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		<title>Homestar Runner Wiki - User contributions [en]</title>
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			<title>Comic Sightings</title>
			<link>http://hrwiki.org/wiki/Comic_Sightings</link>
			<description>&lt;p&gt;Strong Rad:&amp;#32;/* Zelda comic */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{sightingslanguagewarning}}&lt;br /&gt;
== 33 Variations on a Theme by Strong Bad ==&lt;br /&gt;
This is an actual fan made [[Teen Girl Squad]] comic, done in the same way [[Strong Bad]] would have drawn it. [http://www.patachu.com/tgs/]&lt;br /&gt;
&lt;br /&gt;
== 3rd Party Fantasy ==&lt;br /&gt;
*In [http://www.drunkduck.com/3rd_Party_Fantasy/index.php?p=25083 comic 41], Rem the mouse demon utters the word &amp;quot;[[Fhqwhgads|Fhgwhgads]]&amp;quot; [''sic''].&lt;br /&gt;
&lt;br /&gt;
== 8-bit Theater ==&lt;br /&gt;
*A dark elf explains how evil a monster is, and Trogdor comes to mind. [http://www.nuklearpower.com/daily.php?date=030520 Episode 284: What could it be?!]&lt;br /&gt;
*A [http://www.nuklearpower.com/daily.php?date=050517 guest artist strip] contains Thief wearing a Strong Bad mask.&lt;br /&gt;
&amp;lt;!-- This is the COMIC sightings page, so please do not include animations or extras on the website (such as &amp;quot;Twinkin' Out with Red Mage&amp;quot;.) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Accidental Centaurs ==&lt;br /&gt;
*In a crossover with The Wotch on March 26, 2005, The Wotch's Robin (transformed into a dragon) shouts &amp;quot;BURNINATE!!&amp;quot; as he breathes fire at some winged monkeys. [http://www.accidentalcentaurs.com/archive.php?iid=20041079&amp;amp;ep=4]&lt;br /&gt;
*In a comic dated Wednesday, August 24, 2005, Lenny borrows a line from Senor Cardgage. [http://www.accidentalcentaurs.com/image.php?iid=20041206]&lt;br /&gt;
&lt;br /&gt;
== Aminal Crossing ==&lt;br /&gt;
*In the [http://zeldacomic.net/archives/ac/?pic=016.png 16th comic], &amp;quot;Were taking this baby to the mooooon!&amp;quot; is a reference  to Strong Bad Email [[personal favorites]].&lt;br /&gt;
*Also, in [http://zeldacomic.net/archives/ac/?pic=022.gif Episode 22], the main character gets MONKEY SLAM'D!! an unmistakable TGS reference.&lt;br /&gt;
&lt;br /&gt;
==Arby the Archer ==&lt;br /&gt;
 &lt;br /&gt;
In Episode 7, the miner is &amp;quot;ARROWED!&amp;quot; and in episode 8 a mine Botter is &amp;quot;WHIPPED!&amp;quot; by a [GM].&lt;br /&gt;
&lt;br /&gt;
== Badly Drawn Kitties ==&lt;br /&gt;
In the [http://www.badlydrawnkitties.com/comics.html October 29, 2003] (zip archive format) strip, Dirk dresses up as Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
== Breakpoint City ==&lt;br /&gt;
*Homestar Runner is waiting in line in the [http://www.breakpointcity.com/archives/2002/07/20/ July 20, 2002] strip.&lt;br /&gt;
*[[Bronco Trolleys]] are referenced in the [http://www.breakpointcity.com/archives/2002/08/14/ August 14th, 2002] strip.&lt;br /&gt;
*Trogdor also appears on a sign &amp;quot;Live with Regis and Trogdor&amp;quot; in a later strip. [http://www.breakpointcity.com/archives/2003/06/14/]&lt;br /&gt;
*A Homestar action figure(or something)is seen behind the TV Ben is watching in the [http://www.breakpointcity.com/archives/2003/07/19/ July 19, 2003] strip.&lt;br /&gt;
&lt;br /&gt;
== Bruno the Bandit ==&lt;br /&gt;
In the third panel of [http://www.brunothebandit.com/d/20040825.html this] comic, one character mentions Strong Badia.&lt;br /&gt;
&lt;br /&gt;
== Captain SNES ==&lt;br /&gt;
In the comic for [http://captainsnes.com/?date=20040321  March 21st, 2004], Mother Brain asks King Hippo how he can type with boxing gloves on his hands.&lt;br /&gt;
&lt;br /&gt;
== Clearwater Clan ==&lt;br /&gt;
The comic for [http://clearwaterclan.keenspace.com/d/20050624.html June 24th, 2005] shows the cast drawn as stick figures. One of them comes out looking like Trogdor.&lt;br /&gt;
&lt;br /&gt;
== Daily Routine ==&lt;br /&gt;
Comic #40 on [http://www.damagedgames.com/week6.html] has a reference from [[Strong Bad email]], [[fingers]].  The character, Hardhat is wearing the same arms as [[Homestar Runner]] wears in the said email.  Theres even a link to the email at the bottem of the comic for those who have never heard of Homestar Runner.&lt;br /&gt;
&lt;br /&gt;
== Digimon ==&lt;br /&gt;
In the fourth and final volume of the [[wikipedia: Tokyopop|Tokyopop]] manga adaptation of the third season of the ''[[wikipedia: Digimon| Digimon]]'' animated series, [[wikipedia: Rapidmon|Rapidmon]] utters [[What's Her Face]]'s classic line: &amp;quot;My blood hurts.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== DMFA ==&lt;br /&gt;
Trogdor can be seen in the first panel of [http://www.missmab.com/Comics/Vol_309.php this] comic.&lt;br /&gt;
&lt;br /&gt;
== Dominic Deegan ==&lt;br /&gt;
In the [http://www.dominic-deegan.com/d/20020923.html September 23,2002] comic, Strong Bad makes a cameo appearance as one of Dominic's customers in the last panel.&lt;br /&gt;
&lt;br /&gt;
== Devstyle ==&lt;br /&gt;
[http://devstyle.com/extra.php?extra=dir_based&amp;amp;t=pinups&amp;amp;comic=14 Rude] is making fun of the compy 386.&amp;lt;br&amp;gt;&lt;br /&gt;
[http://devstyle.com/index.php?type=Comic&amp;amp;page=120 In Comic 91] Rude bumps in to Trogdor&lt;br /&gt;
&lt;br /&gt;
== Droop ==&lt;br /&gt;
[http://www.nightgig.com/argh/droop/index.php?viewDate=20030910 This] issue of &amp;quot;Droop&amp;quot; features Homestar Runner popping up with the phrase &amp;quot;A Jorb Well Done&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Digital Purgatory ==&lt;br /&gt;
In episode 19 [http://www.dp-comics.net/archives/19.htm &amp;quot;Dude, Shut the Hell Up&amp;quot;] of [http://www.dp-comics.net/index.htm &amp;quot;Digital Purgatory&amp;quot;], in the third and fourth panels, Trogdor appears on a whiteboard in the background.&lt;br /&gt;
&lt;br /&gt;
== Doc's Machine ==&lt;br /&gt;
On 2003-10-31, Doc's Halloween comic showed Pom-Pom in the bottom frame. [http://www.the-whiteboard.com/autowb220.html Here.]&lt;br /&gt;
&lt;br /&gt;
== El Goonish Shive ==&lt;br /&gt;
Popular webcomic [[Wikipedia:El Goonish Shive|El Goonish Shive]] has made multiple references to Homestar Runner, both in filler comics. In [http://www.egscomics.com/Filler/d/20030927.html one], the comic's title &amp;quot;That Block-Thing is Gonna Give me Nightmares&amp;quot; references [[The Homestar Runner]]'s similar line in [[Mr. Shmallow (toon)|Mr. Shmallow]].&lt;br /&gt;
&lt;br /&gt;
== Evil Inc ==&lt;br /&gt;
The author of [http://www.bobandgeorge.com/Fancomics/Evil/Evil.html &amp;quot;Evil Inc&amp;quot;] has said on the Bob and George forums that Satan being dressed up as Ichiro in comic #267 is a minor reference to Strong Bad dressing up as Homestar dressed up as Angus Young in [[Pumpkin Carve-nival]].&lt;br /&gt;
&lt;br /&gt;
==Exterminatus Now==&lt;br /&gt;
On March 17, 2006, in the final panel there is a cyborg named &amp;quot;Dengar the Butchernator,&amp;quot; an obvious reference to Trogdor. &lt;br /&gt;
&lt;br /&gt;
== Final Stupidity ==&lt;br /&gt;
In the [http://www.jediburger.com/comics/finalstupidity/004.html fourth] comic, &amp;quot;Obligatory Pop Culture Reference,&amp;quot; [[Dangeresque Too]] makes a small cameo on the last panel.&amp;lt;BR&amp;gt;&lt;br /&gt;
The [http://www.jediburger.com/comics/finalstupidity/005.html fifth comic's] title, &amp;quot;Burninated&amp;quot;, is an obvious reference to Trogdor.&amp;lt;BR&amp;gt;&lt;br /&gt;
The [http://www.jediburger.com/comics/finalstupidity/007.html seventh comic's] title, &amp;quot;Got Witch's Brew?&amp;quot; is a reference to Homestar's obsession with witch's brew.&lt;br /&gt;
&lt;br /&gt;
== GameCheetz ==&lt;br /&gt;
The seventh panel in [http://www.gamecheetz.com/Comic.php?comic=15692 comic #15692] is taken from [[Parsnips A-Plenty]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[Technochocolate]] is mentioned in the fifth panel of [http://www.gamecheetz.com/Comic.php?comic=00297 comic #00297].&lt;br /&gt;
&lt;br /&gt;
== Hawkman ==&lt;br /&gt;
In the December 2003 issue of DC Comic's &amp;lt;i&amp;gt;Hawkman&amp;lt;/i&amp;gt; (page 16 of issue 20, volume 4), an abusive spouse is seen wearing a black T-shirt featuring Strong Bad's face and gloves, and the text &amp;quot;FHGWHGAS.&amp;quot; Unfortunately you'll have to pick up an old issue of the comic to see it. [http://www.dccomics.com/features/hawkman/]&lt;br /&gt;
