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		<title>Homestar Runner Wiki - User contributions [en]</title>
		<link>http://hrwiki.org/wiki/Special:Contributions/Ryu_20X6</link>
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			<title>User:Ryu 20X6</title>
			<link>http://hrwiki.org/wiki/User:Ryu_20X6</link>
			<description>&lt;p&gt;Ryu 20X6:&amp;#32;&lt;/p&gt;
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RYU_20X6_RYU_20X6&lt;br /&gt;
RYU_20X6_RYU_20X6&lt;br /&gt;
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Hey I am a huge fan of HR and also a huge fan of old-school video games. I program computer games using M.U.G.E.N. and Game Maker. Post comment in discussion please.&lt;br /&gt;
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{{userbox | border=#000000 | mainbkgd=#CCCCCC | codebkgd=#15317E | codecolor=#000000 | code=[[Image:sbemail55.PNG|53px]] | msg=This user uses '''[[Wikipedia:Microsoft Windows|Windows]]'''.}}&lt;/div&gt;</description>
			<pubDate>Mon, 13 Oct 2008 01:33:14 GMT</pubDate>			<dc:creator>Ryu 20X6</dc:creator>			<comments>http://hrwiki.org/wiki/User_talk:Ryu_20X6</comments>		</item>
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			<title>Talk:TROGDOR!</title>
			<link>http://hrwiki.org/wiki/Talk:TROGDOR!</link>
			<description>&lt;p&gt;Ryu 20X6:&amp;#32;&lt;/p&gt;
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&lt;div&gt;{{featuredarticle}}&lt;br /&gt;
== after level 27? ==&lt;br /&gt;
The quotes for cut scenes &amp;quot;after level 27&amp;quot; don't look kosher to me. How could he say &amp;quot;Smote that Kerrek&amp;quot; if the arcade game predated the Kerrek Email?&amp;lt;BR&amp;gt;&lt;br /&gt;
[[User:MetaStar|MetaStar]] 21:09, 25 Sep 2004 (MST)&lt;br /&gt;
:I'm not seeing anything that says the Trogdor game was created before the interview email.  Dragon and Interview were only a month apart.  Even so, TBC could still have added it in later.  &amp;quot;Smote that Kerreck&amp;quot; is plainly there, just fast forward a little.  He's also listed in the credits when you beat the game.&lt;br /&gt;
[[User:The Brothers E|The Brothers E]]&lt;br /&gt;
::The arcade game was first seen between SBEmails 66 and 67. Interview was number 62. The game does not precede Kerrek's e-mail. --[[User:Upsilon|Upsilon]]&lt;br /&gt;
&lt;br /&gt;
Wowzers, ok. So, how does one &amp;quot;Fast forward&amp;quot;? is this a right-click-menu flash &amp;quot;forward&amp;quot; command or some other form of strangeness? :)  Thanks!&amp;lt;BR&amp;gt;&lt;br /&gt;
[[User:MetaStar|MetaStar]] 12:11, 26 Sep 2004 (MST)&lt;br /&gt;
&lt;br /&gt;
Please, anyone know how to fast-foward??? I'm desperate, and everyone's always talking about it. Tell me!!!&lt;br /&gt;
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== Fast-fowarding, *URGENT* ==&lt;br /&gt;
&lt;br /&gt;
PPLLEEAASSEE!!! Won't somebody tell me how to fast-foward past level 27?!!? The whole game's a joke until you get there; it's IMPOSSIBLE!!! Please, anybody, notice this message board, and tell me how to FF past that one level. Thank you so much...I would be immensely obliged!    -Justin Hack 10/09/04&lt;br /&gt;
&lt;br /&gt;
As far as I know, any program that lets you fast forward won't let you actually play the levels. That said, they recently fixed level 27 (around Valentine's Day '05), so it is now beatable.&lt;br /&gt;
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== Not very urgent ==&lt;br /&gt;
&lt;br /&gt;
I've tried to get past level 27 quites a few times and, while I don't know how urgent it is, I'm really trying to figure out to see the rest of the game too.  Is there a code of some sort, or how does this &amp;quot;fastforwarding&amp;quot; thing work? -ShadowP13&lt;br /&gt;
&lt;br /&gt;
==Reply for everyone concerned about anything post-level 27==&lt;br /&gt;
Please see [http://forum.hrwiki.org/viewtopic.php?t=1134 this forum thread] for information regarding the findings in this article.[[User:Tom|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]  --  [[User:Tom|Tom]] 08:34, 12 Nov 2004 (MST)&lt;br /&gt;
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== OLD (original) version of Trogdor - anybody, anybody? ==&lt;br /&gt;
&lt;br /&gt;
Does anyone have an archived version of the ORIGINAL Trogdor game as it was posted on the website the week the guys were &amp;quot;In Da Basement&amp;quot;? This original version lacked the impossible level 27, but it also lacked all cartoons post-level-20. I'm just curious if a copy's sitting out there somewhere...&lt;br /&gt;
&lt;br /&gt;
[On another note, I'm pretty sure I've visited multiple treasure huts per game, contrary to what I've read on this website.]&lt;br /&gt;
&lt;br /&gt;
:I don't know where you might find the original version, but you might start by looking around some of the various mirror sites (see the [[Links]] page).  As for the treasure huts, you can visit more than one per game, but only once the levels start to repeat. --[[User:68.12.101.60|68.12.101.60]] 08:47, 20 Feb 2005 (MST)&lt;br /&gt;
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What is this about levels repeating?  When does that happen?[[User:74.73.78.47|74.73.78.47]] 18:23, 9 January 2008 (UTC)&lt;br /&gt;
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== Check this out Chief!! Possible inspiration!! ==&lt;br /&gt;
&lt;br /&gt;
http://www.abandonia.com/games/624/Aargh.htm&lt;br /&gt;
&lt;br /&gt;
Look at this! &lt;br /&gt;
This is a game where you play as a badly-drawn giant lizard and terrorize PEASENTS! IN THATCHED HUTS!!! &lt;br /&gt;
It's not Trogdor... it's OLDER than Trogdor... but it looks so similar!!! Could it be related - anon&lt;br /&gt;
&lt;br /&gt;
:I don't see why it couldn't have been inspiration. It's related to Rampage, which the Chaps are known to like and have parodied on the site. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 02:06, 14 Sep 2005 (UTC)&lt;br /&gt;
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==What? No heading?==&lt;br /&gt;
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Wish I could burninate the knights.--[[User:Jnelson09|Jnelson09]] 23:15, 6 April 2006 (UTC)&lt;br /&gt;
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== Haven't heard some of the quotes ==&lt;br /&gt;
&lt;br /&gt;
I haven't heard some of the Strong Bad quotes mentioned. I've played A LOT, too. In fact I played to level 100 just to see the animation, and I never heard the following quotes:&lt;br /&gt;
&lt;br /&gt;
: {laughing} &amp;quot;He's on fire! Look at 'em burning!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
: STRONG BAD: &amp;quot;Beat that score, Strong Sad!&amp;quot;&amp;lt;br&amp;gt;STRONG SAD: &amp;quot;I don't even want to play that game.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Could they only have been in the old game? -[[User:xzqx|Anne]]&lt;br /&gt;
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I just heard the Strong Sad one. -[[User:Aaronak|Aaronak]] 23:13, 16 November 2006 (UTC)&lt;br /&gt;
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:Happened to me too. --[[User:68.145.103.189|68.145.103.189]] 01:21, 6 January 2007 (UTC)&lt;br /&gt;
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== Pause glitch ==&lt;br /&gt;
&lt;br /&gt;
I just ran into this glitch, so apparently it hasn't been fixed. [[User:24.13.252.150|24.13.252.150]] 08:54, 11 August 2006 (UTC)&lt;br /&gt;
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If it's a glitch... Otherwise, you could click on the Flash file/game and try pressing the spacebar. --[[User:68.145.103.189|68.145.103.189]] 01:21, 6 January 2007 (UTC)&lt;br /&gt;
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== Paused Archers ==&lt;br /&gt;
I didn't see anything here about the trick where you freeze the archers by pausing when they're on the screen.&lt;br /&gt;
:Ah, I was using an old version, I think. Nevermind.&lt;br /&gt;
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== It's high time we did this. ==&lt;br /&gt;
&lt;br /&gt;
I've just played a good game of Trogdor (Level 11! New record! WHOO!) and I think we should add something to the wiki: Trogdor Level Guide. Who's with me? --[[User:Color Printer|Color]] [[User talk:Color Printer|Printer]] 23:10, 10 February 2007 (UTC)&lt;br /&gt;
:Well, what would we put in it? The movements of the peasants and enemies are random, so we couldn't put anything definite, other than &amp;quot;Avoid the enemies, stomp the peasants, burninate the cottages&amp;quot;. {{User:Dr._Clash/sig}} 23:12, 10 February 2007 (UTC)&lt;br /&gt;
::No, like layouts and hints. --[[User:Color Printer|Color]] [[User talk:Color Printer|Printer]] 23:15, 10 February 2007 (UTC)&lt;br /&gt;
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== holding down the &amp;quot;G&amp;quot; ==&lt;br /&gt;
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I've attempted this to no avail. Am I misunderstanding what &amp;quot;title page&amp;quot; means? Does this only work on certain browsers? (I'm using Firefox) is it holding down lower-case g? shift+g? help! (wants those 30 starting mans bad!)&lt;br /&gt;
: It means the letter &amp;quot;G&amp;quot; in the word &amp;quot;TROGDOR!&amp;quot; in the title. Not the &amp;quot;G&amp;quot; on your keyboard. --{{User:Jay/sig}} 00:00, 21 February 2007 (UTC)&lt;br /&gt;
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== No &amp;quot;B&amp;quot; on Wii ==&lt;br /&gt;
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From frame 193: &amp;lt;tt&amp;gt;contraArrayKey = newArray (38, 38, 40, 40, 37, 39, 37, 39, 66, 65)&amp;lt;/tt&amp;gt;. The 66 value is not defined in sprite 387 like the rest of the keys, so therefore, the B value cannot be entered on a Wii. --{{User:Venusy/Sig}} 08:19, 12 March 2007 (UTC)&lt;br /&gt;
: I'd test, but I never downloaded the Wii's internet browser... The Wii's controller DOES have a B button, though. --{{User:Jay/sig}} 08:46, 12 March 2007 (UTC)&lt;br /&gt;
: That said, it DOES work if you play the Wii version through Internet Explorer on an actual computer, but come to think of it, &amp;quot;Start&amp;quot; is pointing at the screen and presisng the Wii's &amp;quot;A&amp;quot; button... --{{User:Jay/sig}} 08:49, 12 March 2007 (UTC)&lt;br /&gt;
: But then again: ''If playing on a PC, the &amp;quot;A&amp;quot; key now functions as the pause button.'' Since 1 is the Pause button according to the title screen... ah, screw it. Leave it to someone who actually bothered to download the browser to test... --{{User:Jay/sig}} 08:50, 12 March 2007 (UTC)&lt;br /&gt;
: It is very likely that the Brothers Chaps were already aware of this little shortcoming. They removed the referrence to the &amp;quot;Secret Code?&amp;quot; on the Hints Page that pops up when you hold the A button (mouse button) on the letter G. It is also worthy of note that the Treasure Huts do still exist, but when I entered one when I played the game, I couldn't move. --[[User:President Cold One|President Cold One]] 10:40, 12 March 2007 (UTC)&lt;br /&gt;
::The code should go something like: UUDDLRLR''(something)''1 if entered on the Wii. The complete button map looks something like this (according to [http://livedocs.adobe.com/flash/mx2004/main_7_2/wwhelp/wwhimpl/common/html/wwhelp.htm?context=Flash_MX_2004&amp;amp;file=00001113.html Adobe] and the decompiled ActionScript): --{{User:Venusy/Sig}} 12:51, 12 March 2007 (UTC)&lt;br /&gt;
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{| border=1 cellspacing=0 cellpadding=2 style=&amp;quot;border-collapse:collapse&amp;quot;&lt;br /&gt;
|- bgcolor=#eeeeee&lt;br /&gt;
! width=50% | Wii-mote Button !! width=50% | PC Key&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*Left&lt;br /&gt;
*Up&lt;br /&gt;
*Right&lt;br /&gt;
*Down&lt;br /&gt;
*1&lt;br /&gt;
*2&lt;br /&gt;
*A&lt;br /&gt;
*B&lt;br /&gt;
*+&lt;br /&gt;
*-&lt;br /&gt;
*&amp;lt;small&amp;gt;Power and HOME are not modified&amp;lt;/small&amp;gt;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*Left&lt;br /&gt;
*Up&lt;br /&gt;
*Right&lt;br /&gt;
*Down&lt;br /&gt;
*A&lt;br /&gt;
*S&lt;br /&gt;
*D &amp;lt;small&amp;gt;(I don't quite see how this one works, but oh well)&amp;lt;/small&amp;gt;&lt;br /&gt;
*Space&lt;br /&gt;
*+/=&lt;br /&gt;
*-/_&lt;br /&gt;
*Not applicable.&lt;br /&gt;
|}&lt;br /&gt;
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== Invincibility Disparity ==&lt;br /&gt;
Somewhere on this page (and possibly the [[Peasant's Quest]] one, too), it points out Trogdor's non-indestructibility in this game. Would it be worth noting the theory that this game's Trogdor is younger than the PQ one? [[User:Evil Egg|Evil Egg]] 13:05, 2 October 2007 (UTC)&lt;br /&gt;
:No, speculation is never worth pointing out. {{User:DeFender1031/sig}} 15:50, 2 October 2007 (UTC)&lt;br /&gt;
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==It sounds vs. I sound==&lt;br /&gt;
Okay, we've got conflicting information on this page.  Does Strong Bad say, &amp;quot;It sounds so... realistic&amp;quot; or &amp;quot;I sound so... realistic&amp;quot; ?  I suspect he's saying &amp;quot;it sounds&amp;quot; based on context, but I don't have the means to find out.  Also, can anyone point me to some instructions on how to get the means to find out?  I certainly ain't gonna attempt to play through the game anymore.  I lost so many mans on lev 26 that I couldn't survive past lev 29.  {{User:OptimisticFool/sig}} 17:24, 26 October 2007 (UTC)&lt;br /&gt;
:Turning to our friend Flash Decompiler for this particular problem, I can say with certainty that it's &amp;quot;I sound&amp;quot;. --[[User:DorianGray|DorianGray]] 19:06, 26 October 2007 (UTC)&lt;br /&gt;
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== And in the night, there is time for ... Trogdor!  ==&lt;br /&gt;
&lt;br /&gt;
Never mind, didn't look closely enough at the article. [[User: Poopskin/about|Poopskin, Needlessly creepy x18™]] 13:16, 30 January 2008 (UTC)&lt;br /&gt;
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== Miirror, anyone? ==&lt;br /&gt;
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I still have the flash file for the wii version of TROGDOR! I was wondering, to which HRWiki staff member I have to send the .swf file, so it can be mirrored? --{{User:Darkangel/sig}} 07:54, 29 March 2008 (UTC)&lt;br /&gt;
:I'd suggest you send it to either [[User:It's dot com|It's dot com]] or [[User:Tom|Tom]]. Either of them would be both happy to receive it and able to do something with it. --[[User:DorianGray|DorianGray]] 07:59, 29 March 2008 (UTC)&lt;br /&gt;
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== Dubious Fact ==&lt;br /&gt;
&lt;br /&gt;
*If the player gets &amp;quot;Sworded&amp;quot; and &amp;quot;Arrowed&amp;quot; at the same time, the [[portmanteau]] &amp;quot;Swarrowed!&amp;quot; will appear on the screen. To acheive this is kind of a pointless challenge, because it is very hard to accomplish, and all it really &amp;quot;earns&amp;quot; you is one less life.&lt;br /&gt;
Okay, i tried 10 games in a row to do this, and i either got one or the other. I don't think this is possible. On top of that, the part about &amp;quot;it's not worth trying&amp;quot; kinda makes me suspect that it's not true, as it discourages people from verifying it. Can someone please decompile the flash to verify this? also, if it IS true, a screenshot would be sweet. {{User:DeFender1031/sig}} 03:24, 28 May 2008 (UTC)&lt;br /&gt;
:I've decompiled the Flash file before, and don't recall anything like that. I can give it another check-through real quick to be sure, if anyone wants, but I'm already sure it'll return a negative result. --[[User:DorianGray|DorianGray]] 03:35, 28 May 2008 (UTC)&lt;br /&gt;
::I was intriguèd by the thought, so I checked out the Flash file.  No dice.. just &amp;quot;Arrowed!&amp;quot; and &amp;quot;Sworded!&amp;quot;  {{p|l=http://www.hrwiki.org/index.php?title=TROGDOR%21&amp;amp;diff=567167&amp;amp;oldid=554443 Silly IP}}, sending us on a wild goose chase.  Or maybe he/she was just hallucinating.  =]  {{User:OptimisticFool/sig}} 06:29, 28 May 2008 (UTC)&lt;br /&gt;
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== SWORDTALITY! ==&lt;br /&gt;
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Am I the only one who thinks that the blood-dripping &amp;quot;sworded&amp;quot; and &amp;quot;arrowed&amp;quot; text is a reference to Mortal Kombat games where the &amp;quot;fatality&amp;quot; text has a similar effect? [[User:Ryu 20X6|-=-=-RYU-=-=-20X6-=-=-]] 01:28, 13 October 2008 (UTC)&lt;/div&gt;</description>
			<pubDate>Mon, 13 Oct 2008 01:28:46 GMT</pubDate>			<dc:creator>Ryu 20X6</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:TROGDOR!</comments>		</item>
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			<title>Talk:geddup noise</title>
			<link>http://hrwiki.org/wiki/Talk:geddup_noise</link>
			<description>&lt;p&gt;Ryu 20X6:&amp;#32;/* Strong Mad said what? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==geddup noise techno==&lt;br /&gt;
The Cheat stole my thunder! I made [http://www.macband.com/songs/electronica/1076434286.shtml a bad techno song] once that mentioned the Geddup noise. It didn't actually have the noise in it, though.&lt;br /&gt;
&lt;br /&gt;
*I had no idea that the Get up noise evan existed, I geuss I don't pay attention to detail. _[[User:24.62.243.222|24.62.243.222]] 01:25, 1 Oct 2005 (UTC)&lt;br /&gt;
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==steve buttz==&lt;br /&gt;
dont you guys notice that the e-mail he was ansering when he got a phone call was from steve buttz? i think you should&lt;br /&gt;
note that.-[[User:Timmy!]]&lt;br /&gt;
:Um, yeah, we do that.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;The email kids' book is on the Compy 386 when the Geddup Noise gets his phone call. Kids' book is the 84th email Strong Bad mentioned.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
:See? It's in the remarks section. - '''''[[User:Joshua|&amp;lt;font color=green&amp;gt;Joshua&amp;lt;/font&amp;gt;]]'''''&lt;br /&gt;
==corporate magazines==&lt;br /&gt;
do we really need the strong sad/kurt cobain refernce in both remarks, and real world references? having it in one or the other would make more sense. - '''''[[User:i know. can you believe it?|&amp;lt;font color=blue&amp;gt;i know. can you believe it?&amp;lt;/font&amp;gt;]]'''''&lt;br /&gt;
:Taken care of.  Thnks for pointing it out. {{User:Some HSR themed username/sig}} 14:10, 26 Sep 2005 (UTC)&lt;br /&gt;
