I mean, that's kind of the dream, right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Oh, yeah. I can't imagine I'd&amp;amp;mdash; currently working with like you know, cable children's cartoon networks in California and it's like, not to bag on those people, but you know, nothing has topped. Basically, even the stuff I did out in California, in the industry, quote unquote, never came close to touching how awesome it was doing Homestar Runner full-time for a living.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was there an episode that like, was the tipping point? Was there one that got spread around the most, that you know, made the show in your mind, or was it a gradual thing?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Once we started doing Strong Bad Emails every week, it was right when I'd been living in New York and we were doing it. Mike was in Atlanta and I was in New York, and then I moved back from New York and we decided like &amp;quot;Hey let's start doing something every week.&amp;quot; And so that's why, we'd done a few Strong Bad Emails at that point but we decided like, &amp;quot;Oh that's the easiest thing we could do, we could do one of those a week.&amp;quot; And so that was like 2002. So once we started making it every week I feel like just the weekly updating of Strong Bad Emails was really when it started to go crazy. I remember like, it was either the techno one where he does like, makes fun of techno music, or the one where he makes fun of like squealy guitar players, it was like of those that was sort of lampooning of some very specific niche. Those were when where it really started to&amp;amp;mdash; It felt like, you'd meet someone later on, &amp;quot;Oh, I saw that actually! Some guy at work showed me that cartoon.&amp;quot; And so, the more, the harder we made fun of people, the bigger it seemed to get. So then we really concentrated on just ragging on whoever we could.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Now Strong Bad, Strong Bad's almost like the Fonzie of this show, in that the show is called Homestar Runner, so theoretically should be Homestar's show, but I feel like, at least for me, and maybe this is just me, but Strong Bad is probably what when people hear the words Homestar Runner, I feel like Strong Bad is the character they most, that leaps to mind first. Is&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Is that right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Oh, definitely. I mean, we spent, I mean that's largely what we did every week for eight years was making new Strong Bad cartoons, so yeah that's totally fair. And that's&amp;amp;mdash; we don't have any problem with that, it's if Strong Bad or Trogdor or whatever it is is all anybody ever remembers us for, it's like, &amp;quot;Hey, I'll take it. That's fine with me.&amp;quot; I always have a soft&amp;amp;mdash; Homestar's a much more fun character to write for and to perform, I've always felt like.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Why is that? What's the difference between Homestar and Strong Bad?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' For me personally, I dunno, maybe it's just because the voice, Strong Bad is a little gravellier and sort of hurts your throat after a while. Though it's easier to be an asshole obviously, but it's almost easier and more fun to be an oblivious asshole which is kind of what Homestar Runner is, like he doesn't know he's being a huge jerk all the time but yet he is. So I dunno, it may be because like Strong Bad sort of became everybody's favorite, I always sort of felt sorry a little bit for Homestar and started pulling for him a little harder.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was Homestar then your favorite?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I would say if I had to pick an actual favorite character, I would say that, we sometimes make these old timey cartoons where we fake like Homestar Runner was around in the 20's or 30's and make black-and-white weird old timey cartoons. And I would say old timey Homestar Runner might be my favorite character.&lt;br /&gt;
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'''JEFF RUBIN:''' Where did these characters come from? Like are they based on anything? Was there a nugget of Strong Bad that you remember starting with before he became who he is?&lt;br /&gt;
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'''MATT CHAPMAN:''' Um, yeah, a little bit. I mean there's&amp;amp;mdash; the main characters came from a, like I was talking earlier about just making weird zines at, you know, the copy shop or whatever. My friend Craig Zobel and my brother Mike made a little zine called Homestar Runner&amp;amp;mdash; The Homestar Runner Enters the World's Strongest Man Contest back in like 1996, and it was intentionally supposed to be like a weird children's book that didn't make a lot of sense and was kind of weird, and its moral was a little strange. And so, that had, that's where Homestar, Strong Bad, The Cheat and Pom Pom all came from.&lt;br /&gt;
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'''JEFF RUBIN:''' Oh, wow. So they all have like these&amp;amp;mdash; they go back.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, yeah, yeah. So there's these like, you know, hilariously drawn versions of those characters and it wasn't like it&amp;amp;mdash; it was sort of supposed to be funny but it's like, you just read it and you're like, &amp;quot;Huh, all right. I just read that, I guess.&amp;quot; You don't really know what you're reading, and so then when my brother and I started doing Flash animation we were like, &amp;quot;Oh, we should&amp;amp;mdash; what if we used those characters from that, you know, little book you guys did?&amp;quot; And then very quickly, like you said, they started sort of evolving into something else. But there are like, you know, there's weird, weird things we'll look at the past, like sort of the dynamic between&amp;amp;mdash; Strong Bad has two brothers, Strong Sad and Strong Mad. And there's a little bit of the dynamic me and my two brothers in there. I would be the Strong Sad, my brother Mike would be the Strong Bad, and our brother Donny would be the Strong Mad, who's the oldest. Ah, it's not exactly one to one, but there's definitely a little bit of that brotherly dynamic in there.&lt;br /&gt;
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'''JEFF RUBIN:''' Now one of the pieces of merchandise that really stands out to me, there was that Strong Bad video game, Strong Bad's Really Cool Adventure Game...&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, Strong Bad's Cool Game for Attractive People.&lt;br /&gt;
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'''JEFF RUBIN:''' Yes, that's the one. Which was with TellTale, who was of course gone on to do that great Walking Dead game. Were you guys involved with that?&lt;br /&gt;
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'''MATT CHAPMAN:''' Uh yeah, we were incredibly involved with that. They were super cool with letting us have a ton of, you know, influence on it and final say on almost everything. If anything maybe we were too involved&amp;amp;mdash; ''{Jeff Rubin laughs}'' But it was super fun to work with, they approached us, which we were super like, I grew up&amp;amp;mdash; TellTale was founded by guys who used to be at LucasArts and places like that, and I grew up playing Monkey Island and Sam and Max Hit the Road and those games, so to hear from those guys was super cool and like, it was very validating to be like, &amp;quot;Oh, if there was anybody I would make a point and click adventure game with, it would be those guys who made those games I played growing up.&amp;quot; And then those guys emailed us and said, &amp;quot;Hey, are you interested in doing something?&amp;quot; So that was super fun. It was a ton of work. We realized that in terms of the lines of dialogue and the amount of sort of jokes we did in those five little mini-episodes, we did maybe like three years' worth of, you know, HomestarRunner.com content all in the space of like the six months or however long, like the year that we worked on those games. So it was cool but very taxing, I remember having to look into weird herbal remedies for my throat, because I was doing like, you know, several thousand lines of dialogue for Strong Bad a day.&lt;br /&gt;
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'''JEFF RUBIN:''' So Strong Bad, that's just your voice? 'Cause I feel like, on South Park for instance, I feel like Cartman initially was Trey Parker doing that voice, but at some point they figured out how to just put it into a computer and tune it down. But Strong Bad, that's all you, that's all your vocal cords.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, yeah, we never&amp;amp;mdash; Uh, I don't know if there's any voices where we pitched me up or pitched me down. All the main characters for sure, I could, you know, sit there and have a conversation with those characters back and forth.&lt;br /&gt;
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'''JEFF RUBIN:''' If you wanted to do that, I'll like, I'll stand back and stop asking questions for a minute.&lt;br /&gt;
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'''MATT CHAPMAN:''' ''{in Strong Bad's voice}'' You should start asking questions, 'cause what am I&amp;amp;mdash; who wants to listen to me ramble on about nothing in particular, man? Ask me something!&lt;br /&gt;
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'''JEFF RUBIN:''' So&amp;amp;mdash; okay! I felt like, I really felt that, like I really felt like I had to ask him something immediately, like he was yelling at one of my emails or something. You mentioned like, that this was this great thing, it was popular, it was your full-time job, in many ways... in some ways, at least, it was more satisfying than, you know, industry work that you would go on to do. So what was the hiatus in 2010? What made you guys decide to take a break?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' It was mainly just, I was&amp;amp;mdash; I just had my second daughter, and then we had started, it was right at the ten year mark which felt like a nice, big, you know, if you're gonna take a break like ten years felt like a nice time...&lt;br /&gt;
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'''JEFF RUBIN:''' Yeah you could take one I guess.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' ...to take a breather. ''{laughs}'' And then during that time we decided, &amp;quot;Hey, let's start talking to some of the people who we've heard from over the years in the industry, and see if there's something there that, you know, to work on or try to grow.&amp;quot; And so we started talking to people out in Los Angeles, and then some of that stuff started to actually move forward, so we were like okay, if we want to keep pursuing this we kind of need to put Homestar on hold to try to put all our weight behind that stuff. And so that's what we started doing, and I ended up actually moving out to Los Angeles for a few years and we got to do a bunch of cool stuff and work with a bunch of cool people and work on a bunch of cool shows.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' What shows did you work on? 'Cause I think people would love to know.&lt;br /&gt;
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'''MATT CHAPMAN:''' When I first got out there, Mike and I both wrote and directed some episodes of the children's show Yo Gabba Gabba! And then I got to write and direct some shows of&amp;amp;mdash; the creators of that show had another show called The Aquabats Super Show, which is a sort of televised version of their crazy surf punk band. So that was really cool to work in live action, especially live action with like, we got to blow up motorcycles and have crazy monster costumes and make weird, almost Power Rangers-y fights. So that was awesome. And then after that, when I started working at Disney, we&amp;amp;mdash; I got to work on the show Gravity Falls, Wander Over Yonder, and even, they're doing these Mickey Mouse shorts and I got to just sort of brainstorm with those guys a little bit, which was super cool.&lt;br /&gt;
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'''JEFF RUBIN:''' It's cool, these are all... Um, you know, I'm not&amp;amp;mdash; I'm more up on children's TV than most people my age, but not one hundred percent in. But those are all shows I've heard good things about, you know, like these are not just random shows, these are really well regarded shows, and some of them I think you can see some of the influence of Homestar Runner. Because to me, like when I think of Homestar Runner, I think it's very, it's like proto-Adult Swim, you know? Like the randomness, and the pop culture, and the video game jokes. People were not making video game jokes, it's hard to&amp;amp;mdash; I know this is impossible to believe, but people, I swear to you, no one was making video game jokes in the year 2000. They weren't that popular, it wasn't that mainstream yet. &lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, we always felt weird about making them too, 'cause we felt like they were played out, 'cause like we had been doing&amp;amp;mdash; my senior year in high school, I got to make the senior class t-shirt, and I made it an Atari logo, and it had a joystick on the front. And everyone hated it. And I remember feeling terrible that I ruined the class t-shirt, so we were already being stupid and nostalgic about retro and old-school gaming in like 1995. And so then when we started making those jokes on Homestar, we were kinda like &amp;quot;I don't know, people will probably think this is just lame and played out,&amp;quot; and then, you know, over a decade later to see that people like 8-bit stuff and old-school Nintendo and old-school PC games and stuff, it still has become it's own weird subgenre of everything, of animation and comics&amp;amp;mdash;&lt;br /&gt;
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'''JEFF RUBIN:''' Just a major pillar of the Internet, I would say, is videogame jokes.&lt;br /&gt;
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'''MATT CHAPMAN:''' Right. So it's funny that we thought we were doing something that was played out in 1995, but obviously that stuff had length, so that's good. &lt;br /&gt;
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'''JEFF RUBIN:''' Yeah. You mentioned that you were talking to Cartoon Network before Adult Swim existed. Would it be easy for you to imagine Homestar Runner on something like Adult Swim, which is&amp;amp;mdash; probably the main thing is that it's just more random, for lack of a better word, it's a little more scattershot?&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, potentially. I mean, I feel like the good part&amp;amp;mdash; the thing about the Internet is, you get that interactivity and that sort of immediacy. Adult Swim comes close to that; they can have crazy, short production turnarounds, I think, and air something that was ''just finished'' a few hours ago and then put it on the air. So it's probably from an anything-that-is-broadcast-on-TV standpoint, they would probably be the ones, I would hope anyways, willing to air something closest to what our website was like. But at the same time, there are those things&amp;amp;mdash; that's why YouTube for us is weird, because we want to just put all of our cartoons on YouTube, but then all of our cartoons have like hidden stuff in them, and these things that are harder to do on YouTube or impossible to do on YouTube. So it's weird, like I don't wanna just be stuck in the early 2000s Flash animation scene, but there are things that were staples of our style of&amp;amp;mdash; not storytelling, but whatever, just conveying our weird entertainment to you, that are specific very much to that time. And so it's funny that we're finding it hard to find some modern version of that, that we could kind of check all the checkboxes on like, &amp;quot;What makes a Homestar Runner cartoon?&amp;quot; or &amp;quot;a Homestar Runner experience?&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' Was that one experience you had with Cartoon Network, was that the only time you tried to develop it into a show? It's hard for me not to imagine that in a time when Internet shows&amp;amp;mdash; this is like dot-com bubble&amp;amp;mdash; Internet shows are just this new phenomenon. It's hard for me not to imagine that there were a ton of people who were like, &amp;quot;There's something on the Internet that's popular. It resembles a TV show; why don't we put it on this TV thing we have?&amp;quot;&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, I mean, there was&amp;amp;mdash; so that pitch, that's the only time we ever formally pitched &amp;quot;The Homestar Runner TV Show&amp;quot; was whatever year that was, 1999 or 2000. There was a time when in like '02 or '03 that we heard from some folks, so this was sort of post dot-com bubble bursting, but we heard&amp;amp;mdash; we went out and talked to Nickelodeon and talked to Disney back then, and it was sort of apparent&amp;amp;mdash; they were super nice, and we were kind of like, it was more of a thanks/no thanks, where they were like, &amp;quot;Hey, we'd love to make your show, but you can't talk about cold ones, and Strong Bad can't say 'crap' and 'sucks',&amp;quot; just these few things that were like, not that it's so funny that he says &amp;quot;crap&amp;quot; and &amp;quot;sucks&amp;quot;, but it was sort of like, to have to censor our cartoon which was already fairly... not family-friendly, I won't say it like that, but at the same time it wasn't South Park, and to have to then&amp;amp;mdash; the price of it being &amp;quot;All right, now you have to get a bunch of network notes ''and'' it can't be what it was on the internet&amp;quot; was kind of not interesting to us at the time. And then especially once we started doing it full-time and it was paying the bills, it was like, &amp;quot;Well, why would we go do anything else when we can just be the masters of our own destinies or whatever?&amp;quot; &lt;br /&gt;
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'''JEFF RUBIN:''' Man, you guys are so ahead of your time. Like, that's a thing people are doing now&amp;amp;mdash; you hear stories about people making livings on YouTube. But 2000, 2001, 2002? That's so unheard of. When you told people, &amp;quot;We don't work for a company; our job is we make cartoons on the Internet,&amp;quot; did they look at you like you were telling them that you were flying a jetpack to the moon or something?&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, I mean most people just&amp;amp;mdash; it's funny, they just sort of didn't hear that. Because I would meet people years later that we had told that to back when we first started doing it, and they'd be like, &amp;quot;Oh wait, you do this full-time?&amp;quot; And I was like, &amp;quot;Yeah, I told you that in 2003, man!&amp;quot; And they'd be like, &amp;quot;Oh, I just didn't assume you could do this full-time.&amp;quot; And like&amp;amp;mdash; so when we would tell people that, they just didn't believe it or their brains just sent it right out the other ear, and kind of would forget that we said that we were doing it full-time. And it wasn't until anyone else started making a living, or at least getting noticed on the Internet, that they were like, &amp;quot;Oh, okay, they might be one of ''those'' people.&amp;quot; But yeah, so it was funny. It definitely would surprise people when they'd be&amp;amp;mdash; they just assumed that it was like, &amp;quot;Okay, you must have a day job, and you're supplementing it with this,&amp;quot; or &amp;quot;You're doing a bunch of freelance on the side,&amp;quot; and then when we tell them &amp;quot;No, we're lucky enough to this solely as our source of income,&amp;quot; they would just be like, &amp;quot;Okay, I didn't hear what you just said. Goodbye, I'm ''leaving.''&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' And was that income from ads or was it merchandise? Or something else I'm not thinking of?&lt;br /&gt;
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'''MATT CHAPMAN:''' No, yeah, we never did any ads.&lt;br /&gt;
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'''JEFF RUBIN:''' I mean like Google Adsense. I'm not sure if that even existed then. Now you don't have to do anything to do ads on YouTube; you just check a box. But I don't even know what you would've had to have done to do ads. I mean I guess it would've been shitty banner ads.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, it would've been banner ads, which it's hilarious, we made the conscious decision, I remember when we were first putting up the website, I think you could, with the Yahoo! hosting account we had, I think you could just add banner ads if you wanted, and we were intentionally like, &amp;quot;Man, we hate banner ads! Banner ads are the worst thing about the Internet and they're gonna go away any day now, so we're not gonna put them on our website!&amp;quot; So no, it was all just from merchandise sales. We never did any advertising because that's a thing we always hated about the Internet. We were like, &amp;quot;TV needs these. Why does the Internet need these?&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' It's amazing that you were moving just enough pure merchandise that you weren't even selling the show. The show was just an ad for the merchandise.&lt;br /&gt;
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'''MATT CHAPMAN:''' Well, sort of. We were actually pretty bad, like I said, our Dad helped us out in the early days and he was always sort of bugging us to push the merchandise more than we ever were. We were always sort of, maybe, a little too punk rock about trying not to sell out and not to push the merchandise to where lots of people would be fans of our stuff for years and not know that we even sold t-shirts or CDs or DVDs.&lt;br /&gt;
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'''JEFF RUBIN:''' Man, a Homestar t-shirt in the early 2000's, that's such a great way to make friends. 'Cause if you see someone else that recognizes that shirt there's a really good chance you two are gonna get along.&lt;br /&gt;
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'''MATT CHAPMAN:''' That's, yeah, we've heard a few stories of couples that, that's what they got&amp;amp;mdash; that's what they met over was somebody wearing a shirt, or met over laughing over a Strong Bad e-mail and then ended up getting married and then we'd get a, they would've bought one of the baby Trogdor shirts that we made for their baby that they had, and they'd be like, &amp;quot;Look, Homestar Runner brought us together!&amp;quot; It's sort of a wonderful byproduct that never ever would've intended.&lt;br /&gt;
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'''JEFF RUBIN:''' Have you considered&amp;amp;mdash; and I'm talking long&amp;amp;mdash; short-term I don't think is a problem, but long-term&amp;amp;mdash; you probably don't have to worry about it; one of your fans will do it, but archival: I think every video on YouTube will probably be available for the rest of our lifetime, but .swf videos? I can imagine a world where Adobe updates Flash in a way where&amp;amp;mdash; and I don't know much about Flash, but&amp;amp;mdash; your videos no longer play.&lt;br /&gt;
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'''MATT CHAPMAN:''' Oh yeah, that's definitely&amp;amp;mdash; you're talking to a guy that was on the losing end of the Blu-ray versus HD DVD decision back in the day. So I know what that's like; I banked on HD DVD... and I haven't bought physical media ever since. So we always worry about what's gonna happen to our content if that stuff changes. So we've got it backed up in a thousand ways, and we could hopefully adapt it to whatever the current norm is so that people can keep watching it. Maybe we lose some of that interactivity, or some of that layer that Flash enabled you to put on there that let you talk to your users and your viewers a little more openly. But hopefully we'll be able to find a way to keep people watching it, in some form or another.&lt;br /&gt;
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'''JEFF RUBIN:''' So what you're telling me is, you promise a Homestar Runner on the Oculus Rift by 2016.&lt;br /&gt;
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'''MATT CHAPMAN:''' Oh man, I would love that. That would be fantastic. Yes, you'll be able to watch all of them. It'll be like they're in your face, or in your living room, berating you.&lt;br /&gt;
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'''JEFF RUBIN:''' I wanna talk a little more about the TV stuff. Even though after spending ten years making cartoons with your brother, for yourself, at the start for the fun of it, it all grew very organically, what surprised you? Is it a rude awakening, entering the world of traditional TV production?&lt;br /&gt;
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'''MATT CHAPMAN:''' A little bit. We kinda knew what to expect, but I definitely do feel like, what we realized was that we're terrible at coming up with a&amp;amp;mdash; we could come up with a funny character, but that's probably gonna be the ''seed'' of a funny character, and who knows how much we'll need to get that character growing into something hilarious and engaging. That if I have to write a character bio for some dude I just came up with and have never put in a cartoon, that seems insane to me!&lt;br /&gt;
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'''JEFF RUBIN:''' Yeah, because you never did that&amp;amp;mdash;&lt;br /&gt;
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'''MATT CHAPMAN:''' &amp;quot;I can't describe this guy to you, I don't know what he looks like. I don't know what he moves like. I haven't made a cartoon with him yet!&amp;quot; So that was definitely a funny thing that I think we would've only realized if we started developing something in a traditional TV sense.&lt;br /&gt;
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'''JEFF RUBIN:''' Were you able to develop that muscle?&lt;br /&gt;
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'''MATT CHAPMAN:''' A little bit better&amp;amp;mdash; it's funny because the people that we worked with were actually really cool and sort of met us halfway, and once they realized that it's like, &amp;quot;Okay, these guys are having a hard time with this,&amp;quot; they were just like, &amp;quot;Why don't you just start makin' it, and then we'll go from there?&amp;quot; And actually, that worked better for everybody: they could see what we were going for easier because we were just doing it, making jokes and making songs and making a cartoon, essentially; even if it was crudely animated in Flash, it was closer to what they would end up seeing than if we just have to write a character bio or an episode synopsis in an email or whatever. &lt;br /&gt;
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'''JEFF RUBIN:''' And when you and your brother work on these shows, are you working in the capacity of just writers? You mentioned you're doing some animations that are just for getting that writing up to where it's going, or are you actually working on character designs and that kinda thing that makes the final product?&lt;br /&gt;
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'''MATT CHAPMAN:''' For the projects that were me and my brother's ideas, the original stuff, that we were doing ''everything''&amp;amp;mdash;&lt;br /&gt;
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'''JEFF RUBIN:''' Which were those?&lt;br /&gt;
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'''MATT CHAPMAN:''' There was a project that we did with Disney, a pilot that we did about a robot foreign exchange student. So that was all us, and we worked with some other artists that did backgrounds and some character designs and things like that. But for the most part, what they got from us was basically a Flash animatic, like a Flash storyboard.&lt;br /&gt;
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'''JEFF RUBIN:''' I imagine there's not many writers who turned in Flash animatics with their scripts.&lt;br /&gt;
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'''MATT CHAPMAN:''' I think it's getting a little more common. I think maybe at that time, because this is almost three or four years ago at this point when we started working with them, it was a little more out of the norm; now it seems like it's actually becoming more and more common, which is cool, I think.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' What about the other side of that coin? So there were things that you didn't have as much experience with because of the way you and your brother worked. But are there things&amp;amp;mdash; did you bring any unique skills to the table because you're quote-&amp;quot;from the Internet&amp;quot;?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I think because we had to do everything ourselves&amp;amp;mdash; I got to write songs for a couple cartoons, where the script would be like, &amp;quot;Oh, and then the characters sing a song,&amp;quot; and so I would just make a song because I had an idea in my head, and they'd be like, &amp;quot;Oh hey, cool, we'll use this!&amp;quot; And I actually got to&amp;amp;mdash; so on that show Gravity Falls, I got to write a song that's used in an episode. And so that was kind of a cool thing; because of our DIY approach to making our cartoons, I got to apply that to&amp;amp;mdash; ordinarily I don't think a guy from the writers' room would be writing a song on one of those Disney cartoons; they have a whole music department that generally does that. So that was kinda cool, to get to wear a couple different hats and flex those other muscles.&lt;br /&gt;
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'''JEFF RUBIN:''' Was it frustrating at all? I imagine the production cycle is such that your job on the show is done a year before premieres, maybe more. &lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, that's definitely hard&amp;amp;mdash; it makes you impatient, and then it makes you search the server for the half-done version, or the animatic version, or the version that just came back from the animation studio but it's not quite finished yet. And then you watch that, and because it's not all polished, it actually doesn't look quite as good, and so you get burned by it ''{laughs}''. So that is kind of a funny thing; the turnaround is crazy. I keep saying that we used to make a cartoon every week, basically. And then in the last three years, as far as my own cartoons, I've made like two, which is sort of sad to look back and think on the previous three years.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' But obviously it's a different thing. Is the sense of satisfaction different, or is it still that you got to make something?&lt;br /&gt;
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'''MATT CHAPMAN:''' No, it's cool. It's cool when something airs on the air, and it's got credits behind it, and now there's even some stuff that I worked on that you can watch episodes of on Netflix and things like that. So I had people come up to me after that had happened and be like, &amp;quot;Hey, I saw your name! You directed this episode of The Aquabats Super Show that I saw on Netflix with my kids!&amp;quot; So it's sort of a different kind of satisfaction, which is cool.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' That is cool. Is there something&amp;amp;mdash; it sounds like, in a large part, you've fulfilled your original dream: you're not making feature-length movies, but you're ''definitely'' making stuff. You're making tons of stuff; you're making cool, unique stuff; is there something you still wanna do? Do you still wanna make features?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, there's feature ideas: live-action feature ideas, animated feature ideas; there's videogame ideas we'd still love to realize at some point&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Oooh!&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' &amp;amp;mdash;but at the same time, because of what we did with Homestar, I always feel like I'm living on borrowed time. That kind of exceeded our expectations every single step of the way. So if I get to do anything remotely cool from now until I die, that's like gravy on top of an already-delicious Thanksgiving sundae.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Have you guys worked on any videogames, besides the games you made for your site and the Strong Bad game?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Not really. My brother Mike, though, he just did with our friend Jonathan, who used to program  all of our Flash games, Jonathan Howe. They just made these point-and-click adventure games for the Adult Swim show Rick and Morty.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' ''{surprised}'' Oh, those are good! First of all, Rick and Morty is like my favorite show. I love Rick and Morty&amp;amp;mdash; nothing personal against the shows you worked on, but I ''love'' Rick and Morty so much, and the adventure game is, particularly, pretty good!&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Nice! So basically, my brother and our friend Jonathan, and then Justin Roiland would look at whatever they proposed and they'd edit it from there, but yeah, Mike did all the graphics for it, and our friend Jonathan did all the coding and programming and stuff. &lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Are there people that still access the website? I mean, I looked at it this week and it's fun. Are there people that still access the website? Then I'll tell you what I thought when I looked at the website.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I would assume so. I mean, yeah, we do have Google Analytics now so we check it. I mean, we've always tried to stay&amp;amp;mdash; we want to make sure people are looking at it, but at the same time we never wanted that to influence what me made, you know? Like we didn't want it to be like, &amp;quot;Oh, nobody's looking this week! That means we need to make more 'blank' kind of cartoons!&amp;quot; So we know that people are still watching it. When we did that April Fools Day update this year it got way more, like, way more people looked at it than we ever even imagined would have at this point. So, people are still checking it and our goal is, we did that thing as a test to get back into doing it. We'd love to start making stuff again now that we're&amp;amp;mdash; I've recently moved back into the same town as Mike.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Definitely want to hear about that, but before I forget, let me tell you what I thought when I looked at the website, because this is what makes Homestar Runner so cool. There is nothing else like it and there probably never will be again. Because, in addition to making the cartoon, you also had to build the player for the cartoon. So that's why you have all these interactive touches and this way you took advantage of Flash as a medium. If you're making a cartoon today, I'm not saying no one does this or you can't do it, but it's pretty crazy if you're making a cartoon not to just put it on YouTube or Vimeo or something like it. But you guys had to build the website.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' If you go to the site now it's kind of a mess. If you were going every week back in 2004 to 2006, then you kinda knew where things were and you knew here the new stuff went. Now from just a user experience stand point and an information architecture stand point it's a total train wreck. Which, we figure if we actually started doing stuff regularly again we would probably have like the museum version of the site which is as it stands now and as it's been for the past twelve years or whatever, and then a newer version that has a front page that's maybe a little more 2013&amp;amp;mdash; I'm not gonna say that it's 2014, we'll maybe go as recent as 2013 as far as interface. 'Cause yeah, it's kind of a hilarious, it's like a little time capsule almost of the early 2000's.&lt;br /&gt;
&lt;br /&gt;
''{Left off at the 37:54 mark}''&lt;br /&gt;
&lt;br /&gt;
''{Starting again at the 46:18 mark}''&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Do you still work with your brother on those projects?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Since I started working on those Disney shows it was harder 'cause I was in Los Angeles and he was in Atlanta, so it's been actually a couple years since we've really worked hard together on something, so, I've just moved back into the Atlanta area with him so we're psyched to start working together actually.&lt;br /&gt;
&lt;br /&gt;
''{Left off at the 46:42 mark}''&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://jeffrubinjeffrubinshow.com/episode/123-homestar-runners-matt-chapman/ Web Page]&lt;br /&gt;
*[https://itunes.apple.com/us/podcast/the-jeff-rubin-jeff-rubin-show/id446316027 iTunes Page for the Podcast]&lt;br /&gt;
&lt;br /&gt;
[[Category: Interviews and Public Appearances]]&lt;/div&gt;</description>
			<pubDate>Tue, 15 Jul 2014 02:53:18 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:The_Jeff_Rubin_Jeff_Rubin_Show_Interview_-_7_July_2014</comments>		</item>
		<item>
			<title>The Jeff Rubin Jeff Rubin Show Interview - 7 July 2014</title>
			<link>http://hrwiki.org/wiki/The_Jeff_Rubin_Jeff_Rubin_Show_Interview_-_7_July_2014</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;Whoops, fixing my timestamp.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Matt Chapman|Matt]] was interviewed by Jeff Rubin on [http://jeffrubinjeffrubinshow.com/ The Jeff Rubin Jeff Rubin Show], during which the two discussed his work on [[Homestar Runner (body of work)|Homestar Runner]] and &amp;quot;in the industry&amp;quot;. In addition, Matt revealed some information regarding the future of Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
== Transcript ==&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{uncensored|The Jeff Rubin Jeff Rubin Show Interview - 7 July 2014 (censored)}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
'''JEFF RUBIN:''' Hey everybody, welcome to the Jeff Rubin Jeff Rubin Show. Today I am extremely excited because on the Skype-a-phone I am talking to the man who, along with his brother, made Internet history by creating, writing, animating and voicing the classic cartoon: Homestar Runner. A big Jeff Rubin Jeff Rubin Show welcome for Matt Chapman. Welcome to the show, Matt.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Hi, Jeff. Thanks for having me on the show.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' We have so much to discuss. I think I told you this but like I had a poll and I asked people just who would they want to hear on the show and there's sort of an eclectic mix of guests on this show, it's a pretty open-ended question, it could be anyone. And you won. People are&amp;amp;mdash; you know, this cartoon, you recently released one in April, but the cartoon is what, ten, fifteen years old now?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah we started in late '99, early 2000's. So yeah, we're getting up there. We're almost able, we can get our learner's permit, I think.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Ok well let's start at the beginning. This is 2000. I mean, how did you get into animation? Is that something you always wanted to do?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uhh, n... I mean, not, eh, really. We screwed around with, you know, Super 8 stop motion stuff and terrible, terrible quality VHS stop motion when we were kids.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' This is you and your brother?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, yeah.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' And what&amp;amp;mdash; when were you kids, what kind of equipment, like what era is this? What kind of equipment did you have access to?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' As we started out with Super 8 cameras, so you can actually do full-on stop motion, frame by frame, which, uh, which was cool, but of course we were terrible at it. But we did, you know, you make your Hot Wheels go around a track, I remember animating with M.U.S.C.L.E.s, which were these little pink figurines.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah I remember those guys. They were like wrestlers kind of.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I think one of those in the sandbox in the backyard. The big climax was vinegar baking soda volcano at the end that melted some of the M.U.S.C.L.E.s.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So even when you were little, you and your brother were into animating, into cartoons.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean it was more, you know, if animation was the thing that we had access to doing easiest at that time, that was what we did. And once, you know, once the video camera was basically set up on like a tripod in our basement, and it was one of those old ones that was tethered to the VCR. Once that happened then we started making much more live action stuff, so it was sort of like whatever was sitting around that you could make content with, we would just pick that up and start making some kind of terrible content with it.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Is it just you and your brother, or are there other siblings?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh, there are other siblings. We have two sisters and an older brother, the older brother&amp;amp;mdash; We're close with all of them, the older brother was probably the most influential as far as our style and our terrible 80's metal music preferences.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I guess that's what older brothers are for, to like show you, you know, to get you into all the cool stuff.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, exactly. And he definitely, he basically funded our video game habits from the late 80's all the way up until, you know, basically we moved out of my parents' house in the late 90's, so.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was it clear to you even then as a kid, maybe in high school at least, that that was what you wanted to do, that you wanted to create things?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, definitely. I mean, by the time I got to eighth grade, I was gonna&amp;amp;mdash; it was either I was gonna go out for track or not, it was literally like the night before. Okay tomorrow's the physical, and you go and you know, tomorrow's like the tryouts for track and everybody else in my family had done track, and athletics and stuff, and I just decided like at the last minute that it was like, I dunno if this is what I want to do. And my parents were super cool and for the next birthday I got a video camera, and so that's kind of like from then on, alright, I'm gonna be doing, I gonna make something hopefully for a living, at some point. Be it with a video camera or a computer or a pen and paper or a whatever it was.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I'm so impressed that you knew exactly what you wanted to do, you recognized what you were good at, you recognized your passion in eighth grade.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Well I wouldn't&amp;amp;mdash; Definitely not good at it, I'll correct you there. ''{laughs}''&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Well there's a few fans on the Internet who would beg to differ. I mean, did you imagine yourself as an animator, as a writer, as a director, or you just wanted to make things?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I definitely, in the early days I wanted to be, I wanted to make films. I wanted to go to film school, which I ended up doing. But like, I was like, &amp;quot;I'm gonna make movies!&amp;quot; And then again like I said, I kind of realized over the course of it, once I started making, you know, terrible demo tapes of music on my answering machine in college, I realized I was satisfied with making content wherever you could sort of squeeze it into the world. And then, so when my brother and I finally found Flash (a friend introduced us to it in the late 90's) we were kind of like &amp;quot;Oh, this is great! Like we could easily tell stories with this and not have to do anything but sit in front of our computer for a few hours!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' When were you in college? Like, especially with relation to when did Homestar Runner start?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' So that started right after college, so I was in college from '95 to '98 or '99. And then my brother, I moved home and lived, you know, was living with my folks, and then Mike moved home. He dropped out of a Masters photography program at LSU, and then we, once we moved in together, we were kind of like &amp;quot;We should start doing some stuff like we did when we were kids!&amp;quot; And Flash and then Homestar Runner were the first attempt at that really, and we just stuck with it.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' All right, so now we are up to Homestar Runner, for those that don't know, what is Homestar Runner? How do you describe it to people?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Ahhh... this is the reason why we would never, never be able to make a Homestar TV show or movie or whatever because we're terrible at marketing it or describing it in any way. It's a series of web cartoons featuring weird, non-human characters that all live in a weird world where there are no adults or normal places or roads or sidewalks. And it all sort of moves from left to right. And they all kind of like each other and hate each other at the same time. And there's only one girl.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Why is there only one girl?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Cause my brother's wife, or back at the time girlfriend, could kind of only do one voice.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Haha, so you and your brother, you're doing everything. You're doing the writing, the acting, all the voices.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yes.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I mean, where did this start from? Cause I guess it's not like a show, like you're saying, it's not a show with a central conceit, with like a core premise or anything. I mean, maybe the most popular feature was just answering email, right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Right.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So how did it start? It seems like it grew very organically.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean that's the one thing that's like, again, why it would never, there's no way you could ever reproduce this if like&amp;amp;mdash; Cause we did pitch, we pitched a version of Homestar Runner in like the year 2000 to Cartoon Network, which you know back then there was no Adult Swim. It was sort of in the late or maybe even after Space Ghost had gone, I think the Brak Show was coming up. They had just started Courage the Cowardly Dog.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah, I feel like, I feel like Adult's Swim like 2001 or '2, I remember the launch of it pretty clearly.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah so we were sort of before that. And we definitely didn't fit with what they wanted to do, and we tried to pitch it as like a &amp;quot;Hey! There's this character Homestar, he's like an athlete, kind of like the captain of the football team! But he's kind of dumb! And then here's Strong Bad, he's like a wannabe Darth Vader!&amp;quot; And like we tried to make a bible and make it sound like a pitchable show, and of course they passed on it, which was good, and then we decided to keep going with it. And so, without you know, we just, like you said exactly, we were able to just let it grow organically and just keep trying new stuff and be like, &amp;quot;What do we like doing? What is fun to do?&amp;quot; And then once anybody started watching it on the Internet then we had that feedback to go from too. It's like, oh what do people like? Oh, they like this character the best, let's have that character answer emails and make fun of people! So that was all again, in like, you know, 2000, 2001.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' That's such a unique thing to the Internet, the idea of like, &amp;quot;Uh, we'll try this character.&amp;quot; And kind of figuring it out and letting it grow organically, versus television, where you need a pilot, you need a series bible, you really need to like plan the whole thing out. And as far as I can remember, as far as I can tell, you guys like one of the first people to do that, to go through that process of growing a series. You probably didn't even realize what you were doing.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, absolutely. No, we totally didn't. The first two years of it were just like, this fun thing we were doing in our spare time, like you know, it was no different for us than making some weird zine at Kinko's or recording a crappy album with our friends on a four track, you know. It was just another one of those like, hey we're making this thing. But for the first time ever, it was like, oh more than our friends are looking at this and we're hearing from more than just, you know, five to ten people that they like it, or don't like it, or whatever. You know, it was like because it was on the Internet, it was the first time we ever had, could gauge that it's like, &amp;quot;Oh! People are watching this and seem to like it. So maybe we'll keep doing it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' One of the kind of neat things about YouTube is that view counter I feel like really democraticizes, I dunno if I used that word correctly, the content. You know, when you see something that has like several million views, you're like &amp;quot;Oh, this is popular, there's something to this. Maybe I should stick around and watch this.&amp;quot; And you know you can just see how popular something is, and I think there was a sense that Homestar Runner was very popular, it was going viral before that was really a word. But how popular was it? Like I've got no&amp;amp;mdash; were there millions of people watching it? A thousand? I just don't even know.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' We, I mean we intentionally&amp;amp;mdash; First of all, we didn't know because we didn't have, there was no Google Analytics in the early days, we had no real indicator. We were just paying thirty bucks a month for a Yahoo web hosting account that I think was supposed to give us like maybe a gig or maybe like half a gig of transfer a month. And we finally got a sort of like anonymous email, cause their customer service was notoriously terrible at that point so it was really hard to get a human being on the phone. And we got sort of an anonymous email with our stats in it, that was just like, &amp;quot;Hey, you guys might want to consider something else.&amp;quot; And that was it. It was like someone on the inside was, I think maybe was a fan of Homestar Runner, and before&amp;amp;mdash; instead of like charging us a ton of money for the overages we were doing, just gave us a little like, &amp;quot;Hey here's what you're doing, maybe take this to another web host and look at other options.&amp;quot; And we realized we were doing like multiple terabytes of transfer, instead of the half a gig that we were paying for. So we still hadn't&amp;amp;mdash; I think it's how I learned what a terabyte was, I don't even knew&amp;lt;!--[SIC]--&amp;gt; that storage or data could get that big at the time. So that was like I said, that was 2001 or '2 or something, and so then we realized, like oh crap, like we should probably find something, find a way to host this economically. So we started looking into that, and then shortly thereafter I remember it was a fall where it seemed like kids got back in school, and I think it sort of went from, early on in the game it was just like white collar people that had worked in cubicles, those were the only people that knew what web cartoons were, cause they were the only people with the T1 connections to watch&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Right, right, this was an age where not everyone was on broadband. I love the pre-YouTube Internet, it's like my favorite topic in the world. I'm loving this.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' You were still 28.8 or 56k modem, most of the people at that point. So that's why we in the early days, there's still, you can still find cartoons on the website with loading games, that was like, &amp;quot;Play this game while the cartoon loads!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Well the cartoons, they weren't, were they video files? Like they weren't video files as we know them today, like they're not, like you couldn't just upload them to YouTube tomorrow if you wanted to, right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, they're&amp;amp;mdash; I mean there was Flash, it was the actual Flash. I mean YouTube still runs on Flash, some sort of version of it, but it's like, it was what's called a .swf ''{pronounces it &amp;quot;swiff&amp;quot;}'' file was just you export straight from Flash and you could embed it in an HTML file. So yeah, it wasn't like a QuickTime thing and there was no play bar or pause button or volume control, it was just like, you controlled. And we had to control all that, and again, we didn't really know, were just learning as we went. So we didn't really know how to present it, so it's just like, &amp;quot;Okay, crap! We made this file and it's two megs so it's gonna take somebody on a 28.8 modem, you know, a half an hour to download, so we'll make a minigame for them to play while they wait for it to download.&amp;quot; Which was a kind of hilarious time to be on the Internet.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah, it's interesting like all the technical skill that you had to have that like someone who is making a cartoon today, would not have that. You wouldn't need to learn the word terabyte or gigabyte to make a cartoon today, you pretty much just upload it to YouTube and you're done. Are there other things like that, that you were doing, that you wouldn't have to do today?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh, definitely. We had to teach ourselves, basically had to teach ourselves HTML and how to author in Flash if we wanted to do any sort of interactivity or games. We had to learn ActionScript which was Flash's programming language.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So you were learning this to make Homestar. Like you didn't know this and then decide to make Homestar Runner, you were learning it ''to'' make Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, we basically like, you know, my brother had done some Photoshop in college and that was about it. I had done like software, uh excuse me, like video editing, like AVid, I don't even know if I had ever seen FinalCut actually so. We had some experience but we basically taught ourselves Flash, HTML, Photoshop, Illustrator, ActionScript, like whatever it took to get a cartoon on the Web. You know, audio editing software, whatever it took to get a cartoon on the Web in the year 2000, we had to sort of teach ourselves how to do it.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Do you look at people now, you know, people who have it so much easier, and you know, shake your damn head?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' ''{laughs}'' Not really. I feel like it's this, there's a different learning curve, you know, and maybe the best part for those people is that the learning curve is more like, &amp;quot;Oh! How do I make my characters better? Or how do I shape my story or my joke? You know, my humor?&amp;quot; That's what they can concentrate on faster than, we had to concentrate on some technical logistics before we could get into like content questions, so it's probably better for them actually. I dunno, I like to be a grumpy old man sometimes, but it feel like those kids, it's like &amp;quot;No, take advantage of it! Go nuts if you can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' You know, the same way that we're talking about this being a pre-YouTube Internet, also a pre-social media Internet. Do you have any sense of how these things got passed around? How they spread?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Like I said, I mean definitely it started with just the people that had the fast connections, that could watch this stuff. Which like I at the time was working customer service for MindSpring which then became EarthLink, and you know that's how I even knew what Flash was, was because there were other dudes like in tech support that were, you know, watching Flash cartoons. And then I feel like those people started passing it down to their younger siblings and then right, you know in the early 2000's, was when I feel like computer labs in universities really started to take off, or like more, you got a computer in your dorm room with a decent connection and that kind of stuff. And I feel like that's really when it exploded, when it got to like college students. And, cause I remember, I think it was like 2002, we started selling hooded sweatshirts, and all of a sudden we were like doing all these orders, we were running the things out of our parents' basement at that time, selling the merchandise, and it just kind of like exploded and we were all super busy packaging hooded sweatshirts to send to college students. So I feel like that really was just straight up word of mouth, and you know, got around universities and work places and whatnot.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' How long was it between starting the show and, you know, that word of mouth starting?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh I mean, it was&amp;amp;mdash; we quit our day jobs in 2002 or&amp;amp;mdash; yeah, 2002 or '3, is when we like&amp;amp;mdash; our dad basically was like, &amp;quot;You should quit your day jobs and make cartoons for a living!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Very un-dad-like statement.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, maybe the best. Especially he was like you know an accountant in a CFO, to hear that advice from somebody like that was basically the coolest thing you could ever hear. Yeah, so it took about two years of doing it as like a labor of love thing, for word of mouth to get around, to when folks were buying enough t-shirts and whatnot for us to start doing it full-time to pay the bills.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' But you were doing it full-time to pay the bills.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' We did. We started, in like I said from 2002 to 2010 when we took our little hiatus, that was all we did, was just Homestar Runner full-time.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was that satisfying? That must have been, I mean, that's kind of the dream, right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Oh, yeah. I can't imagine I'd&amp;amp;mdash; currently working with like you know, cable children's cartoon networks in California and it's like, not to bag on those people, but you know, nothing has topped. Basically, even the stuff I did out in California, in the industry, quote unquote, never came close to touching how awesome it was doing Homestar Runner full-time for a living.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was there an episode that like, was the tipping point? Was there one that got spread around the most, that you know, made the show in your mind, or was it a gradual thing?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Once we started doing Strong Bad Emails every week, it was right when I'd been living in New York and we were doing it. Mike was in Atlanta and I was in New York, and then I moved back from New York and we decided like &amp;quot;Hey let's start doing something every week.&amp;quot; And so that's why, we'd done a few Strong Bad Emails at that point but we decided like, &amp;quot;Oh that's the easiest thing we could do, we could do one of those a week.&amp;quot; And so that was like 2002. So once we started making it every week I feel like just the weekly updating of Strong Bad Emails was really when it started to go crazy. I remember like, it was either the techno one where he does like, makes fun of techno music, or the one where he makes fun of like squealy guitar players, it was like of those that was sort of lampooning of some very specific niche. Those were when where it really started to&amp;amp;mdash; It felt like, you'd meet someone later on, &amp;quot;Oh, I saw that actually! Some guy at work showed me that cartoon.&amp;quot; And so, the more, the harder we made fun of people, the bigger it seemed to get. So then we really concentrated on just ragging on whoever we could.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Now Strong Bad, Strong Bad's almost like the Fonzie of this show, in that the show is called Homestar Runner, so theoretically should be Homestar's show, but I feel like, at least for me, and maybe this is just me, but Strong Bad is probably what when people hear the words Homestar Runner, I feel like Strong Bad is the character they most, that leaps to mind first. Is&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Is that right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Oh, definitely. I mean, we spent, I mean that's largely what we did every week for eight years was making new Strong Bad cartoons, so yeah that's totally fair. And that's&amp;amp;mdash; we don't have any problem with that, it's if Strong Bad or Trogdor or whatever it is is all anybody ever remembers us for, it's like, &amp;quot;Hey, I'll take it. That's fine with me.&amp;quot; I always have a soft&amp;amp;mdash; Homestar's a much more fun character to write for and to perform, I've always felt like.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Why is that? What's the difference between Homestar and Strong Bad?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' For me personally, I dunno, maybe it's just because the voice, Strong Bad is a little gravellier and sort of hurts your throat after a while. Though it's easier to be an asshole obviously, but it's almost easier and more fun to be an oblivious asshole which is kind of what Homestar Runner is, like he doesn't know he's being a huge jerk all the time but yet he is. So I dunno, it may be because like Strong Bad sort of became everybody's favorite, I always sort of felt sorry a little bit for Homestar and started pulling for him a little harder.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was Homestar then your favorite?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I would say if I had to pick an actual favorite character, I would say that, we sometimes make these old timey cartoons where we fake like Homestar Runner was around in the 20's or 30's and make black-and-white weird old timey cartoons. And I would say old timey Homestar Runner might be my favorite character.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Where did these characters come from? Like are they based on anything? Was there a nugget of Strong Bad that you remember starting with before he became who he is?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Um, yeah, a little bit. I mean there's&amp;amp;mdash; the main characters came from a, like I was talking earlier about just making weird zines at, you know, the copy shop or whatever. My friend Craig Zobel and my brother Mike made a little zine called Homestar Runner&amp;amp;mdash; The Homestar Runner Enters the World's Strongest Man Contest back in like 1996, and it was intentionally supposed to be like a weird children's book that didn't make a lot of sense and was kind of weird, and its moral was a little strange. And so, that had, that's where Homestar, Strong Bad, The Cheat and Pom Pom all came from.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Oh, wow. So they all have like these&amp;amp;mdash; they go back.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, yeah, yeah. So there's these like, you know, hilariously drawn versions of those characters and it wasn't like it&amp;amp;mdash; it was sort of supposed to be funny but it's like, you just read it and you're like, &amp;quot;Huh, all right. I just read that, I guess.&amp;quot; You don't really know what you're reading, and so then when my brother and I started doing Flash animation we were like, &amp;quot;Oh, we should&amp;amp;mdash; what if we used those characters from that, you know, little book you guys did?&amp;quot; And then very quickly, like you said, they started sort of evolving into something else. But there are like, you know, there's weird, weird things we'll look at the past, like sort of the dynamic between&amp;amp;mdash; Strong Bad has two brothers, Strong Sad and Strong Mad. And there's a little bit of the dynamic me and my two brothers in there. I would be the Strong Sad, my brother Mike would be the Strong Bad, and our brother Donny would be the Strong Mad, who's the oldest. Ah, it's not exactly one to one, but there's definitely a little bit of that brotherly dynamic in there.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Now one of the pieces of merchandise that really stands out to me, there was that Strong Bad video game, Strong Bad's Really Cool Adventure Game...&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, Strong Bad's Cool Game for Attractive People.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yes, that's the one. Which was with TellTale, who was of course gone on to do that great Walking Dead game. Were you guys involved with that?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh yeah, we were incredibly involved with that. They were super cool with letting us have a ton of, you know, influence on it and final say on almost everything. If anything maybe we were too involved&amp;amp;mdash; ''{Jeff Rubin laughs}'' But it was super fun to work with, they approached us, which we were super like, I grew up&amp;amp;mdash; TellTale was founded by guys who used to be at LucasArts and places like that, and I grew up playing Monkey Island and Sam and Max Hit the Road and those games, so to hear from those guys was super cool and like, it was very validating to be like, &amp;quot;Oh, if there was anybody I would make a point and click adventure game with, it would be those guys who made those games I played growing up.&amp;quot; And then those guys emailed us and said, &amp;quot;Hey, are you interested in doing something?&amp;quot; So that was super fun. It was a ton of work. We realized that in terms of the lines of dialogue and the amount of sort of jokes we did in those five little mini-episodes, we did maybe like three years' worth of, you know, HomestarRunner.com content all in the space of like the six months or however long, like the year that we worked on those games. So it was cool but very taxing, I remember having to look into weird herbal remedies for my throat, because I was doing like, you know, several thousand lines of dialogue for Strong Bad a day.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So Strong Bad, that's just your voice? Cause I feel like, on South Park for instance, I feel like Cartman initially was Trey Parker doing that voice, but at some point they figured out how to just put it into a computer and tune it down. But Strong Bad, that's all you, that's all your vocal cords.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, yeah, we never&amp;amp;mdash; Uh, I don't know if there's any voices where we pitched me up or pitched me down. All the main characters for sure, I could, you know, sit there and have a conversation with those characters back and forth.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' If you wanted to do that, I'll like, I'll stand back and stop asking questions for a minute.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' ''{in Strong Bad's voice}'' You should start asking questions, cause what am I&amp;amp;mdash; who wants to listen to me ramble on about nothing in particular, man? Ask me something!&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So&amp;amp;mdash; okay! I felt like, I really felt that, like I really felt like I had to ask him something immediately, like he was yelling at one of my emails or something. You mentioned like, that this was this great thing, it was popular, it was your full-time job, in many ways... in some ways, at least, it was more satisfying than, you know, industry work that you would go on to do. So what was the hiatus in 2010? What made you guys decide to take a break?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' It was mainly just, I was&amp;amp;mdash; I just had my second daughter, and then we had started, it was right at the ten year mark which felt like a nice, big, you know, if you're gonna take a break like ten years felt like a nice time...&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah you could take one I guess.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' ...to take a breather. ''{laughs}'' And then during that time we decided, &amp;quot;Hey, let's start talking to some of the people who we've heard from over the years in the industry, and see if there's something there that, you know, to work on or try to grow.&amp;quot; And so we started talking to people out in Los Angeles, and then some of that stuff started to actually move forward, so we were like okay, if we want to keep pursuing this we kind of need to put Homestar on hold to try to put all our weight behind that stuff. And so that's what we started doing, and I ended up actually moving out to Los Angeles for a few years and we got to do a bunch of cool stuff and work with a bunch of cool people and work on a bunch of cool shows.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' What shows did you work on? Cause I think people would love to know.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' When I first got out there, Mike and I both wrote and directed some episodes of the children's show Yo Gabba Gabba! And then I got to write and direct some shows of&amp;amp;mdash; the creators of that show had another show called The Aquabats Super Show, which is a sort of televised version of their crazy surf punk band. So that was really cool to work in live action, especially live action with like, we got to blow up motorcycles and have crazy monster costumes and make weird, almost Power Rangers-y fights. So that was awesome. And then after that, when I started working at Disney, we&amp;amp;mdash; I got to work on the show Gravity Falls, Wander Over Yonder, and even, they're doing these Mickey Mouse shorts and I got to just sort of brainstorm with those guys a little bit, which was super cool.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' It's cool, these are all... Um, you know, I'm not&amp;amp;mdash; I'm more up on children's TV than most people my age, but not one hundred percent in. But those are all shows I've heard good things about, you know, like these are not just random shows, these are really well regarded shows, and some of them I think you can see some of the influence of Homestar Runner. Because to me, like when I think of Homestar Runner, I think it's very, it's like proto-Adult Swim, you know? Like the randomness, and the pop culture, and the video game jokes. People were not making video game jokes, it's hard to&amp;amp;mdash; I know this is impossible to believe, but people, I swear to you, no one was making video game jokes in the year 2000. They weren't that popular, it wasn't that mainstream yet. &lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, we always felt weird about making them too, 'cause we felt like they were played out, 'cause like we had been doing&amp;amp;mdash; my senior year in high school, I got to make the senior class t-shirt, and I made it an Atari logo, and it had a joystick on the front. And everyone hated it. And I remember feeling terrible that I ruined the class t-shirt, so we were already being stupid and nostalgic about retro and old-school gaming in like 1995. And so then when we started making those jokes on Homestar, we were kinda like &amp;quot;I don't know, people will probably think this is just lame and played out,&amp;quot; and then, you know, over a decade later to see that people like 8-bit stuff and old-school Nintendo and old-school PC games and stuff, it still has become it's own weird subgenre of everything, of animation and comics&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Just a major pillar of the Internet, I would say, is videogame jokes.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Right. So it's funny that we thought we were doing something that was played out in 1995, but obviously that stuff had length, so that's good. &lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah. You mentioned that you were talking to Cartoon Network before Adult Swim existed. Would it be easy for you to imagine Homestar Runner on something like Adult Swim, which is&amp;amp;mdash; probably the main thing is that it's just more random, for lack of a better word, it's a little more scattershot?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, potentially. I mean, I feel like the good part&amp;amp;mdash; the thing about the Internet is, you get that interactivity and that sort of immediacy. Adult Swim comes close to that; they can have crazy, short production turnarounds, I think, and air something that was ''just finished'' a few hours ago and then put it on the air. So it's probably from an anything-that-is-broadcast-on-TV standpoint, they would probably be the ones, I would hope anyways, willing to air something closest to what our website was like. But at the same time, there are those things&amp;amp;mdash; that's why YouTube for us is weird, because we want to just put all of our cartoons on YouTube, but then all of our cartoons have like hidden stuff in them, and these things that are harder to do on YouTube or impossible to do on YouTube. So it's weird, like I don't wanna just be stuck in the early 2000s Flash animation scene, but there are things that were staples of our style of&amp;amp;mdash; not storytelling, but whatever, just conveying our weird entertainment to you, that are specific very much to that time. And so it's funny that we're finding it hard to find some modern version of that, that we could kind of check all the checkboxes on like, &amp;quot;What makes a Homestar Runner cartoon?&amp;quot; or &amp;quot;a Homestar Runner experience?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was that one experience you had with Cartoon Network, was that the only time you tried to develop it into a show? It's hard for me not to imagine that in a time when Internet shows&amp;amp;mdash; this is like dot-com bubble&amp;amp;mdash; Internet shows are just this new phenomenon. It's hard for me not to imagine that there were a ton of people who were like, &amp;quot;There's something on the Internet that's popular. It resembles a TV show; why don't we put it on this TV thing we have?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean, there was&amp;amp;mdash; so that pitch, that's the only time we ever formally pitched &amp;quot;The Homestar Runner TV Show&amp;quot; was whatever year that was, 1999 or 2000. There was a time when in like '02 or '03 that we heard from some folks, so this was sort of post dot-com bubble bursting, but we heard&amp;amp;mdash; we went out and talked to Nickelodeon and talked to Disney back then, and it was sort of apparent&amp;amp;mdash; they were super nice, and we were kind of like, it was more of a thanks/no thanks, where they were like, &amp;quot;Hey, we'd love to make your show, but you can't talk about cold ones, and Strong Bad can't say 'crap' and 'sucks',&amp;quot; just these few things that were like, not that it's so funny that he says &amp;quot;crap&amp;quot; and &amp;quot;sucks&amp;quot;, but it was sort of like, to have to censor our cartoon which was already fairly... not family-friendly, I won't say it like that, but at the same time it wasn't South Park, and to have to then&amp;amp;mdash; the price of it being &amp;quot;All right, now you have to get a bunch of network notes ''and'' it can't be what it was on the internet&amp;quot; was kind of not interesting to us at the time. And then especially once we started doing it full-time and it was paying the bills, it was like, &amp;quot;Well, why would we go do anything else when we can just be the masters of our own destinies or whatever?&amp;quot; &lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Man, you guys are so ahead of your time. Like, that's a thing people are doing now&amp;amp;mdash; you hear stories about people making livings on YouTube. But 2000, 2001, 2002? That's so unheard of. When you told people, &amp;quot;We don't work for a company; our job is we make cartoons on the Internet,&amp;quot; did they look at you like you were telling them that you were flying a jetpack to the moon or something?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean most people just&amp;amp;mdash; it's funny, they just sort of didn't hear that. Because I would meet people years later that we had told that to back when we first started doing it, and they'd be like, &amp;quot;Oh wait, you do this full-time?&amp;quot; And I was like, &amp;quot;Yeah, I told you that in 2003, man!&amp;quot; And they'd be like, &amp;quot;Oh, I just didn't assume you could do this full-time.&amp;quot; And like&amp;amp;mdash; so when we would tell people that, they just didn't believe it or their brains just sent it right out the other ear, and kind of would forget that we said that we were doing it full-time. And it wasn't until anyone else started making a living, or at least getting noticed on the Internet, that they were like, &amp;quot;Oh, okay, they might be one of ''those'' people.&amp;quot; But yeah, so it was funny. It definitely would surprise people when they'd be&amp;amp;mdash; they just assumed that it was like, &amp;quot;Okay, you must have a day job, and you're supplementing it with this,&amp;quot; or &amp;quot;You're doing a bunch of freelance on the side,&amp;quot; and then when we tell them &amp;quot;No, we're lucky enough to this solely as our source of income,&amp;quot; they would just be like, &amp;quot;Okay, I didn't hear what you just said. Goodbye, I'm ''leaving.''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' And was that income from ads or was it merchandise? Or something else I'm not thinking of?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' No, yeah, we never did any ads.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I mean like Google Adsense. I'm not sure if that even existed then. Now you don't have to do anything to do ads on YouTube; you just check a box. But I don't even know what you would've had to have done to do ads. I mean I guess it would've been shitty banner ads.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, it would've been banner ads, which it's hilarious, we made the conscious decision, I remember when we were first putting up the website, I think you could, with the Yahoo! hosting account we had, I think you could just add banner ads if you wanted, and we were intentionally like, &amp;quot;Man, we hate banner ads! Banner ads are the worst thing about the Internet and they're gonna go away any day now, so we're not gonna put them on our website!&amp;quot; So no, it was all just from merchandise sales. We never did any advertising because that's a thing we always hated about the Internet. We were like, &amp;quot;TV needs these. Why does the Internet need these?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' It's amazing that you were moving just enough pure merchandise that you weren't even selling the show. The show was just an ad for the merchandise.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Well, sort of. We were actually pretty bad, like I said, our Dad helped us out in the early days and he was always sort of bugging us to push the merchandise more than we ever were. We were always sort of, maybe, a little too punk rock about trying not to sell out and not to push the merchandise to where lots of people would be fans of our stuff for years and not know that we even sold t-shirts or CDs or DVDs.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Man, a Homestar t-shirt in the early 2000's, that's such a great way to make friends. Cause if you see someone else that recognizes that shirt there's a really good chance you two are gonna get along.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' That's, yeah, we've heard a few stories of couples that, that's what they got&amp;amp;mdash; that's what they met over was somebody wearing a shirt, or met over laughing over a Strong Bad e-mail and then ended up getting married and then we'd get a, they would've bought one of the baby Trogdor shirts that we made for their baby that they had, and they'd be like, &amp;quot;Look, Homaster Runner brought us together!&amp;quot; It's sort of a wonderful byproduct that never ever would've intended.&lt;br /&gt;
&lt;br /&gt;
''{Left off at the 34:33 mark}''&lt;br /&gt;
&lt;br /&gt;
''{Starting again at the 35:33 mark}''&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Are there people that still access the website? I mean, I looked at it this week and it's fun. Are there people that still access the website? Then I'll tell you what I thought when I looked at the website.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I would assume so. I mean, yeah, we do have Google Analytics now so we check it. I mean, we've always tried to stay&amp;amp;mdash; we want to make sure people are looking at it, but at the same time we never wanted that to influence what me made, you know? Like we didn't want it to be like, &amp;quot;Oh, nobody's looking this week! That means we need to make more 'blank' kind of cartoons!&amp;quot; So we know that people are still watching it. When we did that April Fools Day update this year it got way more, like, way more people looked at it than we ever even imagined would have at this point. So, people are still checking it and our goal is, we did that thing as a test to get back into doing it. We'd love to start making stuff again now that we're&amp;amp;mdash; I've recently moved back into the same town as Mike.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Definitely want to hear about that, but before I forget, let me tell you what I thought when I looked at the website, because this is what makes Homestar Runner so cool. There is nothing else like it and there probably never will be again. Because, in addition to making the cartoon, you also had to build the player for the cartoon. So that's why you have all these interactive touches and this way you took advantage of Flash as a medium. If you're making a cartoon today, I'm not saying no one does this or you can't do it, but it's pretty crazy if you're making a cartoon not to just put it on YouTube or Vimeo or something like it. But you guys had to build the website.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' If you go to the site now it's kind of a mess. If you were going every week back in 2004 to 2006, then you kinda knew where things were and you knew here the new stuff went. Now from just a user experience stand point and an information architecture stand point it's a total train wreck. Which, we figure if we actually started doing stuff regularly again we would probably have like the museum version of the site which is as it stands now and as it's been for the past twelve years or whatever, and then a newer version that has a front page that's maybe a little more 2013&amp;amp;mdash; I'm not gonna say that it's 2014, we'll maybe go as recent as 2013 as far as interface. Cause yeah, it's kind of a hilarious, it's like a little time capsule almost of the early 2000's.&lt;br /&gt;
&lt;br /&gt;
''{Left off at the 37:54 mark}''&lt;br /&gt;
&lt;br /&gt;
''{Starting again at the 46:18 mark}''&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Do you still work with your brother on those projects?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Since I started working on those Disney shows it was harder cause I was in Los Angelos and he was in Atlanta, so it's been actually a couple years since we've really worked hard together on something, so, I've just moved back into the Atlanta area with him so we're psyched to start working together actually.&lt;br /&gt;
&lt;br /&gt;
''{Left off at the 46:42 mark}''&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://jeffrubinjeffrubinshow.com/episode/123-homestar-runners-matt-chapman/ Web Page]&lt;br /&gt;
*[https://itunes.apple.com/us/podcast/the-jeff-rubin-jeff-rubin-show/id446316027 iTunes Page for the Podcast]&lt;br /&gt;
&lt;br /&gt;
[[Category: Interviews and Public Appearances]]&lt;/div&gt;</description>
			<pubDate>Mon, 14 Jul 2014 21:38:17 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:The_Jeff_Rubin_Jeff_Rubin_Show_Interview_-_7_July_2014</comments>		</item>
		<item>
			<title>The Jeff Rubin Jeff Rubin Show Interview - 7 July 2014</title>
			<link>http://hrwiki.org/wiki/The_Jeff_Rubin_Jeff_Rubin_Show_Interview_-_7_July_2014</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;More of the good bits.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Matt Chapman|Matt]] was interviewed by Jeff Rubin on [http://jeffrubinjeffrubinshow.com/ The Jeff Rubin Jeff Rubin Show], during which the two discussed his work on [[Homestar Runner (body of work)|Homestar Runner]] and &amp;quot;in the industry&amp;quot;. In addition, Matt revealed some information regarding the future of Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
== Transcript ==&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{uncensored|The Jeff Rubin Jeff Rubin Show Interview - 7 July 2014 (censored)}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
'''JEFF RUBIN:''' Hey everybody, welcome to the Jeff Rubin Jeff Rubin Show. Today I am extremely excited because on the Skype-a-phone I am talking to the man who, along with his brother, made Internet history by creating, writing, animating and voicing the classic cartoon: Homestar Runner. A big Jeff Rubin Jeff Rubin Show welcome for Matt Chapman. Welcome to the show, Matt.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Hi, Jeff. Thanks for having me on the show.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' We have so much to discuss. I think I told you this but like I had a poll and I asked people just who would they want to hear on the show and there's sort of an eclectic mix of guests on this show, it's a pretty open-ended question, it could be anyone. And you won. People are&amp;amp;mdash; you know, this cartoon, you recently released one in April, but the cartoon is what, ten, fifteen years old now?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah we started in late '99, early 2000's. So yeah, we're getting up there. We're almost able, we can get our learner's permit, I think.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Ok well let's start at the beginning. This is 2000. I mean, how did you get into animation? Is that something you always wanted to do?&lt;br /&gt;
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'''MATT CHAPMAN:''' Uhh, n... I mean, not, eh, really. We screwed around with, you know, Super 8 stop motion stuff and terrible, terrible quality VHS stop motion when we were kids.&lt;br /&gt;
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'''JEFF RUBIN:''' This is you and your brother?&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, yeah.&lt;br /&gt;
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'''JEFF RUBIN:''' And what&amp;amp;mdash; when were you kids, what kind of equipment, like what era is this? What kind of equipment did you have access to?&lt;br /&gt;
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'''MATT CHAPMAN:''' As we started out with Super 8 cameras, so you can actually do full-on stop motion, frame by frame, which, uh, which was cool, but of course we were terrible at it. But we did, you know, you make your Hot Wheels go around a track, I remember animating with M.U.S.C.L.E.s, which were these little pink figurines.&lt;br /&gt;
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'''JEFF RUBIN:''' Yeah I remember those guys. They were like wrestlers kind of.&lt;br /&gt;
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'''MATT CHAPMAN:''' I think one of those in the sandbox in the backyard. The big climax was vinegar baking soda volcano at the end that melted some of the M.U.S.C.L.E.s.&lt;br /&gt;
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'''JEFF RUBIN:''' So even when you were little, you and your brother were into animating, into cartoons.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, I mean it was more, you know, if animation was the thing that we had access to doing easiest at that time, that was what we did. And once, you know, once the video camera was basically set up on like a tripod in our basement, and it was one of those old ones that was tethered to the VCR. Once that happened then we started making much more live action stuff, so it was sort of like whatever was sitting around that you could make content with, we would just pick that up and start making some kind of terrible content with it.&lt;br /&gt;
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'''JEFF RUBIN:''' Is it just you and your brother, or are there other siblings?&lt;br /&gt;
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'''MATT CHAPMAN:''' Uh, there are other siblings. We have two sisters and an older brother, the older brother&amp;amp;mdash; We're close with all of them, the older brother was probably the most influential as far as our style and our terrible 80's metal music preferences.&lt;br /&gt;
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'''JEFF RUBIN:''' I guess that's what older brothers are for, to like show you, you know, to get you into all the cool stuff.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, exactly. And he definitely, he basically funded our video game habits from the late 80's all the way up until, you know, basically we moved out of my parents' house in the late 90's, so.&lt;br /&gt;
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'''JEFF RUBIN:''' Was it clear to you even then as a kid, maybe in high school at least, that that was what you wanted to do, that you wanted to create things?&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, definitely. I mean, by the time I got to eighth grade, I was gonna&amp;amp;mdash; it was either I was gonna go out for track or not, it was literally like the night before. Okay tomorrow's the physical, and you go and you know, tomorrow's like the tryouts for track and everybody else in my family had done track, and athletics and stuff, and I just decided like at the last minute that it was like, I dunno if this is what I want to do. And my parents were super cool and for the next birthday I got a video camera, and so that's kind of like from then on, alright, I'm gonna be doing, I gonna make something hopefully for a living, at some point. Be it with a video camera or a computer or a pen and paper or a whatever it was.&lt;br /&gt;
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'''JEFF RUBIN:''' I'm so impressed that you knew exactly what you wanted to do, you recognized what you were good at, you recognized your passion in eighth grade.&lt;br /&gt;
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'''MATT CHAPMAN:''' Well I wouldn't&amp;amp;mdash; Definitely not good at it, I'll correct you there. ''{laughs}''&lt;br /&gt;
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'''JEFF RUBIN:''' Well there's a few fans on the Internet who would beg to differ. I mean, did you imagine yourself as an animator, as a writer, as a director, or you just wanted to make things?&lt;br /&gt;
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'''MATT CHAPMAN:''' I definitely, in the early days I wanted to be, I wanted to make films. I wanted to go to film school, which I ended up doing. But like, I was like, &amp;quot;I'm gonna make movies!&amp;quot; And then again like I said, I kind of realized over the course of it, once I started making, you know, terrible demo tapes of music on my answering machine in college, I realized I was satisfied with making content wherever you could sort of squeeze it into the world. And then, so when my brother and I finally found Flash (a friend introduced us to it in the late 90's) we were kind of like &amp;quot;Oh, this is great! Like we could easily tell stories with this and not have to do anything but sit in front of our computer for a few hours!&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' When were you in college? Like, especially with relation to when did Homestar Runner start?&lt;br /&gt;
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'''MATT CHAPMAN:''' So that started right after college, so I was in college from '95 to '98 or '99. And then my brother, I moved home and lived, you know, was living with my folks, and then Mike moved home. He dropped out of a Masters photography program at LSU, and then we, once we moved in together, we were kind of like &amp;quot;We should start doing some stuff like we did when we were kids!&amp;quot; And Flash and then Homestar Runner were the first attempt at that really, and we just stuck with it.&lt;br /&gt;
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'''JEFF RUBIN:''' All right, so now we are up to Homestar Runner, for those that don't know, what is Homestar Runner? How do you describe it to people?&lt;br /&gt;
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'''MATT CHAPMAN:''' Ahhh... this is the reason why we would never, never be able to make a Homestar TV show or movie or whatever because we're terrible at marketing it or describing it in any way. It's a series of web cartoons featuring weird, non-human characters that all live in a weird world where there are no adults or normal places or roads or sidewalks. And it all sort of moves from left to right. And they all kind of like each other and hate each other at the same time. And there's only one girl.&lt;br /&gt;
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'''JEFF RUBIN:''' Why is there only one girl?&lt;br /&gt;
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'''MATT CHAPMAN:''' Cause my brother's wife, or back at the time girlfriend, could kind of only do one voice.&lt;br /&gt;
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'''JEFF RUBIN:''' Haha, so you and your brother, you're doing everything. You're doing the writing, the acting, all the voices.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yes.&lt;br /&gt;
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'''JEFF RUBIN:''' I mean, where did this start from? Cause I guess it's not like a show, like you're saying, it's not a show with a central conceit, with like a core premise or anything. I mean, maybe the most popular feature was just answering email, right?&lt;br /&gt;
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'''MATT CHAPMAN:''' Right.&lt;br /&gt;
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'''JEFF RUBIN:''' So how did it start? It seems like it grew very organically.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, I mean that's the one thing that's like, again, why it would never, there's no way you could ever reproduce this if like&amp;amp;mdash; Cause we did pitch, we pitched a version of Homestar Runner in like the year 2000 to Cartoon Network, which you know back then there was no Adult Swim. It was sort of in the late or maybe even after Space Ghost had gone, I think the Brak Show was coming up. They had just started Courage the Cowardly Dog.&lt;br /&gt;
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'''JEFF RUBIN:''' Yeah, I feel like, I feel like Adult's Swim like 2001 or '2, I remember the launch of it pretty clearly.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah so we were sort of before that. And we definitely didn't fit with what they wanted to do, and we tried to pitch it as like a &amp;quot;Hey! There's this character Homestar, he's like an athlete, kind of like the captain of the football team! But he's kind of dumb! And then here's Strong Bad, he's like a wannabe Darth Vader!&amp;quot; And like we tried to make a bible and make it sound like a pitchable show, and of course they passed on it, which was good, and then we decided to keep going with it. And so, without you know, we just, like you said exactly, we were able to just let it grow organically and just keep trying new stuff and be like, &amp;quot;What do we like doing? What is fun to do?&amp;quot; And then once anybody started watching it on the Internet then we had that feedback to go from too. It's like, oh what do people like? Oh, they like this character the best, let's have that character answer emails and make fun of people! So that was all again, in like, you know, 2000, 2001.&lt;br /&gt;
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'''JEFF RUBIN:''' That's such a unique thing to the Internet, the idea of like, &amp;quot;Uh, we'll try this character.&amp;quot; And kind of figuring it out and letting it grow organically, versus television, where you need a pilot, you need a series bible, you really need to like plan the whole thing out. And as far as I can remember, as far as I can tell, you guys like one of the first people to do that, to go through that process of growing a series. You probably didn't even realize what you were doing.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, absolutely. No, we totally didn't. The first two years of it were just like, this fun thing we were doing in our spare time, like you know, it was no different for us than making some weird zine at Kinko's or recording a crappy album with our friends on a four track, you know. It was just another one of those like, hey we're making this thing. But for the first time ever, it was like, oh more than our friends are looking at this and we're hearing from more than just, you know, five to ten people that they like it, or don't like it, or whatever. You know, it was like because it was on the Internet, it was the first time we ever had, could gauge that it's like, &amp;quot;Oh! People are watching this and seem to like it. So maybe we'll keep doing it.&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' One of the kind of neat things about YouTube is that view counter I feel like really democraticizes, I dunno if I used that word correctly, the content. You know, when you see something that has like several million views, you're like &amp;quot;Oh, this is popular, there's something to this. Maybe I should stick around and watch this.&amp;quot; And you know you can just see how popular something is, and I think there was a sense that Homestar Runner was very popular, it was going viral before that was really a word. But how popular was it? Like I've got no&amp;amp;mdash; were there millions of people watching it? A thousand? I just don't even know.&lt;br /&gt;