&lt;br /&gt;
== Here Is A Question ==&lt;br /&gt;
*[http://reno.stage-select.com/HIAQ/Question28.gif Early on] in the question-based spritecomic [http://reno.stage-select.com/ Here Is A Question], JnVReno is asked an extremely [[How Do You Type With Boxing Gloves On?|familar line]], to much rage.&lt;br /&gt;
*Only a [http://reno.stage-select.com/HIAQ/Question51.gif short while later], he is asked the exact same question.&lt;br /&gt;
*Not too much later, someone also asks the [http://reno.stage-select.com/HIAQ/Question69.gif same question] of Jesus.&lt;br /&gt;
*In [http://reno.stage-select.com/HIAQ/Question106.gif a later comic], someone asks if he has a crush on Marzipan and Homsar appears.&lt;br /&gt;
*Upon being asked about [http://reno.stage-select.com/HIAQ/Question155.gif guitar solos], Reno demonstrates several, one which includes the 'Meedley Mee!' bit from [[guitar]].&lt;br /&gt;
*In [http://reno.stage-select.com/HIAQ/Question161.gif another comic], he is asked is he has a Pimped out car, by a person named Kyle similar to the one in [[car]].&lt;br /&gt;
*In the [http://reno.stage-select.com/HIAQ/Question300.gif 300th comic], Garkon shouts out &amp;quot;GARBLEDINA!&amp;quot;, a reference to [[the facts]].&lt;br /&gt;
*In [http://reno.stage-select.com/HIAQ/Question383.png another], a sock-puppet announces that it is a song from the sixties.&lt;br /&gt;
*In an [http://reno.stage-select.com/HIAQ/Question413.png attempt to take control] of the comic, Reno puts up a big [[No Loafing Sign]].&lt;br /&gt;
*In a [http://reno.stage-select.com/HIAQ/Question441.png later comic], one of the n00bs asks Reno that old, familiar question.&lt;br /&gt;
*In [http://reno.stage-select.com/HIAQ/Question460.png medieval times], Sir Reno was asked &amp;quot;how doth  ye use thy quill pen whilst wearing thy gauntlets&amp;quot;.&lt;br /&gt;
*One of the [http://reno.stage-select.com/HIAQ/Question466.png many &amp;quot;spin-offs&amp;quot;] of the comic included the &amp;quot;New Question Show&amp;quot;, which was cancelled during the pilot, much like [[Limozeen: &amp;quot;but they're in space!&amp;quot;]]&lt;br /&gt;
*[http://reno.stage-select.com/HIAQ/Question469.png In the future], a head-controlled Reno cyborg will be asked how he can answer these questions with no limbs.&lt;br /&gt;
*[http://reno.stage-select.com/HIAQ/Question485.png In comic #485], Reno is asked how he types with boots on, to which he replies &amp;quot;with my hands, at least until I develop full telekenetic potential&amp;quot;.&lt;br /&gt;
*In [http://reno.stage-select.com/HIAQ/Question622.png comic #622], a complimentary ninja makes a &amp;quot;PREOOOOOOWWWW&amp;quot; sound as it sails across the room, much like the Paper.&lt;br /&gt;
*In [http://reno.stage-select.com/HIAQ/Question673.png comic #673], the universe is BLACK HOLE'D due to all the Renos being in the same place at once.&lt;br /&gt;
*[[Strong Sad]] responds to a [http://reno.stage-select.com/HIAQ//Question686.png big commercial success] in exactly the same way as he does in [[geddup noise]].&lt;br /&gt;
*In the [http://reno.stage-select.com/HIAQ/Question700.png 700th comic], the cast all ask for a celebration exactly the same as the cast in [[Teen Girl Squad Issue 10]], with similarly disastrous results.&lt;br /&gt;
&lt;br /&gt;
==I'm Blue==&lt;br /&gt;
&lt;br /&gt;
In [http://www.blue-comic.com/archives/20040723.html this comic], Blue Veers is seen with a The Cheat plushie, possibly a [[Kick The Cheat]].&lt;br /&gt;
&lt;br /&gt;
==Impy and Aevy==&lt;br /&gt;
*In [http://impy.aorange.com/index.php?date=2006-04-05 one comic], Aevy causes a computer's logic circuits to fail by loading Homestar Runner on it.&lt;br /&gt;
&lt;br /&gt;
==Kagerou==&lt;br /&gt;
*A very easily-missed [http://www.electric-manga.com/19/10.html reference], Kano begins to draw a picture, and talking to himself in a Strong Bad accent.&lt;br /&gt;
&lt;br /&gt;
== Life On Sedna ==&lt;br /&gt;
*In [http://www.piczo.com/Visitmypiczosite?g=17247118&amp;amp;cr=2 This Page Of Issue 1], Homestar is on the left-side of the fourth frame.&lt;br /&gt;
*In [http://www.piczo.com/Visitmypiczosite?g=18454480&amp;amp;cr=2 This Page Of Issue 2], A Lego Sculpture of Atari Homestar appears.&lt;br /&gt;
*In [http://www.piczo.com/Visitmypiczosite?g=18872840&amp;amp;cr=2 This Page Of Issue 3], The guy behind the desk is wearing the same hat as [[Homsar]].&lt;br /&gt;
&lt;br /&gt;
== Mid-Shift ==&lt;br /&gt;
This strip is not available online, but if you purchase the book, and turn to page 19, you can see a Homestar Runner mainpage on the computer. [http://www.midshiftcomic.com Official website]&lt;br /&gt;
&lt;br /&gt;
== MoDCAMeRa ==&lt;br /&gt;
In the fourth panel of [http://www.modcamera.com/comic.php?comic=44 &amp;quot;Welcome to Yore Doum!&amp;quot;] Matt says: &amp;quot;Okay, let's just give up trying not to laugh at him sounding like the Homestar Runner and do something else.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Name Censored ==&lt;br /&gt;
*In the [http://planet.nana.co.il/e_l_cool///name1.htm second strip], which is actually the first, Elad wears his iconic Homestar Runner hat. Elad still owns that hat and wears it on several occasions.&lt;br /&gt;
*In the [http://planet.nana.co.il/e_l_cool///name4.html last strip], there is an &amp;quot;EXTRA SECRET COMICS!&amp;quot;. In the second panel, Homestar's head is shown on the wall.&lt;br /&gt;
*Elad also made [http://planet.nana.co.il/e_l_cool///southpark.JPG a picture] of the Homestar Runner cast as South Park characters, but it was never published on the main site.&lt;br /&gt;
&lt;br /&gt;
== Natch Evil ==&lt;br /&gt;
*In [http://www.natchevil.com/comic.asp?comicID=109 Comic#109] God mentions getting an email about how he types with boxing gloves on.&lt;br /&gt;
*The [http://www.natchevil.com/extras.html Extra menu] is rather reminiscent of the main pages, and it even says apologies to Homestar at the bottom.&lt;br /&gt;
*In [http://www.natchevil.com/comic.asp?comicID=410 Comic#410] Cliff mentions [[Grumblecakes]].&lt;br /&gt;
&lt;br /&gt;
== The Neopian Times ==&lt;br /&gt;
In three comics made by [http://www.neopets.com/randomfriend.phtml?user=_lordofthefrogs_ _lordofthefrogs_], the owner himself wears a duckie shirt ([http://www.neopets.com/ntimes/index.phtml?section=3775&amp;amp;issue=160 Comic #1]), Homestar's star shirt ([http://www.neopets.com/ntimes/index.phtml?section=19159&amp;amp;issue=166 Comic #2]), and in the 3rd comic a salesperson wears the same skirt as Marzipan ([http://www.neopets.com/ntimes/index.phtml?section=31406&amp;amp;issue=170 Comic #3]). Even if you click on his name, you'll find that his lookup says that he is a dedicated fan of Homestar Runner, and his background is Homestar Runner in black and white. It says, 'Seriously' below him.&lt;br /&gt;
&lt;br /&gt;
== Oh The Humanity ==&lt;br /&gt;
In the final panel of the [http://humanity.xepher.net/comic.php?date=2004-01-07 January 7, 2004] strip, somebody says &amp;quot;A jorb well done&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== One One Seven ==&lt;br /&gt;
In the 71st and 72nd guest strips of the Halo-based comic &amp;quot;One One Seven&amp;quot;, Master Chief is shown sitting at a Compy 386. He even answers his own email!&lt;br /&gt;
http://nikon.bungie.org/misc/stuntmutt.html?type=guest&amp;amp;image=guest71&lt;br /&gt;
http://nikon.bungie.org/misc/stuntmutt.html?type=guest&amp;amp;image=guest72&lt;br /&gt;
 &lt;br /&gt;
== Phil Likes Tacos ==&lt;br /&gt;
Homsar is among one of the characters to make a cameo in [http://philtaco.keenspace.com/d/20050522.html this] strip.&lt;br /&gt;
&lt;br /&gt;
Trogdor's theme song is mentioned in [http://philtaco.comicgen.com/d/20060208.html this] strip.&lt;br /&gt;
&lt;br /&gt;
==Pokemon Amethyst Version==&lt;br /&gt;
In [http://www.drunkduck.com/Pokemon_Amethyst_Version/index.php?p=52662 &amp;quot;Comic 3: Leaving Home in Anyway Possible&amp;quot;], Barry says &amp;quot;...Well, looks like I'm gonna to have to jump!&amp;quot;, a la [[Dangeresque (character)|Dangeresque]].&lt;br /&gt;
&lt;br /&gt;
== Pokemon X ==&lt;br /&gt;