:In future it'd be easier for you to just fix it yourself. When an article comes out for something new like this, there's usually a lot of frenzied editing, everyone wants to get their point in. Duplicates do often turn up - just delete one, leave whichever one is more grammatical/detailed/in a more appropriate section. {{User:phlip/sig}} 14:23, 26 Sep 2005 (UTC)&lt;br /&gt;
==OMG Kevin!==&lt;br /&gt;
Homestar being called Kevin is referring to [[the bet]], right? -[[User:BurninatorBoombox&amp;amp;Markie|&amp;lt;font color=DC143C&amp;gt;MK and/or BurnBox&amp;lt;/font&amp;gt;]] 15:05, 26 Sep 2005 (UTC)&lt;br /&gt;
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== Adding to the Cast ==&lt;br /&gt;
&lt;br /&gt;
Shouldn't we add The Geddup Noise and Chairscoot to the cast for this email, since they're kinda referred to as characters throughout?&lt;br /&gt;
--[[User:Tigz|Tigz]] 15:17, 26 Sep 2005 (UTC)&lt;br /&gt;
:No, we shouldn't. But we should make a page for the Geddup Noise. - '''''[[User:Joshua|&amp;lt;font color=green&amp;gt;Joshua&amp;lt;/font&amp;gt;]]''''' 15:21, 26 Sep 2005 (UTC)&lt;br /&gt;
If you make The Geddup Noise and Chairscoot cast members then you'll have to find all the SB Emails with them in it.  That would be both take very long and it would be really hard to do it all.  Don't even try.  - Jhonka&lt;br /&gt;
:Actually, we've already been doing just that. See our [[The Geddup Noise]] page, and its talk section. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
&lt;br /&gt;
==Get Up Kids?==&lt;br /&gt;
Does it seem likely/noteworthy to anyone that the e-mail (esp. in relation indie music) was vaguely referencing or inspired by the (recently broken-up) band The Get Up Kids? If so, someone should write that into the article in an elegant fashion. Perhaps. -[[User:Sinisterscrawl|Sinisterscrawl]] 16:41, 26 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:As cool as the Get Up Kids are/were, I don't think there's any connection there. &amp;amp;mdash; {{User:Thesmokingmonkey/sig}}&lt;br /&gt;
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Cool! Mike visited the site! ''{does the h*r creator man dance}'' --[[HRFWiki:User:Homfrog|Homfrog]]&lt;br /&gt;
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OH MY GOODNESS. ''*stares at Mike's post with a =D face*'' If you're an imposter, I slap you. I doubt you are an imposter dude. Otherwise... HOLY CRAP MIKE VISITED THE WIKI! ''CASUALLY!''   --[[User:MrsCommanderson|MrsCommanderson]] 21:24, 28 Sep 2005 (UTC)&lt;br /&gt;
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:Um, no. {{User:FireBird/sig}} 21:30, 28 Sep 2005 (UTC)&lt;br /&gt;
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I doubt it's Mike... I mean, really, how hard is it to type the words &amp;quot;Mike Chap&amp;quot;... But who knows? {{User:Camalex/sig}} 20:54, 29 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
What? Huh? Who claims to be Mike? I don't see nobody?--[[User:Jimmy Jammies|Jimmy Jammies]] 17:49, 7 Oct 2005 (UTC)&lt;br /&gt;
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== Shoshoni &amp;amp; Coches ==&lt;br /&gt;
I'm too lazy to do it myself, but ought there to be some Explanations for [http://en.wikipedia.org/wiki/Shoshoni Shoshoni] and Coches? A cursory, 5-minute search has failed to give me a good idea of where the latter are; just some ski resort sites in other languages. I assume they're a mountain range in either France or Spain or both, but if it's that far removed from common knowledge an Explanation might be in order. [[User:notstrongorbad|notstrongorbad]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;coches&amp;quot; is spanish for cars.  not sure if this is related. sarducci&lt;br /&gt;
&lt;br /&gt;
&amp;quot;les coches&amp;quot; is a ski resort&lt;br /&gt;
&lt;br /&gt;
== Coach Z's Dance ==&lt;br /&gt;
&lt;br /&gt;
_Not_ the one from folky tale.  In folky tale, coach Z hops from foot to foot while pumping his arms up and down above his head.  In the easter egg, he hops on one foot (his right) across the screen with his arms down at his sides, moving slightly up-and down. Deleted the &amp;quot;inside reference&amp;quot; claiming it was the same.  -sarducci&lt;br /&gt;
:It's similar, though. But still not the same. My first thought, though, was the 'I'm Just Me' song and dance from [[record book]]. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
:Oh, good catch.  I does seem to be identical to the I'm just me dance, cept he's moving across the screen, not just up and down. Is this worth a mention? -sarducci&lt;br /&gt;
::Might be worth a mention. I dunno. If people don't like it, they can always STUFF it. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
&lt;br /&gt;
== Strong Mad said what? ==&lt;br /&gt;
&lt;br /&gt;
It sounded to me like Strong Mad said &amp;quot;YOU SUCK!&amp;quot; instead of &amp;quot;BLUE SOCK!&amp;quot; Anybody else think so? {{User:ACupOfCoffee/sig}} 19:17, 26 Sep 2005 (UTC)&lt;br /&gt;
:It did sound like that a little, but &amp;quot;BLUE SOCK&amp;quot; definitely fits the context better. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
::But wouldn't that explain why Strong Bad was embarassed to have shown that &amp;quot;clip&amp;quot;? {{User:ACupOfCoffee/sig}} 19:40, 26 Sep 2005 (UTC)&lt;br /&gt;
:::I heard you suck at first, but a closer listen revealed blue sock to be true. {{User:Some HSR themed username/sig}} 19:43, 26 Sep 2005 (UTC)&lt;br /&gt;
:::No, it wouldn't. It showed Strong Bad selling out and imitating The Geddup Noise, which would be embarrassing to someone like Strong Bad, don'cha think? &amp;quot;Blue sock&amp;quot; definitely fits better. --{{User:Jay/sig}} 20:24, 26 Sep 2005 (UTC)&lt;br /&gt;
::::Actually, to me it sounds like a mix: &amp;quot;YOU SUCK BLUE SOCK!&amp;quot;, and the fact that HE did a ripoff is rather embarassing. --[[User:Ookelaylay|Ookelaylay]] 23:43, 26 Sep 2005 (UTC)&lt;br /&gt;
:::::I reckon he said &amp;quot;BLUE SOCK!&amp;quot;. {{User:Rainer/sig}} 06:50, 27 Sep 2005 (UTC)&lt;br /&gt;
:::::At first I thought he said &amp;quot;BLUE SUCKS!&amp;quot; but I soon realized it was &amp;quot;BLUE SOCK!&amp;quot; -- [[User:Homeschool Winner|Homeschool Winner]] 02:51, 30 Sep 2005 (UTC)&lt;br /&gt;
:I had also thought he said &amp;quot;you suck&amp;quot;. I didn't know until I saw the transcript. &amp;quot;You suck&amp;quot; would have been funnier though. [[User:Agentjs03|Agentjs03]] 19:41, 4 Oct 2005 (UTC)&lt;br /&gt;
It's pretty clear that most people need to get better speakers. These agurments about lines are ridiculous since it's obvious what they said if you listen properly. Try headphones, they do a good job.&lt;br /&gt;
:Or just get some speakers, since I use a laptop. {{User:ACupOfCoffee/sig}} 21:24, 15 October 2005 (UTC)&lt;br /&gt;
:&amp;quot;You suck&amp;quot; makes more sense in context. {{User:Neox/sig}}&lt;br /&gt;
::I heard &amp;quot;Blue Suck&amp;quot; [[User:Ryu 20X6|-=-=-RYU-=-=-20X6-=-=-]] 19:19, 8 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== It's About Freakin' Time! ==&lt;br /&gt;
&lt;br /&gt;
Anyone else find it weird that for almost 2 months, TBC diddn't do any SBEmails (almost all they do) to do two big toons, two shorts, multiple Lament updates, a new main page, a new navigation feature, and add several new products to the store? Plus several of the newer emails have sucked. I think the SBEmails are dying.---[[User:RatherAnnoying|RatherAnnoying]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-If you noticed, they said they were putting out a DVD of all the non Strong bad email stuff, so they were probably just rushing to get out all the ideas they had for toons before the DVD went to press......Nah...&lt;br /&gt;
&lt;br /&gt;
-I think they were trying to fill up the site with newer stuff for a few possible reasons.&lt;br /&gt;
A.) Trying to make sure that their site has things other than the SBEmail get updated.&lt;br /&gt;
B.)Trying to get enough toons and shorts added so they can release a Toons DVD.&lt;br /&gt;
C.) Perhaps they figured that all those updates might help boost the sites popularity.&lt;br /&gt;
I do think it should be noted about how this is the first SBEmail in a while. [[User:20X6 GEM|20X6 GEM]]&lt;br /&gt;
&lt;br /&gt;
2 months without an e-mail&lt;br /&gt;
And this is the demented result...&lt;br /&gt;
I'll be happier when Stinkoman level 10 comes out (I hope)...&lt;br /&gt;
Man, some of the e-mails I sent had such cool premises, and THEY ANSWER ONE ABOUT THE NOISE STRONG BAD MAKES WHEN HE GETS OFF HIS CHAIR...&lt;br /&gt;
GUUH GUUUH GUH...&lt;br /&gt;
&lt;br /&gt;
Signed, this may very well be my least favorite email. I-- it's... just not funny. {{User:Tom Epsilon/sig}}&lt;br /&gt;
&lt;br /&gt;
Definity. its the worst email ive seen. maybe it was good that they didnt have a new one in a while. the next one better be better. [[User:Darkstalker|Darkstalker]]&lt;br /&gt;
&lt;br /&gt;
I don't know about you guys but I liked this email. But to answer your theory about SB emails dieing it just seems like TBC are just trying to do new things like new shorts and toons as apposed to putting-up an email each and every week. [[User:Stinkoman Z|Stinkoman Z]]&lt;br /&gt;
:: I second that. My sentiments exactly. --[[User:Stux|Stux]] 13:22, 27 Sep 2005 (UTC)&lt;br /&gt;
y'all are so whack! this e-mail was good! '''''[[User:i know. can you believe it?|&amp;lt;font color=red&amp;gt;i know. can you believe it?&amp;lt;/font&amp;gt;]]'''''&lt;br /&gt;
&lt;br /&gt;
I did like this email (I categorize it as decent) but it was nowhere near as great as some others (i.e. the one referenced to in this email). Recent ones that simply were not good at all include lady...ing, boring [really], and modeling. (I know people will disagree with me there, but it is not neccesary to bloat this page with your complaints).---[[User:RatherAnnoying|RatherAnnoying]]&lt;br /&gt;
::On a similar note, anyone notice how Pom Pom's appearences are becoming less and less. Wihile it sucks, it is perfectly understandable: Pom Pom's inability to talk makes him hard to use, and he lacks an additional &amp;quot;catch&amp;quot; that makes talking unnecessary like The Cheat and The Poopsmith have.&lt;br /&gt;
::::I would disagree that Pom Pom lacks a &amp;quot;catch,&amp;quot; so to speak. It's just that his catch isn't as easy to work into the silly, fun nature of the cartoons. He talks to fine honeys on his cell phone([[Pom Pom]]), he collects money from girls([[3 Times Halloween Funjob]]), and in [[Homestarloween Party]] he adds hot bikini girls with beer to the car(or, rather, adds them sitting around the car). Pom Pom is the pimp jokes, from what I've seen, and in a universe as asexual as the H*R universe they're harder to work in. [[User:Bennedetto|Bennedetto]]&lt;br /&gt;
&lt;br /&gt;
== Goofs and a Question ==&lt;br /&gt;
&lt;br /&gt;
I have several points/questions:&lt;br /&gt;
&lt;br /&gt;
* In the part where Strong Bad immitates the ''Geddup Noise'' with the ''Git Outcha Seat Sound'', if you notice, the chair his sitting on only has three legs! (And there's no way the perspective would hide the 4th leg)&lt;br /&gt;
&lt;br /&gt;
* I'm not sure if this counts as a goof: When you click on the notepad easter egg, you can click on the back pages (over where the stool is) and still get the Technochocolate easter egg.&lt;br /&gt;
&lt;br /&gt;
* Finally, I noticed that both of Bubs' eyelids closed when Coach Z was making his first impression of the ''Geddup Noise''.  I'm wondering, is this the first time he does that?  I don't remember ever seeing him do that before.&lt;br /&gt;
&lt;br /&gt;
That's enough for now.  I'm still new at this, so I appreciate your input! --[[User:Stux|Stux]] 20:13, 26 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Also, I made a link addittion, but I cannot corroborate the change made by 65.163.168.10 (in the [[geddup_noise#Inside_References|Inside References]] section).  Please double check. --[[User:Stux|Stux]] 21:14, 26 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
BTW I think the (&amp;quot;cordless&amp;quot;) phone deserves its own page.&lt;br /&gt;
--[[User:Stux|Stux]] 23:22, 26 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It already [[Disconnected Telephones|has a page]]. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
&lt;br /&gt;
::Oh! My bad!  Thanks for the link!  I saw where it's referred to in the page. --[[User:Stux|Stux]] 23:27, 26 Sep 2005 (UTC)&lt;br /&gt;
:::Any time. Happy to help, etc. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
&lt;br /&gt;
:'''Update: '''&lt;br /&gt;
:*Thanks to [http://www.hrwiki.org/index.php?title=geddup_noise&amp;amp;diff=prev&amp;amp;oldid=153730 65.60.195.193] for adding the 3 legged chair goof, I just had never got around do it.&lt;br /&gt;
:*This is [[Talk:The_Geddup_Noise#Emails_101-125|certainly not]] the first time bubs [http://www.hrwiki.org/index.php?title=geddup_noise&amp;amp;diff=prev&amp;amp;oldid=153709 squints], he does so in [[lunch special]] and [http://www.hrwiki.org/index.php?title=geddup_noise&amp;amp;curid=12309&amp;amp;diff=191632&amp;amp;oldid=191630 garage sale].&lt;br /&gt;
:*I know i've seen this before, and it's probably been discussed i'm sure, how do we treat those overlapping click areas I mentioned? Is it an issue with flash? To me that's what it looks like, and I know it happens often, often enough that it's prolly not worth mentioning anymore (though I think i've seen things like this mentioned in actual pages before).  Any info/links would be helpful! &lt;br /&gt;
:--[[User:Stux|Stux]] 16:36, 13 October 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::The overlapping buttons are Flash artifacts (I'm not even sure they're glitches, but they might be). And no, I don't think they're that remarkable. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 16:41, 13 October 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Is This Correct?==&lt;br /&gt;
&lt;br /&gt;
The part about Marc's question being odd in because the Geddup Noise was in the previous email doesn't make sense to me. This is in Remarks. This email could have been easily sent before lady...ing. [[User:Catman87]]&lt;br /&gt;
:It's possible, but I don't think they'd save an email for that long. Keep in mind how long ago the last email was. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
&lt;br /&gt;
Um... is Chairscoot a possible insult to Hilary Duff?????? RHRN the Jigglypuff&lt;br /&gt;
:RHRN, why do you think that this is an insult to Duff? - {{User:Kookykman/sig}}&lt;br /&gt;
&lt;br /&gt;
== Bubs' Basement... ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This is proof that Bubs Conncesion Stand ''does'' have a basement.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
So, um, why exactly is that so important to note?--[[User:Spanky The Dolphin|Spanky The Dolphin]] 23:43, 26 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
I thought that was an interesting observation about the movie Real Genius... after all, the lights do go off except for that light over his head. I thought that was totally strange (not TBC strange, but strange as in it was meant to be like that for a specific reason).  Doesn't the elevator in the movie also have a light like that?  I haven't seen the movie in so long. &lt;br /&gt;
--[[User:Stux|Stux]] 20:07, 2 Oct 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Corporate Homestarloween Still Sucks Still Sucks ==&lt;br /&gt;
&lt;br /&gt;
We have redundant links to Homestarloween Party. I was about to delete one, but it raises a question: Should Real-World References that have already been referenced in another toon be regarded as Real-World References, Inside References, or both? [[User:notstrongorbad|notstrongorbad]] 00:10, 27 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Booo ==&lt;br /&gt;
&lt;br /&gt;
Didn't anybody else think that when the King of Town did his own rip-off of the gettup noise, he was booing himself in the background, like how he did in [[impression]] when Strong Sad appeared? I definitely heard it, and I think that was the joke at that point, and not him randomly saying &amp;quot;doooooo.&amp;quot; His mustache doesn't even move at that point, anyway.&lt;br /&gt;
&lt;br /&gt;
Yeah, I think so too. Should we add that on the fun facts? --{{User:Bubsty/sig}} 02:07, 27 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah, I didn't think &amp;quot;Dooo-ooo&amp;quot; made any sence, and I heard &amp;quot;Booooo&amp;quot; They should change this. -[[User:Jesselangham|JesseLangham]]&lt;br /&gt;
&lt;br /&gt;
I agree, but it was instantly changed back when I tried modifying the wiki. -sarducci&lt;br /&gt;
&lt;br /&gt;
Yep, it's definitely &amp;quot;Booooo&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:I once reverted it from &amp;quot;boooo!&amp;quot; to &amp;quot;dooo!&amp;quot;, but I can now hear that that is clearly wrong. The only problem I will have with changing it to &amp;quot;boooo!&amp;quot; is if people interpret it as an offscreen KOT jeering the onscreen KOT. No, it's not a reference to the &amp;quot;Boooo!&amp;quot; in [[impression]]. You can tell from the pitch that the KOT is adding vocal SFX to glorify the Standing Up Noise. &amp;amp;mdash;[[User:BazookaJoe|BazookaJoe]] 01:40, 28 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I also hear a /b/ sound at the beginning. I don't know, however, what the best spelling would be. Obviously, &amp;quot;booo&amp;quot; is a choice. &amp;quot;Buhooo&amp;quot;... hmmm... &amp;quot;B'oooo&amp;quot;... Anybody else have a suggestion? &amp;amp;mdash; [[User:It's dot com|It's dot com]] 01:54, 28 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
People, the entire e-mail is about a personified sound effect. Wouldn't it make comical sense that the KoT's boo in [[impression]] is also a personified effect? It's not him on-screen that's saying it either, because his mustash doesn't move, so that invalidates the &amp;quot;Adding SFX&amp;quot; argument.&lt;br /&gt;
&lt;br /&gt;
:Yeah, I'm sure it's a reference to [[Impression]].  The general idea would be that the Standing Up Noise is so lame that the King himself booed it...from off screen.  Yeah, that would mean there are two KoTs in that scene, but it's supposed to make comical sense, not logical sense.[[User:Rocketlex|Rocketlex]] 02:21, 6 Oct 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Ehh... this is getting a little strained. The simple fact is that there are many tiny details in TBC 'toons which can't be completely linked to causes and/or meanings&amp;amp;mdash;and this is one of them. The only objective facts we have to go on are:&lt;br /&gt;
*We hear a sound; we all agree that it's the KOT's voice and that it involves the &amp;quot;oo&amp;quot; sound.&lt;br /&gt;
