<?xml version="1.0"?>
<?xml-stylesheet type="text/css" href="http://hrwiki.org/w/skins/common/feed.css?207"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
	<channel>
		<title>Homestar Runner Wiki - User contributions [en]</title>
		<link>http://hrwiki.org/wiki/Special:Contributions/Spikes</link>
		<description>From Homestar Runner Wiki</description>
		<language>en</language>
		<generator>MediaWiki 1.15.4</generator>
		<lastBuildDate>Wed, 09 Sep 2026 14:53:46 GMT</lastBuildDate>
		<item>
			<title>Talk:Coach Z Ale</title>
			<link>http://hrwiki.org/wiki/Talk:Coach_Z_Ale</link>
			<description>&lt;p&gt;Spikes:&amp;#32;/* More is Better */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ttbd}}&lt;br /&gt;
&lt;br /&gt;
Doe not delete this! --[[User:Technochocolate|Technochocolate]] 03:30, 11 Jun 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Why not?  what purpose could this possibly serve? -- [[User:Tony Stony|Tony Stony]] 03:31, 11 Jun 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Umm...it's a drink! --04:19, 11 Jun 2005 (UTC)04:19, 11 Jun 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
We could merge this info into [[Cold One]] [[User:Drhaggis|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]- [[User:Drhaggis|Dr Haggis]] - [[User talk: Drhaggis|Talk]] 15:46, 11 Jun 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:But this isn't a type of Cold One- it's just another type of beer. If we merge it with anything it should be [[Coach Z]], methinks. {{User:FireBird/sig}} 15:49, 11 Jun 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I second that. [[Coach Z]] does seem to be the most logical place for it.--Shippinator Mandy&lt;br /&gt;
&lt;br /&gt;
:::Shouldn't it really be merged into [[time capsule]]? &amp;lt;small&amp;gt;&amp;lt;tt&amp;gt;[[User:Homestar Coder|&amp;lt;span style=&amp;quot;color:#8B0000;&amp;quot;&amp;gt;Aurora the Homestar Coder&amp;lt;/span&amp;gt;]]&amp;lt;/tt&amp;gt;&amp;lt;/small&amp;gt; 16:24, 11 Jun 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::I personally don't think this needs to exist at all.  All info found on this page can be found in the email, except for the image, which is useless. -- [[User:Tony Stony|Tony Stony]] 22:56, 11 Jun 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::I'm with Tony on this one, although if enough people think it's worth merging into something, Time Capsule makes sense to me. -- [[User:Eric|Eric]] 03:03, 18 Jun 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::Nah, merge it with coach Z. In fact, dont even merge it, just put a tiny footnote about it in coach Z ''and'' time capsule--[[User:Mikelx215|Mikelx215]] 00:41, 19 Jun 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::I Don't think this needs deleting.--Clash&lt;br /&gt;
&lt;br /&gt;
:On second thought, merging with [[time capsule]] sounds good. {{User:FireBird/sig}} 21:43, 21 Jun 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I agree w/Mikelx215&lt;br /&gt;
-[[User: Tapd260]]&lt;br /&gt;
&lt;br /&gt;
the question is, in fact, why SHOULD it be deleted?&lt;br /&gt;
&lt;br /&gt;
There is no reson for it to be deleted. Please keep it.[[User:Undabite]]&lt;br /&gt;
&lt;br /&gt;
I say delete. It's ridiculously small, and there's nothing to be added to it, since it only appeared once. It's just a small Easter Egg, and barely significant. If there were even three sentences to be said about this topic, I would be for keeping it, but as it is, it is pretty useless. [[User:Trelawney|Trelawney]]&lt;br /&gt;
&lt;br /&gt;
:I've seen smaller and less notable pages then this. And small pages are not inherently bad. '''Keep'''. {{User:Has Matt?/sig}} 23:32, 1 May 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Merge==&lt;br /&gt;
I still say Merge any info onto the [[Cold One]] article, as that is where we keep all the info about different kinds of beer. [[User:Drhaggis|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]- [[User:Drhaggis|Dr Haggis]] - [[User talk: Drhaggis|Talk]] 21:48, 9 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I was the person who actually created this page.  Several other pages exist for products that are easter eggs, and only referenced once.  If people are deadset on having this deleted or moved, then I would suggest merging into the cold one article, but I'm not sure why this one has been singled out for merging or deletion.  --[[User:Duke33|Duke33]] 17:37, 11 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: I don't get it either, Duke33. I think that, maybe, merging w/ Cold One might be good, but I seriously don't think it should. [[User:Undabite]]&lt;br /&gt;
&lt;br /&gt;