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'''MATT CHAPMAN:''' We, I mean we intentionally&amp;amp;mdash; First of all, we didn't know because we didn't have, there was no Google Analytics in the early days, we had no real indicator. We were just paying thirty bucks a month for a Yahoo web hosting account that I think was supposed to give us like maybe a gig or maybe like half a gig of transfer a month. And we finally got a sort of like anonymous email, cause their customer service was notoriously terrible at that point so it was really hard to get a human being on the phone. And we got sort of an anonymous email with our stats in it, that was just like, &amp;quot;Hey, you guys might want to consider something else.&amp;quot; And that was it. It was like someone on the inside was, I think maybe was a fan of Homestar Runner, and before&amp;amp;mdash; instead of like charging us a ton of money for the overages we were doing, just gave us a little like, &amp;quot;Hey here's what you're doing, maybe take this to another web host and look at other options.&amp;quot; And we realized we were doing like multiple terabytes of transfer, instead of the half a gig that we were paying for. So we still hadn't&amp;amp;mdash; I think it's how I learned what a terabyte was, I don't even knew&amp;lt;!--[SIC]--&amp;gt; that storage or data could get that big at the time. So that was like I said, that was 2001 or '2 or something, and so then we realized, like oh crap, like we should probably find something, find a way to host this economically. So we started looking into that, and then shortly thereafter I remember it was a fall where it seemed like kids got back in school, and I think it sort of went from, early on in the game it was just like white collar people that had worked in cubicles, those were the only people that knew what web cartoons were, cause they were the only people with the T1 connections to watch&amp;amp;mdash;&lt;br /&gt;
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'''JEFF RUBIN:''' Right, right, this was an age where not everyone was on broadband. I love the pre-YouTube Internet, it's like my favorite topic in the world. I'm loving this.&lt;br /&gt;
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'''MATT CHAPMAN:''' You were still 28.8 or 56k modem, most of the people at that point. So that's why we in the early days, there's still, you can still find cartoons on the website with loading games, that was like, &amp;quot;Play this game while the cartoon loads!&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' Well the cartoons, they weren't, were they video files? Like they weren't video files as we know them today, like they're not, like you couldn't just upload them to YouTube tomorrow if you wanted to, right?&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, they're&amp;amp;mdash; I mean there was Flash, it was the actual Flash. I mean YouTube still runs on Flash, some sort of version of it, but it's like, it was what's called a .swf ''{pronounces it &amp;quot;swiff&amp;quot;}'' file was just you export straight from Flash and you could embed it in an HTML file. So yeah, it wasn't like a QuickTime thing and there was no play bar or pause button or volume control, it was just like, you controlled. And we had to control all that, and again, we didn't really know, were just learning as we went. So we didn't really know how to present it, so it's just like, &amp;quot;Okay, crap! We made this file and it's two megs so it's gonna take somebody on a 28.8 modem, you know, a half an hour to download, so we'll make a minigame for them to play while they wait for it to download.&amp;quot; Which was a kind of hilarious time to be on the Internet.&lt;br /&gt;
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'''JEFF RUBIN:''' Yeah, it's interesting like all the technical skill that you had to have that like someone who is making a cartoon today, would not have that. You wouldn't need to learn the word terabyte or gigabyte to make a cartoon today, you pretty much just upload it to YouTube and you're done. Are there other things like that, that you were doing, that you wouldn't have to do today?&lt;br /&gt;
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'''MATT CHAPMAN:''' Uh, definitely. We had to teach ourselves, basically had to teach ourselves HTML and how to author in Flash if we wanted to do any sort of interactivity or games. We had to learn ActionScript which was Flash's programming language.&lt;br /&gt;
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'''JEFF RUBIN:''' So you were learning this to make Homestar. Like you didn't know this and then decide to make Homestar Runner, you were learning it ''to'' make Homestar Runner.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, we basically like, you know, my brother had done some Photoshop in college and that was about it. I had done like software, uh excuse me, like video editing, like AVid, I don't even know if I had ever seen FinalCut actually so. We had some experience but we basically taught ourselves Flash, HTML, Photoshop, Illustrator, ActionScript, like whatever it took to get a cartoon on the Web. You know, audio editing software, whatever it took to get a cartoon on the Web in the year 2000, we had to sort of teach ourselves how to do it.&lt;br /&gt;
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'''JEFF RUBIN:''' Do you look at people now, you know, people who have it so much easier, and you know, shake your damn head?&lt;br /&gt;
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'''MATT CHAPMAN:''' ''{laughs}'' Not really. I feel like it's this, there's a different learning curve, you know, and maybe the best part for those people is that the learning curve is more like, &amp;quot;Oh! How do I make my characters better? Or how do I shape my story or my joke? You know, my humor?&amp;quot; That's what they can concentrate on faster than, we had to concentrate on some technical logistics before we could get into like content questions, so it's probably better for them actually. I dunno, I like to be a grumpy old man sometimes, but it feel like those kids, it's like &amp;quot;No, take advantage of it! Go nuts if you can.&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' You know, the same way that we're talking about this being a pre-YouTube Internet, also a pre-social media Internet. Do you have any sense of how these things got passed around? How they spread?&lt;br /&gt;
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'''MATT CHAPMAN:''' Like I said, I mean definitely it started with just the people that had the fast connections, that could watch this stuff. Which like I at the time was working customer service for MindSpring which then became EarthLink, and you know that's how I even knew what Flash was, was because there were other dudes like in tech support that were, you know, watching Flash cartoons. And then I feel like those people started passing it down to their younger siblings and then right, you know in the early 2000's, was when I feel like computer labs in universities really started to take off, or like more, you got a computer in your dorm room with a decent connection and that kind of stuff. And I feel like that's really when it exploded, when it got to like college students. And, cause I remember, I think it was like 2002, we started selling hooded sweatshirts, and all of a sudden we were like doing all these orders, we were running the things out of our parents' basement at that time, selling the merchandise, and it just kind of like exploded and we were all super busy packaging hooded sweatshirts to send to college students. So I feel like that really was just straight up word of mouth, and you know, got around universities and work places and whatnot.&lt;br /&gt;
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'''JEFF RUBIN:''' How long was it between starting the show and, you know, that word of mouth starting?&lt;br /&gt;
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'''MATT CHAPMAN:''' Uh I mean, it was&amp;amp;mdash; we quit our day jobs in 2002 or&amp;amp;mdash; yeah, 2002 or '3, is when we like&amp;amp;mdash; our dad basically was like, &amp;quot;You should quit your day jobs and make cartoons for a living!&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' Very un-dad-like statement.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, maybe the best. Especially he was like you know an accountant in a CFO, to hear that advice from somebody like that was basically the coolest thing you could ever hear. Yeah, so it took about two years of doing it as like a labor of love thing, for word of mouth to get around, to when folks were buying enough t-shirts and whatnot for us to start doing it full-time to pay the bills.&lt;br /&gt;
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'''JEFF RUBIN:''' But you were doing it full-time to pay the bills.&lt;br /&gt;
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'''MATT CHAPMAN:''' We did. We started, in like I said from 2002 to 2010 when we took our little hiatus, that was all we did, was just Homestar Runner full-time.&lt;br /&gt;
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'''JEFF RUBIN:''' Was that satisfying? That must have been, I mean, that's kind of the dream, right?&lt;br /&gt;
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'''MATT CHAPMAN:''' Oh, yeah. I can't imagine I'd&amp;amp;mdash; currently working with like you know, cable children's cartoon networks in California and it's like, not to bag on those people, but you know, nothing has topped. Basically, even the stuff I did out in California, in the industry, quote unquote, never came close to touching how awesome it was doing Homestar Runner full-time for a living.&lt;br /&gt;
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'''JEFF RUBIN:''' Was there an episode that like, was the tipping point? Was there one that got spread around the most, that you know, made the show in your mind, or was it a gradual thing?&lt;br /&gt;
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'''MATT CHAPMAN:''' Once we started doing Strong Bad Emails every week, it was right when I'd been living in New York and we were doing it. Mike was in Atlanta and I was in New York, and then I moved back from New York and we decided like &amp;quot;Hey let's start doing something every week.&amp;quot; And so that's why, we'd done a few Strong Bad Emails at that point but we decided like, &amp;quot;Oh that's the easiest thing we could do, we could do one of those a week.&amp;quot; And so that was like 2002. So once we started making it every week I feel like just the weekly updating of Strong Bad Emails was really when it started to go crazy. I remember like, it was either the techno one where he does like, makes fun of techno music, or the one where he makes fun of like squealy guitar players, it was like of those that was sort of lampooning of some very specific niche. Those were when where it really started to&amp;amp;mdash; It felt like, you'd meet someone later on, &amp;quot;Oh, I saw that actually! Some guy at work showed me that cartoon.&amp;quot; And so, the more, the harder we made fun of people, the bigger it seemed to get. So then we really concentrated on just ragging on whoever we could.&lt;br /&gt;
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'''JEFF RUBIN:''' Now Strong Bad, Strong Bad's almost like the Fonzie of this show, in that the show is called Homestar Runner, so theoretically should be Homestar's show, but I feel like, at least for me, and maybe this is just me, but Strong Bad is probably what when people hear the words Homestar Runner, I feel like Strong Bad is the character they most, that leaps to mind first. Is&amp;amp;mdash;&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah.&lt;br /&gt;
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'''JEFF RUBIN:''' Is that right?&lt;br /&gt;
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'''MATT CHAPMAN:''' Oh, definitely. I mean, we spent, I mean that's largely what we did every week for eight years was making new Strong Bad cartoons, so yeah that's totally fair. And that's&amp;amp;mdash; we don't have any problem with that, it's if Strong Bad or Trogdor or whatever it is is all anybody ever remembers us for, it's like, &amp;quot;Hey, I'll take it. That's fine with me.&amp;quot; I always have a soft&amp;amp;mdash; Homestar's a much more fun character to write for and to perform, I've always felt like.&lt;br /&gt;
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'''JEFF RUBIN:''' Why is that? What's the difference between Homestar and Strong Bad?&lt;br /&gt;
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'''MATT CHAPMAN:''' For me personally, I dunno, maybe it's just because the voice, Strong Bad is a little gravellier and sort of hurts your throat after a while. Though it's easier to be an asshole obviously, but it's almost easier and more fun to be an oblivious asshole which is kind of what Homestar Runner is, like he doesn't know he's being a huge jerk all the time but yet he is. So I dunno, it may be because like Strong Bad sort of became everybody's favorite, I always sort of felt sorry a little bit for Homestar and started pulling for him a little harder.&lt;br /&gt;
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'''JEFF RUBIN:''' Was Homestar then your favorite?&lt;br /&gt;
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'''MATT CHAPMAN:''' I would say if I had to pick an actual favorite character, I would say that, we sometimes make these old timey cartoons where we fake like Homestar Runner was around in the 20's or 30's and make black-and-white weird old timey cartoons. And I would say old timey Homestar Runner might be my favorite character.&lt;br /&gt;
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'''JEFF RUBIN:''' Where did these characters come from? Like are they based on anything? Was there a nugget of Strong Bad that you remember starting with before he became who he is?&lt;br /&gt;
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'''MATT CHAPMAN:''' Um, yeah, a little bit. I mean there's&amp;amp;mdash; the main characters came from a, like I was talking earlier about just making weird zines at, you know, the copy shop or whatever. My friend Craig Zobel and my brother Mike made a little zine called Homestar Runner&amp;amp;mdash; The Homestar Runner Enters the World's Strongest Man Contest back in like 1996, and it was intentionally supposed to be like a weird children's book that didn't make a lot of sense and was kind of weird, and its moral was a little strange. And so, that had, that's where Homestar, Strong Bad, The Cheat and Pom Pom all came from.&lt;br /&gt;
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'''JEFF RUBIN:''' Oh, wow. So they all have like these&amp;amp;mdash; they go back.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, yeah, yeah. So there's these like, you know, hilariously drawn versions of those characters and it wasn't like it&amp;amp;mdash; it was sort of supposed to be funny but it's like, you just read it and you're like, &amp;quot;Huh, all right. I just read that, I guess.&amp;quot; You don't really know what you're reading, and so then when my brother and I started doing Flash animation we were like, &amp;quot;Oh, we should&amp;amp;mdash; what if we used those characters from that, you know, little book you guys did?&amp;quot; And then very quickly, like you said, they started sort of evolving into something else. But there are like, you know, there's weird, weird things we'll look at the past, like sort of the dynamic between&amp;amp;mdash; Strong Bad has two brothers, Strong Sad and Strong Mad. And there's a little bit of the dynamic me and my two brothers in there. I would be the Strong Sad, my brother Mike would be the Strong Bad, and our brother Donny would be the Strong Mad, who's the oldest. Ah, it's not exactly one to one, but there's definitely a little bit of that brotherly dynamic in there.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Now one of the pieces of merchandise that really stands out to me, there was that Strong Bad video game, Strong Bad's Really Cool Adventure Game...&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, Strong Bad's Cool Game for Attractive People.&lt;br /&gt;
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'''JEFF RUBIN:''' Yes, that's the one. Which was with TellTale, who was of course gone on to do that great Walking Dead game. Were you guys involved with that?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh yeah, we were incredibly involved with that. They were super cool with letting us have a ton of, you know, influence on it and final say on almost everything. If anything maybe we were too involved&amp;amp;mdash; ''{Jeff Rubin laughs}'' But it was super fun to work with, they approached us, which we were super like, I grew up&amp;amp;mdash; TellTale was founded by guys who used to be at LucasArts and places like that, and I grew up playing Monkey Island and Sam and Max Hit the Road and those games, so to hear from those guys was super cool and like, it was very validating to be like, &amp;quot;Oh, if there was anybody I would make a point and click adventure game with, it would be those guys who made those games I played growing up.&amp;quot; And then those guys emailed us and said, &amp;quot;Hey, are you interested in doing something?&amp;quot; So that was super fun. It was a ton of work. We realized that in terms of the lines of dialogue and the amount of sort of jokes we did in those five little mini-episodes, we did maybe like three years' worth of, you know, HomestarRunner.com content all in the space of like the six months or however long, like the year that we worked on those games. So it was cool but very taxing, I remember having to look into weird herbal remedies for my throat, because I was doing like, you know, several thousand lines of dialogue for Strong Bad a day.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So Strong Bad, that's just your voice? Cause I feel like, on South Park for instance, I feel like Cartman initially was Trey Parker doing that voice, but at some point they figured out how to just put it into a computer and tune it down. But Strong Bad, that's all you, that's all your vocal cords.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, yeah, we never&amp;amp;mdash; Uh, I don't know if there's any voices where we pitched me up or pitched me down. All the main characters for sure, I could, you know, sit there and have a conversation with those characters back and forth.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' If you wanted to do that, I'll like, I'll stand back and stop asking questions for a minute.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' ''{in Strong Bad's voice}'' You should start asking questions, cause what am I&amp;amp;mdash; who wants to listen to me ramble on about nothing in particular, man? Ask me something!&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So&amp;amp;mdash; okay! I felt like, I really felt that, like I really felt like I had to ask him something immediately, like he was yelling at one of my emails or something. You mentioned like, that this was this great thing, it was popular, it was your full-time job, in many ways... in some ways, at least, it was more satisfying than, you know, industry work that you would go on to do. So what was the hiatus in 2010? What made you guys decide to take a break?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' It was mainly just, I was&amp;amp;mdash; I just had my second daughter, and then we had started, it was right at the ten year mark which felt like a nice, big, you know, if you're gonna take a break like ten years felt like a nice time...&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah you could take one I guess.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' ...to take a breather. ''{laughs}'' And then during that time we decided, &amp;quot;Hey, let's start talking to some of the people who we've heard from over the years in the industry, and see if there's something there that, you know, to work on or try to grow.&amp;quot; And so we started talking to people out in Los Angeles, and then some of that stuff started to actually move forward, so we were like okay, if we want to keep pursuing this we kind of need to put Homestar on hold to try to put all our weight behind that stuff. And so that's what we started doing, and I ended up actually moving out to Los Angeles for a few years and we got to do a bunch of cool stuff and work with a bunch of cool people and work on a bunch of cool shows.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' What shows did you work on? Cause I think people would love to know.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' When I first got out there, Mike and I both wrote and directed some episodes of the children's show Yo Gabba Gabba! And then I got to write and direct some shows of&amp;amp;mdash; the creators of that show had another show called The Aquabats Super Show, which is a sort of televised version of their crazy surf punk band. So that was really cool to work in live action, especially live action with like, we got to blow up motorcycles and have crazy monster costumes and make weird, almost Power Rangers-y fights. So that was awesome. And then after that, when I started working at Disney, we&amp;amp;mdash; I got to work on the show Gravity Falls, Wander Over Yonder, and even, they're doing these Mickey Mouse shorts and I got to just sort of brainstorm with those guys a little bit, which was super cool.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' It's cool, these are all... Um, you know, I'm not&amp;amp;mdash; I'm more up on children's TV than most people my age, but not one hundred percent in. But those are all shows I've heard good things about, you know, like these are not just random shows, these are really well regarded shows, and some of them I think you can see some of the influence of Homestar Runner. Because to me, like when I think of Homestar Runner, I think it's very, it's like proto-Adult Swim, you know? Like the randomness, and the pop culture, and the video game jokes. People were not making video game jokes, it's hard to&amp;amp;mdash; I know this is impossible to believe, but people, I swear to you, no one was making video game jokes in the year 2000. They weren't that popular, it wasn't that mainstream yet. &lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, we always felt weird about making them too, 'cause we felt like they were played out, 'cause like we had been doing&amp;amp;mdash; my senior year in high school, I got to make the senior class t-shirt, and I made it an Atari logo, and it had a joystick on the front. And everyone hated it. And I remember feeling terrible that I ruined the class t-shirt, so we were already being stupid and nostalgic about retro and old-school gaming in like 1995. And so then when we started making those jokes on Homestar, we were kinda like &amp;quot;I don't know, people will probably think this is just lame and played out,&amp;quot; and then, you know, over a decade later to see that people like 8-bit stuff and old-school Nintendo and old-school PC games and stuff, it still has become it's own weird subgenre of everything, of animation and comics&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Just a major pillar of the Internet, I would say, is videogame jokes.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Right. So it's funny that we thought we were doing something that was played out in 1995, but obviously that stuff had length, so that's good. &lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah. You mentioned that you were talking to Cartoon Network before Adult Swim existed. Would it be easy for you to imagine Homestar Runner on something like Adult Swim, which is&amp;amp;mdash; probably the main thing is that it's just more random, for lack of a better word, it's a little more scattershot?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, potentially. I mean, I feel like the good part&amp;amp;mdash; the thing about the Internet is, you get that interactivity and that sort of immediacy. Adult Swim comes close to that; they can have crazy, short production turnarounds, I think, and air something that was ''just finished'' a few hours ago and then put it on the air. So it's probably from an anything-that-is-broadcast-on-TV standpoint, they would probably be the ones, I would hope anyways, willing to air something closest to what our website was like. But at the same time, there are those things&amp;amp;mdash; that's why YouTube for us is weird, because we want to just put all of our cartoons on YouTube, but then all of our cartoons have like hidden stuff in them, and these things that are harder to do on YouTube or impossible to do on YouTube. So it's weird, like I don't wanna just be stuck in the early 2000s Flash animation scene, but there are things that were staples of our style of&amp;amp;mdash; not storytelling, but whatever, just conveying our weird entertainment to you, that are specific very much to that time. And so it's funny that we're finding it hard to find some modern version of that, that we could kind of check all the checkboxes on like, &amp;quot;What makes a Homestar Runner cartoon?&amp;quot; or &amp;quot;a Homestar Runner experience?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was that one experience you had with Cartoon Network, was that the only time you tried to develop it into a show? It's hard for me not to imagine that in a time when Internet shows&amp;amp;mdash; this is like dot-com bubble&amp;amp;mdash; Internet shows are just this new phenomenon. It's hard for me not to imagine that there were a ton of people who were like, &amp;quot;There's something on the Internet that's popular. It resembles a TV show; why don't we put it on this TV thing we have?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean, there was&amp;amp;mdash; so that pitch, that's the only time we ever formally pitched &amp;quot;The Homestar Runner TV Show&amp;quot; was whatever year that was, 1999 or 2000. There was a time when in like '02 or '03 that we heard from some folks, so this was sort of post dot-com bubble bursting, but we heard&amp;amp;mdash; we went out and talked to Nickelodeon and talked to Disney back then, and it was sort of apparent&amp;amp;mdash; they were super nice, and we were kind of like, it was more of a thanks/no thanks, where they were like, &amp;quot;Hey, we'd love to make your show, but you can't talk about cold ones, and Strong Bad can't say 'crap' and 'sucks',&amp;quot; just these few things that were like, not that it's so funny that he says &amp;quot;crap&amp;quot; and &amp;quot;sucks&amp;quot;, but it was sort of like, to have to censor our cartoon which was already fairly... not family-friendly, I won't say it like that, but at the same time it wasn't South Park, and to have to then&amp;amp;mdash; the price of it being &amp;quot;All right, now you have to get a bunch of network notes ''and'' it can't be what it was on the internet&amp;quot; was kind of not interesting to us at the time. And then especially once we started doing it full-time and it was paying the bills, it was like, &amp;quot;Well, why would we go do anything else when we can just be the masters of our own destinies or whatever?&amp;quot; &lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Man, you guys are so ahead of your time. Like, that's a thing people are doing now&amp;amp;mdash; you hear stories about people making livings on YouTube. But 2000, 2001, 2002? That's so unheard of. When you told people, &amp;quot;We don't work for a company; our job is we make cartoons on the Internet,&amp;quot; did they look at you like you were telling them that you were flying a jetpack to the moon or something?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean most people just&amp;amp;mdash; it's funny, they just sort of didn't hear that. Because I would meet people years later that we had told that to back when we first started doing it, and they'd be like, &amp;quot;Oh wait, you do this full-time?&amp;quot; And I was like, &amp;quot;Yeah, I told you that in 2003, man!&amp;quot; And they'd be like, &amp;quot;Oh, I just didn't assume you could do this full-time.&amp;quot; And like&amp;amp;mdash; so when we would tell people that, they just didn't believe it or their brains just sent it right out the other ear, and kind of would forget that we said that we were doing it full-time. And it wasn't until anyone else started making a living, or at least getting noticed on the Internet, that they were like, &amp;quot;Oh, okay, they might be one of ''those'' people.&amp;quot; But yeah, so it was funny. It definitely would surprise people when they'd be&amp;amp;mdash; they just assumed that it was like, &amp;quot;Okay, you must have a day job, and you're supplementing it with this,&amp;quot; or &amp;quot;You're doing a bunch of freelance on the side,&amp;quot; and then when we tell them &amp;quot;No, we're lucky enough to this solely as our source of income,&amp;quot; they would just be like, &amp;quot;Okay, I didn't hear what you just said. Goodbye, I'm ''leaving.''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' And was that income from ads or was it merchandise? Or something else I'm not thinking of?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' No, yeah, we never did any ads.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I mean like Google Adsense. I'm not sure if that even existed then. Now you don't have to do anything to do ads on YouTube; you just check a box. But I don't even know what you would've had to have done to do ads. I mean I guess it would've been shitty banner ads.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, it would've been banner ads, which it's hilarious, we made the conscious decision, I remember when we were first putting up the website, I think you could, with the Yahoo! hosting account we had, I think you could just add banner ads if you wanted, and we were intentionally like, &amp;quot;Man, we hate banner ads! Banner ads are the worst thing about the Internet and they're gonna go away any day now, so we're not gonna put them on our website!&amp;quot; So no, it was all just from merchandise sales. We never did any advertising because that's a thing we always hated about the Internet. We were like, &amp;quot;TV needs these. Why does the Internet need these?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' It's amazing that you were moving just enough pure merchandise that you weren't even selling the show. The show was just an ad for the merchandise.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Well, sort of. We were actually pretty bad, like I said, our Dad helped us out in the early days and he was always sort of bugging us to push the merchandise more than we ever were. We were always sort of, maybe, a little too punk rock about trying not to sell out and not to push the merchandise to where lots of people would be fans of our stuff for years and not know that we even sold t-shirts or CDs or DVDs.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Man, a Homestar t-shirt in the early 2000's, that's such a great way to make friends. Cause if you see someone else that recognizes that shirt there's a really good chance you two are gonna get along.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' That's, yeah, we've heard a few stories of couples that, that's what they got&amp;amp;mdash; that's what they met over was somebody wearing a shirt, or met over laughing over a Strong Bad e-mail and then ended up getting married and then we'd get a, they would've bought one of the baby Trogdor shirts that we made for their baby that they had, and they'd be like, &amp;quot;Look, Homaster Runner brought us together!&amp;quot; It's sort of a wonderful byproduct that never ever would've intended.&lt;br /&gt;
&lt;br /&gt;
''{Left off at the 34:33 mark}''&lt;br /&gt;
&lt;br /&gt;
''{Starting again at the 35:33 mark}''&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Are there people that still access the website? I mean, I looked at it this week and it's fun. Are there people that still access the website? Then I'll tell you what I thought when I looked at the website.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I would assume so. I mean, yeah, we do have Google Analytics now so we check it. I mean, we've always tried to stay&amp;amp;mdash; we want to make sure people are looking at it, but at the same time we never wanted that to influence what me made, you know? Like we didn't want it to be like, &amp;quot;Oh, nobody's looking this week! That means we need to make more 'blank' kind of cartoons!&amp;quot; So we know that people are still watching it. When we did that April Fools Day update this year it got way more, like, way more people looked at it than we ever even imagined would have at this point. So, people are still checking it and our goal is, we did that thing as a test to get back into doing it. We'd love to start making stuff again now that we're&amp;amp;mdash; I've recently moved back into the same town as Mike.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Definitely want to hear about that, but before I forget, let me tell you what I thought when I looked at the website, because this is what makes Homestar Runner so cool. There is nothing else like it and there probably never will be again. Because, in addition to making the cartoon, you also had to build the player for the cartoon. So that's why you have all these interactive touches and this way you took advantage of Flash as a medium. If you're making a cartoon today, I'm not saying no one does this or you can't do it, but it's pretty crazy if you're making a cartoon not to just put it on YouTube or Vimeo or something like it. But you guys had to build the website.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' If you go to the site now it's kind of a mess. If you were going every week back in 2004 to 2006, then you kinda knew where things were and you knew here the new stuff went. Now from just a user experience stand point and an information architecture stand point it's a total train wreck. Which, we figure if we actually started doing stuff regularly again we would probably have like the museum version of the site which is as it stands now and as it's been for the past twelve years or whatever, and then a newer version that has a front page that's maybe a little more 2013&amp;amp;mdash; I'm not gonna say that it's 2014, we'll maybe go as recent as 2013 as far as interface. Cause yeah, it's kind of a hilarious, it's like a little time capsule almost of the early 2000's.&lt;br /&gt;
&lt;br /&gt;
''{Left off at the 37:54 mark}''&lt;br /&gt;
&lt;br /&gt;
''{Starting again at the 46:18 mark}''&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Do you still work with your brother on those projects?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Since I started working on those Disney shows it was harder cause I was in Los Angelos and he was in Atlanta, so it's been actually a couple years since we've really worked hard together on something, so, I've just moved back into the Atlanta area with him so we're psyched to start working together actually.&lt;br /&gt;
&lt;br /&gt;
''{Left off at the 37:42 mark}''&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://jeffrubinjeffrubinshow.com/episode/123-homestar-runners-matt-chapman/ Web Page]&lt;br /&gt;
*[https://itunes.apple.com/us/podcast/the-jeff-rubin-jeff-rubin-show/id446316027 iTunes Page for the Podcast]&lt;br /&gt;
&lt;br /&gt;
[[Category: Interviews and Public Appearances]]&lt;/div&gt;</description>
			<pubDate>Mon, 14 Jul 2014 21:37:27 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:The_Jeff_Rubin_Jeff_Rubin_Show_Interview_-_7_July_2014</comments>		</item>
		<item>
			<title>The Jeff Rubin Jeff Rubin Show Interview - 7 July 2014</title>
			<link>http://hrwiki.org/wiki/The_Jeff_Rubin_Jeff_Rubin_Show_Interview_-_7_July_2014</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;/* Transcript */ More transcript. I'm transcribing as I listen and I wanted to skip ahead to the good parts since I haven't heard the whole thing yet.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Matt Chapman|Matt]] was interviewed by Jeff Rubin on [http://jeffrubinjeffrubinshow.com/ The Jeff Rubin Jeff Rubin Show], during which the two discussed his work on [[Homestar Runner (body of work)|Homestar Runner]] and &amp;quot;in the industry&amp;quot;. In addition, Matt revealed some information regarding the future of Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
== Transcript ==&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{uncensored|The Jeff Rubin Jeff Rubin Show Interview - 7 July 2014 (censored)}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
'''JEFF RUBIN:''' Hey everybody, welcome to the Jeff Rubin Jeff Rubin Show. Today I am extremely excited because on the Skype-a-phone I am talking to the man who, along with his brother, made Internet history by creating, writing, animating and voicing the classic cartoon: Homestar Runner. A big Jeff Rubin Jeff Rubin Show welcome for Matt Chapman. Welcome to the show, Matt.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Hi, Jeff. Thanks for having me on the show.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' We have so much to discuss. I think I told you this but like I had a poll and I asked people just who would they want to hear on the show and there's sort of an eclectic mix of guests on this show, it's a pretty open-ended question, it could be anyone. And you won. People are&amp;amp;mdash; you know, this cartoon, you recently released one in April, but the cartoon is what, ten, fifteen years old now?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah we started in late '99, early 2000's. So yeah, we're getting up there. We're almost able, we can get our learner's permit, I think.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Ok well let's start at the beginning. This is 2000. I mean, how did you get into animation? Is that something you always wanted to do?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uhh, n... I mean, not, eh, really. We screwed around with, you know, Super 8 stop motion stuff and terrible, terrible quality VHS stop motion when we were kids.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' This is you and your brother?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, yeah.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' And what&amp;amp;mdash; when were you kids, what kind of equipment, like what era is this? What kind of equipment did you have access to?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' As we started out with Super 8 cameras, so you can actually do full-on stop motion, frame by frame, which, uh, which was cool, but of course we were terrible at it. But we did, you know, you make your Hot Wheels go around a track, I remember animating with M.U.S.C.L.E.s, which were these little pink figurines.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah I remember those guys. They were like wrestlers kind of.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I think one of those in the sandbox in the backyard. The big climax was vinegar baking soda volcano at the end that melted some of the M.U.S.C.L.E.s.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So even when you were little, you and your brother were into animating, into cartoons.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean it was more, you know, if animation was the thing that we had access to doing easiest at that time, that was what we did. And once, you know, once the video camera was basically set up on like a tripod in our basement, and it was one of those old ones that was tethered to the VCR. Once that happened then we started making much more live action stuff, so it was sort of like whatever was sitting around that you could make content with, we would just pick that up and start making some kind of terrible content with it.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Is it just you and your brother, or are there other siblings?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh, there are other siblings. We have two sisters and an older brother, the older brother&amp;amp;mdash; We're close with all of them, the older brother was probably the most influential as far as our style and our terrible 80's metal music preferences.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I guess that's what older brothers are for, to like show you, you know, to get you into all the cool stuff.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, exactly. And he definitely, he basically funded our video game habits from the late 80's all the way up until, you know, basically we moved out of my parents' house in the late 90's, so.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was it clear to you even then as a kid, maybe in high school at least, that that was what you wanted to do, that you wanted to create things?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, definitely. I mean, by the time I got to eighth grade, I was gonna&amp;amp;mdash; it was either I was gonna go out for track or not, it was literally like the night before. Okay tomorrow's the physical, and you go and you know, tomorrow's like the tryouts for track and everybody else in my family had done track, and athletics and stuff, and I just decided like at the last minute that it was like, I dunno if this is what I want to do. And my parents were super cool and for the next birthday I got a video camera, and so that's kind of like from then on, alright, I'm gonna be doing, I gonna make something hopefully for a living, at some point. Be it with a video camera or a computer or a pen and paper or a whatever it was.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I'm so impressed that you knew exactly what you wanted to do, you recognized what you were good at, you recognized your passion in eighth grade.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Well I wouldn't&amp;amp;mdash; Definitely not good at it, I'll correct you there. ''{laughs}''&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Well there's a few fans on the Internet who would beg to differ. I mean, did you imagine yourself as an animator, as a writer, as a director, or you just wanted to make things?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I definitely, in the early days I wanted to be, I wanted to make films. I wanted to go to film school, which I ended up doing. But like, I was like, &amp;quot;I'm gonna make movies!&amp;quot; And then again like I said, I kind of realized over the course of it, once I started making, you know, terrible demo tapes of music on my answering machine in college, I realized I was satisfied with making content wherever you could sort of squeeze it into the world. And then, so when my brother and I finally found Flash (a friend introduced us to it in the late 90's) we were kind of like &amp;quot;Oh, this is great! Like we could easily tell stories with this and not have to do anything but sit in front of our computer for a few hours!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' When were you in college? Like, especially with relation to when did Homestar Runner start?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' So that started right after college, so I was in college from '95 to '98 or '99. And then my brother, I moved home and lived, you know, was living with my folks, and then Mike moved home. He dropped out of a Masters photography program at LSU, and then we, once we moved in together, we were kind of like &amp;quot;We should start doing some stuff like we did when we were kids!&amp;quot; And Flash and then Homestar Runner were the first attempt at that really, and we just stuck with it.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' All right, so now we are up to Homestar Runner, for those that don't know, what is Homestar Runner? How do you describe it to people?&lt;br /&gt;
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'''MATT CHAPMAN:''' Ahhh... this is the reason why we would never, never be able to make a Homestar TV show or movie or whatever because we're terrible at marketing it or describing it in any way. It's a series of web cartoons featuring weird, non-human characters that all live in a weird world where there are no adults or normal places or roads or sidewalks. And it all sort of moves from left to right. And they all kind of like each other and hate each other at the same time. And there's only one girl.&lt;br /&gt;
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'''JEFF RUBIN:''' Why is there only one girl?&lt;br /&gt;
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'''MATT CHAPMAN:''' Cause my brother's wife, or back at the time girlfriend, could kind of only do one voice.&lt;br /&gt;
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'''JEFF RUBIN:''' Haha, so you and your brother, you're doing everything. You're doing the writing, the acting, all the voices.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yes.&lt;br /&gt;
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'''JEFF RUBIN:''' I mean, where did this start from? Cause I guess it's not like a show, like you're saying, it's not a show with a central conceit, with like a core premise or anything. I mean, maybe the most popular feature was just answering email, right?&lt;br /&gt;
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'''MATT CHAPMAN:''' Right.&lt;br /&gt;
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'''JEFF RUBIN:''' So how did it start? It seems like it grew very organically.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, I mean that's the one thing that's like, again, why it would never, there's no way you could ever reproduce this if like&amp;amp;mdash; Cause we did pitch, we pitched a version of Homestar Runner in like the year 2000 to Cartoon Network, which you know back then there was no Adult Swim. It was sort of in the late or maybe even after Space Ghost had gone, I think the Brak Show was coming up. They had just started Courage the Cowardly Dog.&lt;br /&gt;
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'''JEFF RUBIN:''' Yeah, I feel like, I feel like Adult's Swim like 2001 or '2, I remember the launch of it pretty clearly.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah so we were sort of before that. And we definitely didn't fit with what they wanted to do, and we tried to pitch it as like a &amp;quot;Hey! There's this character Homestar, he's like an athlete, kind of like the captain of the football team! But he's kind of dumb! And then here's Strong Bad, he's like a wannabe Darth Vader!&amp;quot; And like we tried to make a bible and make it sound like a pitchable show, and of course they passed on it, which was good, and then we decided to keep going with it. And so, without you know, we just, like you said exactly, we were able to just let it grow organically and just keep trying new stuff and be like, &amp;quot;What do we like doing? What is fun to do?&amp;quot; And then once anybody started watching it on the Internet then we had that feedback to go from too. It's like, oh what do people like? Oh, they like this character the best, let's have that character answer emails and make fun of people! So that was all again, in like, you know, 2000, 2001.&lt;br /&gt;
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'''JEFF RUBIN:''' That's such a unique thing to the Internet, the idea of like, &amp;quot;Uh, we'll try this character.&amp;quot; And kind of figuring it out and letting it grow organically, versus television, where you need a pilot, you need a series bible, you really need to like plan the whole thing out. And as far as I can remember, as far as I can tell, you guys like one of the first people to do that, to go through that process of growing a series. You probably didn't even realize what you were doing.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, absolutely. No, we totally didn't. The first two years of it were just like, this fun thing we were doing in our spare time, like you know, it was no different for us than making some weird zine at Kinko's or recording a crappy album with our friends on a four track, you know. It was just another one of those like, hey we're making this thing. But for the first time ever, it was like, oh more than our friends are looking at this and we're hearing from more than just, you know, five to ten people that they like it, or don't like it, or whatever. You know, it was like because it was on the Internet, it was the first time we ever had, could gauge that it's like, &amp;quot;Oh! People are watching this and seem to like it. So maybe we'll keep doing it.&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' One of the kind of neat things about YouTube is that view counter I feel like really democraticizes, I dunno if I used that word correctly, the content. You know, when you see something that has like several million views, you're like &amp;quot;Oh, this is popular, there's something to this. Maybe I should stick around and watch this.&amp;quot; And you know you can just see how popular something is, and I think there was a sense that Homestar Runner was very popular, it was going viral before that was really a word. But how popular was it? Like I've got no&amp;amp;mdash; were there millions of people watching it? A thousand? I just don't even know.&lt;br /&gt;
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'''MATT CHAPMAN:''' We, I mean we intentionally&amp;amp;mdash; First of all, we didn't know because we didn't have, there was no Google Analytics in the early days, we had no real indicator. We were just paying thirty bucks a month for a Yahoo web hosting account that I think was supposed to give us like maybe a gig or maybe like half a gig of transfer a month. And we finally got a sort of like anonymous email, cause their customer service was notoriously terrible at that point so it was really hard to get a human being on the phone. And we got sort of an anonymous email with our stats in it, that was just like, &amp;quot;Hey, you guys might want to consider something else.&amp;quot; And that was it. It was like someone on the inside was, I think maybe was a fan of Homestar Runner, and before&amp;amp;mdash; instead of like charging us a ton of money for the overages we were doing, just gave us a little like, &amp;quot;Hey here's what you're doing, maybe take this to another web host and look at other options.&amp;quot; And we realized we were doing like multiple terabytes of transfer, instead of the half a gig that we were paying for. So we still hadn't&amp;amp;mdash; I think it's how I learned what a terabyte was, I don't even knew&amp;lt;!--[SIC]--&amp;gt; that storage or data could get that big at the time. So that was like I said, that was 2001 or '2 or something, and so then we realized, like oh crap, like we should probably find something, find a way to host this economically. So we started looking into that, and then shortly thereafter I remember it was a fall where it seemed like kids got back in school, and I think it sort of went from, early on in the game it was just like white collar people that had worked in cubicles, those were the only people that knew what web cartoons were, cause they were the only people with the T1 connections to watch&amp;amp;mdash;&lt;br /&gt;
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'''JEFF RUBIN:''' Right, right, this was an age where not everyone was on broadband. I love the pre-YouTube Internet, it's like my favorite topic in the world. I'm loving this.&lt;br /&gt;
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'''MATT CHAPMAN:''' You were still 28.8 or 56k modem, most of the people at that point. So that's why we in the early days, there's still, you can still find cartoons on the website with loading games, that was like, &amp;quot;Play this game while the cartoon loads!&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' Well the cartoons, they weren't, were they video files? Like they weren't video files as we know them today, like they're not, like you couldn't just upload them to YouTube tomorrow if you wanted to, right?&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, they're&amp;amp;mdash; I mean there was Flash, it was the actual Flash. I mean YouTube still runs on Flash, some sort of version of it, but it's like, it was what's called a .swf ''{pronounces it &amp;quot;swiff&amp;quot;}'' file was just you export straight from Flash and you could embed it in an HTML file. So yeah, it wasn't like a QuickTime thing and there was no play bar or pause button or volume control, it was just like, you controlled. And we had to control all that, and again, we didn't really know, were just learning as we went. So we didn't really know how to present it, so it's just like, &amp;quot;Okay, crap! We made this file and it's two megs so it's gonna take somebody on a 28.8 modem, you know, a half an hour to download, so we'll make a minigame for them to play while they wait for it to download.&amp;quot; Which was a kind of hilarious time to be on the Internet.&lt;br /&gt;
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'''JEFF RUBIN:''' Yeah, it's interesting like all the technical skill that you had to have that like someone who is making a cartoon today, would not have that. You wouldn't need to learn the word terabyte or gigabyte to make a cartoon today, you pretty much just upload it to YouTube and you're done. Are there other things like that, that you were doing, that you wouldn't have to do today?&lt;br /&gt;
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'''MATT CHAPMAN:''' Uh, definitely. We had to teach ourselves, basically had to teach ourselves HTML and how to author in Flash if we wanted to do any sort of interactivity or games. We had to learn ActionScript which was Flash's programming language.&lt;br /&gt;
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'''JEFF RUBIN:''' So you were learning this to make Homestar. Like you didn't know this and then decide to make Homestar Runner, you were learning it ''to'' make Homestar Runner.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, we basically like, you know, my brother had done some Photoshop in college and that was about it. I had done like software, uh excuse me, like video editing, like AVid, I don't even know if I had ever seen FinalCut actually so. We had some experience but we basically taught ourselves Flash, HTML, Photoshop, Illustrator, ActionScript, like whatever it took to get a cartoon on the Web. You know, audio editing software, whatever it took to get a cartoon on the Web in the year 2000, we had to sort of teach ourselves how to do it.&lt;br /&gt;
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'''JEFF RUBIN:''' Do you look at people now, you know, people who have it so much easier, and you know, shake your damn head?&lt;br /&gt;
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'''MATT CHAPMAN:''' ''{laughs}'' Not really. I feel like it's this, there's a different learning curve, you know, and maybe the best part for those people is that the learning curve is more like, &amp;quot;Oh! How do I make my characters better? Or how do I shape my story or my joke? You know, my humor?&amp;quot; That's what they can concentrate on faster than, we had to concentrate on some technical logistics before we could get into like content questions, so it's probably better for them actually. I dunno, I like to be a grumpy old man sometimes, but it feel like those kids, it's like &amp;quot;No, take advantage of it! Go nuts if you can.&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' You know, the same way that we're talking about this being a pre-YouTube Internet, also a pre-social media Internet. Do you have any sense of how these things got passed around? How they spread?&lt;br /&gt;
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'''MATT CHAPMAN:''' Like I said, I mean definitely it started with just the people that had the fast connections, that could watch this stuff. Which like I at the time was working customer service for MindSpring which then became EarthLink, and you know that's how I even knew what Flash was, was because there were other dudes like in tech support that were, you know, watching Flash cartoons. And then I feel like those people started passing it down to their younger siblings and then right, you know in the early 2000's, was when I feel like computer labs in universities really started to take off, or like more, you got a computer in your dorm room with a decent connection and that kind of stuff. And I feel like that's really when it exploded, when it got to like college students. And, cause I remember, I think it was like 2002, we started selling hooded sweatshirts, and all of a sudden we were like doing all these orders, we were running the things out of our parents' basement at that time, selling the merchandise, and it just kind of like exploded and we were all super busy packaging hooded sweatshirts to send to college students. So I feel like that really was just straight up word of mouth, and you know, got around universities and work places and whatnot.&lt;br /&gt;
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'''JEFF RUBIN:''' How long was it between starting the show and, you know, that word of mouth starting?&lt;br /&gt;
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'''MATT CHAPMAN:''' Uh I mean, it was&amp;amp;mdash; we quit our day jobs in 2002 or&amp;amp;mdash; yeah, 2002 or '3, is when we like&amp;amp;mdash; our dad basically was like, &amp;quot;You should quit your day jobs and make cartoons for a living!&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' Very un-dad-like statement.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, maybe the best. Especially he was like you know an accountant in a CFO, to hear that advice from somebody like that was basically the coolest thing you could ever hear. Yeah, so it took about two years of doing it as like a labor of love thing, for word of mouth to get around, to when folks were buying enough t-shirts and whatnot for us to start doing it full-time to pay the bills.&lt;br /&gt;
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'''JEFF RUBIN:''' But you were doing it full-time to pay the bills.&lt;br /&gt;
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'''MATT CHAPMAN:''' We did. We started, in like I said from 2002 to 2010 when we took our little hiatus, that was all we did, was just Homestar Runner full-time.&lt;br /&gt;
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'''JEFF RUBIN:''' Was that satisfying? That must have been, I mean, that's kind of the dream, right?&lt;br /&gt;
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'''MATT CHAPMAN:''' Oh, yeah. I can't imagine I'd&amp;amp;mdash; currently working with like you know, cable children's cartoon networks in California and it's like, not to bag on those people, but you know, nothing has topped. Basically, even the stuff I did out in California, in the industry, quote unquote, never came close to touching how awesome it was doing Homestar Runner full-time for a living.&lt;br /&gt;
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'''JEFF RUBIN:''' Was there an episode that like, was the tipping point? Was there one that got spread around the most, that you know, made the show in your mind, or was it a gradual thing?&lt;br /&gt;
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'''MATT CHAPMAN:''' Once we started doing Strong Bad Emails every week, it was right when I'd been living in New York and we were doing it. Mike was in Atlanta and I was in New York, and then I moved back from New York and we decided like &amp;quot;Hey let's start doing something every week.&amp;quot; And so that's why, we'd done a few Strong Bad Emails at that point but we decided like, &amp;quot;Oh that's the easiest thing we could do, we could do one of those a week.&amp;quot; And so that was like 2002. So once we started making it every week I feel like just the weekly updating of Strong Bad Emails was really when it started to go crazy. I remember like, it was either the techno one where he does like, makes fun of techno music, or the one where he makes fun of like squealy guitar players, it was like of those that was sort of lampooning of some very specific niche. Those were when where it really started to&amp;amp;mdash; It felt like, you'd meet someone later on, &amp;quot;Oh, I saw that actually! Some guy at work showed me that cartoon.&amp;quot; And so, the more, the harder we made fun of people, the bigger it seemed to get. So then we really concentrated on just ragging on whoever we could.&lt;br /&gt;
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'''JEFF RUBIN:''' Now Strong Bad, Strong Bad's almost like the Fonzie of this show, in that the show is called Homestar Runner, so theoretically should be Homestar's show, but I feel like, at least for me, and maybe this is just me, but Strong Bad is probably what when people hear the words Homestar Runner, I feel like Strong Bad is the character they most, that leaps to mind first. Is&amp;amp;mdash;&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah.&lt;br /&gt;
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'''JEFF RUBIN:''' Is that right?&lt;br /&gt;
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'''MATT CHAPMAN:''' Oh, definitely. I mean, we spent, I mean that's largely what we did every week for eight years was making new Strong Bad cartoons, so yeah that's totally fair. And that's&amp;amp;mdash; we don't have any problem with that, it's if Strong Bad or Trogdor or whatever it is is all anybody ever remembers us for, it's like, &amp;quot;Hey, I'll take it. That's fine with me.&amp;quot; I always have a soft&amp;amp;mdash; Homestar's a much more fun character to write for and to perform, I've always felt like.&lt;br /&gt;
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'''JEFF RUBIN:''' Why is that? What's the difference between Homestar and Strong Bad?&lt;br /&gt;
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'''MATT CHAPMAN:''' For me personally, I dunno, maybe it's just because the voice, Strong Bad is a little gravellier and sort of hurts your throat after a while. Though it's easier to be an asshole obviously, but it's almost easier and more fun to be an oblivious asshole which is kind of what Homestar Runner is, like he doesn't know he's being a huge jerk all the time but yet he is. So I dunno, it may be because like Strong Bad sort of became everybody's favorite, I always sort of felt sorry a little bit for Homestar and started pulling for him a little harder.&lt;br /&gt;
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'''JEFF RUBIN:''' Was Homestar then your favorite?&lt;br /&gt;
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'''MATT CHAPMAN:''' I would say if I had to pick an actual favorite character, I would say that, we sometimes make these old timey cartoons where we fake like Homestar Runner was around in the 20's or 30's and make black-and-white weird old timey cartoons. And I would say old timey Homestar Runner might be my favorite character.&lt;br /&gt;
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'''JEFF RUBIN:''' Where did these characters come from? Like are they based on anything? Was there a nugget of Strong Bad that you remember starting with before he became who he is?&lt;br /&gt;
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'''MATT CHAPMAN:''' Um, yeah, a little bit. I mean there's&amp;amp;mdash; the main characters came from a, like I was talking earlier about just making weird zines at, you know, the copy shop or whatever. My friend Craig Zobel and my brother Mike made a little zine called Homestar Runner&amp;amp;mdash; The Homestar Runner Enters the World's Strongest Man Contest back in like 1996, and it was intentionally supposed to be like a weird children's book that didn't make a lot of sense and was kind of weird, and its moral was a little strange. And so, that had, that's where Homestar, Strong Bad, The Cheat and Pom Pom all came from.&lt;br /&gt;
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'''JEFF RUBIN:''' Oh, wow. So they all have like these&amp;amp;mdash; they go back.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, yeah, yeah. So there's these like, you know, hilariously drawn versions of those characters and it wasn't like it&amp;amp;mdash; it was sort of supposed to be funny but it's like, you just read it and you're like, &amp;quot;Huh, all right. I just read that, I guess.&amp;quot; You don't really know what you're reading, and so then when my brother and I started doing Flash animation we were like, &amp;quot;Oh, we should&amp;amp;mdash; what if we used those characters from that, you know, little book you guys did?&amp;quot; And then very quickly, like you said, they started sort of evolving into something else. But there are like, you know, there's weird, weird things we'll look at the past, like sort of the dynamic between&amp;amp;mdash; Strong Bad has two brothers, Strong Sad and Strong Mad. And there's a little bit of the dynamic me and my two brothers in there. I would be the Strong Sad, my brother Mike would be the Strong Bad, and our brother Donny would be the Strong Mad, who's the oldest. Ah, it's not exactly one to one, but there's definitely a little bit of that brotherly dynamic in there.&lt;br /&gt;
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'''JEFF RUBIN:''' Now one of the pieces of merchandise that really stands out to me, there was that Strong Bad video game, Strong Bad's Really Cool Adventure Game...&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, Strong Bad's Cool Game for Attractive People.&lt;br /&gt;
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'''JEFF RUBIN:''' Yes, that's the one. Which was with TellTale, who was of course gone on to do that great Walking Dead game. Were you guys involved with that?&lt;br /&gt;
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'''MATT CHAPMAN:''' Uh yeah, we were incredibly involved with that. They were super cool with letting us have a ton of, you know, influence on it and final say on almost everything. If anything maybe we were too involved&amp;amp;mdash; ''{Jeff Rubin laughs}'' But it was super fun to work with, they approached us, which we were super like, I grew up&amp;amp;mdash; TellTale was founded by guys who used to be at LucasArts and places like that, and I grew up playing Monkey Island and Sam and Max Hit the Road and those games, so to hear from those guys was super cool and like, it was very validating to be like, &amp;quot;Oh, if there was anybody I would make a point and click adventure game with, it would be those guys who made those games I played growing up.&amp;quot; And then those guys emailed us and said, &amp;quot;Hey, are you interested in doing something?&amp;quot; So that was super fun. It was a ton of work. We realized that in terms of the lines of dialogue and the amount of sort of jokes we did in those five little mini-episodes, we did maybe like three years' worth of, you know, HomestarRunner.com content all in the space of like the six months or however long, like the year that we worked on those games. So it was cool but very taxing, I remember having to look into weird herbal remedies for my throat, because I was doing like, you know, several thousand lines of dialogue for Strong Bad a day.&lt;br /&gt;
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'''JEFF RUBIN:''' So Strong Bad, that's just your voice? Cause I feel like, on South Park for instance, I feel like Cartman initially was Trey Parker doing that voice, but at some point they figured out how to just put it into a computer and tune it down. But Strong Bad, that's all you, that's all your vocal cords.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, yeah, we never&amp;amp;mdash; Uh, I don't know if there's any voices where we pitched me up or pitched me down. All the main characters for sure, I could, you know, sit there and have a conversation with those characters back and forth.&lt;br /&gt;
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'''JEFF RUBIN:''' If you wanted to do that, I'll like, I'll stand back and stop asking questions for a minute.&lt;br /&gt;
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'''MATT CHAPMAN:''' ''{in Strong Bad's voice}'' You should start asking questions, cause what am I&amp;amp;mdash; who wants to listen to me ramble on about nothing in particular, man? Ask me something!&lt;br /&gt;
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'''JEFF RUBIN:''' So&amp;amp;mdash; okay! I felt like, I really felt that, like I really felt like I had to ask him something immediately, like he was yelling at one of my emails or something. You mentioned like, that this was this great thing, it was popular, it was your full-time job, in many ways... in some ways, at least, it was more satisfying than, you know, industry work that you would go on to do. So what was the hiatus in 2010? What made you guys decide to take a break?&lt;br /&gt;
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'''MATT CHAPMAN:''' It was mainly just, I was&amp;amp;mdash; I just had my second daughter, and then we had started, it was right at the ten year mark which felt like a nice, big, you know, if you're gonna take a break like ten years felt like a nice time...&lt;br /&gt;
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'''JEFF RUBIN:''' Yeah you could take one I guess.&lt;br /&gt;
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'''MATT CHAPMAN:''' ...to take a breather. ''{laughs}'' And then during that time we decided, &amp;quot;Hey, let's start talking to some of the people who we've heard from over the years in the industry, and see if there's something there that, you know, to work on or try to grow.&amp;quot; And so we started talking to people out in Los Angeles, and then some of that stuff started to actually move forward, so we were like okay, if we want to keep pursuing this we kind of need to put Homestar on hold to try to put all our weight behind that stuff. And so that's what we started doing, and I ended up actually moving out to Los Angeles for a few years and we got to do a bunch of cool stuff and work with a bunch of cool people and work on a bunch of cool shows.&lt;br /&gt;
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'''JEFF RUBIN:''' What shows did you work on? Cause I think people would love to know.&lt;br /&gt;
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'''MATT CHAPMAN:''' When I first got out there, Mike and I both wrote and directed some episodes of the children's show Yo Gabba Gabba! And then I got to write and direct some shows of&amp;amp;mdash; the creators of that show had another show called The Aquabats Super Show, which is a sort of televised version of their crazy surf punk band. So that was really cool to work in live action, especially live action with like, we got to blow up motorcycles and have crazy monster costumes and make weird, almost Power Rangers-y fights. So that was awesome. And then after that, when I started working at Disney, we&amp;amp;mdash; I got to work on the show Gravity Falls, Wander Over Yonder, and even, they're doing these Mickey Mouse shorts and I got to just sort of brainstorm with those guys a little bit, which was super cool.&lt;br /&gt;
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'''JEFF RUBIN:''' It's cool, these are all... Um, you know, I'm not&amp;amp;mdash; I'm more up on children's TV than most people my age, but not one hundred percent in. But those are all shows I've heard good things about, you know, like these are not just random shows, these are really well regarded shows, and some of them I think you can see some of the influence of Homestar Runner. Because to me, like when I think of Homestar Runner, I think it's very, it's like proto-Adult Swim, you know? Like the randomness, and the pop culture, and the video game jokes. People were not making video game jokes, it's hard to&amp;amp;mdash; I know this is impossible to believe, but people, I swear to you, no one was making video game jokes in the year 2000. They weren't that popular, it wasn't that mainstream yet. &lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, we always felt weird about making them too, 'cause we felt like they were played out, 'cause like we had been doing&amp;amp;mdash; my senior year in high school, I got to make the senior class t-shirt, and I made it an Atari logo, and it had a joystick on the front. And everyone hated it. And I remember feeling terrible that I ruined the class t-shirt, so we were already being stupid and nostalgic about retro and old-school gaming in like 1995. And so then when we started making those jokes on Homestar, we were kinda like &amp;quot;I don't know, people will probably think this is just lame and played out,&amp;quot; and then, you know, over a decade later to see that people like 8-bit stuff and old-school Nintendo and old-school PC games and stuff, it still has become it's own weird subgenre of everything, of animation and comics&amp;amp;mdash;&lt;br /&gt;
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'''JEFF RUBIN:''' Just a major pillar of the Internet, I would say, is videogame jokes.&lt;br /&gt;
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'''MATT CHAPMAN:''' Right. So it's funny that we thought we were doing something that was played out in 1995, but obviously that stuff had length, so that's good. &lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah. You mentioned that you were talking to Cartoon Network before Adult Swim existed. Would it be easy for you to imagine Homestar Runner on something like Adult Swim, which is&amp;amp;mdash; probably the main thing is that it's just more random, for lack of a better word, it's a little more scattershot?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, potentially. I mean, I feel like the good part&amp;amp;mdash; the thing about the Internet is, you get that interactivity and that sort of immediacy. Adult Swim comes close to that; they can have crazy, short production turnarounds, I think, and air something that was ''just finished'' a few hours ago and then put it on the air. So it's probably from an anything-that-is-broadcast-on-TV standpoint, they would probably be the ones, I would hope anyways, willing to air something closest to what our website was like. But at the same time, there are those things&amp;amp;mdash; that's why YouTube for us is weird, because we want to just put all of our cartoons on YouTube, but then all of our cartoons have like hidden stuff in them, and these things that are harder to do on YouTube or impossible to do on YouTube. So it's weird, like I don't wanna just be stuck in the early 2000s Flash animation scene, but there are things that were staples of our style of&amp;amp;mdash; not storytelling, but whatever, just conveying our weird entertainment to you, that are specific very much to that time. And so it's funny that we're finding it hard to find some modern version of that, that we could kind of check all the checkboxes on like, &amp;quot;What makes a Homestar Runner cartoon?&amp;quot; or &amp;quot;a Homestar Runner experience?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was that one experience you had with Cartoon Network, was that the only time you tried to develop it into a show? It's hard for me not to imagine that in a time when Internet shows&amp;amp;mdash; this is like dot-com bubble&amp;amp;mdash; Internet shows are just this new phenomenon. It's hard for me not to imagine that there were a ton of people who were like, &amp;quot;There's something on the Internet that's popular. It resembles a TV show; why don't we put it on this TV thing we have?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean, there was&amp;amp;mdash; so that pitch, that's the only time we ever formally pitched &amp;quot;The Homestar Runner TV Show&amp;quot; was whatever year that was, 1999 or 2000. There was a time when in like '02 or '03 that we heard from some folks, so this was sort of post dot-com bubble bursting, but we heard&amp;amp;mdash; we went out and talked to Nickelodeon and talked to Disney back then, and it was sort of apparent&amp;amp;mdash; they were super nice, and we were kind of like, it was more of a thanks/no thanks, where they were like, &amp;quot;Hey, we'd love to make your show, but you can't talk about cold ones, and Strong Bad can't say 'crap' and 'sucks',&amp;quot; just these few things that were like, not that it's so funny that he says &amp;quot;crap&amp;quot; and &amp;quot;sucks&amp;quot;, but it was sort of like, to have to censor our cartoon which was already fairly... not family-friendly, I won't say it like that, but at the same time it wasn't South Park, and to have to then&amp;amp;mdash; the price of it being &amp;quot;All right, now you have to get a bunch of network notes ''and'' it can't be what it was on the internet&amp;quot; was kind of not interesting to us at the time. And then especially once we started doing it full-time and it was paying the bills, it was like, &amp;quot;Well, why would we go do anything else when we can just be the masters of our own destinies or whatever?&amp;quot; &lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Man, you guys are so ahead of your time. Like, that's a thing people are doing now&amp;amp;mdash; you hear stories about people making livings on YouTube. But 2000, 2001, 2002? That's so unheard of. When you told people, &amp;quot;We don't work for a company; our job is we make cartoons on the Internet,&amp;quot; did they look at you like you were telling them that you were flying a jetpack to the moon or something?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean most people just&amp;amp;mdash; it's funny, they just sort of didn't hear that. Because I would meet people years later that we had told that to back when we first started doing it, and they'd be like, &amp;quot;Oh wait, you do this full-time?&amp;quot; And I was like, &amp;quot;Yeah, I told you that in 2003, man!&amp;quot; And they'd be like, &amp;quot;Oh, I just didn't assume you could do this full-time.&amp;quot; And like&amp;amp;mdash; so when we would tell people that, they just didn't believe it or their brains just sent it right out the other ear, and kind of would forget that we said that we were doing it full-time. And it wasn't until anyone else started making a living, or at least getting noticed on the Internet, that they were like, &amp;quot;Oh, okay, they might be one of ''those'' people.&amp;quot; But yeah, so it was funny. It definitely would surprise people when they'd be&amp;amp;mdash; they just assumed that it was like, &amp;quot;Okay, you must have a day job, and you're supplementing it with this,&amp;quot; or &amp;quot;You're doing a bunch of freelance on the side,&amp;quot; and then when we tell them &amp;quot;No, we're lucky enough to this solely as our source of income,&amp;quot; they would just be like, &amp;quot;Okay, I didn't hear what you just said. Goodbye, I'm ''leaving.''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' And was that income from ads or was it merchandise? Or something else I'm not thinking of?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' No, yeah, we never did any ads.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I mean like Google Adsense. I'm not sure if that even existed then. Now you don't have to do anything to do ads on YouTube; you just check a box. But I don't even know what you would've had to have done to do ads. I mean I guess it would've been shitty banner ads.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, it would've been banner ads, which it's hilarious, we made the conscious decision, I remember when we were first putting up the website, I think you could, with the Yahoo! hosting account we had, I think you could just add banner ads if you wanted, and we were intentionally like, &amp;quot;Man, we hate banner ads! Banner ads are the worst thing about the Internet and they're gonna go away any day now, so we're not gonna put them on our website!&amp;quot; So no, it was all just from merchandise sales. We never did any advertising because that's a thing we always hated about the Internet. We were like, &amp;quot;TV needs these. Why does the Internet need these?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' It's amazing that you were moving just enough pure merchandise that you weren't even selling the show. The show was just an ad for the merchandise.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Well, sort of. We were actually pretty bad, like I said, our Dad helped us out in the early days and he was always sort of bugging us to push the merchandise more than we ever were. We were always sort of, maybe, a little too punk rock about trying not to sell out and not to push the merchandise to where lots of people would be fans of our stuff for years and not know that we even sold t-shirts or CDs or DVDs.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Man, a Homestar t-shirt in the early 2000's, that's such a great way to make friends. Cause if you see someone else that recognizes that shirt there's a really good chance you two are gonna get along.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' That's, yeah, we've heard a few stories of couples that, that's what they got&amp;amp;mdash; that's what they met over was somebody wearing a shirt, or met over laughing over a Strong Bad e-mail and then ended up getting married and then we'd get a, they would've bought one of the baby Trogdor shirts that we made for their baby that they had, and they'd be like, &amp;quot;Look, Homaster Runner brought us together!&amp;quot; It's sort of a wonderful byproduct that never ever would've intended.&lt;br /&gt;
&lt;br /&gt;
''{Left off at the 34:33 mark}''&lt;br /&gt;
&lt;br /&gt;
''{Starting again at the 35:33 mark}''&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Are there people that still access the website? I mean, I looked at it this week and it's fun. Are there people that still access the website? Then I'll tell you what I thought when I looked at the website.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I would assume so. I mean, yeah, we do have Google Analytics now so we check it. I mean, we've always tried to stay&amp;amp;mdash; we want to make sure people are looking at it, but at the same time we never wanted that to influence what me made, you know? Like we didn't want it to be like, &amp;quot;Oh, nobody's looking this week! That means we need to make more 'blank' kind of cartoons!&amp;quot; So we know that people are still watching it. When we did that April Fools Day update this year it got way more, like, way more people looked at it than we ever even imagined would have at this point. So, people are still checking it and our goal is, we did that thing as a test to get back into doing it. We'd love to start making stuff again now that we're&amp;amp;mdash; I've recently moved back into the same town as Mike.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Definitely want to hear about that, but before I forget, let me tell you what I thought when I looked at the website, because this is what makes Homestar Runner so cool. There is nothing else like it and there probably never will be again. Because, in addition to making the cartoon, you also had to build the player for the cartoon. So that's why you have all these interactive touches and this way you took advantage of Flash as a medium. If you're making a cartoon today, I'm not saying no one does this or you can't do it, but it's pretty crazy if you're making a cartoon not to just put it on YouTube or Vimeo or something like it. But you guys had to build the website.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' If you go to the site now it's kind of a mess. If you were going every week back in 2004 to 2006, then you kinda knew where things were and you knew here the new stuff went. Now from just a user experience stand point and an information architecture stand point it's a total train wreck. Which, we figure if we actually started doing stuff regularly again we would probably have like the museum version of the site which is as it stands now and as it's been for the past twelve years or whatever, and then a newer version that has a front page that's maybe a little more 2013&amp;amp;mdash; I'm not gonna say that it's 2014, we'll maybe go as recent as 2013 as far as interface. Cause yeah, it's kind of a hilarious, it's like a little time capsule almost of the early 2000's.&lt;br /&gt;
&lt;br /&gt;
''{Left off at the 37:54 mark}''&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://jeffrubinjeffrubinshow.com/episode/123-homestar-runners-matt-chapman/ Web Page]&lt;br /&gt;
*[https://itunes.apple.com/us/podcast/the-jeff-rubin-jeff-rubin-show/id446316027 iTunes Page for the Podcast]&lt;br /&gt;
&lt;br /&gt;
[[Category: Interviews and Public Appearances]]&lt;/div&gt;</description>
			<pubDate>Mon, 14 Jul 2014 21:19:07 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:The_Jeff_Rubin_Jeff_Rubin_Show_Interview_-_7_July_2014</comments>		</item>
		<item>
			<title>The Jeff Rubin Jeff Rubin Show Interview - 7 July 2014</title>
			<link>http://hrwiki.org/wiki/The_Jeff_Rubin_Jeff_Rubin_Show_Interview_-_7_July_2014</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;A few more minutes of transcript.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Matt Chapman|Matt]] was interviewed by Jeff Rubin on [http://jeffrubinjeffrubinshow.com/ The Jeff Rubin Jeff Rubin Show], during which the two discussed his work on [[Homestar Runner (body of work)|Homestar Runner]] and &amp;quot;in the industry&amp;quot;. In addition, Matt revealed some information regarding the future of Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
== Transcript ==&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{uncensored|The Jeff Rubin Jeff Rubin Show Interview - 7 July 2014 (censored)}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
'''JEFF RUBIN:''' Hey everybody, welcome to the Jeff Rubin Jeff Rubin Show. Today I am extremely excited because on the Skype-a-phone I am talking to the man who, along with his brother, made Internet history by creating, writing, animating and voicing the classic cartoon: Homestar Runner. A big Jeff Rubin Jeff Rubin Show welcome for Matt Chapman. Welcome to the show, Matt.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Hi, Jeff. Thanks for having me on the show.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' We have so much to discuss. I think I told you this but like I had a poll and I asked people just who would they want to hear on the show and there's sort of an eclectic mix of guests on this show, it's a pretty open-ended question, it could be anyone. And you won. People are&amp;amp;mdash; you know, this cartoon, you recently released one in April, but the cartoon is what, ten, fifteen years old now?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah we started in late '99, early 2000's. So yeah, we're getting up there. We're almost able, we can get our learner's permit, I think.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Ok well let's start at the beginning. This is 2000. I mean, how did you get into animation? Is that something you always wanted to do?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uhh, n... I mean, not, eh, really. We screwed around with, you know, Super 8 stop motion stuff and terrible, terrible quality VHS stop motion when we were kids.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' This is you and your brother?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, yeah.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' And what&amp;amp;mdash; when were you kids, what kind of equipment, like what era is this? What kind of equipment did you have access to?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' As we started out with Super 8 cameras, so you can actually do full-on stop motion, frame by frame, which, uh, which was cool, but of course we were terrible at it. But we did, you know, you make your Hot Wheels go around a track, I remember animating with M.U.S.C.L.E.s, which were these little pink figurines.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah I remember those guys. They were like wrestlers kind of.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I think one of those in the sandbox in the backyard. The big climax was vinegar baking soda volcano at the end that melted some of the M.U.S.C.L.E.s.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So even when you were little, you and your brother were into animating, into cartoons.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean it was more, you know, if animation was the thing that we had access to doing easiest at that time, that was what we did. And once, you know, once the video camera was basically set up on like a tripod in our basement, and it was one of those old ones that was tethered to the VCR. Once that happened then we started making much more live action stuff, so it was sort of like whatever was sitting around that you could make content with, we would just pick that up and start making some kind of terrible content with it.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Is it just you and your brother, or are there other siblings?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh, there are other siblings. We have two sisters and an older brother, the older brother&amp;amp;mdash; We're close with all of them, the older brother was probably the most influential as far as our style and our terrible 80's metal music preferences.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I guess that's what older brothers are for, to like show you, you know, to get you into all the cool stuff.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, exactly. And he definitely, he basically funded our video game habits from the late 80's all the way up until, you know, basically we moved out of my parents' house in the late 90's, so.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was it clear to you even then as a kid, maybe in high school at least, that that was what you wanted to do, that you wanted to create things?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, definitely. I mean, by the time I got to eighth grade, I was gonna&amp;amp;mdash; it was either I was gonna go out for track or not, it was literally like the night before. Okay tomorrow's the physical, and you go and you know, tomorrow's like the tryouts for track and everybody else in my family had done track, and athletics and stuff, and I just decided like at the last minute that it was like, I dunno if this is what I want to do. And my parents were super cool and for the next birthday I got a video camera, and so that's kind of like from then on, alright, I'm gonna be doing, I gonna make something hopefully for a living, at some point. Be it with a video camera or a computer or a pen and paper or a whatever it was.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I'm so impressed that you knew exactly what you wanted to do, you recognized what you were good at, you recognized your passion in eighth grade.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Well I wouldn't&amp;amp;mdash; Definitely not good at it, I'll correct you there. ''{laughs}''&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Well there's a few fans on the Internet who would beg to differ. I mean, did you imagine yourself as an animator, as a writer, as a director, or you just wanted to make things?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I definitely, in the early days I wanted to be, I wanted to make films. I wanted to go to film school, which I ended up doing. But like, I was like, &amp;quot;I'm gonna make movies!&amp;quot; And then again like I said, I kind of realized over the course of it, once I started making, you know, terrible demo tapes of music on my answering machine in college, I realized I was satisfied with making content wherever you could sort of squeeze it into the world. And then, so when my brother and I finally found Flash (a friend introduced us to it in the late 90's) we were kind of like &amp;quot;Oh, this is great! Like we could easily tell stories with this and not have to do anything but sit in front of our computer for a few hours!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' When were you in college? Like, especially with relation to when did Homestar Runner start?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' So that started right after college, so I was in college from '95 to '98 or '99. And then my brother, I moved home and lived, you know, was living with my folks, and then Mike moved home. He dropped out of a Masters photography program at LSU, and then we, once we moved in together, we were kind of like &amp;quot;We should start doing some stuff like we did when we were kids!&amp;quot; And Flash and then Homestar Runner were the first attempt at that really, and we just stuck with it.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' All right, so now we are up to Homestar Runner, for those that don't know, what is Homestar Runner? How do you describe it to people?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Ahhh... this is the reason why we would never, never be able to make a Homestar TV show or movie or whatever because we're terrible at marketing it or describing it in any way. It's a series of web cartoons featuring weird, non-human characters that all live in a weird world where there are no adults or normal places or roads or sidewalks. And it all sort of moves from left to right. And they all kind of like each other and hate each other at the same time. And there's only one girl.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Why is there only one girl?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Cause my brother's wife, or back at the time girlfriend, could kind of only do one voice.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Haha, so you and your brother, you're doing everything. You're doing the writing, the acting, all the voices.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yes.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I mean, where did this start from? Cause I guess it's not like a show, like you're saying, it's not a show with a central conceit, with like a core premise or anything. I mean, maybe the most popular feature was just answering email, right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Right.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So how did it start? It seems like it grew very organically.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean that's the one thing that's like, again, why it would never, there's no way you could ever reproduce this if like&amp;amp;mdash; Cause we did pitch, we pitched a version of Homestar Runner in like the year 2000 to Cartoon Network, which you know back then there was no Adult Swim. It was sort of in the late or maybe even after Space Ghost had gone, I think the Brak Show was coming up. They had just started Courage the Cowardly Dog.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah, I feel like, I feel like Adult's Swim like 2001 or '2, I remember the launch of it pretty clearly.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah so we were sort of before that. And we definitely didn't fit with what they wanted to do, and we tried to pitch it as like a &amp;quot;Hey! There's this character Homestar, he's like an athlete, kind of like the captain of the football team! But he's kind of dumb! And then here's Strong Bad, he's like a wannabe Darth Vader!&amp;quot; And like we tried to make a bible and make it sound like a pitchable show, and of course they passed on it, which was good, and then we decided to keep going with it. And so, without you know, we just, like you said exactly, we were able to just let it grow organically and just keep trying new stuff and be like, &amp;quot;What do we like doing? What is fun to do?&amp;quot; And then once anybody started watching it on the Internet then we had that feedback to go from too. It's like, oh what do people like? Oh, they like this character the best, let's have that character answer emails and make fun of people! So that was all again, in like, you know, 2000, 2001.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' That's such a unique thing to the Internet, the idea of like, &amp;quot;Uh, we'll try this character.&amp;quot; And kind of figuring it out and letting it grow organically, versus television, where you need a pilot, you need a series bible, you really need to like plan the whole thing out. And as far as I can remember, as far as I can tell, you guys like one of the first people to do that, to go through that process of growing a series. You probably didn't even realize what you were doing.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, absolutely. No, we totally didn't. The first two years of it were just like, this fun thing we were doing in our spare time, like you know, it was no different for us than making some weird zine at Kinko's or recording a crappy album with our friends on a four track, you know. It was just another one of those like, hey we're making this thing. But for the first time ever, it was like, oh more than our friends are looking at this and we're hearing from more than just, you know, five to ten people that they like it, or don't like it, or whatever. You know, it was like because it was on the Internet, it was the first time we ever had, could gauge that it's like, &amp;quot;Oh! People are watching this and seem to like it. So maybe we'll keep doing it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' One of the kind of neat things about YouTube is that view counter I feel like really democraticizes, I dunno if I used that word correctly, the content. You know, when you see something that has like several million views, you're like &amp;quot;Oh, this is popular, there's something to this. Maybe I should stick around and watch this.&amp;quot; And you know you can just see how popular something is, and I think there was a sense that Homestar Runner was very popular, it was going viral before that was really a word. But how popular was it? Like I've got no&amp;amp;mdash; were there millions of people watching it? A thousand? I just don't even know.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' We, I mean we intentionally&amp;amp;mdash; First of all, we didn't know because we didn't have, there was no Google Analytics in the early days, we had no real indicator. We were just paying thirty bucks a month for a Yahoo web hosting account that I think was supposed to give us like maybe a gig or maybe like half a gig of transfer a month. And we finally got a sort of like anonymous email, cause their customer service was notoriously terrible at that point so it was really hard to get a human being on the phone. And we got sort of an anonymous email with our stats in it, that was just like, &amp;quot;Hey, you guys might want to consider something else.&amp;quot; And that was it. It was like someone on the inside was, I think maybe was a fan of Homestar Runner, and before&amp;amp;mdash; instead of like charging us a ton of money for the overages we were doing, just gave us a little like, &amp;quot;Hey here's what you're doing, maybe take this to another web host and look at other options.&amp;quot; And we realized we were doing like multiple terabytes of transfer, instead of the half a gig that we were paying for. So we still hadn't&amp;amp;mdash; I think it's how I learned what a terabyte was, I don't even knew&amp;lt;!--[SIC]--&amp;gt; that storage or data could get that big at the time. So that was like I said, that was 2001 or '2 or something, and so then we realized, like oh crap, like we should probably find something, find a way to host this economically. So we started looking into that, and then shortly thereafter I remember it was a fall where it seemed like kids got back in school, and I think it sort of went from, early on in the game it was just like white collar people that had worked in cubicles, those were the only people that knew what web cartoons were, cause they were the only people with the T1 connections to watch&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Right, right, this was an age where not everyone was on broadband. I love the pre-YouTube Internet, it's like my favorite topic in the world. I'm loving this.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' You were still 28.8 or 56k modem, most of the people at that point. So that's why we in the early days, there's still, you can still find cartoons on the website with loading games, that was like, &amp;quot;Play this game while the cartoon loads!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Well the cartoons, they weren't, were they video files? Like they weren't video files as we know them today, like they're not, like you couldn't just upload them to YouTube tomorrow if you wanted to, right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, they're&amp;amp;mdash; I mean there was Flash, it was the actual Flash. I mean YouTube still runs on Flash, some sort of version of it, but it's like, it was what's called a .swf ''{pronounces it &amp;quot;swiff&amp;quot;}'' file was just you export straight from Flash and you could embed it in an HTML file. So yeah, it wasn't like a QuickTime thing and there was no play bar or pause button or volume control, it was just like, you controlled. And we had to control all that, and again, we didn't really know, were just learning as we went. So we didn't really know how to present it, so it's just like, &amp;quot;Okay, crap! We made this file and it's two megs so it's gonna take somebody on a 28.8 modem, you know, a half an hour to download, so we'll make a minigame for them to play while they wait for it to download.&amp;quot; Which was a kind of hilarious time to be on the Internet.&lt;br /&gt;