*His mustache doesn't move.&lt;br /&gt;
Further speculation about who or what makes the sound and what the sound means are &amp;lt;i&amp;gt;just that&amp;lt;/i&amp;gt;&amp;amp;mdash;speculation. (Note that his immobile mustache doesn't necessarily mean he's not making it; when someone's mouth is hidden by a mustache, they can make small mouth movements without it moving visibly.) --[[User:notstrongorbad|notstrongorbad]] 02:29, 6 Oct 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Oh my dear god. I hate to break it to you guys, but this is not reality, its a cartoon. In real life, yes people can make small mouth movements with moving visably. In a cartoon, you need moving mouths to indicate speech. The KOT's mustash wasn't moving, e.g. he was NOT MAKING THE SOUND. &lt;br /&gt;
&lt;br /&gt;
This argument can be settled by asking which is more likely: The KOT being booed by himself for such a lame rip-off attempt, in a reference to the off-screen boo in [[impression]] or the King saying &amp;quot;Dooo&amp;quot; without his mustache moving and looking off to his right for no reason.&lt;br /&gt;
&lt;br /&gt;
:Or a third option: The KoT is being booed from offstage by someone else who happens to sound like KoT. Matt has said he's bad at making generic character voices, and after making so many characters there's only so many new voices you can make. Having (presumably) just recorded the KoT's line, it makes sense that his generic character sounded like the KoT. Whenever a fun fact comes up elsewhere that says &amp;quot;new character X has a voice similar to old character Y&amp;quot; it's always chalked up to &amp;quot;Matt's running out of different voices&amp;quot;. Admittedly few are as close as this one, but I still believe it comes under the same header. Besides, even if it ''is'' the KoT booing, there's no reason for it to be a reference to impression... it could just be the same absurdism that gave rise to having two Homestars on screen at once (though people still tried to explain that away with &amp;quot;Main Page 23 is actually Fabrosi, you can't see his moustace because he's facing away from the screen, yada, yada...&amp;quot;)... Seriously - random absurdism doesn't have to reference something to be funny. {{User:phlip/sig}} 17:36, 6 Oct 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Now THATS a stretch. Matt is more creative than to incorporate two different voices that sound similar in the same scene. He could have used a canned boo if that were the case (like a livev  studio audience). The reason the voice sounds like the KoT's and is saying boo, is because it IS a reference to [[impression]].&lt;br /&gt;
:It's likely that it's just another KoT. Bear with me here - think about it. It's not like this isn't the first instance of there being more than one of a certain character, anyway. Remember that mustachioed Homestar? Definitely two Homestars, there. So it's very possible that, somehow, the KoT is booing himself, off-screen.&lt;br /&gt;
:Not that it NEEDS all this analysis - it's just a cartoon, after all. -[[User:Shadow Hog|Shadow Hog]] 15:06, 7 Oct 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Corporate T-shirts Still Suck ==&lt;br /&gt;
&lt;br /&gt;
There are two references to one thing for Strong Sad's T-shirt. Which is it? Because right now, it looks like a TTATOT, or at least the beginnings of one. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 01:41, 27 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I agree. Fortunately, it's taken care of. --{{User:Bubsty/sig}} 02:06, 27 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Didn't Strong Bad call it the &amp;quot;get up noise&amp;quot;? ==&lt;br /&gt;
&lt;br /&gt;
In the email &amp;quot;the bet&amp;quot; Strong Bad's closing line is &amp;quot;And now, the get up noise.&amp;quot;  He now claims it's called &amp;quot;the geddup noise.&amp;quot;  Also, that was email 95 so should it be noted that &amp;quot;chairscoot&amp;quot; hadn't replaced &amp;quot;the geddup noise&amp;quot; yet?&lt;br /&gt;
:Well, for all we know, the Geddup Noise was replaced with the get up noise and THEN the Chairscoot. I wouldn't worry about it. - '''''[[User:Joshua|&amp;lt;font color=green&amp;gt;Joshua&amp;lt;/font&amp;gt;]]'''''&lt;br /&gt;
::However, his seeming confusion at the phrase &amp;quot;get up noise&amp;quot; at the beginning of the email would seem to counterindicate this. You know, this sbemail does funky stuff with the fourth wall and reality that are going to make arguments difficult--hold it, this deserves a separate heading... [[User:notstrongorbad|notstrongorbad]] 05:10, 27 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Bubs sinking into the floor? ==&lt;br /&gt;
Is this an inside refrence to anything?&lt;br /&gt;
{{User:Crazydog/sig}} 04:36, 27 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I'm not sure, but if you want to sign your post, you could just simply type 4 tildes, like so:&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. It's alot easier than typeing in your entire name. {{User:Homestramy20/sig}} 04:17, 27 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
You could call it a real-word reference to those mimes people do behind benches. You know, going down stairs, elevators, escalators and so on.&lt;br /&gt;
&lt;br /&gt;
It's seems to be a slight reference possibly to Blast from The Past [[User:Chatboy 91|Chatboy 91]] 22:28, 27 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think it's just a joke, in that it's a funny image. I mean, just look at it; Bubs is facing right at you and slowly sinking through the floor with a single light overhead. I thought it was visually funny. --[[User:Der Pepper|Der Pepper]]&lt;br /&gt;
&lt;br /&gt;
:I think its a reference to basic UFO crap. Nothing in particalur. - '''''[[User:Joshua|&amp;lt;font color=green&amp;gt;Joshua&amp;lt;/font&amp;gt;]]''''' 23:12, 28 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Rant Re: Reality ==&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;I can foresee difficulties in discussing the events of this email in absolute terms--&amp;quot;Bubs has a basement,&amp;quot; &amp;quot;Geddup Noise was succeeded circa #84 by 'get up noise,' who was succeeded by Chairscoot, post-#95&amp;quot;--due to the fact that the entire thing is a huge breakage of the [[Fourth Wall Breaks|Fourth Wall]]. Marc's email sets it off right from the start, by referencing a prior 4th-wall-break in email 95. From there we progress to a reality in which not merely an inanimate object but a sound is personified. Of &amp;lt;i&amp;gt;course&amp;lt;/i&amp;gt; it's heard when Strong Bad hands it the phone, and is able to manifest itself in radio and game show studios--it's being treated as a person.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;All of which casts into serious doubt the &amp;quot;reality&amp;quot; of the events depicted. &amp;lt;i&amp;gt;Does&amp;lt;/i&amp;gt; Bubs have a basement? More to the point, does &amp;quot;Bubso?&amp;quot; Did the Cheat in actuality create an indietronic remix? Strong Bad simply tells us with a straight face that these things happened, and his word is ultimately the only arbiter of reality within sbemails. I understand the flexibility that's always characterized the &amp;quot;H*R Universe&amp;quot;--but if we accept these events as literal it's a universe in which real estate in prestigious European ski resorts can be purchased--and inhabited--by disembodied &amp;lt;u&amp;gt;sounds&amp;lt;/u&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;And yes, I'm aware that another email-closing icon, The Paper, has been consistently personified. I guess my uneasiness is simply with the fact that the modus operandi of this whole wiki seems to be to rebuild the Fourth Wall as much as possible--to try to pull the H*R corpus into an ordered unity, to speak of it in declarative sentences as if Strong Bad and Free Country USA were real people and places--an attempt which is hampered by the fact that it is, in fact, a work of creative art in continual production and transformation. To that extent, any argument over putative changes or discrepancies in characters or settings can simply be reduced to: &amp;quot;Today TBC said &amp;lt;i&amp;gt;x&amp;lt;/i&amp;gt;. In the past they have said &amp;lt;i&amp;gt;y&amp;lt;/i&amp;gt;.&amp;quot; We are describing nothing so much as a chronology of artistic statements.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;This is simply amplified by the H*R Universe's (or TBC's) ambiguity towards the Fourth Wall, throughout. The whole notion of sbemails as an &amp;quot;email show,&amp;quot; the new &amp;quot;backstage&amp;quot; main page, and several DVD commentaries where characters speak of their &amp;quot;performances&amp;quot; as though they had memorized, rehearsed, and finally filmed them, makes our perception of H*R reality uncertain. When are they aware of an audience? When are we watching their &amp;quot;actual lives,&amp;quot; and when is it some show they've produced? Do &amp;lt;i&amp;gt;they&amp;lt;/i&amp;gt; know?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;I don't know why I felt the need for this rant, or why I've gone on so long now. I'm not recommending, by any means, that the wiki be converted to some kind of &amp;quot;book report&amp;quot; mindset; I guess I'm just suggesting that, when we try to make the realities presented in an email like this one agree, we keep reminding ourselves that we're discussing characters who may or may not be presenting a fictitious reality within their own &amp;quot;fictitious reality,&amp;quot; all of which is subject to the whims of its human authors. I'm suggesting that we draw a line somewhere, preferably somewhere before discussing how sound effects can have &amp;quot;cousins,&amp;quot; or what the names of the sounds in Strong Bad's employment were, and in what order.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Perhaps Geddup Noise will enter the cast of characters like Senor Cardgage (another 4th-Wall-Break made flesh); it just weirds me out because unlike the Paper he's not merely inanimate, he's &amp;lt;i&amp;gt;immaterial&amp;lt;/i&amp;gt;. But hey, so are Homestar's arms. So there.&lt;br /&gt;
[[User:notstrongorbad|notstrongorbad]] 06:42, 27 Sep 2005 (UTC)&lt;br /&gt;
:&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;First of all, and this is off the subject, but anyone who would write such an eloquent, lengthy, and insightful essay on the nature of the H*R universe is doing us a disservice by not having a user space to speak of. That is to say, you may be neither strong nor bad, notstrongorbad, but I can tell when someone is my kind of person, and you're it. So get on that user page, why don't you. I for one would like to get to know you.&lt;br /&gt;
:&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Second, I really like the notion that TBC break the fourth wall, but then we just build it back as best we can. That is by far the best explanation of how we here cope with information that doesn't fit our established patterns. I believe this is a very necessary reaction, because we are essentially writing a straight-faced encyclopedia of a fictitious universe, and the only way we can do that is to take the subject matter as seriously as possible (which is of course incredibly ironic). I think (and if I read you correctly, you agree with me) that most people here operate in terms of what the characters themselves would do if they were real, rather than what TBC are having them do. In my own mind I imagine Strong Bad and Homestar as distinct personalities separate from Matt Chapman. This is partially delusional, but at least I'm aware of it. Again, it makes it easier to write this wiki if one approaches it on those terms.&lt;br /&gt;
:&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Note that we are not even close to the first to do this. The most notable example that comes to mind is the ''Star Trek'' universe, whose fans have had to incorporate the whims of hundreds of writers into a cohesive canon. In that regard, we're lucky we only have to deal with a handful of contributors.&lt;br /&gt;
:Back to the topic at hand, even though the Paper is personified, it is still an item, not a character, and I don't see the Geddup Noise as a character, either. At least not with more to go on. I agree that we must be able to see a line between the fictitious reality and fictitious realities within it. Unfortunately, it's very late as I type this, and my vision is a little blurry.&lt;br /&gt;
:&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Wrapping up, I will remark on how I like that certain things can cross the line. Senor Cardgage is the perfect example. He began as the so-called Creppy Comb-over Strong Bad, but as he gained more and more appearances, TBC were forced to admit to themselves that Senor Cardgage had become bona fide separate character, and (to me this is the best part) that status was conferred ''retroactively'' all the way back to his first appearance in [[kind of cool]]. In other words, TBC didn't know it at the time, but the dumpy character with the beer belly and a comb-over has ''always'' been Senor Cardgage.&lt;br /&gt;
:&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;I don't know if anything I've written here constitutes rational thought. Like I said, it's too late for me to even proof-read it closely, so forgive any typographical or logical mistakes. And I meant what I said about your user page. ;) &amp;amp;mdash; [[User:It's dot com|It's dot com]] 07:47, 27 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Well, notstrongorbad, you're seriously pushing the envelope of talk pagery here. And like dot com said, that's a very good thing. I myself have similar thoughts about the reality/non-reality status of the Universe (H*R and our own), but there's seldom any cause to put them down. Talk pages are such a place for this.&lt;br /&gt;
&lt;br /&gt;
::Sometimes, I'm a fiction writer. When I made the step from short stories to my novel, I was a bit overwhelmed with the amount of characters, idioms, and qualities I was imparting into a true vacuum. From nothing, came something, and before long, that something grew so large certain elements were at odds. Continuity, or lack thereof, became one of my chief editing headaches. &lt;br /&gt;
&lt;br /&gt;
::But my novel was a one-shot affair for the consumer of art - you read it, it's done. You could go back, but it's meant as a cohesive whole (with room for the sequel, of course!), and the reader will either buy into the woven fabric or find fault in it. H*R is a different artistic animal, one that is constantly being added to, constantly being meddled with. This meddling manifests itself in heavy doses of self-referential trickery. It rewards the fan who returns to see what has changed, and challenges that person to make sense of it. And therein lies the greatest joke of all - there really is no sense, or &amp;quot;truth&amp;quot; to be found. In a world of invisible arms, personified noises and disconnected telephones, TBC regularly present an incongrous, even inconsistent, format from which to indulge their comedic leanings. &lt;br /&gt;
&lt;br /&gt;
::But they restrain themselves from complete incongruity, complete inconsistency. There are threads, and there are themes. From these tenuous strings and strands of their imagination, we, the devoted (and quite possibly obsessed) and computer-literate fans of the cartoon try to record it, standardize it, and glorify it. When TBC foist the concept of a personified noise on the viewer, we naively accept it; we want to accept it. As dot com related, thinking of the characters as &amp;quot;real&amp;quot; (and not just the product of Matt doing a funny voice and Mike writing funny dialogue) is simply more satisfying. Thinking too deeply about the underpinnings of these dumb animal characters dilutes the fantasy, and leads to troubling issues such as whether everything we see is the complete fabrication of Strong Bad.&lt;br /&gt;
&lt;br /&gt;
::I close with three words: suspension of disbelief. If anything deserves it, it is H*R, for not only making us laugh but then compelling us to explain it. And please, get a user page and tell us a little about'cha self. &amp;amp;mdash; {{User:Thesmokingmonkey/sig}} 11:22, 27 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::This conversation++.[[User:Tom|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]  --  [[User:Tom|Tom]] 19:04, 27 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::What. The. Crap. This is a frigging long discussion over a petty thing... {{User:Gafaddict/sig}} 19:24, 27 Sep 2005 (UTC)&lt;br /&gt;
:::You should know how to sign your posts by now, [[User:Gafaddict|Gafaddict]]. I surely hope you read some of their discussion. I enjoyed reading every word of it myself, so much so that I printed it out (on paper sans green and white bars.) It shows you who's really thinking deeply on the subject. There's absolutely nothing wrong with that. I'd also like to get to know [[User:notstrongorbad|notstrongorbad]] better. Add me to the list of people who want him/her to create their own user page! {{User:The Paper/sig}} 19:22, 27 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Sorry, I forgot about the sign thing. I'm not particularly just taking a look at the discussion and going &amp;quot;whoah its way too long,&amp;quot; I've read over it, but I just feel that whether or not what Strong Bad says about E-mail #84 merits a discussion this long. {{User:Gafaddict/sig}} 19:24, 27 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::Please understand, [[User:Gafaddict|Gafaddict]], that although the mention of email #84 prompted this discussion, the topic is not merely about what Strong bad says about that particular email, but it's about the bigger picture: what drives us members of the HRWiki community to keep our eyes glued to the monitor day in, and day out, waiting for the messages &amp;quot;NEW Toons!&amp;quot;, &amp;quot;NEW downloads&amp;quot;, &amp;quot;NEW SBEmails!&amp;quot;, and &amp;quot;Updated Today!&amp;quot; -- and then, like eager little children we tell everyone else the incredible things we discovered in this marvelous little made-up universe.  Even, if we're &amp;lt;insert an unspecified age&amp;gt; years old. It's cool stuff. Oh, yes and guys, I enjoyed reading the shpeals! (Is that how you spell it?) --[[User:Stux|Stux]] 22:01, 27 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::: Yes, I know, I was merely using that as an example. {{User:Gafaddict/sig}} 00:50, 28 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::I don't have anything that philosophical to say, but I think it's spelled spiels. {{User:Some HSR themed username/sig}} 22:05, 27 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Reprinted from [[Talk:Fourth Wall Breaks]]:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;        I may have a way out of all this: Strong Bad is running&lt;br /&gt;