There are other &amp;quot;easter egg product&amp;quot; pages, but since we have a suitable place to put Beer/Cold one info we should keep it all together. If we had tons of short &amp;quot;pizza&amp;quot; articles we could merge an article like [[Bubs' Old Pizza]] together onto the broader topic, until any singular item became significant enough to stand on its own. Coach Z ale has not gone anywhere since its inception. Should it garner a few more appearances we will have enough information to justify a stand-alone article. [[User:Drhaggis|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]- [[User:Drhaggis|Dr Haggis]] - [[User talk: Drhaggis|Talk]] 16:18, 16 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;This product was the first of only three foodstuff items in the Homestar Runner Universe to feature a main character's name on the packaging (the other products being Cheatcakes and Coach Z Ale).&amp;quot; That's off of the Strong Bad's Eggs food and drink page. It has importance! If it isn't good enough for a stand-alone, it should be merged, but i think it has enough weight to stay. :[[User:Best5bucksever|Best5bucksever]] 00:12, 20 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Everyone aggreed on merging, say I.[[User:Undabite]]&lt;br /&gt;
&lt;br /&gt;
I say they should merge all mentioned drinks together onto one page.  With Cold Ones maybe?&lt;br /&gt;
&lt;br /&gt;
== DO NOT DELETE! ==&lt;br /&gt;
&lt;br /&gt;
There's no need to delete it!  If you call this useless, you're calling every other page on this site useless!&lt;br /&gt;
&lt;br /&gt;
:Wow. Your logic is truly impressive. {{User:Homestar Coder/sig}} 19:33, 18 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Naw, just keep it. I don't really see a need for deletion. --[[User:SaikoRoxi|SaikoRoxi]] 10:17, July 22, 2005&lt;br /&gt;
&lt;br /&gt;
lol, good one HC. But I don't think it's worth a page. Just like Coach Z's Z wasn't. Besides, this only appears once on the entire site, and only in an easter egg. Baleet. &amp;amp;mdash;{{User:Darklinkskywalker/DLSsignature}} 04:24, 25 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
y should it be deleted? thats the thing about homestar wiki. everything about homestar. EVERYTHING. i can see y we can keep it, but not y we should delete it. its not like it takes up space. Besides, theres another article about [[Jobar's Big Ol' Headache Medicine]], which is also from an easter egg in time capsule, and its also for a product. that article is pretty much the same size as well, and it is'nt pending deletation, so y should this one? I say, just keep the &amp;quot;stub&amp;quot; thingy on 'em and leave 'em alone!--[[User: Bubsty|Bubsty]].&lt;br /&gt;
== More is Better ==&lt;br /&gt;
&lt;br /&gt;
Doesn't really seem logical to modify or remove a page that seems to work fine as a standalone. If it's going to be changed at all, then I agree with an appropriate merge, but not a full deletion. That's pointless. (Edit: Adding who I am.) [[User:Gingercat|Gingercat]] 01:58, 9 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
'''KEEP''' or '''MERGE''' My only question is, where can I get some differently lame ale? {{User:Thesmokingmonkey/sig}} 11:57, 23 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I second the person who said it was worth keeping due to its mention on the Strong Bad Eggs food and drink page.  Plus, I really like Coach Z, lame or not. [[User:Thexder|Thexder]] 23 August 2005&lt;br /&gt;
&lt;br /&gt;
'''''Why has this not been deleted yet?!?!?!?!?!? It's been pending deletion for like, 3 months now...so do what you wanna do with it now! I think we should:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DELETE&amp;lt;BR&amp;gt;&lt;br /&gt;
DELETE&amp;lt;BR&amp;gt; &lt;br /&gt;
DELETE&amp;lt;BR&amp;gt;&lt;br /&gt;
did I mention DELETE?'' '''&amp;lt;/u&amp;gt; --{{User:Darklinkskywalker/DLSsignature}} 01:31, 28 Aug 2005 (UTC)&lt;br /&gt;
:There's no way it's been pending baleetion for that long.  I created it a few minutes ago. {{User:Ten Ten/sig}} 21:30, 28 April 2006 (UTC)&lt;br /&gt;
::See notice two comments below. {{User:Thunderbird L17/Siggie}} 21:31, 28 April 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
Y delete? Is it hurting anything? Didn't one of the chapman's say they thought it was cool how the wiki had so much covererd? Specifically at that flash conference thingy, they said it was cool how u could type something as abstract at &amp;quot;the orange couch&amp;quot; and something would come up.&lt;br /&gt;
&lt;br /&gt;
==Picture==&lt;br /&gt;
If we aint gonna baleet this, then someone should get an image.  My decompiler and image editor are both very fickle and will not let me save the screenshot of the logo as a .png since it comes from a sprite and not a regular frame. {{User:Ten Ten/sig}} 21:23, 28 April 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Notice==&lt;br /&gt;
:This article was originally created on December 3rd 2004. On June 10th 2005 it was marked for deletion. After a lengthy debate, the decision to delete was made on August 27th, 2005. It was recreated over eight months later, on April 28th, 2006, for a second shot at life. The deleted revisions have been restored for the time being, for a reconsideration of either deletion, or to be kept permanently as an article. {{User:Thunderbird L17/Siggie}} 21:28, 28 April 2006 (UTC)&lt;/div&gt;</description>