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'''JEFF RUBIN:''' Yeah, it's interesting like all the technical skill that you had to have that like someone who is making a cartoon today, would not have that. You wouldn't need to learn the word terabyte or gigabyte to make a cartoon today, you pretty much just upload it to YouTube and you're done. Are there other things like that, that you were doing, that you wouldn't have to do today?&lt;br /&gt;
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'''MATT CHAPMAN:''' Uh, definitely. We had to teach ourselves, basically had to teach ourselves HTML and how to author in Flash if we wanted to do any sort of interactivity or games. We had to learn ActionScript which was Flash's programming language.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So you were learning this to make Homestar. Like you didn't know this and then decide to make Homestar Runner, you were learning it ''to'' make Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, we basically like, you know, my brother had done some Photoshop in college and that was about it. I had done like software, uh excuse me, like video editing, like AVid, I don't even know if I had ever seen FinalCut actually so. We had some experience but we basically taught ourselves Flash, HTML, Photoshop, Illustrator, ActionScript, like whatever it took to get a cartoon on the Web. You know, audio editing software, whatever it took to get a cartoon on the Web in the year 2000, we had to sort of teach ourselves how to do it.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Do you look at people now, you know, people who have it so much easier, and you know, shake your damn head?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' ''{laughs}'' Not really. I feel like it's this, there's a different learning curve, you know, and maybe the best part for those people is that the learning curve is more like, &amp;quot;Oh! How do I make my characters better? Or how do I shape my story or my joke? You know, my humor?&amp;quot; That's what they can concentrate on faster than, we had to concentrate on some technical logistics before we could get into like content questions, so it's probably better for them actually. I dunno, I like to be a grumpy old man sometimes, but it feel like those kids, it's like &amp;quot;No, take advantage of it! Go nuts if you can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' You know, the same way that we're talking about this being a pre-YouTube Internet, also a pre-social media Internet. Do you have any sense of how these things got passed around? How they spread?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Like I said, I mean definitely it started with just the people that had the fast connections, that could watch this stuff. Which like I at the time was working customer service for MindSpring which then became EarthLink, and you know that's how I even knew what Flash was, was because there were other dudes like in tech support that were, you know, watching Flash cartoons. And then I feel like those people started passing it down to their younger siblings and then right, you know in the early 2000's, was when I feel like computer labs in universities really started to take off, or like more, you got a computer in your dorm room with a decent connection and that kind of stuff. And I feel like that's really when it exploded, when it got to like college students. And, cause I remember, I think it was like 2002, we started selling hooded sweatshirts, and all of a sudden we were like doing all these orders, we were running the things out of our parents' basement at that time, selling the merchandise, and it just kind of like exploded and we were all super busy packaging hooded sweatshirts to send to college students. So I feel like that really was just straight up word of mouth, and you know, got around universities and work places and whatnot.&lt;br /&gt;
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'''JEFF RUBIN:''' How long was it between starting the show and, you know, that word of mouth starting?&lt;br /&gt;
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'''MATT CHAPMAN:''' Uh I mean, it was&amp;amp;mdash; we quit our day jobs in 2002 or&amp;amp;mdash; yeah, 2002 or '3, is when we like&amp;amp;mdash; our dad basically was like, &amp;quot;You should quit your day jobs and make cartoons for a living!&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' Very un-dad-like statement.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, maybe the best. Especially he was like you know an accountant in a CFO, to hear that advice from somebody like that was basically the coolest thing you could ever hear. Yeah, so it took about two years of doing it as like a labor of love thing, for word of mouth to get around, to when folks were buying enough t-shirts and whatnot for us to start doing it full-time to pay the bills.&lt;br /&gt;
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'''JEFF RUBIN:''' But you were doing it full-time to pay the bills.&lt;br /&gt;
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'''MATT CHAPMAN:''' We did. We started, in like I said from 2002 to 2010 when we took our little hiatus, that was all we did, was just Homestar Runner full-time.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was that satisfying? That must have been, I mean, that's kind of the dream, right?&lt;br /&gt;
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'''MATT CHAPMAN:''' Oh, yeah. I can't imagine I'd&amp;amp;mdash; currently working with like you know, cable children's cartoon networks in California and it's like, not to bag on those people, but you know, nothing has topped. Basically, even the stuff I did out in California, in the industry, quote unquote, never came close to touching how awesome it was doing Homestar Runner full-time for a living.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was there an episode that like, was the tipping point? Was there one that got spread around the most, that you know, made the show in your mind, or was it a gradual thing?&lt;br /&gt;
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'''MATT CHAPMAN:''' Once we started doing Strong Bad Emails every week, it was right when I'd been living in New York and we were doing it. Mike was in Atlanta and I was in New York, and then I moved back from New York and we decided like &amp;quot;Hey let's start doing something every week.&amp;quot; And so that's why, we'd done a few Strong Bad Emails at that point but we decided like, &amp;quot;Oh that's the easiest thing we could do, we could do one of those a week.&amp;quot; And so that was like 2002. So once we started making it every week I feel like just the weekly updating of Strong Bad Emails was really when it started to go crazy. I remember like, it was either the techno one where he does like, makes fun of techno music, or the one where he makes fun of like squealy guitar players, it was like of those that was sort of lampooning of some very specific niche. Those were when where it really started to&amp;amp;mdash; It felt like, you'd meet someone later on, &amp;quot;Oh, I saw that actually! Some guy at work showed me that cartoon.&amp;quot; And so, the more, the harder we made fun of people, the bigger it seemed to get. So then we really concentrated on just ragging on whoever we could.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Now Strong Bad, Strong Bad's almost like the Fonzie of this show, in that the show is called Homestar Runner, so theoretically should be Homestar's show, but I feel like, at least for me, and maybe this is just me, but Strong Bad is probably what when people hear the words Homestar Runner, I feel like Strong Bad is the character they most, that leaps to mind first. Is&amp;amp;mdash;&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Is that right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Oh, definitely. I mean, we spent, I mean that's largely what we did every week for eight years was making new Strong Bad cartoons, so yeah that's totally fair. And that's&amp;amp;mdash; we don't have any problem with that, it's if Strong Bad or Trogdor or whatever it is is all anybody ever remembers us for, it's like, &amp;quot;Hey, I'll take it. That's fine with me.&amp;quot; I always have a soft&amp;amp;mdash; Homestar's a much more fun character to write for and to perform, I've always felt like.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Why is that? What's the difference between Homestar and Strong Bad?&lt;br /&gt;
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'''MATT CHAPMAN:''' For me personally, I dunno, maybe it's just because the voice, Strong Bad is a little gravellier and sort of hurts your throat after a while. Though it's easier to be an asshole obviously, but it's almost easier and more fun to be an oblivious asshole which is kind of what Homestar Runner is, like he doesn't know he's being a huge jerk all the time but yet he is. So I dunno, it may be because like Strong Bad sort of became everybody's favorite, I always sort of felt sorry a little bit for Homestar and started pulling for him a little harder.&lt;br /&gt;
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'''JEFF RUBIN:''' Was Homestar then your favorite?&lt;br /&gt;
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'''MATT CHAPMAN:''' I would say if I had to pick an actual favorite character, I would say that, we sometimes make these old timey cartoons where we fake like Homestar Runner was around in the 20's or 30's and make black-and-white weird old timey cartoons. And I would say old timey Homestar Runner might be my favorite character.&lt;br /&gt;
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'''JEFF RUBIN:''' Where did these characters come from? Like are they based on anything? Was there a nugget of Strong Bad that you remember starting with before he became who he is?&lt;br /&gt;
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'''MATT CHAPMAN:''' Um, yeah, a little bit. I mean there's&amp;amp;mdash; the main characters came from a, like I was talking earlier about just making weird zines at, you know, the copy shop or whatever. My friend Craig Zobel and my brother Mike made a little zine called Homestar Runner&amp;amp;mdash; The Homestar Runner Enters the World's Strongest Man Contest back in like 1996, and it was intentionally supposed to be like a weird children's book that didn't make a lot of sense and was kind of weird, and its moral was a little strange. And so, that had, that's where Homestar, Strong Bad, The Cheat and Pom Pom all came from.&lt;br /&gt;
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'''JEFF RUBIN:''' Oh, wow. So they all have like these&amp;amp;mdash; they go back.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, yeah, yeah. So there's these like, you know, hilariously drawn versions of those characters and it wasn't like it&amp;amp;mdash; it was sort of supposed to be funny but it's like, you just read it and you're like, &amp;quot;Huh, all right. I just read that, I guess.&amp;quot; You don't really know what you're reading, and so then when my brother and I started doing Flash animation we were like, &amp;quot;Oh, we should&amp;amp;mdash; what if we used those characters from that, you know, little book you guys did?&amp;quot; And then very quickly, like you said, they started sort of evolving into something else. But there are like, you know, there's weird, weird things we'll look at the past, like sort of the dynamic between&amp;amp;mdash; Strong Bad has two brothers, Strong Sad and Strong Mad. And there's a little bit of the dynamic me and my two brothers in there. I would be the Strong Sad, my brother Mike would be the Strong Bad, and our brother Donny would be the Strong Mad, who's the oldest. Ah, it's not exactly one to one, but there's definitely a little bit of that brotherly dynamic in there.&lt;br /&gt;
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'''JEFF RUBIN:''' Now one of the pieces of merchandise that really stands out to me, there was that Strong Bad video game, Strong Bad's Really Cool Adventure Game...&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, Strong Bad's Cool Game for Attractive People.&lt;br /&gt;
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'''JEFF RUBIN:''' Yes, that's the one. Which was with TellTale, who was of course gone on to do that great Walking Dead game. Were you guys involved with that?&lt;br /&gt;
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'''MATT CHAPMAN:''' Uh yeah, we were incredibly involved with that. They were super cool with letting us have a ton of, you know, influence on it and final say on almost everything. If anything maybe we were too involved&amp;amp;mdash; ''{Jeff Rubin laughs}'' But it was super fun to work with, they approached us, which we were super like, I grew up&amp;amp;mdash; TellTale was founded by guys who used to be at LucasArts and places like that, and I grew up playing Monkey Island and Sam and Max Hit the Road and those games, so to hear from those guys was super cool and like, it was very validating to be like, &amp;quot;Oh, if there was anybody I would make a point and click adventure game with, it would be those guys who made those games I played growing up.&amp;quot; And then those guys emailed us and said, &amp;quot;Hey, are you interested in doing something?&amp;quot; So that was super fun. It was a ton of work. We realized that in terms of the lines of dialogue and the amount of sort of jokes we did in those five little mini-episodes, we did maybe like three years' worth of, you know, HomestarRunner.com content all in the space of like the six months or however long, like the year that we worked on those games. So it was cool but very taxing, I remember having to look into weird herbal remedies for my throat, because I was doing like, you know, several thousand lines of dialogue for Strong Bad a day.&lt;br /&gt;
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'''JEFF RUBIN:''' So Strong Bad, that's just your voice? Cause I feel like, on South Park for instance, I feel like Cartman initially was Trey Parker doing that voice, but at some point they figured out how to just put it into a computer and tune it down. But Strong Bad, that's all you, that's all your vocal cords.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, yeah, we never&amp;amp;mdash; Uh, I don't know if there's any voices where we pitched me up or pitched me down. All the main characters for sure, I could, you know, sit there and have a conversation with those characters back and forth.&lt;br /&gt;
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'''JEFF RUBIN:''' If you wanted to do that, I'll like, I'll stand back and stop asking questions for a minute.&lt;br /&gt;
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'''MATT CHAPMAN:''' ''{in Strong Bad's voice}'' You should start asking questions, cause what am I&amp;amp;mdash; who wants to listen to me ramble on about nothing in particular, man? Ask me something!&lt;br /&gt;
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'''JEFF RUBIN:''' So&amp;amp;mdash; okay! I felt like, I really felt that, like I really felt like I had to ask him something immediately, like he was yelling at one of my emails or something. You mentioned like, that this was this great thing, it was popular, it was your full-time job, in many ways... in some ways, at least, it was more satisfying than, you know, industry work that you would go on to do. So what was the hiatus in 2010? What made you guys decide to take a break?&lt;br /&gt;
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'''MATT CHAPMAN:''' It was mainly just, I was&amp;amp;mdash; I just had my second daughter, and then we had started, it was right at the ten year mark which felt like a nice, big, you know, if you're gonna take a break like ten years felt like a nice time...&lt;br /&gt;
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'''JEFF RUBIN:''' Yeah you could take one I guess.&lt;br /&gt;
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'''MATT CHAPMAN:''' ...to take a breather. ''{laughs}'' And then during that time we decided, &amp;quot;Hey, let's start talking to some of the people who we've heard from over the years in the industry, and see if there's something there that, you know, to work on or try to grow.&amp;quot; And so we started talking to people out in Los Angeles, and then some of that stuff started to actually move forward, so we were like okay, if we want to keep pursuing this we kind of need to put Homestar on hold to try to put all our weight behind that stuff. And so that's what we started doing, and I ended up actually moving out to Los Angeles for a few years and we got to do a bunch of cool stuff and work with a bunch of cool people and work on a bunch of cool shows.&lt;br /&gt;
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'''JEFF RUBIN:''' What shows did you work on? Cause I think people would love to know.&lt;br /&gt;
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'''MATT CHAPMAN:''' When I first got out there, Mike and I both wrote and directed some episodes of the children's show Yo Gabba Gabba! And then I got to write and direct some shows of&amp;amp;mdash; the creators of that show had another show called The Aquabats Super Show, which is a sort of televised version of their crazy surf punk band. So that was really cool to work in live action, especially live action with like, we got to blow up motorcycles and have crazy monster costumes and make weird, almost Power Rangers-y fights. So that was awesome. And then after that, when I started working at Disney, we&amp;amp;mdash; I got to work on the show Gravity Falls, Wander Over Yonder, and even, they're doing these Mickey Mouse shorts and I got to just sort of brainstorm with those guys a little bit, which was super cool.&lt;br /&gt;
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'''JEFF RUBIN:''' It's cool, these are all... Um, you know, I'm not&amp;amp;mdash; I'm more up on children's TV than most people my age, but not one hundred percent in. But those are all shows I've heard good things about, you know, like these are not just random shows, these are really well regarded shows, and some of them I think you can see some of the influence of Homestar Runner. Because to me, like when I think of Homestar Runner, I think it's very, it's like proto-Adult Swim, you know? Like the randomness, and the pop culture, and the video game jokes. People were not making video game jokes, it's hard to&amp;amp;mdash; I know this is impossible to believe, but people, I swear to you, no one was making video game jokes in the year 2000. They weren't that popular, it wasn't that mainstream yet. &lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, we always felt weird about making them too, 'cause we felt like they were played out, 'cause like we had been doing&amp;amp;mdash; my senior year in high school, I got to make the senior class t-shirt, and I made it an Atari logo, and it had a joystick on the front. And everyone hated it. And I remember feeling terrible that I ruined the class t-shirt, so we were already being stupid and nostalgic about retro and old-school gaming in like 1995. And so then when we started making those jokes on Homestar, we were kinda like &amp;quot;I don't know, people will probably think this is just lame and played out,&amp;quot; and then, you know, over a decade later to see that people like 8-bit stuff and old-school Nintendo and old-school PC games and stuff, it still has become it's own weird subgenre of everything, of animation and comics&amp;amp;mdash;&lt;br /&gt;
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'''JEFF RUBIN:''' Just a major pillar of the Internet, I would say, is videogame jokes.&lt;br /&gt;
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'''MATT CHAPMAN:''' Right. So it's funny that we thought we were doing something that was played out in 1995, but obviously that stuff had length, so that's good. &lt;br /&gt;
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'''JEFF RUBIN:''' Yeah. You mentioned that you were talking to Cartoon Network before Adult Swim existed. Would it be easy for you to imagine Homestar Runner on something like Adult Swim, which is&amp;amp;mdash; probably the main thing is that it's just more random, for lack of a better word, it's a little more scattershot?&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, potentially. I mean, I feel like the good part&amp;amp;mdash; the thing about the Internet is, you get that interactivity and that sort of immediacy. Adult Swim comes close to that; they can have crazy, short production turnarounds, I think, and air something that was ''just finished'' a few hours ago and then put it on the air. So it's probably from an anything-that-is-broadcast-on-TV standpoint, they would probably be the ones, I would hope anyways, willing to air something closest to what our website was like. But at the same time, there are those things&amp;amp;mdash; that's why YouTube for us is weird, because we want to just put all of our cartoons on YouTube, but then all of our cartoons have like hidden stuff in them, and these things that are harder to do on YouTube or impossible to do on YouTube. So it's weird, like I don't wanna just be stuck in the early 2000s Flash animation scene, but there are things that were staples of our style of&amp;amp;mdash; not storytelling, but whatever, just conveying our weird entertainment to you, that are specific very much to that time. And so it's funny that we're finding it hard to find some modern version of that, that we could kind of check all the checkboxes on like, &amp;quot;What makes a Homestar Runner cartoon?&amp;quot; or &amp;quot;a Homestar Runner experience?&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' Was that one experience you had with Cartoon Network, was that the only time you tried to develop it into a show? It's hard for me not to imagine that in a time when Internet shows&amp;amp;mdash; this is like dot-com bubble&amp;amp;mdash; Internet shows are just this new phenomenon. It's hard for me not to imagine that there were a ton of people who were like, &amp;quot;There's something on the Internet that's popular. It resembles a TV show; why don't we put it on this TV thing we have?&amp;quot;&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, I mean, there was&amp;amp;mdash; so that pitch, that's the only time we ever formally pitched &amp;quot;The Homestar Runner TV Show&amp;quot; was whatever year that was, 1999 or 2000. There was a time when in like '02 or '03 that we heard from some folks, so this was sort of post dot-com bubble bursting, but we heard&amp;amp;mdash; we went out and talked to Nickelodeon and talked to Disney back then, and it was sort of apparent&amp;amp;mdash; they were super nice, and we were kind of like, it was more of a thanks/no thanks, where they were like, &amp;quot;Hey, we'd love to make your show, but you can't talk about cold ones, and Strong Bad can't say 'crap' and 'sucks',&amp;quot; just these few things that were like, not that it's so funny that he says &amp;quot;crap&amp;quot; and &amp;quot;sucks&amp;quot;, but it was sort of like, to have to censor our cartoon which was already fairly... not family-friendly, I won't say it like that, but at the same time it wasn't South Park, and to have to then&amp;amp;mdash; the price of it being &amp;quot;All right, now you have to get a bunch of network notes ''and'' it can't be what it was on the internet&amp;quot; was kind of not interesting to us at the time. And then especially once we started doing it full-time and it was paying the bills, it was like, &amp;quot;Well, why would we go do anything else when we can just be the masters of our own destinies or whatever?&amp;quot; &lt;br /&gt;
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'''JEFF RUBIN:''' Man, you guys are so ahead of your time. Like, that's a thing people are doing now&amp;amp;mdash; you hear stories about people making livings on YouTube. But 2000, 2001, 2002? That's so unheard of. When you told people, &amp;quot;We don't work for a company; our job is we make cartoons on the Internet,&amp;quot; did they look at you like you were telling them that you were flying a jetpack to the moon or something?&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, I mean most people just&amp;amp;mdash; it's funny, they just sort of didn't hear that. Because I would meet people years later that we had told that to back when we first started doing it, and they'd be like, &amp;quot;Oh wait, you do this full-time?&amp;quot; And I was like, &amp;quot;Yeah, I told you that in 2003, man!&amp;quot; And they'd be like, &amp;quot;Oh, I just didn't assume you could do this full-time.&amp;quot; And like&amp;amp;mdash; so when we would tell people that, they just didn't believe it or their brains just sent it right out the other ear, and kind of would forget that we said that we were doing it full-time. And it wasn't until anyone else started making a living, or at least getting noticed on the Internet, that they were like, &amp;quot;Oh, okay, they might be one of ''those'' people.&amp;quot; But yeah, so it was funny. It definitely would surprise people when they'd be&amp;amp;mdash; they just assumed that it was like, &amp;quot;Okay, you must have a day job, and you're supplementing it with this,&amp;quot; or &amp;quot;You're doing a bunch of freelance on the side,&amp;quot; and then when we tell them &amp;quot;No, we're lucky enough to this solely as our source of income,&amp;quot; they would just be like, &amp;quot;Okay, I didn't hear what you just said. Goodbye, I'm ''leaving.''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' And was that income from ads or was it merchandise? Or something else I'm not thinking of?&lt;br /&gt;
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'''MATT CHAPMAN:''' No, yeah, we never did any ads.&lt;br /&gt;
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'''JEFF RUBIN:''' I mean like Google Adsense. I'm not sure if that even existed then. Now you don't have to do anything to do ads on YouTube; you just check a box. But I don't even know what you would've had to have done to do ads. I mean I guess it would've been shitty banner ads.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, it would've been banner ads, which it's hilarious, we made the conscious decision, I remember when we were first putting up the website, I think you could, with the Yahoo! hosting account we had, I think you could just add banner ads if you wanted, and we were intentionally like, &amp;quot;Man, we hate banner ads! Banner ads are the worst thing about the Internet and they're gonna go away any day now, so we're not gonna put them on our website!&amp;quot; So no, it was all just from merchandise sales. We never did any advertising because that's a thing we always hated about the Internet. We were like, &amp;quot;TV needs these. Why does the Internet need these?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' It's amazing that you were moving just enough pure merchandise that you weren't even selling the show. The show was just an ad for the merchandise.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Well, sort of. We were actually pretty bad, like I said, our Dad helped us out in the early days and he was always sort of bugging us to push the merchandise more than we ever were. We were always sort of, maybe, a little too punk rock about trying not to sell out and not to push the merchandise to where lots of people would be fans of our stuff for years and not know that we even sold t-shirts or CDs or DVDs.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Man, a Homestar t-shirt in the early 2000's, that's such a great way to make friends. Cause if you see someone else that recognizes that shirt there's a really good chance you two are gonna get along.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' That's, yeah, we've heard a few stories of couples that, that's what they got&amp;amp;mdash; that's what they met over was somebody wearing a shirt, or met over laughing over a Strong Bad e-mail and then ended up getting married and then we'd get a, they would've bought one of the baby Trogdor shirts that we made for their baby that they had, and they'd be like, &amp;quot;Look, Homaster Runner brought us together!&amp;quot; It's sort of a wonderful byproduct that never ever would've intended.&lt;br /&gt;
&lt;br /&gt;
''{34:33 interview mark}''&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://jeffrubinjeffrubinshow.com/episode/123-homestar-runners-matt-chapman/ Web Page]&lt;br /&gt;
*[https://itunes.apple.com/us/podcast/the-jeff-rubin-jeff-rubin-show/id446316027 iTunes Page for the Podcast]&lt;br /&gt;
&lt;br /&gt;
[[Category: Interviews and Public Appearances]]&lt;/div&gt;</description>
			<pubDate>Mon, 14 Jul 2014 20:59:54 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:The_Jeff_Rubin_Jeff_Rubin_Show_Interview_-_7_July_2014</comments>		</item>
		<item>
			<title>The Jeff Rubin Jeff Rubin Show Interview - 7 July 2014</title>
			<link>http://hrwiki.org/wiki/The_Jeff_Rubin_Jeff_Rubin_Show_Interview_-_7_July_2014</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Matt Chapman|Matt]] was interviewed by Jeff Rubin on [http://jeffrubinjeffrubinshow.com/ The Jeff Rubin Jeff Rubin Show], during which the two discussed his work on [[Homestar Runner (body of work)|Homestar Runner]] and &amp;quot;in the industry&amp;quot;. In addition, Matt revealed some information regarding the future of Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
== Transcript ==&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{uncensored|The Jeff Rubin Jeff Rubin Show Interview - 7 July 2014 (censored)}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
'''JEFF RUBIN:''' Hey everybody, welcome to the Jeff Rubin Jeff Rubin Show. Today I am extremely excited because on the Skype-a-phone I am talking to the man who, along with his brother, made Internet history by creating, writing, animating and voicing the classic cartoon: Homestar Runner. A big Jeff Rubin Jeff Rubin Show welcome for Matt Chapman. Welcome to the show, Matt.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Hi, Jeff. Thanks for having me on the show.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' We have so much to discuss. I think I told you this but like I had a poll and I asked people just who would they want to hear on the show and there's sort of an eclectic mix of guests on this show, it's a pretty open-ended question, it could be anyone. And you won. People are&amp;amp;mdash; you know, this cartoon, you recently released one in April, but the cartoon is what, ten, fifteen years old now?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah we started in late '99, early 2000's. So yeah, we're getting up there. We're almost able, we can get our learner's permit, I think.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Ok well let's start at the beginning. This is 2000. I mean, how did you get into animation? Is that something you always wanted to do?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uhh, n... I mean, not, eh, really. We screwed around with, you know, Super 8 stop motion stuff and terrible, terrible quality VHS stop motion when we were kids.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' This is you and your brother?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, yeah.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' And what&amp;amp;mdash; when were you kids, what kind of equipment, like what era is this? What kind of equipment did you have access to?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' As we started out with Super 8 cameras, so you can actually do full-on stop motion, frame by frame, which, uh, which was cool, but of course we were terrible at it. But we did, you know, you make your Hot Wheels go around a track, I remember animating with M.U.S.C.L.E.s, which were these little pink figurines.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah I remember those guys. They were like wrestlers kind of.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I think one of those in the sandbox in the backyard. The big climax was vinegar baking soda volcano at the end that melted some of the M.U.S.C.L.E.s.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So even when you were little, you and your brother were into animating, into cartoons.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean it was more, you know, if animation was the thing that we had access to doing easiest at that time, that was what we did. And once, you know, once the video camera was basically set up on like a tripod in our basement, and it was one of those old ones that was tethered to the VCR. Once that happened then we started making much more live action stuff, so it was sort of like whatever was sitting around that you could make content with, we would just pick that up and start making some kind of terrible content with it.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Is it just you and your brother, or are there other siblings?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh, there are other siblings. We have two sisters and an older brother, the older brother&amp;amp;mdash; We're close with all of them, the older brother was probably the most influential as far as our style and our terrible 80's metal music preferences.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I guess that's what older brothers are for, to like show you, you know, to get you into all the cool stuff.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, exactly. And he definitely, he basically funded our video game habits from the late 80's all the way up until, you know, basically we moved out of my parents' house in the late 90's, so.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was it clear to you even then as a kid, maybe in high school at least, that that was what you wanted to do, that you wanted to create things?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, definitely. I mean, by the time I got to eighth grade, I was gonna&amp;amp;mdash; it was either I was gonna go out for track or not, it was literally like the night before. Okay tomorrow's the physical, and you go and you know, tomorrow's like the tryouts for track and everybody else in my family had done track, and athletics and stuff, and I just decided like at the last minute that it was like, I dunno if this is what I want to do. And my parents were super cool and for the next birthday I got a video camera, and so that's kind of like from then on, alright, I'm gonna be doing, I gonna make something hopefully for a living, at some point. Be it with a video camera or a computer or a pen and paper or a whatever it was.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I'm so impressed that you knew exactly what you wanted to do, you recognized what you were good at, you recognized your passion in eighth grade.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Well I wouldn't&amp;amp;mdash; Definitely not good at it, I'll correct you there. ''{laughs}''&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Well there's a few fans on the Internet who would beg to differ. I mean, did you imagine yourself as an animator, as a writer, as a director, or you just wanted to make things?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I definitely, in the early days I wanted to be, I wanted to make films. I wanted to go to film school, which I ended up doing. But like, I was like, &amp;quot;I'm gonna make movies!&amp;quot; And then again like I said, I kind of realized over the course of it, once I started making, you know, terrible demo tapes of music on my answering machine in college, I realized I was satisfied with making content wherever you could sort of squeeze it into the world. And then, so when my brother and I finally found Flash (a friend introduced us to it in the late 90's) we were kind of like &amp;quot;Oh, this is great! Like we could easily tell stories with this and not have to do anything but sit in front of our computer for a few hours!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' When were you in college? Like, especially with relation to when did Homestar Runner start?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' So that started right after college, so I was in college from '95 to '98 or '99. And then my brother, I moved home and lived, you know, was living with my folks, and then Mike moved home. He dropped out of a Masters photography program at LSU, and then we, once we moved in together, we were kind of like &amp;quot;We should start doing some stuff like we did when we were kids!&amp;quot; And Flash and then Homestar Runner were the first attempt at that really, and we just stuck with it.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' All right, so now we are up to Homestar Runner, for those that don't know, what is Homestar Runner? How do you describe it to people?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Ahhh... this is the reason why we would never, never be able to make a Homestar TV show or movie or whatever because we're terrible at marketing it or describing it in any way. It's a series of web cartoons featuring weird, non-human characters that all live in a weird world where there are no adults or normal places or roads or sidewalks. And it all sort of moves from left to right. And they all kind of like each other and hate each other at the same time. And there's only one girl.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Why is there only one girl?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Cause my brother's wife, or back at the time girlfriend, could kind of only do one voice.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Haha, so you and your brother, you're doing everything. You're doing the writing, the acting, all the voices.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yes.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I mean, where did this start from? Cause I guess it's not like a show, like you're saying, it's not a show with a central conceit, with like a core premise or anything. I mean, maybe the most popular feature was just answering email, right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Right.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So how did it start? It seems like it grew very organically.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean that's the one thing that's like, again, why it would never, there's no way you could ever reproduce this if like&amp;amp;mdash; Cause we did pitch, we pitched a version of Homestar Runner in like the year 2000 to Cartoon Network, which you know back then there was no Adult Swim. It was sort of in the late or maybe even after Space Ghost had gone, I think the Brak Show was coming up. They had just started Courage the Cowardly Dog.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah, I feel like, I feel like Adult's Swim like 2001 or '2, I remember the launch of it pretty clearly.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah so we were sort of before that. And we definitely didn't fit with what they wanted to do, and we tried to pitch it as like a &amp;quot;Hey! There's this character Homestar, he's like an athlete, kind of like the captain of the football team! But he's kind of dumb! And then here's Strong Bad, he's like a wannabe Darth Vader!&amp;quot; And like we tried to make a bible and make it sound like a pitchable show, and of course they passed on it, which was good, and then we decided to keep going with it. And so, without you know, we just, like you said exactly, we were able to just let it grow organically and just keep trying new stuff and be like, &amp;quot;What do we like doing? What is fun to do?&amp;quot; And then once anybody started watching it on the Internet then we had that feedback to go from too. It's like, oh what do people like? Oh, they like this character the best, let's have that character answer emails and make fun of people! So that was all again, in like, you know, 2000, 2001.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' That's such a unique thing to the Internet, the idea of like, &amp;quot;Uh, we'll try this character.&amp;quot; And kind of figuring it out and letting it grow organically, versus television, where you need a pilot, you need a series bible, you really need to like plan the whole thing out. And as far as I can remember, as far as I can tell, you guys like one of the first people to do that, to go through that process of growing a series. You probably didn't even realize what you were doing.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, absolutely. No, we totally didn't. The first two years of it were just like, this fun thing we were doing in our spare time, like you know, it was no different for us than making some weird zine at Kinko's or recording a crappy album with our friends on a four track, you know. It was just another one of those like, hey we're making this thing. But for the first time ever, it was like, oh more than our friends are looking at this and we're hearing from more than just, you know, five to ten people that they like it, or don't like it, or whatever. You know, it was like because it was on the Internet, it was the first time we ever had, could gauge that it's like, &amp;quot;Oh! People are watching this and seem to like it. So maybe we'll keep doing it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' One of the kind of neat things about YouTube is that view counter I feel like really democraticizes, I dunno if I used that word correctly, the content. You know, when you see something that has like several million views, you're like &amp;quot;Oh, this is popular, there's something to this. Maybe I should stick around and watch this.&amp;quot; And you know you can just see how popular something is, and I think there was a sense that Homestar Runner was very popular, it was going viral before that was really a word. But how popular was it? Like I've got no&amp;amp;mdash; were there millions of people watching it? A thousand? I just don't even know.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' We, I mean we intentionally&amp;amp;mdash; First of all, we didn't know because we didn't have, there was no Google Analytics in the early days, we had no real indicator. We were just paying thirty bucks a month for a Yahoo web hosting account that I think was supposed to give us like maybe a gig or maybe like half a gig of transfer a month. And we finally got a sort of like anonymous email, cause their customer service was notoriously terrible at that point so it was really hard to get a human being on the phone. And we got sort of an anonymous email with our stats in it, that was just like, &amp;quot;Hey, you guys might want to consider something else.&amp;quot; And that was it. It was like someone on the inside was, I think maybe was a fan of Homestar Runner, and before&amp;amp;mdash; instead of like charging us a ton of money for the overages we were doing, just gave us a little like, &amp;quot;Hey here's what you're doing, maybe take this to another web host and look at other options.&amp;quot; And we realized we were doing like multiple terabytes of transfer, instead of the half a gig that we were paying for. So we still hadn't&amp;amp;mdash; I think it's how I learned what a terabyte was, I don't even knew&amp;lt;!--[SIC]--&amp;gt; that storage or data could get that big at the time. So that was like I said, that was 2001 or '2 or something, and so then we realized, like oh crap, like we should probably find something, find a way to host this economically. So we started looking into that, and then shortly thereafter I remember it was a fall where it seemed like kids got back in school, and I think it sort of went from, early on in the game it was just like white collar people that had worked in cubicles, those were the only people that knew what web cartoons were, cause they were the only people with the T1 connections to watch&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Right, right, this was an age where not everyone was on broadband. I love the pre-YouTube Internet, it's like my favorite topic in the world. I'm loving this.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' You were still 28.8 or 56k modem, most of the people at that point. So that's why we in the early days, there's still, you can still find cartoons on the website with loading games, that was like, &amp;quot;Play this game while the cartoon loads!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Well the cartoons, they weren't, were they video files? Like they weren't video files as we know them today, like they're not, like you couldn't just upload them to YouTube tomorrow if you wanted to, right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, they're&amp;amp;mdash; I mean there was Flash, it was the actual Flash. I mean YouTube still runs on Flash, some sort of version of it, but it's like, it was what's called a .swf ''{pronounces it &amp;quot;swiff&amp;quot;}'' file was just you export straight from Flash and you could embed it in an HTML file. So yeah, it wasn't like a QuickTime thing and there was no play bar or pause button or volume control, it was just like, you controlled. And we had to control all that, and again, we didn't really know, were just learning as we went. So we didn't really know how to present it, so it's just like, &amp;quot;Okay, crap! We made this file and it's two megs so it's gonna take somebody on a 28.8 modem, you know, a half an hour to download, so we'll make a minigame for them to play while they wait for it to download.&amp;quot; Which was a kind of hilarious time to be on the Internet.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah, it's interesting like all the technical skill that you had to have that like someone who is making a cartoon today, would not have that. You wouldn't need to learn the word terabyte or gigabyte to make a cartoon today, you pretty much just upload it to YouTube and you're done. Are there other things like that, that you were doing, that you wouldn't have to do today?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh, definitely. We had to teach ourselves, basically had to teach ourselves HTML and how to author in Flash if we wanted to do any sort of interactivity or games. We had to learn ActionScript which was Flash's programming language.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So you were learning this to make Homestar. Like you didn't know this and then decide to make Homestar Runner, you were learning it ''to'' make Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, we basically like, you know, my brother had done some Photoshop in college and that was about it. I had done like software, uh excuse me, like video editing, like AVid, I don't even know if I had ever seen FinalCut actually so. We had some experience but we basically taught ourselves Flash, HTML, Photoshop, Illustrator, ActionScript, like whatever it took to get a cartoon on the Web. You know, audio editing software, whatever it took to get a cartoon on the Web in the year 2000, we had to sort of teach ourselves how to do it.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Do you look at people now, you know, people who have it so much easier, and you know, shake your damn head?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' ''{laughs}'' Not really. I feel like it's this, there's a different learning curve, you know, and maybe the best part for those people is that the learning curve is more like, &amp;quot;Oh! How do I make my characters better? Or how do I shape my story or my joke? You know, my humor?&amp;quot; That's what they can concentrate on faster than, we had to concentrate on some technical logistics before we could get into like content questions, so it's probably better for them actually. I dunno, I like to be a grumpy old man sometimes, but it feel like those kids, it's like &amp;quot;No, take advantage of it! Go nuts if you can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' You know, the same way that we're talking about this being a pre-YouTube Internet, also a pre-social media Internet. Do you have any sense of how these things got passed around? How they spread?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Like I said, I mean definitely it started with just the people that had the fast connections, that could watch this stuff. Which like I at the time was working customer service for MindSpring which then became EarthLink, and you know that's how I even knew what Flash was, was because there were other dudes like in tech support that were, you know, watching Flash cartoons. And then I feel like those people started passing it down to their younger siblings and then right, you know in the early 2000's, was when I feel like computer labs in universities really started to take off, or like more, you got a computer in your dorm room with a decent connection and that kind of stuff. And I feel like that's really when it exploded, when it got to like college students. And, cause I remember, I think it was like 2002, we started selling hooded sweatshirts, and all of a sudden we were like doing all these orders, we were running the things out of our parents' basement at that time, selling the merchandise, and it just kind of like exploded and we were all super busy packaging hooded sweatshirts to send to college students. So I feel like that really was just straight up word of mouth, and you know, got around universities and work places and whatnot.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' How long was it between starting the show and, you know, that word of mouth starting?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh I mean, it was&amp;amp;mdash; we quit our day jobs in 2002 or&amp;amp;mdash; yeah, 2002 or '3, is when we like&amp;amp;mdash; our dad basically was like, &amp;quot;You should quit your day jobs and make cartoons for a living!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Very un-dad-like statement.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, maybe the best. Especially he was like you know an accountant in a CFO, to hear that advice from somebody like that was basically the coolest thing you could ever hear. Yeah, so it took about two years of doing it as like a labor of love thing, for word of mouth to get around, to when folks were buying enough t-shirts and whatnot for us to start doing it full-time to pay the bills.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' But you were doing it full-time to pay the bills.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' We did. We started, in like I said from 2002 to 2010 when we took our little hiatus, that was all we did, was just Homestar Runner full-time.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was that satisfying? That must have been, I mean, that's kind of the dream, right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Oh, yeah. I can't imagine I'd&amp;amp;mdash; currently working with like you know, cable children's cartoon networks in California and it's like, not to bag on those people, but you know, nothing has topped. Basically, even the stuff I did out in California, in the industry, quote unquote, never came close to touching how awesome it was doing Homestar Runner full-time for a living.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was there an episode that like, was the tipping point? Was there one that got spread around the most, that you know, made the show in your mind, or was it a gradual thing?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Once we started doing Strong Bad Emails every week, it was right when I'd been living in New York and we were doing it. Mike was in Atlanta and I was in New York, and then I moved back from New York and we decided like &amp;quot;Hey let's start doing something every week.&amp;quot; And so that's why, we'd done a few Strong Bad Emails at that point but we decided like, &amp;quot;Oh that's the easiest thing we could do, we could do one of those a week.&amp;quot; And so that was like 2002. So once we started making it every week I feel like just the weekly updating of Strong Bad Emails was really when it started to go crazy. I remember like, it was either the techno one where he does like, makes fun of techno music, or the one where he makes fun of like squealy guitar players, it was like of those that was sort of lampooning of some very specific niche. Those were when where it really started to&amp;amp;mdash; It felt like, you'd meet someone later on, &amp;quot;Oh, I saw that actually! Some guy at work showed me that cartoon.&amp;quot; And so, the more, the harder we made fun of people, the bigger it seemed to get. So then we really concentrated on just ragging on whoever we could.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Now Strong Bad, Strong Bad's almost like the Fonzie of this show, in that the show is called Homestar Runner, so theoretically should be Homestar's show, but I feel like, at least for me, and maybe this is just me, but Strong Bad is probably what when people hear the words Homestar Runner, I feel like Strong Bad is the character they most, that leaps to mind first. Is&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Is that right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Oh, definitely. I mean, we spent, I mean that's largely what we did every week for eight years was making new Strong Bad cartoons, so yeah that's totally fair. And that's&amp;amp;mdash; we don't have any problem with that, it's if Strong Bad or Trogdor or whatever it is is all anybody ever remembers us for, it's like, &amp;quot;Hey, I'll take it. That's fine with me.&amp;quot; I always have a soft&amp;amp;mdash; Homestar's a much more fun character to write for and to perform, I've always felt like.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Why is that? What's the difference between Homestar and Strong Bad?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' For me personally, I dunno, maybe it's just because the voice, Strong Bad is a little gravellier and sort of hurts your throat after a while. Though it's easier to be an asshole obviously, but it's almost easier and more fun to be an oblivious asshole which is kind of what Homestar Runner is, like he doesn't know he's being a huge jerk all the time but yet he is. So I dunno, it may be because like Strong Bad sort of became everybody's favorite, I always sort of felt sorry a little bit for Homestar and started pulling for him a little harder.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was Homestar then your favorite?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I would say if I had to pick an actual favorite character, I would say that, we sometimes make these old timey cartoons where we fake like Homestar Runner was around in the 20's or 30's and make black-and-white weird old timey cartoons. And I would say old timey Homestar Runner might be my favorite character.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Where did these characters come from? Like are they based on anything? Was there a nugget of Strong Bad that you remember starting with before he became who he is?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Um, yeah, a little bit. I mean there's&amp;amp;mdash; the main characters came from a, like I was talking earlier about just making weird zines at, you know, the copy shop or whatever. My friend Craig Zobel and my brother Mike made a little zine called Homestar Runner&amp;amp;mdash; The Homestar Runner Enters the World's Strongest Man Contest back in like 1996, and it was intentionally supposed to be like a weird children's book that didn't make a lot of sense and was kind of weird, and its moral was a little strange. And so, that had, that's where Homestar, Strong Bad, The Cheat and Pom Pom all came from.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Oh, wow. So they all have like these&amp;amp;mdash; they go back.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, yeah, yeah. So there's these like, you know, hilariously drawn versions of those characters and it wasn't like it&amp;amp;mdash; it was sort of supposed to be funny but it's like, you just read it and you're like, &amp;quot;Huh, all right. I just read that, I guess.&amp;quot; You don't really know what you're reading, and so then when my brother and I started doing Flash animation we were like, &amp;quot;Oh, we should&amp;amp;mdash; what if we used those characters from that, you know, little book you guys did?&amp;quot; And then very quickly, like you said, they started sort of evolving into something else. But there are like, you know, there's weird, weird things we'll look at the past, like sort of the dynamic between&amp;amp;mdash; Strong Bad has two brothers, Strong Sad and Strong Mad. And there's a little bit of the dynamic me and my two brothers in there. I would be the Strong Sad, my brother Mike would be the Strong Bad, and our brother Donny would be the Strong Mad, who's the oldest. Ah, it's not exactly one to one, but there's definitely a little bit of that brotherly dynamic in there.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Now one of the pieces of merchandise that really stands out to me, there was that Strong Bad video game, Strong Bad's Really Cool Adventure Game...&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, Strong Bad's Cool Game for Attractive People.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yes, that's the one. Which was with TellTale, who was of course gone on to do that great Walking Dead game. Were you guys involved with that?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh yeah, we were incredibly involved with that. They were super cool with letting us have a ton of, you know, influence on it and final say on almost everything. If anything maybe we were too involved&amp;amp;mdash; ''{Jeff Rubin laughs}'' But it was super fun to work with, they approached us, which we were super like, I grew up&amp;amp;mdash; TellTale was founded by guys who used to be at LucasArts and places like that, and I grew up playing Monkey Island and Sam and Max Hit the Road and those games, so to hear from those guys was super cool and like, it was very validating to be like, &amp;quot;Oh, if there was anybody I would make a point and click adventure game with, it would be those guys who made those games I played growing up.&amp;quot; And then those guys emailed us and said, &amp;quot;Hey, are you interested in doing something?&amp;quot; So that was super fun. It was a ton of work. We realized that in terms of the lines of dialogue and the amount of sort of jokes we did in those five little mini-episodes, we did maybe like three years' worth of, you know, HomestarRunner.com content all in the space of like the six months or however long, like the year that we worked on those games. So it was cool but very taxing, I remember having to look into weird herbal remedies for my throat, because I was doing like, you know, several thousand lines of dialogue for Strong Bad a day.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So Strong Bad, that's just your voice? Cause I feel like, on South Park for instance, I feel like Cartman initially was Trey Parker doing that voice, but at some point they figured out how to just put it into a computer and tune it down. But Strong Bad, that's all you, that's all your vocal cords.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, yeah, we never&amp;amp;mdash; Uh, I don't know if there's any voices where we pitched me up or pitched me down. All the main characters for sure, I could, you know, sit there and have a conversation with those characters back and forth.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' If you wanted to do that, I'll like, I'll stand back and stop asking questions for a minute.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' ''{in Strong Bad's voice}'' You should start asking questions, cause what am I&amp;amp;mdash; who wants to listen to me ramble on about nothing in particular, man? Ask me something!&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So&amp;amp;mdash; okay! I felt like, I really felt that, like I really felt like I had to ask him something immediately, like he was yelling at one of my emails or something. You mentioned like, that this was this great thing, it was popular, it was your full-time job, in many ways... in some ways, at least, it was more satisfying than, you know, industry work that you would go on to do. So what was the hiatus in 2010? What made you guys decide to take a break?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' It was mainly just, I was&amp;amp;mdash; I just had my second daughter, and then we had started, it was right at the ten year mark which felt like a nice, big, you know, if you're gonna take a break like ten years felt like a nice time...&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah you could take one I guess.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' ...to take a breather. ''{laughs}'' And then during that time we decided, &amp;quot;Hey, let's start talking to some of the people who we've heard from over the years in the industry, and see if there's something there that, you know, to work on or try to grow.&amp;quot; And so we started talking to people out in Los Angeles, and then some of that stuff started to actually move forward, so we were like okay, if we want to keep pursuing this we kind of need to put Homestar on hold to try to put all our weight behind that stuff. And so that's what we started doing, and I ended up actually moving out to Los Angeles for a few years and we got to do a bunch of cool stuff and work with a bunch of cool people and work on a bunch of cool shows.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' What shows did you work on? Cause I think people would love to know.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' When I first got out there, Mike and I both wrote and directed some episodes of the children's show Yo Gabba Gabba! And then I got to write and direct some shows of&amp;amp;mdash; the creators of that show had another show called The Aquabats Super Show, which is a sort of televised version of their crazy surf punk band. So that was really cool to work in live action, especially live action with like, we got to blow up motorcycles and have crazy monster costumes and make weird, almost Power Rangers-y fights. So that was awesome. And then after that, when I started working at Disney, we&amp;amp;mdash; I got to work on the show Gravity Falls, Wander Over Yonder, and even, they're doing these Mickey Mouse shorts and I got to just sort of brainstorm with those guys a little bit, which was super cool.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' It's cool, these are all... Um, you know, I'm not&amp;amp;mdash; I'm more up on children's TV than most people my age, but not one hundred percent in. But those are all shows I've heard good things about, you know, like these are not just random shows, these are really well regarded shows, and some of them I think you can see some of the influence of Homestar Runner. Because to me, like when I think of Homestar Runner, I think it's very, it's like proto-Adult Swim, you know? Like the randomness, and the pop culture, and the video game jokes. People were not making video game jokes, it's hard to&amp;amp;mdash; I know this is impossible to believe, but people, I swear to you, no one was making video game jokes in the year 2000. They weren't that popular, it wasn't that mainstream yet. &lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, we always felt weird about making them too, 'cause we felt like they were played out, 'cause like we had been doing&amp;amp;mdash; my senior year in high school, I got to make the senior class t-shirt, and I made it an Atari logo, and it had a joystick on the front. And everyone hated it. And I remember feeling terrible that I ruined the class t-shirt, so we were already being stupid and nostalgic about retro and old-school gaming in like 1995. And so then when we started making those jokes on Homestar, we were kinda like &amp;quot;I don't know, people will probably think this is just lame and played out,&amp;quot; and then, you know, over a decade later to see that people like 8-bit stuff and old-school Nintendo and old-school PC games and stuff, it still has become it's own weird subgenre of everything, of animation and comics&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Just a major pillar of the Internet, I would say, is videogame jokes.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Right. So it's funny that we thought we were doing something that was played out in 1995, but obviously that stuff had length, so that's good. &lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah. You mentioned that you were talking to Cartoon Network before Adult Swim existed. Would it be easy for you to imagine Homestar Runner on something like Adult Swim, which is&amp;amp;mdash; probably the main thing is that it's just more random, for lack of a better word, it's a little more scattershot?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, potentially. I mean, I feel like the good part&amp;amp;mdash; the thing about the Internet is, you get that interactivity and that sort of immediacy. Adult Swim comes close to that; they can have crazy, short production turnarounds, I think, and air something that was ''just finished'' a few hours ago and then put it on the air. So it's probably from an anything-that-is-broadcast-on-TV standpoint, they would probably be the ones, I would hope anyways, willing to air something closest to what our website was like. But at the same time, there are those things&amp;amp;mdash; that's why YouTube for us is weird, because we want to just put all of our cartoons on YouTube, but then all of our cartoons have like hidden stuff in them, and these things that are harder to do on YouTube or impossible to do on YouTube. So it's weird, like I don't wanna just be stuck in the early 2000s Flash animation scene, but there are things that were staples of our style of&amp;amp;mdash; not storytelling, but whatever, just conveying our weird entertainment to you, that are specific very much to that time. And so it's funny that we're finding it hard to find some modern version of that, that we could kind of check all the checkboxes on like, &amp;quot;What makes a Homestar Runner cartoon?&amp;quot; or &amp;quot;a Homestar Runner experience?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was that one experience you had with Cartoon Network, was that the only time you tried to develop it into a show? It's hard for me not to imagine that in a time when Internet shows&amp;amp;mdash; this is like dot-com bubble&amp;amp;mdash; Internet shows are just this new phenomenon. It's hard for me not to imagine that there were a ton of people who were like, &amp;quot;There's something on the Internet that's popular. It resembles a TV show; why don't we put it on this TV thing we have?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean, there was&amp;amp;mdash; so that pitch, that's the only time we ever formally pitched &amp;quot;The Homestar Runner TV Show&amp;quot; was whatever year that was, 1999 or 2000. There was a time when in like '02 or '03 that we heard from some folks, so this was sort of post dot-com bubble bursting, but we heard&amp;amp;mdash; we went out and talked to Nickelodeon and talked to Disney back then, and it was sort of apparent&amp;amp;mdash; they were super nice, and we were kind of like, it was more of a thanks/no thanks, where they were like, &amp;quot;Hey, we'd love to make your show, but you can't talk about cold ones, and Strong Bad can't say 'crap' and 'sucks',&amp;quot; just these few things that were like, not that it's so funny that he says &amp;quot;crap&amp;quot; and &amp;quot;sucks&amp;quot;, but it was sort of like, to have to censor our cartoon which was already fairly... not family-friendly, I won't say it like that, but at the same time it wasn't South Park, and to have to then&amp;amp;mdash; the price of it being &amp;quot;All right, now you have to get a bunch of network notes ''and'' it can't be what it was on the internet&amp;quot; was kind of not interesting to us at the time. And then especially once we started doing it full-time and it was paying the bills, it was like, &amp;quot;Well, why would we go do anything else when we can just be the masters of our own destinies or whatever?&amp;quot; &lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Man, you guys are so ahead of your time. Like, that's a thing people are doing now&amp;amp;mdash; you hear stories about people making livings on YouTube. But 2000, 2001, 2002? That's so unheard of. When you told people, &amp;quot;We don't work for a company; our job is we make cartoons on the Internet,&amp;quot; did they look at you like you were telling them that you were flying a jetpack to the moon or something?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean most people just&amp;amp;mdash; it's funny, they just sort of didn't hear that. Because I would meet people years later that we had told that to back when we first started doing it, and they'd be like, &amp;quot;Oh wait, you do this full-time?&amp;quot; And I was like, &amp;quot;Yeah, I told you that in 2003, man!&amp;quot; And they'd be like, &amp;quot;Oh, I just didn't assume you could do this full-time.&amp;quot; And like&amp;amp;mdash; so when we would tell people that, they just didn't believe it or their brains just sent it right out the other ear, and kind of would forget that we said that we were doing it full-time. And it wasn't until anyone else started making a living, or at least getting noticed on the Internet, that they were like, &amp;quot;Oh, okay, they might be one of ''those'' people.&amp;quot; But yeah, so it was funny. It definitely would surprise people when they'd be&amp;amp;mdash; they just assumed that it was like, &amp;quot;Okay, you must have a day job, and you're supplementing it with this,&amp;quot; or &amp;quot;You're doing a bunch of freelance on the side,&amp;quot; and then when we tell them &amp;quot;No, we're lucky enough to this solely as our source of income,&amp;quot; they would just be like, &amp;quot;Okay, I didn't hear what you just said. Goodbye, I'm ''leaving.''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' And was that income from ads or was it merchandise? Or something else I'm not thinking of?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' No, yeah, we never did any ads.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I mean like Google Adsense. I'm not sure if that even existed then. Now you don't have to do anything to do ads on YouTube; you just check a box. But I don't even know what you would've had to have done to do ads. I mean I guess it would've been shitty banner ads.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, it would've been banner ads, which it's hilarious, we made the conscious decision, I remember when we were first putting up the website, I think you could, with the Yahoo! hosting account we had, I think you could just add banner ads if you wanted, and we were intentionally like, &amp;quot;Man, we hate banner ads! Banner ads are the worst thing about the Internet and they're gonna go away any day now, so we're not gonna put them on our website!&amp;quot; So no, it was all just from merchandise sales. We never did advertising because that's a thing we always hated about the Internet. We were like, &amp;quot;TV needs these. Why does the Internet need these?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
''{33:28 interview mark}''&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://jeffrubinjeffrubinshow.com/episode/123-homestar-runners-matt-chapman/ Web Page]&lt;br /&gt;
*[https://itunes.apple.com/us/podcast/the-jeff-rubin-jeff-rubin-show/id446316027 iTunes Page for the Podcast]&lt;br /&gt;
&lt;br /&gt;
[[Category: Interviews and Public Appearances]]&lt;/div&gt;</description>
			<pubDate>Mon, 14 Jul 2014 20:42:36 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:The_Jeff_Rubin_Jeff_Rubin_Show_Interview_-_7_July_2014</comments>		</item>
		<item>
			<title>The Jeff Rubin Jeff Rubin Show Interview - 7 July 2014</title>
			<link>http://hrwiki.org/wiki/The_Jeff_Rubin_Jeff_Rubin_Show_Interview_-_7_July_2014</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;/* Transcript */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Matt Chapman|Matt]] was interviewed by Jeff Rubin on [http://jeffrubinjeffrubinshow.com/ The Jeff Rubin Jeff Rubin Show], during which the two discussed his work on [[Homestar Runner (body of work)|Homestar Runner]] and &amp;quot;in the industry&amp;quot;. In addition, Matt revealed some information regarding the future of Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
== Transcript ==&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{uncensored|The Jeff Rubin Jeff Rubin Show Interview - 7 July 2014 (censored)}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
'''JEFF RUBIN:''' Hey everybody, welcome to the Jeff Rubin Jeff Rubin Show. Today I am extremely excited because on the Skype-a-phone I am talking to the man who, along with his brother, made Internet history by creating, writing, animating and voicing the classic cartoon: Homestar Runner. A big Jeff Rubin Jeff Rubin Show welcome for Matt Chapman. Welcome to the show, Matt.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Hi, Jeff. Thanks for having me on the show.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' We have so much to discuss. I think I told you this but like I had a poll and I asked people just who would they want to hear on the show and there's sort of an eclectic mix of guests on this show, it's a pretty open-ended question, it could be anyone. And you won. People are&amp;amp;mdash; you know, this cartoon, you recently released one in April, but the cartoon is what, ten, fifteen years old now?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah we started in late '99, early 2000's. So yeah, we're getting up there. We're almost able, we can get our learner's permit, I think.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Ok well let's start at the beginning. This is 2000. I mean, how did you get into animation? Is that something you always wanted to do?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uhh, n... I mean, not, eh, really. We screwed around with, you know, Super 8 stop motion stuff and terrible, terrible quality VHS stop motion when we were kids.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' This is you and your brother?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, yeah.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' And what&amp;amp;mdash; when were you kids, what kind of equipment, like what era is this? What kind of equipment did you have access to?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' As we started out with Super 8 cameras, so you can actually do full-on stop motion, frame by frame, which, uh, which was cool, but of course we were terrible at it. But we did, you know, you make your Hot Wheels go around a track, I remember animating with M.U.S.C.L.E.s, which were these little pink figurines.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah I remember those guys. They were like wrestlers kind of.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I think one of those in the sandbox in the backyard. The big climax was vinegar baking soda volcano at the end that melted some of the M.U.S.C.L.E.s.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So even when you were little, you and your brother were into animating, into cartoons.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean it was more, you know, if animation was the thing that we had access to doing easiest at that time, that was what we did. And once, you know, once the video camera was basically set up on like a tripod in our basement, and it was one of those old ones that was tethered to the VCR. Once that happened then we started making much more live action stuff, so it was sort of like whatever was sitting around that you could make content with, we would just pick that up and start making some kind of terrible content with it.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Is it just you and your brother, or are there other siblings?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh, there are other siblings. We have two sisters and an older brother, the older brother&amp;amp;mdash; We're close with all of them, the older brother was probably the most influential as far as our style and our terrible 80's metal music preferences.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I guess that's what older brothers are for, to like show you, you know, to get you into all the cool stuff.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, exactly. And he definitely, he basically funded our video game habits from the late 80's all the way up until, you know, basically we moved out of my parents' house in the late 90's, so.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was it clear to you even then as a kid, maybe in high school at least, that that was what you wanted to do, that you wanted to create things?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, definitely. I mean, by the time I got to eighth grade, I was gonna&amp;amp;mdash; it was either I was gonna go out for track or not, it was literally like the night before. Okay tomorrow's the physical, and you go and you know, tomorrow's like the tryouts for track and everybody else in my family had done track, and athletics and stuff, and I just decided like at the last minute that it was like, I dunno if this is what I want to do. And my parents were super cool and for the next birthday I got a video camera, and so that's kind of like from then on, alright, I'm gonna be doing, I gonna make something hopefully for a living, at some point. Be it with a video camera or a computer or a pen and paper or a whatever it was.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I'm so impressed that you knew exactly what you wanted to do, you recognized what you were good at, you recognized your passion in eighth grade.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Well I wouldn't&amp;amp;mdash; Definitely not good at it, I'll correct you there. ''{laughs}''&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Well there's a few fans on the Internet who would beg to differ. I mean, did you imagine yourself as an animator, as a writer, as a director, or you just wanted to make things?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I definitely, in the early days I wanted to be, I wanted to make films. I wanted to go to film school, which I ended up doing. But like, I was like, &amp;quot;I'm gonna make movies!&amp;quot; And then again like I said, I kind of realized over the course of it, once I started making, you know, terrible demo tapes of music on my answering machine in college, I realized I was satisfied with making content wherever you could sort of squeeze it into the world. And then, so when my brother and I finally found Flash (a friend introduced us to it in the late 90's) we were kind of like &amp;quot;Oh, this is great! Like we could easily tell stories with this and not have to do anything but sit in front of our computer for a few hours!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' When were you in college? Like, especially with relation to when did Homestar Runner start?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' So that started right after college, so I was in college from '95 to '98 or '99. And then my brother, I moved home and lived, you know, was living with my folks, and then Mike moved home. He dropped out of a Masters photography program at LSU, and then we, once we moved in together, we were kind of like &amp;quot;We should start doing some stuff like we did when we were kids!&amp;quot; And Flash and then Homestar Runner were the first attempt at that really, and we just stuck with it.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' All right, so now we are up to Homestar Runner, for those that don't know, what is Homestar Runner? How do you describe it to people?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Ahhh... this is the reason why we would never, never be able to make a Homestar TV show or movie or whatever because we're terrible at marketing it or describing it in any way. It's a series of web cartoons featuring weird, non-human characters that all live in a weird world where there are no adults or normal places or roads or sidewalks. And it all sort of moves from left to right. And they all kind of like each other and hate each other at the same time. And there's only one girl.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Why is there only one girl?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Cause my brother's wife, or back at the time girlfriend, could kind of only do one voice.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Haha, so you and your brother, you're doing everything. You're doing the writing, the acting, all the voices.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yes.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I mean, where did this start from? Cause I guess it's not like a show, like you're saying, it's not a show with a central conceit, with like a core premise or anything. I mean, maybe the most popular feature was just answering email, right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Right.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So how did it start? It seems like it grew very organically.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean that's the one thing that's like, again, why it would never, there's no way you could ever reproduce this if like&amp;amp;mdash; Cause we did pitch, we pitched a version of Homestar Runner in like the year 2000 to Cartoon Network, which you know back then there was no Adult Swim. It was sort of in the late or maybe even after Space Ghost had gone, I think the Brak Show was coming up. They had just started Courage the Cowardly Dog.&lt;br /&gt;
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'''JEFF RUBIN:''' Yeah, I feel like, I feel like Adult's Swim like 2001 or '2, I remember the launch of it pretty clearly.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah so we were sort of before that. And we definitely didn't fit with what they wanted to do, and we tried to pitch it as like a &amp;quot;Hey! There's this character Homestar, he's like an athlete, kind of like the captain of the football team! But he's kind of dumb! And then here's Strong Bad, he's like a wannabe Darth Vader!&amp;quot; And like we tried to make a bible and make it sound like a pitchable show, and of course they passed on it, which was good, and then we decided to keep going with it. And so, without you know, we just, like you said exactly, we were able to just let it grow organically and just keep trying new stuff and be like, &amp;quot;What do we like doing? What is fun to do?&amp;quot; And then once anybody started watching it on the Internet then we had that feedback to go from too. It's like, oh what do people like? Oh, they like this character the best, let's have that character answer emails and make fun of people! So that was all again, in like, you know, 2000, 2001.&lt;br /&gt;
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'''JEFF RUBIN:''' That's such a unique thing to the Internet, the idea of like, &amp;quot;Uh, we'll try this character.&amp;quot; And kind of figuring it out and letting it grow organically, versus television, where you need a pilot, you need a series bible, you really need to like plan the whole thing out. And as far as I can remember, as far as I can tell, you guys like one of the first people to do that, to go through that process of growing a series. You probably didn't even realize what you were doing.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, absolutely. No, we totally didn't. The first two years of it were just like, this fun thing we were doing in our spare time, like you know, it was no different for us than making some weird zine at Kinko's or recording a crappy album with our friends on a four track, you know. It was just another one of those like, hey we're making this thing. But for the first time ever, it was like, oh more than our friends are looking at this and we're hearing from more than just, you know, five to ten people that they like it, or don't like it, or whatever. You know, it was like because it was on the Internet, it was the first time we ever had, could gauge that it's like, &amp;quot;Oh! People are watching this and seem to like it. So maybe we'll keep doing it.&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' One of the kind of neat things about YouTube is that view counter I feel like really democraticizes, I dunno if I used that word correctly, the content. You know, when you see something that has like several million views, you're like &amp;quot;Oh, this is popular, there's something to this. Maybe I should stick around and watch this.&amp;quot; And you know you can just see how popular something is, and I think there was a sense that Homestar Runner was very popular, it was going viral before that was really a word. But how popular was it? Like I've got no&amp;amp;mdash; were there millions of people watching it? A thousand? I just don't even know.&lt;br /&gt;
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'''MATT CHAPMAN:''' We, I mean we intentionally&amp;amp;mdash; First of all, we didn't know because we didn't have, there was no Google Analytics in the early days, we had no real indicator. We were just paying thirty bucks a month for a Yahoo web hosting account that I think was supposed to give us like maybe a gig or maybe like half a gig of transfer a month. And we finally got a sort of like anonymous email, cause their customer service was notoriously terrible at that point so it was really hard to get a human being on the phone. And we got sort of an anonymous email with our stats in it, that was just like, &amp;quot;Hey, you guys might want to consider something else.&amp;quot; And that was it. It was like someone on the inside was, I think maybe was a fan of Homestar Runner, and before&amp;amp;mdash; instead of like charging us a ton of money for the overages we were doing, just gave us a little like, &amp;quot;Hey here's what you're doing, maybe take this to another web host and look at other options.&amp;quot; And we realized we were doing like multiple terabytes of transfer, instead of the half a gig that we were paying for. So we still hadn't&amp;amp;mdash; I think it's how I learned what a terabyte was, I don't even knew&amp;lt;!--[SIC]--&amp;gt; that storage or data could get that big at the time. So that was like I said, that was 2001 or '2 or something, and so then we realized, like oh crap, like we should probably find something, find a way to host this economically. So we started looking into that, and then shortly thereafter I remember it was a fall where it seemed like kids got back in school, and I think it sort of went from, early on in the game it was just like white collar people that had worked in cubicles, those were the only people that knew what web cartoons were, cause they were the only people with the T1 connections to watch&amp;amp;mdash;&lt;br /&gt;
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'''JEFF RUBIN:''' Right, right, this was an age where not everyone was on broadband. I love the pre-YouTube Internet, it's like my favorite topic in the world. I'm loving this.&lt;br /&gt;
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'''MATT CHAPMAN:''' You were still 28.8 or 56k modem, most of the people at that point. So that's why we in the early days, there's still, you can still find cartoons on the website with loading games, that was like, &amp;quot;Play this game while the cartoon loads!&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' Well the cartoons, they weren't, were they video files? Like they weren't video files as we know them today, like they're not, like you couldn't just upload them to YouTube tomorrow if you wanted to, right?&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, they're&amp;amp;mdash; I mean there was Flash, it was the actual Flash. I mean YouTube still runs on Flash, some sort of version of it, but it's like, it was what's called a .swf ''{pronounces it &amp;quot;swiff&amp;quot;}'' file was just you export straight from Flash and you could embed it in an HTML file. So yeah, it wasn't like a QuickTime thing and there was no play bar or pause button or volume control, it was just like, you controlled. And we had to control all that, and again, we didn't really know, were just learning as we went. So we didn't really know how to present it, so it's just like, &amp;quot;Okay, crap! We made this file and it's two megs so it's gonna take somebody on a 28.8 modem, you know, a half an hour to download, so we'll make a minigame for them to play while they wait for it to download.&amp;quot; Which was a kind of hilarious time to be on the Internet.&lt;br /&gt;
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'''JEFF RUBIN:''' Yeah, it's interesting like all the technical skill that you had to have that like someone who is making a cartoon today, would not have that. You wouldn't need to learn the word terabyte or gigabyte to make a cartoon today, you pretty much just upload it to YouTube and you're done. Are there other things like that, that you were doing, that you wouldn't have to do today?&lt;br /&gt;
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'''MATT CHAPMAN:''' Uh, definitely. We had to teach ourselves, basically had to teach ourselves HTML and how to author in Flash if we wanted to do any sort of interactivity or games. We had to learn ActionScript which was Flash's programming language.&lt;br /&gt;
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'''JEFF RUBIN:''' So you were learning this to make Homestar. Like you didn't know this and then decide to make Homestar Runner, you were learning it ''to'' make Homestar Runner.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, we basically like, you know, my brother had done some Photoshop in college and that was about it. I had done like software, uh excuse me, like video editing, like AVid, I don't even know if I had ever seen FinalCut actually so. We had some experience but we basically taught ourselves Flash, HTML, Photoshop, Illustrator, ActionScript, like whatever it took to get a cartoon on the Web. You know, audio editing software, whatever it took to get a cartoon on the Web in the year 2000, we had to sort of teach ourselves how to do it.&lt;br /&gt;
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'''JEFF RUBIN:''' Do you look at people now, you know, people who have it so much easier, and you know, shake your damn head?&lt;br /&gt;
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'''MATT CHAPMAN:''' ''{laughs}'' Not really. I feel like it's this, there's a different learning curve, you know, and maybe the best part for those people is that the learning curve is more like, &amp;quot;Oh! How do I make my characters better? Or how do I shape my story or my joke? You know, my humor?&amp;quot; That's what they can concentrate on faster than, we had to concentrate on some technical logistics before we could get into like content questions, so it's probably better for them actually. I dunno, I like to be a grumpy old man sometimes, but it feel like those kids, it's like &amp;quot;No, take advantage of it! Go nuts if you can.&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' You know, the same way that we're talking about this being a pre-YouTube Internet, also a pre-social media Internet. Do you have any sense of how these things got passed around? How they spread?&lt;br /&gt;
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'''MATT CHAPMAN:''' Like I said, I mean definitely it started with just the people that had the fast connections, that could watch this stuff. Which like I at the time was working customer service for MindSpring which then became EarthLink, and you know that's how I even knew what Flash was, was because there were other dudes like in tech support that were, you know, watching Flash cartoons. And then I feel like those people started passing it down to their younger siblings and then right, you know in the early 2000's, was when I feel like computer labs in universities really started to take off, or like more, you got a computer in your dorm room with a decent connection and that kind of stuff. And I feel like that's really when it exploded, when it got to like college students. And, cause I remember, I think it was like 2002, we started selling hooded sweatshirts, and all of a sudden we were like doing all these orders, we were running the things out of our parents' basement at that time, selling the merchandise, and it just kind of like exploded and we were all super busy packaging hooded sweatshirts to send to college students. So I feel like that really was just straight up word of mouth, and you know, got around universities and work places and whatnot.&lt;br /&gt;
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'''JEFF RUBIN:''' How long was it between starting the show and, you know, that word of mouth starting?&lt;br /&gt;
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'''MATT CHAPMAN:''' Uh I mean, it was&amp;amp;mdash; we quit our day jobs in 2002 or&amp;amp;mdash; yeah, 2002 or '3, is when we like&amp;amp;mdash; our dad basically was like, &amp;quot;You should quit your day jobs and make cartoons for a living!&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' Very un-dad-like statement.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, maybe the best. Especially he was like you know an accountant in a CFO, to hear that advice from somebody like that was basically the coolest thing you could ever hear. Yeah, so it took about two years of doing it as like a labor of love thing, for word of mouth to get around, to when folks were buying enough t-shirts and whatnot for us to start doing it full-time to pay the bills.&lt;br /&gt;
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'''JEFF RUBIN:''' But you were doing it full-time to pay the bills.&lt;br /&gt;
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'''MATT CHAPMAN:''' We did. We started, in like I said from 2002 to 2010 when we took our little hiatus, that was all we did, was just Homestar Runner full-time.&lt;br /&gt;
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'''JEFF RUBIN:''' Was that satisfying? That must have been, I mean, that's kind of the dream, right?&lt;br /&gt;
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'''MATT CHAPMAN:''' Oh, yeah. I can't imagine I'd&amp;amp;mdash; currently working with like you know, cable children's cartoon networks in California and it's like, not to bag on those people, but you know, nothing has topped. Basically, even the stuff I did out in California, in the industry, quote unquote, never came close to touching how awesome it was doing Homestar Runner full-time for a living.&lt;br /&gt;
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'''JEFF RUBIN:''' Was there an episode that like, was the tipping point? Was there one that got spread around the most, that you know, made the show in your mind, or was it a gradual thing?&lt;br /&gt;
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'''MATT CHAPMAN:''' Once we started doing Strong Bad Emails every week, it was right when I'd been living in New York and we were doing it. Mike was in Atlanta and I was in New York, and then I moved back from New York and we decided like &amp;quot;Hey let's start doing something every week.&amp;quot; And so that's why, we'd done a few Strong Bad Emails at that point but we decided like, &amp;quot;Oh that's the easiest thing we could do, we could do one of those a week.&amp;quot; And so that was like 2002. So once we started making it every week I feel like just the weekly updating of Strong Bad Emails was really when it started to go crazy. I remember like, it was either the techno one where he does like, makes fun of techno music, or the one where he makes fun of like squealy guitar players, it was like of those that was sort of lampooning of some very specific niche. Those were when where it really started to&amp;amp;mdash; It felt like, you'd meet someone later on, &amp;quot;Oh, I saw that actually! Some guy at work showed me that cartoon.&amp;quot; And so, the more, the harder we made fun of people, the bigger it seemed to get. So then we really concentrated on just ragging on whoever we could.&lt;br /&gt;
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'''JEFF RUBIN:''' Now Strong Bad, Strong Bad's almost like the Fonzie of this show, in that the show is called Homestar Runner, so theoretically should be Homestar's show, but I feel like, at least for me, and maybe this is just me, but Strong Bad is probably what when people hear the words Homestar Runner, I feel like Strong Bad is the character they most, that leaps to mind first. Is&amp;amp;mdash;&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah.&lt;br /&gt;
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'''JEFF RUBIN:''' Is that right?&lt;br /&gt;
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'''MATT CHAPMAN:''' Oh, definitely. I mean, we spent, I mean that's largely what we did every week for eight years was making new Strong Bad cartoons, so yeah that's totally fair. And that's&amp;amp;mdash; we don't have any problem with that, it's if Strong Bad or Trogdor or whatever it is is all anybody ever remembers us for, it's like, &amp;quot;Hey, I'll take it. That's fine with me.&amp;quot; I always have a soft&amp;amp;mdash; Homestar's a much more fun character to write for and to perform, I've always felt like.&lt;br /&gt;
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'''JEFF RUBIN:''' Why is that? What's the difference between Homestar and Strong Bad?&lt;br /&gt;
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'''MATT CHAPMAN:''' For me personally, I dunno, maybe it's just because the voice, Strong Bad is a little gravellier and sort of hurts your throat after a while. Though it's easier to be an asshole obviously, but it's almost easier and more fun to be an oblivious asshole which is kind of what Homestar Runner is, like he doesn't know he's being a huge jerk all the time but yet he is. So I dunno, it may be because like Strong Bad sort of became everybody's favorite, I always sort of felt sorry a little bit for Homestar and started pulling for him a little harder.&lt;br /&gt;