a small operation inside the homestar-verse for the benefit of those&lt;br /&gt;
within it. That is to say, Strong Bad is an internet star inside the&lt;br /&gt;
world of Homestar and Friends, which is why The Cheat can watch on&lt;br /&gt;
his computer (or Strong Bad do the show from The Cheat's computer).&lt;br /&gt;
In this context, we are not watching Strong Bad answer email for our&lt;br /&gt;
benefit, but for those inside; we just get to watch, explaining why&lt;br /&gt;
we can follow Strong Bad around when he leaves his computer. -- The&lt;br /&gt;
Real Zajac 10:08, 11 May 2005 (PDT) &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-- [[User:TheRealZajac|The Real Zajac]] 16:00, 27 Sep 2005 (PDT)&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;I should clarify that I don't feel that my impromptu essay was in &amp;lt;i&amp;gt;any&amp;lt;/i&amp;gt; way warranted or even particularly on-topic; it was purely an act of venting. In a fit of wikiness I was up WAY past my appropriate bedtime, which probably had a lot to do with its length! And yes, while I enjoy the grad-school-thesis schtick sometimes, I do also know it can get old. Sometimes the appropriate response is simply &amp;quot;Ha ha! He kicked the Cheat! Ha ha!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;And please don't misunderstand; I'm not arguing that we &amp;lt;i&amp;gt;shouldn't&amp;lt;/i&amp;gt; undertake a systematic, realistic discussion of an unsystematic, non-real world, by any means. The important thing is just to remember, in the back of our minds, that we &amp;lt;i&amp;gt;are&amp;lt;/i&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;(And evidently I'm going to be creating a user page, but it probably won't be any time in the next few days!) [[User:notstrongorbad|notstrongorbad]] 23:59, 27 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I think you're whole agurment is a bit hypocritical when you told us in the &amp;quot;Boo&amp;quot; agurment to, &amp;quot;Note that his immobile mustache doesn't necessarily mean he's not making it; when someone's mouth is hidden by a mustache, they can make small mouth movements without it moving visibly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Yeah, I can see what you mean. But actually the two have something in common. I tend to prefer a kind of &amp;quot;agnostic&amp;quot; philosophy about what the things in the 'toons mean. Some things are obvious, and never engender debate. Others are &amp;quot;mostly obvious,&amp;quot; i.e. maybe one or two people interpret them differently, but everyone else is in agreement. And then other things provoke great diversity both in how viewers percieve them (see the gr----est debate above) and in how they create meaning out of those perceptions. The rant immediately above was precipitated because attempts to construe meaning out of the relative chronologies of Chairscoot, Geddy, and or other noises had reached an absurdist moment; I was advocating for sticking more to the obvious and undebated.&amp;lt;br&amp;gt;&lt;br /&gt;
:&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;My comment in the &amp;quot;Boo&amp;quot;/&amp;quot;Doo&amp;quot; argument that you quoted is similarly motivated--there are certain things that are uncontested (although I was wrong to assume that one of those is the identity of the voice). We all agree that a sound occurred, and we agree roughly as to what it sounds like. The debate arises when we try to derive a meaning from the sound. In this case, given that it's not the most important moment in a shot that is relatively minor within the 'toon, I'd argue for not assigning a meaning at all.&amp;lt;br&amp;gt;&lt;br /&gt;
:&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The bit about mustaches moving&amp;amp;mdash;which, you're right, is a real-world/'toon comparison that my rant above would seem to contradict&amp;amp;mdash;was another of my agnostic attempts to hedge my bet, to argue both sides. I emphasize &amp;quot;doesn't &amp;lt;i&amp;gt;necessarily&amp;lt;/i&amp;gt; mean&amp;quot;; I certainly wasn't saying either that he is or is not creating the sound. And at least in this case, I'm disinclined to say either for sure; it's non-integral enough that I'm comfortable leaving it ambiguous. &amp;amp;mdash; [[User:notstrongorbad|notstrongorbad]] 23:31, 6 Oct 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Well, I do agree with you that the fervor over minor aspects of a web cartoon seems frivolous. However, we're all here because we LOVE Homestar, Strong Bad and the rest. The whole focus of this love and the purpose of this site is to create an encyclopedic index of everything noteworthy about the series. It's easy to get into odd arguments about the realism of a cartoon, but it speaks of the passion we all have. I think I would hate my job a lot more if it wasn’t for Strong Bad's emails. So I'm inclined to let my fellow passionate fans debate whatever they like, and chime in when it's worth it.&lt;br /&gt;
&lt;br /&gt;
== Sounds and Indietronica ==&lt;br /&gt;
&lt;br /&gt;
Yesterday, somebody tried to make an Inside Reference saying that the sound that accompanied the &amp;quot;Get Outcha Seat Sound&amp;quot; logo was from Lil' Brudder, and was of course deleted with the explanation that &amp;quot;it's been noted that TBC reuse sounds.&amp;quot; Now it's been added to the transcript, first as the &amp;quot;Fluffy Puff Nibblins&amp;quot; sound, and then as the &amp;quot;Homsar walking sound.&amp;quot; Mightn't a good approach be to either ignore SFX entirely, except where they pertain to the action of the email (e.g. the Standing Up Noise), or else to give SFX that are repeated often enough their own pages, to systemize what they're called?&lt;br /&gt;
&lt;br /&gt;
Unrelatedly: someone deleted the Real-World Reference to Indietronica entirely. While I don't want it to turn into a long list of bands that fit (?) that category, I think it's a significant enough phenomenon and far enough from assumed mainstream knowledge to be needed. Maybe the best way is simply to link to http://en.wikipedia.org/wiki/Indietronic, even though it's a somewhat sloppy stub. I'm not sure about protocol, though; would linking within the transcript or Easter Eggs section be appropriate, or should it be put back into a Fun Fact? [[User:notstrongorbad|notstrongorbad]] 04:40, 28 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Might I direct your attention to [[Sound Effects|my pride and joy]]? --[[User:DorianGray|DorianGray]]&lt;br /&gt;
&lt;br /&gt;
:And I would say put the indietronic link back as a fun fact, unless anyone has objections? {{User:Some HSR themed username/sig}} 04:45, 28 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Holy cow, Dorian; you were WAY ahead of me. Very shipshape. And consider the Fun Fact reinstated.&lt;br /&gt;
&lt;br /&gt;
:::Thanks! ^-^ I love the praise. I can't take all the credit--It's dot com came up with the initial idea, and other people helped with some minor formatting and additions--but if you look at the history, the brunt of the work was done by me. And I constantly keep watch for more additions. Nice to know my hard work is appreciated. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
&lt;br /&gt;
== Questionable Fun Fact ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The sign on [[Bubs' Concession Stand]] reads 'Bubso's Concession Stand', which may be why Coach Z calls him Bubso.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The sign being called &amp;quot;Bubso's&amp;quot; is already noted in the transcript, and it's obvious that Coach Z calling him Bubso is due to the sign, or that the sign and calling him Bubso are both due to a related reason. Either way, this doesn't have to be pointed out. --[[User:Der Pepper|Der Pepper]]&lt;br /&gt;
&lt;br /&gt;
:I wouldn't have noticed it if it wasn't for this Fun Fact, but then maybe that's just me... --[[User:84.12.176.220|84.12.176.220]] 21:03, 29 Sep 2005 (UTC)&lt;br /&gt;
::I didn't notice it until I read the fact... - '''''[[User:Joshua|&amp;lt;font color=green&amp;gt;Joshua&amp;lt;/font&amp;gt;]]'''''&lt;br /&gt;
&lt;br /&gt;
== singer ==&lt;br /&gt;
&lt;br /&gt;
Is the singer really Matt using his high voice?  When you download the file, it says Mike Chapman.--[[User:Martin925|Martin925]] 01:55, 1 Oct 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I dunno, but personally, the voice sounds very female.  I'd be very surprised if it wasn't.--[[User:Stux|Stux]] 03:14, 1 Oct 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::It does sound female, but I don't know who it can be. It doesn't sound like Missy, and I have no idea or any backup if it is Jackie C.  Matt is a very talented voice actor though. I guess no one knows for sure!--[[User:Martin925|Martin925]] 04:27, 1 Oct 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I dunno Missy has quite a talented voice too! But yeah, it's somewhat different.  I don't know who Jackie C. is unfortunately.  And yeah no one knows for sure... for now! I'm sure it'll come out on some DVD or get leaked somehow ;) --[[User:Stux|Stux]] 07:11, 1 Oct 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I personally thought it was pretty clear they were thinking of The Postal Service, which would make the voice a (rather good) take on Benjamin Gibbards lofty vocals. --[[User:notstrongorbad|notstrongorbad]] 07:23, 1 Oct 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Ok now I have to listen to The Postal Service cuz I don't think I've heard them before!  Thanks for the info.  I still beleive there's a hint of femininity in the voice.  ''Typically'' you can tell the difference between a girl singing Alto in her normal voice, and a guy singing in his falsetto voice. (Though there was this one contratenor who was part of this choir performing in Notre Dame Cathedral that was simply amazing...) ! --[[User:Stux|Stux]] 15:37, 1 Oct 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I find it amusing that the boys in the middle school choir I observe are reluctant to hit the high notes, thinking that it's unmanly to use your falsetto. I feel like, &amp;quot;Ever heard of [http://www.subpop.com/scripts/main/bands_page.php?id=412 Postal Service], [http://www.deathcabforcutie.com Death Cab for Cutie], [http://www.sufjan.com Sufjan Stevens], Coldplay, The Shins, Mick Jagger...&amp;quot;--Hey, talk about countertenors, check out [[Wikipedia:Yes_(band)|Yes's]] Jon Anderson! When I was 15 my parents, in a mild midlife crisis, brought home ''[[Wikipedia:Fragile|Fragile]]'' on CD, and I assumed until told otherwise it was a woman singing. --[[User:notstrongorbad|notstrongorbad]] 19:26, 1 Oct 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Um, I sing-a the rock and roll music, and sometimes bust out the falsetto - usually for back-up vocals. And the singing here is without doubt one Chapman or the other (my guess is Matt - anyone else hear the faint resemblance to Strong Sad?) doing falsetto. Oh, and no offense if anyone here is a countertenor (or a castrati, for that matter) but those fellas creep me out. &amp;amp;mdash; {{User:Thesmokingmonkey/sig}} 12:25, 4 Oct 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I'm pretty sure it's one of TBC, as with Bottom 10 [the women's voice on the desserts] the voice did sound like it was done by a male but perhaps edited in a audio program to sound higher pitched [at least that's what I think, the comment on the last dessert convinced me], listening to the quote of the day version of it on my higher quality speaker system here it does not sound very female-ish at all to me. - [[User:Mick|Mick]] 01:15, 7 Oct 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Scoot ==&lt;br /&gt;
&lt;br /&gt;
Did you guys notice that Strong Bad's computer room is carpeted?  Wouldn't it make the Geddup noise and the Chairscoot impossible to make noise? --[[User:Jhonka|Jhonka]]&lt;br /&gt;
:Yes... we noted that already. - {{User:Joshua/sig}}&lt;br /&gt;
::That's been a long standing contradiction in the cartoon that no one really questions anymore. --[[User:TheRealZajac|The Real Zajac]] 22:48, 16 Oct 2005 (PDT)&lt;br /&gt;
:::Actually, TBC [[army#Commentary_Transcript|acknowledged it]] themselves. &amp;amp;mdash;[[User:AbdiViklas|AbdiViklas]] 06:20, 17 October 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Crazy Frog ==&lt;br /&gt;
&lt;br /&gt;
I think it is meant to be like the Crazy Frog.. Some stupid noise that everyone seems to like and even has songs made about it...&lt;br /&gt;
&lt;br /&gt;
:I completely second this idea. Anyone else? --[[User:204.52.215.97|204.52.215.97]] 07:50, 28 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Closed STUFF ==&lt;br /&gt;
&lt;br /&gt;
{{stuffcloseddecline}}&lt;br /&gt;
=== Kevin DuBrow strikes again ===&lt;br /&gt;
{{stufffact|The Show's announcer calls Homestar &amp;quot;[[Kevin]]&amp;quot;, short for &amp;quot;Kevin DuBrow&amp;quot;, the name he would have been known by had he lost Strong Bad's wager in [[the bet]].}}&lt;br /&gt;
{{stuffverdict|15:18, 19 December 2005 (UTC)|03:51, 29 December 2005 (UTC)|overwhelmingly declined|11|1|geddup noise}}&lt;br /&gt;
&lt;br /&gt;
{{stuffcloseddecline}}&lt;br /&gt;
===Boo!===&lt;br /&gt;
{{stufffact|The King of Town booing himself is a reference to his off-screen boo of Strong Sad in [[impression]]}}&lt;br /&gt;
{{stuffverdict|17:13, 3 Oct 2005 (UTC)|21:11, 8 Oct 2005 (UTC)|overwhelmingly declined|17|2|geddup noise}}&lt;br /&gt;
&lt;br /&gt;
{{stuffcloseddecline}}&lt;br /&gt;
=== email #84 ===&lt;br /&gt;
{{stufffact|When Strong Bad throws the phone to The Geddup Noise, the e-mail on the screen is the e-mail read in #84, [[kids' book]]}}&lt;br /&gt;
{{stuffverdict|20:52, 27 Sep 2005 (UTC)|21:29, 8 Oct 2005 (UTC)|declined (see also: [[HRWiki:Standards|Standards]])|21|13|geddup noise}}&lt;br /&gt;
&lt;br /&gt;
{{stuffclosedaccept}}&lt;br /&gt;
=== home game ===&lt;br /&gt;
{{stufffact|&amp;quot;The Show's Stupid Home Edition&amp;quot; is a parody of popular game shows that give away home versions of their games as consolation prizes.}}&lt;br /&gt;
{{stuffverdict|18:30, 27 Sep 2005 (UTC)|21:15, 8 Oct 2005 (UTC)|accepted|25|13|geddup noise}}&lt;br /&gt;
&lt;br /&gt;
{{stuffcloseddecline}}&lt;br /&gt;
=== I'm sorry, the correct answer was STUFF'd ===&lt;br /&gt;
{{stufffact|The response to the geddup noise's wrong answer during The Show is a reference to the email button on [[Main Page 19]]}}&lt;br /&gt;
{{stuffverdict|23:04, 27 Sep 2005 (UTC)|03:01, 29 Sep 2005 (UTC)|overwhelmingly declined|21|1|geddup noise}}&lt;br /&gt;
&lt;br /&gt;
{{stuffcloseddecline}}&lt;br /&gt;
=== Bubs' Basement ===&lt;br /&gt;
{{stufffact|This is the first mention of Bubs having a basement in his concession stand. }}&lt;br /&gt;
{{stuffverdict|07:04, 28 Sep 2005 (UTC)|02:58, 29 Sep 2005 (UTC)|unanimously declined (and withdrawn by the original poster)|8|0|geddup noise}}&lt;br /&gt;
&lt;br /&gt;
{{stuffcloseddecline}}&lt;br /&gt;
=== Lappy's Glass Screen ===&lt;br /&gt;
{{stufffact|The noise Gavin makes while walking on the Lappy's screen is unrealistic, as Lappys don't have glass screens.}}&lt;br /&gt;
{{stuffverdict|23:44, 26 Sep 2005 (UTC)|21:20, 27 Sep 2005 (UTC)|overwhelmingly declined|20|3|geddup noise}}&lt;br /&gt;
&lt;br /&gt;
{{stuffclosedaccept}}&lt;br /&gt;
=== Weekling ===&lt;br /&gt;
{{stufffact|The lights are off and Gavin is shown on the Lappy because it had been 7 weeks since the previous Strong Bad Email.}}&lt;br /&gt;
{{stuffverdict|23:44, 26 Sep 2005 (UTC)|14:20, 27 Sep 2005 (UTC)|overwhelmingly accepted|23|1|geddup noise}}&lt;br /&gt;
&lt;br /&gt;
{{stuffcloseddecline}}&lt;br /&gt;
===Geddy Rush Noise===&lt;br /&gt;
{{stufffact|Strong Bad referring to the geddup noise as Geddy refers to bassist [[Wikipedia:Geddy_Lee|Geddy Lee]] of the band [[Wikipedia:Rush_(band)|Rush]]}}&lt;br /&gt;
{{stuffverdict|20:16, 26 Sep 2005 (UTC)|14:20, 27 Sep 2005 (UTC)|overwhelmingly declined|21|2|geddup noise}}&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Geddup Geddup Geddup!&amp;quot; What the crap? ==&lt;br /&gt;
[[Image:Geddupnoisemusicinfo.PNG|thumb]]&lt;br /&gt;
That techno song featuring The Geddup Noise does NOT sound like it has &amp;quot;Geddup Geddup Geddup!&amp;quot; in it. It sounds more like a record scratch repeated three times. I know that &amp;quot;The Teach&amp;quot; (Strong Mad's hand in a blue sock) moves its mouth to the record scratches, but I'm not quite sure that that qualifies as saying &amp;quot;Geddup Geddup Geddup!&amp;quot;&lt;br /&gt;
:Well, the only thing I can recommend is to use a nice pair of headphones. That sound definitely started its life as a human voice saying &amp;quot;Geddup,&amp;quot; but as far as I can tell it never even involved a record scratching (we just get that idea from seeing The Cheat do so). The vocal sample, it sounds to me, has been run through a high-pass filter and bit-reduced. &amp;amp;mdash;[[User:AbdiViklas|AbdiViklas]] 17:42, 21 October 2005 (UTC)&lt;br /&gt;
::I say its &amp;quot;geddup.&amp;quot; {{User:Bubsty/sig}} 23:45, 10 December 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
When The Cheat scratches the record, I think it does say, &amp;quot;Geddup, geddup, geddup.&amp;quot;  You can make it talk.  I think it was inferred that the record scratch in &amp;quot;Will 2K&amp;quot; says, &amp;quot;What?&amp;quot; [[User:2Fast2Furious|2Fast2Furious]]&lt;br /&gt;
:Yeah, it goes what what what what what. [[User:Brian Barbera|Brian Barbera]] 17:18, 12 July 2006 (UTC)  &lt;br /&gt;
&lt;br /&gt;
Okay, so it was a human voice, but I think it did involve a record scratch.  It would make sense that each time the backup singer says &amp;quot;Geddup, geddup, geddup,&amp;quot; the DJ scratches the record, and that's why it sounds distorted. [[User:2Fast2Furious|2Fast2Furious]] 22:55, 27 June 2006 (UTC)&lt;br /&gt;
:I'm just going to put this here, but should we note that the info stored on the downloadable file of the song says by Mike Chapman and the CD is Mike Chapman's Album?  {{User:DBK/sig}} 08:33, 2 April 2006 (UTC)&lt;br /&gt;