In [http://pokemonx.keenspace.com/d/20050401.html the 2005 April Fool's special], the characters are &amp;quot;FOOLED!&amp;quot; by the [[Arrow'd Guy]].&lt;br /&gt;
&lt;br /&gt;
In [http://pokemonx.keenspace.com/d/20060401.html the 2006 April Fool's special], drawn and written in a similar format, a moose get &amp;quot;PWNED!&amp;quot; by a Mewtwo, noted by, again, the Arrow'd Guy.&lt;br /&gt;
&lt;br /&gt;
== PvP ==&lt;br /&gt;
In a guest strip by Howard Tayler, [[Pan Pan]] appears among [http://www.pvponline.com/archive.php3?archive=20060421 a line-up of pandas].&lt;br /&gt;
&lt;br /&gt;
== Questionable Content ==&lt;br /&gt;
*In  [http://www.questionablecontent.net/view.php?comic=265 comic #265], while Faye and Marten are discussing what will be the next indie rock band to break up, Faye mentions that the head of Win Butler (from The Arcade Fire) will explode during a live performance, forcing them to replace him with a Homestar Runner puppet. &lt;br /&gt;
*In [http://www.questionablecontent.net/view.php?comic=317 comic #317], Steve is wearing an [[Eh! Steve]] T-shirt.&lt;br /&gt;
*In [http://www.questionablecontent.net/view.php?comic=333 comic #333], Raven wants to be left alone to close the coffee shop.  She exclaims, &amp;quot;I can do it! I can totally do it nine times!&amp;quot;  This is a reference to The Cheat's crazy cartoon in [[crazy cartoon]].&lt;br /&gt;
&lt;br /&gt;
== Random Codes ==&lt;br /&gt;
The first two lines of the [http://us.codejunkies.com/images/randomcodes16.jpg 16th comic] are &amp;quot;So from then on, it was all pork and beans.&amp;quot; and &amp;quot;That's not very healthy...&amp;quot; which are close to the two lines of dialogue said by Homestar and Marzipan in [[helium]].&lt;br /&gt;
&lt;br /&gt;
== Road Waffles ==&lt;br /&gt;
In the [http://www.roadwaffles.com/archive-rw.php?c=2003-7-23 July 23, 2003] comic, when Moses is altering how he percieves the afterlife, one of his visualisations bears a resemblance to Strong Bad standing in Strong Badia, saying 'Pop culture reference!'.&lt;br /&gt;
&lt;br /&gt;
== Room ==&lt;br /&gt;
A recent update of this puzzling pixelart webcomic has an appearance of a pixelart Strong Bad and The Cheat.  He's looking at a computer, but it doesn't appear to be any of the ones he's owned. [http://www.aintaer.com/room/room.php?strip=49]&lt;br /&gt;
&lt;br /&gt;
== Roy the Duck ==&lt;br /&gt;
*Explore [http://roy.esmilde.com/mathtitle.htm Roy the Duck's math book] to find Homestar Runner and to learn how to count (see page 4 especially).&lt;br /&gt;
*The new ''Ye Castle's Final Houre'' [http://roy.esmilde.com/castlebook.htm book] says &amp;quot;...don't throw full glass wine bottles at the screen.&amp;quot;&lt;br /&gt;
*It also has two references to homestarrunner.com on the [http://roy.esmilde.com/zBay.htm zBay] page. On it Bubs is selling the [[Broken Compy Menu|Slightly Shotgunned Compy]]. It also contains a link to the [[HR:amazon.html|bookazon.com]] page.&lt;br /&gt;
*[http://roy.esmilde.com/palmstatetimes.htm The Palm State Times] on the site contains an article about [[Thorax Corporation]].&lt;br /&gt;
*Their [http://roy.esmilde.com/cloogle.htm Cloogle] page has a reference to both Senor Cardgage Mortgage and Population: Tire.&lt;br /&gt;
&lt;br /&gt;
== Runaways ==&lt;br /&gt;
In the July 2005 issue of this [[wikipedia: Marvel Comics|Marvel Comics]] publication, as the title characters head off on a mission to rescue the captive mother of their newest accquaintance, Victor, Victor himself remarks that he is &amp;quot;not sure why he should entrust his mom's life to the freakin' '''Teen Girl Squad'''!&amp;quot; Chase, the only male member of the Runaways team, corrects him with: &amp;quot;That's Teen Girl Squad plus one, amigo!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Scary Go Round ==&lt;br /&gt;
[http://www.scarygoround.com/?date=20050818 In the comic posted on August 18th, 2005], Shelley tells Gibby to tell her father about the &amp;quot;terrible a-splosions&amp;quot;, an obvious reference to Vector Strong Bad.&lt;br /&gt;
&lt;br /&gt;
== Sluggy Freelance ==&lt;br /&gt;
The weekly filler Meanwhile in the Dimension of Pain shows the demons deathmatching.  When Horribus uses the Unholy Hand grenade and the demons are all incinerated, the panel reads &amp;quot;And all was laid to burnination.&amp;quot;&lt;br /&gt;
[http://sluggy.com/daily.php?date=040501 link]&lt;br /&gt;
&lt;br /&gt;
== SMAX ==&lt;br /&gt;
The ''Top Ten'' spin-off comic ''[http://www.enjolrasworld.com/Jess%20Nevins/Smax/Smax%20index.htm SMAX]'' puts Jaafs Macksun and his partner Toybox in a world of fantasy.  A wanted poster for Trogdor is on a pole and the silhouette of Homestar and Pom Pom are seen in town.&lt;br /&gt;
&lt;br /&gt;
== Snafu ==&lt;br /&gt;
In the strip [http://www.snafu-comics.com/?strip_id=144 Otakon 2004], Homestar Runner has a cameo in the 3rd panel, saying &amp;quot;I could sure go for a glass of melonade.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Sore Thumbs ==&lt;br /&gt;
In [http://www.sorethumbsonline.com/comics/st20041220.gif this] comic, a drugged director quotes Strong Bad's &amp;quot;H*R and Marzipan Dating Simulation XR&amp;quot; from Strong Bad Email [[date]].&lt;br /&gt;
&lt;br /&gt;
== Staccato ==&lt;br /&gt;
In the online webcomic, Staccato, when the author portrays his characters as Fantastic Four characters, the one portrayed as the &amp;quot;The Human Torch&amp;quot; says &amp;quot;'The Human Torch?' 'Flame On?'  That all sounds kinda' fruity... Couldn't I be be called like 'The Burninator' or something?&amp;quot; in direct reference to our beloved Trogdor!&lt;br /&gt;
[http://www.staccatocomic.com/2005-011.php]&lt;br /&gt;
&lt;br /&gt;
== Teen Titans Go! ==&lt;br /&gt;
In the issue of this [[wikipedia: DC Comics|DC Comics]] comic entitled &amp;quot;Finding Nero,&amp;quot; there is a carnival game with Strong Sad plushies as prizes.&lt;br /&gt;
&lt;br /&gt;
== Tex and Jenny ==&lt;br /&gt;
Tex sees his good and evil conscience in [http://texandjenny.comicgen.com/d/20051002.html this] strip. However, since Tex is an atheist, he makes them change to Homestar Runner and Strong Bad.&lt;br /&gt;
&lt;br /&gt;
== The Devil's panties ==&lt;br /&gt;
* The [http://devilspanties.keenspot.com/d/20030416.html April 16 2003 comic] and the [http://devilspanties.keenspot.com/d/20040927.html September 27 2004 comic] has the main character (Jennie) screaming &amp;quot;TROGDOR&amp;quot; in a caffine fueled rage&lt;br /&gt;
* The [http://devilspanties.keenspot.com/d/20050208.html February 8 2005 comic] features geeks entertaining themselves by singing among other things &amp;quot;The system is down&amp;quot; and shouting &amp;quot;Trogdor&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Theater Hopper ==&lt;br /&gt;
Tom Brazelton of Theater Hopper had himself in his [http://www.theaterhopper.com/comics/040623.jpg comics] on June 23, with a Homestar shirt.&lt;br /&gt;
&lt;br /&gt;
Also, [http://www.theaterhopper.com/index.php?date=20060623 this] comic features the [[Wear a Bikini!]] plane in the background.&lt;br /&gt;
&lt;br /&gt;
== Tiny Sepuku ==&lt;br /&gt;
[http://tinysepuku.com/comics.asp?a=04-22-04 This comic] about catchy songs includes [[Everybody to the Limit]] (with [[Fhqwhgads]] misspelled as &amp;quot;fhqwdgads&amp;quot;) as one of its examples.&lt;br /&gt;
&lt;br /&gt;
== Twisted Kaiju Theater ==&lt;br /&gt;
A season 17 [http://www.neomonsterisland.com/a_archives/017/803/1.html episode] of the comic makes reference to Trogdor, and reveals that the creator hadn't heard of homestarrunner.com until 2005.&lt;br /&gt;
&lt;br /&gt;
== Under Power ==&lt;br /&gt;
*In the [http://underpower.non-essential.com/index.php?comic=20040202 Feb 02, 2004] Strong Bad is behind the elf and saying ARROWED! Also, the copyright line at the bottom reads &amp;quot;strong bad &amp;amp;copy; 2001-2004 the brothers chaps&amp;quot;.&lt;br /&gt;
*In the [http://underpower.non-essential.com/index.php?comic=20040519 May 19, 2004] comic, Strong Bad and the Cheat are the DJs in panel 2.&lt;br /&gt;
&lt;br /&gt;
== Universal Voyage ==&lt;br /&gt;
*In [http://www.bobandgeorge.com/Subcomics/UVoyage/index.php?num=1 Comic #2] there are sprites of Strong Bad and Trogdor as a team called &amp;quot;Burninators!&amp;quot;&lt;br /&gt;
*In [http://www.bobandgeorge.com/Subcomics/UVoyage/index.php?num=188 Comic#563], Homestar makes a rather ''shocking'' sprite cameo.&lt;br /&gt;