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'''JEFF RUBIN:''' Was Homestar then your favorite?&lt;br /&gt;
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'''MATT CHAPMAN:''' I would say if I had to pick an actual favorite character, I would say that, we sometimes make these old timey cartoons where we fake like Homestar Runner was around in the 20's or 30's and make black-and-white weird old timey cartoons. And I would say old timey Homestar Runner might be my favorite character.&lt;br /&gt;
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'''JEFF RUBIN:''' Where did these characters come from? Like are they based on anything? Was there a nugget of Strong Bad that you remember starting with before he became who he is?&lt;br /&gt;
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'''MATT CHAPMAN:''' Um, yeah, a little bit. I mean there's&amp;amp;mdash; the main characters came from a, like I was talking earlier about just making weird zines at, you know, the copy shop or whatever. My friend Craig Zobel and my brother Mike made a little zine called Homestar Runner&amp;amp;mdash; The Homestar Runner Enters the World's Strongest Man Contest back in like 1996, and it was intentionally supposed to be like a weird children's book that didn't make a lot of sense and was kind of weird, and its moral was a little strange. And so, that had, that's where Homestar, Strong Bad, The Cheat and Pom Pom all came from.&lt;br /&gt;
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'''JEFF RUBIN:''' Oh, wow. So they all have like these&amp;amp;mdash; they go back.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, yeah, yeah. So there's these like, you know, hilariously drawn versions of those characters and it wasn't like it&amp;amp;mdash; it was sort of supposed to be funny but it's like, you just read it and you're like, &amp;quot;Huh, all right. I just read that, I guess.&amp;quot; You don't really know what you're reading, and so then when my brother and I started doing Flash animation we were like, &amp;quot;Oh, we should&amp;amp;mdash; what if we used those characters from that, you know, little book you guys did?&amp;quot; And then very quickly, like you said, they started sort of evolving into something else. But there are like, you know, there's weird, weird things we'll look at the past, like sort of the dynamic between&amp;amp;mdash; Strong Bad has two brothers, Strong Sad and Strong Mad. And there's a little bit of the dynamic me and my two brothers in there. I would be the Strong Sad, my brother Mike would be the Strong Bad, and our brother Donny would be the Strong Mad, who's the oldest. Ah, it's not exactly one to one, but there's definitely a little bit of that brotherly dynamic in there.&lt;br /&gt;
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'''JEFF RUBIN:''' Now one of the pieces of merchandise that really stands out to me, there was that Strong Bad video game, Strong Bad's Really Cool Adventure Game...&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, Strong Bad's Cool Game for Attractive People.&lt;br /&gt;
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'''JEFF RUBIN:''' Yes, that's the one. Which was with TellTale, who was of course gone on to do that great Walking Dead game. Were you guys involved with that?&lt;br /&gt;
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'''MATT CHAPMAN:''' Uh yeah, we were incredibly involved with that. They were super cool with letting us have a ton of, you know, influence on it and final say on almost everything. If anything maybe we were too involved&amp;amp;mdash; ''{Jeff Rubin laughs}'' But it was super fun to work with, they approached us, which we were super like, I grew up&amp;amp;mdash; TellTale was founded by guys who used to be at LucasArts and places like that, and I grew up playing Monkey Island and Sam and Max Hit the Road and those games, so to hear from those guys was super cool and like, it was very validating to be like, &amp;quot;Oh, if there was anybody I would make a point and click adventure game with, it would be those guys who made those games I played growing up.&amp;quot; And then those guys emailed us and said, &amp;quot;Hey, are you interested in doing something?&amp;quot; So that was super fun. It was a ton of work. We realized that in terms of the lines of dialogue and the amount of sort of jokes we did in those five little mini-episodes, we did maybe like three years' worth of, you know, HomestarRunner.com content all in the space of like the six months or however long, like the year that we worked on those games. So it was cool but very taxing, I remember having to look into weird herbal remedies for my throat, because I was doing like, you know, several thousand lines of dialogue for Strong Bad a day.&lt;br /&gt;
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'''JEFF RUBIN:''' So Strong Bad, that's just your voice? Cause I feel like, on South Park for instance, I feel like Cartman initially was Trey Parker doing that voice, but at some point they figured out how to just put it into a computer and tune it down. But Strong Bad, that's all you, that's all your vocal cords.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, yeah, we never&amp;amp;mdash; Uh, I don't know if there's any voices where we pitched me up or pitched me down. All the main characters for sure, I could, you know, sit there and have a conversation with those characters back and forth.&lt;br /&gt;
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'''JEFF RUBIN:''' If you wanted to do that, I'll like, I'll stand back and stop asking questions for a minute.&lt;br /&gt;
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'''MATT CHAPMAN:''' ''{in Strong Bad's voice}'' You should start asking questions, cause what am I&amp;amp;mdash; who wants to listen to me ramble on about nothing in particular, man? Ask me something!&lt;br /&gt;
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'''JEFF RUBIN:''' So&amp;amp;mdash; okay! I felt like, I really felt that, like I really felt like I had to ask him something immediately, like he was yelling at one of my emails or something. You mentioned like, that this was this great thing, it was popular, it was your full-time job, in many ways... in some ways, at least, it was more satisfying than, you know, industry work that you would go on to do. So what was the hiatus in 2010? What made you guys decide to take a break?&lt;br /&gt;
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'''MATT CHAPMAN:''' It was mainly just, I was&amp;amp;mdash; I just had my second daughter, and then we had started, it was right at the ten year mark which felt like a nice, big, you know, if you're gonna take a break like ten years felt like a nice time...&lt;br /&gt;
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'''JEFF RUBIN:''' Yeah you could take one I guess.&lt;br /&gt;
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'''MATT CHAPMAN:''' ...to take a breather. ''{laughs}'' And then during that time we decided, &amp;quot;Hey, let's start talking to some of the people who we've heard from over the years in the industry, and see if there's something there that, you know, to work on or try to grow.&amp;quot; And so we started talking to people out in Los Angeles, and then some of that stuff started to actually move forward, so we were like okay, if we want to keep pursuing this we kind of need to put Homestar on hold to try to put all our weight behind that stuff. And so that's what we started doing, and I ended up actually moving out to Los Angeles for a few years and we got to do a bunch of cool stuff and work with a bunch of cool people and work on a bunch of cool shows.&lt;br /&gt;
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'''JEFF RUBIN:''' What shows did you work on? Cause I think people would love to know.&lt;br /&gt;
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'''MATT CHAPMAN:''' When I first got out there, Mike and I both wrote and directed some episodes of the children's show Yo Gabba Gabba! And then I got to write and direct some shows of&amp;amp;mdash; the creators of that show had another show called The Aquabats Super Show, which is a sort of televised version of their crazy surf punk band. So that was really cool to work in live action, especially live action with like, we got to blow up motorcycles and have crazy monster costumes and make weird, almost Power Rangers-y fights. So that was awesome. And then after that, when I started working at Disney, we&amp;amp;mdash; I got to work on the show Gravity Falls, Wander Over Yonder, and even, they're doing these Mickey Mouse shorts and I got to just sort of brainstorm with those guys a little bit, which was super cool.&lt;br /&gt;
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'''JEFF RUBIN:''' It's cool, these are all... Um, you know, I'm not&amp;amp;mdash; I'm more up on children's TV than most people my age, but not one hundred percent in. But those are all shows I've heard good things about, you know, like these are not just random shows, these are really well regarded shows, and some of them I think you can see some of the influence of Homestar Runner. Because to me, like when I think of Homestar Runner, I think it's very, it's like proto-Adult Swim, you know? Like the randomness, and the pop culture, and the video game jokes. People were not making video game jokes, it's hard to&amp;amp;mdash; I know this is impossible to believe, but people, I swear to you, no one was making video game jokes in the year 2000. They weren't that popular, it wasn't that mainstream yet. &lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, we always felt weird about making them too, 'cause we felt like they were played out, 'cause like we had been doing&amp;amp;mdash; my senior year in high school, I got to make the senior class t-shirt, and I made it an Atari logo, and it had a joystick on the front. And everyone hated it. And I remember feeling terrible that I ruined the class t-shirt, so we were already being stupid and nostalgic about retro and old-school gaming in like 1995. And so then when we started making those jokes on Homestar, we were kinda like &amp;quot;I don't know, people will probably think this is just lame and played out,&amp;quot; and then, you know, over a decade later to see that people like 8-bit stuff and old-school Nintendo and old-school PC games and stuff, it still has become it's own weird subgenre of everything, of animation and comics&amp;amp;mdash;&lt;br /&gt;
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'''JEFF RUBIN:''' Just a major pillar of the Internet, I would say, is videogame jokes.&lt;br /&gt;
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'''MATT CHAPMAN:''' Right. So it's funny that we thought we were doing something that was played out in 1995, but obviously that stuff had length, so that's good. &lt;br /&gt;
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'''JEFF RUBIN:''' Yeah. You mentioned that you were talking to Cartoon Network before Adult Swim existed. Would it be easy for you to imagine Homestar Runner on something like Adult Swim, which is&amp;amp;mdash; probably the main thing is that it's just more random, for lack of a better word, it's a little more scattershot?&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, potentially. I mean, I feel like the good part&amp;amp;mdash; the thing about the Internet is, you get that interactivity and that sort of immediacy. Adult Swim comes close to that; they can have crazy, short production turnarounds, I think, and air something that was ''just finished'' a few hours ago and then put it on the air. So it's probably from an anything-that-is-broadcast-on-TV standpoint, they would probably be the ones, I would hope anyways, willing to air something closest to what our website was like. But at the same time, there are those things&amp;amp;mdash; that's why YouTube for us is weird, because we want to just put all of our cartoons on YouTube, but then all of our cartoons have like hidden stuff in them, and these things that are harder to do on YouTube or impossible to do on YouTube. So it's weird, like I don't wanna just be stuck in the early 2000s Flash animation scene, but there are things that were staples of our style of&amp;amp;mdash; not storytelling, but whatever, just conveying our weird entertainment to you, that are specific very much to that time. And so it's funny that we're finding it hard to find some modern version of that, that we could kind of check all the checkboxes on like, &amp;quot;What makes a Homestar Runner cartoon?&amp;quot; or &amp;quot;a Homestar Runner experience?&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' Was that one experience you had with Cartoon Network, was that the only time you tried to develop it into a show? It's hard for me not to imagine that in a time when Internet shows&amp;amp;mdash; this is like dot-com bubble&amp;amp;mdash; Internet shows are just this new phenomenon. It's hard for me not to imagine that there were a ton of people who were like, &amp;quot;There's something on the Internet that's popular. It resembles a TV show; why don't we put it on this TV thing we have?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean, there was&amp;amp;mdash; so that pitch, that's the only time we ever formally pitched &amp;quot;The Homestar Runner TV Show&amp;quot; was whatever year that was, 1999 or 2000. There was a time when in like '02 or '03 that we heard from some folks, so this was sort of post dot-com bubble bursting, but we heard&amp;amp;mdash; we went out and talked to Nickelodeon and talked to Disney back then, and it was sort of apparent&amp;amp;mdash; they were super nice, and we were kind of like, it was more of a thanks/no thanks, where they were like, &amp;quot;Hey, we'd love to make your show, but you can't talk about cold ones, and Strong Bad can't say 'crap' and 'sucks',&amp;quot; just these few things that were like, not that it's so funny that he says &amp;quot;crap&amp;quot; and &amp;quot;sucks&amp;quot;, but it was sort of like, to have to censor our cartoon which was already fairly... not family-friendly, I won't say it like that, but at the same time it wasn't South Park, and to have to then&amp;amp;mdash; the price of it being &amp;quot;All right, now you have to get a bunch of network notes ''and'' it can't be what it was on the internet&amp;quot; was kind of not interesting to us at the time. And then especially once we started doing it full-time and it was paying the bills, it was like, &amp;quot;Well, why would we go do anything else when we can just be the masters of our own destinies or whatever?&amp;quot; &lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Man, you guys are so ahead of your time. Like, that's a thing people are doing now&amp;amp;mdash; you hear stories about people making livings on YouTube. But 2000, 2001, 2002? That's so unheard of. When you told people, &amp;quot;We don't work for a company; our job is we make cartoons on the Internet,&amp;quot; did they look at you like you were telling them that you were flying a jetpack to the moon or something?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean most people just&amp;amp;mdash; it's funny, they just sort of didn't hear that. Because I would meet people years later that we had told that to back when we first started doing it, and they'd be like, &amp;quot;Oh wait, you do this full-time?&amp;quot; And I was like, &amp;quot;Yeah, I told you that in 2003, man!&amp;quot; And they'd be like, &amp;quot;Oh, I just didn't assume you could do this full-time.&amp;quot; And like&amp;amp;mdash; so when we would tell people that, they just didn't believe it or their brains just sent it right out the other ear, and kind of would forget that we said that we were doing it full-time. And it wasn't until anyone else started making a living, or at least getting noticed on the Internet, that they were like, &amp;quot;Oh, okay, they might be one of ''those'' people.&amp;quot; But yeah, it was funny. It definitely would surprise people when they'd be&amp;amp;mdash; they just assumed that it was like, &amp;quot;Okay, you must have a day job, and you're supplementing it with this,&amp;quot; or &amp;quot;You're doing a bunch of freelance on the side,&amp;quot; and then when we tell them &amp;quot;No, we're lucky enough to this solely as our source of income,&amp;quot; they would just be like, &amp;quot;Okay, I didn't hear what you just said. Goodbye, I'm ''leaving.''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
''{32:38 interview mark}''&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://jeffrubinjeffrubinshow.com/episode/123-homestar-runners-matt-chapman/ Web Page]&lt;br /&gt;
*[https://itunes.apple.com/us/podcast/the-jeff-rubin-jeff-rubin-show/id446316027 iTunes Page for the Podcast]&lt;br /&gt;
&lt;br /&gt;
[[Category: Interviews and Public Appearances]]&lt;/div&gt;</description>
			<pubDate>Mon, 14 Jul 2014 20:22:50 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:The_Jeff_Rubin_Jeff_Rubin_Show_Interview_-_7_July_2014</comments>		</item>
		<item>
			<title>The Jeff Rubin Jeff Rubin Show Interview - 7 July 2014</title>
			<link>http://hrwiki.org/wiki/The_Jeff_Rubin_Jeff_Rubin_Show_Interview_-_7_July_2014</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;/* Transcript */ More gnoming.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Matt Chapman|Matt]] was interviewed by Jeff Rubin on [http://jeffrubinjeffrubinshow.com/ The Jeff Rubin Jeff Rubin Show], during which the two discussed his work on [[Homestar Runner (body of work)|Homestar Runner]] and &amp;quot;in the industry&amp;quot;. In addition, Matt revealed some information regarding the future of Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
== Transcript ==&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{uncensored|The Jeff Rubin Jeff Rubin Show Interview - 7 July 2014 (censored)}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
'''JEFF RUBIN:''' Hey everybody, welcome to the Jeff Rubin Jeff Rubin Show. Today I am extremely excited because on the Skype-a-phone I am talking to the man who, along with his brother, made Internet history by creating, writing, animating and voicing the classic cartoon: Homestar Runner. A big Jeff Rubin Jeff Rubin Show welcome for Matt Chapman. Welcome to the show, Matt.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Hi, Jeff. Thanks for having me on the show.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' We have so much to discuss. I think I told you this but like I had a poll and I asked people just who would they want to hear on the show and there's sort of an eclectic mix of guests on this show, it's a pretty open-ended question, it could be anyone. And you won. People are&amp;amp;mdash; you know, this cartoon, you recently released one in April, but the cartoon is what, ten, fifteen years old now?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah we started in late '99, early 2000's. So yeah, we're getting up there. We're almost able, we can get our learner's permit, I think.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Ok well let's start at the beginning. This is 2000. I mean, how did you get into animation? Is that something you always wanted to do?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uhh, n... I mean, not, eh, really. We screwed around with, you know, Super 8 stop motion stuff and terrible, terrible quality VHS stop motion when we were kids.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' This is you and your brother?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, yeah.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' And what&amp;amp;mdash; when were you kids, what kind of equipment, like what era is this? What kind of equipment did you have access to?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' As we started out with Super 8 cameras, so you can actually do full-on stop motion, frame by frame, which, uh, which was cool, but of course we were terrible at it. But we did, you know, you make your Hot Wheels go around a track, I remember animating with M.U.S.C.L.E.s, which were these little pink figurines.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah I remember those guys. They were like wrestlers kind of.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I think one of those in the sandbox in the backyard. The big climax was vinegar baking soda volcano at the end that melted some of the M.U.S.C.L.E.s.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So even when you were little, you and your brother were into animating, into cartoons.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean it was more, you know, if animation was the thing that we had access to doing easiest at that time, that was what we did. And once, you know, once the video camera was basically set up on like a tripod in our basement, and it was one of those old ones that was tethered to the VCR. Once that happened then we started making much more live action stuff, so it was sort of like whatever was sitting around that you could make content with, we would just pick that up and start making some kind of terrible content with it.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Is it just you and your brother, or are there other siblings?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh, there are other siblings. We have two sisters and an older brother, the older brother&amp;amp;mdash; We're close with all of them, the older brother was probably the most influential as far as our style and our terrible 80's metal music preferences.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I guess that's what older brothers are for, to like show you, you know, to get you into all the cool stuff.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, exactly. And he definitely, he basically funded our video game habits from the late 80's all the way up until, you know, basically we moved out of my parents' house in the late 90's, so.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was it clear to you even then as a kid, maybe in high school at least, that that was what you wanted to do, that you wanted to create things?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, definitely. I mean, by the time I got to eighth grade, I was gonna&amp;amp;mdash; it was either I was gonna go out for track or not, it was literally like the night before. Okay tomorrow's the physical, and you go and you know, tomorrow's like the tryouts for track and everybody else in my family had done track, and athletics and stuff, and I just decided like at the last minute that it was like, I dunno if this is what I want to do. And my parents were super cool and for the next birthday I got a video camera, and so that's kind of like from then on, alright, I'm gonna be doing, I gonna make something hopefully for a living, at some point. Be it with a video camera or a computer or a pen and paper or a whatever it was.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I'm so impressed that you knew exactly what you wanted to do, you recognized what you were good at, you recognized your passion in eighth grade.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Well I wouldn't&amp;amp;mdash; Definitely not good at it, I'll correct you there. ''{laughs}''&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Well there's a few fans on the Internet who would beg to differ. I mean, did you imagine yourself as an animator, as a writer, as a director, or you just wanted to make things?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I definitely, in the early days I wanted to be, I wanted to make films. I wanted to go to film school, which I ended up doing. But like, I was like, &amp;quot;I'm gonna make movies!&amp;quot; And then again like I said, I kind of realized over the course of it, once I started making, you know, terrible demo tapes of music on my answering machine in college, I realized I was satisfied with making content wherever you could sort of squeeze it into the world. And then, so when my brother and I finally found Flash (a friend introduced us to it in the late 90's) we were kind of like &amp;quot;Oh, this is great! Like we could easily tell stories with this and not have to do anything but sit in front of our computer for a few hours!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' When were you in college? Like, especially with relation to when did Homestar Runner start?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' So that started right after college, so I was in college from '95 to '98 or '99. And then my brother, I moved home and lived, you know, was living with my folks, and then Mike moved home. He dropped out of a Masters photography program at LSU, and then we, once we moved in together, we were kind of like &amp;quot;We should start doing some stuff like we did when we were kids!&amp;quot; And Flash and then Homestar Runner were the first attempt at that really, and we just stuck with it.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' All right, so now we are up to Homestar Runner, for those that don't know, what is Homestar Runner? How do you describe it to people?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Ahhh... this is the reason why we would never, never be able to make a Homestar TV show or movie or whatever because we're terrible at marketing it or describing it in any way. It's a series of web cartoons featuring weird, non-human characters that all live in a weird world where there are no adults or normal places or roads or sidewalks. And it all sort of moves from left to right. And they all kind of like each other and hate each other at the same time. And there's only one girl.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Why is there only one girl?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Cause my brother's wife, or back at the time girlfriend, could kind of only do one voice.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Haha, so you and your brother, you're doing everything. You're doing the writing, the acting, all the voices.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yes.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I mean, where did this start from? Cause I guess it's not like a show, like you're saying, it's not a show with a central conceit, with like a core premise or anything. I mean, maybe the most popular feature was just answering email, right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Right.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So how did it start? It seems like it grew very organically.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean that's the one thing that's like, again, why it would never, there's no way you could ever reproduce this if like&amp;amp;mdash; Cause we did pitch, we pitched a version of Homestar Runner in like the year 2000 to Cartoon Network, which you know back then there was no Adult Swim. It was sort of in the late or maybe even after Space Ghost had gone, I think the Brak Show was coming up. They had just started Courage the Cowardly Dog.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah, I feel like, I feel like Adult's Swim like 2001 or '2, I remember the launch of it pretty clearly.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah so we were sort of before that. And we definitely didn't fit with what they wanted to do, and we tried to pitch it as like a &amp;quot;Hey! There's this character Homestar, he's like an athlete, kind of like the captain of the football team! But he's kind of dumb! And then here's Strong Bad, he's like a wannabe Darth Vader!&amp;quot; And like we tried to make a bible and make it sound like a pitchable show, and of course they passed on it, which was good, and then we decided to keep going with it. And so, without you know, we just, like you said exactly, we were able to just let it grow organically and just keep trying new stuff and be like, &amp;quot;What do we like doing? What is fun to do?&amp;quot; And then once anybody started watching it on the Internet then we had that feedback to go from too. It's like, oh what do people like? Oh, they like this character the best, let's have that character answer emails and make fun of people! So that was all again, in like, you know, 2000, 2001.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' That's such a unique thing to the Internet, the idea of like, &amp;quot;Uh, we'll try this character.&amp;quot; And kind of figuring it out and letting it grow organically, versus television, where you need a pilot, you need a series bible, you really need to like plan the whole thing out. And as far as I can remember, as far as I can tell, you guys like one of the first people to do that, to go through that process of growing a series. You probably didn't even realize what you were doing.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, absolutely. No, we totally didn't. The first two years of it were just like, this fun thing we were doing in our spare time, like you know, it was no different for us than making some weird zine at Kinko's or recording a crappy album with our friends on a four track, you know. It was just another one of those like, hey we're making this thing. But for the first time ever, it was like, oh more than our friends are looking at this and we're hearing from more than just, you know, five to ten people that they like it, or don't like it, or whatever. You know, it was like because it was on the Internet, it was the first time we ever had, could gauge that it's like, &amp;quot;Oh! People are watching this and seem to like it. So maybe we'll keep doing it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' One of the kind of neat things about YouTube is that view counter I feel like really democraticizes, I dunno if I used that word correctly, the content. You know, when you see something that has like several million views, you're like &amp;quot;Oh, this is popular, there's something to this. Maybe I should stick around and watch this.&amp;quot; And you know you can just see how popular something is, and I think there was a sense that Homestar Runner was very popular, it was going viral before that was really a word. But how popular was it? Like I've got no&amp;amp;mdash; were there millions of people watching it? A thousand? I just don't even know.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' We, I mean we intentionally&amp;amp;mdash; First of all, we didn't know because we didn't have, there was no Google Analytics in the early days, we had no real indicator. We were just paying thirty bucks a month for a Yahoo web hosting account that I think was supposed to give us like maybe a gig or maybe like half a gig of transfer a month. And we finally got a sort of like anonymous email, cause their customer service was notoriously terrible at that point so it was really hard to get a human being on the phone. And we got sort of an anonymous email with our stats in it, that was just like, &amp;quot;Hey, you guys might want to consider something else.&amp;quot; And that was it. It was like someone on the inside was, I think maybe was a fan of Homestar Runner, and before&amp;amp;mdash; instead of like charging us a ton of money for the overages we were doing, just gave us a little like, &amp;quot;Hey here's what you're doing, maybe take this to another web host and look at other options.&amp;quot; And we realized we were doing like multiple terabytes of transfer, instead of the half a gig that we were paying for. So we still hadn't&amp;amp;mdash; I think it's how I learned what a terabyte was, I don't even knew&amp;lt;!--[SIC]--&amp;gt; that storage or data could get that big at the time. So that was like I said, that was 2001 or '2 or something, and so then we realized, like oh crap, like we should probably find something, find a way to host this economically. So we started looking into that, and then shortly thereafter I remember it was a fall where it seemed like kids got back in school, and I think it sort of went from, early on in the game it was just like white collar people that had worked in cubicles, those were the only people that knew what web cartoons were, cause they were the only people with the T1 connections to watch&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Right, right, this was an age where not everyone was on broadband. I love the pre-YouTube Internet, it's like my favorite topic in the world. I'm loving this.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' You were still 28.8 or 56k modem, most of the people at that point. So that's why we in the early days, there's still, you can still find cartoons on the website with loading games, that was like, &amp;quot;Play this game while the cartoon loads!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Well the cartoons, they weren't, were they video files? Like they weren't video files as we know them today, like they're not, like you couldn't just upload them to YouTube tomorrow if you wanted to, right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, they're&amp;amp;mdash; I mean there was Flash, it was the actual Flash. I mean YouTube still runs on Flash, some sort of version of it, but it's like, it was what's called a .swf ''{pronounces it &amp;quot;swiff&amp;quot;}'' file was just you export straight from Flash and you could embed it in an HTML file. So yeah, it wasn't like a QuickTime thing and there was no play bar or pause button or volume control, it was just like, you controlled. And we had to control all that, and again, we didn't really know, were just learning as we went. So we didn't really know how to present it, so it's just like, &amp;quot;Okay, crap! We made this file and it's two megs so it's gonna take somebody on a 28.8 modem, you know, a half an hour to download, so we'll make a minigame for them to play while they wait for it to download.&amp;quot; Which was a kind of hilarious time to be on the Internet.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah, it's interesting like all the technical skill that you had to have that like someone who is making a cartoon today, would not have that. You wouldn't need to learn the word terabyte or gigabyte to make a cartoon today, you pretty much just upload it to YouTube and you're done. Are there other things like that, that you were doing, that you wouldn't have to do today?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh, definitely. We had to teach ourselves, basically had to teach ourselves HTML and how to author in Flash if we wanted to do any sort of interactivity or games. We had to learn ActionScript which was Flash's programming language.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So you were learning this to make Homestar. Like you didn't know this and then decide to make Homestar Runner, you were learning it ''to'' make Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, we basically like, you know, my brother had done some Photoshop in college and that was about it. I had done like software, uh excuse me, like video editing, like AVid, I don't even know if I had ever seen FinalCut actually so. We had some experience but we basically taught ourselves Flash, HTML, Photoshop, Illustrator, ActionScript, like whatever it took to get a cartoon on the Web. You know, audio editing software, whatever it took to get a cartoon on the Web in the year 2000, we had to sort of teach ourselves how to do it.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Do you look at people now, you know, people who have it so much easier, and you know, shake your damn head?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' ''{laughs}'' Not really. I feel like it's this, there's a different learning curve, you know, and maybe the best part for those people is that the learning curve is more like, &amp;quot;Oh! How do I make my characters better? Or how do I shape my story or my joke? You know, my humor?&amp;quot; That's what they can concentrate on faster than, we had to concentrate on some technical logistics before we could get into like content questions, so it's probably better for them actually. I dunno, I like to be a grumpy old man sometimes, but it feel like those kids, it's like &amp;quot;No, take advantage of it! Go nuts if you can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' You know, the same way that we're talking about this being a pre-YouTube Internet, also a pre-social media Internet. Do you have any sense of how these things got passed around? How they spread?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Like I said, I mean definitely it started with just the people that had the fast connections, that could watch this stuff. Which like I at the time was working customer service for MindSpring which then became EarthLink, and you know that's how I even knew what Flash was, was because there were other dudes like in tech support that were, you know, watching Flash cartoons. And then I feel like those people started passing it down to their younger siblings and then right, you know in the early 2000's, was when I feel like computer labs in universities really started to take off, or like more, you got a computer in your dorm room with a decent connection and that kind of stuff. And I feel like that's really when it exploded, when it got to like college students. And, cause I remember, I think it was like 2002, we started selling hooded sweatshirts, and all of a sudden we were like doing all these orders, we were running the things out of our parents' basement at that time, selling the merchandise, and it just kind of like exploded and we were all super busy packaging hooded sweatshirts to send to college students. So I feel like that really was just straight up word of mouth, and you know, got around universities and work places and whatnot.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' How long was it between starting the show and, you know, that word of mouth starting?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh I mean, it was&amp;amp;mdash; we quit our day jobs in 2002 or&amp;amp;mdash; yeah, 2002 or '3, is when we like&amp;amp;mdash; our dad basically was like, &amp;quot;You should quit your day jobs and make cartoons for a living!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Very un-dad-like statement.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, maybe the best. Especially he was like you know an accountant in a CFO, to hear that advice from somebody like that was basically the coolest thing you could ever hear. Yeah, so it took about two years of doing it as like a labor of love thing, for word of mouth to get around, to when folks were buying enough t-shirts and whatnot for us to start doing it full-time to pay the bills.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' But you were doing it full-time to pay the bills.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' We did. We started, in like I said from 2002 to 2010 when we took our little hiatus, that was all we did, was just Homestar Runner full-time.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was that satisfying? That must have been, I mean, that's kind of the dream, right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Oh, yeah. I can't imagine I'd&amp;amp;mdash; currently working with like you know, cable children's cartoon networks in California and it's like, not to bag on those people, but you know, nothing has topped. Basically, even the stuff I did out in California, in the industry, quote unquote, never came close to touching how awesome it was doing Homestar Runner full-time for a living.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was there an episode that like, was the tipping point? Was there one that got spread around the most, that you know, made the show in your mind, or was it a gradual thing?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Once we started doing Strong Bad Emails every week, it was right when I'd been living in New York and we were doing it. Mike was in Atlanta and I was in New York, and then I moved back from New York and we decided like &amp;quot;Hey let's start doing something every week.&amp;quot; And so that's why, we'd done a few Strong Bad Emails at that point but we decided like, &amp;quot;Oh that's the easiest thing we could do, we could do one of those a week.&amp;quot; And so that was like 2002. So once we started making it every week I feel like just the weekly updating of Strong Bad Emails was really when it started to go crazy. I remember like, it was either the techno one where he does like, makes fun of techno music, or the one where he makes fun of like squealy guitar players, it was like of those that was sort of lampooning of some very specific niche. Those were when where it really started to&amp;amp;mdash; It felt like, you'd meet someone later on, &amp;quot;Oh, I saw that actually! Some guy at work showed me that cartoon.&amp;quot; And so, the more, the harder we made fun of people, the bigger it seemed to get. So then we really concentrated on just ragging on whoever we could.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Now Strong Bad, Strong Bad's almost like the Fonzie of this show, in that the show is called Homestar Runner, so theoretically should be Homestar's show, but I feel like, at least for me, and maybe this is just me, but Strong Bad is probably what when people hear the words Homestar Runner, I feel like Strong Bad is the character they most, that leaps to mind first. Is&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Is that right?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Oh, definitely. I mean, we spent, I mean that's largely what we did every week for eight years was making new Strong Bad cartoons, so yeah that's totally fair. And that's&amp;amp;mdash; we don't have any problem with that, it's if Strong Bad or Trogdor or whatever it is is all anybody ever remembers us for, it's like, &amp;quot;Hey, I'll take it. That's fine with me.&amp;quot; I always have a soft&amp;amp;mdash; Homestar's a much more fun character to write for and to perform, I've always felt like.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Why is that? What's the difference between Homestar and Strong Bad?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' For me personally, I dunno, maybe it's just because the voice, Strong Bad is a little gravellier and sort of hurts your throat after a while. Though it's easier to be an asshole obviously, but it's almost easier and more fun to be an oblivious asshole which is kind of what Homestar Runner is, like he doesn't know he's being a huge jerk all the time but yet he is. So I dunno, it may be because like Strong Bad sort of became everybody's favorite, I always sort of felt sorry a little bit for Homestar and started pulling for him a little harder.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was Homestar then your favorite?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I would say if I had to pick an actual favorite character, I would say that, we sometimes make these old timey cartoons where we fake like Homestar Runner was around in the 20's or 30's and make black-and-white weird old timey cartoons. And I would say old timey Homestar Runner might be my favorite character.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Where did these characters come from? Like are they based on anything? Was there a nugget of Strong Bad that you remember starting with before he became who he is?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Um, yeah, a little bit. I mean there's&amp;amp;mdash; the main characters came from a, like I was talking earlier about just making weird zines at, you know, the coffee shop or whatever. My friend Craig Zobel and my brother Mike made a little zine called Homestar Runner&amp;amp;mdash; The Homestar Runner Enters the World's Strongest Man Contest back in like 1996, and it was intentionally supposed to be like a weird children's book that didn't make a lot of sense and was kind of weird, and its moral was a little strange. And so, that had, that's where Homestar, Strong Bad, The Cheat and Pom Pom all came from.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Oh, wow. So they all have like these&amp;amp;mdash; they go back.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, yeah, yeah. So there's these like, you know, hilariously drawn versions of those characters and it wasn't like it&amp;amp;mdash; it was sort of supposed to be funny but it's like, you just read it and you're like, &amp;quot;Huh, all right. I just read that, I guess.&amp;quot; You don't really know what you're reading, and so then when my brother and I started doing Flash animation we were like, &amp;quot;Oh, we should&amp;amp;mdash; what if we used those characters from that, you know, little book you guys did?&amp;quot; And then very quickly, like you said, they started sort of evolving into something else. But there are like, you know, there's weird, weird things we'll look at the past, like sort of the dynamic between&amp;amp;mdash; Strong Bad has two brothers, Strong Sad and Strong Mad. And there's a little bit of the dynamic me and my two brothers in there. I would be the Strong Sad, my brother Mike would be the Strong Bad, and our brother Donny would be the Strong Mad, who's the oldest. Ah, it's not exactly one to one, but there's definitely a little bit of that brotherly dynamic in there.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Now one of the pieces of merchandise that really stands out to me, there was that Strong Bad video game, Strong Bad's Really Cool Adventure Game...&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, Strong Bad's Cool Game for Attractive People.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yes, that's the one. Which was with TellTale, who was of course gone on to do that great Walking Dead game. Were you guys involved with that?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh yeah, we were incredibly involved with that. They were super cool with letting us have a ton of, you know, influence on it and final say on almost everything. If anything maybe we were too involved&amp;amp;mdash; ''{Jeff Rubin laughs}'' But it was super fun to work with, they approached us, which we were super like, I grew up&amp;amp;mdash; TellTale was founded by guys who used to be at LucasArts and places like that, and I grew up playing Monkey Island and Sam and Max Hit the Road and those games, so to hear from those guys was super cool and like, it was very validating to be like, &amp;quot;Oh, if there was anybody I would make a point and click adventure game with, it would be those guys who made those games I played growing up.&amp;quot; And then those guys emailed us and said, &amp;quot;Hey, are you interested in doing something?&amp;quot; So that was super fun. It was a ton of work. We realized that in terms of the lines of dialogue and the amount of sort of jokes we did in those five little mini-episodes, we did maybe like three years' worth of, you know, HomestarRunner.com content all in the space of like the six months or however long, like the year that we worked on those games. So it was cool but very taxing, I remember having to look into weird herbal remedies for my throat, because I was doing like, you know, several thousand lines of dialogue for Strong Bad a day.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So Strong Bad, that's just your voice? Cause I feel like, on South Park for instance, I feel like Cartman initially was Trey Parker doing that voice, but at some point they figured out how to just put it into a computer and tune it down. But Strong Bad, that's all you, that's all your vocal cords.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, yeah, we never&amp;amp;mdash; Uh, I don't know if there's any voices where we pitched me up or pitched me down. All the main characters for sure, I could, you know, sit there and have a conversation with those characters back and forth.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' If you wanted to do that, I'll like, I'll stand back and stop asking questions for a minute.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' ''{in Strong Bad's voice}'' You should start asking questions, cause what am I&amp;amp;mdash; who wants to listen to me ramble on about nothing in particular, man? Ask me something!&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So&amp;amp;mdash; okay! I felt like, I really felt that, like I really felt like I had to ask him something immediately, like he was yelling at one of my emails or something. You mentioned like, that this was this great thing, it was popular, it was your full-time job, in many ways... in some ways, at least, it was more satisfying than, you know, industry work that you would go on to do. So what was the hiatus in 2010? What made you guys decide to take a break?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' It was mainly just, I was&amp;amp;mdash; I just had my second daughter, and then we had started, it was right at the ten year mark which felt like a nice, big, you know, if you're gonna take a break like ten years felt like a nice time...&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah you could take one I guess.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' ...to take a breather. ''{laughs}'' And then during that time we decided, &amp;quot;Hey, let's start talking to some of the people who we've heard from over the years in the industry, and see if there's something there that, you know, to work on or try to grow.&amp;quot; And so we started talking to people out in Los Angeles, and then some of that stuff started to actually move forward, so we were like okay, if we want to keep pursuing this we kind of need to put Homestar on hold to try to put all our weight behind that stuff. And so that's what we started doing, and I ended up actually moving out to Los Angeles for a few years and we got to do a bunch of cool stuff and work with a bunch of cool people and work on a bunch of cool shows.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' What shows did you work on? Cause I think people would love to know.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' When I first got out there, Mike and I both wrote and directed some episodes of the children's show Yo Gabba Gabba! And then I got to write and direct some shows of&amp;amp;mdash; the creators of that show had another show called The Aquabats Super Show, which is a sort of televised version of their crazy surf punk band. So that was really cool to work in live action, especially live action with like, we got to blow up motorcycles and have crazy monster costumes and make weird, almost Power Rangers-y fights. So that was awesome. And then after that, when I started working at Disney, we&amp;amp;mdash; I got to work on the show Gravity Falls, Wander Over Yonder, and even, they're doing these Mickey Mouse shorts and I got to just sort of brainstorm with those guys a little bit, which was super cool.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' It's cool, these are all... Um, you know, I'm not&amp;amp;mdash; I'm more up on children's TV than most people my age, but not one hundred percent in. But those are all shows I've heard good things about, you know, like these are not just random shows, these are really well regarded shows, and some of them I think you can see some of the influence of Homestar Runner. Because to me, like when I think of Homestar Runner, I think it's very, it's like proto-Adult Swim, you know? Like the randomness, and the pop culture, and the video game jokes. People were not making video game jokes, it's hard to&amp;amp;mdash; I know this is impossible to believe, but people, I swear to you, no one was making video game jokes in the year 2000. They weren't that popular, it wasn't that mainstream yet. &lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, we always felt weird about making them too, 'cause we felt like they were played out, 'cause like we had been doing&amp;amp;mdash; my senior year in high school, I got to make the senior class t-shirt, and I made it an Atari logo, and it had a joystick on the front. And everyone hated it. And I remember feeling terrible that I ruined the class t-shirt, so we were already being stupid and nostalgic about retro and old-school gaming in like 1995. And so then when we started making those jokes on Homestar, we were kinda like &amp;quot;I don't know, people will probably think this is just lame and played out,&amp;quot; and then, you know, over a decade later to see that people like 8-bit stuff and old-school Nintendo and old-school PC games and stuff, it still has become it's own weird subgenre of everything, of animation and comics&amp;amp;mdash;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Just a major pillar of the Internet, I would say, is videogame jokes.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Right. So it's funny that we thought we were doing something that was played out in 1995, but obviously that stuff had length, so that's good. &lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah. You mentioned that you were talking to Cartoon Network before Adult Swim existed. Would it be easy for you to imagine Homestar Runner on something like Adult Swim, which is&amp;amp;mdash; probably the main thing is that it's just more random, for lack of a better word, it's a little more scattershot?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, potentially. I mean, I feel like the good part&amp;amp;mdash; the thing about the Internet is, you get that interactivity and that sort of immediacy. Adult Swim comes close to that; they can have crazy, short production turnarounds, I think, and air something that was ''just finished'' a few hours ago and then put it on the air. So it's probably from an anything-that-is-broadcast-on-TV standpoint, they would probably be the ones, I would hope anyways, willing to air something closest to what our website was like. But at the same time, there are those things&amp;amp;mdash; that's why YouTube for us is weird, because we want to just put all of our cartoons on YouTube, but then all of our cartoons have like hidden stuff in them, and these things that are harder to do on YouTube or impossible to do on YouTube. So it's weird, like I don't wanna just be stuck in the early 2000s Flash animation scene, but there are things that were staples of our style of&amp;amp;mdash; not storytelling, but whatever, just conveying our weird entertainment to you, that are specific very much to that time. And so it's funny that we're finding it hard to find some modern version of that, that we could kind of check all the checkboxes on like, &amp;quot;What makes a Homestar Runner cartoon?&amp;quot; or &amp;quot;a Homestar Runner experience?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was that one experience you had with Cartoon Network, was that the only time you tried to develop it into a show? It's hard for me not to imagine that in a time when Internet shows&amp;amp;mdash; this is like dot-com bubble&amp;amp;mdash; Internet shows are just this new phenomenon. It's hard for me not to imagine that there were a ton of people who were like, &amp;quot;There's something on the Internet that's popular. It resembles a TV show; why don't we put it on this TV thing we have?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean, there was&amp;amp;mdash; so that pitch, that's the only time we ever formally pitched &amp;quot;The Homestar Runner TV Show&amp;quot; was whatever year that was, 1999 or 2000. There was a time when in like '02 or '03 that we heard from some folks, so this was sort of post dot-com bubble bursting, but we heard&amp;amp;mdash; we went out and talked to Nickelodeon and talked to Disney back then, and it was sort of apparent&amp;amp;mdash; they were super nice, and we were kind of like, it was more of a thanks/no thanks, where they were like, &amp;quot;Hey, we'd love to make your show, but you can't talk about cold ones, and Strong Bad can't say 'crap' and 'sucks',&amp;quot; just these few things that were like, not that it's so funny that he says &amp;quot;crap&amp;quot; and &amp;quot;sucks&amp;quot;, but it was sort of like, to have to censor our cartoon which was already fairly... not family-friendly, I won't say it like that, but at the same time it wasn't South Park, and to have to then&amp;amp;mdash; the price of it being &amp;quot;All right, now you have to get a bunch of network notes ''and'' it can't be what it was on the internet&amp;quot; was kind of not interesting to us at the time. And then especially once we started doing it full-time and it was paying the bills, it was like, &amp;quot;Well, why would we go do anything else when we can just be the masters of our own destinies or whatever?&amp;quot; &lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Man, you guys are so ahead of your time. Like, that's a thing people are doing now&amp;amp;mdash; you hear stories about people making livings on YouTube. But 2000, 2001, 2002? That's so unheard of. When you told people, &amp;quot;We don't work for a company; our job is we make cartoons on the Internet,&amp;quot; did they look at you like you were telling them that you were flying a jetpack to the moon or something?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean most people just&amp;amp;mdash; it's funny, they just sort of didn't hear that. Because I would meet people years later that we had told that to back when we first started doing it, and they'd be like, &amp;quot;Oh wait, you do this full-time?&amp;quot; And I was like, &amp;quot;Yeah, I told you that in 2003, man!&amp;quot; And they'd be like, &amp;quot;Oh, I just didn't assume you could do this full-time.&amp;quot; And like&amp;amp;mdash; so when we would tell people that, they just didn't believe it or their brains just sent it right out the other ear, and kind of would forget that we said that we were doing it full-time. And it wasn't until anyone else started making a living, or at least getting noticed on the Internet, that they were like, &amp;quot;Oh, okay, they might be one of ''those'' people.&amp;quot; But yeah, it was funny. It definitely would surprise people when they'd be&amp;amp;mdash; they just assumed that it was like, &amp;quot;Okay, you must have a day job, and you're supplementing it with this,&amp;quot; or &amp;quot;You're doing a bunch of freelance on the side,&amp;quot; and then when we tell them &amp;quot;No, we're lucky enough to this solely as our source of income,&amp;quot; they would just be like, &amp;quot;Okay, I didn't hear what you just said. Goodbye, I'm ''leaving.''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
''{32:38 interview mark}''&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://jeffrubinjeffrubinshow.com/episode/123-homestar-runners-matt-chapman/ Web Page]&lt;br /&gt;
*[https://itunes.apple.com/us/podcast/the-jeff-rubin-jeff-rubin-show/id446316027 iTunes Page for the Podcast]&lt;br /&gt;
&lt;br /&gt;
[[Category: Interviews and Public Appearances]]&lt;/div&gt;</description>
			<pubDate>Mon, 14 Jul 2014 19:53:37 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:The_Jeff_Rubin_Jeff_Rubin_Show_Interview_-_7_July_2014</comments>		</item>
		<item>
			<title>The Jeff Rubin Jeff Rubin Show Interview - 7 July 2014</title>
			<link>http://hrwiki.org/wiki/The_Jeff_Rubin_Jeff_Rubin_Show_Interview_-_7_July_2014</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;Gnome'd.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Matt Chapman|Matt]] was interviewed by Jeff Rubin on [http://jeffrubinjeffrubinshow.com/ The Jeff Rubin Jeff Rubin Show], during which the two discussed his work on [[Homestar Runner (body of work)|Homestar Runner]] and &amp;quot;in the industry&amp;quot;. In addition, Matt revealed some information regarding the future of Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
== Transcript ==&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{uncensored|The Jeff Rubin Jeff Rubin Show Interview - 7 July 2014 (censored)}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
'''JEFF RUBIN:''' Hey everybody, welcome to the Jeff Rubin Jeff Rubin Show. Today I am extremely excited because on the Skype-a-phone I am talking to the man who, along with his brother, made Internet history by creating, writing, animating and voicing the classic cartoon: Homestar Runner. A big Jeff Rubin Jeff Rubin Show welcome for Matt Chapman. Welcome to the show, Matt.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Hi, Jeff. Thanks for having me on the show.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' We have so much to discuss. I think I told you this but like I had a poll and I asked people just who would they want to hear on the show and there's sort of an eclectic mix of guests on this show, it's a pretty open-ended question, it could be anyone. And you won. People are&amp;amp;mdash; you know, this cartoon, you recently released one in April, but the cartoon is what, ten, fifteen years old now?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah we started in late '99, early 2000's. So yeah, we're getting up there. We're almost able, we can get our learner's permit, I think.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Ok well let's start at the beginning. This is 2000. I mean, how did you get into animation? Is that something you always wanted to do?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uhh, n... I mean, not, eh, really. We screwed around with, you know, Super 8 stop motion stuff and terrible, terrible quality VHS stop motion when we were kids.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' This is you and your brother?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, yeah.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' And what&amp;amp;mdash; when were you kids, what kind of equipment, like what era is this? What kind of equipment did you have access to?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' As we started out with Super 8 cameras, so you can actually do full-on stop motion, frame by frame, which, uh, which was cool, but of course we were terrible at it. But we did, you know, you make your Hot Wheels go around a track, I remember animating with M.U.S.C.L.E.s, which were these little pink figurines.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah I remember those guys. They were like wrestlers kind of.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I think one of those in the sandbox in the backyard. The big climax was vinegar baking soda volcano at the end that melted some of the M.U.S.C.L.E.s.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' So even when you were little, you and your brother were into animating, into cartoons.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean it was more, you know, if animation was the thing that we had access to doing easiest at that time, that was what we did. And once, you know, once the video camera was basically set up on like a tripod in our basement, and it was one of those old ones that was tethered to the VCR. Once that happened then we started making much more live action stuff, so it was sort of like whatever was sitting around that you could make content with, we would just pick that up and start making some kind of terrible content with it.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Is it just you and your brother, or are there other siblings?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Uh, there are other siblings. We have two sisters and an older brother, the older brother&amp;amp;mdash; We're close with all of them, the older brother was probably the most influential as far as our style and our terrible 80's metal music preferences.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I guess that's what older brothers are for, to like show you, you know, to get you into all the cool stuff.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, exactly. And he definitely, he basically funded our video game habits from the late 80's all the way up until, you know, basically we moved out of my parents' house in the late 90's, so.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was it clear to you even then as a kid, maybe in high school at least, that that was what you wanted to do, that you wanted to create things?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, definitely. I mean, by the time I got to eighth grade, I was gonna&amp;amp;mdash; it was either I was gonna go out for track or not, it was literally like the night before. Okay tomorrow's the physical, and you go and you know, tomorrow's like the tryouts for track and everybody else in my family had done track, and athletics and stuff, and I just decided like at the last minute that it was like, I dunno if this is what I want to do. And my parents were super cool and for the next birthday I got a video camera, and so that's kind of like from then on, alright, I'm gonna be doing, I gonna make something hopefully for a living, at some point. Be it with a video camera or a computer or a pen and paper or a whatever it was.&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' I'm so impressed that we knew exactly what you wanted to do, you recognized what you were good at, you recognized your passion in eighth grade.&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Well I wouldn't&amp;amp;mdash; Definitely not good at it, I'll correct you there. ''{laughs}''&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Well there's a few fans on the Internet who would beg to differ. I mean, did you imagine yourself as an animator, as a writer, as a director, or you just wanted to make things?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' I definitely, in the early days I wanted to be, I wanted to make films. I wanted to go to film school, which I ended up doing. But like, I was like, &amp;quot;I'm gonna make movies!&amp;quot; And then again like I said, I kind of realized over the course of it, once I started making, you know, terrible demo tapes of music on my answering machine in college, I realized I was satisfied with making content whereever you could sort of squeeze it into the world. And then, so when my brother and I finally found Flash, a friend introduced us to it in the late 90's, we were kind of like &amp;quot;Oh, this is great! Like we could easily tell stories with this and not have to do anything but sit in front of our computer for a few hours!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' When were you in college? Like, especially with relation to when did Homestar Runner start?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' So that started right after college, so I was in college from '95 to '98 or '99. And then my brother, I moved home and lived, you know, was living with my folks, and then Mike moved home. He dropped out of a Masters photography program at LSU, and then we, once we moved in together, we were kind of like &amp;quot;We should start doing some stuff like we did when we were kids!&amp;quot; And Flash and then Homestar Runner were the first attempt at that really, and we just stuck with it.&lt;br /&gt;
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'''JEFF RUBIN:''' All right, so now we are up to Homestar Runner, for those that don't know, what is Homestar Runner? How do you describe it to people?&lt;br /&gt;
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'''MATT CHAPMAN:''' Ahhh... this is the reason why we would never, never be able to make a Homestar TV show or movie or whatever because we're terrible at marketing it or describing it in any way. It's a series of web cartoons featuring weird, non-human characters that all live in a weird world where there are no adults or normal places or roads or sidewalks. And it all sort of moves from left to right. And they all kind of like each other and hate each other at the same time. And there's only one girl.&lt;br /&gt;
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'''JEFF RUBIN:''' Why is there only one girl?&lt;br /&gt;
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'''MATT CHAPMAN:''' Cause my brother's wife, or back at the time girlfriend, could kind of only do one voice.&lt;br /&gt;
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'''JEFF RUBIN:''' Haha, so you and your brother, you're doing everything. You're doing the writing, the acting, all the voices.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yes.&lt;br /&gt;
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'''JEFF RUBIN:''' I mean, where did this start from? Cause I guess it's not like a show, like you're saying, it's not a show with a central conceit, with like a core premise or anything. I mean, maybe the most popular feature was just answering email, right?&lt;br /&gt;
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'''MATT CHAPMAN:''' Right.&lt;br /&gt;
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'''JEFF RUBIN:''' So how did it start? It seems like it grew very organically.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, I mean that's the one thing that's like, again, why it would never, there's no way you could ever reproduce this if like&amp;amp;mdash; Cause we did pitch, we pitched a version of Homestar Runner in like the year 2000 to Cartoon Network, which you know back then there was no Adult Swim. It was sort of in the late or maybe even after Space Ghost had gone, I think the Brak Show was coming up. They had just started Courage the Cowardly Dog.&lt;br /&gt;
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'''JEFF RUBIN:''' Yeah, I feel like, I feel like Adult's Swim like 2001 or '2, I remember the launch of it pretty clearly.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah so we were sort of before that. And we definitely didn't fit with what they wanted to do, and we tried to pitch it as like a &amp;quot;Hey! There's this character Homestar, he's like an athlete, kind of like the captain of the football team! But he's kind of dumb! And then here's Strong Bad, he's like a wannabe Darth Vader!&amp;quot; And like we tried to make a bible and make it sound like a pitchable show, and of course they passed on it, which was good, and then we decided to keep going with it. And so, without you know, we just, like you said exactly, we were able to just let it grow organically and just keep trying new stuff and be like, &amp;quot;What do we like doing? What is fun to do?&amp;quot; And then once anybody started watching it on the Internet then we had that feedback to go from too. It's like, oh what do people like? Oh, they like this character the best, let's have that character answer emails and make fun of people! So that was all again, in like, you know, 2000, 2001.&lt;br /&gt;
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'''JEFF RUBIN:''' That's such a unique thing to the Internet, the idea of like, &amp;quot;Uh, we'll try this character.&amp;quot; And kind of figuring it out and letting it grow organically, versus television, where you need a pilot, you need a series bible, you really need to like plan the whole thing out. And as far as I can remember, as far as I can tell, you guys like one of the first people to do that, to go through that process of growing a series. You probably didn't even realize what you were doing.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, absolutely. No, we totally didn't. The first two years of it were just like, this fun thing we were doing in our spare time, like you know, it was no different for us than making some weird zine at Kinko's or recording a crappy album with our friends on a four track, you know. It was just another one of those like, hey we're making this thing. But for the first time ever, it was like, oh more than our friends are looking at this and we're hearing from more than just, you know, five to ten people that they like it, or don't like it, or whatever. You know, it was like because it was on the Internet, it was the first time we ever had, could gauge that it's like, &amp;quot;Oh! People are watching this and seem to like it. So maybe we'll keep doing it.&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' One of the kind of neat things about YouTube is that view counter I feel like really democraticizes, I dunno if I used that word correctly, the content. You know, when you see something that has like several million views, you're like &amp;quot;Oh, this is popular, there's something to this. Maybe I should stick around and watch this.&amp;quot; And you know you can just see how popular something is, and I think there was a sense that Homestar Runner was very popular, it was going viral before that was really a word. But how popular was it? Like I've got no&amp;amp;mdash; were there millions of people watching it? A thousand? I just don't even know.&lt;br /&gt;
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'''MATT CHAPMAN:''' We, I mean we intentionally&amp;amp;mdash; First of all, we didn't know because we didn't have, there was no Google Analytics in the early days, we had no real indicator. We were just paying thirty bucks a month for a Yahoo web hosting account that I think was supposed to give us like maybe a gig or maybe like half a gig of transfer a month. And we finally got a sort of like anonymous email, cause their customer service was notoriously terrible at that point so it was really hard to get a human being on the phone. And we got sort of an anonymous email with our stats in it, that was just like, &amp;quot;Hey, you guys might want to consider something else.&amp;quot; And that was it. It was like someone on the inside was, I think maybe was a fan of Homestar Runner, and before&amp;amp;mdash; instead of like charging us a ton of money for the overages we were doing, just gave us a little like, &amp;quot;Hey here's what you're doing, maybe take this to another web host and look at other options.&amp;quot; And we realized we were doing like multiple terabytes of transfer, instead of the half a gig that we were paying for. So we still hadn't&amp;amp;mdash; I think it's how I learned what a terabyte was, I don't even knew&amp;lt;!--[SIC]--&amp;gt; that storage or data could get that big at the time. So that was like I said, that was 2001 or '2 or something, and so then we realized, like oh crap, like we should probably find something, find a way to host this economically. So we started looking into that, and then shortly thereafter I remember it was a fall where it seemed like kids got back in school, and I think it sort of went from, early on in the game it was just like white collar people that had worked in cubicles, those were the only people that knew what web cartoons were, cause they were the only people with the T1 connections to watch&amp;amp;mdash;&lt;br /&gt;
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'''JEFF RUBIN:''' Right, right, this was an age where not everyone was on broadband. I love the pre-YouTube Internet, it's like my favorite topic in the world. I'm loving this.&lt;br /&gt;
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'''MATT CHAPMAN:''' You were still 28.8 or 56k modem, most of the people at that point. So that's why we in the early days, there's still, you can still find cartoons on the website with loading games, that was like, &amp;quot;Play this game while the cartoon loads!&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' Well the cartoons, they weren't, were they video files? Like they weren't video files as we know them today, like they're not, like you couldn't just upload them to YouTube tomorrow if you wanted to, right?&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, they're&amp;amp;mdash; I mean there was Flash, it was the actual Flash. I mean YouTube still runs on Flash, some sort of version of it, but it's like, it was what's called a .swf ''{pronounces it &amp;quot;swiff&amp;quot;}'' file was just you export straight from Flash and you could embed it in an HTML file. So yeah, it wasn't like a QuickTime thing and there was no play bar or pause button or volume control, it was just like, you controlled. And we had to control all that, and again, we didn't really know, were just learning as we went. So we didn't really know how to present it, so it's just like, &amp;quot;Okay, crap! We made this file and it's two megs so it's gonna take somebody on a 28.8 modem, you know, a half an hour to download, so we'll make a minigame for them to play while they wait for it to download.&amp;quot; Which was a kind of hilarious time to be on the Internet.&lt;br /&gt;
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'''JEFF RUBIN:''' Yeah, it's interesting like all the technical skill that you had to have that like someone who is making a cartoon today, would not have that. You wouldn't need to learn the word terabyte or gigabyte to make a cartoon today, you pretty much just upload it to YouTube and you're done. Are there other things like that, that you were doing, that you wouldn't have to do today?&lt;br /&gt;
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'''MATT CHAPMAN:''' Uh, definitely. We had to teach ourselves, basically had to teach ourselves HTML and how to author in Flash if we wanted to do any sort of interactivity or games. We had to learn ActionScript which was Flash's programming language.&lt;br /&gt;
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'''JEFF RUBIN:''' So you were learning this to make Homestar. Like you didn't know this and then decide to make Homestar Runner, you were learning it ''to'' make Homestar Runner.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, we basically like, you know, my brother had done some Photoshop in college and that was about it. I had done like software, uh excuse me, like video editing, like AVid, I don't even know if I had ever seen FinalCut actually so. We had some experience but we basically taught ourselves Flash, HTML, Photoshop, Illustrator, ActionScript, like whatever it took to get a cartoon on the Web. You know, audio editing software, whatever it took to get a cartoon on the Web in the year 2000, we had to sort of teach ourselves how to do it.&lt;br /&gt;
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'''JEFF RUBIN:''' Do you look at people now, you know, people who have it so much easier, and you know, shake your damn head?&lt;br /&gt;
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'''MATT CHAPMAN:''' ''{laughs}'' Not really. I feel like it's this, there's a different learning curve, you know, and maybe the best part for those people is that the learning curve is more like, &amp;quot;Oh! How do I make my characters better? Or how do I shape my story or my joke? You know, my humor?&amp;quot; That's what they can concentrate on faster than, we had to concentrate on some technical logistics before we could get into like content questions, so it's probably better for them actually. I dunno, I like to be a grumpy old man sometimes, but it feel like those kids, it's like &amp;quot;No, take advantage of it! Go nuts if you can.&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' You know, the same way that we're talking about this being a pre-YouTube Internet, also a pre-social media Internet. Do you have any sense of how these things got passed around? How they spread?&lt;br /&gt;
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'''MATT CHAPMAN:''' Like I said, I mean definitely it started with just the people that had the fast connections, that could watch this stuff. Which like I at the time was working customer service for MindSpring which then became EarthLink, and you know that's how I even knew what Flash was, was because there were other dudes like in tech support that were, you know, watching Flash cartoons. And then I feel like those people started passing it down to their younger siblings and then right, you know in the early 2000's, was when I feel like computer labs in universities really started to take off, or like more, you got a computer in your dorm room with a decent connection and that kind of stuff. And I feel like that's really when it exploded, when it got to like college students. And, cause I remember, I think it was like 2002, we started selling hooded sweatshirts, and all of a sudden we were like doing all these orders, we were running the things out of our parents' basement at that time, selling the merchandise, and it just kind of like exploded and we were all super busy packaging hooded sweatshirts to send to college students. So I feel like that really was just straight up word of mouth, and you know, got around universities and work places and whatnot.&lt;br /&gt;
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'''JEFF RUBIN:''' How long was it between starting the show and, you know, that word of mouth starting?&lt;br /&gt;
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'''MATT CHAPMAN:''' Uh I mean, it was&amp;amp;mdash; we quit our day jobs in 2002 or&amp;amp;mdash; yeah, 2002 or '3, is when we like&amp;amp;mdash; our dad basically was like, &amp;quot;You should quit your day jobs and make cartoons for a living!&amp;quot;&lt;br /&gt;
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'''JEFF RUBIN:''' Very un-dad-like statement.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, maybe the best. Especially he was like you know an accountant in a CFO, to hear that advice from somebody like that was basically the coolest thing you could ever hear. Yeah, so it took about two years of doing it as like a labor of love thing, for word of mouth to get around, to when folks were buying enough t-shirts and whatnot for us to start doing it full-time to pay the bills.&lt;br /&gt;
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'''JEFF RUBIN:''' But you were doing it full-time to pay the bills.&lt;br /&gt;
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'''MATT CHAPMAN:''' We did. We started, in like I said from 2002 to 2010 when we took our little hiatus, that was all we did, was just Homestar Runner full-time.&lt;br /&gt;
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'''JEFF RUBIN:''' Was that satisfying? That must have been, I mean, that's kind of the dream, right?&lt;br /&gt;
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'''MATT CHAPMAN:''' Oh, yeah. I can't imagine I'd&amp;amp;mdash; currently working with like you know, cable children's cartoon networks in California and it's like, not to bag on those people, but you know, nothing has topped. Basically, even the stuff I did out in California, in the industry, quote unquote, never came close to touching how awesome it was doing Homestar Runner full-time for a living.&lt;br /&gt;
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'''JEFF RUBIN:''' Was there an episode that like, was the tipping point? Was there one that got spread around the most, that you know, made the show in your mind, or was it a gradual thing?&lt;br /&gt;
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'''MATT CHAPMAN:''' Once we started doing Strong Bad Emails every week, it was right when I'd been living in New York and we were doing it. Mike was in Atlanta and I was in New York, and then I moved back from New York and we decided like &amp;quot;Hey let's start doing something every week.&amp;quot; And so that's why, we'd done a few Strong Bad Emails at that point but we decided like, &amp;quot;Oh that's the easiest thing we could do, we could do one of those a week.&amp;quot; And so that was like 2002. So once we started making it every week I feel like just the weekly updating of Strong Bad Emails was really when it started to go crazy. I remember like, it was either the techno one where he does like, makes fun of techno music, or the one where he makes fun of like squealy guitar players, it was like of those that was sort of lampooning of some very specific niche. Those were when where it really started to&amp;amp;mdash; It felt like, you'd meet someone later on, &amp;quot;Oh, I saw that actually! Some guy at work showed me that cartoon.&amp;quot; And so, the more, the harder we made fun of people, the bigger it seemed to get. So then we really concentrated on just ragging on whoever we could.&lt;br /&gt;
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'''JEFF RUBIN:''' Now Strong Bad, Strong Bad's almost like the Fonzie of this show, in that the show is called Homestar Runner, so theoretically should be Homestar's show, but I feel like, at least for me, and maybe this is just me, but Strong Bad is probably what when people hear the words Homestar Runner, I feel like Strong Bad is the character they most, that leaps to mind first. Is&amp;amp;mdash;&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah.&lt;br /&gt;
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'''JEFF RUBIN:''' Is that right?&lt;br /&gt;
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'''MATT CHAPMAN:''' Oh, definitely. I mean, we spent, I mean that's largely what we did every week for eight years was making new Strong Bad cartoons, so yeah that's totally fair. And that's&amp;amp;mdash; we don't have any problem with that, it's if Strong Bad or Trogdor or whatever it is is all anybody ever remembers us for, it's like, &amp;quot;Hey, I'll take it. That's fine with me.&amp;quot; I always have a soft&amp;amp;mdash; Homestar's a much more fun character to write for and to perform, I've always felt like.&lt;br /&gt;
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'''JEFF RUBIN:''' Why is that? What's the difference between Homestar and Strong Bad?&lt;br /&gt;
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'''MATT CHAPMAN:''' For me personally, I dunno, maybe it's just because the voice, Strong Bad is a little gravellier and sort of hurts your throat after a while. Though it's easier to be an asshole obviously, but it's almost easier and more fun to be an oblivious asshole which is kind of what Homestar Runner is, like he doesn't know he's being a huge jerk all the time but yet he is. So I dunno, it may be because like Strong Bad sort of became everybody's favorite, I always sort of felt sorry a little bit for Homestar and started pulling for him a little harder.&lt;br /&gt;
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'''JEFF RUBIN:''' Was Homestar then your favorite?&lt;br /&gt;
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'''MATT CHAPMAN:''' I would say if I had to pick an actual favorite character, I would say that, we sometimes make these old timey cartoons where we fake like Homestar Runner was around in the 20's or 30's and make black-and-white weird old timey cartoons. And I would say old timey Homestar Runner might be my favorite character.&lt;br /&gt;
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'''JEFF RUBIN:''' Where did these characters come from? Like are they based on anything? Was there a nugget of Strong Bad that you remember starting with before he became who he is?&lt;br /&gt;
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'''MATT CHAPMAN:''' Um, yeah, a little bit. I mean there's&amp;amp;mdash; the main characters came from a, like I was talking earlier about just making weird zines at, you know, the coffee shop or whatever. My friend Craig Zobel and my brother Mike made a little zine called Homestar Runner&amp;amp;mdash; The Homestar Runner Enters the World's Strongest Man Contest back in like 1996, and it was intentionally supposed to be like a weird children's book that didn't make a lot of sense and was kind of weird, and its moral was a little strange. And so, that had, that's where Homestar, Strong Bad, The Cheat and Pom Pom all came from.&lt;br /&gt;
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'''JEFF RUBIN:''' Oh, wow. So they all have like these&amp;amp;mdash; they go back.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, yeah, yeah. So there's these like, you know, hilariously drawn versions of those characters and it wasn't like it&amp;amp;mdash; it was sort of supposed to be funny but it's like, you just read it and you're like, &amp;quot;Huh, all right. I just read that, I guess.&amp;quot; You don't really know what you're reading, and so then when my brother and I started doing Flash animation we were like, &amp;quot;Oh, we should&amp;amp;mdash; what if we used those characters from that, you know, little book you guys did?&amp;quot; And then very quickly, like you said, they started sort of evolving into something else. But there are like, you know, there's weird, weird things we'll look at the past, like sort of the dynamic between&amp;amp;mdash; Strong Bad has two brothers, Strong Sad and Strong Mad. And there's a little bit of the dynamic me and my two brothers in there. I would be the Strong Sad, my brother Mike would be the Strong Bad, and our brother Donny would be the Strong Mad, who's the oldest. Ah, it's not exactly one to one, but there's definitely a little bit of that brotherly dynamic in there.&lt;br /&gt;
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'''JEFF RUBIN:''' Now one of the pieces of merchandise that really stands out to me, there was that Strong Bad video game, Strong Bad's Really Cool Adventure Game...&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, Strong Bad's Cool Game for Attractive People.&lt;br /&gt;
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'''JEFF RUBIN:''' Yes, that's the one. Which was with TellTale, who was of course gone on to do that great Walking Dead game. Were you guys involved with that?&lt;br /&gt;
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'''MATT CHAPMAN:''' Uh yeah, we were incredibly involved with that. They were super cool with letting us have a ton of, you know, influence on it and final say on almost everything. If anything maybe we were too involved&amp;amp;mdash; ''{Jeff Rubin laughs}'' But it was super fun to work with, they approached us, which we were super like, I grew up&amp;amp;mdash; TellTale was founded by guys who used to be at LucasArts and places like that, and I grew up playing Monkey Island and Sam and Max Hit the Road and those games, so to hear from those guys was super cool and like, it was very validating to be like, &amp;quot;Oh, if there was anybody I would make a point and click adventure game with, it would be those guys who made those games I played growing up.&amp;quot; And then those guys emailed us and said, &amp;quot;Hey, are you interested in doing something?&amp;quot; So that was super fun. It was a ton of work. We realized that in terms of the lines of dialogue and the amount of sort of jokes we did in those five little mini-episodes, we did maybe like three years' worth of, you know, HomestarRunner.com content all in the space of like the six months or however long, like the year that we worked on those games. So it was cool but very taxing, I remember having to look into weird herbal remedies for my throat, because I was doing like, you know, several thousand lines of dialogue for Strong Bad a day.&lt;br /&gt;
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'''JEFF RUBIN:''' So Strong Bad, that's just your voice? Cause I feel like, on South Park for instance, I feel like Cartman initially was Trey Parker doing that voice, but at some point they figured out how to just put it into a computer and tune it down. But Strong Bad, that's all you, that's all your vocal cords.&lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, yeah, we never&amp;amp;mdash; Uh, I don't know if there's any voices where we pitched me up or pitched me down. All the main characters for sure, I could, you know, sit there and have a conversation with those characters back and forth.&lt;br /&gt;
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'''JEFF RUBIN:''' If you wanted to do that, I'll like, I'll stand back and stop asking questions for a minute.&lt;br /&gt;
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'''MATT CHAPMAN:''' ''{in Strong Bad's voice}'' You should start asking questions, cause what am I&amp;amp;mdash; who wants to listen to me ramble on about nothing in particular, man? Ask me something!&lt;br /&gt;
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'''JEFF RUBIN:''' So&amp;amp;mdash; okay! I felt like, I really felt that, like I really felt like I had to ask him something immediately, like he was yelling at one of my emails or something. You mentioned like, that this was this great thing, it was popular, it was your full-time job, in many ways... in some ways, at least, it was more satisfying than, you know, industry work that you would go on to do. So what was the hiatus in 2010? What made you guys decide to take a break?&lt;br /&gt;
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'''MATT CHAPMAN:''' It was mainly just, I was&amp;amp;mdash; I just had my second daughter, and then we had started, it was right at the ten year mark which felt like a nice, big, you know, if you're gonna take a break like ten years felt like a nice time...&lt;br /&gt;
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'''JEFF RUBIN:''' Yeah you could take one I guess.&lt;br /&gt;
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'''MATT CHAPMAN:''' ...to take a breather. ''{laughs}'' And then during that time we decided, &amp;quot;Hey, let's start talking to some of the people who we've heard from over the years in the industry, and see if there's something there that, you know, to work on or try to grow.&amp;quot; And so we started talking to people out in Los Angeles, and then some of that stuff started to actually move forward, so we were like okay, if we want to keep pursuing this we kind of need to put Homestar on hold to try to put all our weight behind that stuff. And so that's what we started doing, and I ended up actually moving out to Los Angeles for a few years and we got to do a bunch of cool stuff and work with a bunch of cool people and work on a bunch of cool shows.&lt;br /&gt;
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'''JEFF RUBIN:''' What shows did you work on? Cause I think people would love to know.&lt;br /&gt;
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'''MATT CHAPMAN:''' When I first got out there, Mike and I both wrote and directed some episodes of the children's show Yo Gabba Gabba! And then I got to write and direct some shows of&amp;amp;mdash; the creators of that show had another show called The Aquabats Super Show, which is a sort of televised version of their crazy surf punk band. So that was really cool to work in live action, especially live action with like, we got to blow up motorcycles and have crazy monster costumes and make weird, almost Power Rangers-y fights. So that was awesome. And then after that, when I started working at Disney, we&amp;amp;mdash; I got to work on the show Gravity Falls, Wander Over Yonder, and even, they're doing these Mickey Mouse shorts and I got to just sort of brainstorm with those guys a little bit, which was super cool.&lt;br /&gt;
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'''JEFF RUBIN:''' It's cool, these are all... Um, you know, I'm not&amp;amp;mdash; I'm more up on children's TV than most people my age, but not one hundred percent in. But those are all shows I've heard good things about, you know, like these are not just random shows, these are really well regarded shows, and some of them I think you can see some of the influence of Homestar Runner. Because to me, like when I think of Homestar Runner, I think it's very, it's like proto-Adult Swim, you know? Like the randomness, and the pop culture, and the video game jokes. People were not making video game jokes, it's hard to&amp;amp;mdash; I know this is impossible to believe, but people, I swear to you, no one was making video game jokes in the year 2000. They weren't that popular, it wasn't that mainstream yet. &lt;br /&gt;
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'''MATT CHAPMAN:''' Yeah, we always felt weird about making them too, 'cause we felt like they were played out, 'cause like we had been doing&amp;amp;mdash; my senior year in high school, I got to make the senior class t-shirt, and I made it an Atari logo, and it had a joystick on the front. And everyone hated it. And I remember feeling terrible that I ruined the class t-shirt, so we were already being stupid and nostalgic about retro and old-school gaming in like 1995. And so then when we started making those jokes on Homestar, we were kinda like &amp;quot;I don't know, people will probably think this is just lame and played out,&amp;quot; and then, you know, over a decade later to see that people like 8-bit stuff and old-school Nintendo and old-school PC games and stuff, it still has become it's own weird subgenre of everything, of animation and comics&amp;amp;mdash;&lt;br /&gt;
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'''JEFF RUBIN:''' Just a major pillar of the Internet, I would say, is videogame jokes.&lt;br /&gt;
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'''MATT CHAPMAN:''' Right. So it's funny that we thought we were doing something that was played out in 1995, but obviously that stuff had length, so that's good. &lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Yeah. You mentioned that you were talking to Cartoon Network before Adult Swim existed. Would it be easy for you to imagine Homestar Runner on something like Adult Swim, which is&amp;amp;mdash; probably the main thing is that it's just more random, for lack of a better word, it's a little more scattershot?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, potentially. I mean, I feel like the good part&amp;amp;mdash; the thing about the Internet is, you get that interactivity and that sort of immediacy. Adult Swim comes close to that; they can have crazy, short production turnarounds, I think, and air something that was ''just finished'' a few hours ago and then put it on the air. So it's probably from an anything-that-is-broadcast-on-TV standpoint, they would probably be the ones, I would hope anyways, willing to air something closest to what our website was like. But at the same time, there are those things&amp;amp;mdash; that's why YouTube for us is weird, because we want to just put all of our cartoons on YouTube, but then all of our cartoons have like hidden stuff in them, and these things that are harder to do on YouTube or impossible to do on YouTube. So it's weird, like I don't wanna just be stuck in the early 2000s Flash animation scene, but there are things that were staples of our style of&amp;amp;mdash; not storytelling, but whatever, just conveying our weird entertainment to you, that are specific very much to that time. And so it's funny that we're finding it hard to find some modern version of that, that we could kind of check all the checkboxes on like, &amp;quot;What makes a Homestar Runner cartoon?&amp;quot; or &amp;quot;a Homestar Runner experience?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Was that one experience you had with Cartoon Network, was that the only time you tried to develop it into a show? It's hard for me not to imagine that in a time when Internet shows&amp;amp;mdash; this is like dot-com bubble&amp;amp;mdash; Internet shows are just this new phenomenon. It's hard for me not to imagine that there were a ton of people who were like, &amp;quot;There's something on the Internet that's popular. It resembles a TV show; why don't we put it on this TV thing we have?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean, there was&amp;amp;mdash; so that pitch, that's the only time we ever formally pitched &amp;quot;The Homestar Runner TV Show&amp;quot; was whatever year that was, 1999 or 2000. There was a time when in like '02 or '03 that we heard from some folks, so this was sort of post dot-com bubble bursting, but we heard&amp;amp;mdash; we went out and talked to Nickelodeon and talked to Disney back then, and it was sort of apparent&amp;amp;mdash; they were super nice, and we were kind of like, it was more of a thanks/no thanks, where they were like, &amp;quot;Hey, we'd love to make your show, but you can't talk about cold ones, and Strong Bad can't say 'crap' and 'sucks',&amp;quot; just these few things that were like, not that it's so funny that he says &amp;quot;crap&amp;quot; and &amp;quot;sucks&amp;quot;, but it was sort of like, to have to censor our cartoon which was already fairly... not family-friendly, I won't say it like that, but at the same time it wasn't South Park, and to have to then&amp;amp;mdash; the price of it being &amp;quot;All right, now you have to get a bunch of network notes ''and'' it can't be what it was on the internet&amp;quot; was kind of not interesting to us at the time. And then especially once we started doing it full-time and it was paying the bills, it was like, &amp;quot;Well, why would we go do anything else when we can just be the masters of our own destinies or whatever?&amp;quot; &lt;br /&gt;