			<pubDate>Fri, 05 May 2006 16:20:27 GMT</pubDate>			<dc:creator>Spikes</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Coach_Z_Ale</comments>		</item>
		<item>
			<title>Stinkoman 20X6 Enemies and Items</title>
			<link>http://hrwiki.org/wiki/Stinkoman_20X6_Enemies_and_Items</link>
			<description>&lt;p&gt;Spikes:&amp;#32;/* Enemies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are an abundance of enemies and items in the game [[Stinkoman 20X6]].&lt;br /&gt;
== Enemies ==&lt;br /&gt;
{| border=1 cellspacing=0 cellpadding=2 style=&amp;quot;border-collapse:collapse&amp;quot;&lt;br /&gt;
|- bgcolor=#eeeeee&lt;br /&gt;
! Name !! Image !! Description !! Shots to kill !! Level&lt;br /&gt;
|-id=&amp;quot;jaro&amp;quot;&lt;br /&gt;
| Jaro || align=&amp;quot;center&amp;quot; | [[Image:Jaro.PNG]] || '''Jaro''' is a small, jumping robot that can be destroyed in one hit. || 1 || 1,5,6,-0&lt;br /&gt;
|-id=&amp;quot;greggo&amp;quot;&lt;br /&gt;
| Greggo || align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-greggo.gif]] || '''Greggo''' is a robot that walks back and forth on its platform.  It crouches and becomes immobile and invulnerable when you face it, but if you can hit it while facing away, one hit will take it out.  One way to kill Greggo is to stand a distance away, shoot at it, and then quickly turn to face the other way while your shot travels toward it. || 1 || 1,-0&lt;br /&gt;
|-id=&amp;quot;browntant&amp;quot;&lt;br /&gt;
| Browntant || align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-browntant.png]]&amp;lt;br&amp;gt;[[Image:stinkogame-enemy-bluetant.gif]]  || '''Browntant''' is a stationary robot that shoots straight forward every few seconds.  It takes three hits to kill.  A blue variety can be found in levels 6 and -0, identical to the original Browntant in every way except color. || 3 || 1,2,5,6,-0&lt;br /&gt;
|- id=&amp;quot;chorch&amp;quot;&lt;br /&gt;
| Chorch || align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-chorch.gif]] || '''Chorch''' is a robot that flies back and forth above ground.  Don't allow it to pinch you!  It takes one hit to destroy this enemy. || 1 || 1,2,5,6,&amp;lt;br&amp;gt;-0&lt;br /&gt;
|-id=&amp;quot;kolkaryu&amp;quot;&lt;br /&gt;
| Kolkaryu || align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-kolkaryu.gif]] || '''Kolkaryu''' is a small flying saucer that appears out of the sky in specific places.  It hovers for a moment, shoots two downward bursts of four bullets each, then flies away.  It is invulnerable to your attacks &amp;amp;mdash; just stand or jump out of the way, or stand directly beneath it to avoid its bullets. || inv. || 1,2,5,-0&lt;br /&gt;
|-id=&amp;quot;pooru-pooru&amp;quot;&lt;br /&gt;
| Pooru-Pooru || align=&amp;quot;center&amp;quot; | [[Image:Pooru-Pooru.png]] || '''Pooru-Pooru''' is a spiky cucumber, planted firmly in the ground, usually in groups.  Touching it will cause you to take damage, so jump over it or otherwise avoid it if possible. || inv. || 1,2,3,-0&lt;br /&gt;
|-id=&amp;quot;old_sage&amp;quot;&lt;br /&gt;
| Old Sage || align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-old_sage.png]] || '''Old Sage''' is a sharp, stationary spike, usually found in groups.  Touching one of these causes you to die instantly, so be extremely careful around them.  ''(Note: While fighting Ekersby, Old Sages only cost you one unit of energy.)'' || inv. || 1,2,4,5,7,&amp;lt;br&amp;gt;-0&lt;br /&gt;
|-id=&amp;quot;terrell&amp;quot;&lt;br /&gt;
| Terrell || align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-terrell-ground.png]] [[Image:stinkogame-enemy-terrell-jump.png]] || '''Terrell''' is just a loose chicken head that bounces around, easily defeated in one shot. || 1 || 2,-0&lt;br /&gt;
|-id=&amp;quot;grundy&amp;quot;&lt;br /&gt;
| Grundy || align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-grundy.gif]] || '''Grundy''' is a wingless chicken wearing running shoes.  It walks back and forth on its platform, occasionally speeding up and slowing down.  You can kill it in one easy shot, so it is a minor nuisance at most. || 1 || 2,-0&lt;br /&gt;
|- id=&amp;quot;stobat&amp;quot;&lt;br /&gt;
| Stobat || align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-stobat.gif]] || '''Stobat''' is a fat chicken with no visible feet.  It blocks your path and spits out three bones every few seconds.  It takes four hits to kill a Stobat, so time your shots well and step, jump or climb out of the way when it shoots its bones at you. || 4 || 2,-0&lt;br /&gt;
|-id=&amp;quot;rose_blake&amp;quot;&lt;br /&gt;
| Rose Blake || align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-rose_blake.png]] || '''Rose Blake''' is an electric burner.  Don't step on it when it's white-hot and flashing.  Learn its pattern to gain safe passage. || inv. || 2,-0&lt;br /&gt;
|-id=&amp;quot;lundsford&amp;quot;&lt;br /&gt;
| Lundsford || align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-lundsford.png]] || '''Lundsford''' is a small flame from a gas burner.  Just like Rose Blake, you should learn its pattern so that you can walk or jump over it safely. || inv. || 2,-0&lt;br /&gt;