&lt;br /&gt;
== Vanguard ==&lt;br /&gt;
*In [http://reno.stage-select.com/Vanguard/067.png comic 67], NORM the computer wakes up, mimicking the [[Couch Mumbling]] gag.&lt;br /&gt;
&lt;br /&gt;
== VG Cats ==&lt;br /&gt;
*The &amp;quot;[http://www.vgcats.com/first/ New to the site]&amp;quot; page starts &amp;quot;Welcome aboard the USS VGCats.com, this is a website!&amp;quot;, both mimicking and linking to [[First Time Here?]]&lt;br /&gt;
*In [http://www.vgcats.com/comics/extras/100.php Comic 100], click on &amp;quot;100 Comics&amp;quot; at the end to see Pantsman answer an email on the [[Compy 386]].  Strong Bad later appears and repeats a line from [[sibbie]] in this clip.&lt;br /&gt;
*In the 6th panel of [http://www.vgcats.com/comics/?strip_id=129 Comic 135], a The Cheat Talking Plush Doll is visible with the rest of the merchandise behind the glass.&lt;br /&gt;
*At the top of the new layout, there is a [http://www.vgcats.com/quotes/rotate.php rotating image], featuring several different quotes. A few of them are [How do you type with boxing gloves on?], [We are the band LIMOZEEN!] and [Let's get ready to look SO GOOD!]&lt;br /&gt;
*The title for the news post on Saturday, September 10, 2005 at 12:43 PM is &amp;quot;Throw baby&amp;quot;, a [[Peasant's Quest]] reference.&lt;br /&gt;
*[http://www.vgcats.com/comics/?strip_id=186 Comic 187] is titled Jorbs, a reference to [[A Jorb Well Done]] and [[Coach Z]]'s accent in general.&lt;br /&gt;
&lt;br /&gt;
== Walking Is Still Honest ==&lt;br /&gt;
*In [http://www.stillhonest.com/?strip_id=69 strip #69], the power is out, and there is a picture of Strong Bad's head with the words &amp;quot;Power Failured!&amp;quot; above it. &lt;br /&gt;
*In [http://www.stillhonest.com/?strip_id=94 strip #94], the trebuchet is nicknamed 'Trebdor, the Flinginator'.&lt;br /&gt;
&lt;br /&gt;
== Witchs' Brew ==&lt;br /&gt;
The origin of the Witch's Brew name came from Homestar's famous Halloween [[Witches' Brew|witch's brew]] line.  (Alas, however, the phrase is not spelled correctly in the comic.)  Also, in the [http://homepage.mac.com/witchsbrew/brews1-10/brew01.html first] comic, Homestar appears on the last panel, and the [http://homepage.mac.com/witchsbrew/brews1-10/brew03.html third] comic uses the CHILDREN! panel from [[Teen Girl Squad]]. The [http://homepage.mac.com/witchsbrew/brews1-10/brew06.html sixth] comic tells us to not fake the funk on a nasty dunk, one of [[Homsar]]'s quotes from [[interview]]. And the author bios describe one of the creators as &amp;quot;one of the few lucky non-peasant humans to be burninated.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== The Wotch ==&lt;br /&gt;
*In the April 2, 2003 comic, Jason looks at a shelf full of magical items in the eighth panel. [[Trogdor]] can be seen on the top shelf. [http://www.thewotch.com/?epDate=2003-04-02 See the comic]&lt;br /&gt;
*In the June 24, 2003 comic, Lilly and Jennie are playing with Homestar Runner action figures. In particular they are acting out a scene from [[Teen Girl Squad Issue 3]]. [http://www.thewotch.com/?epDate=2003-06-24 See the comic]&lt;br /&gt;
&lt;br /&gt;
== The Wotch: CHEER! ==&lt;br /&gt;
In the [http://cheer.thewotch.com/index.php?date=20060314 March 14th comic], Lita makes a Pig Latin comment reminiscent of Strong Bad's at the end of [[rock opera]], right down to the reversal of what was meant and what was said.&lt;br /&gt;
&lt;br /&gt;
== You'll Have That ==&lt;br /&gt;
On the [http://www.vipercomics.com/webComics/yht/20050725.asp July 25th, 2005 comic], Andy tries to steal a new [[Compy 386]].&lt;br /&gt;
&lt;br /&gt;
== Zelda comic == &lt;br /&gt;
*[http://www.zeldacomic.net/archives/zc/?pic=096.gif Comic 96] is entitled Dot, Dot, Dot.&lt;br /&gt;
*In [http://zeldacomic.net/archives/zc/?pic=136.gif Comic 136], Bub says &amp;quot;Ow! my stomach lining!!!&amp;quot;&lt;br /&gt;
*On comic [http://www.zeldacomic.net/archives/zc/?pic=162.png 162], the characters are swamped by Cuccos with the caption &amp;quot;CUCCO'D!&amp;quot;&lt;br /&gt;
*[http://www.zeldacomic.net/archives/zc/?pic=164.png Comic 164] is actually called &amp;quot;Yet Another Subtle Homestar Reference.&amp;quot; The reference is &amp;quot;shut it up, you.&amp;quot;&lt;br /&gt;
*[http://www.zeldacomic.net/archives/zc/?pic=170.png Comic 170] is entitled &amp;quot;I'm So Glad the Bub is Not Dead.&amp;quot;&lt;br /&gt;
*In [http://zeldacomic.net/archives/zc/?pic=193.png Comic 193], the Miscreant decapitates Edgar with the caption &amp;quot;DECAPITAT'D!&amp;quot;&lt;br /&gt;
*On the [http://zeldacomic.net/archives/zc/?pic=200.png 200th] comic, they used the &amp;quot;Its almost over!&amp;quot;  screen from Teen Girl Squad.&lt;br /&gt;
*[http://www.zeldacomic.net/archives/zc/?pic=212.png Comic 212] is entitled &amp;quot;Yeah, Shut Up, Kid.&amp;quot; &lt;br /&gt;
*On comic [http://zeldacomic.net/archives/zc/?pic=217.png Comic 217], Link says &amp;quot;Rock, rock on!&amp;quot;&lt;br /&gt;
*On comic [http://zeldacomic.net/archives/zc/?pic=220.png Comic 220], Link says,&amp;quot;That sounds re-zon-able&amp;quot;.&lt;br /&gt;
*On comic [http://www.zeldacomic.net/archives/zc/?pic=223.png Comic 223], when Link rolls his eyes, it says &amp;quot;Eye roll'd!&amp;quot;&lt;br /&gt;
*On comic [http://zeldacomic.net/archives/zc/?pic=225.png 225], Link asks what would happen if Bub fights Lloyd. Bub answers saying &amp;quot;his head a splode?&amp;quot; &lt;br /&gt;
*On comic [http://zeldacomic.net/archives/zc/?pic=227.png 227], Lloyd dodges an attack with the caption &amp;quot;Matrix'd!&amp;quot;&lt;br /&gt;
*The fight scene in [http://www.zeldacomic.net/archives/zc/?pic=234.gif Comic 234] is similar to the fight scene in [[Under Construction]].&lt;br /&gt;
*Also in the bonus section, there is a thing called &amp;quot;Flame War 04.&amp;quot; The [http://zeldacomic.net/archives/bonus/flamewar04/flame1.jpg first comic] is a reference to the Strong Bad email [[dragon]],  and the state (California) with the underwear is a reference to Strong Bad email [[weird dream]].&lt;br /&gt;
&lt;br /&gt;
{{Template:sightingslist}}&lt;br /&gt;
[[Category:Sightings]]&lt;/div&gt;</description>
			<pubDate>Sun, 02 Jul 2006 05:14:47 GMT</pubDate>			<dc:creator>Strong Rad</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Comic_Sightings</comments>		</item>
		<item>
			<title>User:Strong Rad</title>
			<link>http://hrwiki.org/wiki/User:Strong_Rad</link>
			<description>&lt;p&gt;Strong Rad:&amp;#32;&lt;/p&gt;
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&lt;div&gt;G-Get out! I'm remodeling this thing!&lt;/div&gt;</description>
			<pubDate>Mon, 26 Jun 2006 22:16:34 GMT</pubDate>			<dc:creator>Strong Rad</dc:creator>			<comments>http://hrwiki.org/wiki/User_talk:Strong_Rad</comments>		</item>
		<item>
			<title>Website Sightings</title>
			<link>http://hrwiki.org/wiki/Website_Sightings</link>
			<description>&lt;p&gt;Strong Rad:&amp;#32;/* Uncyclopedia */&lt;/p&gt;
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&lt;div&gt;{{sightingslanguagewarning}}&lt;br /&gt;
&lt;br /&gt;
== The 2004 Cartoonist's Choice Awards ==&lt;br /&gt;
[[Homestar Runner (Flash cartoon)|Homestar Runner]] won in the Best Use of Flash category at [http://www.ccawards.com/2004.htm &amp;quot;The 2004 Cartoonist's Choice Awards&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
==The $39 Experiment==&lt;br /&gt;
On a site called [http://www.the39dollarexperiment.com The $39 Experiment] a man named Tom Locke sent 100 letters to 100 companies asking for free stuff. In [http://www.the39dollarexperiment.com/march15.htm one letter] to &amp;quot;Del Monte Pet Products&amp;quot; Tom claims that he has a dog named [[Li'l Brudder]].&lt;br /&gt;
&lt;br /&gt;
== 8-Bit Theater ==&lt;br /&gt;
*In [http://www.nuklearpower.com/redmage21.php Twinkin' out with RedMage 21:Errata!], a-once weekly advice column, a reader inquires: &amp;quot;How does strong bad type with boxing gloves&amp;quot;&lt;br /&gt;
&amp;lt;!-- This page is for WEBSITE sightings; we already have pages for Animation and Comic sightings separately so don't add them here. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 8BitJoystick.com ==&lt;br /&gt;