&lt;br /&gt;
'''JEFF RUBIN:''' Man, you guys are so ahead of your time. Like, that's a thing people are doing now&amp;amp;mdash; you hear stories about people making livings on YouTube. But 2000, 2001, 2002? That's so unheard of. When you told people, &amp;quot;We don't work for a company; our job is we make cartoons on the Internet,&amp;quot; did they look at you like you were telling them that you were flying a jetpack to the moon or something?&lt;br /&gt;
&lt;br /&gt;
'''MATT CHAPMAN:''' Yeah, I mean most people just&amp;amp;mdash; it's funny, they just sort of didn't hear that. Because I would meet people years later that we had told that to back when we first started doing it, and they'd be like, &amp;quot;Oh wait, you do this full-time?&amp;quot; And I was like, &amp;quot;Yeah, I told you that in 2003, man!&amp;quot; And they'd be like, &amp;quot;Oh, I just didn't assume you could do this full-time.&amp;quot; And like&amp;amp;mdash; so when we would tell people that, they just didn't believe it or their brains just sent it right out the other ear, and kind of would forget that we said that we were doing it full-time. And it wasn't until anyone else started making a living, or at least getting noticed on the Internet, that they were like, &amp;quot;Oh, okay, they might be one of ''those'' people.&amp;quot; But yeah, it was funny. It definitely would surprise people when they'd be&amp;amp;mdash; they just assumed that it was like, &amp;quot;Okay, you must have a day job, and you're supplementing it with this,&amp;quot; or &amp;quot;You're doing a bunch of freelance on the side,&amp;quot; and then when we tell them &amp;quot;No, we're lucky enough to this solely as our source of income,&amp;quot; they would just be like, &amp;quot;Okay, I didn't hear what you just said. Goodbye, I'm ''leaving.''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
''{32:38 interview mark}''&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://jeffrubinjeffrubinshow.com/episode/123-homestar-runners-matt-chapman/ Web Page]&lt;br /&gt;
*[https://itunes.apple.com/us/podcast/the-jeff-rubin-jeff-rubin-show/id446316027 iTunes Page for the Podcast]&lt;br /&gt;
&lt;br /&gt;
[[Category: Interviews and Public Appearances]]&lt;/div&gt;</description>
			<pubDate>Mon, 14 Jul 2014 19:51:21 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:The_Jeff_Rubin_Jeff_Rubin_Show_Interview_-_7_July_2014</comments>		</item>
		<item>
			<title>User:JoeyDay</title>
			<link>http://hrwiki.org/wiki/User:JoeyDay</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;/* External links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Stu, Missy, Craig, and Joey.jpg|thumb|250px|right|[[User:Stu|Stu]], [[Missy Palmer|Missy]], [[Craig Zobel|Craig]], and Joey]]&lt;br /&gt;
&lt;br /&gt;
Welcome to the [[HRWiki:User space|user page]] of '''Joey Day''', the founder and former proprietor of the [[Main Page|Homestar Runner Wiki]]. I started the Wiki on October 7, 2003 and transferred proprietorship of it to [[User:Tom|Tom]] on November 15, 2010.&lt;br /&gt;
&lt;br /&gt;
I don't do much around here anymore. If you’re looking for help, it’s best to post at [[HRWiki talk:FAQ|the FAQ talk page]], or email the entire administration staff ([http://mailhide.recaptcha.net/d?k=01Zgf54JChUBMZ41WXur7siA==&amp;amp;c=iu6Eao1JOR2ZS7sDHPFJjjBCc7kjKTkiCeQGXi9CglQ= click here for the email address]).&lt;br /&gt;
&lt;br /&gt;
== Me and Homestar go way back ==&lt;br /&gt;
I was introduced to Homestar Runner shortly after [[Strong Bad Email]] #51, “[[website]]”, was released (circa Nov. 18, 2002). Web-design has been one of my hobbies for a while and a friend of mine knew that ’toon would resonate with me. It’s still one of my favorite emails. Other favorites include “[[the basics]]”, “[[superhero name]]”, “[[guitar]]”, “[[techno]]”, “[[japanese cartoon]]”, “[[english paper]]”, “[[caffeine]]”, “[[different town]]”, “[[flashback]]”, “[[virus]]”, “[[do over]]”, “[[lady...ing]]”, “[[bedtime story]]”, “[[space program]]”, “[[technology]]”, “[[pop-up]]”, “[[isp]]”, “[[the movies]]”, “[[email thunder]]”, “[[independent]]”, and “[[videography]]”.&lt;br /&gt;
&lt;br /&gt;
I own the first four [[strongbad_email.exe|Strong Bad Email DVDs]], the [[Strong Bad Sings CD]], a [[Store#Polo_Shirts|Trogdor polo]], a [[Store#T-Shirts|Stinkoman blue ringer t-shirt]], and a [[Store_T-Shirts#tshirt_support_municipality|Support the Municipality t-shirt]]. I'd like to eventually own the remaining Strong Bad Email DVDs and the [[Everything Else|Everything Else DVDs]], and would've loved to have owned a [[Store#Kick_The_Cheat|Kick the Cheat]] before they were discontinued.&lt;br /&gt;
&lt;br /&gt;
== Things I’m proud of ==&lt;br /&gt;
* [[User:Stu|Stu]] and I went to a screening of [[Craig Zobel]]’s movie, “[http://www.greatworldofsound.com/film.html Great World of Sound]”, when it came to the [[Wikipedia:Sundance Film Festival|Sundance Film Festival]] in Park City, Utah. The festival always has a handful of screenings in Salt Lake, so we caught a screening at the Broadway Centre Cinemas downtown. Craig and two of the actors fielded questions after the show and [[Missy Palmer]], who produced the film, was also there. [[The Brothers Chaps|The Chaps]], both executive producers of the film, were apparently in town, but decided to catch a different screening that night. Craig and Missy were both really nice, and Craig’s movie was amazing&amp;amp;mdash;laugh-out-loud comedy at some points, powerful drama at others, an entertaining and educational exposé of a real scam that goes on in the music industry. One of the actors had high praise for Craig’s directing skills and remarked to any screenwriters or filmmakers who may have been in the audience that Craig is the man you want working on your project. I’m excited to see where “Great World of Sound” goes from here&amp;amp;mdash;crossing my fingers that it hits theaters and DVD&amp;amp;mdash;and really hope Craig brings more movies to Sundance in the future.&lt;br /&gt;
* Due to a glitch in the html file, I was able to transcribe “[[Fall Float Parade]]” (using the swf file) before it was properly available on the Homestar Runner website. It was my first transcription in a long time and it felt a-pretty-pretty good to be back in the trenches.&lt;br /&gt;
* I get my kicks pruning the [[Links]] page.&lt;br /&gt;
* My wedding video [http://downloads.joeyday.com/bloopers.wmv blooper reel] is a music video for “[[Circles]]” from the ''[[Strong Bad Sings CD]]''.&lt;br /&gt;
* I’ve carved a Bubs pumpkin (2004), a [http://www.flickr.com/photos/joeyday/sets/1595917/ The Cheat pumpkin] (2005), a [http://www.flickr.com/photos/joeyday/sets/72157594354882380/ Trogdor pumpkin] (2006), a [http://www.flickr.com/photos/joeyday/sets/72157612258548153/ The Goblin pumpkin] (2008), and a [http://www.flickr.com/photos/joeyday/sets/72157625365127505/ Homestar Runner pumpkin] (2009).&lt;br /&gt;
* On behalf of the wiki, I received a letter from [[Matt Chapman]] along with a small collection of [http://www.flickr.com/photos/joeyday/sets/1595923/ original pencil sketches].&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://www.joeyday.com JoeyDay.com]&lt;br /&gt;
* [http://jday.us/fbook Facebook]&lt;br /&gt;
* [http://jday.us/twitter Twitter]&lt;/div&gt;</description>
			<pubDate>Mon, 14 Jul 2014 19:27:22 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/User_talk:JoeyDay</comments>		</item>
		<item>
			<title>User:JoeyDay</title>
			<link>http://hrwiki.org/wiki/User:JoeyDay</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;/* See also */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Stu, Missy, Craig, and Joey.jpg|thumb|250px|right|[[User:Stu|Stu]], [[Missy Palmer|Missy]], [[Craig Zobel|Craig]], and Joey]]&lt;br /&gt;
&lt;br /&gt;
Welcome to the [[HRWiki:User space|user page]] of '''Joey Day''', the founder and former proprietor of the [[Main Page|Homestar Runner Wiki]]. I started the Wiki on October 7, 2003 and transferred proprietorship of it to [[User:Tom|Tom]] on November 15, 2010.&lt;br /&gt;
&lt;br /&gt;
I don't do much around here anymore. If you’re looking for help, it’s best to post at [[HRWiki talk:FAQ|the FAQ talk page]], or email the entire administration staff ([http://mailhide.recaptcha.net/d?k=01Zgf54JChUBMZ41WXur7siA==&amp;amp;c=iu6Eao1JOR2ZS7sDHPFJjjBCc7kjKTkiCeQGXi9CglQ= click here for the email address]).&lt;br /&gt;
&lt;br /&gt;
== Me and Homestar go way back ==&lt;br /&gt;
I was introduced to Homestar Runner shortly after [[Strong Bad Email]] #51, “[[website]]”, was released (circa Nov. 18, 2002). Web-design has been one of my hobbies for a while and a friend of mine knew that ’toon would resonate with me. It’s still one of my favorite emails. Other favorites include “[[the basics]]”, “[[superhero name]]”, “[[guitar]]”, “[[techno]]”, “[[japanese cartoon]]”, “[[english paper]]”, “[[caffeine]]”, “[[different town]]”, “[[flashback]]”, “[[virus]]”, “[[do over]]”, “[[lady...ing]]”, “[[bedtime story]]”, “[[space program]]”, “[[technology]]”, “[[pop-up]]”, “[[isp]]”, “[[the movies]]”, “[[email thunder]]”, “[[independent]]”, and “[[videography]]”.&lt;br /&gt;
&lt;br /&gt;
I own the first four [[strongbad_email.exe|Strong Bad Email DVDs]], the [[Strong Bad Sings CD]], a [[Store#Polo_Shirts|Trogdor polo]], a [[Store#T-Shirts|Stinkoman blue ringer t-shirt]], and a [[Store_T-Shirts#tshirt_support_municipality|Support the Municipality t-shirt]]. I'd like to eventually own the remaining Strong Bad Email DVDs and the [[Everything Else|Everything Else DVDs]], and would've loved to have owned a [[Store#Kick_The_Cheat|Kick the Cheat]] before they were discontinued.&lt;br /&gt;
&lt;br /&gt;
== Things I’m proud of ==&lt;br /&gt;
* [[User:Stu|Stu]] and I went to a screening of [[Craig Zobel]]’s movie, “[http://www.greatworldofsound.com/film.html Great World of Sound]”, when it came to the [[Wikipedia:Sundance Film Festival|Sundance Film Festival]] in Park City, Utah. The festival always has a handful of screenings in Salt Lake, so we caught a screening at the Broadway Centre Cinemas downtown. Craig and two of the actors fielded questions after the show and [[Missy Palmer]], who produced the film, was also there. [[The Brothers Chaps|The Chaps]], both executive producers of the film, were apparently in town, but decided to catch a different screening that night. Craig and Missy were both really nice, and Craig’s movie was amazing&amp;amp;mdash;laugh-out-loud comedy at some points, powerful drama at others, an entertaining and educational exposé of a real scam that goes on in the music industry. One of the actors had high praise for Craig’s directing skills and remarked to any screenwriters or filmmakers who may have been in the audience that Craig is the man you want working on your project. I’m excited to see where “Great World of Sound” goes from here&amp;amp;mdash;crossing my fingers that it hits theaters and DVD&amp;amp;mdash;and really hope Craig brings more movies to Sundance in the future.&lt;br /&gt;
* Due to a glitch in the html file, I was able to transcribe “[[Fall Float Parade]]” (using the swf file) before it was properly available on the Homestar Runner website. It was my first transcription in a long time and it felt a-pretty-pretty good to be back in the trenches.&lt;br /&gt;
* I get my kicks pruning the [[Links]] page.&lt;br /&gt;
* My wedding video [http://downloads.joeyday.com/bloopers.wmv blooper reel] is a music video for “[[Circles]]” from the ''[[Strong Bad Sings CD]]''.&lt;br /&gt;
* I’ve carved a Bubs pumpkin (2004), a [http://www.flickr.com/photos/joeyday/sets/1595917/ The Cheat pumpkin] (2005), a [http://www.flickr.com/photos/joeyday/sets/72157594354882380/ Trogdor pumpkin] (2006), a [http://www.flickr.com/photos/joeyday/sets/72157612258548153/ The Goblin pumpkin] (2008), and a [http://www.flickr.com/photos/joeyday/sets/72157625365127505/ Homestar Runner pumpkin] (2009).&lt;br /&gt;
* On behalf of the wiki, I received a letter from [[Matt Chapman]] along with a small collection of [http://www.flickr.com/photos/joeyday/sets/1595923/ original pencil sketches].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [http://www.joeyday.com JoeyDay.com]&lt;br /&gt;
* [http://jday.us/fbook Facebook]&lt;br /&gt;
* [http://jday.us/twitter Twitter]&lt;/div&gt;</description>
			<pubDate>Mon, 14 Jul 2014 19:27:00 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/User_talk:JoeyDay</comments>		</item>
		<item>
			<title>User:JoeyDay</title>
			<link>http://hrwiki.org/wiki/User:JoeyDay</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;The nickel campaign is over&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Stu, Missy, Craig, and Joey.jpg|thumb|250px|right|[[User:Stu|Stu]], [[Missy Palmer|Missy]], [[Craig Zobel|Craig]], and Joey]]&lt;br /&gt;
&lt;br /&gt;
Welcome to the [[HRWiki:User space|user page]] of '''Joey Day''', the founder and former proprietor of the [[Main Page|Homestar Runner Wiki]]. I started the Wiki on October 7, 2003 and transferred proprietorship of it to [[User:Tom|Tom]] on November 15, 2010.&lt;br /&gt;
&lt;br /&gt;
I don't do much around here anymore. If you’re looking for help, it’s best to post at [[HRWiki talk:FAQ|the FAQ talk page]], or email the entire administration staff ([http://mailhide.recaptcha.net/d?k=01Zgf54JChUBMZ41WXur7siA==&amp;amp;c=iu6Eao1JOR2ZS7sDHPFJjjBCc7kjKTkiCeQGXi9CglQ= click here for the email address]).&lt;br /&gt;
&lt;br /&gt;
== Me and Homestar go way back ==&lt;br /&gt;
I was introduced to Homestar Runner shortly after [[Strong Bad Email]] #51, “[[website]]”, was released (circa Nov. 18, 2002). Web-design has been one of my hobbies for a while and a friend of mine knew that ’toon would resonate with me. It’s still one of my favorite emails. Other favorites include “[[the basics]]”, “[[superhero name]]”, “[[guitar]]”, “[[techno]]”, “[[japanese cartoon]]”, “[[english paper]]”, “[[caffeine]]”, “[[different town]]”, “[[flashback]]”, “[[virus]]”, “[[do over]]”, “[[lady...ing]]”, “[[bedtime story]]”, “[[space program]]”, “[[technology]]”, “[[pop-up]]”, “[[isp]]”, “[[the movies]]”, “[[email thunder]]”, “[[independent]]”, and “[[videography]]”.&lt;br /&gt;
&lt;br /&gt;
I own the first four [[strongbad_email.exe|Strong Bad Email DVDs]], the [[Strong Bad Sings CD]], a [[Store#Polo_Shirts|Trogdor polo]], a [[Store#T-Shirts|Stinkoman blue ringer t-shirt]], and a [[Store_T-Shirts#tshirt_support_municipality|Support the Municipality t-shirt]]. I'd like to eventually own the remaining Strong Bad Email DVDs and the [[Everything Else|Everything Else DVDs]], and would've loved to have owned a [[Store#Kick_The_Cheat|Kick the Cheat]] before they were discontinued.&lt;br /&gt;
&lt;br /&gt;
== Things I’m proud of ==&lt;br /&gt;
* [[User:Stu|Stu]] and I went to a screening of [[Craig Zobel]]’s movie, “[http://www.greatworldofsound.com/film.html Great World of Sound]”, when it came to the [[Wikipedia:Sundance Film Festival|Sundance Film Festival]] in Park City, Utah. The festival always has a handful of screenings in Salt Lake, so we caught a screening at the Broadway Centre Cinemas downtown. Craig and two of the actors fielded questions after the show and [[Missy Palmer]], who produced the film, was also there. [[The Brothers Chaps|The Chaps]], both executive producers of the film, were apparently in town, but decided to catch a different screening that night. Craig and Missy were both really nice, and Craig’s movie was amazing&amp;amp;mdash;laugh-out-loud comedy at some points, powerful drama at others, an entertaining and educational exposé of a real scam that goes on in the music industry. One of the actors had high praise for Craig’s directing skills and remarked to any screenwriters or filmmakers who may have been in the audience that Craig is the man you want working on your project. I’m excited to see where “Great World of Sound” goes from here&amp;amp;mdash;crossing my fingers that it hits theaters and DVD&amp;amp;mdash;and really hope Craig brings more movies to Sundance in the future.&lt;br /&gt;
* Due to a glitch in the html file, I was able to transcribe “[[Fall Float Parade]]” (using the swf file) before it was properly available on the Homestar Runner website. It was my first transcription in a long time and it felt a-pretty-pretty good to be back in the trenches.&lt;br /&gt;
* I get my kicks pruning the [[Links]] page.&lt;br /&gt;
* My wedding video [http://downloads.joeyday.com/bloopers.wmv blooper reel] is a music video for “[[Circles]]” from the ''[[Strong Bad Sings CD]]''.&lt;br /&gt;
* I’ve carved a Bubs pumpkin (2004), a [http://www.flickr.com/photos/joeyday/sets/1595917/ The Cheat pumpkin] (2005), a [http://www.flickr.com/photos/joeyday/sets/72157594354882380/ Trogdor pumpkin] (2006), a [http://www.flickr.com/photos/joeyday/sets/72157612258548153/ The Goblin pumpkin] (2008), and a [http://www.flickr.com/photos/joeyday/sets/72157625365127505/ Homestar Runner pumpkin] (2009).&lt;br /&gt;
* On behalf of the wiki, I received a letter from [[Matt Chapman]] along with a small collection of [http://www.flickr.com/photos/joeyday/sets/1595923/ original pencil sketches].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;autocolumn cols=&amp;quot;4&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.joeyday.com http://joeyday.com/images/icon/blogos.png]&amp;lt;/span&amp;gt; [http://www.joeyday.com βλόγος (my blog)]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/wishlist http://joeyday.com/images/icon/amazon.png]&amp;lt;/span&amp;gt; [http://jday.us/wishlist Amazon.com]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/claimid http://joeyday.com/images/icon/claimid.png]&amp;lt;/span&amp;gt; [http://jday.us/claimid claimID]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/delicious http://joeyday.com/images/icon/delicious.png]&amp;lt;/span&amp;gt; [http://jday.us/delicious del.icio.us]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/digg http://joeyday.com/images/icon/digg.png]&amp;lt;/span&amp;gt; [http://jday.us/digg digg]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/fbook http://joeyday.com/images/icon/facebook.png]&amp;lt;/span&amp;gt; [http://jday.us/fbook Facebook]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/flickr http://joeyday.com/images/icon/flickr.png]&amp;lt;/span&amp;gt; [http://jday.us/flickr Flickr]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/flixster http://joeyday.com/images/icon/flixster.png]&amp;lt;/span&amp;gt; [http://jday.us/flixster Flixster]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/google http://joeyday.com/images/icon/google.png]&amp;lt;/span&amp;gt; [http://jday.us/google Google]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/lastfm http://joeyday.com/images/icon/lastfm.png]&amp;lt;/span&amp;gt; [http://jday.us/lastfm Last.fm]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/lthing http://joeyday.com/images/icon/librarything.png]&amp;lt;/span&amp;gt; [http://jday.us/lthing LibraryThing]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/linkedin http://joeyday.com/images/icon/linkedin.png]&amp;lt;/span&amp;gt; [http://jday.us/linkedin LinkedIn]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/twitter http://joeyday.com/images/icon/twitter.png]&amp;lt;/span&amp;gt; [http://jday.us/twitter Twitter]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/vimeo http://joeyday.com/images/icon/vimeo.png]&amp;lt;/span&amp;gt; [http://jday.us/vimeo Vimeo]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/wpedia http://joeyday.com/images/icon/wikipedia.png]&amp;lt;/span&amp;gt; [http://jday.us/wpedia Wikipedia]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/youtube http://joeyday.com/images/icon/youtube.png]&amp;lt;/span&amp;gt; [http://jday.us/youtube YouTube]&lt;br /&gt;
&amp;lt;/autocolumn&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</description>
			<pubDate>Mon, 31 Oct 2011 17:10:28 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/User_talk:JoeyDay</comments>		</item>
		<item>
			<title>Strong Bad's Cool Game for Attractive People</title>
			<link>http://hrwiki.org/wiki/Strong_Bad%27s_Cool_Game_for_Attractive_People</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;Doh, that sentence was actually grammatically correct before I &amp;quot;fixed&amp;quot; it. I just read it wrong.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirects|SBCG4AP}} {{for|toon [[New Stuff]] refers to as &amp;quot;SBCG4AP&amp;quot;|SBCG4AP Advertisement}}&lt;br /&gt;
{{gamenav|Stinkoman 20X6|StrongBadZone|noplay=true}}&lt;br /&gt;
[[Image:SBCG4AP Pop Up.PNG|thumb||&amp;quot;Time to tear up another day. The Strong Bad freakin' way!&amp;quot;]]&lt;br /&gt;
[[Image:SBCG4AP Box.png|thumb|&amp;quot;Only Videlectrix has the REAL box art!&amp;quot;]]&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''&amp;quot;YOU ARE Strong Bad in this point-and-click-em-up adventure from Videlectrix and Telltale Games (they bought us lunch even!) of the WiiWare for the Wii in your house&amp;quot;'' &amp;amp;mdash; [[Videlectrix]]&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''''Strong Bad's Cool Game for Attractive People''''' (''SBCG4AP'') is an episodic series of games developed by [[Telltale Games]] for the PC, [[Nintendo#Wii|WiiWare]], Mac, and PlayStation Network platforms. The series was announced by a [[Telltale:company/pressreleases/id-65|press release]] on April 10, 2008, followed shortly by an [[SBCG4AP Advertisement|advertisement]] on [[homestarrunner.com]] and [[SBCG4AP Gameplay Trailer|a trailer]] and screenshots on the Telltale Games website.  Advertisements added to homestarrunner.com were listed in the [[New Stuff]] menu, but not in any other page of the [[TV Time Toons Menu]].  The series trailer was added to the [http://www.nintendo.com/wii/channels/nintendochannel Nintendo Channel] on August 4, 2008.&lt;br /&gt;
&lt;br /&gt;
The game was produced in full collaboration with [[The Brothers Chaps]] and [[Videlectrix]], with [[Matt Chapman]], [[Mike Chapman]], and [[Missy Palmer]] providing &amp;lt;!-- All of the voice acting, according to the most recent Telltale PR.  If you have contrary information, please provide the source for your claim before changing this. --&amp;gt; the voice acting. The 3D animation in the game was rendered by Telltale's animators with attention to preservation of the look and feel of the 2D Flash cartoons.&lt;br /&gt;
&lt;br /&gt;
This game is divided into five episodes, released in intervals of one month.  The first episode, [[Homestar Ruiner]], was released on August 11, 2008. Each episode is downloadable through the [[Wikipedia:Wii Shop Channel|Wii Shop Channel]] for 1000 Wii Points™ ($10.00) on WiiWare, or through Telltale's website for $8.95 for the PC version. A [http://www.telltalegames.com/store/sbcg4ap bundle] of the full series (including a bonus [[SBCG4AP Collector's DVD|Collector's DVD]] of episodes and extras for the cost of shipping) is available for the PC for $34.95, though this bundle is not available for the Wii. Also, as of January 13, 2011 all of the first season is available for purchase on [[Wikipedia:Steam (content delivery)|Steam]], playable on both PC and Mac. The full season was also made available for purchase on the PlayStation 3 via PlayStation Network for $14.99 on December 21, 2010.&lt;br /&gt;
&lt;br /&gt;
A week and a half before the game was announced, actual gameplay footage from the game was featured in the [[YouTube]] video [[Strong Bad Gameways]]. Despite the flashing message on the screen, &amp;quot;ACTUAL GAMEPLAY FOOTAGE&amp;quot;, it was unknown whether or not such a 3D game was actually in the works until Telltale Games announced the game and confirmed that the Strong Bad Gameways footage was from it.  According to a [[IGN Interview - 14 April 2008|later interview]], the game had been discussed for over a year.  It was finalized when [[Nintendo]] announced the WiiWare system, and development officially began in January 2008.  The trailer on Telltale Games' website stated a release date of June 2008, although they had to move the release date to July to give them time to make it the best they could. The game then had to be delayed again until August, as while the game had been submitted to Nintendo, it had not been approved in time.  On April 11, the gaming website IGN [http://wii.ign.com/articles/865/865974p1.html covered] the Nintendo Summit and several demonstrations of WiiWare, including SBCG4AP. In the July issue of [[Wikipedia:Nintendo Power|Nintendo Power]],  the game was featured in an article, including an &amp;quot;interview&amp;quot; with Strong Bad on pages 22 and 23.&lt;br /&gt;
&lt;br /&gt;
When the game starts, the start menu has a layout similar to the [[homestarrunner.com|website]].  Using a point-and-click interface, players have Strong Bad talk to various characters using an icon system or highlight objects to interact with.  In addition to the main plot, you can participate in numerous side quests, such as looking for additional costumes, objects to use in creating [[Teen Girl Squad]] comics, or play mini-games on the [[FunMachine]].  By participating in these side quests, this will raise the player's &amp;quot;Awesomeness Meter&amp;quot;.  It has been [http://www.gamecyte.com/2008/05/16/hands-on-strong-bads-cool-game-for-attractive-people/1413 confirmed in a preview] that the emails within the game are not sent by real fans, but they will help serve to advance the plot or give a player a hint if they are stuck. Using the WiiConnect24 online system, players will be able to send messages and pictures taken with the [[Snappy]] or at the [[Snap Shak]] via the [[Lappy 486]] in the game.  Finally, once an episode is finished, an &amp;quot;extended play&amp;quot; mode is unlocked, allowing players to explore the environment further.&lt;br /&gt;
&lt;br /&gt;
== Episodes ==&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 cellpadding=5 style=&amp;quot;border-collapse:collapse&amp;quot;&lt;br /&gt;
|- bgcolor=#eeeeee&lt;br /&gt;
! Episode !! Screencap!! Description !! Icon !! Date&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | [[Image:HomestarRuinerLogo.png|150px]]&amp;lt;br&amp;gt;[[Homestar Ruiner]]&lt;br /&gt;
| [[Image:SBCG4AP gameplay Strong Bad's Basement.png|150px]]&lt;br /&gt;
| When Strong Bad's plans to beat the snot out of Homestar backfire, he ends up with an unwanted houseguest cramping his style. Now he needs to get life back to normal, by any means possible.&lt;br /&gt;
| [[Image:HomestarRuinerIcon.png|100px]]&lt;br /&gt;
| August 11, 2008&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | [[Image:StrongBadiatheFreeLogo.png|150px]]&amp;lt;br&amp;gt;[[Strong Badia the Free]]&lt;br /&gt;
| [[Image:Strong Badia the Free.png|150px]] &lt;br /&gt;
| When Strong Bad fails to obey the King of Town's totally unfair email tax, he's placed under house arrest. Once freed from his wrongful imprisonment, Strong Bad goes on a mission to unite the local warring factions under the Strong Badian flag. Is Free Country USA ready for such an awesome ruler?&lt;br /&gt;
| [[Image:StrongBadiaTheFreeIcon.png|100px]]&lt;br /&gt;
| September 15, 2008&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | [[Image:Baddest of the Bands logo.PNG|150px]]&amp;lt;br&amp;gt;[[Baddest of the Bands]]&lt;br /&gt;
| [[Image:Sbcg4ap103 strongbad.png|150px]]&lt;br /&gt;
| Rock and roll! Hurting for cash, Strong Bad sets out to dominate the Battle Royale of the Bands. Can he rule the stage and win the big prize? Or will he be drowned out by the competition? Find out in this high-voltage episode -- with special guest stars, rock gods LIMOZEEN!&lt;br /&gt;
| [[Image:BaddestOfTheBandsIcon.png|100px]] &lt;br /&gt;
| October 27, 2008&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | [[Image:Dangeresque 3.PNG|150px]]&amp;lt;br&amp;gt;[[Dangeresque 3: The Criminal Projective]]&lt;br /&gt;
| [[Image:SBCG4AP Dangeresque.PNG|150px]] &lt;br /&gt;
| Move over, James Bond! Strong Bad's here to show you how it's done in his hand-crafted cinematic masterpiece. You play Dangeresque, a dirty cop in pursuit of action and big sacks of cash. Can our hero defeat his arch-nemesis and save the world? Looks like he's gonna have to jump...&lt;br /&gt;
| [[Image:Sbcg4ap104 235x225.png|100px]]&lt;br /&gt;
| November 17, 2008&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | [[Image:8-Bit is Enough Logo.png|150px]]&amp;lt;br&amp;gt;[[8-Bit is Enough]]&lt;br /&gt;
| [[Image:Sbcg4ap105 trogdorstrongbadia.png|150px]]&lt;br /&gt;
| Trogdor must be stopped! The beefy-armed dragon of legend has broken free from his arcade cabinet and is burninating the land. With classic 8-bit games leaking into the real world and Strong Badia a fiery mess, only Strong Bad can take back the night and conquer this scorching menace once and for all. Does anybody know how to kill a dragon?&lt;br /&gt;
| [[Image:Sbcg4ap105 235x225.png|100px]]&lt;br /&gt;
| December 15, 2008&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&amp;lt;table width=&amp;quot;80%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;autocolumn cols=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot;&amp;gt;&lt;br /&gt;
*[[Strong Bad]]&lt;br /&gt;
*[[Homestar Runner]]&lt;br /&gt;
*[[The Cheat]]&lt;br /&gt;
*[[Marzipan]]&lt;br /&gt;
*[[Bubs]]&lt;br /&gt;
*[[Coach Z]]&lt;br /&gt;
*[[Strong Sad]]&lt;br /&gt;
*[[Strong Mad]]&lt;br /&gt;
*[[The King of Town]]&lt;br /&gt;
*[[Teen Girl Squad|Teen Girl Squad main cast]]&lt;br /&gt;
*[[Pom Pom]]&lt;br /&gt;
*[[The Poopsmith]]&lt;br /&gt;
*[[Homsar]]&lt;br /&gt;
*[[Gel-arshie]]&lt;br /&gt;
*[[Frank Bennedetto]] (Picture only, also mentioned several times)&lt;br /&gt;
*[[Peacey P]] (Picture only)&lt;br /&gt;
*[[Li'l Brudder]] (picture only)&lt;br /&gt;
*[[Horrible Painting]]&lt;br /&gt;
*[[Limozeen]] (Picture and voice only)&lt;br /&gt;
*[[Bear Holding a Shark]]&lt;br /&gt;
*[[Senor Cardgage]]&lt;br /&gt;
*[[Cheatball]] (Picture only)&lt;br /&gt;
*[[Trogdor]]&lt;br /&gt;
*[[Stinkoman]]&lt;br /&gt;
*[[Videlectrix Guys]] (Picture and voice only)&lt;br /&gt;
*[[Rather Dashing]]&lt;br /&gt;
*[[Old Man]]&lt;br /&gt;
*[[Stinkoman 20X6 Enemies|Browntant]]&lt;br /&gt;
*[[Stinkoman 20X6 Enemies|Chorch]]&lt;br /&gt;
*[[Onion Bubs]]&lt;br /&gt;
&amp;lt;/autocolumn&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Places==&lt;br /&gt;
&amp;lt;table width=&amp;quot;80%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;autocolumn cols=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot;&amp;gt;&lt;br /&gt;
*[[House of the Brothers Strong]]&lt;br /&gt;
*[[Bubs' Concession Stand]]&lt;br /&gt;
*[[Coach Z's Locker Room]]&lt;br /&gt;
*[[Marzipan's House]]&lt;br /&gt;
*[[The King of Town's Castle]]&lt;br /&gt;
*[[Strong Badia]]&lt;br /&gt;
*[[The Brick Wall]]&lt;br /&gt;
*[[The Field]]&lt;br /&gt;
*[[The Stick]]&lt;br /&gt;
*[[Race Track]]&lt;br /&gt;
*[[Snap Shak]]&lt;br /&gt;
*[[Swimming Pool]]&lt;br /&gt;
*[[Club Technochocolate]]&lt;br /&gt;
*[[Gremlin]]&lt;br /&gt;
*[[The Pond]]&lt;br /&gt;
*[[Homsar Reservation]]&lt;br /&gt;
*[[Smoky Office]]&lt;br /&gt;
*[[The Stone Bridge]]&lt;br /&gt;
*[[Drive-Thru Whale]]&lt;br /&gt;
*[[Cool Tapes#Stage|Cool Tapes Stage]]&lt;br /&gt;
*[[Two-O Duo#Stage|Two-O Duo Stage]]&lt;br /&gt;
*[[Pomstar#Stage|Pomstar Stage]]&lt;br /&gt;
*[[DOI#Stage|DOI Stage]]&lt;br /&gt;
*[[Videlectrix Mainframe]]&lt;br /&gt;
*[[Gel-Arshie's Pro Fruitboarder|Gel-Arshie's Pro Fruitboarder Backstage]]&lt;br /&gt;
*[[Peasantry]]&lt;br /&gt;
*[[Planet K]]&lt;br /&gt;
*[[Halfathlon]]&lt;br /&gt;
&amp;lt;/autocolumn&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
===Games===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Sbcg4ap103_menu.jpg|&amp;lt;center&amp;gt;Menu screen for [[Baddest of The Bands]]&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:SBCG4AP104TitleScreen.PNG|&amp;lt;center&amp;gt;The title screen of [[Dangeresque 3: The Criminal Projective]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Publicity===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Gameplay Footage.png|&amp;lt;center&amp;gt;[[Strong Bad Gameways|The first hint]]&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:SBCG4AP Advertisement title.png|&amp;lt;center&amp;gt;[[SBCG4AP Advertisement]]&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:SBCG4AP Gameplay Trailer title.png|&amp;lt;center&amp;gt;[[SBCG4AP Gameplay Trailer]]&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:sbatdesk.jpg|&amp;lt;center&amp;gt;Strong Bad hard at work on the game at Telltale's offices&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:Dangeresque 3 Pop Up.PNG|&amp;lt;center&amp;gt;A pop-up ad for [[Dangeresque 3: The Criminal Projective]]&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:8-Bit Is Enough Pop Up.png|&amp;lt;center&amp;gt;Pop-up ad for [[8-Bit Is Enough]] (In 2009, the text was changed to promote the whole season)&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:Strongbad seasondisc boxart.png|&amp;lt;center&amp;gt;[[SBCG4AP Collector's DVD]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Wii Menu===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:SBCG4APWiimenu.jpg|&amp;lt;center&amp;gt;The first released image of Homestar Ruiner in the Wii Menu&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:HomestarRuinerWiiMenuBanner.png|&amp;lt;center&amp;gt;The Wii Menu icon for Homestar Ruiner&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:HomestarRuinerWiiChannelBanner.png|&amp;lt;center&amp;gt;The Wii Channel banner for Homestar Ruiner&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Fun Facts==&lt;br /&gt;
===Trivia===&lt;br /&gt;
*A different font is used for the [[Lappy 486]] rather than its regular font, [[Fonts#Glitch0|Glitch0]]&lt;br /&gt;
*At the end of each episode there is a sneak peak of the next one:&lt;br /&gt;
**[[Homestar Ruiner]] &amp;amp;mdash; After Strong Bad falls asleep on the couch, the camera pans to the computer room where the Municipality logo is visible on the Lappy 486.&lt;br /&gt;
**[[Strong Badia the Free]] &amp;amp;mdash; As Strong Bad leaves the castle, he mentions that he wonders if his new Limozeen game was delivered.&lt;br /&gt;
**[[Baddest of the Bands]] &amp;amp;mdash; When Strong Sad says that the game sounds dangerous, Strong Bad says &amp;quot;No, sounds...&amp;quot; and hums the Dangeresque theme song.&lt;br /&gt;
**[[Dangeresque 3: The Criminal Projective]] &amp;amp;mdash; The closing shot is the opening shot of [[8-Bit is Enough]]. Additionally, the Trogdor arcade cabinet can be seen behind Strong Bad.&lt;br /&gt;
*When an SBCG4AP message is received VIA Wii Message Board a Strong Bad themed message will show as follows&lt;br /&gt;
**The envelope has Strong Bad on the right and if a picture is attached the picture will be shown on the right. The name of the sender is shown at the bottom.&lt;br /&gt;
**When opening the message a voice clip of Strong Bad saying &amp;quot;Heloooooooo&amp;quot; can be heard.&lt;br /&gt;
**The message is printed on [[The Paper]] with a stamp of the [[Rocoulm]] drawn on the left, a TGS style drawing of Strong Bad with a motion-line behind him, and the words, &amp;quot;[[jibblies| jibbie jibblie]]&amp;quot; is on the right. The body of the message is shown in the middle. '''STRONG BAD'S''' COOL GAME FOR ATTRACTIVE PEOPLE is written at the bottom.&lt;br /&gt;
&lt;br /&gt;
===Real-World References===&lt;br /&gt;
*The Trogdor arcade cabinet's structure is patterned after &amp;quot;Bluster Blaster,&amp;quot; a member of the C.O.P.S. from Sam &amp;amp; Max Seasons [[Wikipedia:Sam &amp;amp; Max: Season One|One]] and [[Wikipedia:Sam &amp;amp; Max: Season Two|Two]]. &lt;br /&gt;
*The ''Item Get'' music that plays every time Strong Bad acquires various bonus items comes from the [[Wikipedia:Reality 2.0|fifth episode]] of Sam &amp;amp; Max: Season One.&lt;br /&gt;
*[[The Brothers Chaps' Fansite Acknowledgments|The Homestar Runner Wiki]] is listed in the &amp;quot;Special Thanks&amp;quot; section of the end credits.&lt;br /&gt;
&lt;br /&gt;
===Fast Forward===&lt;br /&gt;
*&amp;quot;SBCG4AP&amp;quot; is superimposed over Strong Bad's hat in an Easter Egg of [[Coach Z's 110%]].&lt;br /&gt;
*The Cheat pulls out a copy of the game in an Easter egg of [[Which Ween Costumes?]].&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[SBCG4AP Advertisement]]&lt;br /&gt;
*[[SBCG4AP Gameplay Trailer]]&lt;br /&gt;
*[[IGN Interview - 14 April 2008]]&lt;br /&gt;
*[[Sam &amp;amp; Max Season Two Alternate Ending 101]]&lt;br /&gt;
*[[Behind The Bad]]&lt;br /&gt;
*[[Kotaku Interview - 13 Jun 2008]]&lt;br /&gt;
*[[Nintendo Voice Chat Interview - September 3, 2008]]&lt;br /&gt;
*[[SBCG4AP Collector's DVD]]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
===Press releases and promotional media===&lt;br /&gt;
*[[Telltale:company/pressreleases/id-65|Press release announcing game series]]&lt;br /&gt;
*[[SBCG4AP:|Telltale Games' site for SBCG4AP]]&lt;br /&gt;
*[[SBCG4AP:faq|Telltale Games' FAQ]]&lt;br /&gt;
*[http://www.nintendo.com/games/detail/5opOTe3BrLin9sE9WEk6argsEz6TADwJ Official Nintendo page]&lt;br /&gt;
*[[Telltale:company/pressreleases/id-69|Press release announcing &amp;quot;Homestar Ruiner&amp;quot; release date]]&lt;br /&gt;
*[http://www.gamevideos.com/video/id/18383 Interview with Telltale, including gameplay footage]&lt;br /&gt;
*[http://media.wii.ign.com/media/142/14236672/vids_1.html Videos of Episode One, including examples of game mechanics]&lt;br /&gt;
*[http://www.gamecyte.com/2008/05/08/a-chat-with-the-chaps-sbcg4ap-qa/1184 GameCyte interview with The Brothers Chaps]&lt;br /&gt;
*[http://wii.gamezone.com/news/05_09_08_09_05AM.htm GameZone interview with lead developer Mark Darin]&lt;br /&gt;
*[http://coldhardflash.com/2008/05/chapmans-cool-interview-for-animation-people.html Cold Hard Flash interview] with [[The Brothers Chaps]] and [[Wikipedia:Rob Schrab|Rob Schrab]]&lt;br /&gt;
*[http://www.gamespot.com/video/945803/6189224/strong-bads-cool-game-for-attractive-people-nintendo-media-summit-2008-interview Gamespot video interview with Brett Tosti at the Nintendo Media Summit]&lt;br /&gt;
*[http://www.gamecyte.com/2008/05/21/the-telltale-art-developing-strong-bads-cool-game-for-attractive-people/1497 GameCyte video interview with Brett Tosti on the development of SBCG4AP]&lt;br /&gt;
*[http://www.gamespot.com/shows/on-the-spot/?series=on-the-spot&amp;amp;event=on_the_spot20080605 05 Jun 2008 episode of &amp;quot;On The Spot&amp;quot; featuring a SBCG4AP segment]&lt;br /&gt;
*[http://www.wiiware-world.com/news/2008/06/telltale_games_interview_strong_bads_cool_game WiiWare World interview with Mark Darin]&lt;br /&gt;
*[http://nintendojo.com/interviews/view_item.php?1214942861 Nintendojo interview with Mark Darin]&lt;br /&gt;
*[http://www.blogtalkradio.com/GamerGirlsRadio/blog/2008/06/30/Todays-Show-Links-063008-Strong-Bad 30 Jun 2008 episode of &amp;quot;Gamer Girls Radio&amp;quot; featuring an interview with Mark Darin]&lt;br /&gt;
*[http://news.bigdownload.com/2008/07/02/big-download-interview-strong-bads-cool-game-for-attractive-pe/ Big Download interview with Chuck Jordan and Emily Morganti]&lt;br /&gt;
*[http://www.n-gamez.com/dk/other/articles2.php?id=37 N-Gamez interview with Mark Darin]&lt;br /&gt;
*[http://www.gameproarcade.com/article/102655/interview-homestar-runners-matt-chapman/ Game Pro Arcade interview with Matt Chapman]&lt;br /&gt;
*[http://www.mywii.com.au/GuideDetail.aspx?id=138 MyWii.com.au interview with Mark Darin]&lt;br /&gt;
*[http://coin-op.tv/?p=460 Coin-op.tv video interview with Dave Grossman at San Diego Comi-Con]&lt;br /&gt;
*[http://www.collegehumor.com/article:1762078 Collegehumor.com interview with The Brothers Chaps]&lt;br /&gt;
*[http://www.cubed3.com/news/10726 Cubed3 interview with Mark Darin and Emily Morganti]&lt;br /&gt;
*[http://www.adventuregamers.com/article/id,957 Adventure Gamers interview with The Brothers Chaps]&lt;br /&gt;
*[http://www.rockpapershotgun.com/2008/12/17/rps-speaks-exclusively-to-videlectrix/ Rock, Paper, Shotgun interview The Videlectrix Guys]&lt;br /&gt;
*[http://www.adventureclassicgaming.com/index.php/site/interviews/439/ Adventure Classic Gaming interview with The Brothers Chaps and Mark Darin]&lt;br /&gt;
*[http://www.telltalegames.com/community/blogs/id-414 Ron &amp;amp; Fez radio interview with The Brothers Chaps]&lt;br /&gt;
*[http://www.rockpapershotgun.com/2008/12/24/behind-the-bad-people-at-telltale/ Rock, Paper, Shotgun interview with Dan Conners]&lt;br /&gt;
*[http://omgnintendo.blogfaction.com/article/108144/one-year-of-wiiware-matt-and-mike-chapman-on-strong-bads-cool-game-for-attractive-people/ OMG Nintendo interview with The Brothers Chaps] give a one year anniversary overview of the series&lt;br /&gt;
&lt;br /&gt;
===Reviews and articles===&lt;br /&gt;
*[http://wii.ign.com/articles/866/866485p1.html IGN preview of the demo]&lt;br /&gt;
*[http://www.adventuregamers.com/article/id,881 Adventure Gamers preview]&lt;br /&gt;
*[http://www.gamecyte.com/2008/05/16/hands-on-strong-bads-cool-game-for-attractive-people/1413 GameCyte preview of the demo]&lt;br /&gt;
*[http://arstechnica.com/journals/thumbs.ars/2008/05/29/homestar-preview Ars Technica preview]&lt;br /&gt;
*[http://www.themarriedgamers.net/?p=463 The Married Gamers preview]&lt;br /&gt;
*[http://tdpodcast.com/?p=90 The Target Demographic preview]&lt;br /&gt;
*[http://wii.ign.com/articles/884/884993p1.html IGN preview of the near final first episode]&lt;br /&gt;
*[http://wii.ign.com/articles/894/894056p1.html IGN teaser of second episode from Comic-Con]&lt;br /&gt;
*[[Wikipedia:Strong Bad's Cool Game for Attractive People|''Strong Bad's Cool Game for Attractive People'']] at Wikipedia&lt;br /&gt;
*[[IMDb:tt1223894|''Strong Bad's Cool Game for Attractive People'']] at IMDb&lt;br /&gt;
&lt;br /&gt;
===Awards===&lt;br /&gt;
*[http://bestof.ign.com/2008/wii/15.html Best Voice Acting - IGN]&lt;br /&gt;
*[http://www.adventuregamers.com/article/id,981/p,12 Best Voice Acting - Adventure Gamers]&lt;br /&gt;
&lt;br /&gt;
===Forums===&lt;br /&gt;
*[http://forum.hrwiki.org/viewforum.php?f=30 The Homestar Wiki's ''Strong Bad's Cool Game for Attractive People'' subforum]&lt;br /&gt;
*[http://www.telltalegames.com/forums/forumdisplay.php?f=31 Telltale Games Forums: ''Strong Bad's Cool Game for Attractive People'' sub-forum]&lt;br /&gt;
&lt;br /&gt;
{{SBCG4AP}}&lt;br /&gt;
{{VidelectrixGames}}&lt;br /&gt;
[[Category: Videlectrix Games]]&lt;br /&gt;
[[Category: Telltale Games]]&lt;/div&gt;</description>
			<pubDate>Wed, 08 Jun 2011 21:44:20 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Strong_Bad%27s_Cool_Game_for_Attractive_People</comments>		</item>
		<item>
			<title>Strong Bad's Cool Game for Attractive People</title>
			<link>http://hrwiki.org/wiki/Strong_Bad%27s_Cool_Game_for_Attractive_People</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;Fixing a typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirects|SBCG4AP}} {{for|toon [[New Stuff]] referred to as &amp;quot;SBCG4AP&amp;quot;|SBCG4AP Advertisement}}&lt;br /&gt;
{{gamenav|Stinkoman 20X6|StrongBadZone|noplay=true}}&lt;br /&gt;
[[Image:SBCG4AP Pop Up.PNG|thumb||&amp;quot;Time to tear up another day. The Strong Bad freakin' way!&amp;quot;]]&lt;br /&gt;
[[Image:SBCG4AP Box.png|thumb|&amp;quot;Only Videlectrix has the REAL box art!&amp;quot;]]&lt;br /&gt;
&amp;lt;blockquote&amp;gt;''&amp;quot;YOU ARE Strong Bad in this point-and-click-em-up adventure from Videlectrix and Telltale Games (they bought us lunch even!) of the WiiWare for the Wii in your house&amp;quot;'' &amp;amp;mdash; [[Videlectrix]]&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''''Strong Bad's Cool Game for Attractive People''''' (''SBCG4AP'') is an episodic series of games developed by [[Telltale Games]] for the PC, [[Nintendo#Wii|WiiWare]], Mac, and PlayStation Network platforms. The series was announced by a [[Telltale:company/pressreleases/id-65|press release]] on April 10, 2008, followed shortly by an [[SBCG4AP Advertisement|advertisement]] on [[homestarrunner.com]] and [[SBCG4AP Gameplay Trailer|a trailer]] and screenshots on the Telltale Games website.  Advertisements added to homestarrunner.com were listed in the [[New Stuff]] menu, but not in any other page of the [[TV Time Toons Menu]].  The series trailer was added to the [http://www.nintendo.com/wii/channels/nintendochannel Nintendo Channel] on August 4, 2008.&lt;br /&gt;
&lt;br /&gt;
The game was produced in full collaboration with [[The Brothers Chaps]] and [[Videlectrix]], with [[Matt Chapman]], [[Mike Chapman]], and [[Missy Palmer]] providing &amp;lt;!-- All of the voice acting, according to the most recent Telltale PR.  If you have contrary information, please provide the source for your claim before changing this. --&amp;gt; the voice acting. The 3D animation in the game was rendered by Telltale's animators with attention to preservation of the look and feel of the 2D Flash cartoons.&lt;br /&gt;
&lt;br /&gt;
This game is divided into five episodes, released in intervals of one month.  The first episode, [[Homestar Ruiner]], was released on August 11, 2008. Each episode is downloadable through the [[Wikipedia:Wii Shop Channel|Wii Shop Channel]] for 1000 Wii Points™ ($10.00) on WiiWare, or through Telltale's website for $8.95 for the PC version. A [http://www.telltalegames.com/store/sbcg4ap bundle] of the full series (including a bonus [[SBCG4AP Collector's DVD|Collector's DVD]] of episodes and extras for the cost of shipping) is available for the PC for $34.95, though this bundle is not available for the Wii. Also, as of January 13, 2011 all of the first season is available for purchase on [[Wikipedia:Steam (content delivery)|Steam]], playable on both PC and Mac. The full season was also made available for purchase on the PlayStation 3 via PlayStation Network for $14.99 on December 21, 2010.&lt;br /&gt;
&lt;br /&gt;
A week and a half before the game was announced, actual gameplay footage from the game was featured in the [[YouTube]] video [[Strong Bad Gameways]]. Despite the flashing message on the screen, &amp;quot;ACTUAL GAMEPLAY FOOTAGE&amp;quot;, it was unknown whether or not such a 3D game was actually in the works until Telltale Games announced the game and confirmed that the Strong Bad Gameways footage was from it.  According to a [[IGN Interview - 14 April 2008|later interview]], the game had been discussed for over a year.  It was finalized when [[Nintendo]] announced the WiiWare system, and development officially began in January 2008.  The trailer on Telltale Games' website stated a release date of June 2008, although they had to move the release date to July to give them time to make it the best they could. The game then had to be delayed again until August, as while the game had been submitted to Nintendo, it had not been approved in time.  On April 11, the gaming website IGN [http://wii.ign.com/articles/865/865974p1.html covered] the Nintendo Summit and several demonstrations of WiiWare, including SBCG4AP. In the July issue of [[Wikipedia:Nintendo Power|Nintendo Power]],  the game was featured in an article, including an &amp;quot;interview&amp;quot; with Strong Bad on pages 22 and 23.&lt;br /&gt;
&lt;br /&gt;
When the game starts, the start menu has a layout similar to the [[homestarrunner.com|website]].  Using a point-and-click interface, players have Strong Bad talk to various characters using an icon system or highlight objects to interact with.  In addition to the main plot, you can participate in numerous side quests, such as looking for additional costumes, objects to use in creating [[Teen Girl Squad]] comics, or play mini-games on the [[FunMachine]].  By participating in these side quests, this will raise the player's &amp;quot;Awesomeness Meter&amp;quot;.  It has been [http://www.gamecyte.com/2008/05/16/hands-on-strong-bads-cool-game-for-attractive-people/1413 confirmed in a preview] that the emails within the game are not sent by real fans, but they will help serve to advance the plot or give a player a hint if they are stuck. Using the WiiConnect24 online system, players will be able to send messages and pictures taken with the [[Snappy]] or at the [[Snap Shak]] via the [[Lappy 486]] in the game.  Finally, once an episode is finished, an &amp;quot;extended play&amp;quot; mode is unlocked, allowing players to explore the environment further.&lt;br /&gt;
&lt;br /&gt;
== Episodes ==&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 cellpadding=5 style=&amp;quot;border-collapse:collapse&amp;quot;&lt;br /&gt;
|- bgcolor=#eeeeee&lt;br /&gt;
! Episode !! Screencap!! Description !! Icon !! Date&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | [[Image:HomestarRuinerLogo.png|150px]]&amp;lt;br&amp;gt;[[Homestar Ruiner]]&lt;br /&gt;
| [[Image:SBCG4AP gameplay Strong Bad's Basement.png|150px]]&lt;br /&gt;
| When Strong Bad's plans to beat the snot out of Homestar backfire, he ends up with an unwanted houseguest cramping his style. Now he needs to get life back to normal, by any means possible.&lt;br /&gt;
| [[Image:HomestarRuinerIcon.png|100px]]&lt;br /&gt;
| August 11, 2008&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | [[Image:StrongBadiatheFreeLogo.png|150px]]&amp;lt;br&amp;gt;[[Strong Badia the Free]]&lt;br /&gt;
| [[Image:Strong Badia the Free.png|150px]] &lt;br /&gt;
| When Strong Bad fails to obey the King of Town's totally unfair email tax, he's placed under house arrest. Once freed from his wrongful imprisonment, Strong Bad goes on a mission to unite the local warring factions under the Strong Badian flag. Is Free Country USA ready for such an awesome ruler?&lt;br /&gt;
| [[Image:StrongBadiaTheFreeIcon.png|100px]]&lt;br /&gt;
| September 15, 2008&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | [[Image:Baddest of the Bands logo.PNG|150px]]&amp;lt;br&amp;gt;[[Baddest of the Bands]]&lt;br /&gt;
| [[Image:Sbcg4ap103 strongbad.png|150px]]&lt;br /&gt;
| Rock and roll! Hurting for cash, Strong Bad sets out to dominate the Battle Royale of the Bands. Can he rule the stage and win the big prize? Or will he be drowned out by the competition? Find out in this high-voltage episode -- with special guest stars, rock gods LIMOZEEN!&lt;br /&gt;
| [[Image:BaddestOfTheBandsIcon.png|100px]] &lt;br /&gt;
| October 27, 2008&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | [[Image:Dangeresque 3.PNG|150px]]&amp;lt;br&amp;gt;[[Dangeresque 3: The Criminal Projective]]&lt;br /&gt;
| [[Image:SBCG4AP Dangeresque.PNG|150px]] &lt;br /&gt;
| Move over, James Bond! Strong Bad's here to show you how it's done in his hand-crafted cinematic masterpiece. You play Dangeresque, a dirty cop in pursuit of action and big sacks of cash. Can our hero defeat his arch-nemesis and save the world? Looks like he's gonna have to jump...&lt;br /&gt;
| [[Image:Sbcg4ap104 235x225.png|100px]]&lt;br /&gt;
| November 17, 2008&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | [[Image:8-Bit is Enough Logo.png|150px]]&amp;lt;br&amp;gt;[[8-Bit is Enough]]&lt;br /&gt;
| [[Image:Sbcg4ap105 trogdorstrongbadia.png|150px]]&lt;br /&gt;
| Trogdor must be stopped! The beefy-armed dragon of legend has broken free from his arcade cabinet and is burninating the land. With classic 8-bit games leaking into the real world and Strong Badia a fiery mess, only Strong Bad can take back the night and conquer this scorching menace once and for all. Does anybody know how to kill a dragon?&lt;br /&gt;
| [[Image:Sbcg4ap105 235x225.png|100px]]&lt;br /&gt;
| December 15, 2008&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&amp;lt;table width=&amp;quot;80%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;autocolumn cols=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot;&amp;gt;&lt;br /&gt;
*[[Strong Bad]]&lt;br /&gt;
*[[Homestar Runner]]&lt;br /&gt;
*[[The Cheat]]&lt;br /&gt;
*[[Marzipan]]&lt;br /&gt;
*[[Bubs]]&lt;br /&gt;
*[[Coach Z]]&lt;br /&gt;
*[[Strong Sad]]&lt;br /&gt;
*[[Strong Mad]]&lt;br /&gt;
*[[The King of Town]]&lt;br /&gt;
*[[Teen Girl Squad|Teen Girl Squad main cast]]&lt;br /&gt;
*[[Pom Pom]]&lt;br /&gt;
*[[The Poopsmith]]&lt;br /&gt;
*[[Homsar]]&lt;br /&gt;
*[[Gel-arshie]]&lt;br /&gt;
*[[Frank Bennedetto]] (Picture only, also mentioned several times)&lt;br /&gt;
*[[Peacey P]] (Picture only)&lt;br /&gt;
*[[Li'l Brudder]] (picture only)&lt;br /&gt;
*[[Horrible Painting]]&lt;br /&gt;
*[[Limozeen]] (Picture and voice only)&lt;br /&gt;
*[[Bear Holding a Shark]]&lt;br /&gt;
*[[Senor Cardgage]]&lt;br /&gt;
*[[Cheatball]] (Picture only)&lt;br /&gt;
*[[Trogdor]]&lt;br /&gt;
*[[Stinkoman]]&lt;br /&gt;
*[[Videlectrix Guys]] (Picture and voice only)&lt;br /&gt;
*[[Rather Dashing]]&lt;br /&gt;
*[[Old Man]]&lt;br /&gt;
*[[Stinkoman 20X6 Enemies|Browntant]]&lt;br /&gt;
*[[Stinkoman 20X6 Enemies|Chorch]]&lt;br /&gt;
*[[Onion Bubs]]&lt;br /&gt;
&amp;lt;/autocolumn&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Places==&lt;br /&gt;
&amp;lt;table width=&amp;quot;80%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;autocolumn cols=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot;&amp;gt;&lt;br /&gt;
*[[House of the Brothers Strong]]&lt;br /&gt;
*[[Bubs' Concession Stand]]&lt;br /&gt;
*[[Coach Z's Locker Room]]&lt;br /&gt;
*[[Marzipan's House]]&lt;br /&gt;
*[[The King of Town's Castle]]&lt;br /&gt;
*[[Strong Badia]]&lt;br /&gt;
*[[The Brick Wall]]&lt;br /&gt;
*[[The Field]]&lt;br /&gt;
*[[The Stick]]&lt;br /&gt;
*[[Race Track]]&lt;br /&gt;
*[[Snap Shak]]&lt;br /&gt;
*[[Swimming Pool]]&lt;br /&gt;
*[[Club Technochocolate]]&lt;br /&gt;
*[[Gremlin]]&lt;br /&gt;
*[[The Pond]]&lt;br /&gt;
*[[Homsar Reservation]]&lt;br /&gt;
*[[Smoky Office]]&lt;br /&gt;
*[[The Stone Bridge]]&lt;br /&gt;
*[[Drive-Thru Whale]]&lt;br /&gt;
*[[Cool Tapes#Stage|Cool Tapes Stage]]&lt;br /&gt;
*[[Two-O Duo#Stage|Two-O Duo Stage]]&lt;br /&gt;
*[[Pomstar#Stage|Pomstar Stage]]&lt;br /&gt;
*[[DOI#Stage|DOI Stage]]&lt;br /&gt;
*[[Videlectrix Mainframe]]&lt;br /&gt;
*[[Gel-Arshie's Pro Fruitboarder|Gel-Arshie's Pro Fruitboarder Backstage]]&lt;br /&gt;
*[[Peasantry]]&lt;br /&gt;
*[[Planet K]]&lt;br /&gt;
*[[Halfathlon]]&lt;br /&gt;
&amp;lt;/autocolumn&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
===Games===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Sbcg4ap103_menu.jpg|&amp;lt;center&amp;gt;Menu screen for [[Baddest of The Bands]]&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:SBCG4AP104TitleScreen.PNG|&amp;lt;center&amp;gt;The title screen of [[Dangeresque 3: The Criminal Projective]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Publicity===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Gameplay Footage.png|&amp;lt;center&amp;gt;[[Strong Bad Gameways|The first hint]]&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:SBCG4AP Advertisement title.png|&amp;lt;center&amp;gt;[[SBCG4AP Advertisement]]&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:SBCG4AP Gameplay Trailer title.png|&amp;lt;center&amp;gt;[[SBCG4AP Gameplay Trailer]]&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:sbatdesk.jpg|&amp;lt;center&amp;gt;Strong Bad hard at work on the game at Telltale's offices&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:Dangeresque 3 Pop Up.PNG|&amp;lt;center&amp;gt;A pop-up ad for [[Dangeresque 3: The Criminal Projective]]&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:8-Bit Is Enough Pop Up.png|&amp;lt;center&amp;gt;Pop-up ad for [[8-Bit Is Enough]] (In 2009, the text was changed to promote the whole season)&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:Strongbad seasondisc boxart.png|&amp;lt;center&amp;gt;[[SBCG4AP Collector's DVD]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Wii Menu===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:SBCG4APWiimenu.jpg|&amp;lt;center&amp;gt;The first released image of Homestar Ruiner in the Wii Menu&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:HomestarRuinerWiiMenuBanner.png|&amp;lt;center&amp;gt;The Wii Menu icon for Homestar Ruiner&amp;lt;/center&amp;gt;&lt;br /&gt;
Image:HomestarRuinerWiiChannelBanner.png|&amp;lt;center&amp;gt;The Wii Channel banner for Homestar Ruiner&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Fun Facts==&lt;br /&gt;
===Trivia===&lt;br /&gt;
*A different font is used for the [[Lappy 486]] rather than its regular font, [[Fonts#Glitch0|Glitch0]]&lt;br /&gt;
*At the end of each episode there is a sneak peak of the next one:&lt;br /&gt;
**[[Homestar Ruiner]] &amp;amp;mdash; After Strong Bad falls asleep on the couch, the camera pans to the computer room where the Municipality logo is visible on the Lappy 486.&lt;br /&gt;
**[[Strong Badia the Free]] &amp;amp;mdash; As Strong Bad leaves the castle, he mentions that he wonders if his new Limozeen game was delivered.&lt;br /&gt;
**[[Baddest of the Bands]] &amp;amp;mdash; When Strong Sad says that the game sounds dangerous, Strong Bad says &amp;quot;No, sounds...&amp;quot; and hums the Dangeresque theme song.&lt;br /&gt;
**[[Dangeresque 3: The Criminal Projective]] &amp;amp;mdash; The closing shot is the opening shot of [[8-Bit is Enough]]. Additionally, the Trogdor arcade cabinet can be seen behind Strong Bad.&lt;br /&gt;
*When an SBCG4AP message is received VIA Wii Message Board a Strong Bad themed message will show as follows&lt;br /&gt;
**The envelope has Strong Bad on the right and if a picture is attached the picture will be shown on the right. The name of the sender is shown at the bottom.&lt;br /&gt;
**When opening the message a voice clip of Strong Bad saying &amp;quot;Heloooooooo&amp;quot; can be heard.&lt;br /&gt;
**The message is printed on [[The Paper]] with a stamp of the [[Rocoulm]] drawn on the left, a TGS style drawing of Strong Bad with a motion-line behind him, and the words, &amp;quot;[[jibblies| jibbie jibblie]]&amp;quot; is on the right. The body of the message is shown in the middle. '''STRONG BAD'S''' COOL GAME FOR ATTRACTIVE PEOPLE is written at the bottom.&lt;br /&gt;
&lt;br /&gt;
===Real-World References===&lt;br /&gt;
*The Trogdor arcade cabinet's structure is patterned after &amp;quot;Bluster Blaster,&amp;quot; a member of the C.O.P.S. from Sam &amp;amp; Max Seasons [[Wikipedia:Sam &amp;amp; Max: Season One|One]] and [[Wikipedia:Sam &amp;amp; Max: Season Two|Two]]. &lt;br /&gt;
*The ''Item Get'' music that plays every time Strong Bad acquires various bonus items comes from the [[Wikipedia:Reality 2.0|fifth episode]] of Sam &amp;amp; Max: Season One.&lt;br /&gt;
*[[The Brothers Chaps' Fansite Acknowledgments|The Homestar Runner Wiki]] is listed in the &amp;quot;Special Thanks&amp;quot; section of the end credits.&lt;br /&gt;
&lt;br /&gt;
===Fast Forward===&lt;br /&gt;
*&amp;quot;SBCG4AP&amp;quot; is superimposed over Strong Bad's hat in an Easter Egg of [[Coach Z's 110%]].&lt;br /&gt;
*The Cheat pulls out a copy of the game in an Easter egg of [[Which Ween Costumes?]].&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[SBCG4AP Advertisement]]&lt;br /&gt;
*[[SBCG4AP Gameplay Trailer]]&lt;br /&gt;
*[[IGN Interview - 14 April 2008]]&lt;br /&gt;
*[[Sam &amp;amp; Max Season Two Alternate Ending 101]]&lt;br /&gt;
*[[Behind The Bad]]&lt;br /&gt;
*[[Kotaku Interview - 13 Jun 2008]]&lt;br /&gt;
*[[Nintendo Voice Chat Interview - September 3, 2008]]&lt;br /&gt;
*[[SBCG4AP Collector's DVD]]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
===Press releases and promotional media===&lt;br /&gt;
*[[Telltale:company/pressreleases/id-65|Press release announcing game series]]&lt;br /&gt;
*[[SBCG4AP:|Telltale Games' site for SBCG4AP]]&lt;br /&gt;
*[[SBCG4AP:faq|Telltale Games' FAQ]]&lt;br /&gt;
*[http://www.nintendo.com/games/detail/5opOTe3BrLin9sE9WEk6argsEz6TADwJ Official Nintendo page]&lt;br /&gt;
*[[Telltale:company/pressreleases/id-69|Press release announcing &amp;quot;Homestar Ruiner&amp;quot; release date]]&lt;br /&gt;
*[http://www.gamevideos.com/video/id/18383 Interview with Telltale, including gameplay footage]&lt;br /&gt;
*[http://media.wii.ign.com/media/142/14236672/vids_1.html Videos of Episode One, including examples of game mechanics]&lt;br /&gt;
*[http://www.gamecyte.com/2008/05/08/a-chat-with-the-chaps-sbcg4ap-qa/1184 GameCyte interview with The Brothers Chaps]&lt;br /&gt;
*[http://wii.gamezone.com/news/05_09_08_09_05AM.htm GameZone interview with lead developer Mark Darin]&lt;br /&gt;
*[http://coldhardflash.com/2008/05/chapmans-cool-interview-for-animation-people.html Cold Hard Flash interview] with [[The Brothers Chaps]] and [[Wikipedia:Rob Schrab|Rob Schrab]]&lt;br /&gt;
*[http://www.gamespot.com/video/945803/6189224/strong-bads-cool-game-for-attractive-people-nintendo-media-summit-2008-interview Gamespot video interview with Brett Tosti at the Nintendo Media Summit]&lt;br /&gt;
*[http://www.gamecyte.com/2008/05/21/the-telltale-art-developing-strong-bads-cool-game-for-attractive-people/1497 GameCyte video interview with Brett Tosti on the development of SBCG4AP]&lt;br /&gt;
*[http://www.gamespot.com/shows/on-the-spot/?series=on-the-spot&amp;amp;event=on_the_spot20080605 05 Jun 2008 episode of &amp;quot;On The Spot&amp;quot; featuring a SBCG4AP segment]&lt;br /&gt;
*[http://www.wiiware-world.com/news/2008/06/telltale_games_interview_strong_bads_cool_game WiiWare World interview with Mark Darin]&lt;br /&gt;
*[http://nintendojo.com/interviews/view_item.php?1214942861 Nintendojo interview with Mark Darin]&lt;br /&gt;
*[http://www.blogtalkradio.com/GamerGirlsRadio/blog/2008/06/30/Todays-Show-Links-063008-Strong-Bad 30 Jun 2008 episode of &amp;quot;Gamer Girls Radio&amp;quot; featuring an interview with Mark Darin]&lt;br /&gt;
*[http://news.bigdownload.com/2008/07/02/big-download-interview-strong-bads-cool-game-for-attractive-pe/ Big Download interview with Chuck Jordan and Emily Morganti]&lt;br /&gt;
*[http://www.n-gamez.com/dk/other/articles2.php?id=37 N-Gamez interview with Mark Darin]&lt;br /&gt;
*[http://www.gameproarcade.com/article/102655/interview-homestar-runners-matt-chapman/ Game Pro Arcade interview with Matt Chapman]&lt;br /&gt;
*[http://www.mywii.com.au/GuideDetail.aspx?id=138 MyWii.com.au interview with Mark Darin]&lt;br /&gt;
*[http://coin-op.tv/?p=460 Coin-op.tv video interview with Dave Grossman at San Diego Comi-Con]&lt;br /&gt;
*[http://www.collegehumor.com/article:1762078 Collegehumor.com interview with The Brothers Chaps]&lt;br /&gt;
*[http://www.cubed3.com/news/10726 Cubed3 interview with Mark Darin and Emily Morganti]&lt;br /&gt;
*[http://www.adventuregamers.com/article/id,957 Adventure Gamers interview with The Brothers Chaps]&lt;br /&gt;
*[http://www.rockpapershotgun.com/2008/12/17/rps-speaks-exclusively-to-videlectrix/ Rock, Paper, Shotgun interview The Videlectrix Guys]&lt;br /&gt;
*[http://www.adventureclassicgaming.com/index.php/site/interviews/439/ Adventure Classic Gaming interview with The Brothers Chaps and Mark Darin]&lt;br /&gt;
*[http://www.telltalegames.com/community/blogs/id-414 Ron &amp;amp; Fez radio interview with The Brothers Chaps]&lt;br /&gt;
*[http://www.rockpapershotgun.com/2008/12/24/behind-the-bad-people-at-telltale/ Rock, Paper, Shotgun interview with Dan Conners]&lt;br /&gt;
*[http://omgnintendo.blogfaction.com/article/108144/one-year-of-wiiware-matt-and-mike-chapman-on-strong-bads-cool-game-for-attractive-people/ OMG Nintendo interview with The Brothers Chaps] give a one year anniversary overview of the series&lt;br /&gt;
&lt;br /&gt;
===Reviews and articles===&lt;br /&gt;
*[http://wii.ign.com/articles/866/866485p1.html IGN preview of the demo]&lt;br /&gt;
*[http://www.adventuregamers.com/article/id,881 Adventure Gamers preview]&lt;br /&gt;
*[http://www.gamecyte.com/2008/05/16/hands-on-strong-bads-cool-game-for-attractive-people/1413 GameCyte preview of the demo]&lt;br /&gt;
*[http://arstechnica.com/journals/thumbs.ars/2008/05/29/homestar-preview Ars Technica preview]&lt;br /&gt;
*[http://www.themarriedgamers.net/?p=463 The Married Gamers preview]&lt;br /&gt;
*[http://tdpodcast.com/?p=90 The Target Demographic preview]&lt;br /&gt;
*[http://wii.ign.com/articles/884/884993p1.html IGN preview of the near final first episode]&lt;br /&gt;
*[http://wii.ign.com/articles/894/894056p1.html IGN teaser of second episode from Comic-Con]&lt;br /&gt;
*[[Wikipedia:Strong Bad's Cool Game for Attractive People|''Strong Bad's Cool Game for Attractive People'']] at Wikipedia&lt;br /&gt;
*[[IMDb:tt1223894|''Strong Bad's Cool Game for Attractive People'']] at IMDb&lt;br /&gt;
&lt;br /&gt;
===Awards===&lt;br /&gt;
*[http://bestof.ign.com/2008/wii/15.html Best Voice Acting - IGN]&lt;br /&gt;
*[http://www.adventuregamers.com/article/id,981/p,12 Best Voice Acting - Adventure Gamers]&lt;br /&gt;
&lt;br /&gt;
===Forums===&lt;br /&gt;
*[http://forum.hrwiki.org/viewforum.php?f=30 The Homestar Wiki's ''Strong Bad's Cool Game for Attractive People'' subforum]&lt;br /&gt;
*[http://www.telltalegames.com/forums/forumdisplay.php?f=31 Telltale Games Forums: ''Strong Bad's Cool Game for Attractive People'' sub-forum]&lt;br /&gt;
&lt;br /&gt;
{{SBCG4AP}}&lt;br /&gt;
{{VidelectrixGames}}&lt;br /&gt;
[[Category: Videlectrix Games]]&lt;br /&gt;
[[Category: Telltale Games]]&lt;/div&gt;</description>
			<pubDate>Wed, 08 Jun 2011 21:43:36 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Strong_Bad%27s_Cool_Game_for_Attractive_People</comments>		</item>
		<item>
			<title>sbemail149.5</title>
			<link>http://hrwiki.org/wiki/sbemail149.5</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;Fixing double redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Sbemail 150?!?]]&lt;/div&gt;</description>
			<pubDate>Wed, 08 Jun 2011 21:37:35 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:sbemail149.5</comments>		</item>
		<item>
			<title>sbemail99.5</title>
			<link>http://hrwiki.org/wiki/sbemail99.5</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;Fixing double redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Not the 100th Email!!!]]&lt;/div&gt;</description>
			<pubDate>Wed, 08 Jun 2011 21:36:07 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:sbemail99.5</comments>		</item>
		<item>
			<title>User:JoeyDay</title>
			<link>http://hrwiki.org/wiki/User:JoeyDay</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;/* Things I’m proud of */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-family: georgia, sans-serif; border: 1px dashed #06f; background: #eef; padding: 0.65em; margin: 0.5em 1em 0.5em 1em; text-align: center; font-size: 18px;&amp;quot;&amp;gt;[http://nickels.joeyday.com Can you spare a nickel?]&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Image:Stu, Missy, Craig, and Joey.jpg|thumb|250px|right|[[User:Stu|Stu]], [[Missy Palmer|Missy]], [[Craig Zobel|Craig]], and Joey]]&lt;br /&gt;
&lt;br /&gt;
Welcome to the [[HRWiki:User space|user page]] of '''Joey Day''', the founder and former proprietor of the [[Main Page|Homestar Runner Wiki]]. I started the Wiki on October 7, 2003 and transferred proprietorship of it to [[User:Tom|Tom]] on November 15, 2010.&lt;br /&gt;
&lt;br /&gt;
I don't do much around here anymore. If you’re looking for help, it’s best to post at [[HRWiki talk:FAQ|the FAQ talk page]], or email the entire administration staff ([http://mailhide.recaptcha.net/d?k=01Zgf54JChUBMZ41WXur7siA==&amp;amp;c=iu6Eao1JOR2ZS7sDHPFJjjBCc7kjKTkiCeQGXi9CglQ= click here for the email address]).&lt;br /&gt;
&lt;br /&gt;
== Me and Homestar go way back ==&lt;br /&gt;
I was introduced to Homestar Runner shortly after [[Strong Bad Email]] #51, “[[website]]”, was released (circa Nov. 18, 2002). Web-design has been one of my hobbies for a while and a friend of mine knew that ’toon would resonate with me. It’s still one of my favorite emails. Other favorites include “[[the basics]]”, “[[superhero name]]”, “[[guitar]]”, “[[techno]]”, “[[japanese cartoon]]”, “[[english paper]]”, “[[caffeine]]”, “[[different town]]”, “[[flashback]]”, “[[virus]]”, “[[do over]]”, “[[lady...ing]]”, “[[bedtime story]]”, “[[space program]]”, “[[technology]]”, “[[pop-up]]”, “[[isp]]”, “[[the movies]]”, “[[email thunder]]”, “[[independent]]”, and “[[videography]]”.&lt;br /&gt;
&lt;br /&gt;
I own the first four [[strongbad_email.exe|Strong Bad Email DVDs]], the [[Strong Bad Sings CD]], a [[Store#Polo_Shirts|Trogdor polo]], a [[Store#T-Shirts|Stinkoman blue ringer t-shirt]], and a [[Store_T-Shirts#tshirt_support_municipality|Support the Municipality t-shirt]]. I'd like to eventually own the remaining Strong Bad Email DVDs and the [[Everything Else|Everything Else DVDs]], and would've loved to have owned a [[Store#Kick_The_Cheat|Kick the Cheat]] before they were discontinued.&lt;br /&gt;
&lt;br /&gt;
== Things I’m proud of ==&lt;br /&gt;
* [[User:Stu|Stu]] and I went to a screening of [[Craig Zobel]]’s movie, “[http://www.greatworldofsound.com/film.html Great World of Sound]”, when it came to the [[Wikipedia:Sundance Film Festival|Sundance Film Festival]] in Park City, Utah. The festival always has a handful of screenings in Salt Lake, so we caught a screening at the Broadway Centre Cinemas downtown. Craig and two of the actors fielded questions after the show and [[Missy Palmer]], who produced the film, was also there. [[The Brothers Chaps|The Chaps]], both executive producers of the film, were apparently in town, but decided to catch a different screening that night. Craig and Missy were both really nice, and Craig’s movie was amazing&amp;amp;mdash;laugh-out-loud comedy at some points, powerful drama at others, an entertaining and educational exposé of a real scam that goes on in the music industry. One of the actors had high praise for Craig’s directing skills and remarked to any screenwriters or filmmakers who may have been in the audience that Craig is the man you want working on your project. I’m excited to see where “Great World of Sound” goes from here&amp;amp;mdash;crossing my fingers that it hits theaters and DVD&amp;amp;mdash;and really hope Craig brings more movies to Sundance in the future.&lt;br /&gt;
* Due to a glitch in the html file, I was able to transcribe “[[Fall Float Parade]]” (using the swf file) before it was properly available on the Homestar Runner website. It was my first transcription in a long time and it felt a-pretty-pretty good to be back in the trenches.&lt;br /&gt;
* I get my kicks pruning the [[Links]] page.&lt;br /&gt;
* My wedding video [http://downloads.joeyday.com/bloopers.wmv blooper reel] is a music video for “[[Circles]]” from the ''[[Strong Bad Sings CD]]''.&lt;br /&gt;
* I’ve carved a Bubs pumpkin (2004), a [http://www.flickr.com/photos/joeyday/sets/1595917/ The Cheat pumpkin] (2005), a [http://www.flickr.com/photos/joeyday/sets/72157594354882380/ Trogdor pumpkin] (2006), a [http://www.flickr.com/photos/joeyday/sets/72157612258548153/ The Goblin pumpkin] (2008), and a [http://www.flickr.com/photos/joeyday/sets/72157625365127505/ Homestar Runner pumpkin] (2009).&lt;br /&gt;
* On behalf of the wiki, I received a letter from [[Matt Chapman]] along with a small collection of [http://www.flickr.com/photos/joeyday/sets/1595923/ original pencil sketches].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;autocolumn cols=&amp;quot;4&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.joeyday.com http://joeyday.com/images/icon/blogos.png]&amp;lt;/span&amp;gt; [http://www.joeyday.com βλόγος (my blog)]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/wishlist http://joeyday.com/images/icon/amazon.png]&amp;lt;/span&amp;gt; [http://jday.us/wishlist Amazon.com]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/claimid http://joeyday.com/images/icon/claimid.png]&amp;lt;/span&amp;gt; [http://jday.us/claimid claimID]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/delicious http://joeyday.com/images/icon/delicious.png]&amp;lt;/span&amp;gt; [http://jday.us/delicious del.icio.us]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/digg http://joeyday.com/images/icon/digg.png]&amp;lt;/span&amp;gt; [http://jday.us/digg digg]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/fbook http://joeyday.com/images/icon/facebook.png]&amp;lt;/span&amp;gt; [http://jday.us/fbook Facebook]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/flickr http://joeyday.com/images/icon/flickr.png]&amp;lt;/span&amp;gt; [http://jday.us/flickr Flickr]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/flixster http://joeyday.com/images/icon/flixster.png]&amp;lt;/span&amp;gt; [http://jday.us/flixster Flixster]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/google http://joeyday.com/images/icon/google.png]&amp;lt;/span&amp;gt; [http://jday.us/google Google]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/lastfm http://joeyday.com/images/icon/lastfm.png]&amp;lt;/span&amp;gt; [http://jday.us/lastfm Last.fm]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/lthing http://joeyday.com/images/icon/librarything.png]&amp;lt;/span&amp;gt; [http://jday.us/lthing LibraryThing]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/linkedin http://joeyday.com/images/icon/linkedin.png]&amp;lt;/span&amp;gt; [http://jday.us/linkedin LinkedIn]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/twitter http://joeyday.com/images/icon/twitter.png]&amp;lt;/span&amp;gt; [http://jday.us/twitter Twitter]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/vimeo http://joeyday.com/images/icon/vimeo.png]&amp;lt;/span&amp;gt; [http://jday.us/vimeo Vimeo]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/wpedia http://joeyday.com/images/icon/wikipedia.png]&amp;lt;/span&amp;gt; [http://jday.us/wpedia Wikipedia]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/youtube http://joeyday.com/images/icon/youtube.png]&amp;lt;/span&amp;gt; [http://jday.us/youtube YouTube]&lt;br /&gt;
&amp;lt;/autocolumn&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</description>
			<pubDate>Wed, 08 Jun 2011 21:28:05 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/User_talk:JoeyDay</comments>		</item>
		<item>
			<title>HRWiki:Donations</title>
			<link>http://hrwiki.org/wiki/HRWiki:Donations</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;Noting the transfer of Wiki proprietorship to Tom.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Homestar Runner Wiki is a non-profit website owned by [[User:Tom|Tom]] with the goal of providing a free collaborative knowledge base dedicated to the [[Homestar Runner (body of work)|Homestar Runner]] body of work.  Because we choose not to allow any advertisements on this site, all expenses for the Wiki are paid for through the generosity of its users.&lt;br /&gt;
&lt;br /&gt;
==Why Help The Homestar Runner Wiki?==&lt;br /&gt;
&lt;br /&gt;
If you're reading this, chances are you're already a Homestar Runner fan, and so you have a pretty good idea of why we would want to run a project like the Wiki. We do this for fun, and because we love the wonderful cartoons [[The Brothers Chaps]] have created.&lt;br /&gt;
&lt;br /&gt;
All donations will be used strictly for hosting the site and keeping the domain registered. As of September 2005, The Homestar Runner Wiki's hosting cost is approximately US$240 per month. For a record of the Wiki's funds, see the [[Special:Ledger|ledger]].&lt;br /&gt;
&lt;br /&gt;
'''Please do not feel obligated to donate.'''  We guarantee that you are, and will continue to be, free to use our content regardless of whether you can afford to donate.&lt;br /&gt;
&lt;br /&gt;
==Make a donation==&lt;br /&gt;
&lt;br /&gt;
The most convenient means of donating to the Wiki is through [https://www.paypal.com/ PayPal] — it can be handled quickly online for only a small handling surcharge. Click on the link corresponding to your local currency from the list below.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;noicon&amp;quot;&amp;gt;&amp;lt;table style=&amp;quot;margin-left: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle&amp;quot;&amp;gt;[https://www.paypal.com/xclick/business=donations%40hrwiki.org&amp;amp;no_note=1&amp;amp;tax=0&amp;amp;currency_code=USD&amp;amp;no_shipping=1&amp;amp;item_name=Donation%20to%20the%20Homestar%20Runner%20Wiki http://hrwiki.org/images/PayPal_donate_US.png]&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle&amp;quot;&amp;gt;United States Dollars&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle&amp;quot;&amp;gt;[https://www.paypal.com/xclick/business=donations%40hrwiki.org&amp;amp;no_note=1&amp;amp;tax=0&amp;amp;currency_code=EUR&amp;amp;no_shipping=1&amp;amp;item_name=Donation%20to%20the%20Homestar%20Runner%20Wiki http://hrwiki.org/images/PayPal_donate_EU.png]&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle&amp;quot;&amp;gt;European Union Euros&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle&amp;quot;&amp;gt;[https://www.paypal.com/xclick/business=donations%40hrwiki.org&amp;amp;no_note=1&amp;amp;tax=0&amp;amp;currency_code=GBP&amp;amp;no_shipping=1&amp;amp;item_name=Donation%20to%20the%20Homestar%20Runner%20Wiki http://hrwiki.org/images/PayPal_donate_UK.png]&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle&amp;quot;&amp;gt;British Pounds&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle&amp;quot;&amp;gt;[https://www.paypal.com/xclick/business=donations%40hrwiki.org&amp;amp;no_note=1&amp;amp;tax=0&amp;amp;currency_code=CAD&amp;amp;no_shipping=1&amp;amp;item_name=Donation%20to%20the%20Homestar%20Runner%20Wiki http://hrwiki.org/images/PayPal_donate_Canada.png]&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle&amp;quot;&amp;gt;Canadian Dollars&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle&amp;quot;&amp;gt;[https://www.paypal.com/xclick/business=donations%40hrwiki.org&amp;amp;no_note=1&amp;amp;tax=0&amp;amp;currency_code=JPY&amp;amp;no_shipping=1&amp;amp;item_name=Donation%20to%20the%20Homestar%20Runner%20Wiki http://hrwiki.org/images/PayPal_donate_Japan.png]&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle&amp;quot;&amp;gt;Japanese Yen&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle&amp;quot;&amp;gt;[https://www.paypal.com/xclick/business=donations%40hrwiki.org&amp;amp;no_note=1&amp;amp;tax=0&amp;amp;currency_code=AUD&amp;amp;no_shipping=1&amp;amp;item_name=Donation%20to%20the%20Homestar%20Runner%20Wiki http://hrwiki.org/images/PayPal_donate_Australia.png]&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle&amp;quot;&amp;gt;Australian Dollars&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Donating via PayPal will deduct a surcharge of 2.9% plus US$0.30 from the total amount transferred. Please take this into account when you send your donations (After surcharges, $10.61 = $10.00; $20.91 = $20.00, and $51.80 = $50.00).&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
Alternatively, you may send checks or money orders through regular mail. Since the Homestar Runner Wiki isn't legally incorporated, please make donations payable to Joey Day. You may mail donations to:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;JOEY DAY&amp;lt;br /&amp;gt;&lt;br /&gt;
117 WAYFIELD DR&amp;lt;br /&amp;gt;&lt;br /&gt;
DRAPER, UT  84020-7972&amp;lt;br /&amp;gt;&lt;br /&gt;
UNITED STATES&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you are sending a donation from outside the United States, please remember that an international money order or check (cheque) payable to a United States bank would be appreciated. This is to avoid collection costs, which can be in excess of US$50.  International postal money orders payable in the United States are available in post offices in many countries and will ensure your complete donation goes to the Wiki. Please do not send currency through the mail.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Deductibility of Donations==&lt;br /&gt;
&lt;br /&gt;
Please note that any donations are likely not tax-deductible, either in the United States or other countries, because the Homestar Runner Wiki is not registered as a non-profit organization. Please check with your tax advisor to obtain more information.&lt;br /&gt;
&lt;br /&gt;
==To Our Donors==&lt;br /&gt;
The wiki administration team has compiled a [[HRWiki:Thank You!|Thank You]] page to personally thank each of our donors. We are truly grateful for your generosity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Donations]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</description>
			<pubDate>Mon, 15 Nov 2010 18:30:43 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/HRWiki_talk:Donations</comments>		</item>
		<item>
			<title>User:JoeyDay</title>
			<link>http://hrwiki.org/wiki/User:JoeyDay</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;Noting the transfer of Wiki proprietorship to Tom.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-family: georgia, sans-serif; border: 1px dashed #06f; background: #eef; padding: 0.65em; margin: 0.5em 1em 0.5em 1em; text-align: center; font-size: 18px;&amp;quot;&amp;gt;[http://nickels.joeyday.com Can you spare a nickel?]&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Image:Stu, Missy, Craig, and Joey.jpg|thumb|250px|right|[[User:Stu|Stu]], [[Missy Palmer|Missy]], [[Craig Zobel|Craig]], and Joey]]&lt;br /&gt;
&lt;br /&gt;
Welcome to the [[HRWiki:User space|user page]] of '''Joey Day''', the founder and former proprietor of the [[Main Page|Homestar Runner Wiki]]. I started the Wiki on October 7, 2003 and transferred proprietorship of it to [[User:Tom|Tom]] on November 15, 2010.&lt;br /&gt;
&lt;br /&gt;
I don't do much around here anymore. If you’re looking for help, it’s best to post at [[HRWiki talk:FAQ|the FAQ talk page]], or email the entire administration staff ([http://mailhide.recaptcha.net/d?k=01Zgf54JChUBMZ41WXur7siA==&amp;amp;c=iu6Eao1JOR2ZS7sDHPFJjjBCc7kjKTkiCeQGXi9CglQ= click here for the email address]).&lt;br /&gt;
&lt;br /&gt;
== Me and Homestar go way back ==&lt;br /&gt;
I was introduced to Homestar Runner shortly after [[Strong Bad Email]] #51, “[[website]]”, was released (circa Nov. 18, 2002). Web-design has been one of my hobbies for a while and a friend of mine knew that ’toon would resonate with me. It’s still one of my favorite emails. Other favorites include “[[the basics]]”, “[[superhero name]]”, “[[guitar]]”, “[[techno]]”, “[[japanese cartoon]]”, “[[english paper]]”, “[[caffeine]]”, “[[different town]]”, “[[flashback]]”, “[[virus]]”, “[[do over]]”, “[[lady...ing]]”, “[[bedtime story]]”, “[[space program]]”, “[[technology]]”, “[[pop-up]]”, “[[isp]]”, “[[the movies]]”, “[[email thunder]]”, “[[independent]]”, and “[[videography]]”.&lt;br /&gt;
&lt;br /&gt;
I own the first four [[strongbad_email.exe|Strong Bad Email DVDs]], the [[Strong Bad Sings CD]], a [[Store#Polo_Shirts|Trogdor polo]], a [[Store#T-Shirts|Stinkoman blue ringer t-shirt]], and a [[Store_T-Shirts#tshirt_support_municipality|Support the Municipality t-shirt]]. I'd like to eventually own the remaining Strong Bad Email DVDs and the [[Everything Else|Everything Else DVDs]], and would've loved to have owned a [[Store#Kick_The_Cheat|Kick the Cheat]] before they were discontinued.&lt;br /&gt;
&lt;br /&gt;
== Things I’m proud of ==&lt;br /&gt;
* [[User:Stu|Stu]] and I went to a screening of [[Craig Zobel]]’s movie, “[http://www.greatworldofsound.com/film.html Great World of Sound]”, when it came to the [[Wikipedia:Sundance Film Festival|Sundance Film Festival]] in Park City, Utah. The festival always has a handful of screenings in Salt Lake, so we caught a screening at the Broadway Centre Cinemas downtown. Craig and two of the actors fielded questions after the show and [[Missy Palmer]], who produced the film, was also there. [[The Brothers Chaps|The Chaps]], both executive producers of the film, were apparently in town, but decided to catch a different screening that night. Craig and Missy were both really nice, and Craig’s movie was amazing&amp;amp;mdash;laugh-out-loud comedy at some points, powerful drama at others, an entertaining and educational exposé of a real scam that goes on in the music industry. One of the actors had high praise for Craig’s directing skills and remarked to any screenwriters or filmmakers who may have been in the audience that Craig is the man you want working on your project. I’m excited to see where “Great World of Sound” goes from here&amp;amp;mdash;crossing my fingers that it hits theaters and DVD&amp;amp;mdash;and really hope Craig brings more movies to Sundance in the future.&lt;br /&gt;
* Due to a glitch in the html file, I was able to transcribe “[[Fall Float Parade]]” (using the swf file) before it was properly available on the Homestar Runner website. It was my first transcription in a long time and it felt a-pretty-pretty good to be back in the trenches.&lt;br /&gt;
* I get my kicks pruning the [[Links]] page.&lt;br /&gt;
* My wedding video [http://downloads.joeyday.com/bloopers.wmv blooper reel] is a music video for “[[Circles]]” from the ''[[Strong Bad Sings CD]]''.&lt;br /&gt;
* I’ve carved a Bubs pumpkin (2004), a [http://www.flickr.com/photos/joeyday/sets/1595917/ The Cheat pumpkin] (2005), a [http://www.flickr.com/photos/joeyday/sets/72157594354882380/ Trogdor pumpkin] (2006), a [http://www.flickr.com/photos/joeyday/sets/72157612258548153/ The Goblin pumpkin] (2008), and a Homestar Runner pumpkin (2009).&lt;br /&gt;
* On behalf of the wiki, I received a letter from [[Matt Chapman]] along with a small collection of [http://www.flickr.com/photos/joeyday/sets/1595923/ original pencil sketches].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;autocolumn cols=&amp;quot;4&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.joeyday.com http://joeyday.com/images/icon/blogos.png]&amp;lt;/span&amp;gt; [http://www.joeyday.com βλόγος (my blog)]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/wishlist http://joeyday.com/images/icon/amazon.png]&amp;lt;/span&amp;gt; [http://jday.us/wishlist Amazon.com]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/claimid http://joeyday.com/images/icon/claimid.png]&amp;lt;/span&amp;gt; [http://jday.us/claimid claimID]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/delicious http://joeyday.com/images/icon/delicious.png]&amp;lt;/span&amp;gt; [http://jday.us/delicious del.icio.us]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/digg http://joeyday.com/images/icon/digg.png]&amp;lt;/span&amp;gt; [http://jday.us/digg digg]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/fbook http://joeyday.com/images/icon/facebook.png]&amp;lt;/span&amp;gt; [http://jday.us/fbook Facebook]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/flickr http://joeyday.com/images/icon/flickr.png]&amp;lt;/span&amp;gt; [http://jday.us/flickr Flickr]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/flixster http://joeyday.com/images/icon/flixster.png]&amp;lt;/span&amp;gt; [http://jday.us/flixster Flixster]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/google http://joeyday.com/images/icon/google.png]&amp;lt;/span&amp;gt; [http://jday.us/google Google]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/lastfm http://joeyday.com/images/icon/lastfm.png]&amp;lt;/span&amp;gt; [http://jday.us/lastfm Last.fm]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/lthing http://joeyday.com/images/icon/librarything.png]&amp;lt;/span&amp;gt; [http://jday.us/lthing LibraryThing]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/linkedin http://joeyday.com/images/icon/linkedin.png]&amp;lt;/span&amp;gt; [http://jday.us/linkedin LinkedIn]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/twitter http://joeyday.com/images/icon/twitter.png]&amp;lt;/span&amp;gt; [http://jday.us/twitter Twitter]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/vimeo http://joeyday.com/images/icon/vimeo.png]&amp;lt;/span&amp;gt; [http://jday.us/vimeo Vimeo]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/wpedia http://joeyday.com/images/icon/wikipedia.png]&amp;lt;/span&amp;gt; [http://jday.us/wpedia Wikipedia]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/youtube http://joeyday.com/images/icon/youtube.png]&amp;lt;/span&amp;gt; [http://jday.us/youtube YouTube]&lt;br /&gt;
&amp;lt;/autocolumn&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</description>
			<pubDate>Mon, 15 Nov 2010 18:28:55 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/User_talk:JoeyDay</comments>		</item>
		<item>
			<title>User:JoeyDay</title>
			<link>http://hrwiki.org/wiki/User:JoeyDay</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;/* Things I’m proud of */ Adding my Homestar Runner pumpkin (no pics yet, though)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-family: georgia, sans-serif; border: 1px dashed #06f; background: #eef; padding: 0.65em; margin: 0.5em 1em 0.5em 1em; text-align: center; font-size: 18px;&amp;quot;&amp;gt;[http://nickels.joeyday.com Can you spare a nickel?]&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Image:Stu, Missy, Craig, and Joey.jpg|thumb|250px|right|[[User:Stu|Stu]], [[Missy Palmer|Missy]], [[Craig Zobel|Craig]], and Joey]]&lt;br /&gt;
&lt;br /&gt;
Welcome to the [[HRWiki:User space|user page]] of '''Joey Day''', the proprietor of the [[Main Page|Homestar Runner Wiki]]. I started the Wiki on October 7, 2003 and still technically own it, though I prefer to think of it as community property. I am not [[The Brothers Chaps]], nor am I related to them in any way (yes, people have asked me this).&lt;br /&gt;
&lt;br /&gt;
Let me come clean. I don't do much around here anymore except handle the finances. If you’re looking for help, it’s best to post at [[HRWiki talk:FAQ|the FAQ talk page]], or email the entire administration staff ([http://mailhide.recaptcha.net/d?k=01Zgf54JChUBMZ41WXur7siA==&amp;amp;c=iu6Eao1JOR2ZS7sDHPFJjjBCc7kjKTkiCeQGXi9CglQ= click here for the email address]).&lt;br /&gt;
&lt;br /&gt;
== Me and Homestar go way back ==&lt;br /&gt;
I was introduced to Homestar Runner shortly after [[Strong Bad Email]] #51, “[[website]]”, was released (circa Nov. 18, 2002). Web-design has been one of my hobbies for a while and a friend of mine knew that ’toon would resonate with me. It’s still one of my favorite emails. Other favorites include “[[the basics]]”, “[[superhero name]]”, “[[guitar]]”, “[[techno]]”, “[[japanese cartoon]]”, “[[english paper]]”, “[[caffeine]]”, “[[different town]]”, “[[flashback]]”, “[[virus]]”, “[[do over]]”, “[[lady...ing]]”, “[[bedtime story]]”, “[[space program]]”, “[[technology]]”, “[[pop-up]]”, “[[isp]]”, “[[the movies]]”, “[[email thunder]]”, “[[independent]]”, and “[[videography]]”.&lt;br /&gt;
&lt;br /&gt;
I own the first four [[strongbad_email.exe|Strong Bad Email DVDs]], the [[Strong Bad Sings CD]], a [[Store#Polo_Shirts|Trogdor polo]], a [[Store#T-Shirts|Stinkoman blue ringer t-shirt]], and a [[Store_T-Shirts#tshirt_support_municipality|Support the Municipality t-shirt]]. I'd like to eventually own the remaining Strong Bad Email DVDs and the [[Everything Else|Everything Else DVDs]], and would've loved to have owned a [[Store#Kick_The_Cheat|Kick the Cheat]] before they were discontinued.&lt;br /&gt;
&lt;br /&gt;
== Things I’m proud of ==&lt;br /&gt;
* [[User:Stu|Stu]] and I went to a screening of [[Craig Zobel]]’s movie, “[http://www.greatworldofsound.com/film.html Great World of Sound]”, when it came to the [[Wikipedia:Sundance Film Festival|Sundance Film Festival]] in Park City, Utah. The festival always has a handful of screenings in Salt Lake, so we caught a screening at the Broadway Centre Cinemas downtown. Craig and two of the actors fielded questions after the show and [[Missy Palmer]], who produced the film, was also there. [[The Brothers Chaps|The Chaps]], both executive producers of the film, were apparently in town, but decided to catch a different screening that night. Craig and Missy were both really nice, and Craig’s movie was amazing&amp;amp;mdash;laugh-out-loud comedy at some points, powerful drama at others, an entertaining and educational exposé of a real scam that goes on in the music industry. One of the actors had high praise for Craig’s directing skills and remarked to any screenwriters or filmmakers who may have been in the audience that Craig is the man you want working on your project. I’m excited to see where “Great World of Sound” goes from here&amp;amp;mdash;crossing my fingers that it hits theaters and DVD&amp;amp;mdash;and really hope Craig brings more movies to Sundance in the future.&lt;br /&gt;
* Due to a glitch in the html file, I was able to transcribe “[[Fall Float Parade]]” (using the swf file) before it was properly available on the Homestar Runner website. It was my first transcription in a long time and it felt a-pretty-pretty good to be back in the trenches.&lt;br /&gt;
* I get my kicks pruning the [[Links]] page.&lt;br /&gt;
* My wedding video [http://downloads.joeyday.com/bloopers.wmv blooper reel] is a music video for “[[Circles]]” from the ''[[Strong Bad Sings CD]]''.&lt;br /&gt;
* I’ve carved a Bubs pumpkin (2004), a [http://www.flickr.com/photos/joeyday/sets/1595917/ The Cheat pumpkin] (2005), a [http://www.flickr.com/photos/joeyday/sets/72157594354882380/ Trogdor pumpkin] (2006), a [http://www.flickr.com/photos/joeyday/sets/72157612258548153/ The Goblin pumpkin] (2008), and a Homestar Runner pumpkin (2009).&lt;br /&gt;
* On behalf of the wiki, I received a letter from [[Matt Chapman]] along with a small collection of [http://www.flickr.com/photos/joeyday/sets/1595923/ original pencil sketches].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;autocolumn cols=&amp;quot;4&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.joeyday.com http://joeyday.com/images/icon/blogos.png]&amp;lt;/span&amp;gt; [http://www.joeyday.com βλόγος (my blog)]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/wishlist http://joeyday.com/images/icon/amazon.png]&amp;lt;/span&amp;gt; [http://jday.us/wishlist Amazon.com]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/claimid http://joeyday.com/images/icon/claimid.png]&amp;lt;/span&amp;gt; [http://jday.us/claimid claimID]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/delicious http://joeyday.com/images/icon/delicious.png]&amp;lt;/span&amp;gt; [http://jday.us/delicious del.icio.us]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/digg http://joeyday.com/images/icon/digg.png]&amp;lt;/span&amp;gt; [http://jday.us/digg digg]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/fbook http://joeyday.com/images/icon/facebook.png]&amp;lt;/span&amp;gt; [http://jday.us/fbook Facebook]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/flickr http://joeyday.com/images/icon/flickr.png]&amp;lt;/span&amp;gt; [http://jday.us/flickr Flickr]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/flixster http://joeyday.com/images/icon/flixster.png]&amp;lt;/span&amp;gt; [http://jday.us/flixster Flixster]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/google http://joeyday.com/images/icon/google.png]&amp;lt;/span&amp;gt; [http://jday.us/google Google]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/lastfm http://joeyday.com/images/icon/lastfm.png]&amp;lt;/span&amp;gt; [http://jday.us/lastfm Last.fm]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/lthing http://joeyday.com/images/icon/librarything.png]&amp;lt;/span&amp;gt; [http://jday.us/lthing LibraryThing]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/linkedin http://joeyday.com/images/icon/linkedin.png]&amp;lt;/span&amp;gt; [http://jday.us/linkedin LinkedIn]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/twitter http://joeyday.com/images/icon/twitter.png]&amp;lt;/span&amp;gt; [http://jday.us/twitter Twitter]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/vimeo http://joeyday.com/images/icon/vimeo.png]&amp;lt;/span&amp;gt; [http://jday.us/vimeo Vimeo]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/wpedia http://joeyday.com/images/icon/wikipedia.png]&amp;lt;/span&amp;gt; [http://jday.us/wpedia Wikipedia]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/youtube http://joeyday.com/images/icon/youtube.png]&amp;lt;/span&amp;gt; [http://jday.us/youtube YouTube]&lt;br /&gt;
&amp;lt;/autocolumn&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</description>
			<pubDate>Mon, 02 Nov 2009 01:56:23 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/User_talk:JoeyDay</comments>		</item>
		<item>
			<title>Links</title>
			<link>http://hrwiki.org/wiki/Links</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;/* Fan Forums */ Updating and resorting fan forums&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Links to other [[Homestar Runner (body of work)|Homestar Runner]] related websites.&lt;br /&gt;
&lt;br /&gt;
== Official Sites ==&lt;br /&gt;
Sites created by [[The Brothers Chaps]] listed in order of their relevance to Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
*[[hr:|Homestar Runner]] ([[homestarrunner.com|article]]) &amp;amp;mdash; The official site.&lt;br /&gt;
*[[videlectrix:|Videlectrix]] ([[Videlectrix|article]]) &amp;amp;mdash; The official site for [[Games]] released by [[The Brothers Chaps]] under the Videlectrix banner.&lt;br /&gt;
*[http://www.baddestofthebands.com/ Baddest of the Bands] ([[baddestofthebands.com|article]]) &amp;amp;mdash; Official website for [[Baddest of the Bands]]&lt;br /&gt;
*[[thorax:|Thorax Corporation]] ([[Thorax Corporation|article]]) &amp;amp;mdash; A fake business created by The Brothers Chaps.&lt;br /&gt;
&lt;br /&gt;
== Mirrors ==&lt;br /&gt;
Mirrors to some of the content from the official site listed in alphabetical order.&lt;br /&gt;
&lt;br /&gt;
*[http://homestarrunner.kitkorp.com/ Kitkorp Mirror] &amp;amp;mdash; This mirror has different incarnations of the various pages saved all in one place, as well as the error message from the old [[Strong Bad's Message Bored]].&lt;br /&gt;
*[http://www.freewebs.com/hsrquotes/index.htm Old Quote of the Week mirror] &amp;amp;mdash; This mirror has a large collection of quotes, and has previous quotes neat and orderly. Only goes from Jul. 2004 &amp;amp;ndash; Feb. 2005 (with lots of past ones)&lt;br /&gt;
**[http://www.freewebs.com/hsrquotes2/index.htm Quote of the Week mirror] &amp;amp;mdash; A sequel to the original site. See the final update on the original site for the reason. From March 2005 &amp;amp;ndash; Present. (With a collection of old ones, yes.)&lt;br /&gt;
*[http://www.rhinofeeder.com/ rhinofeeder.com] &amp;amp;mdash; A mirror of [[Rhino Feeder]].&lt;br /&gt;
*[http://www.secretcollect.com/ secretcollect.com] &amp;amp;mdash; A mirror of [[Secret Collect.]].&lt;br /&gt;
*[http://www.strongbadzone.com/ strongbadzone.com] &amp;amp;mdash; A mirror of [[Strong Bad Zone]].&lt;br /&gt;
*[http://web.archive.org/web/*/http://homestarrunner.com Wayback Machine] &amp;amp;mdash; contains versions of the site from years ago to months ago.&lt;br /&gt;
&lt;br /&gt;
== Articles ==&lt;br /&gt;
Articles about Homestar Runner or The Brothers Chaps listed in reverse chronological order (newest at the top).&lt;br /&gt;
*[http://media.www.dailyemerald.com/media/storage/paper859/news/2006/02/08/Pulse/Ask-Strong.Bad-1965093.shtml Ask Strong Bad] The Oregon Daily Emerald, February 2006&lt;br /&gt;
*[http://www.tucsonweekly.com/gbase/music/Content?oid=oid:59640 Tucson Weekly TMBG Interview] &amp;amp;mdash; [[They Might Be Giants]] talk about their collaboration, 19 August 2004&lt;br /&gt;
*[http://www.wired.com/wired/archive/12.07/play.html Wired They Might Be Giants Interview] &amp;amp;mdash; July 2004&lt;br /&gt;
*[http://www.nytimes.com/2003/08/28/arts/music/28POPL.html?ex=1377403200&amp;amp;en=f7d422e653648f25&amp;amp;ei=5007&amp;amp;partner=USERLAND Kindred World in Animation] &amp;amp;mdash; New York Times, 28 August 2003&lt;br /&gt;
*[http://www.nationalreview.com/comment/comment-wood082703.asp Everybody to the Limit] &amp;amp;mdash; National Review Online, 27 August 2003&lt;br /&gt;
*[http://tinyurl.com/3mngj Run to the Hills] (Internet Archive) &amp;amp;mdash; Long Island Press, April 2003&lt;br /&gt;
*[http://www.livejournal.com/community/homestar_runner/899307.html Wonkavision Magazine Feature] &amp;amp;mdash; Scans of the 5-page feature from [http://www.wonkavisionmagazine.com/store/backissues.html Issue #21], Spring 2003&lt;br /&gt;
&lt;br /&gt;
== Interviews with the Creators ==&lt;br /&gt;
*See [[Interviews and Public Appearances]]&lt;br /&gt;
&lt;br /&gt;
== Fan Sites ==&lt;br /&gt;
Fan-created sites listed in alphabetical order.&lt;br /&gt;
&lt;br /&gt;
*[http://www.freewebs.com/hrencyclopedia/ Aich-Star-Arr Compendium] &amp;amp;mdash; An encylopedia of Homestar Runner characters.&lt;br /&gt;