|-id=&amp;quot;tortan&amp;quot;&lt;br /&gt;
| Tortan || align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-tortan.png]] || '''Tortan''' is a bottle of itself according to the [[Stinkomanual]]. It is a green liquid that drips out of bottles (of itself) and will cause damage if it drips on you. || inv. || 2&lt;br /&gt;
|- id=&amp;quot;clowder&amp;quot;&lt;br /&gt;
| Clowder || align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-clowder.png]] || '''Clowder''' is an angry cloud, which had a propeller up until Version 7.1.  You cannot kill it, so just avoid it. || inv. || 3&lt;br /&gt;
|-id=&amp;quot;mr._ubbers&amp;quot;&lt;br /&gt;
| Mr. Ubbers || align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-mrubbers.gif]] || '''Mr. Ubbers''' is an angry raindrop that falls from above in stage 3.1. It can't hurt you, but if you punch it, it will disappear in a splash and produce a gold nugget, which you must collect to pass the level. || 1 || 3&lt;br /&gt;
|-id=&amp;quot;poorbt&amp;quot;&lt;br /&gt;
| Poorbt || align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-poorbt.png]] || '''Poorbt''' is a small humanoid that runs in from offscreen, shoots at you, and then runs away again.  In Levels 4.1 and 4.2, you can block his shots with your giant fist. || 1 || 4,-0&lt;br /&gt;
|-id=&amp;quot;gokul&amp;quot;&lt;br /&gt;
| Gokul || align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-gokul.png]] || '''Gokul''' is a pile of junk and red goo that blocks 1-Up's path in Levels 4.1 and 4.2.  Kill it by crushing it with rocks sent down by your mighty fist. || 1 || 4,-0&lt;br /&gt;
|-id=&amp;quot;gaspeau&amp;quot;&lt;br /&gt;
| Gaspeau &amp;lt;!-- Please do not change this. It has been confirmed that the blue one is Gaspeau and the red one is Frotzer. --&amp;gt; || align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-gaspeau.png]] || '''Gaspeau''' is a seeker drone that flies in only one direction.  Kill it in the same way as Gokul.  || 1 || 4,-0&lt;br /&gt;
|-id=&amp;quot;pink_cham_cham&amp;quot;&lt;br /&gt;
| Pink Cham Cham || align=&amp;quot;center&amp;quot; | [[Image:pinkchamcham.gif]] || '''Pink Cham Cham''' is a double-ended laser gun rolled in green coconut. It fires its lasers upwards at Stinkoman, but you can easily block them with your giant fist.  Destroy it by smashing the floor above it, while keeping yourself out of the lasers' range. || 1 || 4,-0&lt;br /&gt;
|-id=&amp;quot;frotzer&amp;quot;&lt;br /&gt;
| Frotzer &amp;lt;!-- Please do not change this. It has been confirmed that the blue one is Gaspeau and the red one is Frotzer. --&amp;gt; || align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-frotzer.png]] || '''Frotzer''' is a red version of Gaspeau that flies back and forth over a short distance. || 1 || 4,6,-0,&lt;br /&gt;
|-id=&amp;quot;astromund&amp;quot;&lt;br /&gt;
| Astromund || align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-astromund.gif|center]] || '''Astromund''' runs toward 1-Up in Level 5. Its shield protects it from 1-Up's frontal attacks - just jump over it, kicking it from behind if you wish.  ''(Note: In Level -0, Stinkoman can shoot Astromunds from the front.)'' || 1 || 5,-0&lt;br /&gt;
|-id=&amp;quot;the_bendini_sisters&amp;quot;&lt;br /&gt;
| The Bendini Sisters || align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-bendinisister.png|center]] || '''The Bendini Sisters''' are meteors that fall regularly on the moon.  Dodge them and don't let them hit you.  ''(Note: In Level -0, arrow Platforms can also crash down from above - see '''Other Hazards''' below.)'' || inv. || 5,-0&lt;br /&gt;
|-id=&amp;quot;downtant.2Fuptant&amp;quot;&lt;br /&gt;
| Downtant/Uptant || align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-uptant.gif|center]] || '''Downtants''' and '''Uptants''' are related to the Browntant.  They only take two hits to kill, but these turrets shoot a spread of five shots at a time, making them dangerous in groups. || 2 || 5,-0&lt;br /&gt;
|-id=&amp;quot;piedmont&amp;quot;&lt;br /&gt;
| Piedmont || align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-piedmont.gif|center]] || '''Piedmont''' is a scanner that fires deadly beams of light underneath it. You can't hurt it so dash under it while it is inactive. Touching Piedmont itself doesn't hurt you, so long as it isn't firing its beam at the time. || inv. || 5,-0&lt;br /&gt;
|-id=&amp;quot;stafulter&amp;quot;&lt;br /&gt;
| Stafulter || align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-plug.gif]] || '''Stafulter''' is a giant electrical plug that flies around in a fixed pattern.  It is invincible and must be avoided at all costs. &amp;lt;!--Please do not add that he can be killed in the cheat program. --&amp;gt;  || inv. || 6,-0&lt;br /&gt;
|-id=&amp;quot;protek&amp;quot;&lt;br /&gt;