In [http://www.8bitjoystick.com/archives/jake_how_to_burn_xbox_games_and_copy_protected_cds.php this article] about how to literally burn CDs, the author notes to &amp;quot;burn it properly like Trogdor burninates the peasants.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Addicting Games ==&lt;br /&gt;
*[http://www.addictinggames.com The site] features [[Stinkoman 20X6]] and [[TROGDOR!]]&lt;br /&gt;
*[[Awexome Cross]] and [[Population: Tire]] were on the site before it was redesigned. &lt;br /&gt;
*In the game [http://www.addictinggames.com/trackmaster.html Track Master], if you get a good score it says good jorb. &lt;br /&gt;
*In the game [http://www.http://www.addictinggames.com/slacker2.html Slacker 2], after you beat the game there is an epilogue, and if you zoom in on Slacker's nametag, it has a picture of [[Homestar Runner]].&lt;br /&gt;
&lt;br /&gt;
== All Your Base parody list ==&lt;br /&gt;
The [http://tmst.twu.net/ayb/ayb.htm TmsT Zero Wing Parodies Emporium] features &amp;quot;[http://tmst.twu.net/ayb/allyourstrongbad.htm All Your HomeStarRunner&amp;lt;!-- [sic] --&amp;gt; are belong to Trogdor]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== The Andy Milonakis Show website (MTV2) ==&lt;br /&gt;
[http://www.mtv2.com/#andymilonakis The website] for this show has the marshmallow [[Wallpaper]] on the background of Videos, Photos, Episodes, Cast, and Shop.&lt;br /&gt;
&lt;br /&gt;
==Animalxing.com==&lt;br /&gt;
*On the [http://www.animalxing.com/patternsv3/textures.php Textures] page, They have many Homestar related designs such as Homestar, Strong Bad, The Cheat, etc. that can be found by typing in the search box. &lt;br /&gt;
*An image of [[Strong Bad]] to be used on the Animal Crossing cat, Blanca, appears [http://www.animalxing.com/blanca_ah.php here.]&lt;br /&gt;
&lt;br /&gt;
== Atari Age == &lt;br /&gt;
At [http://www.atariage.com this site], someone hacked the Atari &amp;quot;Donkey Kong&amp;quot; game. Player, Enemy, and Object sprites have been changed to resemble characters from Homestar Runner. [http://www.atariage.com/hack_page.html?SystemID=2600&amp;amp;SoftwareHackID=186 You can find it here].&lt;br /&gt;
&lt;br /&gt;
== BB-Spot-''Which website are you?'' ==&lt;br /&gt;
In the [http://www.bbspot.com/News/2005/02/website_quiz.php website personality test] at www.bbspot.com, one of the [http://bbspot.com/News/2005/02/website_quiz_all.html possible answers] you can get is Homestarrunner.com.&lt;br /&gt;
&lt;br /&gt;
== Best Page In The Universe ==&lt;br /&gt;
On [http://www.thebestpageintheuniverse.net thebestpageintheuniverse.net] in one of Maddox's rants about the amount of emails he gets, he [http://maddox.xmission.com/aliens.html makes a little ode] to The Brothers Chaps. This must mean he is aware of homestarrunner.com. The actual quote is &amp;quot;I know there are other big websites out there that generate a lot of email (my sympathies to the Chapman brothers)&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Bryan Waterman Interview ==&lt;br /&gt;
Bryan Waterman, who does the series &amp;quot;''[http://www.watermanstudios.com Waterman]''&amp;quot; had an interview and he mentioned the best internet cartoon was Homestar Runner:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
:''Who is your favorite flash movie artist or flash artists if you have more than one? What are some of your favorite flash movie series?''&lt;br /&gt;
&lt;br /&gt;
:'''BRIAN WATERMAN:''' Above all else Homestar Runner not only do I love the cartoon, Mike and Matt are two good friends of mine. Bonus Stage is another one I really like and I do look forward to Joseph's animations.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
[http://www.medaverse.com/modules.php?name=Sections&amp;amp;op=viewarticle&amp;amp;artid=2&amp;amp;page=2 See It Here]&lt;br /&gt;
&lt;br /&gt;
== Charlie Clay And The Clay Crew ==&lt;br /&gt;
At [http://www.freewebs.com/charlieclay/ this site], Season 1's episodes so far contain Homestar cameos.&lt;br /&gt;
&lt;br /&gt;
[http://putfile.com/pic.php?pic=1/2209220516.gif&amp;amp;s=x4 Episode 1] A Trogdor arcade game can be seen behind the Sonic arcade game that the crew is playing.&lt;br /&gt;
&lt;br /&gt;
[http://putfile.com/pic.php?pic=1/2209253732.gif&amp;amp;s=x4 Episode 2] The crew finds a grey monster, but when they put the flashlight on it, they find out it is actually Homestar and he helps them get their power back.&lt;br /&gt;
&lt;br /&gt;
[http://putfile.com/pic.php?pic=1/2915224932.gif&amp;amp;s=x2 Episode 3] Jacob wears Homestar's shoes and gets beat up by Homestar, the text &amp;quot;ROCK'D&amp;quot; pops up when Charlie is hit by a rock in the head, the text &amp;quot;ROCK'D AGAIN!&amp;quot; pops up as a guy who commented the grammar error gets a rock thrown at his head, and Trogdor gets defeated by Charlie doing homing attack on him.&lt;br /&gt;
&lt;br /&gt;
[http://putfile.com/pic.php?pic=2/3916110594.gif&amp;amp;s=x7 Episode 4] &amp;quot;Thief'd&amp;quot; is the episode name and Homestar gets stolen by the thief.&lt;br /&gt;
&lt;br /&gt;
[http://putfile.com/pic.php?pic=3/6215223823.gif&amp;amp;s=x10 Episode 5] Homestar escapes from the thief with Charlie.&lt;br /&gt;
&lt;br /&gt;
== Choose your own change ==&lt;br /&gt;
If you submit a story to [http://www.cyoc.net Choose Your Own Change], the following message appears: &amp;quot;Your article has been received... If Instructions on the previous page have been followed your story will be posted soon, if not it will be [[DELETED|baleeted!]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Comcast.net ==&lt;br /&gt;
[[Image:Comcast Homestar.PNG|thumb|It's Dot Net!]]&lt;br /&gt;
On June 10th, 2004, HomestarRunner.com was featured on [http://www.comcast.net Comcast.net's] main page as the icon for its &amp;quot;FUN FOR ALL AGES&amp;quot; news article, where [[Homestar Runner]]'s image was displayed, along with a link to the website and [[The Brothers Chaps]]' meeting with G4TechTV.&lt;br /&gt;
&lt;br /&gt;
== Crash Mania ==&lt;br /&gt;
On [http://crashmania.topcities.com/ this] site, [http://crashmania.topcities.com/paltiny.png this] screenshot has the profile name listed as &amp;quot;[[Fhqwhgads|Fhqwgads]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Dance Dance Immolation ==&lt;br /&gt;
On a site for Dance Dance Immolation, a flaming DDR, a gallery contains a picture of a man on fire with the caption &amp;quot;BURNINATED!!&amp;quot;. [http://www.interpretivearson.com/gallery/album05?page=3]&lt;br /&gt;
&lt;br /&gt;
== Dangerskew ==&lt;br /&gt;
*A flash developer on [http://www.albinoblacksheep.com Albino Black Sheep], Dangerskew, is a reference to [[Dangeresque]]. &lt;br /&gt;
*Some of the games developed by this author are [http://www.albinoblacksheep.com/flash/cheeserobots Attack of the Cheese Eating Robots], [http://www.albinoblacksheep.com/flash/industry Industry], and [http://www.albinoblacksheep.com/flash/redlight Red Light].&lt;br /&gt;
&lt;br /&gt;
== Double-Tongued Word Wrester ==&lt;br /&gt;
Neolinguist Grant Barrett has done an [http://www.doubletongued.org/index.php/comments/3102/ entry on &amp;quot;asplode&amp;quot;] on his site. It looks like &amp;quot;asplode&amp;quot; was not coined by the Brothers Chaps, but he agrees that &amp;quot;This term was popularized in 2004 by the character Strong Bad on the HomestarRunner web site.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Duct Tape Guys ==&lt;br /&gt;
At [http://www.ducttapeguys.com DuctTapeGuys.com] on [http://www.octanecreative.com/ducttape/fashion/accessories/accessories1.html this]&lt;br /&gt;
webpage there is a picture of a duct tape backpack featuring Strong Bad, Marzipan, and Homestar.&lt;br /&gt;
&lt;br /&gt;
== Episode Comparisons ==&lt;br /&gt;
The anime episode comparison site [http://mmpu.smuncensored.com/ Mew Mew Power Uncensored] sometimes uses the term [[DELETED|Baleeted]] and frequently uses the Teen Girl Squad-esque term [[-'d|DELET'D]] in their comparisons to say when a scene was cut out.&lt;br /&gt;
&lt;br /&gt;
== Eric Conveys The Brothers Chaps? ==&lt;br /&gt;