*[http://www.cgnuonline-eniversity.com/ CGNU Online E-niversity] &amp;amp;mdash; A recreation of the e-niversity welcome screen from [[theme song]] (with .com in the URL instead of .edu, as the latter is only available to actual educational institutions). The exclamation point is an Easter egg, which links to the list of degrees from the same email.&lt;br /&gt;
*[http://geocities.com/deleteheads2004/ The Delete-Heads Website]&lt;br /&gt;
*[http://www.blurty.com/community/fhqwhgads/ Fhqwhgads: A Homestar Runner Community] &amp;amp;mdash; A [http://www.blurty.com/ Blurty] community for Homestar-themed animated and still icons.&lt;br /&gt;
*[http://hsr.boourns.net/ Homestar Runner Fanlisting] &amp;amp;mdash; A list of Homestar fans around the world.&lt;br /&gt;
* [[hrfwiki:|Homestar Runner Fanstuff Wiki]]&lt;br /&gt;
*[http://homestar.meetup.com/ Homestar Runner Meetup Groups] &amp;amp;mdash; Meet other Homestar Runner fans in your area.&lt;br /&gt;
*[http://www.freewebs.com/isle-of-pom/ The Isle of Pom fan site]&lt;br /&gt;
*[http://www.livejournal.com/community/homestar_runner/518052.html LiveJournal List] &amp;amp;mdash; A LiveJournal post with hundreds of Homestar-related links.&lt;br /&gt;
*[http://www.freewebs.com/quotestarrunner/ Quotestar Runner] &amp;amp;mdash; A website featuring quotes, music, and [[Marzipan's Answering Machine|Marzipan's Answering Machines]] in WAV format.&lt;br /&gt;
*[http://hekima.lionking.org/thestick The Stick] &amp;amp;mdash; Has Homestar Runner stories and downloads.&lt;br /&gt;
*[http://geocities.com/strongbadiaworld/ Strongbadiaworld] &amp;amp;mdash; Strong Bad rendered in 3-D.&lt;br /&gt;
*[http://www.burninghorizon.com/strongbad/ Strong Bad Email Secrets] &lt;br /&gt;
*[http://www.tompkins.tv/ tompkins.tv] &amp;amp;mdash; A website based on Tompkins's website seen in [[4 Gregs]].&lt;br /&gt;
*[http://20x6.cjb.net/ Trogdor's Domain] &amp;amp;mdash; A [[Trogdor]]-themed fan site with [[Strong Bad Email]]s and [[Marzipan's Answering Machine|Answering Machines]] in MP3 format.&lt;br /&gt;
*[http://www.fyrebug.com/displaygame.php?gameid=413 Trogdor the Burninator - the game] &amp;amp;mdash; A [[Trogdor]]-themed game, containing burnination.&lt;br /&gt;
*[http://www.virtualpizz.biz/ Virtual Pizz] &amp;amp;mdash; This fan-site replicates [[pizza joint|The Pizz]]'s online log-in screen, with the log-in button linking to the email itself.&lt;br /&gt;
&lt;br /&gt;
== Fan Forums  ==&lt;br /&gt;
Bulletin board sites listed in order of membership total.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;!-- as of 16 Oct 2009: 5,171 members --&amp;gt; [http://forum.hrwiki.org/ Homestar Runner Wiki Forum]&lt;br /&gt;
* &amp;lt;!-- as of 16 Oct 2009: 3,886 members --&amp;gt; [http://www.burninghorizon.com/hsrforum/ Burning Horizon's H*R Fan-Forum]&lt;br /&gt;
* &amp;lt;!-- as of 16 Oct 2009: 1,047 members --&amp;gt; [http://www.usshomestarrunner.com/ USS Homestar Runner Forum]&lt;br /&gt;
* &amp;lt;!-- as of 16 Oct 2009:   264 members --&amp;gt; [http://z13.invisionfree.com/Fanstuff/ Homestar Runner Fanstuff Wiki Forum]&lt;br /&gt;
* &amp;lt;!-- as of 16 Oct 2009:    22 members --&amp;gt; [http://strongbadiathefree.forumotion.com/ Strong Badia the Free]&lt;br /&gt;
* &amp;lt;!-- as of 16 Oct 2009:    14 members --&amp;gt; [http://com1.runboard.com/bhomestarfreaks Homestar Freaks]&lt;br /&gt;
* &amp;lt;!-- as of 16 Oct 2009:    12 members --&amp;gt; [http://community.livejournal.com/thehomestarmy/ The Homestarmy]&lt;br /&gt;
&amp;lt;!-- Please do not delete The Homestarmy. It has a unique feature unlike other boards where you can join an army and compete against other armies. Just because it has 4 members doesn't mean that it won't get more. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Other Sites ==&lt;br /&gt;
Listed in alphabetical order.&lt;br /&gt;
*[http://www.answers.com/topic/homestar-runner Answers.com entry for Homestar Runner] &amp;amp;mdash; The main text is from the Wikipedia entry, but there is some additional information here.&lt;br /&gt;
*[https://addons.mozilla.org/extensions/moreinfo.php?id=1696&amp;amp;application=firefox Full Screen Homestar Runner - Firefox Extension]  &amp;amp;mdash; An extension for Mozilla Firefox that makes the cartoons on the official site fill the browser window.&lt;br /&gt;
*[http://dirkcrimson.keenspace.com/pics/homestarswitch.html Homestar Runner Switch Ad] &amp;amp;mdash; A Homestar-themed parody of the Apple &amp;quot;Switch&amp;quot; ads. Click and hold the Homestar icon at the end for a surprise.&lt;br /&gt;
*[http://www.interglacial.com/rss/homestar.rss Interglacial H*R RSS Feed] &amp;amp;mdash; Syndicated updates polled 3 times a day.&lt;br /&gt;
*[http://www.suave.net/~dave/trogdor.cgi LEGO Trogdor] &amp;amp;mdash; Part of the [[dragon]] email redone with LEGO bricks.&lt;br /&gt;
*[http://highscoreonline.cartoonsdammit.com/homstray.html Not Without My Application] (also known as &amp;quot;Jorbs a Plenti&amp;quot;) &amp;amp;mdash; A Homestar Runner cartoon created by Matt Wilson, the creator of the [http://www.bonusstages.com Bonus Stage] and [http://www.highscoreonline.adiversions.com High Score] series.&lt;br /&gt;
*[http://feeds.feedburner.com/podstartopod Podstartopod] &amp;amp;mdash; A [[Podstar Runner]] RSS feed.&lt;br /&gt;
*[https://addons.mozilla.org/en-US/firefox/addon/1695 StrongBad Emails: Prev and Next - Firefox Extension] &amp;amp;mdash; An extension for Mozilla Firefox that adds the words &amp;quot;previous&amp;quot; and &amp;quot;next&amp;quot; to the left and right sides of the navbar (respectively) when watching an email. The buttons link to the email before and after the one being viewed (respectively, again).&lt;br /&gt;
*[http://strongbadjibblies.ytmnd.com/ Strong Bad Jibblies] &amp;amp;mdash; Strong Bad having the [[Jibblies]].&lt;br /&gt;
*[http://www.angelfire.com/hi5/redcards/ Tim's Homestar Runner Redemption Cards] &amp;amp;mdash; Homestar-themed cards for a Christian collectible card game.&lt;br /&gt;
*[http://www.urbandictionary.com/define.php?term=Homestar+Runner Urban Dictionary entry for Homestar Runner] &amp;amp;mdash; User submitted definitions for &amp;quot;Homestar Runner&amp;quot;.&lt;br /&gt;
*[[Wikipedia:Homestar Runner|Wikipedia entry for Homestar Runner]] &amp;amp;mdash; Homestar Runner on the free encyclopedia.&lt;br /&gt;
&lt;br /&gt;
== Redirects not owned by The Brothers Chaps ==&lt;br /&gt;
Listed in alphabetical order.&lt;br /&gt;
&lt;br /&gt;
*[http://www.jomama.com jomama.com] &amp;amp;mdash; Links directly to [[The System is Down]]&lt;br /&gt;
&amp;lt;!-- Website is down *[http://www.peasantsquest.com peasantsquest.com] &amp;amp;mdash; Links directly to [[Peasant's Quest]]. --&amp;gt;&lt;br /&gt;
*[http://www.strong-bad.com/ strong-bad.com] &amp;amp;mdash; Links directly to [[Strong Bad Email]].&lt;br /&gt;
&amp;lt;!-- Link down or done? *[http://www.thnikkaman.com/ thnikkaman.com] &amp;amp;mdash; Links directly to [[monument]]. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Want to link to this Wiki? ==&lt;br /&gt;
&lt;br /&gt;
=== From your own website ===&lt;br /&gt;
&lt;br /&gt;
Use this code to link to us from your website:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&amp;lt;a href=&amp;quot;http://www.hrwiki.org&amp;quot;&amp;gt;The Homestar Runner Wiki&amp;lt;/a&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Or use these images:&lt;br /&gt;
&lt;br /&gt;
[[Image:linkbanner1.PNG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:HRWiki_banner1.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:HRWiki_banner2.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:HRBanner_We_have_a_wiki.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:HRBanner_Hrwiki.gif]]&lt;br /&gt;
&lt;br /&gt;
=== From other wikis ===&lt;br /&gt;
&lt;br /&gt;
Most wikis that use the [[Wikipedia:MediaWiki|MediaWiki]] wiki software can easily link to the Homestar Runner Wiki if they properly use the [[MetaWikipedia:Interwiki map|Interwiki Map]].  This can be done using the following code:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[HRWiki:Main Page|The Homestar Runner Wiki]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If the above method isn't available, use this code instead:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[http://www.hrwiki.org The Homestar Runner Wiki]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Special Pages]]&lt;/div&gt;</description>
			<pubDate>Fri, 16 Oct 2009 17:04:36 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Links</comments>		</item>
		<item>
			<title>Talk:Links</title>
			<link>http://hrwiki.org/wiki/Talk:Links</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;/* Links that are currently broken */ Adding the Quizilla quiz, which is apparently no longer available&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Linking Rules ==&lt;br /&gt;
&lt;br /&gt;
This section sholud stay at the top of this talk page.&lt;br /&gt;
&lt;br /&gt;
*'''Active sites only''' - If a site is down indefinitely, on indefinite hiatus, inactive for several months, or &amp;quot;Coming Soon&amp;quot;, it will be removed.&lt;br /&gt;
*'''No editorializing''' - List only the name of the site and a ''very'' brief description of its content. Comments like &amp;quot;The best fansite!!&amp;quot; will be removed.&lt;br /&gt;
*'''No duplicates''' - If a site is both a fan site and a forum, it should not be listed in both places. Pick the most appropriate category.&lt;br /&gt;
&lt;br /&gt;
In addition, articles and interviews should be listed in reverse-chronological order (newest ones first) and other links should be listed in alphabetical order by title. Official sites are listed in order of their relevance to Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
== Links that are currently broken ==&lt;br /&gt;
&lt;br /&gt;
These have been moved here in the hope they return someday. This section should stay at the top of this talk page just below the linking rules.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px solid #faa; background: #fee; clear: both; padding: .5em 1em; margin-bottom: 1em;&amp;quot;&amp;gt;&lt;br /&gt;
*[http://www.mellowmushroom.com/old_site/index.html Mellow Mushroom] ([[Mellow Mushroom|article]]) &amp;amp;mdash; A non-Homestar Runner related site designed by The Brothers Chaps. (This is sad. Anybody know of a mirror anywhere?)&lt;br /&gt;
*[http://www.thedoubledeuce.exoboards.com The Homestarmy Forums]&lt;br /&gt;
*[http://s2.excoboard.com/exco/index.php?boardid=6051 Hagurumon Message Board]&lt;br /&gt;
*[http://welcometosomething.com WelcomeToSomething.com]&lt;br /&gt;
*[http://www.geocities.com/jurjyfrort/homestarquiz.html Which Homestar Runner character are you?] &amp;amp;mdash; A personality quiz at Yahoo! Geocities.&lt;br /&gt;
*[http://www.strongbadforever.com Strong Bad Forever] &amp;amp;mdash; Complete Easter Egg guide, forum, and download goodies. Currently down.&lt;br /&gt;
*[http://www.greatestsiteever.com/homestarpictures/index.php Greatest Homestar Gallery Ever!] &amp;amp;mdash; Many Homestar Runner images.&lt;br /&gt;
*[http://public.fotki.com/marksism/2003/homestar_runner/ Homestar Runner Background Album] &amp;amp;mdash; Many Homestar-themed wallpaper images.&lt;br /&gt;
*[http://www.everybodytothelimit.com/ EverybodytotheLimit.com] &amp;amp;mdash; A [[Fhqwhgads]]-themed fan site. There hasn't been any content here (new or otherwise) for some time.&lt;br /&gt;
*[http://www.homestarrules.com/ Homestar Rules]&lt;br /&gt;
*[http://homestarrules.com/forum/ Homestar Rules Forum]&lt;br /&gt;
*[http://www.homestarrunnerfan.com Homestar Runner Fansite] - A Homestar Runner Fansite (Homestar Stack!)&lt;br /&gt;
*[http://www.thydungeonman.com/ thydungeonman.com] - A mirror of [[Thy Dungeonman]].&lt;br /&gt;
*[http://www.strongsad.com StrongSad.com] Links directly to the entry page.&lt;br /&gt;
*[http://www.homestarrunner.co.uk HomestarRunner.co.uk] Links directly to the entry page, with the title &amp;quot;Everybody! Everybody! Johnsie&amp;quot;.&lt;br /&gt;
*[http://groups.msn.com/TheHomestarRunnerFanSite The HomestarRunner Fan Site] - An MSN Group.&lt;br /&gt;
*[http://www.stinkoman.com/ stinkoman.com] - Used to link directly to &amp;quot;[[japanese cartoon]]&amp;quot; (now expired).&lt;br /&gt;
*[http://www.chicagotribune.com/entertainment/chi-050602homestar,1,5838600.story?coll=chi-homepagebiz-utl&amp;amp;ctrack=1&amp;amp;cset=true Brothers reject ads on Homestar Runner Web cartoon] - Chicago Tribune, 2 June 2005&lt;br /&gt;
*[http://www.chicagotribune.com/technology/chi-0307240305jul24,0,2140549.story?coll=chi-technology-hed Atlanta brothers turn doodles into oodles of fun on Internet] - Chicago Tribune, 24 July 2003&lt;br /&gt;
*[http://www.nyunews.com/features/citylife/5306.html Replacing homework with Homestarrunner] - Washington Square News, 2 October 2002&lt;br /&gt;
*[http://home.earthlink.net/~tomjschuler/ The Unofficial Limozeen Fansite]&lt;br /&gt;
*[http://www.theconcessionstand.co.uk/ The Concession Stand]- The owner posted a message declaring this one officially retired.&lt;br /&gt;
*[http://www.sitesled.com/members/shafer/sbma.html Strong Bad Numa Numa dance] - A fan created a Flash animation of Strong Bad lip-synching to the Numa Numa dance. Other characters make appearances.&lt;br /&gt;
*[http://www.sitesled.com/members/kewl0210/AYB.html All Your Base are Belong to Homestar] &amp;amp;mdash; An &amp;quot;All your base are belong to us&amp;quot; movie with Homestar images.[http://www.sitesled.com/members/kewl0210/AYB.swf Flash file](The link works, but the animation won't play)&lt;br /&gt;
*[http://www.theglobeandmail.com/servlet/ArticleNews/TPStory/LAC/20050610/WEB10/TPEntertainment/TopStories Toon cachet] &amp;amp;mdash; The Globe and Mail, 10 June 2005 (subscription required)&lt;br /&gt;
*[http://www.blueshinra.com/minishrines/limozeen/ Limozeen Mini-Shrine]&lt;br /&gt;
*[http://www.quizilla.com/users/ProjectOzma/quizzes/%20***Which%20HomeStar%20Runner%20Character%20Are%20You%3F***/ Which HomeStar Runner Character Are You?] &amp;amp;mdash; A Quizilla personality quiz.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I'm not sure where to put this, so here:&amp;lt;br&amp;gt;&lt;br /&gt;
The Strong Bad Numa Numa song can be found through a link on [www.garybrolsma.net]. It's on the sightings page.&lt;br /&gt;
&lt;br /&gt;
:Actually, that page links to the same place we link to, and it really is down. Thanks for the tip, though. &amp;amp;mdash; {{User:JoeyDay/sig}} 22:18, 26 October 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:And garybrolsma.net has since removed the link from their site as well. &amp;amp;mdash; {{User:JoeyDay/sig}} 19:48, 5 November 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Strongfans?==&lt;br /&gt;
&lt;br /&gt;
Does anyone know what happened to Strongfans? The page isn't exactly down, but it won't let me go anywhere.&lt;br /&gt;
&lt;br /&gt;
== Don't add sites that are down ==&lt;br /&gt;
Listen people! the forums you are trolling to put them back in are DOWN! -[[No Loafing V2]]&lt;br /&gt;
&lt;br /&gt;
:I'm sorry, but I have no idea what you are talking about.  Can you please elaborate?  I haven't seen any trolling on this page.  And maybe adding a section heading to the topic you started would help.  --  [[User:Tom|Tom]] 14:18, 17 Sep 2004 (MST)&lt;br /&gt;
&lt;br /&gt;
== Personal websites ==&lt;br /&gt;
&lt;br /&gt;
I have a Homestar Runner fansite, but it only has my stuff (fanfiction and fanart). Would it be okay for me to add to the list?--[[User:Hysterical Woman|Hysterical Woman]] 11:39, 24 Oct 2004 (MST)&lt;br /&gt;
&lt;br /&gt;
== Fan site pages? ==&lt;br /&gt;
&lt;br /&gt;
I noticed that we now have links to pages for every fan site.  What are information are these pages going to contain?  Will it be something that the one line description doesn't have?  And will they be NPOV?[[User:Tom|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]  --  [[User:Tom|Tom]] 14:23, 16 Dec 2004 (MST)&lt;br /&gt;
&lt;br /&gt;
I noticed this too; I don't think we need articles on fan created sites. The link is sufficient to direct people to them. If they want to make articles on the [http://fanstuff.hrwiki.org/ Fanstuff Wiki], I say go nuts, but this Wiki should be as &amp;quot;cannon&amp;quot; as possible. [[User:Drhaggis|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]- [[User:Drhaggis|Dr Haggis]] - [[User talk: Drhaggis|Talk]] 03:21, 17 Dec 2004 (MST)&lt;br /&gt;
:The [http://muppet.wikia.com/wiki/Category:Muppet_Fandom Muppet Wiki] and [http://starwars.wikia.com/wiki/Category:Websites Wookieepedia] has articles on fan created sites. --[[User:Sam Goldfish|Sam Goldfish]] 00:48, 8 July 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
::And we don't, for the reasons Drhaggis mentioned over a year and a half ago.  Also note that my comment referred to &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.hrwiki.org/index.php?title=Links&amp;amp;oldid=27618 this version of the article]&amp;lt;/span&amp;gt; and that the links were removed &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.hrwiki.org/index.php?title=Links&amp;amp;diff=28028&amp;amp;oldid=27852 the next day]&amp;lt;/span&amp;gt; after this discussion.&amp;amp;nbsp;-- [[User:Tom|Tom]] 16:50, 2 August 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I didn't say we ''needed'' articles on fan created sites, but isn't the sky's the limit? --[[User:Trogga|Trogga]] 17:01, 2 August 2006 (UTC)&lt;br /&gt;
::::I'd prefer there were no links to fansites for a few reasons. One, we are documenting H*R as produced by TBC, not all H*R-related fanstuff around the web. Secondly, if the fansite in question is fanstuff, a HRFWiki page would be appropriate for collecting such links; if the site in question is a description of the 'canon' of H*R it's duplication ofcontent we already have. In other words, such links don't complement what we're trying to do here. {{User:Qermaq/sig}} 17:20, 2 August 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Website Linking ==&lt;br /&gt;
&lt;br /&gt;
I think the &amp;quot;Want to link this Wiki from your website?&amp;quot; section needs to be a seperate page, or at least seen better. It's hard to find it way down at the bottom of [[Links]]. &amp;amp;rarr;''&amp;lt;small&amp;gt;&amp;lt;tt&amp;gt;[[User:FireBird|&amp;lt;font color=green&amp;gt;FireBird&amp;lt;/font&amp;gt;]]&amp;lt;/tt&amp;gt;&amp;lt;/small&amp;gt;''&lt;br /&gt;
:Maybe something like [[Links/Link to the Wiki]] would be good.&amp;amp;mdash;[[User:StrongstarRunbad|StrongstarRunbad]] 20:36, 14 Jan 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
:I think that should be the case only if there are many images that can be chosen from.  Right now two are dead and I have had to delete them (if anyone has local copies of them please upload them to the wiki!).  I also suggest that the remaining offsite linked images should be saved locally on the hrwiki's image directory.  I, unfortunately don't really know how to do this at this time.  If I learn how, I will do so.  --[[User:Stux|Stux]] 18:49, 23 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Banners and buttons ==&lt;br /&gt;
&lt;br /&gt;
Are we allowed to add our own banners and buttons to the &amp;quot;Link to HRWiki&amp;quot; section? Can we upload them here? &amp;amp;rarr;[[User:evin290|evin290]] 19:20, 19 Feb 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
:As far as I know, yes. &amp;amp;rarr;[[User:FireBird|''&amp;lt;small&amp;gt;&amp;lt;tt&amp;gt;[[User:FireBird|&amp;lt;font color=green&amp;gt;FireBird&amp;lt;/font&amp;gt;]]&amp;lt;/tt&amp;gt;&amp;lt;/small&amp;gt;'']]&lt;br /&gt;
&lt;br /&gt;
==E2TL.PLAYVECTREX.COM==&lt;br /&gt;
&lt;br /&gt;
Is something wrong with everybodytothelimit.com? It just goes to some page with main5.swf embedded in it with a picture of a poorly animated duck with a server clock. Is that supposed to happen when I go to any page on that site? &amp;amp;rarr;{{User:Darklinkskywalker/DLSsignature}} 03:55, 7 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I am experiencing the same thing, only now not even the duck appears.   I beleive that this link should be considered dead and should be deleted. According to the description, it likely has a copy of the [http://forums.oktam.com/h*r_mirror/ Oktam] mirror. Also, the [http://homestarrunner.kitkorp.com/ kitcorp] mirror is more thorough than the Oktam mirror and should be moved to the top of the list. I will come back in a few days and do the aforementioned changes if there are no objections. --[[User:Stux|Stux]] 18:42, 23 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Broken links ==&lt;br /&gt;
&lt;br /&gt;
Seems silly for this page to have broken links on it. Perhaps they can be moved to the top of the talk page with some kind of notice on the main page to the effect of: &amp;quot;If you don't see a known link here, it might be down. Please check the talk page.&amp;quot; What do you think? I'll go ahead and do this if nobody objects. &amp;amp;mdash; {{User:JoeyDay/sig}} 16:49, 12 October 2005 (UTC)&lt;br /&gt;
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:Seems ok. {{User:E.L. Cool/sig}} 16:57, 12 October 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Homestarrunner.net ==&lt;br /&gt;
&lt;br /&gt;
Do we really need to have homestarrunner.net linked on this page anymore? {{User:Dantheburgerking/sig}}&lt;br /&gt;
&lt;br /&gt;
== EverybodyToTheLimit? ==&lt;br /&gt;
&lt;br /&gt;
What's up with EverybodyToTheLimit.com? It's not down, but it's not exactly up either. Should it be moved to the talk page or kept where it is on the main page? &amp;amp;mdash; {{User:JoeyDay/sig}} 02:35, 26 October 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Probably leave it in links, with a note that it's currently 'in limbo' or something. The fact that there's still something there means somebody's still paying the net dues, and thus might start it up again, right? {{User:Thunderbird L17/Siggie}} 03:12, 26 October 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I realized right after I posted this that it's already posted about [[Talk:Links#E2TL.PLAYVECTREX.COM|above]]. I guess leaving it on the Links page won't hurt. &amp;amp;mdash; {{User:JoeyDay/sig}} 16:33, 26 October 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Am I blind or something? ==&lt;br /&gt;
&lt;br /&gt;
Do we link to these sites/articles anywhere? I'm not seeing them on this page or the [[Interviews and Public Appearances]] page. Am I just blind and I'm not seeing them, or do they need to be added somewhere?&lt;br /&gt;
&lt;br /&gt;
* [http://www.wired.com/news/culture/0,1284,59261,00.html Wired News: HomestarRunner Hits a Homer] - A great interview.&lt;br /&gt;
* [http://flakmag.com/features/homestar.html Flak Magazine: Homestar Runner Breaks from the Pack] - Another great interview.&lt;br /&gt;
* [http://members.shaw.ca/kevinscott/Homestar/ Kevin Scott Interview] - Yet another interview.&lt;br /&gt;
* [http://www.resexcellence.com/hack_html_03/01-30-03.shtml ResExcellence: The Creators of Homestar Runner, The Brothers Chapman] - A good summary article.&lt;br /&gt;
* [http://www.npr.org/templates/story/story.php?storyId=4634837 NPR: Strong Bad Walks in Footsteps of Darth, Lex, J.R.] - This article's pretty good. I mean, I read it.&lt;br /&gt;
* [http://atlanta.about.com/cs/artsentertainment/a/homestar.htm About.com: Homestar Runner is a Big Hit] - Another article.&lt;br /&gt;
* [http://www-tech.mit.edu/V124/N7/7_homestar.7a.html MIT Web Site Review: HomestarRunner.Com: Come on Fhqwhgads]&lt;br /&gt;
* [http://newsnet.byu.edu/story.cfm/42189/ BYU NewsNet: Homestar Runner provides good clean fun] - Yet another article.&lt;br /&gt;
* [http://qotile.net/rpg.html Homestar RPG] - I realize that project has come to a standstill, but is there any good reason why we can't link to it?&lt;br /&gt;
* [http://www.funtrivia.com/quizzes/entertainment/entertainment_other/homestar_runner.html FunTrivia.com Homestar Runner Quizes] - More quizzes than you can shake a stick at.&lt;br /&gt;
* [http://www.okcupid.com/tests/take?testid=9343603413695348523 OKCupid! The Awexome Homestar Runner Test] - Yet another quiz.&lt;br /&gt;
* [http://www.youthink.com/quiz.asp?action=take&amp;amp;quiz_id=113 Basic Homestar Runner Quiz] - A YouThink.com quiz.&lt;br /&gt;
&lt;br /&gt;
There's also a bunch of listings for Homestar Runner at [http://thefanlistings.org/browse3.php?show=animation&amp;amp;sub=animation_subcat&amp;amp;start=10 thefanlistings.org &amp;gt; Animation &amp;gt; Digital Animation]. Perhaps we should create a new subsection for fan listings and list them in order of membership?&lt;br /&gt;
&lt;br /&gt;
What do you think? &amp;amp;mdash; {{User:JoeyDay/sig}} 16:50, 26 October 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think those two interviews should be linked to in the Interview section, and transcribed if copyrights permit. - {{User:Joshua/sig}} 17:01, 26 October 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::The two interviews are already text. They aren't videos. They should be linked to, but there's  no need to transcribe them. &amp;amp;mdash; {{User:JoeyDay/sig}} 17:08, 26 October 2005 (UTC)&lt;br /&gt;
:::We've transcribed other interviews that were already text... - {{User:Joshua/sig}} 17:51, 26 October 2005 (UTC)&lt;br /&gt;
:I realise this discussion is old, but I was wondering why the above articles aren't linked to anywhere as well. Do they go on [[Article Sightings]] or Interviews and Public Appearances? {{User:Shwoo/sig}} 05:11, 8 January 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
::These four are articles:&lt;br /&gt;
::*[http://www.wired.com/news/culture/0,1284,59261,00.html Wired News: HomestarRunner Hits a Homer] is [[Wired News Radio Interview - 23 Jun 2003]], created 25 September 2005.&lt;br /&gt;
::* [http://members.shaw.ca/kevinscott/Homestar/ Kevin Scott Interview] is [[UMFM Interview - 20 May 2003]], created 1 May 2005.&lt;br /&gt;
::*[http://www.npr.org/templates/story/story.php?storyId=4634837 NPR: Strong Bad Walks in Footsteps of Darth, Lex, J.R.] is [[All Things Considered Interview - 8 May 2005]], created 8 May 2005.&lt;br /&gt;
::*[http://qotile.net/rpg.html Homestar RPG] is [[Homestar Runner RPG]], created 5 December 2004.&lt;br /&gt;
::[http://www.resexcellence.com/hack_html_03/01-30-03.shtml ResExcellence: The Creators of Homestar Runner, The Brothers Chapman] is 404 not found.&lt;br /&gt;
::[http://flakmag.com/features/homestar.html Flak Magazine: Homestar Runner Breaks from the Pack] I don't see any reason why this couldn't be article material.&lt;br /&gt;
::The following are just reviews or news items about the site:&lt;br /&gt;
::*[http://atlanta.about.com/cs/artsentertainment/a/homestar.htm About.com: Homestar Runner is a Big Hit]&lt;br /&gt;
::*[http://www-tech.mit.edu/V124/N7/7_homestar.7a.html MIT Web Site Review: HomestarRunner.Com: Come on Fhqwhgads]&lt;br /&gt;
::*[http://newsnet.byu.edu/story.cfm/42189/ BYU NewsNet: Homestar Runner provides good clean fun], though this seems like it contains some interview-question answers.&lt;br /&gt;
::I don't find online quizzes particularly notable:&lt;br /&gt;
::*[http://www.youthink.com/quiz.asp?action=take&amp;amp;quiz_id=113 Basic Homestar Runner Quiz]&lt;br /&gt;
::*[http://www.funtrivia.com/quizzes/entertainment/entertainment_other/homestar_runner.html FunTrivia.com Homestar Runner Quizes]&lt;br /&gt;
::*[http://www.okcupid.com/tests/take?testid=9343603413695348523 OKCupid! The Awexome Homestar Runner Test]&lt;br /&gt;
::You could do some research on the Flak Magazine link, maybe start a talk page for an article so you could work on looking into the copyright of the article (it is copyright &amp;amp;copy; Flak Magazine) and re-print permission.  See [[Interviews and Public Appearances]] and its talk page for more information.  [[Sightings]] would be a place to include the other non-interview things, but that's always been a bit unorganized.&amp;amp;nbsp;-- [[User:Tom|Tom]] 07:14, 8 January 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Other sites... ==&lt;br /&gt;
&lt;br /&gt;
Some of the links in the other sites section (such as jorbs a plenty (and the jibblies??)) seem to belong more in the Sightings section rather than here... any thoughts? Ideas? Discussions... ponderings? Simulations (model checking)? Words...? --[[User:Stux|Stux]] 19:55, 16 November 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Sightnings if for a place where we list sites and such who make referecnes to Homestar. Not having a whole toon or site about it. {{User:E.L. Cool/sig}} 20:01, 16 November 2005 (UTC)&lt;br /&gt;
::Ok makes sense... thanks! --[[User:Stux|Stux]] 20:09, 16 November 2005 (UTC)&lt;br /&gt;
:::Although, I point out that Matt Wilson's Homestar cartoon is on BOTH pages, Sightings and Links. Just sayin'. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== hm.... ==&lt;br /&gt;
shouldn't the fake ebay easter egg be on here? the url is homestarrunner.com\ebay or something like that, so i guess it might not. ah well. {{User:Seriously/sig}} 14:31, 24 January 2006 (UTC)&lt;br /&gt;
:I think you are talking about [http://www.homestarrunner.com/amazon.html www.homestarrunner.com/amazon.html] and I say no because it's already linked to in [[Bookazon]]--{{User:Benol/sig}} 22:47, 17 February 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New Link ==&lt;br /&gt;
&lt;br /&gt;
I think we should use this Image as an official link. {{User:Dacheatbot/sig}} 04:16, 17 March 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:Hrwiki note.png]]&lt;br /&gt;
&lt;br /&gt;
== Wiki Banners ==&lt;br /&gt;
&lt;br /&gt;
Can we add more banners for linking to the wiki [[Links#Want to link to this Wiki?|here]], like [[:Image:TBC wiki banner.PNG|this one I made]]? --[[User:Sam Goldfish|Sam Goldfish]] 02:05, 16 June 2006 (UTC)&lt;br /&gt;
:Regardless of whatever support TBC have shown us or how they mention us, I think it is a very bad idea to put &amp;quot;approved by the Brothers Chaps&amp;quot; on ''anything'' on this wiki (whether tongue-in-cheek or not) without a notarized letter from them saying it's okay. I further think that the image should be deleted from the server. (By the way, I am not against banners in general; I just think this one has the ''potential'' for trouble.) &amp;amp;mdash; [[User:It's dot com|It's dot com]] 02:10, 16 June 2006 (UTC)&lt;br /&gt;
::Is that a yes or no? --[[User:Sam Goldfish|Sam Goldfish]] 02:13, 16 June 2006 (UTC)&lt;br /&gt;
:::Can we add more banners for linking to the wiki? Sure, why not. Like that one you made? No, I think using that specific phrase would be asking for headaches we don't need and potentially dangerous. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 02:16, 16 June 2006 (UTC)&lt;br /&gt;
::::Is [[:Image:The Cheat's angry eyes banner.PNG|this]] any better? --[[User:Sam Goldfish|Sam Goldfish]] 18:53, 16 June 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::The text is hard to read (black on blue/brown), the language is awkward (we're ''the'' Homestar Runner Wiki), the logo is the one we use for the forum (as opposed to the one we use on the wiki), and it's very large for a banner.  Feel free to keep these for your own personal use, but we won't be using them officially in any capacity here on the wiki.  Also, we aren't in any great need for banners advertising the wiki.  In fact, we don't actively promote the wiki in any fashion, so your efforts might be better spent on other projects.&amp;amp;nbsp;-- [[User:Tom|Tom]] 19:02, 16 June 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::It's not for advertising; it's for [[Links#Want_to_link_to_this_Wiki.3F|linking to the HRWiki]]. --[[User:Sam Goldfish|Sam Goldfish]] 20:20, 16 June 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::We aren't actively seeking images for linking to the wiki either.  And all the issues I mentioned are still unresolved.&amp;amp;nbsp;-- [[User:Tom|Tom]] 06:06, 17 June 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::::I can't speak for the need for or non-need for banners but I thought that the image had potential.  It could be edited a bit.  When I saw it, I immediately knew what you were referencing.  I think perhaps cropping TC out of that background, making it less tall, and then tweaking the text maybe.  It needs work, but I love the idea. If it doesn't get used, that would be too bad b/c it was a good idea. {{User:Invisible_Robot_Fish/sig}} 17:26, 22 June 2006 (UTC) (I'm still around by the way, just waiting for TBC to actually do something new.)&lt;br /&gt;
&lt;br /&gt;
:::::::::Um... I think we should delete these linkings. It's essentially advertising the HRWiki, which, in turn, advertises HSR. And if I'm correct, HSR.com was voted the most visited website &amp;quot;without advertising&amp;quot;! {{User:Im a bell/sig}} 02:50, 1 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Newspapers in &amp;quot;Links that are currently broken&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
I understand the links don't work, but for most newspapers, articles are archived after a while such as here[http://pqasb.pqarchiver.com/chicagotribune/results.html?st=advanced&amp;amp;QryTxt=Atlanta+brothers+turn+doodles+into+oodles+of+fun+on+Internet&amp;amp;type=current&amp;amp;sortby=REVERSE_CHRON&amp;amp;datetype=0&amp;amp;frommonth=01&amp;amp;fromday=01&amp;amp;fromyear=1985&amp;amp;tomonth=01&amp;amp;today=25&amp;amp;toyear=2007&amp;amp;By=&amp;amp;Title=&amp;amp;Sect=ALL]. So should they really be considered &amp;quot;Broken&amp;quot;?&lt;br /&gt;
&lt;br /&gt;
== Homestar Board ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;&amp;lt;!-- as of 05/31/07: 7 members --&amp;gt;&amp;lt;/nowiki&amp;gt; [http://www.homestarboard.co.nr Homestar Board]&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Considering the next smallest forum by member count is over 200 more than this one, I suggest we establish some sort of minimum for this sort of thing, if not for other things in the Links page as well. &amp;amp;mdash; {{User:Lapper/sig}} 00:01, 1 June 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Umm, it seems that my forum is too unpopular to be listed? Hey, the only way for it to become popular is if it has some sort of advertisement, which it csn get on fan site listing sites, such as homestarrunner.net or here. Please keep it on, because it is never going to get popular without advertisement. Oh, and I've re-named it as The Municipality (www.themunicipality.co.nr) because Homestar Board sounded too generic. &amp;amp;mdash; [[user:Metroidpal45]] 15:00 2 June 2007&lt;br /&gt;
&lt;br /&gt;
:Oh yeah, you were the same guy that told me to stop talking about my forum on homestarrunner.net! Lol.&lt;br /&gt;
&lt;br /&gt;
::Yes, but you can't expect advertisement from here. This is an encyclopedia, and that board is really barely worth mentioning at the moment. If you're able to get it legitimately popular, considering the next lowest is 200, then sure, we can add it. &amp;amp;mdash; {{User:Lapper/sig}} 21:47, 6 June 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Thank you.&lt;br /&gt;
&lt;br /&gt;
==Wiki User Confusion==&lt;br /&gt;
&lt;br /&gt;
Can someone please put up a link to the Wiki User Wiki? I don't know what adress it's at. {{User:Don't say jorb 101/sig}}&lt;br /&gt;
&lt;br /&gt;
== Kitkorp Madness! (help me) ==&lt;br /&gt;
&lt;br /&gt;
None of my H*R Kitkorp links in My Favorites are working and neither is the link on the article. '''HELP!!!'''--[[User:Onestop|ONESTOP]] 03:04, 23 December 2007 (UTC)&lt;br /&gt;
:Maybe the server's down. That happens to some websites, like Homestarrunner.com was down [[H*R.com Updates 2003#Monday, January 20, 2003|once]]. It's not loading for me either. {{User:Homestar-winner/sig}} 03:17, 23 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Namespace/Inclusion ==&lt;br /&gt;
&lt;br /&gt;
Look, I know this page has been here for eons, but... I'm just wondering if we ought to have it at all? And, if we should, should it really be in the main namespace? Think about it: If someone made it today, right now, would we really consider to include it? Somehow I doubt we would. I'm not necessarily proposing deletion right now &amp;amp;mdash; or even moving &amp;amp;mdash; but I would like to hear what other people think. I know this page has been here for ages, and I respect that, but it's not something, I think, that we'd necessarily include today. Just... think on it, everypeople. --[[User:DorianGray|DorianGray]] 21:08, 25 May 2008 (UTC)&lt;br /&gt;
:I think it's fine. Documenting other websites related and/or linking to homestarrunner.com is a legit reason for a page in my mind, and I can't think of any other namespace it would fit into better. Why don't you think it's useful? -{{User:Brightstar Shiner/sig}} 22:08, 25 May 2008 (UTC)&lt;/div&gt;</description>
			<pubDate>Fri, 16 Oct 2009 16:54:48 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Links</comments>		</item>
		<item>
			<title>Links</title>
			<link>http://hrwiki.org/wiki/Links</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;/* Fan Sites */ The Which HomeStar Runner Character Are You? quiz can no longer be found; it redirects to some relationship quiz now&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Links to other [[Homestar Runner (body of work)|Homestar Runner]] related websites.&lt;br /&gt;
&lt;br /&gt;
== Official Sites ==&lt;br /&gt;
Sites created by [[The Brothers Chaps]] listed in order of their relevance to Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
*[[hr:|Homestar Runner]] ([[homestarrunner.com|article]]) &amp;amp;mdash; The official site.&lt;br /&gt;
*[[videlectrix:|Videlectrix]] ([[Videlectrix|article]]) &amp;amp;mdash; The official site for [[Games]] released by [[The Brothers Chaps]] under the Videlectrix banner.&lt;br /&gt;
*[http://www.baddestofthebands.com/ Baddest of the Bands] ([[baddestofthebands.com|article]]) &amp;amp;mdash; Official website for [[Baddest of the Bands]]&lt;br /&gt;
*[[thorax:|Thorax Corporation]] ([[Thorax Corporation|article]]) &amp;amp;mdash; A fake business created by The Brothers Chaps.&lt;br /&gt;
&lt;br /&gt;
== Mirrors ==&lt;br /&gt;
Mirrors to some of the content from the official site listed in alphabetical order.&lt;br /&gt;
&lt;br /&gt;
*[http://homestarrunner.kitkorp.com/ Kitkorp Mirror] &amp;amp;mdash; This mirror has different incarnations of the various pages saved all in one place, as well as the error message from the old [[Strong Bad's Message Bored]].&lt;br /&gt;
*[http://www.freewebs.com/hsrquotes/index.htm Old Quote of the Week mirror] &amp;amp;mdash; This mirror has a large collection of quotes, and has previous quotes neat and orderly. Only goes from Jul. 2004 &amp;amp;ndash; Feb. 2005 (with lots of past ones)&lt;br /&gt;
**[http://www.freewebs.com/hsrquotes2/index.htm Quote of the Week mirror] &amp;amp;mdash; A sequel to the original site. See the final update on the original site for the reason. From March 2005 &amp;amp;ndash; Present. (With a collection of old ones, yes.)&lt;br /&gt;
*[http://www.rhinofeeder.com/ rhinofeeder.com] &amp;amp;mdash; A mirror of [[Rhino Feeder]].&lt;br /&gt;
*[http://www.secretcollect.com/ secretcollect.com] &amp;amp;mdash; A mirror of [[Secret Collect.]].&lt;br /&gt;
*[http://www.strongbadzone.com/ strongbadzone.com] &amp;amp;mdash; A mirror of [[Strong Bad Zone]].&lt;br /&gt;
*[http://web.archive.org/web/*/http://homestarrunner.com Wayback Machine] &amp;amp;mdash; contains versions of the site from years ago to months ago.&lt;br /&gt;
&lt;br /&gt;
== Articles ==&lt;br /&gt;
Articles about Homestar Runner or The Brothers Chaps listed in reverse chronological order (newest at the top).&lt;br /&gt;
*[http://media.www.dailyemerald.com/media/storage/paper859/news/2006/02/08/Pulse/Ask-Strong.Bad-1965093.shtml Ask Strong Bad] The Oregon Daily Emerald, February 2006&lt;br /&gt;
*[http://www.tucsonweekly.com/gbase/music/Content?oid=oid:59640 Tucson Weekly TMBG Interview] &amp;amp;mdash; [[They Might Be Giants]] talk about their collaboration, 19 August 2004&lt;br /&gt;
*[http://www.wired.com/wired/archive/12.07/play.html Wired They Might Be Giants Interview] &amp;amp;mdash; July 2004&lt;br /&gt;
*[http://www.nytimes.com/2003/08/28/arts/music/28POPL.html?ex=1377403200&amp;amp;en=f7d422e653648f25&amp;amp;ei=5007&amp;amp;partner=USERLAND Kindred World in Animation] &amp;amp;mdash; New York Times, 28 August 2003&lt;br /&gt;
*[http://www.nationalreview.com/comment/comment-wood082703.asp Everybody to the Limit] &amp;amp;mdash; National Review Online, 27 August 2003&lt;br /&gt;
*[http://tinyurl.com/3mngj Run to the Hills] (Internet Archive) &amp;amp;mdash; Long Island Press, April 2003&lt;br /&gt;
*[http://www.livejournal.com/community/homestar_runner/899307.html Wonkavision Magazine Feature] &amp;amp;mdash; Scans of the 5-page feature from [http://www.wonkavisionmagazine.com/store/backissues.html Issue #21], Spring 2003&lt;br /&gt;
&lt;br /&gt;
== Interviews with the Creators ==&lt;br /&gt;
*See [[Interviews and Public Appearances]]&lt;br /&gt;
&lt;br /&gt;
== Fan Sites ==&lt;br /&gt;
Fan-created sites listed in alphabetical order.&lt;br /&gt;
&lt;br /&gt;
*[http://www.freewebs.com/hrencyclopedia/ Aich-Star-Arr Compendium] &amp;amp;mdash; An encylopedia of Homestar Runner characters.&lt;br /&gt;
*[http://www.cgnuonline-eniversity.com/ CGNU Online E-niversity] &amp;amp;mdash; A recreation of the e-niversity welcome screen from [[theme song]] (with .com in the URL instead of .edu, as the latter is only available to actual educational institutions). The exclamation point is an Easter egg, which links to the list of degrees from the same email.&lt;br /&gt;
*[http://geocities.com/deleteheads2004/ The Delete-Heads Website]&lt;br /&gt;
*[http://www.blurty.com/community/fhqwhgads/ Fhqwhgads: A Homestar Runner Community] &amp;amp;mdash; A [http://www.blurty.com/ Blurty] community for Homestar-themed animated and still icons.&lt;br /&gt;
*[http://hsr.boourns.net/ Homestar Runner Fanlisting] &amp;amp;mdash; A list of Homestar fans around the world.&lt;br /&gt;
* [[hrfwiki:|Homestar Runner Fanstuff Wiki]]&lt;br /&gt;
*[http://homestar.meetup.com/ Homestar Runner Meetup Groups] &amp;amp;mdash; Meet other Homestar Runner fans in your area.&lt;br /&gt;
*[http://www.freewebs.com/isle-of-pom/ The Isle of Pom fan site]&lt;br /&gt;
*[http://www.livejournal.com/community/homestar_runner/518052.html LiveJournal List] &amp;amp;mdash; A LiveJournal post with hundreds of Homestar-related links.&lt;br /&gt;
*[http://www.freewebs.com/quotestarrunner/ Quotestar Runner] &amp;amp;mdash; A website featuring quotes, music, and [[Marzipan's Answering Machine|Marzipan's Answering Machines]] in WAV format.&lt;br /&gt;
*[http://hekima.lionking.org/thestick The Stick] &amp;amp;mdash; Has Homestar Runner stories and downloads.&lt;br /&gt;
*[http://geocities.com/strongbadiaworld/ Strongbadiaworld] &amp;amp;mdash; Strong Bad rendered in 3-D.&lt;br /&gt;
*[http://www.burninghorizon.com/strongbad/ Strong Bad Email Secrets] &lt;br /&gt;
*[http://www.tompkins.tv/ tompkins.tv] &amp;amp;mdash; A website based on Tompkins's website seen in [[4 Gregs]].&lt;br /&gt;
*[http://20x6.cjb.net/ Trogdor's Domain] &amp;amp;mdash; A [[Trogdor]]-themed fan site with [[Strong Bad Email]]s and [[Marzipan's Answering Machine|Answering Machines]] in MP3 format.&lt;br /&gt;
*[http://www.fyrebug.com/displaygame.php?gameid=413 Trogdor the Burninator - the game] &amp;amp;mdash; A [[Trogdor]]-themed game, containing burnination.&lt;br /&gt;
*[http://www.virtualpizz.biz/ Virtual Pizz] &amp;amp;mdash; This fan-site replicates [[pizza joint|The Pizz]]'s online log-in screen, with the log-in button linking to the email itself.&lt;br /&gt;
&lt;br /&gt;
== Fan Forums  ==&lt;br /&gt;
Bulletin board sites listed in order of membership total.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 4048 members --&amp;gt; [http://forum.hrwiki.org/ Homestar Runner Wiki Forum]&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 3614 members --&amp;gt; [http://www.burninghorizon.com/hsrforum/ Burning Horizon's H*R Fan-Forum]&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 1048 members --&amp;gt; [http://www.usshomestarrunner.com/ USS Homestar Runner Forum]&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 220 members --&amp;gt; [http://com1.runboard.com/bhomestarfreaks Homestar Freaks]&lt;br /&gt;
* &amp;lt;!-- as of 3/3/08: 217 members --&amp;gt; [http://z13.invisionfree.com/Fanstuff/ Homestar Runner Fanstuff Wiki Forum]&lt;br /&gt;
* &amp;lt;!-- as of 9/1/09: 21 members --&amp;gt; [http://strongbadiathefree.forumotion.com/ Strong Badia the Free]&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 4 members --&amp;gt; [http://community.livejournal.com/thehomestarmy/ The Homestarmy]&lt;br /&gt;
&amp;lt;!-- Please do not delete The Homestarmy. It has a unique feature unlike other boards where you can join an army and compete against other armies. Just because it has 4 members doesn't mean that it won't get more. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Other Sites ==&lt;br /&gt;
Listed in alphabetical order.&lt;br /&gt;
*[http://www.answers.com/topic/homestar-runner Answers.com entry for Homestar Runner] &amp;amp;mdash; The main text is from the Wikipedia entry, but there is some additional information here.&lt;br /&gt;
*[https://addons.mozilla.org/extensions/moreinfo.php?id=1696&amp;amp;application=firefox Full Screen Homestar Runner - Firefox Extension]  &amp;amp;mdash; An extension for Mozilla Firefox that makes the cartoons on the official site fill the browser window.&lt;br /&gt;
*[http://dirkcrimson.keenspace.com/pics/homestarswitch.html Homestar Runner Switch Ad] &amp;amp;mdash; A Homestar-themed parody of the Apple &amp;quot;Switch&amp;quot; ads. Click and hold the Homestar icon at the end for a surprise.&lt;br /&gt;
*[http://www.interglacial.com/rss/homestar.rss Interglacial H*R RSS Feed] &amp;amp;mdash; Syndicated updates polled 3 times a day.&lt;br /&gt;
*[http://www.suave.net/~dave/trogdor.cgi LEGO Trogdor] &amp;amp;mdash; Part of the [[dragon]] email redone with LEGO bricks.&lt;br /&gt;
*[http://highscoreonline.cartoonsdammit.com/homstray.html Not Without My Application] (also known as &amp;quot;Jorbs a Plenti&amp;quot;) &amp;amp;mdash; A Homestar Runner cartoon created by Matt Wilson, the creator of the [http://www.bonusstages.com Bonus Stage] and [http://www.highscoreonline.adiversions.com High Score] series.&lt;br /&gt;
*[http://feeds.feedburner.com/podstartopod Podstartopod] &amp;amp;mdash; A [[Podstar Runner]] RSS feed.&lt;br /&gt;
*[https://addons.mozilla.org/en-US/firefox/addon/1695 StrongBad Emails: Prev and Next - Firefox Extension] &amp;amp;mdash; An extension for Mozilla Firefox that adds the words &amp;quot;previous&amp;quot; and &amp;quot;next&amp;quot; to the left and right sides of the navbar (respectively) when watching an email. The buttons link to the email before and after the one being viewed (respectively, again).&lt;br /&gt;
*[http://strongbadjibblies.ytmnd.com/ Strong Bad Jibblies] &amp;amp;mdash; Strong Bad having the [[Jibblies]].&lt;br /&gt;
*[http://www.angelfire.com/hi5/redcards/ Tim's Homestar Runner Redemption Cards] &amp;amp;mdash; Homestar-themed cards for a Christian collectible card game.&lt;br /&gt;
*[http://www.urbandictionary.com/define.php?term=Homestar+Runner Urban Dictionary entry for Homestar Runner] &amp;amp;mdash; User submitted definitions for &amp;quot;Homestar Runner&amp;quot;.&lt;br /&gt;
*[[Wikipedia:Homestar Runner|Wikipedia entry for Homestar Runner]] &amp;amp;mdash; Homestar Runner on the free encyclopedia.&lt;br /&gt;
&lt;br /&gt;
== Redirects not owned by The Brothers Chaps ==&lt;br /&gt;
Listed in alphabetical order.&lt;br /&gt;
&lt;br /&gt;
*[http://www.jomama.com jomama.com] &amp;amp;mdash; Links directly to [[The System is Down]]&lt;br /&gt;
&amp;lt;!-- Website is down *[http://www.peasantsquest.com peasantsquest.com] &amp;amp;mdash; Links directly to [[Peasant's Quest]]. --&amp;gt;&lt;br /&gt;
*[http://www.strong-bad.com/ strong-bad.com] &amp;amp;mdash; Links directly to [[Strong Bad Email]].&lt;br /&gt;
&amp;lt;!-- Link down or done? *[http://www.thnikkaman.com/ thnikkaman.com] &amp;amp;mdash; Links directly to [[monument]]. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Want to link to this Wiki? ==&lt;br /&gt;
&lt;br /&gt;
=== From your own website ===&lt;br /&gt;
&lt;br /&gt;
Use this code to link to us from your website:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&amp;lt;a href=&amp;quot;http://www.hrwiki.org&amp;quot;&amp;gt;The Homestar Runner Wiki&amp;lt;/a&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Or use these images:&lt;br /&gt;
&lt;br /&gt;
[[Image:linkbanner1.PNG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:HRWiki_banner1.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:HRWiki_banner2.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:HRBanner_We_have_a_wiki.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:HRBanner_Hrwiki.gif]]&lt;br /&gt;
&lt;br /&gt;
=== From other wikis ===&lt;br /&gt;
&lt;br /&gt;
Most wikis that use the [[Wikipedia:MediaWiki|MediaWiki]] wiki software can easily link to the Homestar Runner Wiki if they properly use the [[MetaWikipedia:Interwiki map|Interwiki Map]].  This can be done using the following code:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[HRWiki:Main Page|The Homestar Runner Wiki]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If the above method isn't available, use this code instead:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[http://www.hrwiki.org The Homestar Runner Wiki]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Special Pages]]&lt;/div&gt;</description>
			<pubDate>Fri, 16 Oct 2009 16:54:03 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Links</comments>		</item>
		<item>
			<title>Links</title>
			<link>http://hrwiki.org/wiki/Links</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;These are mirrors, and thus were previously miscategorizated.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Links to other [[Homestar Runner (body of work)|Homestar Runner]] related websites.&lt;br /&gt;
&lt;br /&gt;
== Official Sites ==&lt;br /&gt;
Sites created by [[The Brothers Chaps]] listed in order of their relevance to Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
*[[hr:|Homestar Runner]] ([[homestarrunner.com|article]]) &amp;amp;mdash; The official site.&lt;br /&gt;
*[[videlectrix:|Videlectrix]] ([[Videlectrix|article]]) &amp;amp;mdash; The official site for [[Games]] released by [[The Brothers Chaps]] under the Videlectrix banner.&lt;br /&gt;
*[http://www.baddestofthebands.com/ Baddest of the Bands] ([[baddestofthebands.com|article]]) &amp;amp;mdash; Official website for [[Baddest of the Bands]]&lt;br /&gt;
*[[thorax:|Thorax Corporation]] ([[Thorax Corporation|article]]) &amp;amp;mdash; A fake business created by The Brothers Chaps.&lt;br /&gt;
&lt;br /&gt;
== Mirrors ==&lt;br /&gt;
Mirrors to some of the content from the official site listed in alphabetical order.&lt;br /&gt;
&lt;br /&gt;
*[http://homestarrunner.kitkorp.com/ Kitkorp Mirror] &amp;amp;mdash; This mirror has different incarnations of the various pages saved all in one place, as well as the error message from the old [[Strong Bad's Message Bored]].&lt;br /&gt;
*[http://www.freewebs.com/hsrquotes/index.htm Old Quote of the Week mirror] &amp;amp;mdash; This mirror has a large collection of quotes, and has previous quotes neat and orderly. Only goes from Jul. 2004 &amp;amp;ndash; Feb. 2005 (with lots of past ones)&lt;br /&gt;
**[http://www.freewebs.com/hsrquotes2/index.htm Quote of the Week mirror] &amp;amp;mdash; A sequel to the original site. See the final update on the original site for the reason. From March 2005 &amp;amp;ndash; Present. (With a collection of old ones, yes.)&lt;br /&gt;
*[http://www.rhinofeeder.com/ rhinofeeder.com] &amp;amp;mdash; A mirror of [[Rhino Feeder]].&lt;br /&gt;
*[http://www.secretcollect.com/ secretcollect.com] &amp;amp;mdash; A mirror of [[Secret Collect.]].&lt;br /&gt;
*[http://www.strongbadzone.com/ strongbadzone.com] &amp;amp;mdash; A mirror of [[Strong Bad Zone]].&lt;br /&gt;
*[http://web.archive.org/web/*/http://homestarrunner.com Wayback Machine] &amp;amp;mdash; contains versions of the site from years ago to months ago.&lt;br /&gt;
&lt;br /&gt;
== Articles ==&lt;br /&gt;
Articles about Homestar Runner or The Brothers Chaps listed in reverse chronological order (newest at the top).&lt;br /&gt;
*[http://media.www.dailyemerald.com/media/storage/paper859/news/2006/02/08/Pulse/Ask-Strong.Bad-1965093.shtml Ask Strong Bad] The Oregon Daily Emerald, February 2006&lt;br /&gt;
*[http://www.tucsonweekly.com/gbase/music/Content?oid=oid:59640 Tucson Weekly TMBG Interview] &amp;amp;mdash; [[They Might Be Giants]] talk about their collaboration, 19 August 2004&lt;br /&gt;
*[http://www.wired.com/wired/archive/12.07/play.html Wired They Might Be Giants Interview] &amp;amp;mdash; July 2004&lt;br /&gt;
*[http://www.nytimes.com/2003/08/28/arts/music/28POPL.html?ex=1377403200&amp;amp;en=f7d422e653648f25&amp;amp;ei=5007&amp;amp;partner=USERLAND Kindred World in Animation] &amp;amp;mdash; New York Times, 28 August 2003&lt;br /&gt;
*[http://www.nationalreview.com/comment/comment-wood082703.asp Everybody to the Limit] &amp;amp;mdash; National Review Online, 27 August 2003&lt;br /&gt;
*[http://tinyurl.com/3mngj Run to the Hills] (Internet Archive) &amp;amp;mdash; Long Island Press, April 2003&lt;br /&gt;
*[http://www.livejournal.com/community/homestar_runner/899307.html Wonkavision Magazine Feature] &amp;amp;mdash; Scans of the 5-page feature from [http://www.wonkavisionmagazine.com/store/backissues.html Issue #21], Spring 2003&lt;br /&gt;
&lt;br /&gt;
== Interviews with the Creators ==&lt;br /&gt;
*See [[Interviews and Public Appearances]]&lt;br /&gt;
&lt;br /&gt;
== Fan Sites ==&lt;br /&gt;
Fan-created sites listed in alphabetical order.&lt;br /&gt;
&lt;br /&gt;
*[http://www.freewebs.com/hrencyclopedia/ Aich-Star-Arr Compendium] &amp;amp;mdash; An encylopedia of Homestar Runner characters.&lt;br /&gt;
*[http://www.cgnuonline-eniversity.com/ CGNU Online E-niversity] &amp;amp;mdash; A recreation of the e-niversity welcome screen from [[theme song]] (with .com in the URL instead of .edu, as the latter is only available to actual educational institutions). The exclamation point is an Easter egg, which links to the list of degrees from the same email.&lt;br /&gt;
*[http://geocities.com/deleteheads2004/ The Delete-Heads Website]&lt;br /&gt;
*[http://www.blurty.com/community/fhqwhgads/ Fhqwhgads: A Homestar Runner Community] &amp;amp;mdash; A [http://www.blurty.com/ Blurty] community for Homestar-themed animated and still icons.&lt;br /&gt;
*[http://hsr.boourns.net/ Homestar Runner Fanlisting] &amp;amp;mdash; A list of Homestar fans around the world.&lt;br /&gt;
* [[hrfwiki:|Homestar Runner Fanstuff Wiki]]&lt;br /&gt;
*[http://homestar.meetup.com/ Homestar Runner Meetup Groups] &amp;amp;mdash; Meet other Homestar Runner fans in your area.&lt;br /&gt;
*[http://www.freewebs.com/isle-of-pom/ The Isle of Pom fan site]&lt;br /&gt;
*[http://www.livejournal.com/community/homestar_runner/518052.html LiveJournal List] &amp;amp;mdash; A LiveJournal post with hundreds of Homestar-related links.&lt;br /&gt;
*[http://www.freewebs.com/quotestarrunner/ Quotestar Runner] &amp;amp;mdash; A website featuring quotes, music, and [[Marzipan's Answering Machine|Marzipan's Answering Machines]] in WAV format.&lt;br /&gt;
*[http://hekima.lionking.org/thestick The Stick] &amp;amp;mdash; Has Homestar Runner stories and downloads.&lt;br /&gt;
*[http://geocities.com/strongbadiaworld/ Strongbadiaworld] &amp;amp;mdash; Strong Bad rendered in 3-D.&lt;br /&gt;
*[http://www.burninghorizon.com/strongbad/ Strong Bad Email Secrets] &lt;br /&gt;
*[http://www.tompkins.tv/ tompkins.tv] &amp;amp;mdash; A website based on Tompkins's website seen in [[4 Gregs]].&lt;br /&gt;
*[http://20x6.cjb.net/ Trogdor's Domain] &amp;amp;mdash; A [[Trogdor]]-themed fan site with [[Strong Bad Email]]s and [[Marzipan's Answering Machine|Answering Machines]] in MP3 format.&lt;br /&gt;
*[http://www.fyrebug.com/displaygame.php?gameid=413 Trogdor the Burninator - the game] &amp;amp;mdash; A [[Trogdor]]-themed game, containing burnination.&lt;br /&gt;
*[http://www.virtualpizz.biz/ Virtual Pizz] &amp;amp;mdash; This fan-site replicates [[pizza joint|The Pizz]]'s online log-in screen, with the log-in button linking to the email itself.&lt;br /&gt;
*[http://www.quizilla.com/users/ProjectOzma/quizzes/%20***Which%20HomeStar%20Runner%20Character%20Are%20You%3F***/ Which HomeStar Runner Character Are You?] &amp;amp;mdash; A Quizilla personality quiz.&lt;br /&gt;
&lt;br /&gt;
== Fan Forums  ==&lt;br /&gt;
Bulletin board sites listed in order of membership total.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 4048 members --&amp;gt; [http://forum.hrwiki.org/ Homestar Runner Wiki Forum]&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 3614 members --&amp;gt; [http://www.burninghorizon.com/hsrforum/ Burning Horizon's H*R Fan-Forum]&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 1048 members --&amp;gt; [http://www.usshomestarrunner.com/ USS Homestar Runner Forum]&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 220 members --&amp;gt; [http://com1.runboard.com/bhomestarfreaks Homestar Freaks]&lt;br /&gt;
* &amp;lt;!-- as of 3/3/08: 217 members --&amp;gt; [http://z13.invisionfree.com/Fanstuff/ Homestar Runner Fanstuff Wiki Forum]&lt;br /&gt;
* &amp;lt;!-- as of 9/1/09: 21 members --&amp;gt; [http://strongbadiathefree.forumotion.com/ Strong Badia the Free]&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 4 members --&amp;gt; [http://community.livejournal.com/thehomestarmy/ The Homestarmy]&lt;br /&gt;
&amp;lt;!-- Please do not delete The Homestarmy. It has a unique feature unlike other boards where you can join an army and compete against other armies. Just because it has 4 members doesn't mean that it won't get more. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Other Sites ==&lt;br /&gt;
Listed in alphabetical order.&lt;br /&gt;
*[http://www.answers.com/topic/homestar-runner Answers.com entry for Homestar Runner] &amp;amp;mdash; The main text is from the Wikipedia entry, but there is some additional information here.&lt;br /&gt;
*[https://addons.mozilla.org/extensions/moreinfo.php?id=1696&amp;amp;application=firefox Full Screen Homestar Runner - Firefox Extension]  &amp;amp;mdash; An extension for Mozilla Firefox that makes the cartoons on the official site fill the browser window.&lt;br /&gt;
*[http://dirkcrimson.keenspace.com/pics/homestarswitch.html Homestar Runner Switch Ad] &amp;amp;mdash; A Homestar-themed parody of the Apple &amp;quot;Switch&amp;quot; ads. Click and hold the Homestar icon at the end for a surprise.&lt;br /&gt;
*[http://www.interglacial.com/rss/homestar.rss Interglacial H*R RSS Feed] &amp;amp;mdash; Syndicated updates polled 3 times a day.&lt;br /&gt;
*[http://www.suave.net/~dave/trogdor.cgi LEGO Trogdor] &amp;amp;mdash; Part of the [[dragon]] email redone with LEGO bricks.&lt;br /&gt;
*[http://highscoreonline.cartoonsdammit.com/homstray.html Not Without My Application] (also known as &amp;quot;Jorbs a Plenti&amp;quot;) &amp;amp;mdash; A Homestar Runner cartoon created by Matt Wilson, the creator of the [http://www.bonusstages.com Bonus Stage] and [http://www.highscoreonline.adiversions.com High Score] series.&lt;br /&gt;
*[http://feeds.feedburner.com/podstartopod Podstartopod] &amp;amp;mdash; A [[Podstar Runner]] RSS feed.&lt;br /&gt;
*[https://addons.mozilla.org/en-US/firefox/addon/1695 StrongBad Emails: Prev and Next - Firefox Extension] &amp;amp;mdash; An extension for Mozilla Firefox that adds the words &amp;quot;previous&amp;quot; and &amp;quot;next&amp;quot; to the left and right sides of the navbar (respectively) when watching an email. The buttons link to the email before and after the one being viewed (respectively, again).&lt;br /&gt;
*[http://strongbadjibblies.ytmnd.com/ Strong Bad Jibblies] &amp;amp;mdash; Strong Bad having the [[Jibblies]].&lt;br /&gt;
*[http://www.angelfire.com/hi5/redcards/ Tim's Homestar Runner Redemption Cards] &amp;amp;mdash; Homestar-themed cards for a Christian collectible card game.&lt;br /&gt;
*[http://www.urbandictionary.com/define.php?term=Homestar+Runner Urban Dictionary entry for Homestar Runner] &amp;amp;mdash; User submitted definitions for &amp;quot;Homestar Runner&amp;quot;.&lt;br /&gt;
*[[Wikipedia:Homestar Runner|Wikipedia entry for Homestar Runner]] &amp;amp;mdash; Homestar Runner on the free encyclopedia.&lt;br /&gt;
&lt;br /&gt;
== Redirects not owned by The Brothers Chaps ==&lt;br /&gt;
Listed in alphabetical order.&lt;br /&gt;
&lt;br /&gt;
*[http://www.jomama.com jomama.com] &amp;amp;mdash; Links directly to [[The System is Down]]&lt;br /&gt;
&amp;lt;!-- Website is down *[http://www.peasantsquest.com peasantsquest.com] &amp;amp;mdash; Links directly to [[Peasant's Quest]]. --&amp;gt;&lt;br /&gt;
*[http://www.strong-bad.com/ strong-bad.com] &amp;amp;mdash; Links directly to [[Strong Bad Email]].&lt;br /&gt;
&amp;lt;!-- Link down or done? *[http://www.thnikkaman.com/ thnikkaman.com] &amp;amp;mdash; Links directly to [[monument]]. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Want to link to this Wiki? ==&lt;br /&gt;
&lt;br /&gt;
=== From your own website ===&lt;br /&gt;
&lt;br /&gt;
Use this code to link to us from your website:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&amp;lt;a href=&amp;quot;http://www.hrwiki.org&amp;quot;&amp;gt;The Homestar Runner Wiki&amp;lt;/a&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Or use these images:&lt;br /&gt;
&lt;br /&gt;
[[Image:linkbanner1.PNG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:HRWiki_banner1.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:HRWiki_banner2.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:HRBanner_We_have_a_wiki.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:HRBanner_Hrwiki.gif]]&lt;br /&gt;
&lt;br /&gt;
=== From other wikis ===&lt;br /&gt;
&lt;br /&gt;
Most wikis that use the [[Wikipedia:MediaWiki|MediaWiki]] wiki software can easily link to the Homestar Runner Wiki if they properly use the [[MetaWikipedia:Interwiki map|Interwiki Map]].  This can be done using the following code:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[HRWiki:Main Page|The Homestar Runner Wiki]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If the above method isn't available, use this code instead:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[http://www.hrwiki.org The Homestar Runner Wiki]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Special Pages]]&lt;/div&gt;</description>
			<pubDate>Fri, 16 Oct 2009 16:48:08 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Links</comments>		</item>
		<item>
			<title>Talk:Links</title>
			<link>http://hrwiki.org/wiki/Talk:Links</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;/* Links that are currently broken */ Adding Limozeen Shrine to broken links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Linking Rules ==&lt;br /&gt;
&lt;br /&gt;
This section sholud stay at the top of this talk page.&lt;br /&gt;
&lt;br /&gt;
*'''Active sites only''' - If a site is down indefinitely, on indefinite hiatus, inactive for several months, or &amp;quot;Coming Soon&amp;quot;, it will be removed.&lt;br /&gt;
*'''No editorializing''' - List only the name of the site and a ''very'' brief description of its content. Comments like &amp;quot;The best fansite!!&amp;quot; will be removed.&lt;br /&gt;
*'''No duplicates''' - If a site is both a fan site and a forum, it should not be listed in both places. Pick the most appropriate category.&lt;br /&gt;
&lt;br /&gt;
In addition, articles and interviews should be listed in reverse-chronological order (newest ones first) and other links should be listed in alphabetical order by title. Official sites are listed in order of their relevance to Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
== Links that are currently broken ==&lt;br /&gt;
&lt;br /&gt;
These have been moved here in the hope they return someday. This section should stay at the top of this talk page just below the linking rules.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px solid #faa; background: #fee; clear: both; padding: .5em 1em; margin-bottom: 1em;&amp;quot;&amp;gt;&lt;br /&gt;
*[http://www.mellowmushroom.com/old_site/index.html Mellow Mushroom] ([[Mellow Mushroom|article]]) &amp;amp;mdash; A non-Homestar Runner related site designed by The Brothers Chaps. (This is sad. Anybody know of a mirror anywhere?)&lt;br /&gt;
*[http://www.thedoubledeuce.exoboards.com The Homestarmy Forums]&lt;br /&gt;
*[http://s2.excoboard.com/exco/index.php?boardid=6051 Hagurumon Message Board]&lt;br /&gt;
*[http://welcometosomething.com WelcomeToSomething.com]&lt;br /&gt;
*[http://www.geocities.com/jurjyfrort/homestarquiz.html Which Homestar Runner character are you?] &amp;amp;mdash; A personality quiz at Yahoo! Geocities.&lt;br /&gt;
*[http://www.strongbadforever.com Strong Bad Forever] &amp;amp;mdash; Complete Easter Egg guide, forum, and download goodies. Currently down.&lt;br /&gt;
*[http://www.greatestsiteever.com/homestarpictures/index.php Greatest Homestar Gallery Ever!] &amp;amp;mdash; Many Homestar Runner images.&lt;br /&gt;
*[http://public.fotki.com/marksism/2003/homestar_runner/ Homestar Runner Background Album] &amp;amp;mdash; Many Homestar-themed wallpaper images.&lt;br /&gt;
*[http://www.everybodytothelimit.com/ EverybodytotheLimit.com] &amp;amp;mdash; A [[Fhqwhgads]]-themed fan site. There hasn't been any content here (new or otherwise) for some time.&lt;br /&gt;
*[http://www.homestarrules.com/ Homestar Rules]&lt;br /&gt;
*[http://homestarrules.com/forum/ Homestar Rules Forum]&lt;br /&gt;
*[http://www.homestarrunnerfan.com Homestar Runner Fansite] - A Homestar Runner Fansite (Homestar Stack!)&lt;br /&gt;
*[http://www.thydungeonman.com/ thydungeonman.com] - A mirror of [[Thy Dungeonman]].&lt;br /&gt;
*[http://www.strongsad.com StrongSad.com] Links directly to the entry page.&lt;br /&gt;
*[http://www.homestarrunner.co.uk HomestarRunner.co.uk] Links directly to the entry page, with the title &amp;quot;Everybody! Everybody! Johnsie&amp;quot;.&lt;br /&gt;
*[http://groups.msn.com/TheHomestarRunnerFanSite The HomestarRunner Fan Site] - An MSN Group.&lt;br /&gt;
*[http://www.stinkoman.com/ stinkoman.com] - Used to link directly to &amp;quot;[[japanese cartoon]]&amp;quot; (now expired).&lt;br /&gt;
*[http://www.chicagotribune.com/entertainment/chi-050602homestar,1,5838600.story?coll=chi-homepagebiz-utl&amp;amp;ctrack=1&amp;amp;cset=true Brothers reject ads on Homestar Runner Web cartoon] - Chicago Tribune, 2 June 2005&lt;br /&gt;
*[http://www.chicagotribune.com/technology/chi-0307240305jul24,0,2140549.story?coll=chi-technology-hed Atlanta brothers turn doodles into oodles of fun on Internet] - Chicago Tribune, 24 July 2003&lt;br /&gt;
*[http://www.nyunews.com/features/citylife/5306.html Replacing homework with Homestarrunner] - Washington Square News, 2 October 2002&lt;br /&gt;
*[http://home.earthlink.net/~tomjschuler/ The Unofficial Limozeen Fansite]&lt;br /&gt;
*[http://www.theconcessionstand.co.uk/ The Concession Stand]- The owner posted a message declaring this one officially retired.&lt;br /&gt;
*[http://www.sitesled.com/members/shafer/sbma.html Strong Bad Numa Numa dance] - A fan created a Flash animation of Strong Bad lip-synching to the Numa Numa dance. Other characters make appearances.&lt;br /&gt;
*[http://www.sitesled.com/members/kewl0210/AYB.html All Your Base are Belong to Homestar] &amp;amp;mdash; An &amp;quot;All your base are belong to us&amp;quot; movie with Homestar images.[http://www.sitesled.com/members/kewl0210/AYB.swf Flash file](The link works, but the animation won't play)&lt;br /&gt;
*[http://www.theglobeandmail.com/servlet/ArticleNews/TPStory/LAC/20050610/WEB10/TPEntertainment/TopStories Toon cachet] &amp;amp;mdash; The Globe and Mail, 10 June 2005 (subscription required)&lt;br /&gt;
*[http://www.blueshinra.com/minishrines/limozeen/ Limozeen Mini-Shrine]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I'm not sure where to put this, so here:&amp;lt;br&amp;gt;&lt;br /&gt;
The Strong Bad Numa Numa song can be found through a link on [www.garybrolsma.net]. It's on the sightings page.&lt;br /&gt;
&lt;br /&gt;
:Actually, that page links to the same place we link to, and it really is down. Thanks for the tip, though. &amp;amp;mdash; {{User:JoeyDay/sig}} 22:18, 26 October 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:And garybrolsma.net has since removed the link from their site as well. &amp;amp;mdash; {{User:JoeyDay/sig}} 19:48, 5 November 2005 (UTC)&lt;br /&gt;
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==Strongfans?==&lt;br /&gt;
&lt;br /&gt;
Does anyone know what happened to Strongfans? The page isn't exactly down, but it won't let me go anywhere.&lt;br /&gt;
&lt;br /&gt;
== Don't add sites that are down ==&lt;br /&gt;
Listen people! the forums you are trolling to put them back in are DOWN! -[[No Loafing V2]]&lt;br /&gt;
&lt;br /&gt;
:I'm sorry, but I have no idea what you are talking about.  Can you please elaborate?  I haven't seen any trolling on this page.  And maybe adding a section heading to the topic you started would help.  --  [[User:Tom|Tom]] 14:18, 17 Sep 2004 (MST)&lt;br /&gt;
&lt;br /&gt;
== Personal websites ==&lt;br /&gt;
&lt;br /&gt;
I have a Homestar Runner fansite, but it only has my stuff (fanfiction and fanart). Would it be okay for me to add to the list?--[[User:Hysterical Woman|Hysterical Woman]] 11:39, 24 Oct 2004 (MST)&lt;br /&gt;
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== Fan site pages? ==&lt;br /&gt;
&lt;br /&gt;
I noticed that we now have links to pages for every fan site.  What are information are these pages going to contain?  Will it be something that the one line description doesn't have?  And will they be NPOV?[[User:Tom|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]  --  [[User:Tom|Tom]] 14:23, 16 Dec 2004 (MST)&lt;br /&gt;
&lt;br /&gt;
I noticed this too; I don't think we need articles on fan created sites. The link is sufficient to direct people to them. If they want to make articles on the [http://fanstuff.hrwiki.org/ Fanstuff Wiki], I say go nuts, but this Wiki should be as &amp;quot;cannon&amp;quot; as possible. [[User:Drhaggis|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]- [[User:Drhaggis|Dr Haggis]] - [[User talk: Drhaggis|Talk]] 03:21, 17 Dec 2004 (MST)&lt;br /&gt;
:The [http://muppet.wikia.com/wiki/Category:Muppet_Fandom Muppet Wiki] and [http://starwars.wikia.com/wiki/Category:Websites Wookieepedia] has articles on fan created sites. --[[User:Sam Goldfish|Sam Goldfish]] 00:48, 8 July 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
::And we don't, for the reasons Drhaggis mentioned over a year and a half ago.  Also note that my comment referred to &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.hrwiki.org/index.php?title=Links&amp;amp;oldid=27618 this version of the article]&amp;lt;/span&amp;gt; and that the links were removed &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.hrwiki.org/index.php?title=Links&amp;amp;diff=28028&amp;amp;oldid=27852 the next day]&amp;lt;/span&amp;gt; after this discussion.&amp;amp;nbsp;-- [[User:Tom|Tom]] 16:50, 2 August 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I didn't say we ''needed'' articles on fan created sites, but isn't the sky's the limit? --[[User:Trogga|Trogga]] 17:01, 2 August 2006 (UTC)&lt;br /&gt;
::::I'd prefer there were no links to fansites for a few reasons. One, we are documenting H*R as produced by TBC, not all H*R-related fanstuff around the web. Secondly, if the fansite in question is fanstuff, a HRFWiki page would be appropriate for collecting such links; if the site in question is a description of the 'canon' of H*R it's duplication ofcontent we already have. In other words, such links don't complement what we're trying to do here. {{User:Qermaq/sig}} 17:20, 2 August 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Website Linking ==&lt;br /&gt;
&lt;br /&gt;
I think the &amp;quot;Want to link this Wiki from your website?&amp;quot; section needs to be a seperate page, or at least seen better. It's hard to find it way down at the bottom of [[Links]]. &amp;amp;rarr;''&amp;lt;small&amp;gt;&amp;lt;tt&amp;gt;[[User:FireBird|&amp;lt;font color=green&amp;gt;FireBird&amp;lt;/font&amp;gt;]]&amp;lt;/tt&amp;gt;&amp;lt;/small&amp;gt;''&lt;br /&gt;
:Maybe something like [[Links/Link to the Wiki]] would be good.&amp;amp;mdash;[[User:StrongstarRunbad|StrongstarRunbad]] 20:36, 14 Jan 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
:I think that should be the case only if there are many images that can be chosen from.  Right now two are dead and I have had to delete them (if anyone has local copies of them please upload them to the wiki!).  I also suggest that the remaining offsite linked images should be saved locally on the hrwiki's image directory.  I, unfortunately don't really know how to do this at this time.  If I learn how, I will do so.  --[[User:Stux|Stux]] 18:49, 23 Sep 2005 (UTC)&lt;br /&gt;
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== Banners and buttons ==&lt;br /&gt;
&lt;br /&gt;
Are we allowed to add our own banners and buttons to the &amp;quot;Link to HRWiki&amp;quot; section? Can we upload them here? &amp;amp;rarr;[[User:evin290|evin290]] 19:20, 19 Feb 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
:As far as I know, yes. &amp;amp;rarr;[[User:FireBird|''&amp;lt;small&amp;gt;&amp;lt;tt&amp;gt;[[User:FireBird|&amp;lt;font color=green&amp;gt;FireBird&amp;lt;/font&amp;gt;]]&amp;lt;/tt&amp;gt;&amp;lt;/small&amp;gt;'']]&lt;br /&gt;
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==E2TL.PLAYVECTREX.COM==&lt;br /&gt;
&lt;br /&gt;
Is something wrong with everybodytothelimit.com? It just goes to some page with main5.swf embedded in it with a picture of a poorly animated duck with a server clock. Is that supposed to happen when I go to any page on that site? &amp;amp;rarr;{{User:Darklinkskywalker/DLSsignature}} 03:55, 7 Aug 2005 (UTC)&lt;br /&gt;
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I am experiencing the same thing, only now not even the duck appears.   I beleive that this link should be considered dead and should be deleted. According to the description, it likely has a copy of the [http://forums.oktam.com/h*r_mirror/ Oktam] mirror. Also, the [http://homestarrunner.kitkorp.com/ kitcorp] mirror is more thorough than the Oktam mirror and should be moved to the top of the list. I will come back in a few days and do the aforementioned changes if there are no objections. --[[User:Stux|Stux]] 18:42, 23 Sep 2005 (UTC)&lt;br /&gt;
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== Broken links ==&lt;br /&gt;
&lt;br /&gt;
Seems silly for this page to have broken links on it. Perhaps they can be moved to the top of the talk page with some kind of notice on the main page to the effect of: &amp;quot;If you don't see a known link here, it might be down. Please check the talk page.&amp;quot; What do you think? I'll go ahead and do this if nobody objects. &amp;amp;mdash; {{User:JoeyDay/sig}} 16:49, 12 October 2005 (UTC)&lt;br /&gt;
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:Seems ok. {{User:E.L. Cool/sig}} 16:57, 12 October 2005 (UTC)&lt;br /&gt;
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== Homestarrunner.net ==&lt;br /&gt;
&lt;br /&gt;
Do we really need to have homestarrunner.net linked on this page anymore? {{User:Dantheburgerking/sig}}&lt;br /&gt;
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== EverybodyToTheLimit? ==&lt;br /&gt;
&lt;br /&gt;
What's up with EverybodyToTheLimit.com? It's not down, but it's not exactly up either. Should it be moved to the talk page or kept where it is on the main page? &amp;amp;mdash; {{User:JoeyDay/sig}} 02:35, 26 October 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Probably leave it in links, with a note that it's currently 'in limbo' or something. The fact that there's still something there means somebody's still paying the net dues, and thus might start it up again, right? {{User:Thunderbird L17/Siggie}} 03:12, 26 October 2005 (UTC)&lt;br /&gt;
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::I realized right after I posted this that it's already posted about [[Talk:Links#E2TL.PLAYVECTREX.COM|above]]. I guess leaving it on the Links page won't hurt. &amp;amp;mdash; {{User:JoeyDay/sig}} 16:33, 26 October 2005 (UTC)&lt;br /&gt;
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== Am I blind or something? ==&lt;br /&gt;
&lt;br /&gt;
Do we link to these sites/articles anywhere? I'm not seeing them on this page or the [[Interviews and Public Appearances]] page. Am I just blind and I'm not seeing them, or do they need to be added somewhere?&lt;br /&gt;
&lt;br /&gt;
* [http://www.wired.com/news/culture/0,1284,59261,00.html Wired News: HomestarRunner Hits a Homer] - A great interview.&lt;br /&gt;
* [http://flakmag.com/features/homestar.html Flak Magazine: Homestar Runner Breaks from the Pack] - Another great interview.&lt;br /&gt;
* [http://members.shaw.ca/kevinscott/Homestar/ Kevin Scott Interview] - Yet another interview.&lt;br /&gt;
* [http://www.resexcellence.com/hack_html_03/01-30-03.shtml ResExcellence: The Creators of Homestar Runner, The Brothers Chapman] - A good summary article.&lt;br /&gt;
* [http://www.npr.org/templates/story/story.php?storyId=4634837 NPR: Strong Bad Walks in Footsteps of Darth, Lex, J.R.] - This article's pretty good. I mean, I read it.&lt;br /&gt;
* [http://atlanta.about.com/cs/artsentertainment/a/homestar.htm About.com: Homestar Runner is a Big Hit] - Another article.&lt;br /&gt;
* [http://www-tech.mit.edu/V124/N7/7_homestar.7a.html MIT Web Site Review: HomestarRunner.Com: Come on Fhqwhgads]&lt;br /&gt;
* [http://newsnet.byu.edu/story.cfm/42189/ BYU NewsNet: Homestar Runner provides good clean fun] - Yet another article.&lt;br /&gt;
* [http://qotile.net/rpg.html Homestar RPG] - I realize that project has come to a standstill, but is there any good reason why we can't link to it?&lt;br /&gt;
* [http://www.funtrivia.com/quizzes/entertainment/entertainment_other/homestar_runner.html FunTrivia.com Homestar Runner Quizes] - More quizzes than you can shake a stick at.&lt;br /&gt;
* [http://www.okcupid.com/tests/take?testid=9343603413695348523 OKCupid! The Awexome Homestar Runner Test] - Yet another quiz.&lt;br /&gt;
* [http://www.youthink.com/quiz.asp?action=take&amp;amp;quiz_id=113 Basic Homestar Runner Quiz] - A YouThink.com quiz.&lt;br /&gt;
&lt;br /&gt;
There's also a bunch of listings for Homestar Runner at [http://thefanlistings.org/browse3.php?show=animation&amp;amp;sub=animation_subcat&amp;amp;start=10 thefanlistings.org &amp;gt; Animation &amp;gt; Digital Animation]. Perhaps we should create a new subsection for fan listings and list them in order of membership?&lt;br /&gt;
&lt;br /&gt;
What do you think? &amp;amp;mdash; {{User:JoeyDay/sig}} 16:50, 26 October 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think those two interviews should be linked to in the Interview section, and transcribed if copyrights permit. - {{User:Joshua/sig}} 17:01, 26 October 2005 (UTC)&lt;br /&gt;
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::The two interviews are already text. They aren't videos. They should be linked to, but there's  no need to transcribe them. &amp;amp;mdash; {{User:JoeyDay/sig}} 17:08, 26 October 2005 (UTC)&lt;br /&gt;
:::We've transcribed other interviews that were already text... - {{User:Joshua/sig}} 17:51, 26 October 2005 (UTC)&lt;br /&gt;
:I realise this discussion is old, but I was wondering why the above articles aren't linked to anywhere as well. Do they go on [[Article Sightings]] or Interviews and Public Appearances? {{User:Shwoo/sig}} 05:11, 8 January 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
::These four are articles:&lt;br /&gt;
::*[http://www.wired.com/news/culture/0,1284,59261,00.html Wired News: HomestarRunner Hits a Homer] is [[Wired News Radio Interview - 23 Jun 2003]], created 25 September 2005.&lt;br /&gt;
::* [http://members.shaw.ca/kevinscott/Homestar/ Kevin Scott Interview] is [[UMFM Interview - 20 May 2003]], created 1 May 2005.&lt;br /&gt;
::*[http://www.npr.org/templates/story/story.php?storyId=4634837 NPR: Strong Bad Walks in Footsteps of Darth, Lex, J.R.] is [[All Things Considered Interview - 8 May 2005]], created 8 May 2005.&lt;br /&gt;
::*[http://qotile.net/rpg.html Homestar RPG] is [[Homestar Runner RPG]], created 5 December 2004.&lt;br /&gt;
::[http://www.resexcellence.com/hack_html_03/01-30-03.shtml ResExcellence: The Creators of Homestar Runner, The Brothers Chapman] is 404 not found.&lt;br /&gt;
::[http://flakmag.com/features/homestar.html Flak Magazine: Homestar Runner Breaks from the Pack] I don't see any reason why this couldn't be article material.&lt;br /&gt;
::The following are just reviews or news items about the site:&lt;br /&gt;
::*[http://atlanta.about.com/cs/artsentertainment/a/homestar.htm About.com: Homestar Runner is a Big Hit]&lt;br /&gt;
::*[http://www-tech.mit.edu/V124/N7/7_homestar.7a.html MIT Web Site Review: HomestarRunner.Com: Come on Fhqwhgads]&lt;br /&gt;
::*[http://newsnet.byu.edu/story.cfm/42189/ BYU NewsNet: Homestar Runner provides good clean fun], though this seems like it contains some interview-question answers.&lt;br /&gt;
::I don't find online quizzes particularly notable:&lt;br /&gt;
::*[http://www.youthink.com/quiz.asp?action=take&amp;amp;quiz_id=113 Basic Homestar Runner Quiz]&lt;br /&gt;
::*[http://www.funtrivia.com/quizzes/entertainment/entertainment_other/homestar_runner.html FunTrivia.com Homestar Runner Quizes]&lt;br /&gt;
::*[http://www.okcupid.com/tests/take?testid=9343603413695348523 OKCupid! The Awexome Homestar Runner Test]&lt;br /&gt;
::You could do some research on the Flak Magazine link, maybe start a talk page for an article so you could work on looking into the copyright of the article (it is copyright &amp;amp;copy; Flak Magazine) and re-print permission.  See [[Interviews and Public Appearances]] and its talk page for more information.  [[Sightings]] would be a place to include the other non-interview things, but that's always been a bit unorganized.&amp;amp;nbsp;-- [[User:Tom|Tom]] 07:14, 8 January 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Other sites... ==&lt;br /&gt;
&lt;br /&gt;
Some of the links in the other sites section (such as jorbs a plenty (and the jibblies??)) seem to belong more in the Sightings section rather than here... any thoughts? Ideas? Discussions... ponderings? Simulations (model checking)? Words...? --[[User:Stux|Stux]] 19:55, 16 November 2005 (UTC)&lt;br /&gt;
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:Sightnings if for a place where we list sites and such who make referecnes to Homestar. Not having a whole toon or site about it. {{User:E.L. Cool/sig}} 20:01, 16 November 2005 (UTC)&lt;br /&gt;
::Ok makes sense... thanks! --[[User:Stux|Stux]] 20:09, 16 November 2005 (UTC)&lt;br /&gt;
:::Although, I point out that Matt Wilson's Homestar cartoon is on BOTH pages, Sightings and Links. Just sayin'. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
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&lt;br /&gt;
== hm.... ==&lt;br /&gt;
shouldn't the fake ebay easter egg be on here? the url is homestarrunner.com\ebay or something like that, so i guess it might not. ah well. {{User:Seriously/sig}} 14:31, 24 January 2006 (UTC)&lt;br /&gt;
:I think you are talking about [http://www.homestarrunner.com/amazon.html www.homestarrunner.com/amazon.html] and I say no because it's already linked to in [[Bookazon]]--{{User:Benol/sig}} 22:47, 17 February 2006 (UTC)&lt;br /&gt;
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== New Link ==&lt;br /&gt;
&lt;br /&gt;
I think we should use this Image as an official link. {{User:Dacheatbot/sig}} 04:16, 17 March 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:Hrwiki note.png]]&lt;br /&gt;
&lt;br /&gt;
== Wiki Banners ==&lt;br /&gt;
&lt;br /&gt;
Can we add more banners for linking to the wiki [[Links#Want to link to this Wiki?|here]], like [[:Image:TBC wiki banner.PNG|this one I made]]? --[[User:Sam Goldfish|Sam Goldfish]] 02:05, 16 June 2006 (UTC)&lt;br /&gt;
:Regardless of whatever support TBC have shown us or how they mention us, I think it is a very bad idea to put &amp;quot;approved by the Brothers Chaps&amp;quot; on ''anything'' on this wiki (whether tongue-in-cheek or not) without a notarized letter from them saying it's okay. I further think that the image should be deleted from the server. (By the way, I am not against banners in general; I just think this one has the ''potential'' for trouble.) &amp;amp;mdash; [[User:It's dot com|It's dot com]] 02:10, 16 June 2006 (UTC)&lt;br /&gt;
::Is that a yes or no? --[[User:Sam Goldfish|Sam Goldfish]] 02:13, 16 June 2006 (UTC)&lt;br /&gt;
:::Can we add more banners for linking to the wiki? Sure, why not. Like that one you made? No, I think using that specific phrase would be asking for headaches we don't need and potentially dangerous. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 02:16, 16 June 2006 (UTC)&lt;br /&gt;
::::Is [[:Image:The Cheat's angry eyes banner.PNG|this]] any better? --[[User:Sam Goldfish|Sam Goldfish]] 18:53, 16 June 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::The text is hard to read (black on blue/brown), the language is awkward (we're ''the'' Homestar Runner Wiki), the logo is the one we use for the forum (as opposed to the one we use on the wiki), and it's very large for a banner.  Feel free to keep these for your own personal use, but we won't be using them officially in any capacity here on the wiki.  Also, we aren't in any great need for banners advertising the wiki.  In fact, we don't actively promote the wiki in any fashion, so your efforts might be better spent on other projects.&amp;amp;nbsp;-- [[User:Tom|Tom]] 19:02, 16 June 2006 (UTC)&lt;br /&gt;
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::::::It's not for advertising; it's for [[Links#Want_to_link_to_this_Wiki.3F|linking to the HRWiki]]. --[[User:Sam Goldfish|Sam Goldfish]] 20:20, 16 June 2006 (UTC)&lt;br /&gt;
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:::::::We aren't actively seeking images for linking to the wiki either.  And all the issues I mentioned are still unresolved.&amp;amp;nbsp;-- [[User:Tom|Tom]] 06:06, 17 June 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::::I can't speak for the need for or non-need for banners but I thought that the image had potential.  It could be edited a bit.  When I saw it, I immediately knew what you were referencing.  I think perhaps cropping TC out of that background, making it less tall, and then tweaking the text maybe.  It needs work, but I love the idea. If it doesn't get used, that would be too bad b/c it was a good idea. {{User:Invisible_Robot_Fish/sig}} 17:26, 22 June 2006 (UTC) (I'm still around by the way, just waiting for TBC to actually do something new.)&lt;br /&gt;
&lt;br /&gt;
:::::::::Um... I think we should delete these linkings. It's essentially advertising the HRWiki, which, in turn, advertises HSR. And if I'm correct, HSR.com was voted the most visited website &amp;quot;without advertising&amp;quot;! {{User:Im a bell/sig}} 02:50, 1 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Newspapers in &amp;quot;Links that are currently broken&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
I understand the links don't work, but for most newspapers, articles are archived after a while such as here[http://pqasb.pqarchiver.com/chicagotribune/results.html?st=advanced&amp;amp;QryTxt=Atlanta+brothers+turn+doodles+into+oodles+of+fun+on+Internet&amp;amp;type=current&amp;amp;sortby=REVERSE_CHRON&amp;amp;datetype=0&amp;amp;frommonth=01&amp;amp;fromday=01&amp;amp;fromyear=1985&amp;amp;tomonth=01&amp;amp;today=25&amp;amp;toyear=2007&amp;amp;By=&amp;amp;Title=&amp;amp;Sect=ALL]. So should they really be considered &amp;quot;Broken&amp;quot;?&lt;br /&gt;
&lt;br /&gt;
== Homestar Board ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;&amp;lt;!-- as of 05/31/07: 7 members --&amp;gt;&amp;lt;/nowiki&amp;gt; [http://www.homestarboard.co.nr Homestar Board]&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Considering the next smallest forum by member count is over 200 more than this one, I suggest we establish some sort of minimum for this sort of thing, if not for other things in the Links page as well. &amp;amp;mdash; {{User:Lapper/sig}} 00:01, 1 June 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Umm, it seems that my forum is too unpopular to be listed? Hey, the only way for it to become popular is if it has some sort of advertisement, which it csn get on fan site listing sites, such as homestarrunner.net or here. Please keep it on, because it is never going to get popular without advertisement. Oh, and I've re-named it as The Municipality (www.themunicipality.co.nr) because Homestar Board sounded too generic. &amp;amp;mdash; [[user:Metroidpal45]] 15:00 2 June 2007&lt;br /&gt;
&lt;br /&gt;
:Oh yeah, you were the same guy that told me to stop talking about my forum on homestarrunner.net! Lol.&lt;br /&gt;
&lt;br /&gt;
::Yes, but you can't expect advertisement from here. This is an encyclopedia, and that board is really barely worth mentioning at the moment. If you're able to get it legitimately popular, considering the next lowest is 200, then sure, we can add it. &amp;amp;mdash; {{User:Lapper/sig}} 21:47, 6 June 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Thank you.&lt;br /&gt;
&lt;br /&gt;
==Wiki User Confusion==&lt;br /&gt;
&lt;br /&gt;
Can someone please put up a link to the Wiki User Wiki? I don't know what adress it's at. {{User:Don't say jorb 101/sig}}&lt;br /&gt;
&lt;br /&gt;
== Kitkorp Madness! (help me) ==&lt;br /&gt;
&lt;br /&gt;
None of my H*R Kitkorp links in My Favorites are working and neither is the link on the article. '''HELP!!!'''--[[User:Onestop|ONESTOP]] 03:04, 23 December 2007 (UTC)&lt;br /&gt;
:Maybe the server's down. That happens to some websites, like Homestarrunner.com was down [[H*R.com Updates 2003#Monday, January 20, 2003|once]]. It's not loading for me either. {{User:Homestar-winner/sig}} 03:17, 23 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Namespace/Inclusion ==&lt;br /&gt;
&lt;br /&gt;
Look, I know this page has been here for eons, but... I'm just wondering if we ought to have it at all? And, if we should, should it really be in the main namespace? Think about it: If someone made it today, right now, would we really consider to include it? Somehow I doubt we would. I'm not necessarily proposing deletion right now &amp;amp;mdash; or even moving &amp;amp;mdash; but I would like to hear what other people think. I know this page has been here for ages, and I respect that, but it's not something, I think, that we'd necessarily include today. Just... think on it, everypeople. --[[User:DorianGray|DorianGray]] 21:08, 25 May 2008 (UTC)&lt;br /&gt;
:I think it's fine. Documenting other websites related and/or linking to homestarrunner.com is a legit reason for a page in my mind, and I can't think of any other namespace it would fit into better. Why don't you think it's useful? -{{User:Brightstar Shiner/sig}} 22:08, 25 May 2008 (UTC)&lt;/div&gt;</description>
			<pubDate>Fri, 16 Oct 2009 16:46:22 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Links</comments>		</item>
		<item>
			<title>Links</title>
			<link>http://hrwiki.org/wiki/Links</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;Limozeen Shrine is broken. :(&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Links to other [[Homestar Runner (body of work)|Homestar Runner]] related websites.&lt;br /&gt;
&lt;br /&gt;
== Official Sites ==&lt;br /&gt;
Sites created by [[The Brothers Chaps]] listed in order of their relevance to Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
*[[hr:|Homestar Runner]] ([[homestarrunner.com|article]]) &amp;amp;mdash; The official site.&lt;br /&gt;
*[[videlectrix:|Videlectrix]] ([[Videlectrix|article]]) &amp;amp;mdash; The official site for [[Games]] released by [[The Brothers Chaps]] under the Videlectrix banner.&lt;br /&gt;
*[http://www.baddestofthebands.com/ Baddest of the Bands] ([[baddestofthebands.com|article]]) &amp;amp;mdash; Official website for [[Baddest of the Bands]]&lt;br /&gt;
*[[thorax:|Thorax Corporation]] ([[Thorax Corporation|article]]) &amp;amp;mdash; A fake business created by The Brothers Chaps.&lt;br /&gt;
&lt;br /&gt;
== Mirrors ==&lt;br /&gt;
Mirrors to some of the content from the official site listed in alphabetical order.&lt;br /&gt;
&lt;br /&gt;
*[http://homestarrunner.kitkorp.com/ Kitkorp Mirror] &amp;amp;mdash; This mirror has different incarnations of the various pages saved all in one place, as well as the error message from the old [[Strong Bad's Message Bored]].&lt;br /&gt;
*[http://www.freewebs.com/hsrquotes/index.htm Old Quote of the Week mirror] &amp;amp;mdash; This mirror has a large collection of quotes, and has previous quotes neat and orderly. Only goes from Jul. 2004 &amp;amp;ndash; Feb. 2005 (with lots of past ones)&lt;br /&gt;
**[http://www.freewebs.com/hsrquotes2/index.htm Quote of the Week mirror] &amp;amp;mdash; A sequel to the original site. See the final update on the original site for the reason. From March 2005 &amp;amp;ndash; Present. (With a collection of old ones, yes.)&lt;br /&gt;
*[http://web.archive.org/web/*/http://homestarrunner.com Wayback Machine] &amp;amp;mdash; contains versions of the site from years ago to months ago.&lt;br /&gt;
&lt;br /&gt;
== Articles ==&lt;br /&gt;
Articles about Homestar Runner or The Brothers Chaps listed in reverse chronological order (newest at the top).&lt;br /&gt;
*[http://media.www.dailyemerald.com/media/storage/paper859/news/2006/02/08/Pulse/Ask-Strong.Bad-1965093.shtml Ask Strong Bad] The Oregon Daily Emerald, February 2006&lt;br /&gt;
*[http://www.tucsonweekly.com/gbase/music/Content?oid=oid:59640 Tucson Weekly TMBG Interview] &amp;amp;mdash; [[They Might Be Giants]] talk about their collaboration, 19 August 2004&lt;br /&gt;
*[http://www.wired.com/wired/archive/12.07/play.html Wired They Might Be Giants Interview] &amp;amp;mdash; July 2004&lt;br /&gt;
*[http://www.nytimes.com/2003/08/28/arts/music/28POPL.html?ex=1377403200&amp;amp;en=f7d422e653648f25&amp;amp;ei=5007&amp;amp;partner=USERLAND Kindred World in Animation] &amp;amp;mdash; New York Times, 28 August 2003&lt;br /&gt;
*[http://www.nationalreview.com/comment/comment-wood082703.asp Everybody to the Limit] &amp;amp;mdash; National Review Online, 27 August 2003&lt;br /&gt;
*[http://tinyurl.com/3mngj Run to the Hills] (Internet Archive) &amp;amp;mdash; Long Island Press, April 2003&lt;br /&gt;
*[http://www.livejournal.com/community/homestar_runner/899307.html Wonkavision Magazine Feature] &amp;amp;mdash; Scans of the 5-page feature from [http://www.wonkavisionmagazine.com/store/backissues.html Issue #21], Spring 2003&lt;br /&gt;
&lt;br /&gt;
== Interviews with the Creators ==&lt;br /&gt;
*See [[Interviews and Public Appearances]]&lt;br /&gt;
&lt;br /&gt;
== Fan Sites ==&lt;br /&gt;
Fan-created sites listed in alphabetical order.&lt;br /&gt;
&lt;br /&gt;
*[http://www.freewebs.com/hrencyclopedia/ Aich-Star-Arr Compendium] &amp;amp;mdash; An encylopedia of Homestar Runner characters.&lt;br /&gt;
*[http://www.cgnuonline-eniversity.com/ CGNU Online E-niversity] &amp;amp;mdash; A recreation of the e-niversity welcome screen from [[theme song]] (with .com in the URL instead of .edu, as the latter is only available to actual educational institutions). The exclamation point is an Easter egg, which links to the list of degrees from the same email.&lt;br /&gt;
*[http://geocities.com/deleteheads2004/ The Delete-Heads Website]&lt;br /&gt;
*[http://www.blurty.com/community/fhqwhgads/ Fhqwhgads: A Homestar Runner Community] &amp;amp;mdash; A [http://www.blurty.com/ Blurty] community for Homestar-themed animated and still icons.&lt;br /&gt;
*[http://hsr.boourns.net/ Homestar Runner Fanlisting] &amp;amp;mdash; A list of Homestar fans around the world.&lt;br /&gt;
* [[hrfwiki:|Homestar Runner Fanstuff Wiki]]&lt;br /&gt;
*[http://homestar.meetup.com/ Homestar Runner Meetup Groups] &amp;amp;mdash; Meet other Homestar Runner fans in your area.&lt;br /&gt;
*[http://www.freewebs.com/isle-of-pom/ The Isle of Pom fan site]&lt;br /&gt;
*[http://www.livejournal.com/community/homestar_runner/518052.html LiveJournal List] &amp;amp;mdash; A LiveJournal post with hundreds of Homestar-related links.&lt;br /&gt;
*[http://www.freewebs.com/quotestarrunner/ Quotestar Runner] &amp;amp;mdash; A website featuring quotes, music, and [[Marzipan's Answering Machine|Marzipan's Answering Machines]] in WAV format.&lt;br /&gt;
*[http://www.rhinofeeder.com/ rhinofeeder.com] &amp;amp;mdash; A mirror of [[Rhino Feeder]].&lt;br /&gt;
*[http://www.secretcollect.com/ secretcollect.com] &amp;amp;mdash; A mirror of [[Secret Collect.]].&lt;br /&gt;
*[http://hekima.lionking.org/thestick The Stick] &amp;amp;mdash; Has Homestar Runner stories and downloads.&lt;br /&gt;
*[http://geocities.com/strongbadiaworld/ Strongbadiaworld] &amp;amp;mdash; Strong Bad rendered in 3-D.&lt;br /&gt;
*[http://www.burninghorizon.com/strongbad/ Strong Bad Email Secrets] &lt;br /&gt;
*[http://www.strongbadzone.com/ strongbadzone.com] &amp;amp;mdash; A mirror of [[Strong Bad Zone]].&lt;br /&gt;
*[http://www.tompkins.tv/ tompkins.tv] &amp;amp;mdash; A website based on Tompkins's website seen in [[4 Gregs]].&lt;br /&gt;
*[http://20x6.cjb.net/ Trogdor's Domain] &amp;amp;mdash; A [[Trogdor]]-themed fan site with [[Strong Bad Email]]s and [[Marzipan's Answering Machine|Answering Machines]] in MP3 format.&lt;br /&gt;
*[http://www.fyrebug.com/displaygame.php?gameid=413 Trogdor the Burninator - the game] &amp;amp;mdash; A [[Trogdor]]-themed game, containing burnination.&lt;br /&gt;
*[http://www.virtualpizz.biz/ Virtual Pizz] &amp;amp;mdash; This fan-site replicates [[pizza joint|The Pizz]]'s online log-in screen, with the log-in button linking to the email itself.&lt;br /&gt;
*[http://www.quizilla.com/users/ProjectOzma/quizzes/%20***Which%20HomeStar%20Runner%20Character%20Are%20You%3F***/ Which HomeStar Runner Character Are You?] &amp;amp;mdash; A Quizilla personality quiz.&lt;br /&gt;
&lt;br /&gt;
== Fan Forums  ==&lt;br /&gt;
Bulletin board sites listed in order of membership total.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 4048 members --&amp;gt; [http://forum.hrwiki.org/ Homestar Runner Wiki Forum]&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 3614 members --&amp;gt; [http://www.burninghorizon.com/hsrforum/ Burning Horizon's H*R Fan-Forum]&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 1048 members --&amp;gt; [http://www.usshomestarrunner.com/ USS Homestar Runner Forum]&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 220 members --&amp;gt; [http://com1.runboard.com/bhomestarfreaks Homestar Freaks]&lt;br /&gt;
* &amp;lt;!-- as of 3/3/08: 217 members --&amp;gt; [http://z13.invisionfree.com/Fanstuff/ Homestar Runner Fanstuff Wiki Forum]&lt;br /&gt;
* &amp;lt;!-- as of 9/1/09: 21 members --&amp;gt; [http://strongbadiathefree.forumotion.com/ Strong Badia the Free]&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 4 members --&amp;gt; [http://community.livejournal.com/thehomestarmy/ The Homestarmy]&lt;br /&gt;
&amp;lt;!-- Please do not delete The Homestarmy. It has a unique feature unlike other boards where you can join an army and compete against other armies. Just because it has 4 members doesn't mean that it won't get more. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Other Sites ==&lt;br /&gt;
Listed in alphabetical order.&lt;br /&gt;
*[http://www.answers.com/topic/homestar-runner Answers.com entry for Homestar Runner] &amp;amp;mdash; The main text is from the Wikipedia entry, but there is some additional information here.&lt;br /&gt;
*[https://addons.mozilla.org/extensions/moreinfo.php?id=1696&amp;amp;application=firefox Full Screen Homestar Runner - Firefox Extension]  &amp;amp;mdash; An extension for Mozilla Firefox that makes the cartoons on the official site fill the browser window.&lt;br /&gt;
*[http://dirkcrimson.keenspace.com/pics/homestarswitch.html Homestar Runner Switch Ad] &amp;amp;mdash; A Homestar-themed parody of the Apple &amp;quot;Switch&amp;quot; ads. Click and hold the Homestar icon at the end for a surprise.&lt;br /&gt;
*[http://www.interglacial.com/rss/homestar.rss Interglacial H*R RSS Feed] &amp;amp;mdash; Syndicated updates polled 3 times a day.&lt;br /&gt;