| Protek || align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-socket.png]] || '''Protek''' is a giant electrical socket that jumps up and down on its cord, blocking your path.  After taking two hits, its cord disappears and it sits there shooting lightning bolts at you (one from each socket), forcing you to jump over each bolt separately.  It takes 3 more shots to destroy Protek. While bouncing, touching Protek's cord costs you '''2 units''' of health, while the sockets themselves are harmless.  When the cord disappears, the sockets deal 2 units of damage, and the bolts cost you 1. || 5 || 6,-0&lt;br /&gt;
|-id=&amp;quot;postlethwaite&amp;quot;&lt;br /&gt;
| Postlethwaite || align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-cloud.gif]] || '''Postlethwaites''' are black storm clouds that move back and forth and strike lightning every few seconds.  Get out of their way quickly! || inv. || 6,-0&lt;br /&gt;
|-id=&amp;quot;porchi&amp;quot;&lt;br /&gt;
| Porchi || align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-blade.gif|center]] || '''Porchi''' is a buzzsaw that comes out of the clouds at regular intervals.  It can't be harmed, so run under it or jump over it while it's retracted. || inv. || 6,-0&lt;br /&gt;
|-id=&amp;quot;hash-haw&amp;quot;&lt;br /&gt;
| Hash-Haw || align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-saw.gif|center]] || '''Hash-Haw''' is a saw blade that cuts back and forth along your path.  Like Porchi, your best bet is to run under it or jump over it.  It is easiest to avoid when it's moving toward you. || inv. || 6,-0&lt;br /&gt;
|-id=&amp;quot;my_benj&amp;quot;&lt;br /&gt;
| My Benj&amp;lt;br&amp;gt; || align=&amp;quot;center&amp;quot; | [[Image:StinkomanBlob.PNG|center]] || '''My Benj''' slide back and forth randomly on their platforms. They can be destroyed with one hit each, but their small size makes them difficult to kill. || 1 || 7,-0&lt;br /&gt;
|-id=&amp;quot;stothos&amp;quot;&lt;br /&gt;
| Stothos&amp;lt;br&amp;gt;|| align=&amp;quot;center&amp;quot; | [[Image:StinkomanRobot.PNG|center]] || '''Stothos''' is a small tank that moves back and forth across its platform, shooting lasers in both directions.  The lasers are high enough to make avoidance difficult, so be very careful! Stothos takes three shots to kill. || 3 || 7,-0&lt;br /&gt;
|-id=&amp;quot;fullbide&amp;quot;&lt;br /&gt;
| Fullbide&amp;lt;br&amp;gt; || align=&amp;quot;center&amp;quot; | [[Image:StinkomanShip.PNG|40PX|center]] || '''Fullbide''' is a small ship-like enemy that flies in a zig-zag pattern toward Stinkoman when he enters its territory.  It can be killed in one hit, but it will continue attacking until it's destroyed. || 1 || 7,-0&lt;br /&gt;
|-id=&amp;quot;ditmars&amp;quot;&lt;br /&gt;
| Ditmars&amp;lt;br&amp;gt; || align=&amp;quot;center&amp;quot; | [[Image:StinkomanFreeze.PNG|50px|center]] || '''Ditmars''' will freeze Stinkoman temporarily, causing you to lose control of him and ultimately costing him a unit of energy.  They cannot be destroyed. || inv. || 7&lt;br /&gt;
|-id=&amp;quot;seeper_mo&amp;quot;&lt;br /&gt;
| Seeper Mo&amp;lt;br&amp;gt; || align=&amp;quot;center&amp;quot; | [[Image:StinkomanBush.PNG|center]] || '''Seeper Mo''' is essentially the same as Pooru-Pooru: You can't kill it, it doesn't move, and touching it costs you a unit of energy.  Jump over these spikes, but be careful not to slide into the next one when you find them in groups! || inv. || 7,-0&lt;br /&gt;
|-id=&amp;quot;biztar&amp;quot;&lt;br /&gt;
| Biztar || align=&amp;quot;center&amp;quot; | [[Image:StinkomanIce.PNG|100PX|center]] || '''Biztars''' are large blocks of ice that serve as platforms or obstacles.  You can destroy them with six hits. || 6 || 7,-0&lt;br /&gt;
|-id=&amp;quot;cabbage&amp;quot;&lt;br /&gt;
| ''Unknown'' || align=&amp;quot;center&amp;quot; | [[Image:Unreleased_StinkoBaddie.PNG]] || This enemy is a cabbage-like creature that periodically opens up and shoots out two red balls.  Only the left ball can hurt you - the other one is harmless.  You can destroy it with one hit only while it is open. It is an obvious ripoffof the volcano plant from &amp;quot;Super Mario Bros.&amp;quot; for the SNES. ''(Note: While this creature has only appeared in Level -0, it has been in the object library since the first version of the game.  It is not covered in the Stinkomanual.)'' || 1 || -0&lt;br /&gt;
|-id=&amp;quot;prudench&amp;quot;&lt;br /&gt;
| Prudench || align=&amp;quot;center&amp;quot; | [[Image:Stinkogame-Enemy-Prudench.PNG]] || A '''Prudench''' is a flying shrimp that usually attacks in groups.  Kill it with one hit. || 1 || 9&lt;br /&gt;
|-id=&amp;quot;dolmerlay&amp;quot;&lt;br /&gt;
| Dolmerlay || align=&amp;quot;center&amp;quot; | [[Image:Dolmerlay.PNG]] [[Image:dolmerlay.png]] || A '''Dolmerlay''' is a robot oyster that shoots three pearls at a time.  Wait until it's open to shoot it.  || 1 || 9&lt;br /&gt;
|-id=&amp;quot;roldhap&amp;quot;&lt;br /&gt;
| Roldhap || align=&amp;quot;center&amp;quot; | [[Image:Stinkogame-Enemy-Roldhap.PNG]] || '''Roldhaps''' are cyborg anemones that shoot at you.  Except for their appearance, they are identical to Uptants and Downtants. || 2 || 9&lt;br /&gt;