*Eric at [http://www.emotioneric.com Eric Conveys an Emotion] got together with The Brothers Chaps for a rough and tumble game of football, complete with Eric's warped and hilarious sense of humor. See a step-by-step progression of [http://www.emotioneric.com/ae/?adv=thefootballgame The Game]. On page 1 [[Trogdor]] is in the background, on page 2 [[The Ugly One]] is in the background, on page 3 [[Old-Timey Homestar]] is in the background, on page 4 Homestar is in the background, on page 5 [[Strong Bad]] is in the background, on page 6, [[The Cheat]] is actually in the foreground, on page 7, [[The Cheat]], [[Strong Mad]] and a keg of [[Melonade]] are in the background, and on page 8, [[Stinkoman]] is in the background.&lt;br /&gt;
*Also, in &amp;quot;getting a great idea...  while falling to your doom&amp;quot; Eric has a [[Homsar]] shirt on. [http://www.emotioneric.com/greatideafalldoom.jpg greatideafalldoom.jpg]&lt;br /&gt;
&lt;br /&gt;
== Europa Universalis Forums ==&lt;br /&gt;
This site has a large number of fanfiction entries for Paradox Entertainment games, such as Europa Universalis and Hearts of Iron. The author Prufrock451 put a &amp;quot;Private Benedetto&amp;quot; in [http://forum.paradoxplaza.com/forum/showthread.php?t=204565 this] Hearts of Iron 2 After Action Report. He's told to &amp;quot;keep that mess down&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Fake Domain Registration Info ==&lt;br /&gt;
The [http://whois.webhosting.info/OLENE.NET. registration information] provided for &amp;quot;olene.net&amp;quot; references [[Mundelow]], [[Schenectady Crispies]], [[some kinda robot|Abdi LaRue]], [[Cheap as Free]], [[cheat talk|Cory, ND]], [[The Cheat]], [[Strong Badia]], [[Free Country, USA]], [[Coach Z]], and [[Coach Z's Locker Room|his locker room]].&lt;br /&gt;
&lt;br /&gt;
== FeedBurner ==&lt;br /&gt;
[[Image:FeedBurner_Sighting.png|thumb|Let's date.]]&lt;br /&gt;
On the [http://www.feedburner.com FeedBurner] website, in the section in which you can manage your feeds, random messages show up. One of them is this: &amp;quot;To the nearly 140,000 customers using FeedBurner... we are [http://www.homestarrunner.com/tgs2.html totally crushing] (in a good way).&amp;quot; The link takes you to [[Teen Girl Squad Issue 2]].&lt;br /&gt;
&lt;br /&gt;
== Flame Warriors ==&lt;br /&gt;
The [http://redwing.hutman.net/~mreed/warriorshtm/garble.htm entry for Garble] includes a reference to a certain [[How Do You Type With Boxing Gloves On?|infamous question often asked of Strong Bad]].&lt;br /&gt;
&lt;br /&gt;
== Flying Omelette's Kitchen ==&lt;br /&gt;
*According to [http://www.flyingomelette.com/ this site], Strong Bad may have been switched at birth with Viewtiful Joe or the Red Power Ranger as found in [http://www.flyingomelette.com/oddities/oddities45.html this article] .&lt;br /&gt;
*Also, The Cheat is compared to Pikachu in [http://www.flyingomelette.com/oddities/oddities31.html  this article].&lt;br /&gt;
&lt;br /&gt;
== The Force.net Humor ==&lt;br /&gt;
At a Star Wars Fansite's humor section one of their &amp;quot;Top 46 lists&amp;quot; titled 'Top 47 lesser known goals of the evil empire' says &amp;quot;Secret co-production of Dangeresque 1, 2, &amp;amp; 3&amp;quot; at number 8. [http://www.theforce.net/humor/topten/ct10_lesser_known_goals_pt1.asp The List] [http://www.theforce.net/humor The Site]&lt;br /&gt;
&lt;br /&gt;
==Forum Stage==&lt;br /&gt;
On the main page, the description for episode 1 is &amp;quot;Idiot gets sucked into the internet creating a cartoon so bad, [[Homestar Runner]] died.&amp;quot; It can be seen                        [http://www.editthis.info/FSwiki/index.php/Internet here.]&lt;br /&gt;
&lt;br /&gt;
== Fred The Monkey ==&lt;br /&gt;
[http://www.fredthemonkey.com/ Fred the Monkey.com] is a Flash animation site that is greatly influenced by Homestar Runner. It's been around for three years now. Like Homestar Runner, the site features a &amp;quot;First Time Here&amp;quot;-video and a mailbag, very much like Strong Bad's e-mail, and in the sixteenth mailbag, he comments on how he gets a lot of emails from people pretending to be Strong Bad. Another more obvious reference is displayed in [http://www.fredthemonkey.com/cartoons/reviewSM2.html this toon], where Fred The Monkey wears a Strong Bad mask at the end.&lt;br /&gt;
&lt;br /&gt;
== Fruitcake MIDI ==&lt;br /&gt;
Dr. Fruitcake, a famous video game music sequencer and remixer, has created a song called &amp;quot;The Occasional Beat (Strong Bad Remix)&amp;quot; in tribute to [[new hands]]. Check the song out [http://www.fcmidi.net/mp3/drf_bw_beat.mp3 here]. [http://www.fcmidi.net Fruitcake MIDI]&lt;br /&gt;
&lt;br /&gt;
== Funny Junk ==&lt;br /&gt;
In a flash cartoon [http://www.funnyjunk.com/pages/smurf.htm here](warning: adult material), Strong Bad is dancing in the middle of the screen at about the middle of the flash cartoon. He dances like he does in [[The Luau]].&lt;br /&gt;
&lt;br /&gt;
== Funny Part ==&lt;br /&gt;
[http://www.funnypart.com Funny part], a website with numerous funny pictures, cartoons, and jokes, had [[Teen Girl Squad]] issues 2 and 3 on their website, though they have since been removed. &amp;lt;!-- http://www.funnypart.com/funny_flash/teen_girl_squad_2.shtml --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Futurama Madhouse ==&lt;br /&gt;
At the [http://www.futurama-madhouse.com.ar Futurama Madhouse], they have a regular feature on &amp;quot;Uses for a hacker&amp;quot;. &lt;br /&gt;
*[http://www.futurama-madhouse.com.ar/hacker/hack498.png Use #498] is entitled &amp;quot;Homsar's Translator&amp;quot; and features everyone's favorite blue midget Homestar, [[Homsar]]! &lt;br /&gt;
**Also notable is the fact that the copyright reads &amp;quot;&amp;amp;copy; [[Tandy 400]], [[The Brothers Chaps|Chapman Bros]]&amp;quot;.&lt;br /&gt;
*[http://www.futurama-madhouse.com.ar/hacker/hack667.png Use #667] is entitled &amp;quot;Homestar Runner's Evil Twin&amp;quot;, and features, just that. &lt;br /&gt;
*[http://www.futurama-madhouse.com.ar/hacker/hack669.png Use #669], entitled &amp;quot;Strong Bad's Torture Victims Who Misspell Repeetedli&amp;quot;, is the latest Homestar-related use for a hacker.&lt;br /&gt;
&lt;br /&gt;
== G4TV ==&lt;br /&gt;
&lt;br /&gt;
When under construction, the official site for [http://www.g4tv.com G4TV] displayed an error message which read [http://www.g4tv.com/errored.html?eventlog_key=1776941 &amp;quot;ERROR'ed!&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
==Gamecheetz==&lt;br /&gt;
*Homestar Runner is mentioned on the [http://www.gamecheetz.com GameCheetz] [http://www.gamecheetz.com/Links.html link] page under &amp;quot;Excellent Humorous Sites&amp;quot;.&lt;br /&gt;
*In the comic [http://www.gamecheetz.com/Comic.php?comic=15692 &amp;quot;Buzz Buzz&amp;quot;], there's a caption in the 7th frame that reads &amp;quot;If you don't know what this means, you need to go to homestarrunner.com&amp;quot;.&lt;br /&gt;
*One of the Forum avatars is a picture of Ilko's head.&lt;br /&gt;
&lt;br /&gt;
== GameFAQs ==&lt;br /&gt;
*On the [http://www.gamefaqs.com GameFAQs] video game database, there are pages for [[Peasant's Quest]] [http://www.gamefaqs.com/computer/online/data/922153.html here] and [[Stinkoman 20X6]] [http://www.gamefaqs.com/computer/online/data/928815.html here], where each game has user-submitted walkthroughs, reviews and more, as well as its own message board!&lt;br /&gt;
*Homestar Runner is listed as a company [http://www.gamefaqs.com/features/company/75484.html here].&lt;br /&gt;
*Also, The Unofficial Homestarrunner board can be found [http://boards.gamefaqs.com/gfaqs/gentopic.php?board=575567 here.]&lt;br /&gt;
*On April Fools 2006, a [http://www.gamefaqs.com/poll/index.html?poll=2333 poll] on GameFAQs listed a series of internet phrases, one of which being &amp;quot;YOUR HEAD ASPLODE&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Google ==&lt;br /&gt;
*Google's secret plans for an upcoming project are codenamed Trogdor. An article about these plans can be found at [http://www.valleywag.com/tech/google/googles-secret-plans-trogdor-calendar-and-wifi-153854.php this site].&lt;br /&gt;
&lt;br /&gt;
*On an episode of Google Current, the host (Conor Knighton) wears a Strong Bad shirt. [http://video.google.com/videoplay?docid=8426498908161701167&amp;amp;q=Aqua+Teen&amp;amp;pl=true Video]&lt;br /&gt;
&lt;br /&gt;
== Holy Bibble ==&lt;br /&gt;
* On the comic page of comic [http://www.holybibble.net/index.php?id=93 #93], Cannan mentions &amp;quot;Every time somebody gets burninated in Holy Bibble, I get the most awesome dreams...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Homokaasu.org ==&lt;br /&gt;