*[http://www.suave.net/~dave/trogdor.cgi LEGO Trogdor] &amp;amp;mdash; Part of the [[dragon]] email redone with LEGO bricks.&lt;br /&gt;
*[http://highscoreonline.cartoonsdammit.com/homstray.html Not Without My Application] (also known as &amp;quot;Jorbs a Plenti&amp;quot;) &amp;amp;mdash; A Homestar Runner cartoon created by Matt Wilson, the creator of the [http://www.bonusstages.com Bonus Stage] and [http://www.highscoreonline.adiversions.com High Score] series.&lt;br /&gt;
*[http://feeds.feedburner.com/podstartopod Podstartopod] &amp;amp;mdash; A [[Podstar Runner]] RSS feed.&lt;br /&gt;
*[https://addons.mozilla.org/en-US/firefox/addon/1695 StrongBad Emails: Prev and Next - Firefox Extension] &amp;amp;mdash; An extension for Mozilla Firefox that adds the words &amp;quot;previous&amp;quot; and &amp;quot;next&amp;quot; to the left and right sides of the navbar (respectively) when watching an email. The buttons link to the email before and after the one being viewed (respectively, again).&lt;br /&gt;
*[http://strongbadjibblies.ytmnd.com/ Strong Bad Jibblies] &amp;amp;mdash; Strong Bad having the [[Jibblies]].&lt;br /&gt;
*[http://www.angelfire.com/hi5/redcards/ Tim's Homestar Runner Redemption Cards] &amp;amp;mdash; Homestar-themed cards for a Christian collectible card game.&lt;br /&gt;
*[http://www.urbandictionary.com/define.php?term=Homestar+Runner Urban Dictionary entry for Homestar Runner] &amp;amp;mdash; User submitted definitions for &amp;quot;Homestar Runner&amp;quot;.&lt;br /&gt;
*[[Wikipedia:Homestar Runner|Wikipedia entry for Homestar Runner]] &amp;amp;mdash; Homestar Runner on the free encyclopedia.&lt;br /&gt;
&lt;br /&gt;
== Redirects not owned by The Brothers Chaps ==&lt;br /&gt;
Listed in alphabetical order.&lt;br /&gt;
&lt;br /&gt;
*[http://www.jomama.com jomama.com] &amp;amp;mdash; Links directly to [[The System is Down]]&lt;br /&gt;
&amp;lt;!-- Website is down *[http://www.peasantsquest.com peasantsquest.com] &amp;amp;mdash; Links directly to [[Peasant's Quest]]. --&amp;gt;&lt;br /&gt;
*[http://www.strong-bad.com/ strong-bad.com] &amp;amp;mdash; Links directly to [[Strong Bad Email]].&lt;br /&gt;
&amp;lt;!-- Link down or done? *[http://www.thnikkaman.com/ thnikkaman.com] &amp;amp;mdash; Links directly to [[monument]]. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Want to link to this Wiki? ==&lt;br /&gt;
&lt;br /&gt;
=== From your own website ===&lt;br /&gt;
&lt;br /&gt;
Use this code to link to us from your website:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&amp;lt;a href=&amp;quot;http://www.hrwiki.org&amp;quot;&amp;gt;The Homestar Runner Wiki&amp;lt;/a&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Or use these images:&lt;br /&gt;
&lt;br /&gt;
[[Image:linkbanner1.PNG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:HRWiki_banner1.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:HRWiki_banner2.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:HRBanner_We_have_a_wiki.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:HRBanner_Hrwiki.gif]]&lt;br /&gt;
&lt;br /&gt;
=== From other wikis ===&lt;br /&gt;
&lt;br /&gt;
Most wikis that use the [[Wikipedia:MediaWiki|MediaWiki]] wiki software can easily link to the Homestar Runner Wiki if they properly use the [[MetaWikipedia:Interwiki map|Interwiki Map]].  This can be done using the following code:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[HRWiki:Main Page|The Homestar Runner Wiki]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If the above method isn't available, use this code instead:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[http://www.hrwiki.org The Homestar Runner Wiki]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Special Pages]]&lt;/div&gt;</description>
			<pubDate>Fri, 16 Oct 2009 16:45:48 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Links</comments>		</item>
		<item>
			<title>Links</title>
			<link>http://hrwiki.org/wiki/Links</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;/* Fan Sites */ Removing homestarrunner.net altogether. Willing to admit I may be wrong, but hrwiki.net also redirects to hrwiki.org, and we don't have that mentioned here.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Links to other [[Homestar Runner (body of work)|Homestar Runner]] related websites.&lt;br /&gt;
&lt;br /&gt;
== Official Sites ==&lt;br /&gt;
Sites created by [[The Brothers Chaps]] listed in order of their relevance to Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
*[[hr:|Homestar Runner]] ([[homestarrunner.com|article]]) &amp;amp;mdash; The official site.&lt;br /&gt;
*[[videlectrix:|Videlectrix]] ([[Videlectrix|article]]) &amp;amp;mdash; The official site for [[Games]] released by [[The Brothers Chaps]] under the Videlectrix banner.&lt;br /&gt;
*[http://www.baddestofthebands.com/ Baddest of the Bands] ([[baddestofthebands.com|article]]) &amp;amp;mdash; Official website for [[Baddest of the Bands]]&lt;br /&gt;
*[[thorax:|Thorax Corporation]] ([[Thorax Corporation|article]]) &amp;amp;mdash; A fake business created by The Brothers Chaps.&lt;br /&gt;
&lt;br /&gt;
== Mirrors ==&lt;br /&gt;
Mirrors to some of the content from the official site listed in alphabetical order.&lt;br /&gt;
&lt;br /&gt;
*[http://homestarrunner.kitkorp.com/ Kitkorp Mirror] &amp;amp;mdash; This mirror has different incarnations of the various pages saved all in one place, as well as the error message from the old [[Strong Bad's Message Bored]].&lt;br /&gt;
*[http://www.freewebs.com/hsrquotes/index.htm Old Quote of the Week mirror] &amp;amp;mdash; This mirror has a large collection of quotes, and has previous quotes neat and orderly. Only goes from Jul. 2004 &amp;amp;ndash; Feb. 2005 (with lots of past ones)&lt;br /&gt;
**[http://www.freewebs.com/hsrquotes2/index.htm Quote of the Week mirror] &amp;amp;mdash; A sequel to the original site. See the final update on the original site for the reason. From March 2005 &amp;amp;ndash; Present. (With a collection of old ones, yes.)&lt;br /&gt;
*[http://web.archive.org/web/*/http://homestarrunner.com Wayback Machine] &amp;amp;mdash; contains versions of the site from years ago to months ago.&lt;br /&gt;
&lt;br /&gt;
== Articles ==&lt;br /&gt;
Articles about Homestar Runner or The Brothers Chaps listed in reverse chronological order (newest at the top).&lt;br /&gt;
*[http://media.www.dailyemerald.com/media/storage/paper859/news/2006/02/08/Pulse/Ask-Strong.Bad-1965093.shtml Ask Strong Bad] The Oregon Daily Emerald, February 2006&lt;br /&gt;
*[http://www.tucsonweekly.com/gbase/music/Content?oid=oid:59640 Tucson Weekly TMBG Interview] &amp;amp;mdash; [[They Might Be Giants]] talk about their collaboration, 19 August 2004&lt;br /&gt;
*[http://www.wired.com/wired/archive/12.07/play.html Wired They Might Be Giants Interview] &amp;amp;mdash; July 2004&lt;br /&gt;
*[http://www.nytimes.com/2003/08/28/arts/music/28POPL.html?ex=1377403200&amp;amp;en=f7d422e653648f25&amp;amp;ei=5007&amp;amp;partner=USERLAND Kindred World in Animation] &amp;amp;mdash; New York Times, 28 August 2003&lt;br /&gt;
*[http://www.nationalreview.com/comment/comment-wood082703.asp Everybody to the Limit] &amp;amp;mdash; National Review Online, 27 August 2003&lt;br /&gt;
*[http://tinyurl.com/3mngj Run to the Hills] (Internet Archive) &amp;amp;mdash; Long Island Press, April 2003&lt;br /&gt;
*[http://www.livejournal.com/community/homestar_runner/899307.html Wonkavision Magazine Feature] &amp;amp;mdash; Scans of the 5-page feature from [http://www.wonkavisionmagazine.com/store/backissues.html Issue #21], Spring 2003&lt;br /&gt;
&lt;br /&gt;
== Interviews with the Creators ==&lt;br /&gt;
*See [[Interviews and Public Appearances]]&lt;br /&gt;
&lt;br /&gt;
== Fan Sites ==&lt;br /&gt;
Fan-created sites listed in alphabetical order.&lt;br /&gt;
&lt;br /&gt;
*[http://www.freewebs.com/hrencyclopedia/ Aich-Star-Arr Compendium] &amp;amp;mdash; An encylopedia of Homestar Runner characters.&lt;br /&gt;
*[http://www.cgnuonline-eniversity.com/ CGNU Online E-niversity] &amp;amp;mdash; A recreation of the e-niversity welcome screen from [[theme song]] (with .com in the URL instead of .edu, as the latter is only available to actual educational institutions). The exclamation point is an Easter egg, which links to the list of degrees from the same email.&lt;br /&gt;
*[http://geocities.com/deleteheads2004/ The Delete-Heads Website]&lt;br /&gt;
*[http://www.blurty.com/community/fhqwhgads/ Fhqwhgads: A Homestar Runner Community] &amp;amp;mdash; A [http://www.blurty.com/ Blurty] community for Homestar-themed animated and still icons.&lt;br /&gt;
*[http://hsr.boourns.net/ Homestar Runner Fanlisting] &amp;amp;mdash; A list of Homestar fans around the world.&lt;br /&gt;
* [[hrfwiki:|Homestar Runner Fanstuff Wiki]]&lt;br /&gt;
*[http://homestar.meetup.com/ Homestar Runner Meetup Groups] &amp;amp;mdash; Meet other Homestar Runner fans in your area.&lt;br /&gt;
*[http://www.freewebs.com/isle-of-pom/ The Isle of Pom fan site]&lt;br /&gt;
*[http://www.blueshinra.com/minishrines/limozeen/ Limozeen Mini-Shrine]&lt;br /&gt;
*[http://www.livejournal.com/community/homestar_runner/518052.html LiveJournal List] &amp;amp;mdash; A LiveJournal post with hundreds of Homestar-related links.&lt;br /&gt;
*[http://www.freewebs.com/quotestarrunner/ Quotestar Runner] &amp;amp;mdash; A website featuring quotes, music, and [[Marzipan's Answering Machine|Marzipan's Answering Machines]] in WAV format.&lt;br /&gt;
*[http://www.rhinofeeder.com/ rhinofeeder.com] &amp;amp;mdash; A mirror of [[Rhino Feeder]].&lt;br /&gt;
*[http://www.secretcollect.com/ secretcollect.com] &amp;amp;mdash; A mirror of [[Secret Collect.]].&lt;br /&gt;
*[http://hekima.lionking.org/thestick The Stick] &amp;amp;mdash; Has Homestar Runner stories and downloads.&lt;br /&gt;
*[http://geocities.com/strongbadiaworld/ Strongbadiaworld] &amp;amp;mdash; Strong Bad rendered in 3-D.&lt;br /&gt;
*[http://www.burninghorizon.com/strongbad/ Strong Bad Email Secrets] &lt;br /&gt;
*[http://www.strongbadzone.com/ strongbadzone.com] &amp;amp;mdash; A mirror of [[Strong Bad Zone]].&lt;br /&gt;
*[http://www.tompkins.tv/ tompkins.tv] &amp;amp;mdash; A website based on Tompkins's website seen in [[4 Gregs]].&lt;br /&gt;
*[http://20x6.cjb.net/ Trogdor's Domain] &amp;amp;mdash; A [[Trogdor]]-themed fan site with [[Strong Bad Email]]s and [[Marzipan's Answering Machine|Answering Machines]] in MP3 format.&lt;br /&gt;
*[http://www.fyrebug.com/displaygame.php?gameid=413 Trogdor the Burninator - the game] &amp;amp;mdash; A [[Trogdor]]-themed game, containing burnination.&lt;br /&gt;
*[http://www.virtualpizz.biz/ Virtual Pizz] &amp;amp;mdash; This fan-site replicates [[pizza joint|The Pizz]]'s online log-in screen, with the log-in button linking to the email itself.&lt;br /&gt;
*[http://www.quizilla.com/users/ProjectOzma/quizzes/%20***Which%20HomeStar%20Runner%20Character%20Are%20You%3F***/ Which HomeStar Runner Character Are You?] &amp;amp;mdash; A Quizilla personality quiz.&lt;br /&gt;
&lt;br /&gt;
== Fan Forums  ==&lt;br /&gt;
Bulletin board sites listed in order of membership total.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 4048 members --&amp;gt; [http://forum.hrwiki.org/ Homestar Runner Wiki Forum]&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 3614 members --&amp;gt; [http://www.burninghorizon.com/hsrforum/ Burning Horizon's H*R Fan-Forum]&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 1048 members --&amp;gt; [http://www.usshomestarrunner.com/ USS Homestar Runner Forum]&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 220 members --&amp;gt; [http://com1.runboard.com/bhomestarfreaks Homestar Freaks]&lt;br /&gt;
* &amp;lt;!-- as of 3/3/08: 217 members --&amp;gt; [http://z13.invisionfree.com/Fanstuff/ Homestar Runner Fanstuff Wiki Forum]&lt;br /&gt;
* &amp;lt;!-- as of 9/1/09: 21 members --&amp;gt; [http://strongbadiathefree.forumotion.com/ Strong Badia the Free]&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 4 members --&amp;gt; [http://community.livejournal.com/thehomestarmy/ The Homestarmy]&lt;br /&gt;
&amp;lt;!-- Please do not delete The Homestarmy. It has a unique feature unlike other boards where you can join an army and compete against other armies. Just because it has 4 members doesn't mean that it won't get more. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Other Sites ==&lt;br /&gt;
Listed in alphabetical order.&lt;br /&gt;
*[http://www.answers.com/topic/homestar-runner Answers.com entry for Homestar Runner] &amp;amp;mdash; The main text is from the Wikipedia entry, but there is some additional information here.&lt;br /&gt;
*[https://addons.mozilla.org/extensions/moreinfo.php?id=1696&amp;amp;application=firefox Full Screen Homestar Runner - Firefox Extension]  &amp;amp;mdash; An extension for Mozilla Firefox that makes the cartoons on the official site fill the browser window.&lt;br /&gt;
*[http://dirkcrimson.keenspace.com/pics/homestarswitch.html Homestar Runner Switch Ad] &amp;amp;mdash; A Homestar-themed parody of the Apple &amp;quot;Switch&amp;quot; ads. Click and hold the Homestar icon at the end for a surprise.&lt;br /&gt;
*[http://www.interglacial.com/rss/homestar.rss Interglacial H*R RSS Feed] &amp;amp;mdash; Syndicated updates polled 3 times a day.&lt;br /&gt;
*[http://www.suave.net/~dave/trogdor.cgi LEGO Trogdor] &amp;amp;mdash; Part of the [[dragon]] email redone with LEGO bricks.&lt;br /&gt;
*[http://highscoreonline.cartoonsdammit.com/homstray.html Not Without My Application] (also known as &amp;quot;Jorbs a Plenti&amp;quot;) &amp;amp;mdash; A Homestar Runner cartoon created by Matt Wilson, the creator of the [http://www.bonusstages.com Bonus Stage] and [http://www.highscoreonline.adiversions.com High Score] series.&lt;br /&gt;
*[http://feeds.feedburner.com/podstartopod Podstartopod] &amp;amp;mdash; A [[Podstar Runner]] RSS feed.&lt;br /&gt;
*[https://addons.mozilla.org/en-US/firefox/addon/1695 StrongBad Emails: Prev and Next - Firefox Extension] &amp;amp;mdash; An extension for Mozilla Firefox that adds the words &amp;quot;previous&amp;quot; and &amp;quot;next&amp;quot; to the left and right sides of the navbar (respectively) when watching an email. The buttons link to the email before and after the one being viewed (respectively, again).&lt;br /&gt;
*[http://strongbadjibblies.ytmnd.com/ Strong Bad Jibblies] &amp;amp;mdash; Strong Bad having the [[Jibblies]].&lt;br /&gt;
*[http://www.angelfire.com/hi5/redcards/ Tim's Homestar Runner Redemption Cards] &amp;amp;mdash; Homestar-themed cards for a Christian collectible card game.&lt;br /&gt;
*[http://www.urbandictionary.com/define.php?term=Homestar+Runner Urban Dictionary entry for Homestar Runner] &amp;amp;mdash; User submitted definitions for &amp;quot;Homestar Runner&amp;quot;.&lt;br /&gt;
*[[Wikipedia:Homestar Runner|Wikipedia entry for Homestar Runner]] &amp;amp;mdash; Homestar Runner on the free encyclopedia.&lt;br /&gt;
&lt;br /&gt;
== Redirects not owned by The Brothers Chaps ==&lt;br /&gt;
Listed in alphabetical order.&lt;br /&gt;
&lt;br /&gt;
*[http://www.jomama.com jomama.com] &amp;amp;mdash; Links directly to [[The System is Down]]&lt;br /&gt;
&amp;lt;!-- Website is down *[http://www.peasantsquest.com peasantsquest.com] &amp;amp;mdash; Links directly to [[Peasant's Quest]]. --&amp;gt;&lt;br /&gt;
*[http://www.strong-bad.com/ strong-bad.com] &amp;amp;mdash; Links directly to [[Strong Bad Email]].&lt;br /&gt;
&amp;lt;!-- Link down or done? *[http://www.thnikkaman.com/ thnikkaman.com] &amp;amp;mdash; Links directly to [[monument]]. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Want to link to this Wiki? ==&lt;br /&gt;
&lt;br /&gt;
=== From your own website ===&lt;br /&gt;
&lt;br /&gt;
Use this code to link to us from your website:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&amp;lt;a href=&amp;quot;http://www.hrwiki.org&amp;quot;&amp;gt;The Homestar Runner Wiki&amp;lt;/a&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Or use these images:&lt;br /&gt;
&lt;br /&gt;
[[Image:linkbanner1.PNG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:HRWiki_banner1.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:HRWiki_banner2.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:HRBanner_We_have_a_wiki.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:HRBanner_Hrwiki.gif]]&lt;br /&gt;
&lt;br /&gt;
=== From other wikis ===&lt;br /&gt;
&lt;br /&gt;
Most wikis that use the [[Wikipedia:MediaWiki|MediaWiki]] wiki software can easily link to the Homestar Runner Wiki if they properly use the [[MetaWikipedia:Interwiki map|Interwiki Map]].  This can be done using the following code:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[HRWiki:Main Page|The Homestar Runner Wiki]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If the above method isn't available, use this code instead:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[http://www.hrwiki.org The Homestar Runner Wiki]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Special Pages]]&lt;/div&gt;</description>
			<pubDate>Fri, 16 Oct 2009 16:42:52 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Links</comments>		</item>
		<item>
			<title>Talk:Links</title>
			<link>http://hrwiki.org/wiki/Talk:Links</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;/* Links that are currently broken */ adding broken link to globe &amp;amp; mail article&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Linking Rules ==&lt;br /&gt;
&lt;br /&gt;
This section sholud stay at the top of this talk page.&lt;br /&gt;
&lt;br /&gt;
*'''Active sites only''' - If a site is down indefinitely, on indefinite hiatus, inactive for several months, or &amp;quot;Coming Soon&amp;quot;, it will be removed.&lt;br /&gt;
*'''No editorializing''' - List only the name of the site and a ''very'' brief description of its content. Comments like &amp;quot;The best fansite!!&amp;quot; will be removed.&lt;br /&gt;
*'''No duplicates''' - If a site is both a fan site and a forum, it should not be listed in both places. Pick the most appropriate category.&lt;br /&gt;
&lt;br /&gt;
In addition, articles and interviews should be listed in reverse-chronological order (newest ones first) and other links should be listed in alphabetical order by title. Official sites are listed in order of their relevance to Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
== Links that are currently broken ==&lt;br /&gt;
&lt;br /&gt;
These have been moved here in the hope they return someday. This section should stay at the top of this talk page just below the linking rules.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px solid #faa; background: #fee; clear: both; padding: .5em 1em; margin-bottom: 1em;&amp;quot;&amp;gt;&lt;br /&gt;
*[http://www.mellowmushroom.com/old_site/index.html Mellow Mushroom] ([[Mellow Mushroom|article]]) &amp;amp;mdash; A non-Homestar Runner related site designed by The Brothers Chaps. (This is sad. Anybody know of a mirror anywhere?)&lt;br /&gt;
*[http://www.thedoubledeuce.exoboards.com The Homestarmy Forums]&lt;br /&gt;
*[http://s2.excoboard.com/exco/index.php?boardid=6051 Hagurumon Message Board]&lt;br /&gt;
*[http://welcometosomething.com WelcomeToSomething.com]&lt;br /&gt;
*[http://www.geocities.com/jurjyfrort/homestarquiz.html Which Homestar Runner character are you?] &amp;amp;mdash; A personality quiz at Yahoo! Geocities.&lt;br /&gt;
*[http://www.strongbadforever.com Strong Bad Forever] &amp;amp;mdash; Complete Easter Egg guide, forum, and download goodies. Currently down.&lt;br /&gt;
*[http://www.greatestsiteever.com/homestarpictures/index.php Greatest Homestar Gallery Ever!] &amp;amp;mdash; Many Homestar Runner images.&lt;br /&gt;
*[http://public.fotki.com/marksism/2003/homestar_runner/ Homestar Runner Background Album] &amp;amp;mdash; Many Homestar-themed wallpaper images.&lt;br /&gt;
*[http://www.everybodytothelimit.com/ EverybodytotheLimit.com] &amp;amp;mdash; A [[Fhqwhgads]]-themed fan site. There hasn't been any content here (new or otherwise) for some time.&lt;br /&gt;
*[http://www.homestarrules.com/ Homestar Rules]&lt;br /&gt;
*[http://homestarrules.com/forum/ Homestar Rules Forum]&lt;br /&gt;
*[http://www.homestarrunnerfan.com Homestar Runner Fansite] - A Homestar Runner Fansite (Homestar Stack!)&lt;br /&gt;
*[http://www.thydungeonman.com/ thydungeonman.com] - A mirror of [[Thy Dungeonman]].&lt;br /&gt;
*[http://www.strongsad.com StrongSad.com] Links directly to the entry page.&lt;br /&gt;
*[http://www.homestarrunner.co.uk HomestarRunner.co.uk] Links directly to the entry page, with the title &amp;quot;Everybody! Everybody! Johnsie&amp;quot;.&lt;br /&gt;
*[http://groups.msn.com/TheHomestarRunnerFanSite The HomestarRunner Fan Site] - An MSN Group.&lt;br /&gt;
*[http://www.stinkoman.com/ stinkoman.com] - Used to link directly to &amp;quot;[[japanese cartoon]]&amp;quot; (now expired).&lt;br /&gt;
*[http://www.chicagotribune.com/entertainment/chi-050602homestar,1,5838600.story?coll=chi-homepagebiz-utl&amp;amp;ctrack=1&amp;amp;cset=true Brothers reject ads on Homestar Runner Web cartoon] - Chicago Tribune, 2 June 2005&lt;br /&gt;
*[http://www.chicagotribune.com/technology/chi-0307240305jul24,0,2140549.story?coll=chi-technology-hed Atlanta brothers turn doodles into oodles of fun on Internet] - Chicago Tribune, 24 July 2003&lt;br /&gt;
*[http://www.nyunews.com/features/citylife/5306.html Replacing homework with Homestarrunner] - Washington Square News, 2 October 2002&lt;br /&gt;
*[http://home.earthlink.net/~tomjschuler/ The Unofficial Limozeen Fansite]&lt;br /&gt;
*[http://www.theconcessionstand.co.uk/ The Concession Stand]- The owner posted a message declaring this one officially retired.&lt;br /&gt;
*[http://www.sitesled.com/members/shafer/sbma.html Strong Bad Numa Numa dance] - A fan created a Flash animation of Strong Bad lip-synching to the Numa Numa dance. Other characters make appearances.&lt;br /&gt;
*[http://www.sitesled.com/members/kewl0210/AYB.html All Your Base are Belong to Homestar] &amp;amp;mdash; An &amp;quot;All your base are belong to us&amp;quot; movie with Homestar images.[http://www.sitesled.com/members/kewl0210/AYB.swf Flash file](The link works, but the animation won't play)&lt;br /&gt;
*[http://www.theglobeandmail.com/servlet/ArticleNews/TPStory/LAC/20050610/WEB10/TPEntertainment/TopStories Toon cachet] &amp;amp;mdash; The Globe and Mail, 10 June 2005 (subscription required)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I'm not sure where to put this, so here:&amp;lt;br&amp;gt;&lt;br /&gt;
The Strong Bad Numa Numa song can be found through a link on [www.garybrolsma.net]. It's on the sightings page.&lt;br /&gt;
&lt;br /&gt;
:Actually, that page links to the same place we link to, and it really is down. Thanks for the tip, though. &amp;amp;mdash; {{User:JoeyDay/sig}} 22:18, 26 October 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:And garybrolsma.net has since removed the link from their site as well. &amp;amp;mdash; {{User:JoeyDay/sig}} 19:48, 5 November 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Strongfans?==&lt;br /&gt;
&lt;br /&gt;
Does anyone know what happened to Strongfans? The page isn't exactly down, but it won't let me go anywhere.&lt;br /&gt;
&lt;br /&gt;
== Don't add sites that are down ==&lt;br /&gt;
Listen people! the forums you are trolling to put them back in are DOWN! -[[No Loafing V2]]&lt;br /&gt;
&lt;br /&gt;
:I'm sorry, but I have no idea what you are talking about.  Can you please elaborate?  I haven't seen any trolling on this page.  And maybe adding a section heading to the topic you started would help.  --  [[User:Tom|Tom]] 14:18, 17 Sep 2004 (MST)&lt;br /&gt;
&lt;br /&gt;
== Personal websites ==&lt;br /&gt;
&lt;br /&gt;
I have a Homestar Runner fansite, but it only has my stuff (fanfiction and fanart). Would it be okay for me to add to the list?--[[User:Hysterical Woman|Hysterical Woman]] 11:39, 24 Oct 2004 (MST)&lt;br /&gt;
&lt;br /&gt;
== Fan site pages? ==&lt;br /&gt;
&lt;br /&gt;
I noticed that we now have links to pages for every fan site.  What are information are these pages going to contain?  Will it be something that the one line description doesn't have?  And will they be NPOV?[[User:Tom|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]  --  [[User:Tom|Tom]] 14:23, 16 Dec 2004 (MST)&lt;br /&gt;
&lt;br /&gt;
I noticed this too; I don't think we need articles on fan created sites. The link is sufficient to direct people to them. If they want to make articles on the [http://fanstuff.hrwiki.org/ Fanstuff Wiki], I say go nuts, but this Wiki should be as &amp;quot;cannon&amp;quot; as possible. [[User:Drhaggis|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]- [[User:Drhaggis|Dr Haggis]] - [[User talk: Drhaggis|Talk]] 03:21, 17 Dec 2004 (MST)&lt;br /&gt;
:The [http://muppet.wikia.com/wiki/Category:Muppet_Fandom Muppet Wiki] and [http://starwars.wikia.com/wiki/Category:Websites Wookieepedia] has articles on fan created sites. --[[User:Sam Goldfish|Sam Goldfish]] 00:48, 8 July 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
::And we don't, for the reasons Drhaggis mentioned over a year and a half ago.  Also note that my comment referred to &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.hrwiki.org/index.php?title=Links&amp;amp;oldid=27618 this version of the article]&amp;lt;/span&amp;gt; and that the links were removed &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.hrwiki.org/index.php?title=Links&amp;amp;diff=28028&amp;amp;oldid=27852 the next day]&amp;lt;/span&amp;gt; after this discussion.&amp;amp;nbsp;-- [[User:Tom|Tom]] 16:50, 2 August 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I didn't say we ''needed'' articles on fan created sites, but isn't the sky's the limit? --[[User:Trogga|Trogga]] 17:01, 2 August 2006 (UTC)&lt;br /&gt;
::::I'd prefer there were no links to fansites for a few reasons. One, we are documenting H*R as produced by TBC, not all H*R-related fanstuff around the web. Secondly, if the fansite in question is fanstuff, a HRFWiki page would be appropriate for collecting such links; if the site in question is a description of the 'canon' of H*R it's duplication ofcontent we already have. In other words, such links don't complement what we're trying to do here. {{User:Qermaq/sig}} 17:20, 2 August 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Website Linking ==&lt;br /&gt;
&lt;br /&gt;
I think the &amp;quot;Want to link this Wiki from your website?&amp;quot; section needs to be a seperate page, or at least seen better. It's hard to find it way down at the bottom of [[Links]]. &amp;amp;rarr;''&amp;lt;small&amp;gt;&amp;lt;tt&amp;gt;[[User:FireBird|&amp;lt;font color=green&amp;gt;FireBird&amp;lt;/font&amp;gt;]]&amp;lt;/tt&amp;gt;&amp;lt;/small&amp;gt;''&lt;br /&gt;
:Maybe something like [[Links/Link to the Wiki]] would be good.&amp;amp;mdash;[[User:StrongstarRunbad|StrongstarRunbad]] 20:36, 14 Jan 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
:I think that should be the case only if there are many images that can be chosen from.  Right now two are dead and I have had to delete them (if anyone has local copies of them please upload them to the wiki!).  I also suggest that the remaining offsite linked images should be saved locally on the hrwiki's image directory.  I, unfortunately don't really know how to do this at this time.  If I learn how, I will do so.  --[[User:Stux|Stux]] 18:49, 23 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Banners and buttons ==&lt;br /&gt;
&lt;br /&gt;
Are we allowed to add our own banners and buttons to the &amp;quot;Link to HRWiki&amp;quot; section? Can we upload them here? &amp;amp;rarr;[[User:evin290|evin290]] 19:20, 19 Feb 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
:As far as I know, yes. &amp;amp;rarr;[[User:FireBird|''&amp;lt;small&amp;gt;&amp;lt;tt&amp;gt;[[User:FireBird|&amp;lt;font color=green&amp;gt;FireBird&amp;lt;/font&amp;gt;]]&amp;lt;/tt&amp;gt;&amp;lt;/small&amp;gt;'']]&lt;br /&gt;
&lt;br /&gt;
==E2TL.PLAYVECTREX.COM==&lt;br /&gt;
&lt;br /&gt;
Is something wrong with everybodytothelimit.com? It just goes to some page with main5.swf embedded in it with a picture of a poorly animated duck with a server clock. Is that supposed to happen when I go to any page on that site? &amp;amp;rarr;{{User:Darklinkskywalker/DLSsignature}} 03:55, 7 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I am experiencing the same thing, only now not even the duck appears.   I beleive that this link should be considered dead and should be deleted. According to the description, it likely has a copy of the [http://forums.oktam.com/h*r_mirror/ Oktam] mirror. Also, the [http://homestarrunner.kitkorp.com/ kitcorp] mirror is more thorough than the Oktam mirror and should be moved to the top of the list. I will come back in a few days and do the aforementioned changes if there are no objections. --[[User:Stux|Stux]] 18:42, 23 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Broken links ==&lt;br /&gt;
&lt;br /&gt;
Seems silly for this page to have broken links on it. Perhaps they can be moved to the top of the talk page with some kind of notice on the main page to the effect of: &amp;quot;If you don't see a known link here, it might be down. Please check the talk page.&amp;quot; What do you think? I'll go ahead and do this if nobody objects. &amp;amp;mdash; {{User:JoeyDay/sig}} 16:49, 12 October 2005 (UTC)&lt;br /&gt;
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:Seems ok. {{User:E.L. Cool/sig}} 16:57, 12 October 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Homestarrunner.net ==&lt;br /&gt;
&lt;br /&gt;
Do we really need to have homestarrunner.net linked on this page anymore? {{User:Dantheburgerking/sig}}&lt;br /&gt;
&lt;br /&gt;
== EverybodyToTheLimit? ==&lt;br /&gt;
&lt;br /&gt;
What's up with EverybodyToTheLimit.com? It's not down, but it's not exactly up either. Should it be moved to the talk page or kept where it is on the main page? &amp;amp;mdash; {{User:JoeyDay/sig}} 02:35, 26 October 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Probably leave it in links, with a note that it's currently 'in limbo' or something. The fact that there's still something there means somebody's still paying the net dues, and thus might start it up again, right? {{User:Thunderbird L17/Siggie}} 03:12, 26 October 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I realized right after I posted this that it's already posted about [[Talk:Links#E2TL.PLAYVECTREX.COM|above]]. I guess leaving it on the Links page won't hurt. &amp;amp;mdash; {{User:JoeyDay/sig}} 16:33, 26 October 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Am I blind or something? ==&lt;br /&gt;
&lt;br /&gt;
Do we link to these sites/articles anywhere? I'm not seeing them on this page or the [[Interviews and Public Appearances]] page. Am I just blind and I'm not seeing them, or do they need to be added somewhere?&lt;br /&gt;
&lt;br /&gt;
* [http://www.wired.com/news/culture/0,1284,59261,00.html Wired News: HomestarRunner Hits a Homer] - A great interview.&lt;br /&gt;
* [http://flakmag.com/features/homestar.html Flak Magazine: Homestar Runner Breaks from the Pack] - Another great interview.&lt;br /&gt;
* [http://members.shaw.ca/kevinscott/Homestar/ Kevin Scott Interview] - Yet another interview.&lt;br /&gt;
* [http://www.resexcellence.com/hack_html_03/01-30-03.shtml ResExcellence: The Creators of Homestar Runner, The Brothers Chapman] - A good summary article.&lt;br /&gt;
* [http://www.npr.org/templates/story/story.php?storyId=4634837 NPR: Strong Bad Walks in Footsteps of Darth, Lex, J.R.] - This article's pretty good. I mean, I read it.&lt;br /&gt;
* [http://atlanta.about.com/cs/artsentertainment/a/homestar.htm About.com: Homestar Runner is a Big Hit] - Another article.&lt;br /&gt;
* [http://www-tech.mit.edu/V124/N7/7_homestar.7a.html MIT Web Site Review: HomestarRunner.Com: Come on Fhqwhgads]&lt;br /&gt;
* [http://newsnet.byu.edu/story.cfm/42189/ BYU NewsNet: Homestar Runner provides good clean fun] - Yet another article.&lt;br /&gt;
* [http://qotile.net/rpg.html Homestar RPG] - I realize that project has come to a standstill, but is there any good reason why we can't link to it?&lt;br /&gt;
* [http://www.funtrivia.com/quizzes/entertainment/entertainment_other/homestar_runner.html FunTrivia.com Homestar Runner Quizes] - More quizzes than you can shake a stick at.&lt;br /&gt;
* [http://www.okcupid.com/tests/take?testid=9343603413695348523 OKCupid! The Awexome Homestar Runner Test] - Yet another quiz.&lt;br /&gt;
* [http://www.youthink.com/quiz.asp?action=take&amp;amp;quiz_id=113 Basic Homestar Runner Quiz] - A YouThink.com quiz.&lt;br /&gt;
&lt;br /&gt;
There's also a bunch of listings for Homestar Runner at [http://thefanlistings.org/browse3.php?show=animation&amp;amp;sub=animation_subcat&amp;amp;start=10 thefanlistings.org &amp;gt; Animation &amp;gt; Digital Animation]. Perhaps we should create a new subsection for fan listings and list them in order of membership?&lt;br /&gt;
&lt;br /&gt;
What do you think? &amp;amp;mdash; {{User:JoeyDay/sig}} 16:50, 26 October 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think those two interviews should be linked to in the Interview section, and transcribed if copyrights permit. - {{User:Joshua/sig}} 17:01, 26 October 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::The two interviews are already text. They aren't videos. They should be linked to, but there's  no need to transcribe them. &amp;amp;mdash; {{User:JoeyDay/sig}} 17:08, 26 October 2005 (UTC)&lt;br /&gt;
:::We've transcribed other interviews that were already text... - {{User:Joshua/sig}} 17:51, 26 October 2005 (UTC)&lt;br /&gt;
:I realise this discussion is old, but I was wondering why the above articles aren't linked to anywhere as well. Do they go on [[Article Sightings]] or Interviews and Public Appearances? {{User:Shwoo/sig}} 05:11, 8 January 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
::These four are articles:&lt;br /&gt;
::*[http://www.wired.com/news/culture/0,1284,59261,00.html Wired News: HomestarRunner Hits a Homer] is [[Wired News Radio Interview - 23 Jun 2003]], created 25 September 2005.&lt;br /&gt;
::* [http://members.shaw.ca/kevinscott/Homestar/ Kevin Scott Interview] is [[UMFM Interview - 20 May 2003]], created 1 May 2005.&lt;br /&gt;
::*[http://www.npr.org/templates/story/story.php?storyId=4634837 NPR: Strong Bad Walks in Footsteps of Darth, Lex, J.R.] is [[All Things Considered Interview - 8 May 2005]], created 8 May 2005.&lt;br /&gt;
::*[http://qotile.net/rpg.html Homestar RPG] is [[Homestar Runner RPG]], created 5 December 2004.&lt;br /&gt;
::[http://www.resexcellence.com/hack_html_03/01-30-03.shtml ResExcellence: The Creators of Homestar Runner, The Brothers Chapman] is 404 not found.&lt;br /&gt;
::[http://flakmag.com/features/homestar.html Flak Magazine: Homestar Runner Breaks from the Pack] I don't see any reason why this couldn't be article material.&lt;br /&gt;
::The following are just reviews or news items about the site:&lt;br /&gt;
::*[http://atlanta.about.com/cs/artsentertainment/a/homestar.htm About.com: Homestar Runner is a Big Hit]&lt;br /&gt;
::*[http://www-tech.mit.edu/V124/N7/7_homestar.7a.html MIT Web Site Review: HomestarRunner.Com: Come on Fhqwhgads]&lt;br /&gt;
::*[http://newsnet.byu.edu/story.cfm/42189/ BYU NewsNet: Homestar Runner provides good clean fun], though this seems like it contains some interview-question answers.&lt;br /&gt;
::I don't find online quizzes particularly notable:&lt;br /&gt;
::*[http://www.youthink.com/quiz.asp?action=take&amp;amp;quiz_id=113 Basic Homestar Runner Quiz]&lt;br /&gt;
::*[http://www.funtrivia.com/quizzes/entertainment/entertainment_other/homestar_runner.html FunTrivia.com Homestar Runner Quizes]&lt;br /&gt;
::*[http://www.okcupid.com/tests/take?testid=9343603413695348523 OKCupid! The Awexome Homestar Runner Test]&lt;br /&gt;
::You could do some research on the Flak Magazine link, maybe start a talk page for an article so you could work on looking into the copyright of the article (it is copyright &amp;amp;copy; Flak Magazine) and re-print permission.  See [[Interviews and Public Appearances]] and its talk page for more information.  [[Sightings]] would be a place to include the other non-interview things, but that's always been a bit unorganized.&amp;amp;nbsp;-- [[User:Tom|Tom]] 07:14, 8 January 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Other sites... ==&lt;br /&gt;
&lt;br /&gt;
Some of the links in the other sites section (such as jorbs a plenty (and the jibblies??)) seem to belong more in the Sightings section rather than here... any thoughts? Ideas? Discussions... ponderings? Simulations (model checking)? Words...? --[[User:Stux|Stux]] 19:55, 16 November 2005 (UTC)&lt;br /&gt;
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:Sightnings if for a place where we list sites and such who make referecnes to Homestar. Not having a whole toon or site about it. {{User:E.L. Cool/sig}} 20:01, 16 November 2005 (UTC)&lt;br /&gt;
::Ok makes sense... thanks! --[[User:Stux|Stux]] 20:09, 16 November 2005 (UTC)&lt;br /&gt;
:::Although, I point out that Matt Wilson's Homestar cartoon is on BOTH pages, Sightings and Links. Just sayin'. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
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&lt;br /&gt;
== hm.... ==&lt;br /&gt;
shouldn't the fake ebay easter egg be on here? the url is homestarrunner.com\ebay or something like that, so i guess it might not. ah well. {{User:Seriously/sig}} 14:31, 24 January 2006 (UTC)&lt;br /&gt;
:I think you are talking about [http://www.homestarrunner.com/amazon.html www.homestarrunner.com/amazon.html] and I say no because it's already linked to in [[Bookazon]]--{{User:Benol/sig}} 22:47, 17 February 2006 (UTC)&lt;br /&gt;
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== New Link ==&lt;br /&gt;
&lt;br /&gt;
I think we should use this Image as an official link. {{User:Dacheatbot/sig}} 04:16, 17 March 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:Hrwiki note.png]]&lt;br /&gt;
&lt;br /&gt;
== Wiki Banners ==&lt;br /&gt;
&lt;br /&gt;
Can we add more banners for linking to the wiki [[Links#Want to link to this Wiki?|here]], like [[:Image:TBC wiki banner.PNG|this one I made]]? --[[User:Sam Goldfish|Sam Goldfish]] 02:05, 16 June 2006 (UTC)&lt;br /&gt;
:Regardless of whatever support TBC have shown us or how they mention us, I think it is a very bad idea to put &amp;quot;approved by the Brothers Chaps&amp;quot; on ''anything'' on this wiki (whether tongue-in-cheek or not) without a notarized letter from them saying it's okay. I further think that the image should be deleted from the server. (By the way, I am not against banners in general; I just think this one has the ''potential'' for trouble.) &amp;amp;mdash; [[User:It's dot com|It's dot com]] 02:10, 16 June 2006 (UTC)&lt;br /&gt;
::Is that a yes or no? --[[User:Sam Goldfish|Sam Goldfish]] 02:13, 16 June 2006 (UTC)&lt;br /&gt;
:::Can we add more banners for linking to the wiki? Sure, why not. Like that one you made? No, I think using that specific phrase would be asking for headaches we don't need and potentially dangerous. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 02:16, 16 June 2006 (UTC)&lt;br /&gt;
::::Is [[:Image:The Cheat's angry eyes banner.PNG|this]] any better? --[[User:Sam Goldfish|Sam Goldfish]] 18:53, 16 June 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::The text is hard to read (black on blue/brown), the language is awkward (we're ''the'' Homestar Runner Wiki), the logo is the one we use for the forum (as opposed to the one we use on the wiki), and it's very large for a banner.  Feel free to keep these for your own personal use, but we won't be using them officially in any capacity here on the wiki.  Also, we aren't in any great need for banners advertising the wiki.  In fact, we don't actively promote the wiki in any fashion, so your efforts might be better spent on other projects.&amp;amp;nbsp;-- [[User:Tom|Tom]] 19:02, 16 June 2006 (UTC)&lt;br /&gt;
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::::::It's not for advertising; it's for [[Links#Want_to_link_to_this_Wiki.3F|linking to the HRWiki]]. --[[User:Sam Goldfish|Sam Goldfish]] 20:20, 16 June 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::We aren't actively seeking images for linking to the wiki either.  And all the issues I mentioned are still unresolved.&amp;amp;nbsp;-- [[User:Tom|Tom]] 06:06, 17 June 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::::I can't speak for the need for or non-need for banners but I thought that the image had potential.  It could be edited a bit.  When I saw it, I immediately knew what you were referencing.  I think perhaps cropping TC out of that background, making it less tall, and then tweaking the text maybe.  It needs work, but I love the idea. If it doesn't get used, that would be too bad b/c it was a good idea. {{User:Invisible_Robot_Fish/sig}} 17:26, 22 June 2006 (UTC) (I'm still around by the way, just waiting for TBC to actually do something new.)&lt;br /&gt;
&lt;br /&gt;
:::::::::Um... I think we should delete these linkings. It's essentially advertising the HRWiki, which, in turn, advertises HSR. And if I'm correct, HSR.com was voted the most visited website &amp;quot;without advertising&amp;quot;! {{User:Im a bell/sig}} 02:50, 1 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Newspapers in &amp;quot;Links that are currently broken&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
I understand the links don't work, but for most newspapers, articles are archived after a while such as here[http://pqasb.pqarchiver.com/chicagotribune/results.html?st=advanced&amp;amp;QryTxt=Atlanta+brothers+turn+doodles+into+oodles+of+fun+on+Internet&amp;amp;type=current&amp;amp;sortby=REVERSE_CHRON&amp;amp;datetype=0&amp;amp;frommonth=01&amp;amp;fromday=01&amp;amp;fromyear=1985&amp;amp;tomonth=01&amp;amp;today=25&amp;amp;toyear=2007&amp;amp;By=&amp;amp;Title=&amp;amp;Sect=ALL]. So should they really be considered &amp;quot;Broken&amp;quot;?&lt;br /&gt;
&lt;br /&gt;
== Homestar Board ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;&amp;lt;!-- as of 05/31/07: 7 members --&amp;gt;&amp;lt;/nowiki&amp;gt; [http://www.homestarboard.co.nr Homestar Board]&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Considering the next smallest forum by member count is over 200 more than this one, I suggest we establish some sort of minimum for this sort of thing, if not for other things in the Links page as well. &amp;amp;mdash; {{User:Lapper/sig}} 00:01, 1 June 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Umm, it seems that my forum is too unpopular to be listed? Hey, the only way for it to become popular is if it has some sort of advertisement, which it csn get on fan site listing sites, such as homestarrunner.net or here. Please keep it on, because it is never going to get popular without advertisement. Oh, and I've re-named it as The Municipality (www.themunicipality.co.nr) because Homestar Board sounded too generic. &amp;amp;mdash; [[user:Metroidpal45]] 15:00 2 June 2007&lt;br /&gt;
&lt;br /&gt;
:Oh yeah, you were the same guy that told me to stop talking about my forum on homestarrunner.net! Lol.&lt;br /&gt;
&lt;br /&gt;
::Yes, but you can't expect advertisement from here. This is an encyclopedia, and that board is really barely worth mentioning at the moment. If you're able to get it legitimately popular, considering the next lowest is 200, then sure, we can add it. &amp;amp;mdash; {{User:Lapper/sig}} 21:47, 6 June 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Thank you.&lt;br /&gt;
&lt;br /&gt;
==Wiki User Confusion==&lt;br /&gt;
&lt;br /&gt;
Can someone please put up a link to the Wiki User Wiki? I don't know what adress it's at. {{User:Don't say jorb 101/sig}}&lt;br /&gt;
&lt;br /&gt;
== Kitkorp Madness! (help me) ==&lt;br /&gt;
&lt;br /&gt;
None of my H*R Kitkorp links in My Favorites are working and neither is the link on the article. '''HELP!!!'''--[[User:Onestop|ONESTOP]] 03:04, 23 December 2007 (UTC)&lt;br /&gt;
:Maybe the server's down. That happens to some websites, like Homestarrunner.com was down [[H*R.com Updates 2003#Monday, January 20, 2003|once]]. It's not loading for me either. {{User:Homestar-winner/sig}} 03:17, 23 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Namespace/Inclusion ==&lt;br /&gt;
&lt;br /&gt;
Look, I know this page has been here for eons, but... I'm just wondering if we ought to have it at all? And, if we should, should it really be in the main namespace? Think about it: If someone made it today, right now, would we really consider to include it? Somehow I doubt we would. I'm not necessarily proposing deletion right now &amp;amp;mdash; or even moving &amp;amp;mdash; but I would like to hear what other people think. I know this page has been here for ages, and I respect that, but it's not something, I think, that we'd necessarily include today. Just... think on it, everypeople. --[[User:DorianGray|DorianGray]] 21:08, 25 May 2008 (UTC)&lt;br /&gt;
:I think it's fine. Documenting other websites related and/or linking to homestarrunner.com is a legit reason for a page in my mind, and I can't think of any other namespace it would fit into better. Why don't you think it's useful? -{{User:Brightstar Shiner/sig}} 22:08, 25 May 2008 (UTC)&lt;/div&gt;</description>
			<pubDate>Fri, 16 Oct 2009 16:34:20 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Links</comments>		</item>
		<item>
			<title>Links</title>
			<link>http://hrwiki.org/wiki/Links</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;/* Articles */ broken link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Links to other [[Homestar Runner (body of work)|Homestar Runner]] related websites.&lt;br /&gt;
&lt;br /&gt;
== Official Sites ==&lt;br /&gt;
Sites created by [[The Brothers Chaps]] listed in order of their relevance to Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
*[[hr:|Homestar Runner]] ([[homestarrunner.com|article]]) &amp;amp;mdash; The official site.&lt;br /&gt;
*[[videlectrix:|Videlectrix]] ([[Videlectrix|article]]) &amp;amp;mdash; The official site for [[Games]] released by [[The Brothers Chaps]] under the Videlectrix banner.&lt;br /&gt;
*[http://www.baddestofthebands.com/ Baddest of the Bands] ([[baddestofthebands.com|article]]) &amp;amp;mdash; Official website for [[Baddest of the Bands]]&lt;br /&gt;
*[[thorax:|Thorax Corporation]] ([[Thorax Corporation|article]]) &amp;amp;mdash; A fake business created by The Brothers Chaps.&lt;br /&gt;
&lt;br /&gt;
== Mirrors ==&lt;br /&gt;
Mirrors to some of the content from the official site listed in alphabetical order.&lt;br /&gt;
&lt;br /&gt;
*[http://homestarrunner.kitkorp.com/ Kitkorp Mirror] &amp;amp;mdash; This mirror has different incarnations of the various pages saved all in one place, as well as the error message from the old [[Strong Bad's Message Bored]].&lt;br /&gt;
*[http://www.freewebs.com/hsrquotes/index.htm Old Quote of the Week mirror] &amp;amp;mdash; This mirror has a large collection of quotes, and has previous quotes neat and orderly. Only goes from Jul. 2004 &amp;amp;ndash; Feb. 2005 (with lots of past ones)&lt;br /&gt;
**[http://www.freewebs.com/hsrquotes2/index.htm Quote of the Week mirror] &amp;amp;mdash; A sequel to the original site. See the final update on the original site for the reason. From March 2005 &amp;amp;ndash; Present. (With a collection of old ones, yes.)&lt;br /&gt;
*[http://web.archive.org/web/*/http://homestarrunner.com Wayback Machine] &amp;amp;mdash; contains versions of the site from years ago to months ago.&lt;br /&gt;
&lt;br /&gt;
== Articles ==&lt;br /&gt;
Articles about Homestar Runner or The Brothers Chaps listed in reverse chronological order (newest at the top).&lt;br /&gt;
*[http://media.www.dailyemerald.com/media/storage/paper859/news/2006/02/08/Pulse/Ask-Strong.Bad-1965093.shtml Ask Strong Bad] The Oregon Daily Emerald, February 2006&lt;br /&gt;
*[http://www.tucsonweekly.com/gbase/music/Content?oid=oid:59640 Tucson Weekly TMBG Interview] &amp;amp;mdash; [[They Might Be Giants]] talk about their collaboration, 19 August 2004&lt;br /&gt;
*[http://www.wired.com/wired/archive/12.07/play.html Wired They Might Be Giants Interview] &amp;amp;mdash; July 2004&lt;br /&gt;
*[http://www.nytimes.com/2003/08/28/arts/music/28POPL.html?ex=1377403200&amp;amp;en=f7d422e653648f25&amp;amp;ei=5007&amp;amp;partner=USERLAND Kindred World in Animation] &amp;amp;mdash; New York Times, 28 August 2003&lt;br /&gt;
*[http://www.nationalreview.com/comment/comment-wood082703.asp Everybody to the Limit] &amp;amp;mdash; National Review Online, 27 August 2003&lt;br /&gt;
*[http://tinyurl.com/3mngj Run to the Hills] (Internet Archive) &amp;amp;mdash; Long Island Press, April 2003&lt;br /&gt;
*[http://www.livejournal.com/community/homestar_runner/899307.html Wonkavision Magazine Feature] &amp;amp;mdash; Scans of the 5-page feature from [http://www.wonkavisionmagazine.com/store/backissues.html Issue #21], Spring 2003&lt;br /&gt;
&lt;br /&gt;
== Interviews with the Creators ==&lt;br /&gt;
*See [[Interviews and Public Appearances]]&lt;br /&gt;
&lt;br /&gt;
== Fan Sites ==&lt;br /&gt;
Fan-created sites listed in alphabetical order.&lt;br /&gt;
&lt;br /&gt;
*[http://www.freewebs.com/hrencyclopedia/ Aich-Star-Arr Compendium] &amp;amp;mdash; An encylopedia of Homestar Runner characters.&lt;br /&gt;
*[http://www.cgnuonline-eniversity.com/ CGNU Online E-niversity] &amp;amp;mdash; A recreation of the e-niversity welcome screen from [[theme song]] (with .com in the URL instead of .edu, as the latter is only available to actual educational institutions). The exclamation point is an Easter egg, which links to the list of degrees from the same email.&lt;br /&gt;
*[http://geocities.com/deleteheads2004/ The Delete-Heads Website]&lt;br /&gt;
*[http://www.blurty.com/community/fhqwhgads/ Fhqwhgads: A Homestar Runner Community] &amp;amp;mdash; A [http://www.blurty.com/ Blurty] community for Homestar-themed animated and still icons.&lt;br /&gt;
*[http://hsr.boourns.net/ Homestar Runner Fanlisting] &amp;amp;mdash; A list of Homestar fans around the world.&lt;br /&gt;
* [[hrfwiki:|Homestar Runner Fanstuff Wiki]]&lt;br /&gt;
*[http://homestar.meetup.com/ Homestar Runner Meetup Groups] &amp;amp;mdash; Meet other Homestar Runner fans in your area.&lt;br /&gt;
*&amp;lt;span id=&amp;quot;hrnet&amp;quot;&amp;gt;[http://www.homestarrunner.net Homestar Runner Network (homestarrunner.net)] &amp;amp;mdash; Originally referenced in [[First Time Here?]]. Once the most popular Homestar Runner fan forum; currently a community portal under construction.&amp;lt;/span&amp;gt; Now redirects to the Homestar Runner Wiki.&lt;br /&gt;
*[http://www.freewebs.com/isle-of-pom/ The Isle of Pom fan site]&lt;br /&gt;
*[http://www.blueshinra.com/minishrines/limozeen/ Limozeen Mini-Shrine]&lt;br /&gt;
*[http://www.livejournal.com/community/homestar_runner/518052.html LiveJournal List] &amp;amp;mdash; A LiveJournal post with hundreds of Homestar-related links.&lt;br /&gt;
*[http://www.freewebs.com/quotestarrunner/ Quotestar Runner] &amp;amp;mdash; A website featuring quotes, music, and [[Marzipan's Answering Machine|Marzipan's Answering Machines]] in WAV format.&lt;br /&gt;
*[http://www.rhinofeeder.com/ rhinofeeder.com] &amp;amp;mdash; A mirror of [[Rhino Feeder]].&lt;br /&gt;
*[http://www.secretcollect.com/ secretcollect.com] &amp;amp;mdash; A mirror of [[Secret Collect.]].&lt;br /&gt;
*[http://hekima.lionking.org/thestick The Stick] &amp;amp;mdash; Has Homestar Runner stories and downloads.&lt;br /&gt;
*[http://geocities.com/strongbadiaworld/ Strongbadiaworld] &amp;amp;mdash; Strong Bad rendered in 3-D.&lt;br /&gt;
*[http://www.burninghorizon.com/strongbad/ Strong Bad Email Secrets] &lt;br /&gt;
*[http://www.strongbadzone.com/ strongbadzone.com] &amp;amp;mdash; A mirror of [[Strong Bad Zone]].&lt;br /&gt;
*[http://www.tompkins.tv/ tompkins.tv] &amp;amp;mdash; A website based on Tompkins's website seen in [[4 Gregs]].&lt;br /&gt;
*[http://20x6.cjb.net/ Trogdor's Domain] &amp;amp;mdash; A [[Trogdor]]-themed fan site with [[Strong Bad Email]]s and [[Marzipan's Answering Machine|Answering Machines]] in MP3 format.&lt;br /&gt;
*[http://www.fyrebug.com/displaygame.php?gameid=413 Trogdor the Burninator - the game] &amp;amp;mdash; A [[Trogdor]]-themed game, containing burnination.&lt;br /&gt;
*[http://www.virtualpizz.biz/ Virtual Pizz] &amp;amp;mdash; This fan-site replicates [[pizza joint|The Pizz]]'s online log-in screen, with the log-in button linking to the email itself.&lt;br /&gt;
*[http://www.quizilla.com/users/ProjectOzma/quizzes/%20***Which%20HomeStar%20Runner%20Character%20Are%20You%3F***/ Which HomeStar Runner Character Are You?] &amp;amp;mdash; A Quizilla personality quiz.&lt;br /&gt;
&lt;br /&gt;
== Fan Forums  ==&lt;br /&gt;
Bulletin board sites listed in order of membership total.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 4048 members --&amp;gt; [http://forum.hrwiki.org/ Homestar Runner Wiki Forum]&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 3614 members --&amp;gt; [http://www.burninghorizon.com/hsrforum/ Burning Horizon's H*R Fan-Forum]&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 1048 members --&amp;gt; [http://www.usshomestarrunner.com/ USS Homestar Runner Forum]&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 220 members --&amp;gt; [http://com1.runboard.com/bhomestarfreaks Homestar Freaks]&lt;br /&gt;
* &amp;lt;!-- as of 3/3/08: 217 members --&amp;gt; [http://z13.invisionfree.com/Fanstuff/ Homestar Runner Fanstuff Wiki Forum]&lt;br /&gt;
* &amp;lt;!-- as of 9/1/09: 21 members --&amp;gt; [http://strongbadiathefree.forumotion.com/ Strong Badia the Free]&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 4 members --&amp;gt; [http://community.livejournal.com/thehomestarmy/ The Homestarmy]&lt;br /&gt;
&amp;lt;!-- Please do not delete The Homestarmy. It has a unique feature unlike other boards where you can join an army and compete against other armies. Just because it has 4 members doesn't mean that it won't get more. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Other Sites ==&lt;br /&gt;
Listed in alphabetical order.&lt;br /&gt;
*[http://www.answers.com/topic/homestar-runner Answers.com entry for Homestar Runner] &amp;amp;mdash; The main text is from the Wikipedia entry, but there is some additional information here.&lt;br /&gt;
*[https://addons.mozilla.org/extensions/moreinfo.php?id=1696&amp;amp;application=firefox Full Screen Homestar Runner - Firefox Extension]  &amp;amp;mdash; An extension for Mozilla Firefox that makes the cartoons on the official site fill the browser window.&lt;br /&gt;
*[http://dirkcrimson.keenspace.com/pics/homestarswitch.html Homestar Runner Switch Ad] &amp;amp;mdash; A Homestar-themed parody of the Apple &amp;quot;Switch&amp;quot; ads. Click and hold the Homestar icon at the end for a surprise.&lt;br /&gt;
*[http://www.interglacial.com/rss/homestar.rss Interglacial H*R RSS Feed] &amp;amp;mdash; Syndicated updates polled 3 times a day.&lt;br /&gt;
*[http://www.suave.net/~dave/trogdor.cgi LEGO Trogdor] &amp;amp;mdash; Part of the [[dragon]] email redone with LEGO bricks.&lt;br /&gt;
*[http://highscoreonline.cartoonsdammit.com/homstray.html Not Without My Application] (also known as &amp;quot;Jorbs a Plenti&amp;quot;) &amp;amp;mdash; A Homestar Runner cartoon created by Matt Wilson, the creator of the [http://www.bonusstages.com Bonus Stage] and [http://www.highscoreonline.adiversions.com High Score] series.&lt;br /&gt;
*[http://feeds.feedburner.com/podstartopod Podstartopod] &amp;amp;mdash; A [[Podstar Runner]] RSS feed.&lt;br /&gt;
*[https://addons.mozilla.org/en-US/firefox/addon/1695 StrongBad Emails: Prev and Next - Firefox Extension] &amp;amp;mdash; An extension for Mozilla Firefox that adds the words &amp;quot;previous&amp;quot; and &amp;quot;next&amp;quot; to the left and right sides of the navbar (respectively) when watching an email. The buttons link to the email before and after the one being viewed (respectively, again).&lt;br /&gt;
*[http://strongbadjibblies.ytmnd.com/ Strong Bad Jibblies] &amp;amp;mdash; Strong Bad having the [[Jibblies]].&lt;br /&gt;
*[http://www.angelfire.com/hi5/redcards/ Tim's Homestar Runner Redemption Cards] &amp;amp;mdash; Homestar-themed cards for a Christian collectible card game.&lt;br /&gt;
*[http://www.urbandictionary.com/define.php?term=Homestar+Runner Urban Dictionary entry for Homestar Runner] &amp;amp;mdash; User submitted definitions for &amp;quot;Homestar Runner&amp;quot;.&lt;br /&gt;
*[[Wikipedia:Homestar Runner|Wikipedia entry for Homestar Runner]] &amp;amp;mdash; Homestar Runner on the free encyclopedia.&lt;br /&gt;
&lt;br /&gt;
== Redirects not owned by The Brothers Chaps ==&lt;br /&gt;
Listed in alphabetical order.&lt;br /&gt;
&lt;br /&gt;
*[http://www.jomama.com jomama.com] &amp;amp;mdash; Links directly to [[The System is Down]]&lt;br /&gt;
&amp;lt;!-- Website is down *[http://www.peasantsquest.com peasantsquest.com] &amp;amp;mdash; Links directly to [[Peasant's Quest]]. --&amp;gt;&lt;br /&gt;
*[http://www.strong-bad.com/ strong-bad.com] &amp;amp;mdash; Links directly to [[Strong Bad Email]].&lt;br /&gt;
&amp;lt;!-- Link down or done? *[http://www.thnikkaman.com/ thnikkaman.com] &amp;amp;mdash; Links directly to [[monument]]. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Want to link to this Wiki? ==&lt;br /&gt;
&lt;br /&gt;
=== From your own website ===&lt;br /&gt;
&lt;br /&gt;
Use this code to link to us from your website:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&amp;lt;a href=&amp;quot;http://www.hrwiki.org&amp;quot;&amp;gt;The Homestar Runner Wiki&amp;lt;/a&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Or use these images:&lt;br /&gt;
&lt;br /&gt;
[[Image:linkbanner1.PNG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:HRWiki_banner1.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:HRWiki_banner2.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:HRBanner_We_have_a_wiki.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:HRBanner_Hrwiki.gif]]&lt;br /&gt;
&lt;br /&gt;
=== From other wikis ===&lt;br /&gt;
&lt;br /&gt;
Most wikis that use the [[Wikipedia:MediaWiki|MediaWiki]] wiki software can easily link to the Homestar Runner Wiki if they properly use the [[MetaWikipedia:Interwiki map|Interwiki Map]].  This can be done using the following code:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[HRWiki:Main Page|The Homestar Runner Wiki]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If the above method isn't available, use this code instead:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[http://www.hrwiki.org The Homestar Runner Wiki]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Special Pages]]&lt;/div&gt;</description>
			<pubDate>Fri, 16 Oct 2009 16:33:55 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Links</comments>		</item>
		<item>
			<title>Talk:Links</title>
			<link>http://hrwiki.org/wiki/Talk:Links</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;/* Links that are currently broken */ Mellom Mushroom is down. :(&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Linking Rules ==&lt;br /&gt;
&lt;br /&gt;
This section sholud stay at the top of this talk page.&lt;br /&gt;
&lt;br /&gt;
*'''Active sites only''' - If a site is down indefinitely, on indefinite hiatus, inactive for several months, or &amp;quot;Coming Soon&amp;quot;, it will be removed.&lt;br /&gt;
*'''No editorializing''' - List only the name of the site and a ''very'' brief description of its content. Comments like &amp;quot;The best fansite!!&amp;quot; will be removed.&lt;br /&gt;
*'''No duplicates''' - If a site is both a fan site and a forum, it should not be listed in both places. Pick the most appropriate category.&lt;br /&gt;
&lt;br /&gt;
In addition, articles and interviews should be listed in reverse-chronological order (newest ones first) and other links should be listed in alphabetical order by title. Official sites are listed in order of their relevance to Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
== Links that are currently broken ==&lt;br /&gt;
&lt;br /&gt;
These have been moved here in the hope they return someday. This section should stay at the top of this talk page just below the linking rules.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px solid #faa; background: #fee; clear: both; padding: .5em 1em; margin-bottom: 1em;&amp;quot;&amp;gt;&lt;br /&gt;
*[http://www.mellowmushroom.com/old_site/index.html Mellow Mushroom] ([[Mellow Mushroom|article]]) &amp;amp;mdash; A non-Homestar Runner related site designed by The Brothers Chaps. (This is sad. Anybody know of a mirror anywhere?)&lt;br /&gt;
*[http://www.thedoubledeuce.exoboards.com The Homestarmy Forums]&lt;br /&gt;
*[http://s2.excoboard.com/exco/index.php?boardid=6051 Hagurumon Message Board]&lt;br /&gt;
*[http://welcometosomething.com WelcomeToSomething.com]&lt;br /&gt;
*[http://www.geocities.com/jurjyfrort/homestarquiz.html Which Homestar Runner character are you?] &amp;amp;mdash; A personality quiz at Yahoo! Geocities.&lt;br /&gt;
*[http://www.strongbadforever.com Strong Bad Forever] &amp;amp;mdash; Complete Easter Egg guide, forum, and download goodies. Currently down.&lt;br /&gt;
*[http://www.greatestsiteever.com/homestarpictures/index.php Greatest Homestar Gallery Ever!] &amp;amp;mdash; Many Homestar Runner images.&lt;br /&gt;
*[http://public.fotki.com/marksism/2003/homestar_runner/ Homestar Runner Background Album] &amp;amp;mdash; Many Homestar-themed wallpaper images.&lt;br /&gt;
*[http://www.everybodytothelimit.com/ EverybodytotheLimit.com] &amp;amp;mdash; A [[Fhqwhgads]]-themed fan site. There hasn't been any content here (new or otherwise) for some time.&lt;br /&gt;
*[http://www.homestarrules.com/ Homestar Rules]&lt;br /&gt;
*[http://homestarrules.com/forum/ Homestar Rules Forum]&lt;br /&gt;
*[http://www.homestarrunnerfan.com Homestar Runner Fansite] - A Homestar Runner Fansite (Homestar Stack!)&lt;br /&gt;
*[http://www.thydungeonman.com/ thydungeonman.com] - A mirror of [[Thy Dungeonman]].&lt;br /&gt;
*[http://www.strongsad.com StrongSad.com] Links directly to the entry page.&lt;br /&gt;
*[http://www.homestarrunner.co.uk HomestarRunner.co.uk] Links directly to the entry page, with the title &amp;quot;Everybody! Everybody! Johnsie&amp;quot;.&lt;br /&gt;
*[http://groups.msn.com/TheHomestarRunnerFanSite The HomestarRunner Fan Site] - An MSN Group.&lt;br /&gt;
*[http://www.stinkoman.com/ stinkoman.com] - Used to link directly to &amp;quot;[[japanese cartoon]]&amp;quot; (now expired).&lt;br /&gt;
*[http://www.chicagotribune.com/entertainment/chi-050602homestar,1,5838600.story?coll=chi-homepagebiz-utl&amp;amp;ctrack=1&amp;amp;cset=true Brothers reject ads on Homestar Runner Web cartoon] - Chicago Tribune, 2 June 2005&lt;br /&gt;
*[http://www.chicagotribune.com/technology/chi-0307240305jul24,0,2140549.story?coll=chi-technology-hed Atlanta brothers turn doodles into oodles of fun on Internet] - Chicago Tribune, 24 July 2003&lt;br /&gt;
*[http://www.nyunews.com/features/citylife/5306.html Replacing homework with Homestarrunner] - Washington Square News, 2 October 2002&lt;br /&gt;
*[http://home.earthlink.net/~tomjschuler/ The Unofficial Limozeen Fansite]&lt;br /&gt;
*[http://www.theconcessionstand.co.uk/ The Concession Stand]- The owner posted a message declaring this one officially retired.&lt;br /&gt;
*[http://www.sitesled.com/members/shafer/sbma.html Strong Bad Numa Numa dance] - A fan created a Flash animation of Strong Bad lip-synching to the Numa Numa dance. Other characters make appearances.&lt;br /&gt;
*[http://www.sitesled.com/members/kewl0210/AYB.html All Your Base are Belong to Homestar] &amp;amp;mdash; An &amp;quot;All your base are belong to us&amp;quot; movie with Homestar images.[http://www.sitesled.com/members/kewl0210/AYB.swf Flash file](The link works, but the animation won't play)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I'm not sure where to put this, so here:&amp;lt;br&amp;gt;&lt;br /&gt;
The Strong Bad Numa Numa song can be found through a link on [www.garybrolsma.net]. It's on the sightings page.&lt;br /&gt;
&lt;br /&gt;
:Actually, that page links to the same place we link to, and it really is down. Thanks for the tip, though. &amp;amp;mdash; {{User:JoeyDay/sig}} 22:18, 26 October 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:And garybrolsma.net has since removed the link from their site as well. &amp;amp;mdash; {{User:JoeyDay/sig}} 19:48, 5 November 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Strongfans?==&lt;br /&gt;
&lt;br /&gt;
Does anyone know what happened to Strongfans? The page isn't exactly down, but it won't let me go anywhere.&lt;br /&gt;
&lt;br /&gt;
== Don't add sites that are down ==&lt;br /&gt;
Listen people! the forums you are trolling to put them back in are DOWN! -[[No Loafing V2]]&lt;br /&gt;
&lt;br /&gt;
:I'm sorry, but I have no idea what you are talking about.  Can you please elaborate?  I haven't seen any trolling on this page.  And maybe adding a section heading to the topic you started would help.  --  [[User:Tom|Tom]] 14:18, 17 Sep 2004 (MST)&lt;br /&gt;
&lt;br /&gt;
== Personal websites ==&lt;br /&gt;
&lt;br /&gt;
I have a Homestar Runner fansite, but it only has my stuff (fanfiction and fanart). Would it be okay for me to add to the list?--[[User:Hysterical Woman|Hysterical Woman]] 11:39, 24 Oct 2004 (MST)&lt;br /&gt;
&lt;br /&gt;
== Fan site pages? ==&lt;br /&gt;
&lt;br /&gt;
I noticed that we now have links to pages for every fan site.  What are information are these pages going to contain?  Will it be something that the one line description doesn't have?  And will they be NPOV?[[User:Tom|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]  --  [[User:Tom|Tom]] 14:23, 16 Dec 2004 (MST)&lt;br /&gt;
&lt;br /&gt;
I noticed this too; I don't think we need articles on fan created sites. The link is sufficient to direct people to them. If they want to make articles on the [http://fanstuff.hrwiki.org/ Fanstuff Wiki], I say go nuts, but this Wiki should be as &amp;quot;cannon&amp;quot; as possible. [[User:Drhaggis|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]- [[User:Drhaggis|Dr Haggis]] - [[User talk: Drhaggis|Talk]] 03:21, 17 Dec 2004 (MST)&lt;br /&gt;
:The [http://muppet.wikia.com/wiki/Category:Muppet_Fandom Muppet Wiki] and [http://starwars.wikia.com/wiki/Category:Websites Wookieepedia] has articles on fan created sites. --[[User:Sam Goldfish|Sam Goldfish]] 00:48, 8 July 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
::And we don't, for the reasons Drhaggis mentioned over a year and a half ago.  Also note that my comment referred to &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.hrwiki.org/index.php?title=Links&amp;amp;oldid=27618 this version of the article]&amp;lt;/span&amp;gt; and that the links were removed &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.hrwiki.org/index.php?title=Links&amp;amp;diff=28028&amp;amp;oldid=27852 the next day]&amp;lt;/span&amp;gt; after this discussion.&amp;amp;nbsp;-- [[User:Tom|Tom]] 16:50, 2 August 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I didn't say we ''needed'' articles on fan created sites, but isn't the sky's the limit? --[[User:Trogga|Trogga]] 17:01, 2 August 2006 (UTC)&lt;br /&gt;
::::I'd prefer there were no links to fansites for a few reasons. One, we are documenting H*R as produced by TBC, not all H*R-related fanstuff around the web. Secondly, if the fansite in question is fanstuff, a HRFWiki page would be appropriate for collecting such links; if the site in question is a description of the 'canon' of H*R it's duplication ofcontent we already have. In other words, such links don't complement what we're trying to do here. {{User:Qermaq/sig}} 17:20, 2 August 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Website Linking ==&lt;br /&gt;
&lt;br /&gt;
I think the &amp;quot;Want to link this Wiki from your website?&amp;quot; section needs to be a seperate page, or at least seen better. It's hard to find it way down at the bottom of [[Links]]. &amp;amp;rarr;''&amp;lt;small&amp;gt;&amp;lt;tt&amp;gt;[[User:FireBird|&amp;lt;font color=green&amp;gt;FireBird&amp;lt;/font&amp;gt;]]&amp;lt;/tt&amp;gt;&amp;lt;/small&amp;gt;''&lt;br /&gt;
:Maybe something like [[Links/Link to the Wiki]] would be good.&amp;amp;mdash;[[User:StrongstarRunbad|StrongstarRunbad]] 20:36, 14 Jan 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
:I think that should be the case only if there are many images that can be chosen from.  Right now two are dead and I have had to delete them (if anyone has local copies of them please upload them to the wiki!).  I also suggest that the remaining offsite linked images should be saved locally on the hrwiki's image directory.  I, unfortunately don't really know how to do this at this time.  If I learn how, I will do so.  --[[User:Stux|Stux]] 18:49, 23 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Banners and buttons ==&lt;br /&gt;
&lt;br /&gt;
Are we allowed to add our own banners and buttons to the &amp;quot;Link to HRWiki&amp;quot; section? Can we upload them here? &amp;amp;rarr;[[User:evin290|evin290]] 19:20, 19 Feb 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
:As far as I know, yes. &amp;amp;rarr;[[User:FireBird|''&amp;lt;small&amp;gt;&amp;lt;tt&amp;gt;[[User:FireBird|&amp;lt;font color=green&amp;gt;FireBird&amp;lt;/font&amp;gt;]]&amp;lt;/tt&amp;gt;&amp;lt;/small&amp;gt;'']]&lt;br /&gt;
&lt;br /&gt;
==E2TL.PLAYVECTREX.COM==&lt;br /&gt;
&lt;br /&gt;
Is something wrong with everybodytothelimit.com? It just goes to some page with main5.swf embedded in it with a picture of a poorly animated duck with a server clock. Is that supposed to happen when I go to any page on that site? &amp;amp;rarr;{{User:Darklinkskywalker/DLSsignature}} 03:55, 7 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I am experiencing the same thing, only now not even the duck appears.   I beleive that this link should be considered dead and should be deleted. According to the description, it likely has a copy of the [http://forums.oktam.com/h*r_mirror/ Oktam] mirror. Also, the [http://homestarrunner.kitkorp.com/ kitcorp] mirror is more thorough than the Oktam mirror and should be moved to the top of the list. I will come back in a few days and do the aforementioned changes if there are no objections. --[[User:Stux|Stux]] 18:42, 23 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Broken links ==&lt;br /&gt;
&lt;br /&gt;
Seems silly for this page to have broken links on it. Perhaps they can be moved to the top of the talk page with some kind of notice on the main page to the effect of: &amp;quot;If you don't see a known link here, it might be down. Please check the talk page.&amp;quot; What do you think? I'll go ahead and do this if nobody objects. &amp;amp;mdash; {{User:JoeyDay/sig}} 16:49, 12 October 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Seems ok. {{User:E.L. Cool/sig}} 16:57, 12 October 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Homestarrunner.net ==&lt;br /&gt;
&lt;br /&gt;
Do we really need to have homestarrunner.net linked on this page anymore? {{User:Dantheburgerking/sig}}&lt;br /&gt;
&lt;br /&gt;
== EverybodyToTheLimit? ==&lt;br /&gt;
&lt;br /&gt;
What's up with EverybodyToTheLimit.com? It's not down, but it's not exactly up either. Should it be moved to the talk page or kept where it is on the main page? &amp;amp;mdash; {{User:JoeyDay/sig}} 02:35, 26 October 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Probably leave it in links, with a note that it's currently 'in limbo' or something. The fact that there's still something there means somebody's still paying the net dues, and thus might start it up again, right? {{User:Thunderbird L17/Siggie}} 03:12, 26 October 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I realized right after I posted this that it's already posted about [[Talk:Links#E2TL.PLAYVECTREX.COM|above]]. I guess leaving it on the Links page won't hurt. &amp;amp;mdash; {{User:JoeyDay/sig}} 16:33, 26 October 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Am I blind or something? ==&lt;br /&gt;
&lt;br /&gt;
Do we link to these sites/articles anywhere? I'm not seeing them on this page or the [[Interviews and Public Appearances]] page. Am I just blind and I'm not seeing them, or do they need to be added somewhere?&lt;br /&gt;
&lt;br /&gt;
* [http://www.wired.com/news/culture/0,1284,59261,00.html Wired News: HomestarRunner Hits a Homer] - A great interview.&lt;br /&gt;
* [http://flakmag.com/features/homestar.html Flak Magazine: Homestar Runner Breaks from the Pack] - Another great interview.&lt;br /&gt;
* [http://members.shaw.ca/kevinscott/Homestar/ Kevin Scott Interview] - Yet another interview.&lt;br /&gt;
* [http://www.resexcellence.com/hack_html_03/01-30-03.shtml ResExcellence: The Creators of Homestar Runner, The Brothers Chapman] - A good summary article.&lt;br /&gt;
* [http://www.npr.org/templates/story/story.php?storyId=4634837 NPR: Strong Bad Walks in Footsteps of Darth, Lex, J.R.] - This article's pretty good. I mean, I read it.&lt;br /&gt;
* [http://atlanta.about.com/cs/artsentertainment/a/homestar.htm About.com: Homestar Runner is a Big Hit] - Another article.&lt;br /&gt;
* [http://www-tech.mit.edu/V124/N7/7_homestar.7a.html MIT Web Site Review: HomestarRunner.Com: Come on Fhqwhgads]&lt;br /&gt;
* [http://newsnet.byu.edu/story.cfm/42189/ BYU NewsNet: Homestar Runner provides good clean fun] - Yet another article.&lt;br /&gt;
* [http://qotile.net/rpg.html Homestar RPG] - I realize that project has come to a standstill, but is there any good reason why we can't link to it?&lt;br /&gt;
* [http://www.funtrivia.com/quizzes/entertainment/entertainment_other/homestar_runner.html FunTrivia.com Homestar Runner Quizes] - More quizzes than you can shake a stick at.&lt;br /&gt;
* [http://www.okcupid.com/tests/take?testid=9343603413695348523 OKCupid! The Awexome Homestar Runner Test] - Yet another quiz.&lt;br /&gt;
* [http://www.youthink.com/quiz.asp?action=take&amp;amp;quiz_id=113 Basic Homestar Runner Quiz] - A YouThink.com quiz.&lt;br /&gt;
&lt;br /&gt;
There's also a bunch of listings for Homestar Runner at [http://thefanlistings.org/browse3.php?show=animation&amp;amp;sub=animation_subcat&amp;amp;start=10 thefanlistings.org &amp;gt; Animation &amp;gt; Digital Animation]. Perhaps we should create a new subsection for fan listings and list them in order of membership?&lt;br /&gt;
&lt;br /&gt;
What do you think? &amp;amp;mdash; {{User:JoeyDay/sig}} 16:50, 26 October 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think those two interviews should be linked to in the Interview section, and transcribed if copyrights permit. - {{User:Joshua/sig}} 17:01, 26 October 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::The two interviews are already text. They aren't videos. They should be linked to, but there's  no need to transcribe them. &amp;amp;mdash; {{User:JoeyDay/sig}} 17:08, 26 October 2005 (UTC)&lt;br /&gt;
:::We've transcribed other interviews that were already text... - {{User:Joshua/sig}} 17:51, 26 October 2005 (UTC)&lt;br /&gt;
:I realise this discussion is old, but I was wondering why the above articles aren't linked to anywhere as well. Do they go on [[Article Sightings]] or Interviews and Public Appearances? {{User:Shwoo/sig}} 05:11, 8 January 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
::These four are articles:&lt;br /&gt;
::*[http://www.wired.com/news/culture/0,1284,59261,00.html Wired News: HomestarRunner Hits a Homer] is [[Wired News Radio Interview - 23 Jun 2003]], created 25 September 2005.&lt;br /&gt;
::* [http://members.shaw.ca/kevinscott/Homestar/ Kevin Scott Interview] is [[UMFM Interview - 20 May 2003]], created 1 May 2005.&lt;br /&gt;
::*[http://www.npr.org/templates/story/story.php?storyId=4634837 NPR: Strong Bad Walks in Footsteps of Darth, Lex, J.R.] is [[All Things Considered Interview - 8 May 2005]], created 8 May 2005.&lt;br /&gt;
::*[http://qotile.net/rpg.html Homestar RPG] is [[Homestar Runner RPG]], created 5 December 2004.&lt;br /&gt;
::[http://www.resexcellence.com/hack_html_03/01-30-03.shtml ResExcellence: The Creators of Homestar Runner, The Brothers Chapman] is 404 not found.&lt;br /&gt;
::[http://flakmag.com/features/homestar.html Flak Magazine: Homestar Runner Breaks from the Pack] I don't see any reason why this couldn't be article material.&lt;br /&gt;
::The following are just reviews or news items about the site:&lt;br /&gt;
::*[http://atlanta.about.com/cs/artsentertainment/a/homestar.htm About.com: Homestar Runner is a Big Hit]&lt;br /&gt;
::*[http://www-tech.mit.edu/V124/N7/7_homestar.7a.html MIT Web Site Review: HomestarRunner.Com: Come on Fhqwhgads]&lt;br /&gt;
::*[http://newsnet.byu.edu/story.cfm/42189/ BYU NewsNet: Homestar Runner provides good clean fun], though this seems like it contains some interview-question answers.&lt;br /&gt;
::I don't find online quizzes particularly notable:&lt;br /&gt;
::*[http://www.youthink.com/quiz.asp?action=take&amp;amp;quiz_id=113 Basic Homestar Runner Quiz]&lt;br /&gt;
::*[http://www.funtrivia.com/quizzes/entertainment/entertainment_other/homestar_runner.html FunTrivia.com Homestar Runner Quizes]&lt;br /&gt;
::*[http://www.okcupid.com/tests/take?testid=9343603413695348523 OKCupid! The Awexome Homestar Runner Test]&lt;br /&gt;
::You could do some research on the Flak Magazine link, maybe start a talk page for an article so you could work on looking into the copyright of the article (it is copyright &amp;amp;copy; Flak Magazine) and re-print permission.  See [[Interviews and Public Appearances]] and its talk page for more information.  [[Sightings]] would be a place to include the other non-interview things, but that's always been a bit unorganized.&amp;amp;nbsp;-- [[User:Tom|Tom]] 07:14, 8 January 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Other sites... ==&lt;br /&gt;
&lt;br /&gt;
Some of the links in the other sites section (such as jorbs a plenty (and the jibblies??)) seem to belong more in the Sightings section rather than here... any thoughts? Ideas? Discussions... ponderings? Simulations (model checking)? Words...? --[[User:Stux|Stux]] 19:55, 16 November 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Sightnings if for a place where we list sites and such who make referecnes to Homestar. Not having a whole toon or site about it. {{User:E.L. Cool/sig}} 20:01, 16 November 2005 (UTC)&lt;br /&gt;
::Ok makes sense... thanks! --[[User:Stux|Stux]] 20:09, 16 November 2005 (UTC)&lt;br /&gt;
:::Although, I point out that Matt Wilson's Homestar cartoon is on BOTH pages, Sightings and Links. Just sayin'. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== hm.... ==&lt;br /&gt;
shouldn't the fake ebay easter egg be on here? the url is homestarrunner.com\ebay or something like that, so i guess it might not. ah well. {{User:Seriously/sig}} 14:31, 24 January 2006 (UTC)&lt;br /&gt;
:I think you are talking about [http://www.homestarrunner.com/amazon.html www.homestarrunner.com/amazon.html] and I say no because it's already linked to in [[Bookazon]]--{{User:Benol/sig}} 22:47, 17 February 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New Link ==&lt;br /&gt;
&lt;br /&gt;
I think we should use this Image as an official link. {{User:Dacheatbot/sig}} 04:16, 17 March 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:Hrwiki note.png]]&lt;br /&gt;
&lt;br /&gt;
== Wiki Banners ==&lt;br /&gt;
&lt;br /&gt;
Can we add more banners for linking to the wiki [[Links#Want to link to this Wiki?|here]], like [[:Image:TBC wiki banner.PNG|this one I made]]? --[[User:Sam Goldfish|Sam Goldfish]] 02:05, 16 June 2006 (UTC)&lt;br /&gt;
:Regardless of whatever support TBC have shown us or how they mention us, I think it is a very bad idea to put &amp;quot;approved by the Brothers Chaps&amp;quot; on ''anything'' on this wiki (whether tongue-in-cheek or not) without a notarized letter from them saying it's okay. I further think that the image should be deleted from the server. (By the way, I am not against banners in general; I just think this one has the ''potential'' for trouble.) &amp;amp;mdash; [[User:It's dot com|It's dot com]] 02:10, 16 June 2006 (UTC)&lt;br /&gt;
::Is that a yes or no? --[[User:Sam Goldfish|Sam Goldfish]] 02:13, 16 June 2006 (UTC)&lt;br /&gt;
:::Can we add more banners for linking to the wiki? Sure, why not. Like that one you made? No, I think using that specific phrase would be asking for headaches we don't need and potentially dangerous. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 02:16, 16 June 2006 (UTC)&lt;br /&gt;
::::Is [[:Image:The Cheat's angry eyes banner.PNG|this]] any better? --[[User:Sam Goldfish|Sam Goldfish]] 18:53, 16 June 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::The text is hard to read (black on blue/brown), the language is awkward (we're ''the'' Homestar Runner Wiki), the logo is the one we use for the forum (as opposed to the one we use on the wiki), and it's very large for a banner.  Feel free to keep these for your own personal use, but we won't be using them officially in any capacity here on the wiki.  Also, we aren't in any great need for banners advertising the wiki.  In fact, we don't actively promote the wiki in any fashion, so your efforts might be better spent on other projects.&amp;amp;nbsp;-- [[User:Tom|Tom]] 19:02, 16 June 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::It's not for advertising; it's for [[Links#Want_to_link_to_this_Wiki.3F|linking to the HRWiki]]. --[[User:Sam Goldfish|Sam Goldfish]] 20:20, 16 June 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::We aren't actively seeking images for linking to the wiki either.  And all the issues I mentioned are still unresolved.&amp;amp;nbsp;-- [[User:Tom|Tom]] 06:06, 17 June 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::::I can't speak for the need for or non-need for banners but I thought that the image had potential.  It could be edited a bit.  When I saw it, I immediately knew what you were referencing.  I think perhaps cropping TC out of that background, making it less tall, and then tweaking the text maybe.  It needs work, but I love the idea. If it doesn't get used, that would be too bad b/c it was a good idea. {{User:Invisible_Robot_Fish/sig}} 17:26, 22 June 2006 (UTC) (I'm still around by the way, just waiting for TBC to actually do something new.)&lt;br /&gt;
&lt;br /&gt;
:::::::::Um... I think we should delete these linkings. It's essentially advertising the HRWiki, which, in turn, advertises HSR. And if I'm correct, HSR.com was voted the most visited website &amp;quot;without advertising&amp;quot;! {{User:Im a bell/sig}} 02:50, 1 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Newspapers in &amp;quot;Links that are currently broken&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
I understand the links don't work, but for most newspapers, articles are archived after a while such as here[http://pqasb.pqarchiver.com/chicagotribune/results.html?st=advanced&amp;amp;QryTxt=Atlanta+brothers+turn+doodles+into+oodles+of+fun+on+Internet&amp;amp;type=current&amp;amp;sortby=REVERSE_CHRON&amp;amp;datetype=0&amp;amp;frommonth=01&amp;amp;fromday=01&amp;amp;fromyear=1985&amp;amp;tomonth=01&amp;amp;today=25&amp;amp;toyear=2007&amp;amp;By=&amp;amp;Title=&amp;amp;Sect=ALL]. So should they really be considered &amp;quot;Broken&amp;quot;?&lt;br /&gt;
&lt;br /&gt;
== Homestar Board ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;&amp;lt;!-- as of 05/31/07: 7 members --&amp;gt;&amp;lt;/nowiki&amp;gt; [http://www.homestarboard.co.nr Homestar Board]&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Considering the next smallest forum by member count is over 200 more than this one, I suggest we establish some sort of minimum for this sort of thing, if not for other things in the Links page as well. &amp;amp;mdash; {{User:Lapper/sig}} 00:01, 1 June 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Umm, it seems that my forum is too unpopular to be listed? Hey, the only way for it to become popular is if it has some sort of advertisement, which it csn get on fan site listing sites, such as homestarrunner.net or here. Please keep it on, because it is never going to get popular without advertisement. Oh, and I've re-named it as The Municipality (www.themunicipality.co.nr) because Homestar Board sounded too generic. &amp;amp;mdash; [[user:Metroidpal45]] 15:00 2 June 2007&lt;br /&gt;
&lt;br /&gt;
:Oh yeah, you were the same guy that told me to stop talking about my forum on homestarrunner.net! Lol.&lt;br /&gt;
&lt;br /&gt;
::Yes, but you can't expect advertisement from here. This is an encyclopedia, and that board is really barely worth mentioning at the moment. If you're able to get it legitimately popular, considering the next lowest is 200, then sure, we can add it. &amp;amp;mdash; {{User:Lapper/sig}} 21:47, 6 June 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Thank you.&lt;br /&gt;
&lt;br /&gt;
==Wiki User Confusion==&lt;br /&gt;
&lt;br /&gt;
Can someone please put up a link to the Wiki User Wiki? I don't know what adress it's at. {{User:Don't say jorb 101/sig}}&lt;br /&gt;
&lt;br /&gt;
== Kitkorp Madness! (help me) ==&lt;br /&gt;
&lt;br /&gt;
None of my H*R Kitkorp links in My Favorites are working and neither is the link on the article. '''HELP!!!'''--[[User:Onestop|ONESTOP]] 03:04, 23 December 2007 (UTC)&lt;br /&gt;
:Maybe the server's down. That happens to some websites, like Homestarrunner.com was down [[H*R.com Updates 2003#Monday, January 20, 2003|once]]. It's not loading for me either. {{User:Homestar-winner/sig}} 03:17, 23 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Namespace/Inclusion ==&lt;br /&gt;
&lt;br /&gt;
Look, I know this page has been here for eons, but... I'm just wondering if we ought to have it at all? And, if we should, should it really be in the main namespace? Think about it: If someone made it today, right now, would we really consider to include it? Somehow I doubt we would. I'm not necessarily proposing deletion right now &amp;amp;mdash; or even moving &amp;amp;mdash; but I would like to hear what other people think. I know this page has been here for ages, and I respect that, but it's not something, I think, that we'd necessarily include today. Just... think on it, everypeople. --[[User:DorianGray|DorianGray]] 21:08, 25 May 2008 (UTC)&lt;br /&gt;
:I think it's fine. Documenting other websites related and/or linking to homestarrunner.com is a legit reason for a page in my mind, and I can't think of any other namespace it would fit into better. Why don't you think it's useful? -{{User:Brightstar Shiner/sig}} 22:08, 25 May 2008 (UTC)&lt;/div&gt;</description>
			<pubDate>Fri, 16 Oct 2009 16:30:26 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Links</comments>		</item>
		<item>
			<title>Links</title>
			<link>http://hrwiki.org/wiki/Links</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;/* Official Sites */ Broken link :(&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Links to other [[Homestar Runner (body of work)|Homestar Runner]] related websites.&lt;br /&gt;
&lt;br /&gt;
== Official Sites ==&lt;br /&gt;
Sites created by [[The Brothers Chaps]] listed in order of their relevance to Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
*[[hr:|Homestar Runner]] ([[homestarrunner.com|article]]) &amp;amp;mdash; The official site.&lt;br /&gt;
*[[videlectrix:|Videlectrix]] ([[Videlectrix|article]]) &amp;amp;mdash; The official site for [[Games]] released by [[The Brothers Chaps]] under the Videlectrix banner.&lt;br /&gt;
*[http://www.baddestofthebands.com/ Baddest of the Bands] ([[baddestofthebands.com|article]]) &amp;amp;mdash; Official website for [[Baddest of the Bands]]&lt;br /&gt;
*[[thorax:|Thorax Corporation]] ([[Thorax Corporation|article]]) &amp;amp;mdash; A fake business created by The Brothers Chaps.&lt;br /&gt;
&lt;br /&gt;
== Mirrors ==&lt;br /&gt;
Mirrors to some of the content from the official site listed in alphabetical order.&lt;br /&gt;
&lt;br /&gt;
*[http://homestarrunner.kitkorp.com/ Kitkorp Mirror] &amp;amp;mdash; This mirror has different incarnations of the various pages saved all in one place, as well as the error message from the old [[Strong Bad's Message Bored]].&lt;br /&gt;
*[http://www.freewebs.com/hsrquotes/index.htm Old Quote of the Week mirror] &amp;amp;mdash; This mirror has a large collection of quotes, and has previous quotes neat and orderly. Only goes from Jul. 2004 &amp;amp;ndash; Feb. 2005 (with lots of past ones)&lt;br /&gt;
**[http://www.freewebs.com/hsrquotes2/index.htm Quote of the Week mirror] &amp;amp;mdash; A sequel to the original site. See the final update on the original site for the reason. From March 2005 &amp;amp;ndash; Present. (With a collection of old ones, yes.)&lt;br /&gt;
*[http://web.archive.org/web/*/http://homestarrunner.com Wayback Machine] &amp;amp;mdash; contains versions of the site from years ago to months ago.&lt;br /&gt;
&lt;br /&gt;
== Articles ==&lt;br /&gt;
Articles about Homestar Runner or The Brothers Chaps listed in reverse chronological order (newest at the top).&lt;br /&gt;
*[http://media.www.dailyemerald.com/media/storage/paper859/news/2006/02/08/Pulse/Ask-Strong.Bad-1965093.shtml Ask Strong Bad] The Oregon Daily Emerald, February 2006&lt;br /&gt;
*[http://www.theglobeandmail.com/servlet/ArticleNews/TPStory/LAC/20050610/WEB10/TPEntertainment/TopStories Toon cachet] &amp;amp;mdash; The Globe and Mail, 10 June 2005 (subscription required)&lt;br /&gt;
*[http://www.tucsonweekly.com/gbase/music/Content?oid=oid:59640 Tucson Weekly TMBG Interview] &amp;amp;mdash; [[They Might Be Giants]] talk about their collaboration, 19 August 2004&lt;br /&gt;
*[http://www.wired.com/wired/archive/12.07/play.html Wired They Might Be Giants Interview] &amp;amp;mdash; July 2004&lt;br /&gt;
*[http://www.nytimes.com/2003/08/28/arts/music/28POPL.html?ex=1377403200&amp;amp;en=f7d422e653648f25&amp;amp;ei=5007&amp;amp;partner=USERLAND Kindred World in Animation] &amp;amp;mdash; New York Times, 28 August 2003&lt;br /&gt;
*[http://www.nationalreview.com/comment/comment-wood082703.asp Everybody to the Limit] &amp;amp;mdash; National Review Online, 27 August 2003&lt;br /&gt;
*[http://tinyurl.com/3mngj Run to the Hills] (Internet Archive) &amp;amp;mdash; Long Island Press, April 2003&lt;br /&gt;
*[http://www.livejournal.com/community/homestar_runner/899307.html Wonkavision Magazine Feature] &amp;amp;mdash; Scans of the 5-page feature from [http://www.wonkavisionmagazine.com/store/backissues.html Issue #21], Spring 2003&lt;br /&gt;
&lt;br /&gt;
== Interviews with the Creators ==&lt;br /&gt;
*See [[Interviews and Public Appearances]]&lt;br /&gt;
&lt;br /&gt;
== Fan Sites ==&lt;br /&gt;
Fan-created sites listed in alphabetical order.&lt;br /&gt;
&lt;br /&gt;
*[http://www.freewebs.com/hrencyclopedia/ Aich-Star-Arr Compendium] &amp;amp;mdash; An encylopedia of Homestar Runner characters.&lt;br /&gt;
*[http://www.cgnuonline-eniversity.com/ CGNU Online E-niversity] &amp;amp;mdash; A recreation of the e-niversity welcome screen from [[theme song]] (with .com in the URL instead of .edu, as the latter is only available to actual educational institutions). The exclamation point is an Easter egg, which links to the list of degrees from the same email.&lt;br /&gt;
*[http://geocities.com/deleteheads2004/ The Delete-Heads Website]&lt;br /&gt;
*[http://www.blurty.com/community/fhqwhgads/ Fhqwhgads: A Homestar Runner Community] &amp;amp;mdash; A [http://www.blurty.com/ Blurty] community for Homestar-themed animated and still icons.&lt;br /&gt;
*[http://hsr.boourns.net/ Homestar Runner Fanlisting] &amp;amp;mdash; A list of Homestar fans around the world.&lt;br /&gt;
* [[hrfwiki:|Homestar Runner Fanstuff Wiki]]&lt;br /&gt;
*[http://homestar.meetup.com/ Homestar Runner Meetup Groups] &amp;amp;mdash; Meet other Homestar Runner fans in your area.&lt;br /&gt;
*&amp;lt;span id=&amp;quot;hrnet&amp;quot;&amp;gt;[http://www.homestarrunner.net Homestar Runner Network (homestarrunner.net)] &amp;amp;mdash; Originally referenced in [[First Time Here?]]. Once the most popular Homestar Runner fan forum; currently a community portal under construction.&amp;lt;/span&amp;gt; Now redirects to the Homestar Runner Wiki.&lt;br /&gt;
*[http://www.freewebs.com/isle-of-pom/ The Isle of Pom fan site]&lt;br /&gt;
*[http://www.blueshinra.com/minishrines/limozeen/ Limozeen Mini-Shrine]&lt;br /&gt;
*[http://www.livejournal.com/community/homestar_runner/518052.html LiveJournal List] &amp;amp;mdash; A LiveJournal post with hundreds of Homestar-related links.&lt;br /&gt;
*[http://www.freewebs.com/quotestarrunner/ Quotestar Runner] &amp;amp;mdash; A website featuring quotes, music, and [[Marzipan's Answering Machine|Marzipan's Answering Machines]] in WAV format.&lt;br /&gt;
*[http://www.rhinofeeder.com/ rhinofeeder.com] &amp;amp;mdash; A mirror of [[Rhino Feeder]].&lt;br /&gt;
*[http://www.secretcollect.com/ secretcollect.com] &amp;amp;mdash; A mirror of [[Secret Collect.]].&lt;br /&gt;
*[http://hekima.lionking.org/thestick The Stick] &amp;amp;mdash; Has Homestar Runner stories and downloads.&lt;br /&gt;
*[http://geocities.com/strongbadiaworld/ Strongbadiaworld] &amp;amp;mdash; Strong Bad rendered in 3-D.&lt;br /&gt;
*[http://www.burninghorizon.com/strongbad/ Strong Bad Email Secrets] &lt;br /&gt;
*[http://www.strongbadzone.com/ strongbadzone.com] &amp;amp;mdash; A mirror of [[Strong Bad Zone]].&lt;br /&gt;
*[http://www.tompkins.tv/ tompkins.tv] &amp;amp;mdash; A website based on Tompkins's website seen in [[4 Gregs]].&lt;br /&gt;
*[http://20x6.cjb.net/ Trogdor's Domain] &amp;amp;mdash; A [[Trogdor]]-themed fan site with [[Strong Bad Email]]s and [[Marzipan's Answering Machine|Answering Machines]] in MP3 format.&lt;br /&gt;
*[http://www.fyrebug.com/displaygame.php?gameid=413 Trogdor the Burninator - the game] &amp;amp;mdash; A [[Trogdor]]-themed game, containing burnination.&lt;br /&gt;
*[http://www.virtualpizz.biz/ Virtual Pizz] &amp;amp;mdash; This fan-site replicates [[pizza joint|The Pizz]]'s online log-in screen, with the log-in button linking to the email itself.&lt;br /&gt;
*[http://www.quizilla.com/users/ProjectOzma/quizzes/%20***Which%20HomeStar%20Runner%20Character%20Are%20You%3F***/ Which HomeStar Runner Character Are You?] &amp;amp;mdash; A Quizilla personality quiz.&lt;br /&gt;
&lt;br /&gt;
== Fan Forums  ==&lt;br /&gt;
Bulletin board sites listed in order of membership total.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 4048 members --&amp;gt; [http://forum.hrwiki.org/ Homestar Runner Wiki Forum]&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 3614 members --&amp;gt; [http://www.burninghorizon.com/hsrforum/ Burning Horizon's H*R Fan-Forum]&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 1048 members --&amp;gt; [http://www.usshomestarrunner.com/ USS Homestar Runner Forum]&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 220 members --&amp;gt; [http://com1.runboard.com/bhomestarfreaks Homestar Freaks]&lt;br /&gt;
* &amp;lt;!-- as of 3/3/08: 217 members --&amp;gt; [http://z13.invisionfree.com/Fanstuff/ Homestar Runner Fanstuff Wiki Forum]&lt;br /&gt;
* &amp;lt;!-- as of 9/1/09: 21 members --&amp;gt; [http://strongbadiathefree.forumotion.com/ Strong Badia the Free]&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 4 members --&amp;gt; [http://community.livejournal.com/thehomestarmy/ The Homestarmy]&lt;br /&gt;
&amp;lt;!-- Please do not delete The Homestarmy. It has a unique feature unlike other boards where you can join an army and compete against other armies. Just because it has 4 members doesn't mean that it won't get more. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Other Sites ==&lt;br /&gt;
Listed in alphabetical order.&lt;br /&gt;
*[http://www.answers.com/topic/homestar-runner Answers.com entry for Homestar Runner] &amp;amp;mdash; The main text is from the Wikipedia entry, but there is some additional information here.&lt;br /&gt;
*[https://addons.mozilla.org/extensions/moreinfo.php?id=1696&amp;amp;application=firefox Full Screen Homestar Runner - Firefox Extension]  &amp;amp;mdash; An extension for Mozilla Firefox that makes the cartoons on the official site fill the browser window.&lt;br /&gt;
*[http://dirkcrimson.keenspace.com/pics/homestarswitch.html Homestar Runner Switch Ad] &amp;amp;mdash; A Homestar-themed parody of the Apple &amp;quot;Switch&amp;quot; ads. Click and hold the Homestar icon at the end for a surprise.&lt;br /&gt;
*[http://www.interglacial.com/rss/homestar.rss Interglacial H*R RSS Feed] &amp;amp;mdash; Syndicated updates polled 3 times a day.&lt;br /&gt;
*[http://www.suave.net/~dave/trogdor.cgi LEGO Trogdor] &amp;amp;mdash; Part of the [[dragon]] email redone with LEGO bricks.&lt;br /&gt;
*[http://highscoreonline.cartoonsdammit.com/homstray.html Not Without My Application] (also known as &amp;quot;Jorbs a Plenti&amp;quot;) &amp;amp;mdash; A Homestar Runner cartoon created by Matt Wilson, the creator of the [http://www.bonusstages.com Bonus Stage] and [http://www.highscoreonline.adiversions.com High Score] series.&lt;br /&gt;
*[http://feeds.feedburner.com/podstartopod Podstartopod] &amp;amp;mdash; A [[Podstar Runner]] RSS feed.&lt;br /&gt;
*[https://addons.mozilla.org/en-US/firefox/addon/1695 StrongBad Emails: Prev and Next - Firefox Extension] &amp;amp;mdash; An extension for Mozilla Firefox that adds the words &amp;quot;previous&amp;quot; and &amp;quot;next&amp;quot; to the left and right sides of the navbar (respectively) when watching an email. The buttons link to the email before and after the one being viewed (respectively, again).&lt;br /&gt;
*[http://strongbadjibblies.ytmnd.com/ Strong Bad Jibblies] &amp;amp;mdash; Strong Bad having the [[Jibblies]].&lt;br /&gt;
*[http://www.angelfire.com/hi5/redcards/ Tim's Homestar Runner Redemption Cards] &amp;amp;mdash; Homestar-themed cards for a Christian collectible card game.&lt;br /&gt;
*[http://www.urbandictionary.com/define.php?term=Homestar+Runner Urban Dictionary entry for Homestar Runner] &amp;amp;mdash; User submitted definitions for &amp;quot;Homestar Runner&amp;quot;.&lt;br /&gt;
*[[Wikipedia:Homestar Runner|Wikipedia entry for Homestar Runner]] &amp;amp;mdash; Homestar Runner on the free encyclopedia.&lt;br /&gt;
&lt;br /&gt;
== Redirects not owned by The Brothers Chaps ==&lt;br /&gt;
Listed in alphabetical order.&lt;br /&gt;
&lt;br /&gt;
*[http://www.jomama.com jomama.com] &amp;amp;mdash; Links directly to [[The System is Down]]&lt;br /&gt;
&amp;lt;!-- Website is down *[http://www.peasantsquest.com peasantsquest.com] &amp;amp;mdash; Links directly to [[Peasant's Quest]]. --&amp;gt;&lt;br /&gt;
*[http://www.strong-bad.com/ strong-bad.com] &amp;amp;mdash; Links directly to [[Strong Bad Email]].&lt;br /&gt;
&amp;lt;!-- Link down or done? *[http://www.thnikkaman.com/ thnikkaman.com] &amp;amp;mdash; Links directly to [[monument]]. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Want to link to this Wiki? ==&lt;br /&gt;
&lt;br /&gt;
=== From your own website ===&lt;br /&gt;
&lt;br /&gt;
Use this code to link to us from your website:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&amp;lt;a href=&amp;quot;http://www.hrwiki.org&amp;quot;&amp;gt;The Homestar Runner Wiki&amp;lt;/a&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Or use these images:&lt;br /&gt;
&lt;br /&gt;
[[Image:linkbanner1.PNG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:HRWiki_banner1.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:HRWiki_banner2.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:HRBanner_We_have_a_wiki.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:HRBanner_Hrwiki.gif]]&lt;br /&gt;
&lt;br /&gt;
=== From other wikis ===&lt;br /&gt;
&lt;br /&gt;
Most wikis that use the [[Wikipedia:MediaWiki|MediaWiki]] wiki software can easily link to the Homestar Runner Wiki if they properly use the [[MetaWikipedia:Interwiki map|Interwiki Map]].  This can be done using the following code:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[HRWiki:Main Page|The Homestar Runner Wiki]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If the above method isn't available, use this code instead:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[http://www.hrwiki.org The Homestar Runner Wiki]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Special Pages]]&lt;/div&gt;</description>
			<pubDate>Fri, 16 Oct 2009 16:12:17 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Links</comments>		</item>
		<item>
			<title>Links</title>
			<link>http://hrwiki.org/wiki/Links</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;/* Official Sites */ +consistency&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Links to other [[Homestar Runner (body of work)|Homestar Runner]] related websites.&lt;br /&gt;
&lt;br /&gt;
== Official Sites ==&lt;br /&gt;
Sites created by [[The Brothers Chaps]] listed in order of their relevance to Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