|-id=&amp;quot;semulade&amp;quot;&lt;br /&gt;
| Semulade || align=&amp;quot;center&amp;quot; | [[Image:Stinkogame-Enemy-Semulade.PNG]] || A '''Semulade''' is a mechanical shark that attempts to sneak up from the edge of the screen and then charge at you.  It takes two hits to kill. || 2 || 9&lt;br /&gt;
|-id=&amp;quot;fundlake&amp;quot;&lt;br /&gt;
| Fundlake || align=&amp;quot;center&amp;quot; | [[Image:Stinkogame-Enemy-Fundlake.PNG]] || A '''Fundlake''' is a coral that blocks your path.  It disappears with just one shot, but it reappears quickly, so be careful! || 1 || 9&lt;br /&gt;
|-id=&amp;quot;sackastano&amp;quot;&lt;br /&gt;
| Sackastano || align=&amp;quot;center&amp;quot; | [[Image:Stinkogame-Enemy-Sackastano.PNG]] || '''Sackastanos''' are cyborg goldfish that travel in schools like Prudenches.  They take three hits to kill, but are only invincible very briefly between hits. They have only appeared once in level 9. || 3 || 9&lt;br /&gt;
|-id=&amp;quot;quorvekt&amp;quot;&lt;br /&gt;
| Quorvekt || align=&amp;quot;center&amp;quot; | [[Image:Stinkogame-Enemy-Quorvekt.PNG]] || '''Quorvekts''' are cyborg manta rays that stay in front of you and move vertically to shoot at you.  They take three hits each to kill. || 3 || 9&lt;br /&gt;
|-id=&amp;quot;bloodacre&amp;quot;&lt;br /&gt;
| Broodacre || align=&amp;quot;center&amp;quot; | [[Image:Broodacre.PNG]] || A '''Broodacre''' is a small volcano that shoots two rocks at a time.  Learn to predict its eruption patterns. || inv. || 9&lt;br /&gt;
|-id=&amp;quot;reid&amp;quot;&lt;br /&gt;
| Reid || align=&amp;quot;center&amp;quot; | [[Image:reid.png]] || '''Reids''' are cyborg jellyfish that fly in schools.  Shoot them twice to kill them. || 2 || 9&lt;br /&gt;
|-id=&amp;quot;octopus&amp;quot;&lt;br /&gt;
| ''Unknown'' || align=&amp;quot;center&amp;quot; | [[Image:Stinkogame-Enemy-Reid.PNG]] || This cyborg octopus enemy flies in circular patterns, usually as part of a group, and it takes three hits to kill.  It is not covered in the Stinkomanual. || 3 || 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other Hazards ==&lt;br /&gt;
These are hazards which are in the game but not named in the manual, so the names here aren't official.&lt;br /&gt;
{| border=1 cellspacing=0 cellpadding=2 style=&amp;quot;border-collapse:collapse&amp;quot;&lt;br /&gt;
|- bgcolor=#eeeeee&lt;br /&gt;
! Name !! Image !! Description !! Level&lt;br /&gt;
|-id=&amp;quot;drill&amp;quot;&lt;br /&gt;
| Drill || align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-drill.png|center]] || '''Drills''' come out of both the floor and the ceiling.  Avoid them! || 1,2,6,-0&lt;br /&gt;
|-id=&amp;quot;trapdoor&amp;quot;&lt;br /&gt;
| Trapdoor || align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-trapdoor.gif|center]] || A '''Trapdoor''' is a platform that alternates between the up and down positions.  Get on as soon as it flips up, and be sure to jump to your destination before it flips down again! In Level -0, these platforms are safe only when they appear to be in the down position. || 1,2,5,6,7,&amp;lt;br&amp;gt;-0&lt;br /&gt;
|-id=&amp;quot;spork&amp;quot;&lt;br /&gt;
| Spork || align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-spork-down.png]] [[Image:stinkogame-enemy-spork-up.png]] || '''Sporks''' come up out of the ground in a cycle, and will hurt you even when they're down.  Jump over them when they're down to avoid getting hurt. || 2,-0&lt;br /&gt;
|-id=&amp;quot;conveyor_belt&amp;quot;&lt;br /&gt;
| Conveyor Belt || align=&amp;quot;center&amp;quot; | [[Image:Conveyor Belt.PNG]] || '''Conveyor Belts''' are stationary platforms that carry you left or right.  They can help or hinder your progress.  The large conveyor belt on Stlunko occasionally switches directions. || 3,5,-0,&lt;br /&gt;
|-id=&amp;quot;lava-fall&amp;quot;&lt;br /&gt;
| Lava-fall || align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-lavafall.png|center]] || '''Lava-falls''' are prevalent in the Lava Zone, and you must block them with your giant fist to prevent 1-Up from getting burned. In Level -0, they do nothing. || 4,-0&lt;br /&gt;
|-id=&amp;quot;tiles_and_platforms&amp;quot;&lt;br /&gt;
| Tiles and Platforms || align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-tile.png|center]]&amp;lt;br /&amp;gt;[[Image:stinkogame-enemy-platform.png|center]] || In the Lava Zone, jump on a '''Tile''' to move its corresponding '''Platform''', catching and carrying 1-Up to safety.  Some Tiles control multiple Platforms, so pay attention! In Level -0, green Tiles act as teleporters, and Platforms crash down from the sky like the Bendini Sisters. || 4,-0&lt;br /&gt;
|-id=&amp;quot;evaporating_clouds&amp;quot;&lt;br /&gt;
| Evaporating Clouds || align=&amp;quot;center&amp;quot; | [[Image:Evaporating cloud.PNG|center]] || '''Evaporating Clouds''' disappear quickly when you jump on them.  They reappear a short time later.  They have a blue tint, so you can tell them apart from regular clouds.  Be careful not to stay on them for too long! || 6, -0&lt;br /&gt;