A Homestar Runner [http://homokaasu.org/rasterbator/gallery.gas?1331 wall-size printout] demonstrating homokaasu.org's Rasterbator software (Web service)&lt;br /&gt;
&lt;br /&gt;
==Howstuffworks.com==&lt;br /&gt;
In this [http://science.howstuffworks.com/cold-heat4.htm article] about the Cold Heat soldering iron, they refer to the solder as being &amp;quot;burninated&amp;quot;, an obvious reference to [[Trogdor]].&lt;br /&gt;
&lt;br /&gt;
== IGN ==&lt;br /&gt;
*The image behind the Nintendo Wi-Fi Registration Tool is from a [[Teen Girl Squad]] comic in [http://ds.ign.com/articles/665/665128p1.html this article].&lt;br /&gt;
*In the Animal Crossing: Wild World video review at the 2:52 mark, there is a selection screen where you pick the design for your clothes. There are three Homestar inspired designs, including the red star shirt, a Homestar head, and Strong Bad. The video selection page is found [http://media.ds.ign.com/media/682/682878/vids_1.html here], and the actual video is on the top left, or [http://media.ds.ign.com/media/682/682878/vid_1341240.html here.]&lt;br /&gt;
&lt;br /&gt;
== I-Mockery==&lt;br /&gt;
*I-Mockery's Great American Road Trip&lt;br /&gt;
**At a medievil fair, RoG sees a simplistic dragon toy, and compares it to [[Trogdor]]. See the page [http://www.i-mockery.com/minimocks/american-roadtrip/day4b.php here].&lt;br /&gt;
*EVOLUTION OF JACK!&lt;br /&gt;
**After Pjalne pretends to have stabbed himself in the arm, there is a picture of Andy with a caption of &amp;quot;Halloween'd&amp;quot;, which is a direct reference to [[Teen Girl Squad]]. See the page [http://www.i-mockery.com/halloween/bag/jack3.php here].&lt;br /&gt;
*Bishop of Battle&lt;br /&gt;
**On the second page of his review, the image of the Bishop swallowing J.J. is captioned with a reference to [[StrongBadZone]], &amp;quot;YOUR HEAD A SPLODE!&amp;quot; A direct link to the page is available [http://www.i-mockery.com/minimocks/bishopofbattle/page2.php here]. Contains profanity.&lt;br /&gt;
&lt;br /&gt;
== Insert Disc Two ==&lt;br /&gt;
In the sketch [http://www.insertdisctwo.com/jamesjoyce.htm My Dream Date with James Joyce], Lori Williams' character has a [[The Cheat]] doll on her bed.&lt;br /&gt;
&lt;br /&gt;
== Jay is games ==&lt;br /&gt;
[http://jayisgames.com/ Jay is games] is a site that reviews a large number of online games. They have had reviews of [[Peasant's Quest]] [http://jayisgames.com/archives/2004/08/peasants_quest.php] and [[Thy Dungeonman 3]] [http://jayisgames.com/archives/2006/04/thy_dungeonman.php].&lt;br /&gt;
&lt;br /&gt;
== JengaJam.com ==&lt;br /&gt;
[http://www.jengajam.com This] website always puts up links to the latest Homestar updates. The name of the site came from Homsar's quote in [[Where's The Cheat?]]&lt;br /&gt;
&lt;br /&gt;
== Kid Radd! ==&lt;br /&gt;
At the [http://home.att.net/~miller.daniel.r/index.htm Kid Radd] web page, in one of the first&lt;br /&gt;
comics, Kid Radd is upset because, &amp;quot;My world [[StrongBadZone|a-splode]]!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Kings of Chaos==&lt;br /&gt;
After attacking an enemy in the MMORPG [http://www.kingsofchaos.com/ Kings of Chaos], the victory page will sometimes say &amp;quot;You burninated the enemy!&amp;quot; an obvious reference to [[Trogdor]].&lt;br /&gt;
&lt;br /&gt;
== La La La ==&lt;br /&gt;
The video &amp;quot;[http://www.flashplayer.com/music/lalala.html La La La]&amp;quot; on UGOplayer contains a few Homestar Runner characters, including Strong Bad and Homestar Runner. It also includes the Homestarmy wallpaper image, edited to suit the cartoon.&lt;br /&gt;
&lt;br /&gt;
== Legendaryfrog.net ==&lt;br /&gt;
*In [http://www.legendaryfrog.net/flashmovies/kerri3.htm Kerrigan's Big Invention] there is a picture of Strong Bad and Homestar on the chalk board.&lt;br /&gt;
*In [http://www.legendaryfrog.net/flashmovies/avp.htm Senya's movie review: Alien V.S. Predator] there are several cheat commandos toys by the toy box.&lt;br /&gt;
*In the newest cartoon the main characters name is Brudder, an obvious referance to Lil' Brudder.&lt;br /&gt;
&lt;br /&gt;
== Lemmy's Land ==&lt;br /&gt;
In one of [http://www.lemmykoopa.com/ Lemmy's] [http://www.lemmykoopa.com/lk35/lk35.php Funnies] called [http://www.lemmykoopa.com/lk35/lk35.php?&amp;amp;Submission=514 &amp;quot;Superstar Mario in Too Much Water&amp;quot;] By Drew, we see the classic &amp;quot;Scene missing&amp;quot; bit from [[Parsnips-a-Plenty]] and [[The Homestar Runner]] says, &amp;quot;What?&amp;quot; while Mario was still drinking water to become fat.&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;The Lost Experience&amp;quot; ABC's Official Blog ==&lt;br /&gt;
In [http://blogs.abc.com/inside_the_experience/ Speaker's &amp;quot;Reader Mail 2&amp;quot;], after one question was repeated one too many times, Speaker angrily responds, &amp;quot;Grah! What? Who? GAH! Is this my 'How do you type with boxing gloves on?' question?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Mind Body Guide ==&lt;br /&gt;
*Strong Bad is the featured image of a slightly tongue-in-cheek tally of the body’s many muscles on [http://mindbodyguide.ca/articles/many-muscles.php this site]. &lt;br /&gt;
*Strong Bad Email [[suntan]] is quoted when the article states, &amp;quot;let’s not forget the cloits and dloits!&amp;quot;&lt;br /&gt;
*The [http://mindbodyguide.ca/articles/many-muscles.php#note1 footnote] says &amp;quot;There are no such thing as cloits or dloits. This is a reference to anatomy according to Strong Bad, which is hilarious, and included here entirely for the sake of comic relief. Kind of like the whole article, come to think of it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== More Awesome Than You! ==&lt;br /&gt;
*[http://www.moreawesomethanyou.net This] page (warning: explicit &amp;quot;under construction&amp;quot; graphic) the index.html page title is &amp;quot;More Awesome Than You PAY PLUS!&amp;quot;, an obvious reference to [[HomestarRunner.com PAY PLUS!]]. &lt;br /&gt;
*The main logo has a picture of [[Trogdor]] on it.&lt;br /&gt;
*Seven of the sub-forums are marked as been in the &amp;quot;[[Trogdor|Burnination]]&amp;quot; parent forum. One of the child forums in the &amp;quot;Burnination&amp;quot; parent forum is entitled &amp;quot;[[Peasantry]]&amp;quot;. Another is titled &amp;quot;[[theme park|Bowels of Trogdor]]&amp;quot;. Yet another is titled &amp;quot;[[Planet K]] [[20X6]]&amp;quot;. A child forum under the &amp;quot;Peasantry&amp;quot; forum is &amp;quot;Made-Up Animals&amp;quot;, with the description: &amp;quot;[[animal|If you were a sim, what would you like as if?]]&amp;quot;&lt;br /&gt;
*Several phrases used are similar, or based on Homestar Runner phrases. Examples include: &amp;quot;Game exploding in a [[pom pom|big fiery ball that is visible from space]]&amp;quot; and &amp;quot;[[Teen Girl Squad Issue 10|GameCube is no place for a mighty warrior.]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Neglected Characters ==&lt;br /&gt;
*[http://www.smbhq.com/nc/ This] is a site where the Neglected Characters of Mario games are honored. One of them, [http://www.smbhq.com/nc/guide.html Dr. Donez], answers questions regularly (much like [[Strong Bad Email]]) at [http://www.smbhq.com/nc/askdrd.html Ask Dr. Donez].&lt;br /&gt;
**In [http://www.smbhq.com/nc/e501600.html question 595], [http://www.smbhq.com/nc/v14011500.html question 1412], and [http://www.smbhq.com/nc/v18011900.html question 1842] he gets asked how he types with boxing gloves on his hands, which he responds differently each time.&lt;br /&gt;
*In one of Bowser's [http://www.smbhq.com/nc/election/radical/bowser/speeches.html speeches], Koopa asks Bowser, &amp;quot;How do you know Trogdor?&amp;quot; and he replies &amp;quot;We went to Burniniation classes together.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Neopets ==&lt;br /&gt;
*[http://www.neopets.com Neopets] released a new avatar with the caption &amp;quot;Your Lupe A Splode&amp;quot; which is an obvious reference to [[video games]] and [[StrongBadZone]].&lt;br /&gt;
[[Image:Yourlupeasplode.gif]]&lt;br /&gt;
*In this avatar, the caption reads &amp;quot;Garlic'd!&amp;quot; at the end-an obvious Teen Girl Squad reference.&lt;br /&gt;
[[Image:Runaway garlic.gif]]&lt;br /&gt;