*[[hr:|Homestar Runner]] ([[homestarrunner.com|article]]) &amp;amp;mdash; The official site.&lt;br /&gt;
*[[videlectrix:|Videlectrix]] ([[Videlectrix|article]]) &amp;amp;mdash; The official site for [[Games]] released by [[The Brothers Chaps]] under the Videlectrix banner.&lt;br /&gt;
*[http://www.baddestofthebands.com/ Baddest of the Bands] ([[baddestofthebands.com|article]]) &amp;amp;mdash; Official website for [[Baddest of the Bands]]&lt;br /&gt;
*[[thorax:|Thorax Corporation]] ([[Thorax Corporation|article]]) &amp;amp;mdash; A fake business created by The Brothers Chaps.&lt;br /&gt;
*[http://www.mellowmushroom.com/old_site/index.html Mellow Mushroom] ([[Mellow Mushroom|article]]) &amp;amp;mdash; A non-Homestar Runner related site designed by The Brothers Chaps.&lt;br /&gt;
&lt;br /&gt;
== Mirrors ==&lt;br /&gt;
Mirrors to some of the content from the official site listed in alphabetical order.&lt;br /&gt;
&lt;br /&gt;
*[http://homestarrunner.kitkorp.com/ Kitkorp Mirror] &amp;amp;mdash; This mirror has different incarnations of the various pages saved all in one place, as well as the error message from the old [[Strong Bad's Message Bored]].&lt;br /&gt;
*[http://www.freewebs.com/hsrquotes/index.htm Old Quote of the Week mirror] &amp;amp;mdash; This mirror has a large collection of quotes, and has previous quotes neat and orderly. Only goes from Jul. 2004 &amp;amp;ndash; Feb. 2005 (with lots of past ones)&lt;br /&gt;
**[http://www.freewebs.com/hsrquotes2/index.htm Quote of the Week mirror] &amp;amp;mdash; A sequel to the original site. See the final update on the original site for the reason. From March 2005 &amp;amp;ndash; Present. (With a collection of old ones, yes.)&lt;br /&gt;
*[http://web.archive.org/web/*/http://homestarrunner.com Wayback Machine] &amp;amp;mdash; contains versions of the site from years ago to months ago.&lt;br /&gt;
&lt;br /&gt;
== Articles ==&lt;br /&gt;
Articles about Homestar Runner or The Brothers Chaps listed in reverse chronological order (newest at the top).&lt;br /&gt;
*[http://media.www.dailyemerald.com/media/storage/paper859/news/2006/02/08/Pulse/Ask-Strong.Bad-1965093.shtml Ask Strong Bad] The Oregon Daily Emerald, February 2006&lt;br /&gt;
*[http://www.theglobeandmail.com/servlet/ArticleNews/TPStory/LAC/20050610/WEB10/TPEntertainment/TopStories Toon cachet] &amp;amp;mdash; The Globe and Mail, 10 June 2005 (subscription required)&lt;br /&gt;
*[http://www.tucsonweekly.com/gbase/music/Content?oid=oid:59640 Tucson Weekly TMBG Interview] &amp;amp;mdash; [[They Might Be Giants]] talk about their collaboration, 19 August 2004&lt;br /&gt;
*[http://www.wired.com/wired/archive/12.07/play.html Wired They Might Be Giants Interview] &amp;amp;mdash; July 2004&lt;br /&gt;
*[http://www.nytimes.com/2003/08/28/arts/music/28POPL.html?ex=1377403200&amp;amp;en=f7d422e653648f25&amp;amp;ei=5007&amp;amp;partner=USERLAND Kindred World in Animation] &amp;amp;mdash; New York Times, 28 August 2003&lt;br /&gt;
*[http://www.nationalreview.com/comment/comment-wood082703.asp Everybody to the Limit] &amp;amp;mdash; National Review Online, 27 August 2003&lt;br /&gt;
*[http://tinyurl.com/3mngj Run to the Hills] (Internet Archive) &amp;amp;mdash; Long Island Press, April 2003&lt;br /&gt;
*[http://www.livejournal.com/community/homestar_runner/899307.html Wonkavision Magazine Feature] &amp;amp;mdash; Scans of the 5-page feature from [http://www.wonkavisionmagazine.com/store/backissues.html Issue #21], Spring 2003&lt;br /&gt;
&lt;br /&gt;
== Interviews with the Creators ==&lt;br /&gt;
*See [[Interviews and Public Appearances]]&lt;br /&gt;
&lt;br /&gt;
== Fan Sites ==&lt;br /&gt;
Fan-created sites listed in alphabetical order.&lt;br /&gt;
&lt;br /&gt;
*[http://www.freewebs.com/hrencyclopedia/ Aich-Star-Arr Compendium] &amp;amp;mdash; An encylopedia of Homestar Runner characters.&lt;br /&gt;
*[http://www.cgnuonline-eniversity.com/ CGNU Online E-niversity] &amp;amp;mdash; A recreation of the e-niversity welcome screen from [[theme song]] (with .com in the URL instead of .edu, as the latter is only available to actual educational institutions). The exclamation point is an Easter egg, which links to the list of degrees from the same email.&lt;br /&gt;
*[http://geocities.com/deleteheads2004/ The Delete-Heads Website]&lt;br /&gt;
*[http://www.blurty.com/community/fhqwhgads/ Fhqwhgads: A Homestar Runner Community] &amp;amp;mdash; A [http://www.blurty.com/ Blurty] community for Homestar-themed animated and still icons.&lt;br /&gt;
*[http://hsr.boourns.net/ Homestar Runner Fanlisting] &amp;amp;mdash; A list of Homestar fans around the world.&lt;br /&gt;
* [[hrfwiki:|Homestar Runner Fanstuff Wiki]]&lt;br /&gt;
*[http://homestar.meetup.com/ Homestar Runner Meetup Groups] &amp;amp;mdash; Meet other Homestar Runner fans in your area.&lt;br /&gt;
*&amp;lt;span id=&amp;quot;hrnet&amp;quot;&amp;gt;[http://www.homestarrunner.net Homestar Runner Network (homestarrunner.net)] &amp;amp;mdash; Originally referenced in [[First Time Here?]]. Once the most popular Homestar Runner fan forum; currently a community portal under construction.&amp;lt;/span&amp;gt; Now redirects to the Homestar Runner Wiki.&lt;br /&gt;
*[http://www.freewebs.com/isle-of-pom/ The Isle of Pom fan site]&lt;br /&gt;
*[http://www.blueshinra.com/minishrines/limozeen/ Limozeen Mini-Shrine]&lt;br /&gt;
*[http://www.livejournal.com/community/homestar_runner/518052.html LiveJournal List] &amp;amp;mdash; A LiveJournal post with hundreds of Homestar-related links.&lt;br /&gt;
*[http://www.freewebs.com/quotestarrunner/ Quotestar Runner] &amp;amp;mdash; A website featuring quotes, music, and [[Marzipan's Answering Machine|Marzipan's Answering Machines]] in WAV format.&lt;br /&gt;
*[http://www.rhinofeeder.com/ rhinofeeder.com] &amp;amp;mdash; A mirror of [[Rhino Feeder]].&lt;br /&gt;
*[http://www.secretcollect.com/ secretcollect.com] &amp;amp;mdash; A mirror of [[Secret Collect.]].&lt;br /&gt;
*[http://hekima.lionking.org/thestick The Stick] &amp;amp;mdash; Has Homestar Runner stories and downloads.&lt;br /&gt;
*[http://geocities.com/strongbadiaworld/ Strongbadiaworld] &amp;amp;mdash; Strong Bad rendered in 3-D.&lt;br /&gt;
*[http://www.burninghorizon.com/strongbad/ Strong Bad Email Secrets] &lt;br /&gt;
*[http://www.strongbadzone.com/ strongbadzone.com] &amp;amp;mdash; A mirror of [[Strong Bad Zone]].&lt;br /&gt;
*[http://www.tompkins.tv/ tompkins.tv] &amp;amp;mdash; A website based on Tompkins's website seen in [[4 Gregs]].&lt;br /&gt;
*[http://20x6.cjb.net/ Trogdor's Domain] &amp;amp;mdash; A [[Trogdor]]-themed fan site with [[Strong Bad Email]]s and [[Marzipan's Answering Machine|Answering Machines]] in MP3 format.&lt;br /&gt;
*[http://www.fyrebug.com/displaygame.php?gameid=413 Trogdor the Burninator - the game] &amp;amp;mdash; A [[Trogdor]]-themed game, containing burnination.&lt;br /&gt;
*[http://www.virtualpizz.biz/ Virtual Pizz] &amp;amp;mdash; This fan-site replicates [[pizza joint|The Pizz]]'s online log-in screen, with the log-in button linking to the email itself.&lt;br /&gt;
*[http://www.quizilla.com/users/ProjectOzma/quizzes/%20***Which%20HomeStar%20Runner%20Character%20Are%20You%3F***/ Which HomeStar Runner Character Are You?] &amp;amp;mdash; A Quizilla personality quiz.&lt;br /&gt;
&lt;br /&gt;
== Fan Forums  ==&lt;br /&gt;
Bulletin board sites listed in order of membership total.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 4048 members --&amp;gt; [http://forum.hrwiki.org/ Homestar Runner Wiki Forum]&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 3614 members --&amp;gt; [http://www.burninghorizon.com/hsrforum/ Burning Horizon's H*R Fan-Forum]&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 1048 members --&amp;gt; [http://www.usshomestarrunner.com/ USS Homestar Runner Forum]&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 220 members --&amp;gt; [http://com1.runboard.com/bhomestarfreaks Homestar Freaks]&lt;br /&gt;
* &amp;lt;!-- as of 3/3/08: 217 members --&amp;gt; [http://z13.invisionfree.com/Fanstuff/ Homestar Runner Fanstuff Wiki Forum]&lt;br /&gt;
* &amp;lt;!-- as of 9/1/09: 21 members --&amp;gt; [http://strongbadiathefree.forumotion.com/ Strong Badia the Free]&lt;br /&gt;
* &amp;lt;!-- as of 18/12/07: 4 members --&amp;gt; [http://community.livejournal.com/thehomestarmy/ The Homestarmy]&lt;br /&gt;
&amp;lt;!-- Please do not delete The Homestarmy. It has a unique feature unlike other boards where you can join an army and compete against other armies. Just because it has 4 members doesn't mean that it won't get more. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Other Sites ==&lt;br /&gt;
Listed in alphabetical order.&lt;br /&gt;
*[http://www.answers.com/topic/homestar-runner Answers.com entry for Homestar Runner] &amp;amp;mdash; The main text is from the Wikipedia entry, but there is some additional information here.&lt;br /&gt;
*[https://addons.mozilla.org/extensions/moreinfo.php?id=1696&amp;amp;application=firefox Full Screen Homestar Runner - Firefox Extension]  &amp;amp;mdash; An extension for Mozilla Firefox that makes the cartoons on the official site fill the browser window.&lt;br /&gt;
*[http://dirkcrimson.keenspace.com/pics/homestarswitch.html Homestar Runner Switch Ad] &amp;amp;mdash; A Homestar-themed parody of the Apple &amp;quot;Switch&amp;quot; ads. Click and hold the Homestar icon at the end for a surprise.&lt;br /&gt;
*[http://www.interglacial.com/rss/homestar.rss Interglacial H*R RSS Feed] &amp;amp;mdash; Syndicated updates polled 3 times a day.&lt;br /&gt;
*[http://www.suave.net/~dave/trogdor.cgi LEGO Trogdor] &amp;amp;mdash; Part of the [[dragon]] email redone with LEGO bricks.&lt;br /&gt;
*[http://highscoreonline.cartoonsdammit.com/homstray.html Not Without My Application] (also known as &amp;quot;Jorbs a Plenti&amp;quot;) &amp;amp;mdash; A Homestar Runner cartoon created by Matt Wilson, the creator of the [http://www.bonusstages.com Bonus Stage] and [http://www.highscoreonline.adiversions.com High Score] series.&lt;br /&gt;
*[http://feeds.feedburner.com/podstartopod Podstartopod] &amp;amp;mdash; A [[Podstar Runner]] RSS feed.&lt;br /&gt;
*[https://addons.mozilla.org/en-US/firefox/addon/1695 StrongBad Emails: Prev and Next - Firefox Extension] &amp;amp;mdash; An extension for Mozilla Firefox that adds the words &amp;quot;previous&amp;quot; and &amp;quot;next&amp;quot; to the left and right sides of the navbar (respectively) when watching an email. The buttons link to the email before and after the one being viewed (respectively, again).&lt;br /&gt;
*[http://strongbadjibblies.ytmnd.com/ Strong Bad Jibblies] &amp;amp;mdash; Strong Bad having the [[Jibblies]].&lt;br /&gt;
*[http://www.angelfire.com/hi5/redcards/ Tim's Homestar Runner Redemption Cards] &amp;amp;mdash; Homestar-themed cards for a Christian collectible card game.&lt;br /&gt;
*[http://www.urbandictionary.com/define.php?term=Homestar+Runner Urban Dictionary entry for Homestar Runner] &amp;amp;mdash; User submitted definitions for &amp;quot;Homestar Runner&amp;quot;.&lt;br /&gt;
*[[Wikipedia:Homestar Runner|Wikipedia entry for Homestar Runner]] &amp;amp;mdash; Homestar Runner on the free encyclopedia.&lt;br /&gt;
&lt;br /&gt;
== Redirects not owned by The Brothers Chaps ==&lt;br /&gt;
Listed in alphabetical order.&lt;br /&gt;
&lt;br /&gt;
*[http://www.jomama.com jomama.com] &amp;amp;mdash; Links directly to [[The System is Down]]&lt;br /&gt;
&amp;lt;!-- Website is down *[http://www.peasantsquest.com peasantsquest.com] &amp;amp;mdash; Links directly to [[Peasant's Quest]]. --&amp;gt;&lt;br /&gt;
*[http://www.strong-bad.com/ strong-bad.com] &amp;amp;mdash; Links directly to [[Strong Bad Email]].&lt;br /&gt;
&amp;lt;!-- Link down or done? *[http://www.thnikkaman.com/ thnikkaman.com] &amp;amp;mdash; Links directly to [[monument]]. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Want to link to this Wiki? ==&lt;br /&gt;
&lt;br /&gt;
=== From your own website ===&lt;br /&gt;
&lt;br /&gt;
Use this code to link to us from your website:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&amp;lt;a href=&amp;quot;http://www.hrwiki.org&amp;quot;&amp;gt;The Homestar Runner Wiki&amp;lt;/a&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Or use these images:&lt;br /&gt;
&lt;br /&gt;
[[Image:linkbanner1.PNG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:HRWiki_banner1.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:HRWiki_banner2.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:HRBanner_We_have_a_wiki.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:HRBanner_Hrwiki.gif]]&lt;br /&gt;
&lt;br /&gt;
=== From other wikis ===&lt;br /&gt;
&lt;br /&gt;
Most wikis that use the [[Wikipedia:MediaWiki|MediaWiki]] wiki software can easily link to the Homestar Runner Wiki if they properly use the [[MetaWikipedia:Interwiki map|Interwiki Map]].  This can be done using the following code:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[HRWiki:Main Page|The Homestar Runner Wiki]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If the above method isn't available, use this code instead:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[http://www.hrwiki.org The Homestar Runner Wiki]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Special Pages]]&lt;/div&gt;</description>
			<pubDate>Fri, 16 Oct 2009 16:08:24 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Links</comments>		</item>
		<item>
			<title>User:JoeyDay</title>
			<link>http://hrwiki.org/wiki/User:JoeyDay</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;/* See also */ putting my blog first (I'm so vain; I probably think this wiki is about me)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-family: georgia, sans-serif; border: 1px dashed #06f; background: #eef; padding: 0.65em; margin: 0.5em 1em 0.5em 1em; text-align: center; font-size: 18px;&amp;quot;&amp;gt;[http://nickels.joeyday.com Can you spare a nickel?]&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Image:Stu, Missy, Craig, and Joey.jpg|thumb|250px|right|[[User:Stu|Stu]], [[Missy Palmer|Missy]], [[Craig Zobel|Craig]], and Joey]]&lt;br /&gt;
&lt;br /&gt;
Welcome to the [[HRWiki:User space|user page]] of '''Joey Day''', the proprietor of the [[Main Page|Homestar Runner Wiki]]. I started the Wiki on October 7, 2003 and still technically own it, though I prefer to think of it as community property. I am not [[The Brothers Chaps]], nor am I related to them in any way (yes, people have asked me this).&lt;br /&gt;
&lt;br /&gt;
Let me come clean. I don't do much around here anymore except handle the finances. If you’re looking for help, it’s best to post at [[HRWiki talk:FAQ|the FAQ talk page]], or email the entire administration staff ([http://mailhide.recaptcha.net/d?k=01Zgf54JChUBMZ41WXur7siA==&amp;amp;c=iu6Eao1JOR2ZS7sDHPFJjjBCc7kjKTkiCeQGXi9CglQ= click here for the email address]).&lt;br /&gt;
&lt;br /&gt;
== Me and Homestar go way back ==&lt;br /&gt;
I was introduced to Homestar Runner shortly after [[Strong Bad Email]] #51, “[[website]]”, was released (circa Nov. 18, 2002). Web-design has been one of my hobbies for a while and a friend of mine knew that ’toon would resonate with me. It’s still one of my favorite emails. Other favorites include “[[the basics]]”, “[[superhero name]]”, “[[guitar]]”, “[[techno]]”, “[[japanese cartoon]]”, “[[english paper]]”, “[[caffeine]]”, “[[different town]]”, “[[flashback]]”, “[[virus]]”, “[[do over]]”, “[[lady...ing]]”, “[[bedtime story]]”, “[[space program]]”, “[[technology]]”, “[[pop-up]]”, “[[isp]]”, “[[the movies]]”, “[[email thunder]]”, “[[independent]]”, and “[[videography]]”.&lt;br /&gt;
&lt;br /&gt;
I own the first four [[strongbad_email.exe|Strong Bad Email DVDs]], the [[Strong Bad Sings CD]], a [[Store#Polo_Shirts|Trogdor polo]], a [[Store#T-Shirts|Stinkoman blue ringer t-shirt]], and a [[Store_T-Shirts#tshirt_support_municipality|Support the Municipality t-shirt]]. I'd like to eventually own the remaining Strong Bad Email DVDs and the [[Everything Else|Everything Else DVDs]], and would've loved to have owned a [[Store#Kick_The_Cheat|Kick the Cheat]] before they were discontinued.&lt;br /&gt;
&lt;br /&gt;
== Things I’m proud of ==&lt;br /&gt;
* [[User:Stu|Stu]] and I went to a screening of [[Craig Zobel]]’s movie, “[http://www.greatworldofsound.com/film.html Great World of Sound]”, when it came to the [[Wikipedia:Sundance Film Festival|Sundance Film Festival]] in Park City, Utah. The festival always has a handful of screenings in Salt Lake, so we caught a screening at the Broadway Centre Cinemas downtown. Craig and two of the actors fielded questions after the show and [[Missy Palmer]], who produced the film, was also there. [[The Brothers Chaps|The Chaps]], both executive producers of the film, were apparently in town, but decided to catch a different screening that night. Craig and Missy were both really nice, and Craig’s movie was amazing&amp;amp;mdash;laugh-out-loud comedy at some points, powerful drama at others, an entertaining and educational exposé of a real scam that goes on in the music industry. One of the actors had high praise for Craig’s directing skills and remarked to any screenwriters or filmmakers who may have been in the audience that Craig is the man you want working on your project. I’m excited to see where “Great World of Sound” goes from here&amp;amp;mdash;crossing my fingers that it hits theaters and DVD&amp;amp;mdash;and really hope Craig brings more movies to Sundance in the future.&lt;br /&gt;
* Due to a glitch in the html file, I was able to transcribe “[[Fall Float Parade]]” (using the swf file) before it was properly available on the Homestar Runner website. It was my first transcription in a long time and it felt a-pretty-pretty good to be back in the trenches.&lt;br /&gt;
* I get my kicks pruning the [[Links]] page.&lt;br /&gt;
* My wedding video [http://downloads.joeyday.com/bloopers.wmv blooper reel] is a music video for “[[Circles]]” from the ''[[Strong Bad Sings CD]]''.&lt;br /&gt;
* I’ve carved a Bubs pumpkin (2004), a [http://www.flickr.com/photos/joeyday/sets/1595917/ The Cheat pumpkin] (2005), a [http://www.flickr.com/photos/joeyday/sets/72157594354882380/ Trogdor pumpkin] (2006), and a [http://www.flickr.com/photos/joeyday/sets/72157612258548153/ The Goblin pumpkin] (2008).&lt;br /&gt;
* On behalf of the wiki, I received a letter from [[Matt Chapman]] along with a small collection of [http://www.flickr.com/photos/joeyday/sets/1595923/ original pencil sketches].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;autocolumn cols=&amp;quot;4&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.joeyday.com http://joeyday.com/images/icon/blogos.png]&amp;lt;/span&amp;gt; [http://www.joeyday.com βλόγος (my blog)]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/wishlist http://joeyday.com/images/icon/amazon.png]&amp;lt;/span&amp;gt; [http://jday.us/wishlist Amazon.com]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/claimid http://joeyday.com/images/icon/claimid.png]&amp;lt;/span&amp;gt; [http://jday.us/claimid claimID]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/delicious http://joeyday.com/images/icon/delicious.png]&amp;lt;/span&amp;gt; [http://jday.us/delicious del.icio.us]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/digg http://joeyday.com/images/icon/digg.png]&amp;lt;/span&amp;gt; [http://jday.us/digg digg]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/fbook http://joeyday.com/images/icon/facebook.png]&amp;lt;/span&amp;gt; [http://jday.us/fbook Facebook]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/flickr http://joeyday.com/images/icon/flickr.png]&amp;lt;/span&amp;gt; [http://jday.us/flickr Flickr]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/flixster http://joeyday.com/images/icon/flixster.png]&amp;lt;/span&amp;gt; [http://jday.us/flixster Flixster]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/google http://joeyday.com/images/icon/google.png]&amp;lt;/span&amp;gt; [http://jday.us/google Google]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/lastfm http://joeyday.com/images/icon/lastfm.png]&amp;lt;/span&amp;gt; [http://jday.us/lastfm Last.fm]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/lthing http://joeyday.com/images/icon/librarything.png]&amp;lt;/span&amp;gt; [http://jday.us/lthing LibraryThing]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/linkedin http://joeyday.com/images/icon/linkedin.png]&amp;lt;/span&amp;gt; [http://jday.us/linkedin LinkedIn]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/twitter http://joeyday.com/images/icon/twitter.png]&amp;lt;/span&amp;gt; [http://jday.us/twitter Twitter]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/vimeo http://joeyday.com/images/icon/vimeo.png]&amp;lt;/span&amp;gt; [http://jday.us/vimeo Vimeo]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/wpedia http://joeyday.com/images/icon/wikipedia.png]&amp;lt;/span&amp;gt; [http://jday.us/wpedia Wikipedia]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/youtube http://joeyday.com/images/icon/youtube.png]&amp;lt;/span&amp;gt; [http://jday.us/youtube YouTube]&lt;br /&gt;
&amp;lt;/autocolumn&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</description>
			<pubDate>Fri, 16 Oct 2009 16:07:16 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/User_talk:JoeyDay</comments>		</item>
		<item>
			<title>User:JoeyDay</title>
			<link>http://hrwiki.org/wiki/User:JoeyDay</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;Removing userboxes. Tweaking the &amp;quot;sitenotice&amp;quot;, among other things&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-family: georgia, sans-serif; border: 1px dashed #06f; background: #eef; padding: 0.65em; margin: 0.5em 1em 0.5em 1em; text-align: center; font-size: 18px;&amp;quot;&amp;gt;[http://nickels.joeyday.com Can you spare a nickel?]&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Image:Stu, Missy, Craig, and Joey.jpg|thumb|250px|right|[[User:Stu|Stu]], [[Missy Palmer|Missy]], [[Craig Zobel|Craig]], and Joey]]&lt;br /&gt;
&lt;br /&gt;
Welcome to the [[HRWiki:User space|user page]] of '''Joey Day''', the proprietor of the [[Main Page|Homestar Runner Wiki]]. I started the Wiki on October 7, 2003 and still technically own it, though I prefer to think of it as community property. I am not [[The Brothers Chaps]], nor am I related to them in any way (yes, people have asked me this).&lt;br /&gt;
&lt;br /&gt;
Let me come clean. I don't do much around here anymore except handle the finances. If you’re looking for help, it’s best to post at [[HRWiki talk:FAQ|the FAQ talk page]], or email the entire administration staff ([http://mailhide.recaptcha.net/d?k=01Zgf54JChUBMZ41WXur7siA==&amp;amp;c=iu6Eao1JOR2ZS7sDHPFJjjBCc7kjKTkiCeQGXi9CglQ= click here for the email address]).&lt;br /&gt;
&lt;br /&gt;
== Me and Homestar go way back ==&lt;br /&gt;
I was introduced to Homestar Runner shortly after [[Strong Bad Email]] #51, “[[website]]”, was released (circa Nov. 18, 2002). Web-design has been one of my hobbies for a while and a friend of mine knew that ’toon would resonate with me. It’s still one of my favorite emails. Other favorites include “[[the basics]]”, “[[superhero name]]”, “[[guitar]]”, “[[techno]]”, “[[japanese cartoon]]”, “[[english paper]]”, “[[caffeine]]”, “[[different town]]”, “[[flashback]]”, “[[virus]]”, “[[do over]]”, “[[lady...ing]]”, “[[bedtime story]]”, “[[space program]]”, “[[technology]]”, “[[pop-up]]”, “[[isp]]”, “[[the movies]]”, “[[email thunder]]”, “[[independent]]”, and “[[videography]]”.&lt;br /&gt;
&lt;br /&gt;
I own the first four [[strongbad_email.exe|Strong Bad Email DVDs]], the [[Strong Bad Sings CD]], a [[Store#Polo_Shirts|Trogdor polo]], a [[Store#T-Shirts|Stinkoman blue ringer t-shirt]], and a [[Store_T-Shirts#tshirt_support_municipality|Support the Municipality t-shirt]]. I'd like to eventually own the remaining Strong Bad Email DVDs and the [[Everything Else|Everything Else DVDs]], and would've loved to have owned a [[Store#Kick_The_Cheat|Kick the Cheat]] before they were discontinued.&lt;br /&gt;
&lt;br /&gt;
== Things I’m proud of ==&lt;br /&gt;
* [[User:Stu|Stu]] and I went to a screening of [[Craig Zobel]]’s movie, “[http://www.greatworldofsound.com/film.html Great World of Sound]”, when it came to the [[Wikipedia:Sundance Film Festival|Sundance Film Festival]] in Park City, Utah. The festival always has a handful of screenings in Salt Lake, so we caught a screening at the Broadway Centre Cinemas downtown. Craig and two of the actors fielded questions after the show and [[Missy Palmer]], who produced the film, was also there. [[The Brothers Chaps|The Chaps]], both executive producers of the film, were apparently in town, but decided to catch a different screening that night. Craig and Missy were both really nice, and Craig’s movie was amazing&amp;amp;mdash;laugh-out-loud comedy at some points, powerful drama at others, an entertaining and educational exposé of a real scam that goes on in the music industry. One of the actors had high praise for Craig’s directing skills and remarked to any screenwriters or filmmakers who may have been in the audience that Craig is the man you want working on your project. I’m excited to see where “Great World of Sound” goes from here&amp;amp;mdash;crossing my fingers that it hits theaters and DVD&amp;amp;mdash;and really hope Craig brings more movies to Sundance in the future.&lt;br /&gt;
* Due to a glitch in the html file, I was able to transcribe “[[Fall Float Parade]]” (using the swf file) before it was properly available on the Homestar Runner website. It was my first transcription in a long time and it felt a-pretty-pretty good to be back in the trenches.&lt;br /&gt;
* I get my kicks pruning the [[Links]] page.&lt;br /&gt;
* My wedding video [http://downloads.joeyday.com/bloopers.wmv blooper reel] is a music video for “[[Circles]]” from the ''[[Strong Bad Sings CD]]''.&lt;br /&gt;
* I’ve carved a Bubs pumpkin (2004), a [http://www.flickr.com/photos/joeyday/sets/1595917/ The Cheat pumpkin] (2005), a [http://www.flickr.com/photos/joeyday/sets/72157594354882380/ Trogdor pumpkin] (2006), and a [http://www.flickr.com/photos/joeyday/sets/72157612258548153/ The Goblin pumpkin] (2008).&lt;br /&gt;
* On behalf of the wiki, I received a letter from [[Matt Chapman]] along with a small collection of [http://www.flickr.com/photos/joeyday/sets/1595923/ original pencil sketches].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;autocolumn cols=&amp;quot;4&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/wishlist http://joeyday.com/images/icon/amazon.png]&amp;lt;/span&amp;gt; [http://jday.us/wishlist Amazon.com]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.joeyday.com http://joeyday.com/images/icon/blogos.png]&amp;lt;/span&amp;gt; [http://www.joeyday.com βλόγος (my blog)]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/claimid http://joeyday.com/images/icon/claimid.png]&amp;lt;/span&amp;gt; [http://jday.us/claimid claimID]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/delicious http://joeyday.com/images/icon/delicious.png]&amp;lt;/span&amp;gt; [http://jday.us/delicious del.icio.us]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/digg http://joeyday.com/images/icon/digg.png]&amp;lt;/span&amp;gt; [http://jday.us/digg digg]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/fbook http://joeyday.com/images/icon/facebook.png]&amp;lt;/span&amp;gt; [http://jday.us/fbook Facebook]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/flickr http://joeyday.com/images/icon/flickr.png]&amp;lt;/span&amp;gt; [http://jday.us/flickr Flickr]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/flixster http://joeyday.com/images/icon/flixster.png]&amp;lt;/span&amp;gt; [http://jday.us/flixster Flixster]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/google http://joeyday.com/images/icon/google.png]&amp;lt;/span&amp;gt; [http://jday.us/google Google]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/lastfm http://joeyday.com/images/icon/lastfm.png]&amp;lt;/span&amp;gt; [http://jday.us/lastfm Last.fm]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/lthing http://joeyday.com/images/icon/librarything.png]&amp;lt;/span&amp;gt; [http://jday.us/lthing LibraryThing]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/linkedin http://joeyday.com/images/icon/linkedin.png]&amp;lt;/span&amp;gt; [http://jday.us/linkedin LinkedIn]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/twitter http://joeyday.com/images/icon/twitter.png]&amp;lt;/span&amp;gt; [http://jday.us/twitter Twitter]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/vimeo http://joeyday.com/images/icon/vimeo.png]&amp;lt;/span&amp;gt; [http://jday.us/vimeo Vimeo]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/wpedia http://joeyday.com/images/icon/wikipedia.png]&amp;lt;/span&amp;gt; [http://jday.us/wpedia Wikipedia]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/youtube http://joeyday.com/images/icon/youtube.png]&amp;lt;/span&amp;gt; [http://jday.us/youtube YouTube]&lt;br /&gt;
&amp;lt;/autocolumn&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</description>
			<pubDate>Fri, 16 Oct 2009 16:05:18 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/User_talk:JoeyDay</comments>		</item>
		<item>
			<title>User:JoeyDay</title>
			<link>http://hrwiki.org/wiki/User:JoeyDay</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;/* Things I’m proud of */ Adding my The Goblin punkin.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Stu, Missy, Craig, and Joey.jpg|thumb|250px|right|[[User:Stu|Stu]], [[Missy Palmer|Missy]], [[Craig Zobel|Craig]], and Joey]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-family: georgia, sans-serif; border: 1px dashed #06f; background: #eef; padding: 0.65em; margin: 0.5em 290px 0.5em 1em; text-align: center; font-size: 18px;&amp;quot;&amp;gt;[http://nickels.joeyday.com Can you spare a nickel?]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Welcome to the [[HRWiki:User space|user page]] of '''Joey Day''', the proprietor of the [[Main Page|Homestar Runner Wiki]]. I started the Wiki on October 7, 2003 and still technically own it, though I prefer to think of it as community property. I am not [[The Brothers Chaps]], nor am I related to them in any way (yes, people have asked me this).&lt;br /&gt;
&lt;br /&gt;
Let me come clean. I don't do much around here anymore except handle the finances. If you’re looking for help, it’s best to post at [[HRWiki talk:FAQ|the FAQ talk page]], or email the entire administration staff ([http://mailhide.recaptcha.net/d?k=01Zgf54JChUBMZ41WXur7siA==&amp;amp;c=iu6Eao1JOR2ZS7sDHPFJjjBCc7kjKTkiCeQGXi9CglQ= click here for the email address]).&lt;br /&gt;
&lt;br /&gt;
== Me and Homestar Runner go way back ==&lt;br /&gt;
I was introduced to Homestar Runner shortly after [[Strong Bad Email]] #51, “[[website]]”, was released (circa Nov. 18, 2002). Web-design has been one of my hobbies for a while and a friend of mine knew that ’toon would resonate with me. It’s still one of my favorite emails. Other favorites include “[[the basics]]”, “[[superhero name]]”, “[[guitar]]”, “[[techno]]”, “[[japanese cartoon]]”, “[[english paper]]”, “[[caffeine]]”, “[[different town]]”, “[[flashback]]”, “[[virus]]”, “[[do over]]”, “[[lady...ing]]”, “[[bedtime story]]”, “[[space program]]”, “[[technology]]”, “[[pop-up]]”, “[[isp]]”, “[[the movies]]”, “[[email thunder]]”, “[[independent]]”, and “[[videography]]”.&lt;br /&gt;
&lt;br /&gt;
I own the first four [[strongbad_email.exe|Strong Bad Email DVDs]], the [[Strong Bad Sings CD]], a [[Store#Polo_Shirts|Trogdor polo]], a [[Store#T-Shirts|Stinkoman blue ringer t-shirt]], and a [[Store_T-Shirts#tshirt_support_municipality|Support the Municipality t-shirt]]. I'd like to eventually own the 5th Strong Bad Email DVD and the [[Everything Else|Everything Else DVDs]], and would've loved to have owned a [[Store#Kick_The_Cheat|Kick the Cheat]] before they were discontinued.&lt;br /&gt;
&lt;br /&gt;
== Things I’m proud of ==&lt;br /&gt;
{| name=&amp;quot;userboxes&amp;quot; id=&amp;quot;userboxes&amp;quot; style=&amp;quot;float: right; margin-left: 1em; margin-bottom: 1ex; width: 242px; border: 1px solid #99B3FF; clear: right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#DDFFDD|codebkgd=#009900|codecolor=#FFFFFF|code=PRO|msg=This user is the wiki '''[[Special:Listusers/proprietor|proprietor]]'''.}} &lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#DDFFDD|codebkgd=#009900|codecolor=#FFFFFF|code=ADM|msg=This user is a wiki '''[[Special:Listusers/bureaucrat|admin]]'''.}} &lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#DDFFDD|codebkgd=#009900|codecolor=#FFFFFF|code=SYS|msg=This user is a wiki '''[[Special:Listusers/sysop|sysop]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#FFEEDD|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=http://forum.hrwiki.org/images/smilies/poop_02.png|msg=This user’s favorite character is '''[[The Poopsmith]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#EEEEFF|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:dvd3discset.gif|43px]]|msg=This user owns '''[[strongbad_email.exe|strongbad_email.exe Discs&amp;amp;nbsp;1&amp;amp;ndash;3]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#EEEEFF|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:dvddisc4.jpg|43px]]|msg=This user owns '''[[strongbad_email.exe Disc Four|strongbad_email.exe Disc&amp;amp;nbsp;4]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#EEEEFF|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:Strong Bad Sings CD.png|43px]]|msg=This user owns '''[[Strong Bad Sings and Other Type Hits]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#FFFFCC|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:trogdorpolofull.gif|43px]]|msg=This user owns a '''[[Store#polo_trogdor|Trogdor polo shirt]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#FFFFCC|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:stinkoman-blue-full.gif|43px]]|msg=This user owns a '''[[Store#tshirt_stinkoman_blue_ringer|Stinkoman blue ringer t-shirt]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#FFFFCC|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:Support_Municipality_T-Shirt.PNG|43px]]|msg=This user owns a '''[[Store_T-Shirts#tshirt_support_municipality|Support the Municipality t-shirt]]'''.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* [[User:Stu|Stu]] and I went to a screening of [[Craig Zobel]]’s movie, “[http://www.greatworldofsound.com/film.html Great World of Sound]”, when it came to the [[Wikipedia:Sundance Film Festival|Sundance Film Festival]] in Park City, Utah. The festival always has a handful of screenings in Salt Lake, so we caught a screening at the Broadway Centre Cinemas downtown. Craig and two of the actors fielded questions after the show and [[Missy Palmer]], who produced the film, was also there. [[The Brothers Chaps|The Chaps]], both executive producers of the film, were apparently in town, but decided to catch a different screening that night. Craig and Missy were both really nice, and Craig’s movie was amazing&amp;amp;mdash;laugh-out-loud comedy at some points, powerful drama at others, an entertaining and educational exposé of a real scam that goes on in the music industry. One of the actors had high praise for Craig’s directing skills and remarked to any screenwriters or filmmakers who may have been in the audience that Craig is the man you want working on your project. I’m excited to see where “Great World of Sound” goes from here&amp;amp;mdash;crossing my fingers that it hits theaters and DVD&amp;amp;mdash;and really hope Craig brings more movies to Sundance in the future.&lt;br /&gt;
* Due to a glitch in the html file, I was able to transcribe “[[Fall Float Parade]]” (using the swf file) before it was properly available on the Homestar Runner website. It was my first transcription in a long time and it felt a-pretty-pretty good to be back in the trenches.&lt;br /&gt;
* I get my kicks pruning the [[Links]] page.&lt;br /&gt;
* My wedding video [http://downloads.joeyday.com/bloopers.wmv blooper reel] is a music video for “[[Circles]]” from the ''[[Strong Bad Sings CD]]''.&lt;br /&gt;
* I’ve carved a Bubs pumpkin (2004), a [http://www.flickr.com/photos/joeyday/sets/1595917/ The Cheat pumpkin] (2005), a [http://www.flickr.com/photos/joeyday/sets/72157594354882380/ Trogdor pumpkin] (2006), and a [http://www.flickr.com/photos/joeyday/sets/72157612258548153/ The Goblin pumpkin] (2008).&lt;br /&gt;
* On behalf of the wiki, I received a letter from [[Matt Chapman]] along with a small collection of [http://www.flickr.com/photos/joeyday/sets/1595923/ original pencil sketches].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;table width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;autocolumn cols=&amp;quot;4&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/wishlist http://joeyday.com/images/icon/amazon.png]&amp;lt;/span&amp;gt; [http://jday.us/wishlist Amazon.com]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.joeyday.com http://joeyday.com/images/icon/blogos.png]&amp;lt;/span&amp;gt; [http://www.joeyday.com βλόγος (my blog)]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/claimid http://joeyday.com/images/icon/claimid.png]&amp;lt;/span&amp;gt; [http://jday.us/claimid claimID]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/delicious http://joeyday.com/images/icon/delicious.png]&amp;lt;/span&amp;gt; [http://jday.us/delicious del.icio.us]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/digg http://joeyday.com/images/icon/digg.png]&amp;lt;/span&amp;gt; [http://jday.us/digg digg]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/fbook http://joeyday.com/images/icon/facebook.png]&amp;lt;/span&amp;gt; [http://jday.us/fbook Facebook]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/flickr http://joeyday.com/images/icon/flickr.png]&amp;lt;/span&amp;gt; [http://jday.us/flickr Flickr]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/flixster http://joeyday.com/images/icon/flixster.png]&amp;lt;/span&amp;gt; [http://jday.us/flixster Flixster]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/google http://joeyday.com/images/icon/google.png]&amp;lt;/span&amp;gt; [http://jday.us/google Google]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/lastfm http://joeyday.com/images/icon/lastfm.png]&amp;lt;/span&amp;gt; [http://jday.us/lastfm Last.fm]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/lthing http://joeyday.com/images/icon/librarything.png]&amp;lt;/span&amp;gt; [http://jday.us/lthing LibraryThing]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/linkedin http://joeyday.com/images/icon/linkedin.png]&amp;lt;/span&amp;gt; [http://jday.us/linkedin LinkedIn]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/twitter http://joeyday.com/images/icon/twitter.png]&amp;lt;/span&amp;gt; [http://jday.us/twitter Twitter]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/vimeo http://joeyday.com/images/icon/vimeo.png]&amp;lt;/span&amp;gt; [http://jday.us/vimeo Vimeo]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/wpedia http://joeyday.com/images/icon/wikipedia.png]&amp;lt;/span&amp;gt; [http://jday.us/wpedia Wikipedia]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/youtube http://joeyday.com/images/icon/youtube.png]&amp;lt;/span&amp;gt; [http://jday.us/youtube YouTube]&lt;br /&gt;
&amp;lt;/autocolumn&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</description>
			<pubDate>Thu, 15 Oct 2009 01:29:48 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/User_talk:JoeyDay</comments>		</item>
		<item>
			<title>User:JoeyDay</title>
			<link>http://hrwiki.org/wiki/User:JoeyDay</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;/* See also */ last tweak (I don't really use Myspace much anymore)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Stu, Missy, Craig, and Joey.jpg|thumb|250px|right|[[User:Stu|Stu]], [[Missy Palmer|Missy]], [[Craig Zobel|Craig]], and Joey]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-family: georgia, sans-serif; border: 1px dashed #06f; background: #eef; padding: 0.65em; margin: 0.5em 290px 0.5em 1em; text-align: center; font-size: 18px;&amp;quot;&amp;gt;[http://nickels.joeyday.com Can you spare a nickel?]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Welcome to the [[HRWiki:User space|user page]] of '''Joey Day''', the proprietor of the [[Main Page|Homestar Runner Wiki]]. I started the Wiki on October 7, 2003 and still technically own it, though I prefer to think of it as community property. I am not [[The Brothers Chaps]], nor am I related to them in any way (yes, people have asked me this).&lt;br /&gt;
&lt;br /&gt;
Let me come clean. I don't do much around here anymore except handle the finances. If you’re looking for help, it’s best to post at [[HRWiki talk:FAQ|the FAQ talk page]], or email the entire administration staff ([http://mailhide.recaptcha.net/d?k=01Zgf54JChUBMZ41WXur7siA==&amp;amp;c=iu6Eao1JOR2ZS7sDHPFJjjBCc7kjKTkiCeQGXi9CglQ= click here for the email address]).&lt;br /&gt;
&lt;br /&gt;
== Me and Homestar Runner go way back ==&lt;br /&gt;
I was introduced to Homestar Runner shortly after [[Strong Bad Email]] #51, “[[website]]”, was released (circa Nov. 18, 2002). Web-design has been one of my hobbies for a while and a friend of mine knew that ’toon would resonate with me. It’s still one of my favorite emails. Other favorites include “[[the basics]]”, “[[superhero name]]”, “[[guitar]]”, “[[techno]]”, “[[japanese cartoon]]”, “[[english paper]]”, “[[caffeine]]”, “[[different town]]”, “[[flashback]]”, “[[virus]]”, “[[do over]]”, “[[lady...ing]]”, “[[bedtime story]]”, “[[space program]]”, “[[technology]]”, “[[pop-up]]”, “[[isp]]”, “[[the movies]]”, “[[email thunder]]”, “[[independent]]”, and “[[videography]]”.&lt;br /&gt;
&lt;br /&gt;
I own the first four [[strongbad_email.exe|Strong Bad Email DVDs]], the [[Strong Bad Sings CD]], a [[Store#Polo_Shirts|Trogdor polo]], a [[Store#T-Shirts|Stinkoman blue ringer t-shirt]], and a [[Store_T-Shirts#tshirt_support_municipality|Support the Municipality t-shirt]]. I'd like to eventually own the 5th Strong Bad Email DVD and the [[Everything Else|Everything Else DVDs]], and would've loved to have owned a [[Store#Kick_The_Cheat|Kick the Cheat]] before they were discontinued.&lt;br /&gt;
&lt;br /&gt;
== Things I’m proud of ==&lt;br /&gt;
{| name=&amp;quot;userboxes&amp;quot; id=&amp;quot;userboxes&amp;quot; style=&amp;quot;float: right; margin-left: 1em; margin-bottom: 1ex; width: 242px; border: 1px solid #99B3FF; clear: right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#DDFFDD|codebkgd=#009900|codecolor=#FFFFFF|code=PRO|msg=This user is the wiki '''[[Special:Listusers/proprietor|proprietor]]'''.}} &lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#DDFFDD|codebkgd=#009900|codecolor=#FFFFFF|code=ADM|msg=This user is a wiki '''[[Special:Listusers/bureaucrat|admin]]'''.}} &lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#DDFFDD|codebkgd=#009900|codecolor=#FFFFFF|code=SYS|msg=This user is a wiki '''[[Special:Listusers/sysop|sysop]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#FFEEDD|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=http://forum.hrwiki.org/images/smilies/poop_02.png|msg=This user’s favorite character is '''[[The Poopsmith]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#EEEEFF|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:dvd3discset.gif|43px]]|msg=This user owns '''[[strongbad_email.exe|strongbad_email.exe Discs&amp;amp;nbsp;1&amp;amp;ndash;3]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#EEEEFF|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:dvddisc4.jpg|43px]]|msg=This user owns '''[[strongbad_email.exe Disc Four|strongbad_email.exe Disc&amp;amp;nbsp;4]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#EEEEFF|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:Strong Bad Sings CD.png|43px]]|msg=This user owns '''[[Strong Bad Sings and Other Type Hits]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#FFFFCC|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:trogdorpolofull.gif|43px]]|msg=This user owns a '''[[Store#polo_trogdor|Trogdor polo shirt]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#FFFFCC|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:stinkoman-blue-full.gif|43px]]|msg=This user owns a '''[[Store#tshirt_stinkoman_blue_ringer|Stinkoman blue ringer t-shirt]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#FFFFCC|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:Support_Municipality_T-Shirt.PNG|43px]]|msg=This user owns a '''[[Store_T-Shirts#tshirt_support_municipality|Support the Municipality t-shirt]]'''.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* [[User:Stu|Stu]] and I went to a screening of [[Craig Zobel]]’s movie, “[http://www.greatworldofsound.com/film.html Great World of Sound]”, when it came to the [[Wikipedia:Sundance Film Festival|Sundance Film Festival]] in Park City, Utah. The festival always has a handful of screenings in Salt Lake, so we caught a screening at the Broadway Centre Cinemas downtown. Craig and two of the actors fielded questions after the show and [[Missy Palmer]], who produced the film, was also there. [[The Brothers Chaps|The Chaps]], both executive producers of the film, were apparently in town, but decided to catch a different screening that night. Craig and Missy were both really nice, and Craig’s movie was amazing&amp;amp;mdash;laugh-out-loud comedy at some points, powerful drama at others, an entertaining and educational exposé of a real scam that goes on in the music industry. One of the actors had high praise for Craig’s directing skills and remarked to any screenwriters or filmmakers who may have been in the audience that Craig is the man you want working on your project. I’m excited to see where “Great World of Sound” goes from here&amp;amp;mdash;crossing my fingers that it hits theaters and DVD&amp;amp;mdash;and really hope Craig brings more movies to Sundance in the future.&lt;br /&gt;
* Due to a glitch in the html file, I was able to transcribe “[[Fall Float Parade]]” (using the swf file) before it was properly available on the Homestar Runner website. It was my first transcription in a long time and it felt a-pretty-pretty good to be back in the trenches.&lt;br /&gt;
* I get my kicks pruning the [[Links]] page.&lt;br /&gt;
* My wedding video [http://downloads.joeyday.com/bloopers.wmv blooper reel] is a music video for “[[Circles]]” from the ''[[Strong Bad Sings CD]]''.&lt;br /&gt;
* I’ve carved a Bubs pumpkin (2004), a [http://www.flickr.com/photos/joeyday/sets/1595917/ The Cheat pumpkin] (2005), and a [http://www.flickr.com/photos/joeyday/sets/72157594354882380/ Trogdor pumpkin] (2006).&lt;br /&gt;
* On behalf of the wiki, I received a letter from [[Matt Chapman]] along with a small collection of [http://www.flickr.com/photos/joeyday/sets/1595923/ original pencil sketches].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;table width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;autocolumn cols=&amp;quot;4&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/wishlist http://joeyday.com/images/icon/amazon.png]&amp;lt;/span&amp;gt; [http://jday.us/wishlist Amazon.com]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.joeyday.com http://joeyday.com/images/icon/blogos.png]&amp;lt;/span&amp;gt; [http://www.joeyday.com βλόγος (my blog)]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/claimid http://joeyday.com/images/icon/claimid.png]&amp;lt;/span&amp;gt; [http://jday.us/claimid claimID]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/delicious http://joeyday.com/images/icon/delicious.png]&amp;lt;/span&amp;gt; [http://jday.us/delicious del.icio.us]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/digg http://joeyday.com/images/icon/digg.png]&amp;lt;/span&amp;gt; [http://jday.us/digg digg]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/fbook http://joeyday.com/images/icon/facebook.png]&amp;lt;/span&amp;gt; [http://jday.us/fbook Facebook]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/flickr http://joeyday.com/images/icon/flickr.png]&amp;lt;/span&amp;gt; [http://jday.us/flickr Flickr]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/flixster http://joeyday.com/images/icon/flixster.png]&amp;lt;/span&amp;gt; [http://jday.us/flixster Flixster]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/google http://joeyday.com/images/icon/google.png]&amp;lt;/span&amp;gt; [http://jday.us/google Google]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/lastfm http://joeyday.com/images/icon/lastfm.png]&amp;lt;/span&amp;gt; [http://jday.us/lastfm Last.fm]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/lthing http://joeyday.com/images/icon/librarything.png]&amp;lt;/span&amp;gt; [http://jday.us/lthing LibraryThing]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/linkedin http://joeyday.com/images/icon/linkedin.png]&amp;lt;/span&amp;gt; [http://jday.us/linkedin LinkedIn]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/twitter http://joeyday.com/images/icon/twitter.png]&amp;lt;/span&amp;gt; [http://jday.us/twitter Twitter]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/vimeo http://joeyday.com/images/icon/vimeo.png]&amp;lt;/span&amp;gt; [http://jday.us/vimeo Vimeo]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/wpedia http://joeyday.com/images/icon/wikipedia.png]&amp;lt;/span&amp;gt; [http://jday.us/wpedia Wikipedia]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/youtube http://joeyday.com/images/icon/youtube.png]&amp;lt;/span&amp;gt; [http://jday.us/youtube YouTube]&lt;br /&gt;
&amp;lt;/autocolumn&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</description>
			<pubDate>Sat, 10 Oct 2009 16:39:14 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/User_talk:JoeyDay</comments>		</item>
		<item>
			<title>User:JoeyDay</title>
			<link>http://hrwiki.org/wiki/User:JoeyDay</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;/* See also */ tweak&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Stu, Missy, Craig, and Joey.jpg|thumb|250px|right|[[User:Stu|Stu]], [[Missy Palmer|Missy]], [[Craig Zobel|Craig]], and Joey]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-family: georgia, sans-serif; border: 1px dashed #06f; background: #eef; padding: 0.65em; margin: 0.5em 290px 0.5em 1em; text-align: center; font-size: 18px;&amp;quot;&amp;gt;[http://nickels.joeyday.com Can you spare a nickel?]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Welcome to the [[HRWiki:User space|user page]] of '''Joey Day''', the proprietor of the [[Main Page|Homestar Runner Wiki]]. I started the Wiki on October 7, 2003 and still technically own it, though I prefer to think of it as community property. I am not [[The Brothers Chaps]], nor am I related to them in any way (yes, people have asked me this).&lt;br /&gt;
&lt;br /&gt;
Let me come clean. I don't do much around here anymore except handle the finances. If you’re looking for help, it’s best to post at [[HRWiki talk:FAQ|the FAQ talk page]], or email the entire administration staff ([http://mailhide.recaptcha.net/d?k=01Zgf54JChUBMZ41WXur7siA==&amp;amp;c=iu6Eao1JOR2ZS7sDHPFJjjBCc7kjKTkiCeQGXi9CglQ= click here for the email address]).&lt;br /&gt;
&lt;br /&gt;
== Me and Homestar Runner go way back ==&lt;br /&gt;
I was introduced to Homestar Runner shortly after [[Strong Bad Email]] #51, “[[website]]”, was released (circa Nov. 18, 2002). Web-design has been one of my hobbies for a while and a friend of mine knew that ’toon would resonate with me. It’s still one of my favorite emails. Other favorites include “[[the basics]]”, “[[superhero name]]”, “[[guitar]]”, “[[techno]]”, “[[japanese cartoon]]”, “[[english paper]]”, “[[caffeine]]”, “[[different town]]”, “[[flashback]]”, “[[virus]]”, “[[do over]]”, “[[lady...ing]]”, “[[bedtime story]]”, “[[space program]]”, “[[technology]]”, “[[pop-up]]”, “[[isp]]”, “[[the movies]]”, “[[email thunder]]”, “[[independent]]”, and “[[videography]]”.&lt;br /&gt;
&lt;br /&gt;
I own the first four [[strongbad_email.exe|Strong Bad Email DVDs]], the [[Strong Bad Sings CD]], a [[Store#Polo_Shirts|Trogdor polo]], a [[Store#T-Shirts|Stinkoman blue ringer t-shirt]], and a [[Store_T-Shirts#tshirt_support_municipality|Support the Municipality t-shirt]]. I'd like to eventually own the 5th Strong Bad Email DVD and the [[Everything Else|Everything Else DVDs]], and would've loved to have owned a [[Store#Kick_The_Cheat|Kick the Cheat]] before they were discontinued.&lt;br /&gt;
&lt;br /&gt;
== Things I’m proud of ==&lt;br /&gt;
{| name=&amp;quot;userboxes&amp;quot; id=&amp;quot;userboxes&amp;quot; style=&amp;quot;float: right; margin-left: 1em; margin-bottom: 1ex; width: 242px; border: 1px solid #99B3FF; clear: right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#DDFFDD|codebkgd=#009900|codecolor=#FFFFFF|code=PRO|msg=This user is the wiki '''[[Special:Listusers/proprietor|proprietor]]'''.}} &lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#DDFFDD|codebkgd=#009900|codecolor=#FFFFFF|code=ADM|msg=This user is a wiki '''[[Special:Listusers/bureaucrat|admin]]'''.}} &lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#DDFFDD|codebkgd=#009900|codecolor=#FFFFFF|code=SYS|msg=This user is a wiki '''[[Special:Listusers/sysop|sysop]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#FFEEDD|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=http://forum.hrwiki.org/images/smilies/poop_02.png|msg=This user’s favorite character is '''[[The Poopsmith]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#EEEEFF|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:dvd3discset.gif|43px]]|msg=This user owns '''[[strongbad_email.exe|strongbad_email.exe Discs&amp;amp;nbsp;1&amp;amp;ndash;3]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#EEEEFF|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:dvddisc4.jpg|43px]]|msg=This user owns '''[[strongbad_email.exe Disc Four|strongbad_email.exe Disc&amp;amp;nbsp;4]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#EEEEFF|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:Strong Bad Sings CD.png|43px]]|msg=This user owns '''[[Strong Bad Sings and Other Type Hits]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#FFFFCC|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:trogdorpolofull.gif|43px]]|msg=This user owns a '''[[Store#polo_trogdor|Trogdor polo shirt]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#FFFFCC|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:stinkoman-blue-full.gif|43px]]|msg=This user owns a '''[[Store#tshirt_stinkoman_blue_ringer|Stinkoman blue ringer t-shirt]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#FFFFCC|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:Support_Municipality_T-Shirt.PNG|43px]]|msg=This user owns a '''[[Store_T-Shirts#tshirt_support_municipality|Support the Municipality t-shirt]]'''.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* [[User:Stu|Stu]] and I went to a screening of [[Craig Zobel]]’s movie, “[http://www.greatworldofsound.com/film.html Great World of Sound]”, when it came to the [[Wikipedia:Sundance Film Festival|Sundance Film Festival]] in Park City, Utah. The festival always has a handful of screenings in Salt Lake, so we caught a screening at the Broadway Centre Cinemas downtown. Craig and two of the actors fielded questions after the show and [[Missy Palmer]], who produced the film, was also there. [[The Brothers Chaps|The Chaps]], both executive producers of the film, were apparently in town, but decided to catch a different screening that night. Craig and Missy were both really nice, and Craig’s movie was amazing&amp;amp;mdash;laugh-out-loud comedy at some points, powerful drama at others, an entertaining and educational exposé of a real scam that goes on in the music industry. One of the actors had high praise for Craig’s directing skills and remarked to any screenwriters or filmmakers who may have been in the audience that Craig is the man you want working on your project. I’m excited to see where “Great World of Sound” goes from here&amp;amp;mdash;crossing my fingers that it hits theaters and DVD&amp;amp;mdash;and really hope Craig brings more movies to Sundance in the future.&lt;br /&gt;
* Due to a glitch in the html file, I was able to transcribe “[[Fall Float Parade]]” (using the swf file) before it was properly available on the Homestar Runner website. It was my first transcription in a long time and it felt a-pretty-pretty good to be back in the trenches.&lt;br /&gt;
* I get my kicks pruning the [[Links]] page.&lt;br /&gt;
* My wedding video [http://downloads.joeyday.com/bloopers.wmv blooper reel] is a music video for “[[Circles]]” from the ''[[Strong Bad Sings CD]]''.&lt;br /&gt;
* I’ve carved a Bubs pumpkin (2004), a [http://www.flickr.com/photos/joeyday/sets/1595917/ The Cheat pumpkin] (2005), and a [http://www.flickr.com/photos/joeyday/sets/72157594354882380/ Trogdor pumpkin] (2006).&lt;br /&gt;
* On behalf of the wiki, I received a letter from [[Matt Chapman]] along with a small collection of [http://www.flickr.com/photos/joeyday/sets/1595923/ original pencil sketches].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;table width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;autocolumn cols=&amp;quot;4&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/wishlist http://joeyday.com/images/icon/amazon.png]&amp;lt;/span&amp;gt; [http://jday.us/wishlist Amazon.com]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.joeyday.com http://joeyday.com/images/icon/blogos.png]&amp;lt;/span&amp;gt; [http://www.joeyday.com βλόγος (my blog)]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/claimid http://joeyday.com/images/icon/claimid.png]&amp;lt;/span&amp;gt; [http://jday.us/claimid claimID]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/delicious http://joeyday.com/images/icon/delicious.png]&amp;lt;/span&amp;gt; [http://jday.us/delicious del.icio.us]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/digg http://joeyday.com/images/icon/digg.png]&amp;lt;/span&amp;gt; [http://jday.us/digg digg]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/fbook http://joeyday.com/images/icon/facebook.png]&amp;lt;/span&amp;gt; [http://jday.us/fbook Facebook]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/flickr http://joeyday.com/images/icon/flickr.png]&amp;lt;/span&amp;gt; [http://jday.us/flickr Flickr]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/flixster http://joeyday.com/images/icon/flixster.png]&amp;lt;/span&amp;gt; [http://jday.us/flixster Flixster]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/google http://joeyday.com/images/icon/google.png]&amp;lt;/span&amp;gt; [http://jday.us/google Google]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/lastfm http://joeyday.com/images/icon/lastfm.png]&amp;lt;/span&amp;gt; [http://jday.us/lastfm Last.fm]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/lthing http://joeyday.com/images/icon/librarything.png]&amp;lt;/span&amp;gt; [http://jday.us/lthing LibraryThing]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/linkedin http://joeyday.com/images/icon/linkedin.png]&amp;lt;/span&amp;gt; [http://jday.us/linkedin LinkedIn]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/myspace http://joeyday.com/images/icon/myspace.png]&amp;lt;/span&amp;gt; [http://jday.us/myspace MySpace]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/twitter http://joeyday.com/images/icon/twitter.png]&amp;lt;/span&amp;gt; [http://jday.us/twitter Twitter]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/vimeo http://joeyday.com/images/icon/vimeo.png]&amp;lt;/span&amp;gt; [http://jday.us/vimeo Vimeo]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/wpedia http://joeyday.com/images/icon/wikipedia.png]&amp;lt;/span&amp;gt; [http://jday.us/wpedia Wikipedia]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/youtube http://joeyday.com/images/icon/youtube.png]&amp;lt;/span&amp;gt; [http://jday.us/youtube YouTube]&lt;br /&gt;
&amp;lt;/autocolumn&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</description>
			<pubDate>Sat, 10 Oct 2009 16:38:27 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/User_talk:JoeyDay</comments>		</item>
		<item>
			<title>User:JoeyDay</title>
			<link>http://hrwiki.org/wiki/User:JoeyDay</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;tweak&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Stu, Missy, Craig, and Joey.jpg|thumb|250px|right|[[User:Stu|Stu]], [[Missy Palmer|Missy]], [[Craig Zobel|Craig]], and Joey]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-family: georgia, sans-serif; border: 1px dashed #06f; background: #eef; padding: 0.65em; margin: 0.5em 290px 0.5em 1em; text-align: center; font-size: 18px;&amp;quot;&amp;gt;[http://nickels.joeyday.com Can you spare a nickel?]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Welcome to the [[HRWiki:User space|user page]] of '''Joey Day''', the proprietor of the [[Main Page|Homestar Runner Wiki]]. I started the Wiki on October 7, 2003 and still technically own it, though I prefer to think of it as community property. I am not [[The Brothers Chaps]], nor am I related to them in any way (yes, people have asked me this).&lt;br /&gt;
&lt;br /&gt;
Let me come clean. I don't do much around here anymore except handle the finances. If you’re looking for help, it’s best to post at [[HRWiki talk:FAQ|the FAQ talk page]], or email the entire administration staff ([http://mailhide.recaptcha.net/d?k=01Zgf54JChUBMZ41WXur7siA==&amp;amp;c=iu6Eao1JOR2ZS7sDHPFJjjBCc7kjKTkiCeQGXi9CglQ= click here for the email address]).&lt;br /&gt;
&lt;br /&gt;
== Me and Homestar Runner go way back ==&lt;br /&gt;
I was introduced to Homestar Runner shortly after [[Strong Bad Email]] #51, “[[website]]”, was released (circa Nov. 18, 2002). Web-design has been one of my hobbies for a while and a friend of mine knew that ’toon would resonate with me. It’s still one of my favorite emails. Other favorites include “[[the basics]]”, “[[superhero name]]”, “[[guitar]]”, “[[techno]]”, “[[japanese cartoon]]”, “[[english paper]]”, “[[caffeine]]”, “[[different town]]”, “[[flashback]]”, “[[virus]]”, “[[do over]]”, “[[lady...ing]]”, “[[bedtime story]]”, “[[space program]]”, “[[technology]]”, “[[pop-up]]”, “[[isp]]”, “[[the movies]]”, “[[email thunder]]”, “[[independent]]”, and “[[videography]]”.&lt;br /&gt;
&lt;br /&gt;
I own the first four [[strongbad_email.exe|Strong Bad Email DVDs]], the [[Strong Bad Sings CD]], a [[Store#Polo_Shirts|Trogdor polo]], a [[Store#T-Shirts|Stinkoman blue ringer t-shirt]], and a [[Store_T-Shirts#tshirt_support_municipality|Support the Municipality t-shirt]]. I'd like to eventually own the 5th Strong Bad Email DVD and the [[Everything Else|Everything Else DVDs]], and would've loved to have owned a [[Store#Kick_The_Cheat|Kick the Cheat]] before they were discontinued.&lt;br /&gt;
&lt;br /&gt;
== Things I’m proud of ==&lt;br /&gt;
{| name=&amp;quot;userboxes&amp;quot; id=&amp;quot;userboxes&amp;quot; style=&amp;quot;float: right; margin-left: 1em; margin-bottom: 1ex; width: 242px; border: 1px solid #99B3FF; clear: right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#DDFFDD|codebkgd=#009900|codecolor=#FFFFFF|code=PRO|msg=This user is the wiki '''[[Special:Listusers/proprietor|proprietor]]'''.}} &lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#DDFFDD|codebkgd=#009900|codecolor=#FFFFFF|code=ADM|msg=This user is a wiki '''[[Special:Listusers/bureaucrat|admin]]'''.}} &lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#DDFFDD|codebkgd=#009900|codecolor=#FFFFFF|code=SYS|msg=This user is a wiki '''[[Special:Listusers/sysop|sysop]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#FFEEDD|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=http://forum.hrwiki.org/images/smilies/poop_02.png|msg=This user’s favorite character is '''[[The Poopsmith]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#EEEEFF|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:dvd3discset.gif|43px]]|msg=This user owns '''[[strongbad_email.exe|strongbad_email.exe Discs&amp;amp;nbsp;1&amp;amp;ndash;3]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#EEEEFF|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:dvddisc4.jpg|43px]]|msg=This user owns '''[[strongbad_email.exe Disc Four|strongbad_email.exe Disc&amp;amp;nbsp;4]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#EEEEFF|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:Strong Bad Sings CD.png|43px]]|msg=This user owns '''[[Strong Bad Sings and Other Type Hits]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#FFFFCC|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:trogdorpolofull.gif|43px]]|msg=This user owns a '''[[Store#polo_trogdor|Trogdor polo shirt]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#FFFFCC|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:stinkoman-blue-full.gif|43px]]|msg=This user owns a '''[[Store#tshirt_stinkoman_blue_ringer|Stinkoman blue ringer t-shirt]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#FFFFCC|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:Support_Municipality_T-Shirt.PNG|43px]]|msg=This user owns a '''[[Store_T-Shirts#tshirt_support_municipality|Support the Municipality t-shirt]]'''.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* [[User:Stu|Stu]] and I went to a screening of [[Craig Zobel]]’s movie, “[http://www.greatworldofsound.com/film.html Great World of Sound]”, when it came to the [[Wikipedia:Sundance Film Festival|Sundance Film Festival]] in Park City, Utah. The festival always has a handful of screenings in Salt Lake, so we caught a screening at the Broadway Centre Cinemas downtown. Craig and two of the actors fielded questions after the show and [[Missy Palmer]], who produced the film, was also there. [[The Brothers Chaps|The Chaps]], both executive producers of the film, were apparently in town, but decided to catch a different screening that night. Craig and Missy were both really nice, and Craig’s movie was amazing&amp;amp;mdash;laugh-out-loud comedy at some points, powerful drama at others, an entertaining and educational exposé of a real scam that goes on in the music industry. One of the actors had high praise for Craig’s directing skills and remarked to any screenwriters or filmmakers who may have been in the audience that Craig is the man you want working on your project. I’m excited to see where “Great World of Sound” goes from here&amp;amp;mdash;crossing my fingers that it hits theaters and DVD&amp;amp;mdash;and really hope Craig brings more movies to Sundance in the future.&lt;br /&gt;
* Due to a glitch in the html file, I was able to transcribe “[[Fall Float Parade]]” (using the swf file) before it was properly available on the Homestar Runner website. It was my first transcription in a long time and it felt a-pretty-pretty good to be back in the trenches.&lt;br /&gt;
* I get my kicks pruning the [[Links]] page.&lt;br /&gt;
* My wedding video [http://downloads.joeyday.com/bloopers.wmv blooper reel] is a music video for “[[Circles]]” from the ''[[Strong Bad Sings CD]]''.&lt;br /&gt;
* I’ve carved a Bubs pumpkin (2004), a [http://www.flickr.com/photos/joeyday/sets/1595917/ The Cheat pumpkin] (2005), and a [http://www.flickr.com/photos/joeyday/sets/72157594354882380/ Trogdor pumpkin] (2006).&lt;br /&gt;
* On behalf of the wiki, I received a letter from [[Matt Chapman]] along with a small collection of [http://www.flickr.com/photos/joeyday/sets/1595923/ original pencil sketches].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;table cellpadding=&amp;quot;5&amp;quot; width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;autocolumn cols=&amp;quot;4&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/wishlist http://joeyday.com/images/icon/amazon.png]&amp;lt;/span&amp;gt; [http://jday.us/wishlist Amazon.com]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.joeyday.com http://joeyday.com/images/icon/blogos.png]&amp;lt;/span&amp;gt; [http://www.joeyday.com βλόγος (my blog)]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/claimid http://joeyday.com/images/icon/claimid.png]&amp;lt;/span&amp;gt; [http://jday.us/claimid claimID]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/delicious http://joeyday.com/images/icon/delicious.png]&amp;lt;/span&amp;gt; [http://jday.us/delicious del.icio.us]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/digg http://joeyday.com/images/icon/digg.png]&amp;lt;/span&amp;gt; [http://jday.us/digg digg]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/fbook http://joeyday.com/images/icon/facebook.png]&amp;lt;/span&amp;gt; [http://jday.us/fbook Facebook]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/flickr http://joeyday.com/images/icon/flickr.png]&amp;lt;/span&amp;gt; [http://jday.us/flickr Flickr]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/flixster http://joeyday.com/images/icon/flixster.png]&amp;lt;/span&amp;gt; [http://jday.us/flixster Flixster]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/google http://joeyday.com/images/icon/google.png]&amp;lt;/span&amp;gt; [http://jday.us/google Google]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/lastfm http://joeyday.com/images/icon/lastfm.png]&amp;lt;/span&amp;gt; [http://jday.us/lastfm Last.fm]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/lthing http://joeyday.com/images/icon/librarything.png]&amp;lt;/span&amp;gt; [http://jday.us/lthing LibraryThing]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/linkedin http://joeyday.com/images/icon/linkedin.png]&amp;lt;/span&amp;gt; [http://jday.us/linkedin LinkedIn]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/myspace http://joeyday.com/images/icon/myspace.png]&amp;lt;/span&amp;gt; [http://jday.us/myspace MySpace]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/twitter http://joeyday.com/images/icon/twitter.png]&amp;lt;/span&amp;gt; [http://jday.us/twitter Twitter]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/vimeo http://joeyday.com/images/icon/vimeo.png]&amp;lt;/span&amp;gt; [http://jday.us/vimeo Vimeo]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/wpedia http://joeyday.com/images/icon/wikipedia.png]&amp;lt;/span&amp;gt; [http://jday.us/wpedia Wikipedia]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/youtube http://joeyday.com/images/icon/youtube.png]&amp;lt;/span&amp;gt; [http://jday.us/youtube YouTube]&lt;br /&gt;
&amp;lt;/autocolumn&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</description>
			<pubDate>Sat, 10 Oct 2009 16:37:33 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/User_talk:JoeyDay</comments>		</item>
		<item>
			<title>User:JoeyDay</title>
			<link>http://hrwiki.org/wiki/User:JoeyDay</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;tweak&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Stu, Missy, Craig, and Joey.jpg|thumb|250px|right|[[User:Stu|Stu]], [[Missy Palmer|Missy]], [[Craig Zobel|Craig]], and Joey]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-family: georgia, sans-serif; border: 1px dashed #06f; background: #eef; padding: 0.65em; margin: 0.5em 290px 0.5em 1em; text-align: center; font-size: 18px;&amp;quot;&amp;gt;[http://nickels.joeyday.com Can you spare a nickel?]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Welcome to the [[HRWiki:User space|user page]] of '''Joey Day'''.&lt;br /&gt;
&lt;br /&gt;
== About me ==&lt;br /&gt;
I am the proprietor of the Homestar Runner Wiki. I started the Wiki on October 7, 2003 and still technically own it, though I prefer to think of it as community property. I am not [[The Brothers Chaps]], nor am I related to them in any way (yes, people have asked me this).&lt;br /&gt;
&lt;br /&gt;
Let me come clean. I don't do much around here anymore except handle the finances. If you’re looking for help, it’s best to post at [[HRWiki talk:FAQ|the FAQ talk page]], or email the entire administration staff ([http://mailhide.recaptcha.net/d?k=01Zgf54JChUBMZ41WXur7siA==&amp;amp;c=iu6Eao1JOR2ZS7sDHPFJjjBCc7kjKTkiCeQGXi9CglQ= click here for the email address]).&lt;br /&gt;
&lt;br /&gt;
=== My Homestar Runner experience ===&lt;br /&gt;
I was introduced to Homestar Runner shortly after [[Strong Bad Email]] #51, “[[website]]”, was released (circa Nov. 18, 2002). Web-design has been one of my hobbies for a while and a friend of mine knew that ’toon would resonate with me. It’s still one of my favorite emails. Other favorites include “[[the basics]]”, “[[superhero name]]”, “[[guitar]]”, “[[techno]]”, “[[japanese cartoon]]”, “[[english paper]]”, “[[caffeine]]”, “[[different town]]”, “[[flashback]]”, “[[virus]]”, “[[do over]]”, “[[lady...ing]]”, “[[bedtime story]]”, “[[space program]]”, “[[technology]]”, “[[pop-up]]”, “[[isp]]”, “[[the movies]]”, “[[email thunder]]”, “[[independent]]”, and “[[videography]]”.&lt;br /&gt;
&lt;br /&gt;
I own the first four [[strongbad_email.exe|Strong Bad Email DVDs]], the [[Strong Bad Sings CD]], a [[Store#Polo_Shirts|Trogdor polo]], a [[Store#T-Shirts|Stinkoman blue ringer t-shirt]], and a [[Store_T-Shirts#tshirt_support_municipality|Support the Municipality t-shirt]]. I'd like to eventually own the 5th Strong Bad Email DVD and the [[Everything Else|Everything Else DVDs]], and would've loved to have owned a [[Store#Kick_The_Cheat|Kick the Cheat]] before they were discontinued.&lt;br /&gt;
&lt;br /&gt;
== Wiki stuff==&lt;br /&gt;
{| name=&amp;quot;userboxes&amp;quot; id=&amp;quot;userboxes&amp;quot; style=&amp;quot;float: right; margin-left: 1em; margin-bottom: 1ex; width: 242px; border: 1px solid #99B3FF; clear: right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#DDFFDD|codebkgd=#009900|codecolor=#FFFFFF|code=PRO|msg=This user is the wiki '''[[Special:Listusers/proprietor|proprietor]]'''.}} &lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#DDFFDD|codebkgd=#009900|codecolor=#FFFFFF|code=ADM|msg=This user is a wiki '''[[Special:Listusers/bureaucrat|admin]]'''.}} &lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#DDFFDD|codebkgd=#009900|codecolor=#FFFFFF|code=SYS|msg=This user is a wiki '''[[Special:Listusers/sysop|sysop]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#FFEEDD|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=http://forum.hrwiki.org/images/smilies/poop_02.png|msg=This user’s favorite character is '''[[The Poopsmith]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#EEEEFF|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:dvd3discset.gif|43px]]|msg=This user owns '''[[strongbad_email.exe|strongbad_email.exe Discs&amp;amp;nbsp;1&amp;amp;ndash;3]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#EEEEFF|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:dvddisc4.jpg|43px]]|msg=This user owns '''[[strongbad_email.exe Disc Four|strongbad_email.exe Disc&amp;amp;nbsp;4]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#EEEEFF|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:Strong Bad Sings CD.png|43px]]|msg=This user owns '''[[Strong Bad Sings and Other Type Hits]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#FFFFCC|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:trogdorpolofull.gif|43px]]|msg=This user owns a '''[[Store#polo_trogdor|Trogdor polo shirt]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#FFFFCC|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:stinkoman-blue-full.gif|43px]]|msg=This user owns a '''[[Store#tshirt_stinkoman_blue_ringer|Stinkoman blue ringer t-shirt]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#FFFFCC|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:Support_Municipality_T-Shirt.PNG|43px]]|msg=This user owns a '''[[Store_T-Shirts#tshirt_support_municipality|Support the Municipality t-shirt]]'''.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Things I’m proud of ===&lt;br /&gt;
* [[User:Stu|Stu]] and I went to a screening of [[Craig Zobel]]’s movie, “[http://www.greatworldofsound.com/film.html Great World of Sound]”, when it came to the [[Wikipedia:Sundance Film Festival|Sundance Film Festival]] in Park City, Utah. The festival always has a handful of screenings in Salt Lake, so we caught a screening at the Broadway Centre Cinemas downtown. Craig and two of the actors fielded questions after the show and [[Missy Palmer]], who produced the film, was also there. [[The Brothers Chaps|The Chaps]], both executive producers of the film, were apparently in town, but decided to catch a different screening that night. Craig and Missy were both really nice, and Craig’s movie was amazing&amp;amp;mdash;laugh-out-loud comedy at some points, powerful drama at others, an entertaining and educational exposé of a real scam that goes on in the music industry. One of the actors had high praise for Craig’s directing skills and remarked to any screenwriters or filmmakers who may have been in the audience that Craig is the man you want working on your project. I’m excited to see where “Great World of Sound” goes from here&amp;amp;mdash;crossing my fingers that it hits theaters and DVD&amp;amp;mdash;and really hope Craig brings more movies to Sundance in the future.&lt;br /&gt;
* Due to a glitch in the html file, I was able to transcribe “[[Fall Float Parade]]” (using the swf file) before it was properly available on the Homestar Runner website. It was my first transcription in a long time and it felt a-pretty-pretty good to be back in the trenches.&lt;br /&gt;
* I get my kicks pruning the [[Links]] page.&lt;br /&gt;
* My wedding video [http://downloads.joeyday.com/bloopers.wmv blooper reel] is a music video for “[[Circles]]” from the ''[[Strong Bad Sings CD]]''.&lt;br /&gt;
* I’ve carved a Bubs pumpkin (2004), a [http://www.flickr.com/photos/joeyday/sets/1595917/ The Cheat pumpkin] (2005), and a [http://www.flickr.com/photos/joeyday/sets/72157594354882380/ Trogdor pumpkin] (2006).&lt;br /&gt;
* On behalf of the wiki, I received a letter from [[Matt Chapman]] along with a small collection of [http://www.flickr.com/photos/joeyday/sets/1595923/ original pencil sketches].&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://www.joeyday.com Joey Day : βλόγος] &amp;amp;mdash; Blog about web-design, browser news, Christian theology and apologetics, and other hobbies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table cellpadding=&amp;quot;20&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;autocolumn cols=&amp;quot;4&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/wishlist http://joeyday.com/images/icon/amazon.png]&amp;lt;/span&amp;gt; [http://jday.us/wishlist Amazon.com]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/claimid http://joeyday.com/images/icon/claimid.png]&amp;lt;/span&amp;gt; [http://jday.us/claimid claimID]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/delicious http://joeyday.com/images/icon/delicious.png]&amp;lt;/span&amp;gt; [http://jday.us/delicious del.icio.us]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/digg http://joeyday.com/images/icon/digg.png]&amp;lt;/span&amp;gt; [http://jday.us/digg digg]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/fbook http://joeyday.com/images/icon/facebook.png]&amp;lt;/span&amp;gt; [http://jday.us/fbook Facebook]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/flickr http://joeyday.com/images/icon/flickr.png]&amp;lt;/span&amp;gt; [http://jday.us/flickr Flickr]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/flixster http://joeyday.com/images/icon/flixster.png]&amp;lt;/span&amp;gt; [http://jday.us/flixster Flixster]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/google http://joeyday.com/images/icon/google.png]&amp;lt;/span&amp;gt; [http://jday.us/google Google]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/lastfm http://joeyday.com/images/icon/lastfm.png]&amp;lt;/span&amp;gt; [http://jday.us/lastfm Last.fm]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/lthing http://joeyday.com/images/icon/librarything.png]&amp;lt;/span&amp;gt; [http://jday.us/lthing LibraryThing]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/linkedin http://joeyday.com/images/icon/linkedin.png]&amp;lt;/span&amp;gt; [http://jday.us/linkedin LinkedIn]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/myspace http://joeyday.com/images/icon/myspace.png]&amp;lt;/span&amp;gt; [http://jday.us/myspace MySpace]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/twitter http://joeyday.com/images/icon/twitter.png]&amp;lt;/span&amp;gt; [http://jday.us/twitter Twitter]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/vimeo http://joeyday.com/images/icon/vimeo.png]&amp;lt;/span&amp;gt; [http://jday.us/vimeo Vimeo]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/wpedia http://joeyday.com/images/icon/wikipedia.png]&amp;lt;/span&amp;gt; [http://jday.us/wpedia Wikipedia]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/youtube http://joeyday.com/images/icon/youtube.png]&amp;lt;/span&amp;gt; [http://jday.us/youtube YouTube]&lt;br /&gt;
&amp;lt;/autocolumn&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</description>
			<pubDate>Sat, 10 Oct 2009 16:29:33 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/User_talk:JoeyDay</comments>		</item>
		<item>
			<title>User:JoeyDay</title>
			<link>http://hrwiki.org/wiki/User:JoeyDay</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;Pruning my user page since I'm a-pretty-pretty inactive these days&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Stu, Missy, Craig, and Joey.jpg|thumb|250px|right|[[User:Stu|Stu]], [[Missy Palmer|Missy]], [[Craig Zobel|Craig]], and Joey]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-family: georgia, sans-serif; border: 1px dashed #06f; background: #eef; padding: 0.65em; margin: 0.5em 290px 0.5em 1em; text-align: center; font-size: 18px;&amp;quot;&amp;gt;&amp;lt;a href=&amp;quot;http://nickels.joeyday.com&amp;quot;&amp;gt;Can you spare a nickel?&amp;lt;/a&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Welcome to the [[HRWiki:User space|user page]] of '''Joey Day'''.&lt;br /&gt;
&lt;br /&gt;
== About me ==&lt;br /&gt;
I am the proprietor of the Homestar Runner Wiki. I started the Wiki on October 7, 2003 and still technically own it, though I prefer to think of it as community property. I am not [[The Brothers Chaps]], nor am I related to them in any way (yes, people have asked me this).&lt;br /&gt;
&lt;br /&gt;
Let me come clean. I don't do much around here anymore except handle the finances. If you’re looking for help, it’s best to post at [[HRWiki talk:FAQ|the FAQ talk page]], or email the entire administration staff ([http://mailhide.recaptcha.net/d?k=01Zgf54JChUBMZ41WXur7siA==&amp;amp;c=iu6Eao1JOR2ZS7sDHPFJjjBCc7kjKTkiCeQGXi9CglQ= click here for the email address]).&lt;br /&gt;
&lt;br /&gt;
=== My Homestar Runner experience ===&lt;br /&gt;
I was introduced to Homestar Runner shortly after [[Strong Bad Email]] #51, “[[website]]”, was released (circa Nov. 18, 2002). Web-design has been one of my hobbies for a while and a friend of mine knew that ’toon would resonate with me. It’s still one of my favorite emails. Other favorites include “[[the basics]]”, “[[superhero name]]”, “[[guitar]]”, “[[techno]]”, “[[japanese cartoon]]”, “[[english paper]]”, “[[caffeine]]”, “[[different town]]”, “[[flashback]]”, “[[virus]]”, “[[do over]]”, “[[lady...ing]]”, “[[bedtime story]]”, “[[space program]]”, “[[technology]]”, “[[pop-up]]”, “[[isp]]”, “[[the movies]]”, “[[email thunder]]”, “[[independent]]”, and “[[videography]]”.&lt;br /&gt;
&lt;br /&gt;
I own the first four [[strongbad_email.exe|Strong Bad Email DVDs]], the [[Strong Bad Sings CD]], a [[Store#Polo_Shirts|Trogdor polo]], a [[Store#T-Shirts|Stinkoman blue ringer t-shirt]], and a [[Store_T-Shirts#tshirt_support_municipality|Support the Municipality t-shirt]]. I'd like to eventually own the 5th Strong Bad Email DVD and the [[Everything Else|Everything Else DVDs]], and would've loved to have owned a [[Store#Kick_The_Cheat|Kick the Cheat]] before they were discontinued.&lt;br /&gt;
&lt;br /&gt;
== Wiki stuff==&lt;br /&gt;
{| name=&amp;quot;userboxes&amp;quot; id=&amp;quot;userboxes&amp;quot; style=&amp;quot;float: right; margin-left: 1em; margin-bottom: 1ex; width: 242px; border: 1px solid #99B3FF; clear: right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#DDFFDD|codebkgd=#009900|codecolor=#FFFFFF|code=PRO|msg=This user is the wiki '''[[Special:Listusers/proprietor|proprietor]]'''.}} &lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#DDFFDD|codebkgd=#009900|codecolor=#FFFFFF|code=ADM|msg=This user is a wiki '''[[Special:Listusers/bureaucrat|admin]]'''.}} &lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#DDFFDD|codebkgd=#009900|codecolor=#FFFFFF|code=SYS|msg=This user is a wiki '''[[Special:Listusers/sysop|sysop]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#FFEEDD|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=http://forum.hrwiki.org/images/smilies/poop_02.png|msg=This user’s favorite character is '''[[The Poopsmith]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#EEEEFF|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:dvd3discset.gif|43px]]|msg=This user owns '''[[strongbad_email.exe|strongbad_email.exe Discs&amp;amp;nbsp;1&amp;amp;ndash;3]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#EEEEFF|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:dvddisc4.jpg|43px]]|msg=This user owns '''[[strongbad_email.exe Disc Four|strongbad_email.exe Disc&amp;amp;nbsp;4]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#EEEEFF|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:Strong Bad Sings CD.png|43px]]|msg=This user owns '''[[Strong Bad Sings and Other Type Hits]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#FFFFCC|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:trogdorpolofull.gif|43px]]|msg=This user owns a '''[[Store#polo_trogdor|Trogdor polo shirt]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#FFFFCC|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:stinkoman-blue-full.gif|43px]]|msg=This user owns a '''[[Store#tshirt_stinkoman_blue_ringer|Stinkoman blue ringer t-shirt]]'''.}}&lt;br /&gt;
{{userbox|border=#333333|mainbkgd=#FFFFCC|codebkgd=#FFFFFF|codecolor=#FFFFFF|code=[[Image:Support_Municipality_T-Shirt.PNG|43px]]|msg=This user owns a '''[[Store_T-Shirts#tshirt_support_municipality|Support the Municipality t-shirt]]'''.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Things I’m proud of ===&lt;br /&gt;
* [[User:Stu|Stu]] and I went to a screening of [[Craig Zobel]]’s movie, “[http://www.greatworldofsound.com/film.html Great World of Sound]”, when it came to the [[Wikipedia:Sundance Film Festival|Sundance Film Festival]] in Park City, Utah. The festival always has a handful of screenings in Salt Lake, so we caught a screening at the Broadway Centre Cinemas downtown. Craig and two of the actors fielded questions after the show and [[Missy Palmer]], who produced the film, was also there. [[The Brothers Chaps|The Chaps]], both executive producers of the film, were apparently in town, but decided to catch a different screening that night. Craig and Missy were both really nice, and Craig’s movie was amazing&amp;amp;mdash;laugh-out-loud comedy at some points, powerful drama at others, an entertaining and educational exposé of a real scam that goes on in the music industry. One of the actors had high praise for Craig’s directing skills and remarked to any screenwriters or filmmakers who may have been in the audience that Craig is the man you want working on your project. I’m excited to see where “Great World of Sound” goes from here&amp;amp;mdash;crossing my fingers that it hits theaters and DVD&amp;amp;mdash;and really hope Craig brings more movies to Sundance in the future.&lt;br /&gt;
* Due to a glitch in the html file, I was able to transcribe “[[Fall Float Parade]]” (using the swf file) before it was properly available on the Homestar Runner website. It was my first transcription in a long time and it felt a-pretty-pretty good to be back in the trenches.&lt;br /&gt;
* I get my kicks pruning the [[Links]] page.&lt;br /&gt;
* My wedding video [http://downloads.joeyday.com/bloopers.wmv blooper reel] is a music video for “[[Circles]]” from the ''[[Strong Bad Sings CD]]''.&lt;br /&gt;
* I’ve carved a Bubs pumpkin (2004), a [http://www.flickr.com/photos/joeyday/sets/1595917/ The Cheat pumpkin] (2005), and a [http://www.flickr.com/photos/joeyday/sets/72157594354882380/ Trogdor pumpkin] (2006).&lt;br /&gt;
* On behalf of the wiki, I received a letter from [[Matt Chapman]] along with a small collection of [http://www.flickr.com/photos/joeyday/sets/1595923/ original pencil sketches].&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://www.joeyday.com Joey Day : βλόγος] &amp;amp;mdash; Blog about web-design, browser news, Christian theology and apologetics, and other hobbies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;autocolumn cols=&amp;quot;4&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/wishlist http://joeyday.com/wp-content/themes/syzygy/images/icon/amazon.png]&amp;lt;/span&amp;gt; [http://jday.us/wishlist Amazon.com]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/claimid http://joeyday.com/wp-content/themes/syzygy/images/icon/claimid.png]&amp;lt;/span&amp;gt; [http://jday.us/claimid claimID]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/delicious http://joeyday.com/wp-content/themes/syzygy/images/icon/delicious.png]&amp;lt;/span&amp;gt; [http://jday.us/delicious del.icio.us]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/digg http://joeyday.com/wp-content/themes/syzygy/images/icon/digg.png]&amp;lt;/span&amp;gt; [http://jday.us/digg digg]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/fbook http://joeyday.com/wp-content/themes/syzygy/images/icon/facebook.png]&amp;lt;/span&amp;gt; [http://jday.us/fbook Facebook]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/flickr http://joeyday.com/wp-content/themes/syzygy/images/icon/flickr.png]&amp;lt;/span&amp;gt; [http://jday.us/flickr Flickr]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/flixster http://joeyday.com/wp-content/themes/syzygy/images/icon/flixster.png]&amp;lt;/span&amp;gt; [http://jday.us/flixster Flixster]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/lastfm http://joeyday.com/wp-content/themes/syzygy/images/icon/lastfm.png]&amp;lt;/span&amp;gt; [http://jday.us/lastfm Last.fm]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/lthing http://joeyday.com/wp-content/themes/syzygy/images/icon/librarything.png]&amp;lt;/span&amp;gt; [http://jday.us/lthing LibraryThing]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/linkedin http://joeyday.com/wp-content/themes/syzygy/images/icon/linkedin.png]&amp;lt;/span&amp;gt; [http://jday.us/linkedin LinkedIn]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/myspace http://joeyday.com/wp-content/themes/syzygy/images/icon/myspace.png]&amp;lt;/span&amp;gt; [http://jday.us/myspace MySpace]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/twitter http://joeyday.com/wp-content/themes/syzygy/images/icon/twitter.png]&amp;lt;/span&amp;gt; [http://jday.us/twitter Twitter]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/vimeo http://joeyday.com/wp-content/themes/syzygy/images/icon/vimeo.png]&amp;lt;/span&amp;gt; [http://jday.us/vimeo Vimeo]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/wpedia http://joeyday.com/wp-content/themes/syzygy/images/icon/wikipedia.png]&amp;lt;/span&amp;gt; [http://jday.us/wpedia Wikipedia]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://jday.us/youtube http://joeyday.com/wp-content/themes/syzygy/images/icon/youtube.png]&amp;lt;/span&amp;gt; [http://jday.us/youtube YouTube]&lt;br /&gt;
&amp;lt;/autocolumn&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</description>
			<pubDate>Sat, 10 Oct 2009 16:21:20 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/User_talk:JoeyDay</comments>		</item>
		<item>
			<title>HRWiki:2009 Fall Fundraising Drive</title>
			<link>http://hrwiki.org/wiki/HRWiki:2009_Fall_Fundraising_Drive</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;/* Why do we need funds? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{meter|{{#fundraiserpercentage: 2009-09-01 | 2009-10-31 | 1700 }}|Fund-o-meter}}&lt;br /&gt;
It's that time again. Since we can't legally sell any products or advertising space on the site, a fundraising drive is the only way for us to afford the cost of our dedicated server lease and bandwidth charges. This fundraising drive will be held from September 1 to October 31, 2009.&lt;br /&gt;
&lt;br /&gt;
==Why do we need funds?==&lt;br /&gt;
&lt;br /&gt;
Hosting costs on our dedicated server are approximately US$940 per quarter, but FellowSites has been bringing in around $292 of that (see &amp;quot;How else may I help?&amp;quot; below for information about FellowSites), so we need to bring in at least $648 in donations every three months to stay afloat. Additionally, we currently have an outstanding balance of $200 on last quarter's server invoice and this quarter's invoice in the amount of $840 was due on September 5. Lastly, the wiki paid roughly $100 this year on domain registration (the wiki and FellowSites own a total of six domain names, and typically we register them for two years at a time), which had a relatively small but nevertheless significant impact on our bottom line. A detailed statement of our current financial situation is available at our [[Special:Ledger|ledger]].&lt;br /&gt;
&lt;br /&gt;
==The goal==&lt;br /&gt;
&lt;br /&gt;
Considering all the factors above, we'd like to raise US$1,700 in this fundraising drive. With this amount, we should have enough to pay our currently outstanding invoices and cover server lease costs until March 2010, plus hopefully have a little bit of buffer in the account at the end of the half. Although $1,700 is a lot of money, please don't feel obligated to donate large amounts just to reach our goal. If only 170 users donate US$10, we'll raise the entire amount. We currently have over ten thousand registered users on the wiki. Even taking into account that many of these are vandals or sock puppets, it's a safe bet that at least 170 are actively using or contributing content to the site. If you use the site often, US$10 is a small amount to ask for six months. If you are a power user (you know who you are), US$20 is still quite a reasonable amount.&lt;br /&gt;
&lt;br /&gt;
==How can I donate?==&lt;br /&gt;
&lt;br /&gt;
The most convenient means of donating to the Wiki is through [https://www.paypal.com/ PayPal] — it can be handled quickly online for only a small handling surcharge. Click on the link corresponding to your local currency from the list below.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;noicon&amp;quot;&amp;gt;&amp;lt;table style=&amp;quot;margin-left: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle&amp;quot;&amp;gt;[https://www.paypal.com/xclick/business=donations%40hrwiki.org&amp;amp;no_note=1&amp;amp;tax=0&amp;amp;currency_code=USD&amp;amp;no_shipping=1&amp;amp;item_name=Donation%20to%20the%20Homestar%20Runner%20Wiki http://hrwiki.org/images/PayPal_donate_US.png]&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle&amp;quot;&amp;gt;United States Dollars&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle&amp;quot;&amp;gt;[https://www.paypal.com/xclick/business=donations%40hrwiki.org&amp;amp;no_note=1&amp;amp;tax=0&amp;amp;currency_code=EUR&amp;amp;no_shipping=1&amp;amp;item_name=Donation%20to%20the%20Homestar%20Runner%20Wiki http://hrwiki.org/images/PayPal_donate_EU.png]&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle&amp;quot;&amp;gt;European Union Euros&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle&amp;quot;&amp;gt;[https://www.paypal.com/xclick/business=donations%40hrwiki.org&amp;amp;no_note=1&amp;amp;tax=0&amp;amp;currency_code=GBP&amp;amp;no_shipping=1&amp;amp;item_name=Donation%20to%20the%20Homestar%20Runner%20Wiki http://hrwiki.org/images/PayPal_donate_UK.png]&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle&amp;quot;&amp;gt;British Pounds&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle&amp;quot;&amp;gt;[https://www.paypal.com/xclick/business=donations%40hrwiki.org&amp;amp;no_note=1&amp;amp;tax=0&amp;amp;currency_code=CAD&amp;amp;no_shipping=1&amp;amp;item_name=Donation%20to%20the%20Homestar%20Runner%20Wiki http://hrwiki.org/images/PayPal_donate_Canada.png]&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle&amp;quot;&amp;gt;Canadian Dollars&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle&amp;quot;&amp;gt;[https://www.paypal.com/xclick/business=donations%40hrwiki.org&amp;amp;no_note=1&amp;amp;tax=0&amp;amp;currency_code=JPY&amp;amp;no_shipping=1&amp;amp;item_name=Donation%20to%20the%20Homestar%20Runner%20Wiki http://hrwiki.org/images/PayPal_donate_Japan.png]&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle&amp;quot;&amp;gt;Japanese Yen&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle&amp;quot;&amp;gt;[https://www.paypal.com/xclick/business=donations%40hrwiki.org&amp;amp;no_note=1&amp;amp;tax=0&amp;amp;currency_code=AUD&amp;amp;no_shipping=1&amp;amp;item_name=Donation%20to%20the%20Homestar%20Runner%20Wiki http://hrwiki.org/images/PayPal_donate_Australia.png]&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle&amp;quot;&amp;gt;Australian Dollars&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Donating via PayPal will deduct a surcharge of 2.9% plus US$0.30 from the total amount transferred. Please take this into account when you send your donations (After surcharges, $10.61 = $10.00; $20.91 = $20.00, and $51.80 = $50.00).&lt;br /&gt;
&lt;br /&gt;
Alternatively, you may send checks or money orders through regular mail. Since the Homestar Runner Wiki isn't legally incorporated, please make donations payable to Joey Day. You may mail donations to:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;JOEY DAY&amp;lt;br /&amp;gt;&lt;br /&gt;
117 WAYFIELD DR&amp;lt;br /&amp;gt;&lt;br /&gt;
DRAPER, UT  84020-7972&amp;lt;br /&amp;gt;&lt;br /&gt;
UNITED STATES&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you are sending a donation from outside the United States, please remember that an international money order or check (cheque) payable to a United States bank would be appreciated. This is to avoid collection costs, which can be in excess of US$50.  International postal money orders payable in the United States are available in post offices in many countries and will ensure your complete donation goes to the Wiki. Please do not send currency through the mail.&lt;br /&gt;
&lt;br /&gt;
=== Deductibility of Donations ===&lt;br /&gt;
&lt;br /&gt;
Please note that any donations are likely not tax-deductible, either in the United States or other countries, because the Homestar Runner Wiki is not registered as a non-profit organization. Please check with your tax advisor to obtain more information.&lt;br /&gt;
&lt;br /&gt;
== How else may I help? ==&lt;br /&gt;
&lt;br /&gt;
To recoup some of our server cost, we also offer a website hosting service on our server called [http://www.fellowsites.org FellowSites]. If you're currently paying to host a site, we would encourage you to switch to our service. You'll be supporting the wiki and we might even be able to save you some money. To find out more about FellowSites, check out the website or [http://www.fellowsites.org/contact contact us].&lt;br /&gt;
&lt;br /&gt;
Of course, you are under no obligation to donate or host a website with us. Please feel free to continue using the site even if you're unable to help out financially. Just being a member of the wiki and supplying content or helping to clean up articles is more than enough contribution in itself.&lt;br /&gt;
&lt;br /&gt;
To those who donate and to those who contribute to our community in other ways, we are grateful for your support.&lt;br /&gt;
&lt;br /&gt;
Sincerely,&lt;br /&gt;
&lt;br /&gt;
{{adminteam}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pledge Drives]]&lt;/div&gt;</description>
			<pubDate>Wed, 09 Sep 2009 16:06:01 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/HRWiki_talk:2009_Fall_Fundraising_Drive</comments>		</item>
		<item>
			<title>MediaWiki:Sitenotice</title>
			<link>http://hrwiki.org/wiki/MediaWiki:Sitenotice</link>
			<description>&lt;p&gt;JoeyDay:&amp;#32;Changing sitenotice to begin HRWiki:2009 Fall Fundraising Drive|&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Homestar Runner Wiki''' needs your help in its '''[[HRWiki:2009 Fall Fundraising Drive|2009 Fall Fundraising Drive]]'''.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;US${{#fundraisertotal: 2009-09-01 | 2009-10-31 }} has been raised toward our goal of US$1,700.&amp;lt;/small&amp;gt;&lt;/div&gt;</description>
			<pubDate>Tue, 01 Sep 2009 15:59:44 GMT</pubDate>			<dc:creator>JoeyDay</dc:creator>			<comments>http://hrwiki.org/wiki/MediaWiki_talk:Sitenotice</comments>		</item>
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