::Anyone own a copy of Gex 3 for PS1? Go to the wild west level. The skullhead guys make THIS EXACT SOUND (for real) when they try to stab at you. Seriously. I don't know If anyone out there's got this game. I hope someone does. {{User:IntelligentCorpse/sig}} 04:44, 18 June 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Blue's Clues ==&lt;br /&gt;
&lt;br /&gt;
Isn't the blue sock a reference to Blue's Clues, Nickelodeon's show for preschoolers? - --[[User:Milkncookie|Milkncookie]] 16:38, 27 January 2006 (UTC)[[Milkncookie]]&lt;br /&gt;
&lt;br /&gt;
==A bit annoying==&lt;br /&gt;
&lt;br /&gt;
I find the geddup noise, as well as chairscoot, to be a bit annoying after awhile.&lt;br /&gt;
&lt;br /&gt;
==reversal of fortune==&lt;br /&gt;
[http://www.hrwiki.org/index.php?title=Talk:geddup_noise&amp;amp;diff=350426&amp;amp;oldid=350425 This action] bothers me. I think it has been our policy not to edit other people's comments, and I think that this, even if unrelated to the article quality, counts as editing or removing other people's comments.  This is not spam, nor is it offensive. Perhaps moving this thread to the user's talk page and suggesting they produce more constructive comments would have been a better approach for this. --[[User:Stux|Stux]] 18:46, 30 July 2006 (UTC)&lt;br /&gt;
:I have counted many times in which we have reverted threads that have no use on a talk page.  I took that precedent when I made that edit.  {{User:Rogue Leader/sig}} 19:01, 30 July 2006 (UTC)&lt;br /&gt;
::Agreed. While it would have been better to indicate in the summary that this comment would be better placed in the forum and not here, there is ample precedent for removal of forum-esque commentary from the talk pages. {{User:Qermaq/sig}} 22:52, 30 July 2006 (UTC)&lt;br /&gt;
:::Very well. I have noticed things have changed since I had left. --[[User:Stux|Stux]] 01:36, 31 July 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Lou Dobbs==&lt;br /&gt;
Would it be worthwhile to mention that the logo for the Lou Dobbs show is a blue/white/red star, similar to the one Homestar Runner wears? --[[User:61.48.42.159|61.48.42.159]] 02:50, 18 October 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
==The Coches Mountains==&lt;br /&gt;
Is this a running gag? They're mentioned several times...it's where SB's age is guarded, it's where the Geddup Noise goes... [[User:So makey outy|So makey outy]] 06:00, 3 June 2007 (UTC)&lt;br /&gt;
:Twice. Only twice. {{User:Qermaq/sig}} 06:07, 3 June 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== way-o, way-o ==&lt;br /&gt;
&lt;br /&gt;
I just added a line under &amp;quot;Real World References&amp;quot; that &amp;quot;way-o, way-o&amp;quot; could be a reference to the song &amp;quot;Walk Like An Egyptian.&amp;quot; Thoughts on this?&lt;br /&gt;
:My thought is either &amp;quot;major stretch&amp;quot; or &amp;quot;[[TTATOT]]&amp;quot;. Sure, it &amp;quot;could be&amp;quot;. But is it? I don't think so. {{User:Qermaq/sig}} 22:14, 4 August 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Wait... so you you're going to let a TOTAL stretch like &amp;quot;Geddy&amp;quot; being a reference to Geddy Lee slide, but veto the possibility of &amp;quot;way-o, way-o&amp;quot; being a Bangles reference? Yeah THAT makes sense.&lt;/div&gt;</description>
			<pubDate>Wed, 08 Oct 2008 19:19:35 GMT</pubDate>			<dc:creator>Ryu 20X6</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:geddup_noise</comments>		</item>
		<item>
			<title>User talk:Ryu 20X6</title>
			<link>http://hrwiki.org/wiki/User_talk:Ryu_20X6</link>
			<description>&lt;p&gt;Ryu 20X6:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Post Away! ==&lt;br /&gt;
Seriously, guys. Post about anything. Do you has? [[User:Ryu 20X6|-=-=-RYU-=-=-20X6-=-=-]] 20:03, 7 October 2008 (UTC)&lt;/div&gt;</description>
			<pubDate>Tue, 07 Oct 2008 20:03:12 GMT</pubDate>			<dc:creator>Ryu 20X6</dc:creator>			<comments>http://hrwiki.org/wiki/User_talk:Ryu_20X6</comments>		</item>
		<item>
			<title>User talk:Ryu 20X6</title>
			<link>http://hrwiki.org/wiki/User_talk:Ryu_20X6</link>
			<description>&lt;p&gt;Ryu 20X6:&amp;#32;replaced the page with '== Post Away! ==
Seriously, guys. Post about anything. Do you has?'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Post Away! ==&lt;br /&gt;
Seriously, guys. Post about anything. Do you has?&lt;/div&gt;</description>
			<pubDate>Tue, 07 Oct 2008 20:02:40 GMT</pubDate>			<dc:creator>Ryu 20X6</dc:creator>			<comments>http://hrwiki.org/wiki/User_talk:Ryu_20X6</comments>		</item>
		<item>
			<title>User:Ryu 20X6</title>
			<link>http://hrwiki.org/wiki/User:Ryu_20X6</link>
			<description>&lt;p&gt;Ryu 20X6:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;RYU_20X6_RYU_20X6&lt;br /&gt;
RYU_20X6_RYU_20X6&lt;br /&gt;
RYU_20X6_RYU_20X6&lt;br /&gt;
RYU_20X6_RYU_20X6&lt;br /&gt;
RYU_20X6_RYU_20X6&lt;br /&gt;
&lt;br /&gt;
Hey I am a huge fan of HR and also a huge fan of old-school video games. I program computer games using M.U.G.E.N. and Game Maker. Post comment in discussion please.&lt;/div&gt;</description>
			<pubDate>Tue, 07 Oct 2008 20:01:09 GMT</pubDate>			<dc:creator>Ryu 20X6</dc:creator>			<comments>http://hrwiki.org/wiki/User_talk:Ryu_20X6</comments>		</item>
		<item>
			<title>Talk:Stinkoman 20X6</title>
			<link>http://hrwiki.org/wiki/Talk:Stinkoman_20X6</link>
			<description>&lt;p&gt;Ryu 20X6:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Talk:Stinkoman_20X6}}&lt;br /&gt;
&lt;br /&gt;
== XML ==&lt;br /&gt;
&lt;br /&gt;
Did anyone notice that you can download and edit the XML files to create new levels?  This could be good for the Fanstuff Wiki, if anyone gets it working.  --[[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
- Care to share where they are? :) --[[User:AndrewNeo|AndrewNeo]] 18:05, 22 Mar 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
Well, I think you have to edit the flash file to get them to work offline first (which is not too hard).  They are at:&lt;br /&gt;
&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.1.1.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.1.2.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.2.1.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.2.2.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.3.3.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/stinkogame.swf]&lt;br /&gt;
&lt;br /&gt;
Those are the ones I found in my temp folder (even though I didn't get to those levels).  If you go to ''View'' -&amp;gt; ''Page Source'' in Firefox, you can kinda figure out how it works (maybe).  --[[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
''Edit:  Darn, the links don't work.  They are in some other folder.  Once I figure out the folder name, the game will work offline.  And they don't show up on Google yet.''&lt;br /&gt;
&lt;br /&gt;
Ooh - found it - They're in another folder called &amp;quot;levelData.&amp;quot;&lt;br /&gt;
[[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
-As a note for other people wanting to edit, you need to get the 5 level files, the main swf, and the object library: [http://homestarrunner.com/stinkogame/objectLibrary.swf]. (You can see some game graphics if you view that file)&lt;br /&gt;
&lt;br /&gt;
It's a pretty simple almost-XML format, I'm making a level editor for it now.&lt;br /&gt;
[[User:Travis Wells|Travis Wells]]&lt;br /&gt;
&lt;br /&gt;
:Woah. New enemy in that library. If anything confirms another set of levels coming up, that would. --[[User:Shadow Hog|Shadow Hog]] 15:07, 23 Mar 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
:Hey, I was just about to make a level editor for it, but it probably won't be very good.  [[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
:Hey, if you decompile the flash file for the game you'll see there is already a level editor in there on the script for sprite 761.  Unfortunately I don't know anything about flash, so I don't know what to do with that, or how to get to it, but someone must.&lt;br /&gt;
&lt;br /&gt;
:I'm working on an editor written in VB using the MSXML library. --[[User:ackicantthinkofaname|breadtangle]] 18:30, 6 Apr 2005 (MDT)&lt;br /&gt;
I know all about Flash, but I don't have a decompiler -NonHacka&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' With the release of Stinkoman 20X6 v6, those links have become outdated. The new ones are [[User:Venusy#Complete list of files used to mod Stinkoman 20X6|here]]. --{{User:Venusy/Sig}}, 16:48, 4 August 2005 (BST) &amp;lt;br&amp;gt;'''EDIT:''' Moved all links to my user page.&lt;br /&gt;
&lt;br /&gt;
Arghh...I Made the installation program but i need a site to upload it onto.&lt;br /&gt;
Can someone tell me one? --- [[User:Pertmywert|&amp;lt;small&amp;gt;[[User:Pertmywert|Pertmywert]]|&amp;lt;sub&amp;gt;[[User_Talk:Pertmywert|Talk]] [[Special:Contributions/Pertmywert|Contributions]]&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt;]]&lt;br /&gt;
:[mailto:phlipping@yahoo.com Email] it to me and I'll host it for you, if you'd like. --[[User:phlip|phlip]] 08:02, 5 May 2005 (UTC)&lt;br /&gt;
::http://phlip.websiteallies.com/Stinkoman_20X6_Install.exe --[[User:phlip|phlip]] 12:28, 5 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: Thanks philip for hosting it but remember i made it&amp;lt;small&amp;gt;[[User:Pertmywert|Joel]]|&amp;lt;sub&amp;gt;[[User_Talk:Pertmywert|Talk]] [[Special:Contributions/Pertmywert|Contributions]]&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:::: Pertmywert has sent me the new version: http://phlip.websiteallies.com/Stinkoman_20X6_Install_v3.exe - I'll keep the v2 one up incase anyone's interested. --[[User:phlip|phlip]] 23:44, 9 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I already have a great working editor for this game, a new version has just been released. Check it out here: http://joesarcade.tripod.com/cgi-bin/stinkoedit.cgi&lt;br /&gt;
&lt;br /&gt;
Hey the link above doesn't work anymore!&lt;br /&gt;
I fixed it, here are some mirrors: http://joesarcade.tripod.com/cgi-bin/stinkoedit.cgi&lt;br /&gt;
&lt;br /&gt;
Can someone please make a level editor compatible with MacOS?--[[User:Darklinkskywalker|Darklinkskywalker]] 20:38, 9 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Sure. http://thewafflebase.ath.cx/~blah/Stinko.pkg [[User:Zowayix|Zowayix]] 06:55, 16 May 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
*OH WHAT THE CRAP!!!! Do need Flash or something for this? Not Flash Player, but the animator thingie? Every time I click on a link it doesnt work!!! PLEASE HELP!!!&lt;br /&gt;
&lt;br /&gt;
:Which links are you trying to click on, the ones in this section, the ones on the [[Stinkoman 20X6]] page, or the ones on my user page? --{{User:Venusy/Sig}}, 16:50, 4 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
Level Editor Update (version 9.4)&lt;br /&gt;
http://joesarcade.tripod.com/cgi-bin/stinkoedit.cgi&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
All right... I'm a bit lost.&lt;br /&gt;
I'm attempting to do that thing whee you can play the Stinkogame offline, and I have the Source Files [http://www.hrwiki.org/index.php/Stinkoman_20X6_Source_Files] page and the Level Editor [http://joesarcade.tripod.com/cgi-bin/stinkoedit.cgi] page open aaaaand my brain explode.&lt;br /&gt;
Can anyone tell me what to do next, please? @_@ -Σ&lt;br /&gt;
--&lt;br /&gt;
&lt;br /&gt;
== Weird glitch. ==&lt;br /&gt;
&lt;br /&gt;
My brother's a big fan of this game. One day, long ago, we we're checking out the Continue Menu, and ALL THE LEVELS WERE THERE!!!!&lt;br /&gt;
My brother noticed the strange thing that happened, and swore that he didn't make all this happen. He didn't have a clue of what was going on. Then I thought, ''This is obviously a rare glitch. I didn't do anything.'' So now when I see &amp;quot;stinkoman level &amp;lt;#&amp;gt;!&amp;quot; on the&lt;br /&gt;
main page, I go the game and click &amp;quot;CONTINUE&amp;quot; and I check it out. Pretty cool, huh? I'm just wondering if anyone else expierenced this glitch. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 20:14, 12 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:That's not a glitch. Everyone can access all the levels, at all times. The only time when levels were hidden was when there were only three. {{User:Homestar Coder/sig}} 20:19, 12 Jul 2005 (UTC)&lt;br /&gt;
:: Well, also, you can't access stage #.2 until you beat #.1. But you can access all of the #.1s at any time. --{{User:Jay/sig}} 20:20, 12 Jul 2005 (UTC)&lt;br /&gt;
:::Right, forgot about that. {{User:Homestar Coder/sig}} 20:22, 12 Jul 2005 (UTC)&lt;br /&gt;
::::Oh yeah, and when a new level is released, the previously released one's .2 is now accessible. - [[User:oopsyoubwokeit|oopsyoubwokeit]]&lt;br /&gt;
I see. That's probably also why my grandmother's computer has it too.  Oh welll. List of levels my brother hasn't beaten yet:&lt;br /&gt;
&lt;br /&gt;
Levels:&lt;br /&gt;
&lt;br /&gt;
*5.2 (It's pretty hard, my brother can't get though the uptants in a row)&lt;br /&gt;
&lt;br /&gt;
*7.2 (My brother has beaten this level at grandmother's, but when we came back it was gone.)&lt;br /&gt;
&lt;br /&gt;
*8.1 (For some reason, it came out today. My brother can't play it because he's still asleep. That, and the computer can't access the game.)&lt;br /&gt;
&lt;br /&gt;
*8.2 (Ditto.)&lt;br /&gt;
&lt;br /&gt;
Bosses:&lt;br /&gt;
&lt;br /&gt;
*Tampo (Even if it's the first level boss. it was supposed to be easy.)&lt;br /&gt;
*Nebulon (If you can't beat the .2 level, you can't see/beat the boss.)&lt;br /&gt;
*The Liekand (He has seen it, though.)&lt;br /&gt;
*An Ice Machine (Ditto with The Leikand.)&lt;br /&gt;
*Unnamed Boss (For the reason he can't play Level 8.)&lt;br /&gt;
&lt;br /&gt;
G'bye. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 13:17, 1 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
*Well, TBC are assuming you've beat all the levels so far, and doesn't want good players to get frustrated at playing the levels all over again each time stinkoman updates. --[[User:Gooblies|Gooblies]] 00:56, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Let me get ths straight. You were able to gain access to all of the levels? How did you do it? Were you able to get to level 10? -[[User:Lotionman|Lotionman]] 07:51, 18 Sep 2005 (UTC)Lotionman&lt;br /&gt;
: This is 100% normal. You can reach stage 1 of every level no matter what, at least, since level 4 was released. Of course he wasn't able to get to level 10. --{{User:Jay/sig}} 08:10, 18 Sep 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
oopsyoubwokeit, the name of that &amp;quot;unnamed boss&amp;quot; was Ekersby.&lt;br /&gt;
==Fall and die?==&lt;br /&gt;
&lt;br /&gt;
I'm playing a web version (from i-am-bored.com), and all that happens is that Stinkoman falls down the screen and dies, no ground, no bosses, WTF is going on?&lt;br /&gt;
&lt;br /&gt;
Don't even acronym swears, and just use the one of Homestar runner.com  those web ones are unrealiable.  {{User:Rogue Leader/sig}}&lt;br /&gt;
&lt;br /&gt;
:My guess is that they only saved stinkogame.swf without the levelData or externalSwf files. --{{User:Venusy/Sig}}, 02:48, 3 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
::how can a normal person (like me) save everything onto their (my) computer?--[[User:StrongBad110990|StrongBad110990]] 18:19, 9 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Get the files and follow the directions on the page: [[Stinkoman 20X6 Source Files]]. I did and can now play the whole game offline. [[User:NFITC1|NFITC1]]&lt;br /&gt;
&lt;br /&gt;
:Your best bet is to download [[User:phlip|phlip]]'s Stinkoman 20X6 Cheat Program, then run nocheater.html. You can find it [[Forum:3336|here]]. It's a lot easier than grabbing a list of links from [[User:Venusy#Complete list of files used to mod Stinkoman 20X6|somewhere]], and saving them into the appropriate folders. --{{User:Venusy/Sig}}, 19:53, 9 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
:Look for Venusy's Complete list of files used to mod Stinkoman, then download all those files. And another thing; don't use WTF. Use WTC. It makes you sound more like a true Homestar Runner fan.&lt;br /&gt;
&lt;br /&gt;
: I had this happen in the middle of the game while playing from homestarrunner.com . I was at the level 1 boss, Tampo (the giant brain). I had 2 lives left. I died. When it started over, Stinkoman fell and kept falling. And the game was over. Must've been some kind of glitch I guess.--DrPepperMD 9/24/05.&lt;br /&gt;
: I belive I have an answer to why this happens (not 100% sure though), I first saw/played the game on a new(er) computer and it workd fine, but when a tryed to play it on an older computer (that had an out of date flash version) there was no ground. prehaps the version of flash that was the current version when this came out supported the ground that prevented you from falling. just a though.-[[User:Anonomys|Anonomys]] 00:46, 19 October 2005 (UTC)&lt;br /&gt;
:: I've had this happen to me as well, even on fast computers.  It seems to be mostly random, but the only place it ever happens is when I'm fighting a boss. - [[User:KieferSkunk|KieferSkunk]] 18:10, 28 October 2005 (UTC)&lt;br /&gt;
*sigh* That doesn't always happen to me, but when it does, it's a pain in the neck.  Sometimes it happens, sometimes it doesn't. [[User:71.231.56.40|71.231.56.40]] 04:55, 2 April 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Strange Storyline==&lt;br /&gt;
Well, the storyline's kinda getting dull since Pan-pan was kidnapped. Almost all the levels 4-10 is/will be about rescuing pan-pan (and starting level 7, 1-up too. ) TBC, this is an awesome game, but the story... --[[User:Gooblies|Gooblies]] 14:06, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Stinkoman is emulating 8-bit platformers. &amp;quot;Rescue Pan-Pan&amp;quot; IS the story. {{User:Homestar Coder/sig}} 15:01, 3 Aug 2005 (UTC)&lt;br /&gt;
::Thank you Stinkoman! But our panda is in another castle! ;) --[[User:Pidgeot|Pidgeot]] &amp;lt;small&amp;gt;[[User_talk:Pidgeot|(t)]] [[Special:Contributions/Pidgeot|(c)]] [[Special:Emailuser/Pidgeot|(e)]]&amp;lt;/small&amp;gt; 17:50, 3 Aug 2005 (UTC)&lt;br /&gt;
::Besides, as you may have noticed, even Stinkoman admits the plot is utterly predictable. Although, even though the PLOT might be predictable, chances are, if -0 or 3 are any indication, the level scenarios won't be. :) --[[User:Shadow Hog|Shadow Hog]] 23:03, 3 Aug 2005 (UTC)&lt;br /&gt;
:dude, this is an old-style platforming game, in other words, as long as the gameply's good, nobody cares about the plot.-[[User:Anonomys|Anonomys]] 19:43, 19 October 2005 (UTC)&lt;br /&gt;
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== ...The new punching?! ==&lt;br /&gt;