|-id=&amp;quot;retractible_ladder&amp;quot;&lt;br /&gt;
| Retractible Ladder || align=&amp;quot;center&amp;quot; | [[Image:StinkomanLadder.PNG|center]] || '''Retractible Ladders''', as their name suggest, extend and retract periodically, frequently causing them to be temporarily out of reach. || 7,-0&lt;br /&gt;
|-id=&amp;quot;poison_capsule&amp;quot;&lt;br /&gt;
| Poison Capsule || align=&amp;quot;center&amp;quot; | [[Image:stinkogame-false_capsule.gif|center]] || A '''Poison Capsule''' damages you rather than restoring your energy.  Don't be fooled! || -0&lt;br /&gt;
|-id=&amp;quot;spike_coral&amp;quot;&lt;br /&gt;
| Spike Coral || align=&amp;quot;center&amp;quot; | [[Image:stinkogame enemy spiny.png]] || '''Spike Corals''' are dangerous hazards that spear out from the bottom or top of the caverns in Level 9.  They retract after striking, but sometimes they can fool you by retracting only a short distance before extending again.   Touching a Spike Coral costs you one unit of energy if you aren't protected by a shield. || 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
{| border=1 cellspacing=0 cellpadding=2 style=&amp;quot;border-collapse:collapse&amp;quot;&lt;br /&gt;
|- bgcolor=#eeeeee&lt;br /&gt;
! Name !! Image !! Description !! Level&lt;br /&gt;
|-id=&amp;quot;capsule&amp;quot;&lt;br /&gt;
|Capsule|| align=&amp;quot;center&amp;quot; | [[Image:stinkoman-capsule.gif]] || '''Capsules''' are scattered throughout the levels and fully restore your health. || 1, 2, 5, 6, 7, -0, 9&lt;br /&gt;
|-id=&amp;quot;extra_life&amp;quot;&lt;br /&gt;
|Extra Life || align=&amp;quot;center&amp;quot; | [[Image:StinkomanLife.PNG|center]] || Collecting Stinkoman's face awards you one extra life. || 7,-0,9&lt;br /&gt;
|-id=&amp;quot;gold_nugget&amp;quot;&lt;br /&gt;
| Gold Nugget || align=&amp;quot;center&amp;quot; | [[Image:gold_nugget.jpg]]|| Each time you kill a Mr. Ubbers in Level 3.1, a '''Gold Nugget''' pops out.  Collecting 20 nuggets lets you advance to the next stage. || 3&lt;br /&gt;
|-id=&amp;quot;bread&amp;quot;&lt;br /&gt;
| Bread || align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-bread.png]] || '''Bread''' is the one item you want to pick up in Level 3.2.  Touching it will give you one point. || 3&lt;br /&gt;
|-id=&amp;quot;apple.2C_ear.2C_soap.2C_p&amp;quot;&lt;br /&gt;
| Apple, Ear, Soap and P || align=&amp;quot;center&amp;quot; nowrap | [[Image:stinkogame-enemy-apple.png]] [[Image:stinkogame-enemy-ear.png]]&amp;lt;br /&amp;gt;[[Image:stinkogame-enemy-soap.png]] [[Image:stinkogame-enemy-p.png]] || In Level 3.2, touching any of these items costs you one point. || 3&lt;br /&gt;
|-id=&amp;quot;shield&amp;quot;&lt;br /&gt;
| Shield || align=&amp;quot;center&amp;quot; | [[Image:shield.png]] || In level 9, you can use '''Shields''' to briefly protect you from enemies and obstacles.  Shield pickups are scattered throughout the levels. || 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bosses ==&lt;br /&gt;
{| border=1 cellspacing=0 cellpadding=2 style=&amp;quot;border-collapse:collapse&amp;quot;&lt;br /&gt;
|- bgcolor=#eeeeee&lt;br /&gt;
! Name !! Image !! Description !! Shots to kill !! Level&lt;br /&gt;
|- id=&amp;quot;tampo&amp;quot;&lt;br /&gt;
| Tampo&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-tampo.png]]&lt;br /&gt;
| '''Tampo's''' brain comes back to challenge you at the end of Level 1 for revenge.  Its weak point is its cerebellum (the red ball at the base of the brain).  Wait for Tampo to move down to the ground, then jump up and shoot the cerebellum.  When it shoots from the ground, just stand in place to avoid its shots.  Move all the way to the far edge of the screen and jump over its shots when it fires from the air.  Tampo takes 7 hits to kill.  The more hits it takes, the faster it gets, so be careful.&lt;br /&gt;
&lt;br /&gt;
For more information, see the [[Stinkoman 20X6 Walkthrough Level 1#Level 1 Boss: Tampo (Guide)|Level 1 Walkthrough]].&lt;br /&gt;
| 7&lt;br /&gt;
| 1&lt;br /&gt;
|-id=&amp;quot;brody&amp;quot;&lt;br /&gt;
| Brody&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-brody_head.png]] [[Image:stinkogame-enemy-brody_feet.png]]&lt;br /&gt;
| '''Brody''' is a giant chicken who tries to stomp you with his feet 6 times, then pecks at you with his beak.  Just shoot Brody's eye when it appears.  Brody takes 5 hits to kill.&lt;br /&gt;
&lt;br /&gt;
For more information, see the [[Stinkoman 20X6 Walkthrough Level 2#Level 2 Boss: Brody (Guide)|Level 2 Walkthrough]].&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
|-id=&amp;quot;stlunko&amp;quot;&lt;br /&gt;
| Stlunko&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-stlunko.png|300px]]&lt;br /&gt;
| '''Stlunko''' is the robot hidden underneath the wall that Stinkoman jumps over in Level 3.  It has a large conveyor belt that periodically switches directions, and it attempts to crush you with its giant fists.  To defeat Stlunko, shoot the wall on its head until all four sections have been destroyed - 16 hits in all.&lt;br /&gt;
&lt;br /&gt;