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Who else here doesn't like the new punching?? - [[User:C.Olimar788|C.Olimar788]]&lt;br /&gt;
:heh? what do you mean by &amp;quot;new punching&amp;quot;?-[[User:Anonomys|Anonomys]] 00:55, 19 October 2005 (UTC)&lt;br /&gt;
::&amp;quot;New punching&amp;quot; ''means'' the fact that the 'flying fists' now shoot straight and don't disappear! The only thing that bothers me is how freaking hard it is to kill the my benj. Other than that, I think it's pretty cool. -[[User:FaceCrap|FaceCrap]] 03:56, 3 November 2005 (UTC) (P.S. Are all you're discussion edits on the 19th of October, Anonymous?)&lt;br /&gt;
:I don't really like the &amp;quot;new punching&amp;quot; because it is almost impossible to kill the my benj. Also because you only get to have 3 shots on the screen so it's just very annoying when you need to shoot a boss and you have to wait for the shots to leave the screen and then you'll lose your chance to shoot the boss and you might get attacked. {{User:Tampo/sig}} 02:33, 21 January 2006 (UTC)&lt;br /&gt;
::Also I think it's a glitch because they  didn't want the shots for the Stinkowing to fall so they made them fly across. Then it spread over to the other levels. &amp;lt;nowiki&amp;gt;[[User:Tampo|&amp;lt;/nowiki&amp;gt;[[User:Tampo|Tampo]]]] &amp;lt;nowiki&amp;gt;[[User talk:Tampo|&amp;lt;/nowiki&amp;gt;[[User talk:Tampo|talk]]&amp;lt;nowiki&amp;gt;]]&amp;lt;/nowiki&amp;gt; 22:15, 31 January 2006 (UTC)&lt;br /&gt;
::But it's not, Stinkoman's shots still fall a little, but the Stinkowing's doesen't. - [[User:Volbeat A The Cheat|Volbeat A The Cheat]] 04:51, 1 February 2006 (UTC)&lt;br /&gt;
:::That's what I've said on a parallel disussion page. One that's kind of [[Talk:Stinkoman 20X6 Glitches|glitchy]]. -[[User:FaceCrap|FaceCrap]] 14:00, 4 February 2006 (UTC)&lt;br /&gt;
::::When it spread over to the other levels it probably still had a little bit of the old mechanism in it so thats what made them fall. {{User:Tampo/sig}} 02:41, 5 February 2006 (UTC)&lt;br /&gt;
::I like it better this way, and I feel that it isn't a glitch. - [[User:Volbeat A The Cheat|Volbeat A The Cheat]] 05:03, 5 February 2006 (UTC)&lt;br /&gt;
:::I like it too. But the only thing I hate about it is about battling the bosses. [[image:stinkoman.PNG|20px]] [[User:Tampo|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''Tam'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;'''po''' &amp;lt;/font&amp;gt;]]/ &amp;lt;small&amp;gt;([[User talk:Tampo|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;'''20'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''X'''&amp;lt;/font&amp;gt;]][[Stinkoman|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''6!!!'''&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; [[image:stinkoman.PNG|20px]] 21:56, 12 March 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Fanstuff bad? ==&lt;br /&gt;
&lt;br /&gt;
What's wrong with the [[HRFWiki:Stinkoman 20X6 - CUSTOM LEVELS|fanstuff]] [[HRFWiki:Stinkoman_20X6_-_CHEAT_VERSION|links]]? [[User:Some HSR themed username|Some HSR themed username]] says it's &amp;quot;wiki policy,&amp;quot; but I don't see anything against fanstuff in the [[HRWiki:Standards|wiki standards]]. {{User:Trogga/sig}}&lt;br /&gt;
:I agree with you. It's &amp;quot;External Links&amp;quot;, not &amp;quot;H*R Links.&amp;quot; But I can see why some wouldn't like it. - '''''[[User:Joshua|&amp;lt;font color=green&amp;gt;Joshua&amp;lt;/font&amp;gt;]]'''''&lt;br /&gt;
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::I'm not sure exactly where I read it, but you can take it to the administrators if you want. {{User:Some HSR themed username/sig}} 18:49, 16 Sep 2005 (UTC)&lt;br /&gt;
:I'm pretty sure you read it in an old discussion of the page - where an admin said that no fanstuff related ''pages'' and ''fun facts'' should be made. (i.e. a guide to custom levels; a factoid on how you can do something with a cheat version) - '''''[[User:Joshua|&amp;lt;font color=green&amp;gt;Joshua&amp;lt;/font&amp;gt;]]'''''&lt;br /&gt;
::If I remember correctly it was a sysop edit summary just a few days ago, but if you really want to add it again, I'll stop reverting. {{User:Some HSR themed username/sig}} 19:00, 16 Sep 2005 (UTC)&lt;br /&gt;
:Here's examples I found. These may be what you are talking about: [[Talk:Stinkoman 20X6/Archive#Add an article on custom levels.3F|here]] and [http://www.hrwiki.org/index.php?title=Stinkoman_20X6_Enemies&amp;amp;diff=138917&amp;amp;oldid=138711 here]. - '''''[[User:Joshua|&amp;lt;font color=green&amp;gt;Joshua&amp;lt;/font&amp;gt;]]''''' 19:02, 16 Sep 2005 (UTC)&lt;br /&gt;
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We don't link to fanstuff because (1) as a knowledge base, we should only list official sources as external links, (2) we don't have any real info on fanstuff nor do we have any control of its content, and (3) if we allowed person A's fanstuff on this page, then we'd have to allow the fanstuff of persons B, C, D, E, and everyone else on all the other pages, and that is not the point of this wiki, nor should keeping up with and policing things like that be one of our chores. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 06:46, 17 Sep 2005 (UTC)&lt;br /&gt;
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You're Insane, man! I liked those links! Besides, Trogga and Joshua are right! Those links were useful, Fanstuff or not! -[[User:FaceCrap|FaceCrap]]&lt;br /&gt;
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:The cheat version may be bad, but the custom levels are public fanstuff from multiple users, and I think they should stay. - '''''[[User:Joshua|&amp;lt;font color=green&amp;gt;Joshua&amp;lt;/font&amp;gt;]]'''''&lt;br /&gt;
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Any glitches that can only be accessed with the cheat version or in custom levels should be treated like out-of-the-frame glitches in the toons - they were not intended to be seen by the public, so there's no reason to allow for them. That is, if there's something that happens because something is not specifically catered for (eg 1-Up kicking a Stafulter) it should not be mentioned here (though it could be mentioned on the [[HRFWiki:Stinkoman_20X6_-_CHEAT_VERSION#Quirks|fanstuff entry's page]]). If there is something intentional that can only be accessed this way (like the cabbage enemy was) then it should be mentioned, as a remark or as appropriate on another Stinkoman 20X6 page. Linking to the custom levels here would in my mind be the same as linking to [[HRFWiki:Other Character Email|Other Character Email]] or suchlike from the [[Strong Bad Email]] page, and would easily set a precedent for every fanstuff (or even just each category of fanstuff would be bad enough) being linked to from the H*R thing it was inspired by. {{User:phlip/sig}} 17:09, 17 Sep 2005 (UTC)&lt;br /&gt;
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But what's the point of (fanstuff) interwiki links if we're not going to use them? {{User:Trogga/sig}}&lt;br /&gt;
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Yeah, if we're not supposed to link to fanstuff, then, ''Oh! Why don't we'' '''blow the fanstuff link off the face of that side template thingy''' if we're &amp;quot;not supposed to link to fanstuff&amp;quot;! See? it's ridiculous!! Take ''that'', It's dot com! -[[User:FaceCrap|FaceCrap]]&lt;br /&gt;
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:There's a difference between &amp;quot;linking to the fanstuff site from this site&amp;quot; to &amp;quot;linking to a fanstuff page ''from an article'' on this site&amp;quot; - the ''articles'' are supposed to make a ''knowledge base'' containing ''facts'' about ''H*R''. However the site as a whole contains the knowledge base, the forum, the fanstuff, the chat channel, etc... so links between them ''outside the articles themselves'' are still good. {{User:phlip/sig}}&lt;br /&gt;
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:Take it easy, FaceCrap. It's not an extremely good idea to talk like that. &amp;amp;mdash; {{User:Lapper/sig}}&lt;br /&gt;
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:Yeah, I guess not. -[[User:FaceCrap|FaceCrap]]&lt;br /&gt;
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So,''anyway'', if no one's said anything against the Fanstuff links for days, why hasn't somebody put them back? I would, but if it were a good idea to, somebody probably would've already. -[[User:FaceCrap|FaceCrap]]&lt;br /&gt;
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:I am against putting the fanstuff links there.  People should just visit fanstuff themselves. {{User:Rogue Leader/sig}} 14:05, 24 Sep 2005 (UTC)&lt;br /&gt;
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::Well, you ''can'' just go to the external links part of the side template, true, but it might be easier to have direct links on the bottom of the page. -[[User:FaceCrap|FaceCrap]]&lt;br /&gt;
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:So what, we have to be actively posting here all the time saying &amp;quot;I still don't want the fanstuff links there&amp;quot; after the discussion seems settled? OK, to make it explicit: I think they should not be there, and I will continue to think they should not be there until such a time as I specifically post saying otherwise. Until then, take it as read that I am posting here regularly saying they should not be there. {{User:phlip/sig}} 16:02, 24 Sep 2005 (UTC)&lt;br /&gt;
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I feel that having fanstuff links would only be kinda like linking to the forum. I also think that the custom levels might be kind of like linking to the home-made or other character e-mails, but the cheat version still seems good. -[[User:FaceCrap|FaceCrap]] 20:56, 19 May 2006 (UTC)&lt;br /&gt;
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I don't think the fanstuff should go completely unnoticed... those are some useful cheats! -[[User:FaceCrap|FaceCrap]] 04:23, 7 June 2007 (UTC)&lt;br /&gt;
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Buffalo! Buffalo, buffalo, buffalo! It's funny if you watch the ''Colbert Report''. -[[User:FaceCrap|FaceCrap]] 04:23, 7 June 2007 (UTC)&lt;br /&gt;
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== Level 8 ==&lt;br /&gt;
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I know people have commented on the whole level 7,-0,9 thing. I think I has the solution. After Level 10, TBC are likely to go back and do a level 8 as somewhat of a lost level. I'm dissapointed there was no swimming level, so this might be where it comes in ( Level 10 defenitely won't be such a level. I'll bet anyone my entire life savings [being $8.42] that 10 will be a Bowser's Keep type deal)---[[User:RatherAnnoying]]&lt;br /&gt;
: Level -0 ''is'' level 8, just not called that. --{{User:Jay/sig}} 20:06, 21 Sep 2005 (UTC)&lt;br /&gt;
:5 bucks says level ten isn't a bowsers keep type deal.-[[User:Anonomys|Anonomys]] 19:46, 19 October 2005 (UTC)&lt;br /&gt;
::What ''is'' a bowser's keep type deal, anyway? -[[User:FaceCrap|FaceCrap]] 04:13, 2 November 2005 (UTC)&lt;br /&gt;
:::Ever played any old Mario game? Think those type of final levels. - {{User:Kookykman/sig}}&lt;br /&gt;
::::Actually, I ''haven't'' played any old Mario games (unless Super Mario World for the Super Nintendo counts, but I haven't even beaten it and it's at a friend's house anyway), so I haven't seen any final levels. -[[User:FaceCrap|FaceCrap]] 02:31, 8 November 2005 (UTC)&lt;br /&gt;
:::So, what's a bowser's keep type dael? -[[User:FaceCrap|FaceCrap]] 03:45, 2 March 2006 (UTC)&lt;br /&gt;
[http://vgmaps.com/Atlas/NES/SuperMarioBros-World1-Area4.png Bowser's castle], World 1-4 of ''Super Mario Bros.''. Look up &amp;quot;NES&amp;quot;, then &amp;quot;Super Mario Bros.&amp;quot;, then &amp;quot;World 1-4&amp;quot;. The link redirects to the first page. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
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10 bucks says level 10's a fusion of Super Mario &lt;br /&gt;
World's Bowser's Castle and Megaman and Bass' final stage(A castle where you go through several subsections and face a boss at the end of almost every section(like the goals))&lt;br /&gt;
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Gee, thanks DorianGray. That link totally worked. I now know exactly what a Bowser's keep type deal is. Both a 403 and a 404 at the same time! -[[User:FaceCrap|FaceCrap]] 16:19, 23 June 2007 (UTC)&lt;br /&gt;
:Try going [http://www.vgmaps.com/Atlas/NES/index.htm#SuperMarioBros here], then click the link for World 1, Area 4 (or any of the other Area 4s). {{User:Phlip/sig}} 14:04, 24 June 2007 (UTC)&lt;br /&gt;
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== Cutscene Before 9.3 ==&lt;br /&gt;
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So, doesn't anyone think that noting that there is no cutscene before 9.3 is too obvious? There's no cutscene before An Ice Machine either, and nobody cared about that! Who put that fact up, anyway? -[[User:FaceCrap|FaceCrap]] 00:34, 1 Oct 2005 (UTC)&lt;br /&gt;
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:I agree. We should either put both facts up, or none of 'em. --{{User:Bubsty/sig}} 21:13, 1 Oct 2005 (UTC)&lt;br /&gt;
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==Easter Eggs==&lt;br /&gt;
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:I know it wouldn't do much, but to help clean up, couldnt we move the easter eggs onto the levels in which they're on? For instance, for the &amp;quot;snot bubble&amp;quot; easter egg, couldnt we just keep that on the &amp;quot;Oh! The moon!&amp;quot; page? --{{User:Bubsty/sig}} 21:11, 1 Oct 2005 (UTC)&lt;br /&gt;
::I don't think we need the snot bubble one there. We already recorded it on [[Stinkoman 20X6 Playable Characters]]. - {{User:Joshua/sig}}&lt;br /&gt;
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== Stinkoman Labels ==&lt;br /&gt;
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Personally, I think there should be some kind of consistency among the level titles.  If we are to change the level 8's to level -0's, we should do that throughout the entire page and not just to one of the titles.  I changed it back because, having two dashes -0-9 doesnt' exactly look pretty, and it would look even worse if we had (-0)-9, as I had seen once before (if my memory serves me right).  Please accept my apologies but I will change it back to the way I had it for the aformentioned reason. If it is deemed better to have all level 8 labels turned into -0 label, then it should be done across the board. Thanks.--[[User:Stux|Stux]] 17:36, 13 October 2005 (UTC)&lt;br /&gt;
:My vote is too change all '''-0''' tags into '''8'''s. I find the -0 title confusing when being used among other levels. This is probably especially true for newbies. 8 is just much simpler. And it's not entirely inaccurate either - Level 8 ''is'' called Level 8 in the Stinkomanual. - {{User:Joshua/sig}} 17:41, 13 October 2005 (UTC)&lt;br /&gt;
:: But the ''game itself'' calls it Level -0. --{{User:Jay/sig}} 17:47, 13 October 2005 (UTC)&lt;br /&gt;
::: To me that says that the game creators (that would be TBC) both call it level 8 and level -0. However, my first issue still stands: ''consistency''.  Having several titles call it level 8 and only one or two (or even half) level -0 is inconsistent and looks bad. --[[User:Stux|Stux]] 17:50, 13 October 2005 (UTC)&lt;br /&gt;
:::: Do we have titles that call it level 8? --{{User:Jay/sig}} 17:52, 13 October 2005 (UTC)&lt;br /&gt;
::::: We go by -0.  I don't understand why people care about it.  We go by the official site, and the site calls it -0.  Oh, and I think the walkthrough says -0/8. {{User:Rogue Leader/sig}} 17:53, 13 October 2005 (UTC)&lt;br /&gt;
::::: To answer my own question, we did. I came up with a solution that not only fixed that, but also fixes the &amp;quot;double hyphen&amp;quot; problem. --{{User:Jay/sig}} 17:55, 13 October 2005 (UTC)&lt;br /&gt;
:: What the walkthrough says doesn't matter - it can be changed. Basically, the official site calls it -0 '''AND''' 8. So we could go either way without &amp;quot;official site relevance&amp;quot; problems. - {{User:Joshua/sig}} 17:55, 13 October 2005 (UTC)&lt;br /&gt;
::: Yes, this is true, but one is in the manual (which has lots of other intentional mistakes) and the other is in the game itself. --{{User:Jay/sig}} 17:57, 13 October 2005 (UTC)&lt;br /&gt;
:::::I was gonna post this till you guys beat me to it (twice! I had 2 edit conflicts):&lt;br /&gt;
::::::''Pretty much every main title that refers to it under Trivia, remarks (before the change) and inside references. There is a snippet in the flash [[Stinkoman_20X6#General|information]] that calls it episode 8 (this i beleive is original TBC wording) and further below 8/-0, and ... and that's it!&lt;br /&gt;
::::: and I like your solution! --[[User:Stux|Stux]] 17:58, 13 October 2005 (UTC)&lt;br /&gt;
::::Yeah, the manual itself is kind of inconsistant. I agree with Jay. And furthermore, I think -0 sums up the level better too. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
::::: Working heavily on the Stinkoman 20X6 levels, I must say -0 is a great inconvience. When we can choose between convient and inconvient, why do we pick the harder one? It seems that TBC used -0 on the level selection screen and &amp;quot;TRY LEVEL&amp;quot; screen and 8 everywhere else. - {{User:Joshua/sig}} 18:02, 13 October 2005 (UTC)&lt;br /&gt;
:::::: Define &amp;quot;everywhere else.&amp;quot; All I see was the manual, which was already mentioned, and the &amp;quot;What's New&amp;quot; box from the day before, where they didn't want to give away the new level. --{{User:Jay/sig}} 18:09, 13 October 2005 (UTC)&lt;br /&gt;
:::::::Not to mention ''&amp;quot; It said &amp;quot;V6.0 EPISODES 1-8&amp;quot; until September 5, 2005, when the ninth level was added.&amp;quot;'' Although level and episode are two slightly different things. Yes, I know I'm being slightly repetitive. I do like the new wording a lot though!  --[[User:Stux|Stux]] 18:52, 13 October 2005 (UTC)&lt;br /&gt;
::::::::Ok, I think that we can live with some itty bitty inconviences in our articles.  -0 makes much more sense than 8, and is called -0 on the site. {{User:Rogue Leader/sig}} 18:59, 13 October 2005 (UTC)&lt;br /&gt;
:::::::I don't exactly see what you're talking about with -0 making more sense. -0 is much more inconvenient than 8, and we've already established that TBC call it both. I vote '''8'''. - {{User:Joshua/sig}} 23:13, 13 October 2005 (UTC)&lt;br /&gt;
::I vote '''8'''.-[[User:Anonomys|Anonomys]] 19:52, 19 October 2005 (UTC)&lt;br /&gt;
(Dear wiki fans: please note that arguing over something small like this may get all of you put up on my &amp;quot;Nerds of the year page.&amp;quot;  It does not currently exist, but it will very soon.  In like, 2 hours I will have the link posted here.  You're not on it...yet.  Note to the admins: you won't be on it, since you are defending the inconsistency fact that you put on there.  Does that make sense?)&lt;br /&gt;
--Chorch&lt;br /&gt;
P.S.  No offense ;)&lt;br /&gt;
:Of course, the only person more nerdy than the guys arguing over it is the person that locates the discussion amoung the millions of other &amp;quot;nerdy&amp;quot; discussions around here, identifies it as the &amp;quot;nerdiest&amp;quot; and then makes a webpage dedicated to the &amp;quot;nerdiest&amp;quot; users' feat. :P - {{User:Joshua/sig}}&lt;br /&gt;
::Yeah, I feel like such a bag of crap now that I said that... you guys run one of the few places on the 'net that accept me... so to make it up to you, I've put up some Homestar Runner based cheats for Super Mario Bros. in my user page.  Wait until you see what the cheat &amp;quot;Strong Sad&amp;quot; does!&lt;br /&gt;
-Chorch aka [[User:RadSkat3|RadSkat3]]&lt;br /&gt;
P.S. I'm deeply sorry :(&lt;br /&gt;
&lt;br /&gt;
== The shadow ==&lt;br /&gt;
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:anyone thinking about who the end boss is going to be?-[[User:Anonomys|Anonomys]] 00:59, 19 October 2005 (UTC)&lt;br /&gt;
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Ya, proably a Japanese Coach Z. there is s HRWiki article that mentions this.- Not currently a user, 11:02pm, 9th November 2005 (AEST)&lt;br /&gt;
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Though I have a feeling it's so obvious that it's Coach Z, it might not be Coach Z at all. Just a theory. -[[User:FaceCrap|FaceCrap]] 17:53, 24 November 2005 (UTC)&lt;br /&gt;
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I think that it is Coach Z. In some of the cartoons, Coach Z is represented like that (I cannot remember where). When he was, he looked extremely similar to the end boss. &lt;br /&gt;
-Zyborg&lt;br /&gt;
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Maybe the final boss is an armored Sticklyman. After all, maybe only the cape and armor are shadowed, and the &amp;quot;hat&amp;quot; may be some kinda visor.&lt;br /&gt;
:I changed my mind. I do think the Shadowy Figure is 20X6 Coach Z. On the fanstuff wiki, he has many names relating to Coach Z, like &amp;quot;Emeperor Z&amp;quot; and the popular &amp;quot;Master Z&amp;quot;. In a Stinkoman comic called &amp;quot;Stinkoman 20X6: The Second Wave&amp;quot; he is called &amp;quot;Evil Z&amp;quot;. I do think it is just 20X6 Coach Z, wearing sholder plates and a cape. His sprite is avalible in &amp;quot;Make-O Your Own Stinko&amp;quot;, but it has no cape.&lt;br /&gt;
&lt;br /&gt;
== Messy Page ==&lt;br /&gt;
The whole fun fact section of this page is a mess. I'm thinking we need to delete some facts, maybe move some pages, stuff like that. Like individual boss fun facts chould go in their own section in the enemies page. And I think a page should be set up of a list of all the &amp;quot;Try Level&amp;quot; &amp;quot;Game Over&amp;quot; and &amp;quot;More Levels To Come&amp;quot; scenes. - '''''[[User:Joshua|&amp;lt;font color=green&amp;gt;Joshua&amp;lt;/font&amp;gt;]]'''''&lt;br /&gt;
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:It is a bit messy. I'll try sweeping the floor.&lt;br /&gt;
:...&lt;br /&gt;
:But seriously, yea. Too much info. We need to have a [[garage sale]] or something. I'll maybe try to do a bit of work on the page. Probably a few more Fun Facts subsections are needed, as well as maybe an 'updates section', for the little things they change every time they update. {{User:Thunderbird L17/Siggie}} 04:07, 8 Sep 2005 (UTC)&lt;br /&gt;
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::The fun facts should be split into levels wherever possible, and a bunch of other changes. I was kinda waiting for the game to be finished before proposing any radical alterations. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 04:12, 8 Sep 2005 (UTC)&lt;br /&gt;
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:Would it be okay to remove all of the &amp;quot;when the game was first made, it was like this. it was later changed&amp;quot; type messages? Shouldn't the guide just talk about how the game is now?--DrPepperMD&lt;br /&gt;
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::We have precedent for keeping records of when things change, but that's mostly because the toons and such don't change often - this game changes regularly... Perhaps split them off to yet another page? I'm willing to do that now if there's no objections. {{User:phlip/sig}} 03:56, 25 Sep 2005 (UTC)&lt;br /&gt;
:::I had another look - I don't think there are enough &amp;quot;in a previous version...&amp;quot; facts to warrant its own page, but I still don't think they should be removed. Perhaps group them all together under a &amp;quot;changes&amp;quot; heading or something... {{User:phlip/sig}} 11:10, 25 Sep 2005 (UTC)&lt;br /&gt;
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:'''Hi!''' I have two points I'd like to talk about (sorry, I'm not really mentioning anything new).&lt;br /&gt;
:*This TALK page is indeed still messy. I think we should archive ''again'' everything except the Closed (STUFF), XML and couple of most recent (like level 9) conversations.  Oh! and this section of course.  I'd do it, but um, I hate to ask... how do you archive things again?&lt;br /&gt;
::*The Main page has its archives broken in pieces of 20, and has its own template and everything, I think this talk page merits that kind of organization.&lt;br /&gt;
:*Um yeah the page is kinda bloated. I was thinking making actual ''level'' pages for most stuff (we already have the walkthroughs, which the level pages can point to) like [[User:It's dot com|It's dot com]] suggested. I think it's doable at least for the early stages, and since the game is presumably nearly complete.  That or Real World references should have its own page.  So what should it be, individual level pages or Real World references? :D&lt;br /&gt;
::*Organizing the page now, will save us the headache of updating it later, when it's even more bloated.  Adding to a new infrastructure isn't necessarily that much harder.&lt;br /&gt;
: Thank you guys for your time!&lt;br /&gt;
:  --[[User:Stux|Stux]] 07:50, 1 Oct 2005 (UTC)&lt;br /&gt;
: I have organized the talk [[Talk:Stinkoman_20X6#This_might_need_archival|archives]]. --[[User:Stux|Stux]] 08:24, 1 Oct 2005 (UTC)&lt;br /&gt;
::I definitely like the separate Real World References page! --[[User:Stux|Stux]] 22:38, 1 Oct 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I have reorganized some of the sections, is it clean enough to remove the cleanup tag? --[[User:Stux|Stux]] 02:24, 2 Oct 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::It is not even close to being clean.  You have been doing a '''great''' jorb on this, but it is still to big for its own good.  We should probably take out the updates and break the FFs into smaller sections. {{User:Rogue Leader/sig}} 03:23, 5 Oct 2005 (UTC)&lt;br /&gt;
Some good examples of shortening is that we need to make either A: A Big Fun fact page or B: Seperate articles for all the facts and references.&lt;br /&gt;
&lt;br /&gt;
== Separate Fun Facts Page ==&lt;br /&gt;
&lt;br /&gt;
I have a (possibly controversial) suggestion: why not move *all* of the Fun Facts section to its own page?  It is big enough to merit it, and that way we can leave the Stinkoman page short and clean. --[[User:Stux|Stux]] 08:56, 29 October 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
On another note, can the Closed STUFF have its own independent page? It has its own page now which is inserted as a template to make it look like the way it was, since I didn't know if it should be kept here for easy access.  I was thinking it could be prominently displayed in the Archive Nav bar. --[[User:Stux|Stux]] 08:56, 29 October 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:You know, I was thinking that we should move all of the fun facts to an independent page.  But STUFF'd facts having there own page, and still being displayed here is over kill. {{User:Rogue Leader/sig}} 13:26, 30 October 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Ok. I just didn't know if there was any reason for the STUFF to be visible immediately from the main talk page. Note that this is the same way STUFF is injected into the main STUFF page. As for the FF, if other ppl think it should be done then I'll go ahead and do it (later). --[[User:Stux|Stux]] 17:29, 30 October 2005 (UTC)&lt;br /&gt;
:::I still think that FF could use it's own page, anyone else agree? --[[User:Stux|Stux]] 04:27, 3 November 2005 (UTC)&lt;br /&gt;
::::I think having some sections say ''See Main Article: linky'', while some have the facts.  It looks inconsistent. {{User:Rogue Leader/sig}} 21:00, 4 November 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ok so how does something like this look:&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Fun Facts ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;''' Trivia '''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
:&amp;amp;mdash;&amp;lt;big&amp;gt;''' ''See [[Stinkoman 20X6 Trivia]].'' '''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;''' Remarks '''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&amp;amp;mdash;&amp;lt;big&amp;gt;''' ''See [[Stinkoman 20X6 Remarks]].'' '''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;''' Goofs '''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
:&amp;amp;mdash;&amp;lt;big&amp;gt;''' ''See [[Stinkoman 20X6 Goofs]].'' '''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;''' Glitches '''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
:&amp;amp;mdash;&amp;lt;big&amp;gt;''' ''See [[Stinkoman 20X6 Glitches]].'' '''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;''' Inside References '''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
:&amp;amp;mdash;&amp;lt;big&amp;gt;''' ''See [[Stinkoman 20X6 Inside References]].'' '''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;''' Real-World References '''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
:&amp;amp;mdash;&amp;lt;big&amp;gt;''' ''See [[Stinkoman 20X6 Real-World References]].'' '''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Note: this version is the most recent as of '''22:09, 22 November 2005 (UTC)''' ''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
It is only a sketch and this was the most concise and attractive version i could come up with. I [http://www.hrwiki.org/index.php?title=HRWiki:Sandbox&amp;amp;diff=202399&amp;amp;oldid=202396 played with different alternatives] and like this one above the best. The [http://www.hrwiki.org/index.php?title=HRWiki:Sandbox&amp;amp;diff=202396&amp;amp;oldid=202395 original facts] section would have looked like [http://www.hrwiki.org/index.php?title=HRWiki:Sandbox&amp;amp;diff=202394&amp;amp;oldid=202391 this] in the page (sorry for the glowy box, i'm kinda fond of it). The one above would look something like [http://www.hrwiki.org/index.php?title=HRWiki:Sandbox&amp;amp;diff=202409&amp;amp;oldid=202405 this].  I also just noticed that the &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;h4&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; tags don't hide the TOC, just mess it up a bit (i remember running into that problem before), and so I would need to change those to &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;div font&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; tags in order to eliminate them out of the TOC, yet keep their size intact. Any suggestions? (I will be removing the H4 tags shortly for those who miss it, so you'll have to read the page history.) --[[User:Stux|Stux]] 22:21, 20 November 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The Sandbox version is prooty sweet - [[User:Volbeat A The Cheat|Volbeat A The Cheat]] 06:43, 22 November 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Glad you liked it!  Which one did you prefer more? Version [http://www.hrwiki.org/index.php?title=HRWiki:Sandbox&amp;amp;oldid=202394 1] or Version [http://www.hrwiki.org/index.php?title=HRWiki:Sandbox&amp;amp;oldid=202409 2]? --[[User:Stux|Stux]] 21:06, 22 November 2005 (UTC)&lt;br /&gt;
:::I kinda like the first one. The second one makes the Table of Contents rather gargantuan... --[[User:DorianGray|DorianGray]]&lt;br /&gt;
&lt;br /&gt;
::::Yeah I was trying to fix that problem.  I'd like the 2nd one better if I could get around the TOC problem (unless we were to hide it but that would be a copout). Oh... I think I have a better idea! --[[User:Stux|Stux]] 21:54, 22 November 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Okay, so I went through 4 different revisions, three of which I liked: Version [http://www.hrwiki.org/index.php?title=HRWiki:Sandbox&amp;amp;oldid=203809 1b], [http://www.hrwiki.org/index.php?title=HRWiki:Sandbox&amp;amp;direction=next&amp;amp;oldid=203809 1c] (with index) and Version [http://www.hrwiki.org/index.php?title=HRWiki:Sandbox&amp;amp;direction=next&amp;amp;oldid=203813 2b] (no index), and still in contention is our original Version [http://www.hrwiki.org/index.php?title=HRWiki:Sandbox&amp;amp;oldid=202394 1]. I have also updated how version 2b looks above. Oh and I forgot to sign, anyway I did not mention that this version I posted do ''not'' show up in the table of contents at all!  Which looks pretty nice and does ''not'' have those pesky edit links after each entry... whaddya think?  --[[User:Stux|Stux]] 17:11, 23 November 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Version 1 looks the best - [[User:Volbeat A The Cheat|Volbeat A The Cheat]] 08:50, 26 November 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Thanks for the input! --[[User:Stux|Stux]] 17:22, 27 November 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
''Note: the sandbox versions do '''not''' show the edit links that would normally show if each version was implemented in the real page (except for 2b which was designed not to have indices and edit links). ''&lt;br /&gt;
&lt;br /&gt;
:I posted that since I saw Volbeat's recent edit where he/she removed a comment about it and I thought it would be important to mention that for clarity.  If you guys think we should start some sort of vote (wether or not to use this idea and which version to use), or if more people would comment more on the versions, that would be greatly appreciated. --[[User:Stux|Stux]] 17:22, 27 November 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::This is a great idea. Off to work I go. {{User:Homestramy20/sig}} 02:20, 30 November 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I've been moving these pages to more appropriate ones, namely, their respectful subpages, due to their content being exculsively from, and about Stinkoman 20X6. &amp;amp;mdash; {{User:Lapper/sig}} 02:37, 30 November 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Version 3 Mirror ==&lt;br /&gt;
:Formerly Version 2 Mirror&lt;br /&gt;
&lt;br /&gt;
I have a working (i think) version of Stinkoman 20X6 v2. (is that the one with 4 levels?) When I get the chance to put it on my geocities server could it be put in an article? Just wondering, I don't mind if it can't. - [[User:Volbeat A The Cheat|Volbeat A The Cheat]] 09:04, 30 November 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I checked the file and it is actually the one with 5 levels on it, I guess that makes it version 3. Anyways I forgot to put it on my web server and I won't be able to for 2 or 3 days. - [[User:Volbeat A The Cheat|Volbeat A The Cheat]] 04:43, 2 December 2005 (UTC)&lt;br /&gt;
:Geocities unfortunately has bandwidth issues with popular pages.  Have you checked to see if the [[Links#Mirrors|kitcorp mirror]] has that version already stored? --[[User:Stux|Stux]] 05:20, 2 December 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Me dunno. Last time I checked kitkorp, it didn't even have the stinko-updated games menu. But things may have changed in the last 5 or 6 months. -[[User:FaceCrap|FaceCrap]] 13:43, 3 December 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Wow! yeah, they rarely ''do'' update. They don't even have the stinkoman game in their games menu! However, I was [http://homestarrunner.kitkorp.com/stinkogame/ lucky enough] to stumble into an [http://homestarrunner.kitkorp.com/homestarrunner.com/stinkogame/v4/ old] [http://homestarrunner.kitkorp.com/homestarrunner.com/stinkogame/v4/stinkogame.html version] they do have archived but does not contain the necessary XML files to make it playable, just the SWF.  Which may be why they don't have it in its games menu. --[[User:Stux|Stux]] 15:18, 3 December 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yeah I am aware of the problems with geocities, but I don't know where else I can dump this mirror, anybody here able to host it? &lt;br /&gt;
:At least there is a version 4 mirror on [http://homestarrunner.kitkorp.com kitkorp]. - [[User:Volbeat A The Cheat|Volbeat A The Cheat]] 11:27, 7 December 2005 (UTC)&lt;br /&gt;
::I personally, am not able to host it at this moment. If that changes I will let you know. Does your version have all the xml files and stuff then? It would be nice to compile all the old versions in one place and all.  --[[User:Stux|Stux]] 20:16, 26 December 2005 (UTC)'&lt;br /&gt;
:No, but I have em on my comp anyways, so I can just zip em up all together. - [[User:Volbeat A The Cheat|Volbeat A The Cheat]] 10:32, 21 January 2006 (UTC)&lt;br /&gt;
::Oooo! That would be cool! --[[User:Stux|Stux]] 16:34, 21 January 2006 (UTC)&lt;br /&gt;
::I e-mailed it to myself today, as it's my first day of school, but my e-mail is busted for some reason. Just so you know I don't have the old Stinkomanual or Level -0.1, I have the newer versions.&lt;br /&gt;
:::That's not a problem, I'm not in a rush. :) I did want to remind you to sign your talk page posts though. --[[User:Stux|Stux]] 13:54, 1 February 2006 (UTC)&lt;br /&gt;
::Yah that was an accident. - [[User:Volbeat A The Cheat|Volbeat A The Cheat]] 08:12, 2 February 2006 (UTC)&lt;br /&gt;
::::No worries, I just wanted to give you a reminder (and for the benefit of other readers). --[[User:Stux|Stux]] 18:13, 7 February 2006 (UTC)&lt;br /&gt;