For more information, see the [[Stinkoman 20X6 Walkthrough Level 3#Level 3 Boss: Stlunko (Guide)|Level 3 Walkthrough]].&lt;br /&gt;
| 16&lt;br /&gt;
| 3&lt;br /&gt;
|-id=&amp;quot;saargtsson&amp;quot;&lt;br /&gt;
| Saargtsson&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-saargtsson.png]] [[Image:Firey_Hot.PNG]]&lt;br /&gt;
| '''Saargtsson''' is a dragon-like robot that jumps up from the lava and shoots lasers at you, while its flame jet friend ('''Firey-Hot''') shoots at you from the roof.  Only the end of its tail is vulnerable. Each segment takes two hits, and the head takes 3 hits, for a total of 15.  Firey-Hot is invulnerable.&lt;br /&gt;
&lt;br /&gt;
For more information, see the [[Stinkoman 20X6 Walkthrough Level 4#Level 4 Boss: Saargtsson (Guide)|Level 4 Walkthrough]].&lt;br /&gt;
| 15&lt;br /&gt;
| 4&lt;br /&gt;
|-id=&amp;quot;nebulon&amp;quot;&lt;br /&gt;
| Nebulon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Neb-1.PNG|250px|center]]&lt;br /&gt;
| '''[[Nebulon]]''' is a large green space alien that shoots bullets out of his mouth in random directions. Each time you damage him, he blows you backwards and starts shooting bullets out the number of times you have attacked him, plus one additional bullet. To beat him, you need to hits his eyes 4 times each. In total, he takes 8 hits to destroy.&lt;br /&gt;
&lt;br /&gt;
For more information, see the [[Stinkoman 20X6 Walkthrough Level 5#Level 5 Boss: Nebulon (Guide)|Level 5 Walkthrough]].&lt;br /&gt;
| 8&lt;br /&gt;
| 5&lt;br /&gt;
|-id=&amp;quot;the_liekand&amp;quot;&lt;br /&gt;
|The Liekand&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:stinkogame-enemy-tornado.png|center]]&lt;br /&gt;
| '''The Liekand''' is a giant tornado that shoots out 3 bubbles and then jumps across the screen.  Each time it shoots bubbles (except for the first time), it also tries to suck you in.  Every third time it jumps across the screen, it stops in the center and causes lightning bolts to fall. When you get The Liekand down to 4 shots, he will start shooting 5 bubbles at you. Its sunglasses are its weak spot. He takes 14 hits to kill.&lt;br /&gt;
&lt;br /&gt;
For more information, see the [[Stinkoman 20X6 Walkthrough Level 6#Level 6 Boss: The Liekand (Guide)|Level 6 Walkthrough]].&lt;br /&gt;
| 14&lt;br /&gt;
| 6&lt;br /&gt;
|-id=&amp;quot;an_ice_machine&amp;quot;&lt;br /&gt;
|An Ice Machine&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Better An Ice Machine.png|center]]&lt;br /&gt;
| '''An Ice Machine''' is, as its name suggests, a giant ice machine.  It shoots ice cubes at you while shooting ice jets at the platform in front of it.  After shooting several ice cubes, it turns off its jets and starts shooting ice into the air, causing icicles to fall from the sky.  Shoot it 7 times in the eyes while it's shooting icicles to defeat it.&lt;br /&gt;
&lt;br /&gt;
For more information, see the [[Stinkoman 20X6 Walkthrough Level 7#Level 7 Boss: An Ice Machine (Guide)|Level 7 Walkthrough]].&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
|-id=&amp;quot;exersby&amp;quot;&lt;br /&gt;
|Ekersby&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:level8boss.PNG|center|200px]]&lt;br /&gt;
| '''Ekersby''' is a robot formed from a pile of junk.  It staggers back and forth, shooting bullets from its Uptants and Downtants and spearing the top platform with the two Sporks on its head.  To damage it, you must hit the refrigerator at its stomach while it's open, and each time you damage it, the door opens from the opposite side of the robot.  You cannot kill the turrets, so carefully avoid their shots. The Browntants don't shoot.  Ekersby takes 6 shots to kill.&lt;br /&gt;
&lt;br /&gt;
For more information, see the [[Stinkoman 20X6 Walkthrough Level -0#Level -0 Boss: Ekersby (Guide)|Level -0 Walkthrough]].&lt;br /&gt;
| 6&lt;br /&gt;
| -0&lt;br /&gt;
|-id=&amp;quot;harvax_xvii&amp;quot;&lt;br /&gt;
|Harvax XVII&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:harvaxxvii.png|125px|center]]&lt;br /&gt;
| '''Harvax XVII''' is a giant hovering gangster robot that shoots bullets at you with a tommy gun. Every third round of bullets, he charges at you.  You must dodge his shots and get out of the way (using shields if necessary) when he charges.  Shoot him in the mouth 15 times while it is open to defeat him.&lt;br /&gt;
&lt;br /&gt;
According to the [[Stinkomanual]], Harvax XVII is a small but speedy octopus or squid, though Harvax himself claims in his quote: &amp;quot;That description is ALL WRONG!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
For more information, see the [[Stinkoman 20X6 Walkthrough Level 9#Level 9 Boss: Harvax XVII (Guide)|Level 9 Walkthrough]].&lt;br /&gt;
| 15&lt;br /&gt;
| 9&lt;br /&gt;
|}&lt;br /&gt;
{{Template:Stinkoman 20X6}}&lt;br /&gt;
[[Category:Stinkoman 20X6]]&lt;br /&gt;
[[Category: 20X6 Characters]]&lt;/div&gt;</description>
			<pubDate>Sun, 02 Apr 2006 00:13:01 GMT</pubDate>			<dc:creator>Spikes</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Stinkoman_20X6_Enemies_and_Items</comments>		</item>
	</channel>
</rss>