:Well I managed to pull out a v6.X mirror including the object library from that version. What now? - [[User:Volbeat A The Cheat|Volbeat A The Cheat]] 06:01, 19 February 2006 (UTC)&lt;br /&gt;
::Not sure. Keep it around for now, perhaps we might ask Tom if it could be added to the hrwiki mirror? --[[User:Stux|Stux]] 18:59, 25 February 2006 (UTC)&lt;br /&gt;
::Alright, well here is the speculations on it, It has the Game File, original object library, original XMLs, but I left out the cutscenes and I don't have a copy of the Stinkomanual from then. - [[User:Volbeat A The Cheat|Volbeat A The Cheat]] 00:16, 26 February 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Manual Change==&lt;br /&gt;
&lt;br /&gt;
Has anyone noticed that the manual now shows the &amp;quot;Giving up already?&amp;quot; page right after Nebulon's boss page? Don't know when this happened.&lt;br /&gt;
:Not happening to me ''now'', but something similar happened to me a while back; maybe your cache needs updating (though that wouldn't explain my problem, as I intentionally always keep my cache at a bare minimum) or maybe it's a problem with the site. --{{User:Jay/sig}} 03:44, 27 January 2006 (UTC)&lt;br /&gt;
::It works fine for me... --[[User:DorianGray|DorianGray]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== i made an installer ==&lt;br /&gt;
i made an installer for the game(levels 1-9) at&lt;br /&gt;
http://www.filelodge.com/files/room11/264414/stinkoman20x6.zip&lt;br /&gt;
what do i do with it?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Music ==&lt;br /&gt;
Does anybody know where does the music of Stinkoman_20X6 comes from?, I think that should be pointed out in the article [[User:200.112.49.135|200.112.49.135]] 21:44, 12 March 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
I do, I know! It comes from Stinkoman 20X6 (-.-&amp;quot;) - [[User:Volbeat A The Cheat|Volbeat A The Cheat]] 04:37, 13 March 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
You mean which MIDI maker progrum or whatever, right? -[[User:FaceCrap|FaceCrap]] 03:46, 14 March 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I know! NOT Noteworthy Composer! :) -[[User:FaceCrap|FaceCrap]] 14:37, 22 July 2006 (UTC)&lt;br /&gt;
::NOR Garage Band! -[[User:FaceCrap|FaceCrap]] 14:21, 4 September 2006 (UTC)&lt;br /&gt;
:::Maybe it's Anvil Studio. - {{User:Gtxm78/sig}} 13:18, 11 August 2007 (UTC)&lt;br /&gt;
They probably just did it on a Casio keyboard. -[[User:FaceCrap|FaceCrap]] 01:08, 23 August 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Game Informer==&lt;br /&gt;
When I got the April 2006 issue of Game Informer, I was shocked that Stinkoman 20X6 has been featured in the beginning. Have you guys noticed this too? That is if you read Game Informer. {{User:Gordon 584.sig}}&lt;br /&gt;
: I had been informed by an online contact of mine, though I don't have a subscription myself. --{{User:Jay/sig}} 01:37, 21 March 2006 (UTC)&lt;br /&gt;
==Rival and Stinkoman MM7 game==&lt;br /&gt;
Do you think that Stinkoman is going to get a rival? If so, it would be funny if its sprite was an edit of Bass's. &lt;br /&gt;
It would be cool to have a new Stinkoman game with Megaman 7 graphics. It could even have a parody of the MM7 plot (Stinkoman's rival does a horrible attempt to trick Stinkoman into being his &amp;quot;friend&amp;quot;, and Stinkoman easily falls for it) the Stinkoman version of Rush would be The cheat and Treble could be a rival The Cheat (The Cheat is a The Cheat, according to &amp;quot;Origins&amp;quot; and other sources&amp;quot;). This is just my idea. &lt;br /&gt;
-Zyborg&lt;br /&gt;
&lt;br /&gt;
==Marzipan Character==&lt;br /&gt;
I think it would be awesome to play a Marzipan character who &amp;quot;floats&amp;quot; like Princess Toadstool in Mario Bros 2. Or maybe the pompom character could be like Kirby? Perhaps those ideas would be better suited for 20X6 II or maybe a Homestar Runner side scroller. - {{unsigned|12.158.72.52|03:27, 17 April 2006}}&lt;br /&gt;
&lt;br /&gt;
To answer, we look to the power of numbered lists:&lt;br /&gt;
#First of all, this doesen't have much to do with 20X6.&lt;br /&gt;
#The Brothers Chaps don't steal ideas.&lt;br /&gt;
#There is a [[Pom Pom]] counterpart already, his name is [[Pan Pan]], and he is the basis of Stinkoman 20X6's story.&lt;br /&gt;
#As for [[Marzipan]], here is a [[20X6 Marzipan|slightly abandoned idea]].&lt;br /&gt;
#Five.&lt;br /&gt;
#20X6 II? The first one isn't even finished. And screw a new Homestar game.&lt;br /&gt;
#Sign your posts please. use the &amp;lt;nowiki&amp;gt;~~~&amp;lt;/nowiki&amp;gt; or &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; tags to sign your posts, even if you don't have an account.&lt;br /&gt;
#If you plan to delete this section of talk, don't think about it.&lt;br /&gt;
&lt;br /&gt;
That is all. - [[User:Volbeat A The Cheat|Volbeat A The Cheat]] 10:11, 17 April 2006 (UTC)&lt;br /&gt;
:#20X6 Marzipan is entirely 20X6 related.&lt;br /&gt;
:#The entire Stinkoman 20X6 is based off the NES Mega Man, with the sprites based off of Mega Man's.&lt;br /&gt;
:#True. So maybe Pan Pan could be this &amp;quot;pompom character&amp;quot;. Although I don't think he'll float...&lt;br /&gt;
:#Yes, and she could appear again, as some kind a roll edit possibly.&lt;br /&gt;
:#Evif.&lt;br /&gt;
:#I agree. It's kind of too late to introduce 20X6 Marzipan. Pan Pan's still a possiblity, though. I highly doubt they're ever going to make a Stinkoman 20X6 II though.&lt;br /&gt;
:#Signing, whee...&lt;br /&gt;
:#Oop.&lt;br /&gt;
:: - {{User:Joshua/sig}} 12:22, 17 April 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Your reply is better than mine. You shall have five pies. - [[User:Volbeat A The Cheat|Volbeat A The Cheat]] 00:06, 18 April 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
Maybe we could get the person on fanstuff making 'Stinkoman 20X6 2' to include some o' that. -[[User:FaceCrap|FaceCrap]] 00:33, 20 April 2006 (UTC) Oh, and people who don't have an account yet don't ''have'' to sign. It's just a dumb string of numbers.&lt;br /&gt;
&lt;br /&gt;
On the fanstuff wiki, I've started a Stinkoman 20X6 2 thing and DonZabu says he'll make it a reality using Game Maker Version 6. I'm not sure if that has anything to do with the current subject, but I just thought you'd like to know. 20X6 Marzipan should make another appereance. I mean, I'm sure that TBC wouldn't abandon the character. They might improve it's design like with Old-Timey Strong Sad, but hopefully not abandon it. -[[User:Mitchell00|Mitchell00]] 11:12, 21 April 2006 (UTC)&lt;br /&gt;
:Don't forget to everybody remember [[Trogador]]. Everbody thought he was abandoned until they surprised us by using him. - {{User:Super_Sam/sig}} 11:56, 23 April 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Last Boss Ideas ==&lt;br /&gt;
&lt;br /&gt;
Is anyone thinking about what the final boss is? I think it has 2 forms. The first one would be the Shadowy Figure, and he could take 30 hits. But after you defeat him, you'll be transported to a the roof of the Evil Castle, and you'll fight Sol Giant, this '''GIANT'''  robot that takes 50 hits to kill, and takes '''TWO''' hits to register an actual hit, making it really take '''100''' hits to kill. Here's the transcript:&lt;br /&gt;
&lt;br /&gt;
???? Where?--[[User:Jnelson09|Jnelson09]] 18:14, 24 June 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
Someone must have deleted it due to adequacy for the forum. Maybe the same guy that killed all the level 10 talk! Oh, may they rest in peace. *sniff* -[[User:FaceCrap|FaceCrap]] 13:58, 13 July 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
:And it was TSG3. I knew it. -[[User:FaceCrap|FaceCrap]] 14:04, 6 August 2006 (UTC)&lt;br /&gt;
::Give me a reason why I shouldn't have deleted them. Nobody wants to look at a page filled with complaints about a level that isn't here that are better suited to our forum, and I think others will agree with me. --{{User:TotalSpaceshipGuy3/sig}} 23:56, 3 September 2006 (UTC)&lt;br /&gt;
:::Man, even the forum doesn't want them anymore. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
::::Well, I suppose I ment the forum is MORE suited than the wiki. Now, let's end this conversation, because I sence a flame war. (Call it a hunch.) --{{User:TotalSpaceshipGuy3/sig}} 00:04, 4 September 2006 (UTC)&lt;br /&gt;
:::Yeah, I just don't have a lot to do. -[[User:FaceCrap|FaceCrap]] 14:14, 4 September 2006 (UTC)&lt;br /&gt;
:::Now that I think about it, it was pretty stupid and pointless. But just look at 500 The Cheats! -[[User:FaceCrap|FaceCrap]] 14:19, 4 September 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
Here's my second idea. Level 10's boss is the Shadowy Figure/20X6 Coach Z, and he fights using a laser sword. After you beat him, there should be like a &amp;quot;Level Final&amp;quot; where the Shadowy Figure/20X6 Coach Z is in the Z-Wing(the name I gave to the Coach Z ship on the games menu), and he's trying to make a getaway. Is this better?&lt;br /&gt;
&lt;br /&gt;
A third idea. Shadowy Figure/20X6 Coach Z with laser sword like Idea#2, but this time, when you beat him, he reveals this 4-legged mech that looks like something Dr. Wily from Megaman yould use, called the Z Machine(considering he is 20X6 Coach Z). Well, the Z Machine would have 3 forms. Form 1 just has 4 legs, Form 2 would have no legs, but would have 2 mechanical arms and would float about. Form 3 would just be the hovering Z Machine without arms or legs. This idea is a good one.&lt;br /&gt;
&lt;br /&gt;
==Is Level 10 Ever Coming?==&lt;br /&gt;
&lt;br /&gt;
Apparently so. I just stumbled across this in the forum, figured I'd bring it to the wiki if it's not already here yet, since it seems somewhat legitimate, what you might glean from an interview or the like, in the form of an [http://forum.hrwiki.org/viewtopic.php?t=5995&amp;amp;start=69 email from Matt to Power Crunch]:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;And don't sweat Stinkoman level 10. It's coming. For real. Our&amp;lt;br&amp;gt;&lt;br /&gt;
programmer guy moved away a year or so ago so it's been harder to put&amp;lt;br&amp;gt;&lt;br /&gt;
games together but we've got level 10 all figured out and hopefully it&amp;lt;br&amp;gt;&lt;br /&gt;
will rule.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So that's always a plus. {{User:Thunderbird L17/Siggie}} 23:41, 17 October 2006 (UTC)&lt;br /&gt;
::I am in fact, Power Crunch on the forum.  And I in fact, apologize if that's confusing.  But I in fact, must say, that if you'd like to read the whole letter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Hey Daniel,&lt;br /&gt;
Sadly, we probably won't ever get a talking Homsar. The toys were all a &lt;br /&gt;
pretty big pain in the butt to get made and cost a buncha money. I did &lt;br /&gt;
recently find this awesome company that makes the little voice box type &lt;br /&gt;
things for talking plush dolls:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
http://www.gmkmg.com/recordable_products.htm&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So if you happened to be able to sew or knew someone who could sew, then &lt;br /&gt;
you could make a Homsar, stick one of those voice boxes in him and put &lt;br /&gt;
your fav Homsar jams on it. I know that's kind of a ridiculous thing to &lt;br /&gt;
suggest but I just thought of it cause I want to make a musical stuffed &lt;br /&gt;
Epona (Link's horse from Legend of Zelda) for my brother's baby that &lt;br /&gt;
plays Epona's Song when you squeeze it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And don't sweat Stinkoman level 10. It's coming. For real. Our &lt;br /&gt;
programmer guy moved away a year or so ago so it's been harder to put &lt;br /&gt;
games together but we've got level 10 all figured out and hopefully it &lt;br /&gt;
will rule. We're also working on a big adventure game like Peasant's &lt;br /&gt;
Quest except more like the Lucasarts point n' click style games. And &lt;br /&gt;
this one will feature the actual characters from the website, not made &lt;br /&gt;
up characters like Thy Dungeonman and Peasant's Quest.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
High five and thanks for writing.&amp;lt;br&amp;gt;&lt;br /&gt;
Matt&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Yeah it's pretty cool. --{{User:Bleed0range/sig}} 23:52, 17 October 2006 (UTC)&lt;br /&gt;
:Aww, the very, very little girl is getting a musical Epona. Cuuute! &amp;amp;mdash;[[User:BazookaJoe|BazookaJoe]] 00:01, 18 October 2006 (UTC)&lt;br /&gt;
::They're making a [[Wikipedia:Monkey Island series|''Monkey Island'']]-style game? Sounds cool. --[[User:Trogga|Trogga]] 00:14, 18 October 2006 (UTC)&lt;br /&gt;
::: So their point-and-click game doesn't use made-up characters, but instead uses Homestar and Strong Bad? ''{head a splodes}'' (Yes, I know what he meant.) --{{User:Jay/sig}} 01:32, 18 October 2006 (UTC)&lt;br /&gt;
What's that about a talking Homsar? -[[User:FaceCrap|FaceCrap]] 14:43, 12 November 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
Wait a second. Why would it be a problem that Jonathon moved away? He could still code the games as long as he had contact with TBC and an Internet connection. -[[User:FaceCrap|FaceCrap]] 00:57, 20 February 2007 (UTC)&lt;br /&gt;
:It might've taken Jonathan a while to move in, or get an internet connection. - {{User:The Joe/sig}} 01:03, 20 February 2007 (UTC)&lt;br /&gt;
::This talk page is for the article, not the game. This discussion really belongs on the forum. Thanks.{{User:Loafing/sig}} 01:16, 20 February 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
So once the Brothers Chaps get a new programmer guy, we can expect Level 10 to come really soon? That's good to hear. At least we get to know what the really long holdup was.&lt;br /&gt;
&lt;br /&gt;
==Loading screen==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;When you click it, &amp;quot;loading manuél&amp;quot; appears briefly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I WILL FIND THE USER WHO WROTE THIS AND ASK HIM IF HE IS ASKING FOR A CHALLENGE!! Shouldn't it say, like &amp;quot;When you click it, the text &amp;quot;loading manuél&amp;quot; appears briefly.&amp;quot; --[[User:Marvelrulez|Marvelrulez]] &amp;lt;small&amp;gt;(Left [[HRWiki:Standards#Do_sign_your_Talk_posts|unsigned]])&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Well, Marvelboy, the &amp;quot;quotation marks&amp;quot; signify that it's text appearing. But, hey, there's always [[HRWiki:Standards#Be_bold.2C_but_know_when_not_to_be|being bold]] and making the change yourself. --{{User:TotalSpaceshipGuy3/sig}} 20:28, 16 December 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
To Marvelrulez: Calm down. [[sugarbob|Do you know how many Internet etiquette laws you're breaking by typing in all caps like that?]] Well, you're breaking one: Don't type in all caps. - {{User:Gtxm78/sig}} 13:23, 11 August 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Continute ==&lt;br /&gt;
&lt;br /&gt;
You expect this game having to let you skip levels? Well, I say that is cheating! I expect NO cheaters allowing to make this game, even if it takes me 40 days and 40 nights! What kind of garbage makes no passwords acquired to activate CONTINUTE, huh?&lt;br /&gt;
- From a loyal, somewhat etiquette fan, {{User:Viklas/sig}} 21:00, 23 February 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Stinkoman uses [[Wikipedia:Local Shared Object|Local Shared Objects]] to store where you're up to in the game, so you can leave and come back and Continute still remembers where you are. One of the restrictions of LSOs is that they're restricted to one URL - when the game moved to a &amp;lt;code&amp;gt;/v2/&amp;lt;/code&amp;gt; subdir, it could no longer access the continute data from before. Thus TBC had two choices &amp;amp;ndash; either force everyone who's beaten the game to beat it again every time a new level comes out, or let them start from the new level wherever they were up to before. They understandably chose the latter, because the former would be much more annoying. If you consider it cheating, feel free to not use the feature, and play the game from Level 1.1 every time; I'm not stopping you. {{User:Phlip/sig}} 03:59, 24 February 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Look, man, I TRIED to get to Level 9.2, but appearently, I can't unless 9.1 is completed. -{{User:Viklas/sig}}&lt;br /&gt;
:::So then beat level 9.1...  {{User:Bassium!/sig}}&lt;br /&gt;
&lt;br /&gt;
== Object Library??? ==&lt;br /&gt;
&lt;br /&gt;
What exactly is the object library? Whenever I click on the link it just takes me to one of two things. Either the shield ally sign in the top-middle of the screen, or the sign to the  slight left-top of the screen and a half of and of those &amp;quot;Uptant-Octopus&amp;quot; things on the top-edhe of the screen. What gives?--[[User:Kirbychu HR'D|Kirbychu HR&amp;amp;#39;D]] 01:01, 20 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
I don't know. The object library used to be filled with stuff. Now, it's just... those things. Donno what happened. -[[User:FaceCrap|FaceCrap]] 15:30, 15 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Level 10 ==&lt;br /&gt;
Looking at this week's [[Weekly Fanstuff|fanstuff]], does anyone else think that TBC are giving us like, a hint at something? Kind of like how [[shapeshifter]] linked to [[Strong Bad Gameways|SB GWs]], which was a preview for [[Strong Bad's Cool Game For Attractive People|SBCG4AP]]? {{User:DevonM/sig}}&lt;br /&gt;
&lt;br /&gt;
In an e-mail I sent to Strong Bad last week or so:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;''PS: When is Stinkoman level 10 coming? We're already waiting three years!''&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
But with all the gazillions of people that e-mail Strong-o Bad-o there must be at least 100 that ask when Stinkoman Level 10 is coming. So I dunno, maybe it did the trick. [[User:AlmsforthePudgy|AlmsforthePudgy]] 14:35, 18 April 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Oh yeah, I think you mean [[Sketchbook]] instead of [[Weekly Fanstuff]]. [[User:AlmsforthePudgy|AlmsforthePudgy]] 14:45, 18 April 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yeah, I do. {{User:DevonM/sig}}&lt;br /&gt;
&lt;br /&gt;
== Fighting and Challenge! ==&lt;br /&gt;
I am going to make a Stinkoman fighting game (like Street Fighter) with M.U.G.E.N. Does anyone think this is a good idea? Or if its legal? --[[User:Ryu 20X6|-=-=-RYU-=-=-20X6-=-=-]] 19:58, 7 October 2008 (UTC)&lt;/div&gt;</description>
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