*Another avatar features a Scorchio (a dragon-like Neopet) with the caption &amp;quot;Burninate!&amp;quot;, an obvious reference to [[Trogdor]].&lt;br /&gt;
[[Image:Scordrax.gif]]&lt;br /&gt;
*Neopets also has an avatar reserved for theneopetsteam, a staff username, which references the &amp;quot;a splode.&amp;quot;&lt;br /&gt;
[[Image:Tntasplode.gif]]&lt;br /&gt;
*There is also a Petpet Laboratory, that can change your Petpet's image, and one thing that can happen is your Petpet's name can change to [[So and So]].&lt;br /&gt;
== NES Horsemen ==&lt;br /&gt;
*On [http://www.neshorsemen.com/ this site], [http://www.neshorsemen.com/oreview.html this page] has several references, including a variation on the &amp;quot;dot dot dot&amp;quot; quote from [[Under Construction]] and a reference to the [[Extra Real Dating Sim XR]] (&amp;quot;featuring the most polygonal of technoligies&amp;quot;). [[20X6]] is also mentioned.&lt;br /&gt;
&lt;br /&gt;
== Nintendojo ==&lt;br /&gt;
As an April Fools prank, Nintendojo put up a [http://www.nintendojo.com/infocus/view_item.php?1143867894 fake list of characters] for the upcoming Super Smash Bros. Brawl.  [[Trogdor]] is among the characters listed.&lt;br /&gt;
&lt;br /&gt;
== NoSlang.com ==&lt;br /&gt;
The [http://www.noslang.com NoSlang.com] [http://www.noslang.com/spelling.php &amp;quot;commonly misspelled words&amp;quot;] page has a statement saying, &amp;quot;Since not everybody owns a copy of '[[local news#Easter Eggs|Strong Bad's Rythm &amp;lt;!-- sic --&amp;gt; N' Grammar]],' we've tried to do our part to help by compiling a list of common internet misspellings.&amp;quot; It also posted a &amp;quot;Happy Birthday Trogdor&amp;quot; link from January 13th through January 16th, 2006.&lt;br /&gt;
&lt;br /&gt;
== Olde English ==&lt;br /&gt;
In their [http://oldeenglish.org/general.html General Procrastination] sketch, Razin was holding off going to battle by going on the internet and watching the new Strong Bad Email. (which really wasn't even an email, he opened up the Strong Bad bio 'toon and the email menu.)&lt;br /&gt;
&lt;br /&gt;
[http://oldeenglish.org View Oldeenglish].&lt;br /&gt;
&lt;br /&gt;
==OrbiTouch==&lt;br /&gt;
On the website for [http://www.keybowl.com/kb/index?page=benefits OrbiTouch], a new, safe way to type, they mention that you can &amp;quot;Type with Boxing Gloves On&amp;quot; in the lower right-hand side of one of their pages.&lt;br /&gt;
&lt;br /&gt;
==Pure Pwnage ==&lt;br /&gt;
[[Image:Purepwnage_email.jpg|thumb|Jeremy from Pure Pwnage]]At the beginning of episode 10, Jeremy answers e-mails in the exact same style as Strong Bad does.  The computer used says &amp;quot;[[Compy 386]]&amp;quot; in the corner.&lt;br /&gt;
&lt;br /&gt;
http://www.purepwnage.com/ (WARNING: Contains language and derogatery terms!)&lt;br /&gt;
&lt;br /&gt;
== PVP Online ==&lt;br /&gt;
[[Pan Pan]] shows up in a panda line-up on [http://www.pvponline.com/archive.php3?archive=20060421 pvponline.com], done by guest artist [http://www.schlockmercenary.com/ Howard Taylor].&lt;br /&gt;
&lt;br /&gt;
== Real Ultimate Power ==&lt;br /&gt;
Parodies of [http://www.realultimatepower.net '''''Real Ultimate Power'''''] are everywhere. A fan [http://www.geocities.com/viggler/trogdor.html made one] featuring TROGDOR.&lt;br /&gt;
&lt;br /&gt;
== Red vs Blue ==&lt;br /&gt;
*At [http://www.redvsblue.com Red vs Blue] they made a public service announcement about tattoos (It appears every 4 weeks or so in the season 1 archive). When Church suggests you get a tattoo of your favorite character from your favorite online comic (obviously referring to himself), Strong Bad's face appears on-screen instead.&lt;br /&gt;
*A Strong Bad and a Homestar sticker is also seen during the Red vs. Blue segment in the Halo 2 Limited Collectors Edition DVD, on the window of a door.&lt;br /&gt;
&lt;br /&gt;
== RinkWorks Graffiti ==&lt;br /&gt;
Homestar is referenced twice on the  [http://www.rinkworks.com/ RinkWorks] [http://www.rinkworks.com/graffiti graffiti pages]. &lt;br /&gt;
*The text &amp;quot;[[50 emails#Homestar's attempts at DELETED|Baleted]]&amp;quot; can be seen [http://rinkworks.com/graffiti/index.cgi?g=12 here]. &lt;br /&gt;
*An image of Strong Bad has been crudely pasted in to all the other crazy stuff going on [http://rinkworks.com/graffiti/index.cgi?g=14 here].&lt;br /&gt;
&lt;br /&gt;
== Rocketboom ==&lt;br /&gt;
*On the [http://www.rocketboom.com/vlog/archives/2005/12/rb_05_dec_05.html 12/5/05] episode of the v-log [http://www.rocketboom.com/ Rocketboom], Amanda Congdon is wearing a Homestar Runner shirt.&lt;br /&gt;
&lt;br /&gt;
*On the [http://www.rocketboom.com/vlog/archives/2006/04/rb_06_apr_12.html 4/12/2006] episode, after Amanda reports about a human clock, she comments that she still likes her [[Strong Bad Clock]] better.&lt;br /&gt;
&lt;br /&gt;
== Sam &amp;amp; Max Episodes ==&lt;br /&gt;
On the [http://www.telltalegames.com/samandmax/faq FAQ page for the new Sam &amp;amp; Max game,] Homestar Runner is mentioned--praised, even.&lt;br /&gt;
&lt;br /&gt;
== The Schumin Web ==&lt;br /&gt;
The [http://www.schuminweb.com/ splash page] for November 2005 showed an image of Ben Schumin dressed up as [[The Thnikkaman]].  The same image also appears in the [http://www.schuminweb.com/schumin-web/archives/splash-page.asp Splash Page Archives].&lt;br /&gt;
&lt;br /&gt;
== Shenmue II : The Gang Edition ==&lt;br /&gt;
In the fan-movie [http://dynamic4.gamespy.com/%7Eshenmuedojo/forum/viewtopic.php?t=14850&amp;amp;sid=4d196b2cc178187c5528f347a593e744 Shenmue II : The Gang Edition], when Ryo arrives at Guilin, he is distracted by a The Cheat Talking Plush Doll, which is the guardian of the village where Shenhua lives.&amp;lt;br /&amp;gt;&lt;br /&gt;
Later, Ryo kicks the Plush Doll, making it complain.&lt;br /&gt;
&lt;br /&gt;
== Shoot the Cliché ==&lt;br /&gt;
Trogdor appears as one of the clichés in this game from [http://www.anothersite.co.uk another site].&lt;br /&gt;
[http://www.anothersite.co.uk/news.php?artc=131&amp;amp; Click here] to play the game.&lt;br /&gt;
&lt;br /&gt;
== Something Awful ==&lt;br /&gt;
{{sitelanguagenotice}}&lt;br /&gt;
Strong Bad, Homestar, Strong Mad, The Cheat and Marzipan appear as grotesque caricatures in [http://www.somethingawful.com/articles.php?a=3714 Tub Bites vol. 2.]. The computer used in the toon appears to be a parody of the [[Compy 386]]. The first email is &amp;quot;[[DELETED!|Recycle Binned!]]&amp;quot;. Homestar returns Strong Bad's ''[[Wikipedia:Tag Team Wrestling|Tag Team Wrestling]]'' game, as well as some of his &amp;quot;[[Crap|crappy]] catchphrases&amp;quot; (the one used as an example is &amp;quot;[[Crap#Holy Crap! and Other Exclamations|holy crap!]]&amp;quot;). Also, this is reprised with an obvious parody of a [[How_Do_You_Type_With_Boxing_Gloves_On%3F|&amp;quot;How do you type with boxing gloves on?&amp;quot;]]-style Strong Bad e-mail in [http://www.somethingawful.com/index.php?a=3867&amp;amp;p=5 Karnov Bites].&lt;br /&gt;
*The Easter egg is a parody of [[Marzipan's Answering Machine]], featuring calls from parodies of Strong Bad, the King of Town, Homsar, Coach Z and Strong Sad.&lt;br /&gt;
&lt;br /&gt;
== South Park Studios ==&lt;br /&gt;
Somebody at South Park Studios is a fan, as a January 28, 2006 [http://www.southparkstudios.com/show/display_faq_search.php?section=2&amp;amp;id=38887&amp;amp;search_faq= FAQ update] contains the following: &lt;br /&gt;
&lt;br /&gt;
'''Q. - How do you type with boxing gloves on?'''  &amp;lt;br&amp;gt;A. - I'm sorry, this is &amp;quot;Ask South Park&amp;quot; not &amp;quot;Ask StrongBad ''(sic)''.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Stinkoman 20X6 on VGMusic.com ==&lt;br /&gt;
*[http://www.vgmusic.com VGMusic.com] have done a remix of some of the Stinkoman 20X6 soundtrack. However, since VGMusic doesn't allow direct linking to MIDI files, the creator has put them up on his website for download. The links can be found here:&lt;br /&gt;
*[http://tyler.f85.net/midis/20x6_levelselect.mid Level Select]&lt;br /&gt;
*[http://tyler.f85.net/midis/20x6_levelstart.mid Level Start]&lt;br /&gt;
*[http://tyler.f85.net/midis/20x6_level1.mid Level 1] &lt;br /&gt;
*[http://tyler.f85.net/midis/20x6_boss.mid Boss Theme]&lt;br /&gt;
*[http://tyler.f85.net/midis/20x6_level2.mid Level 2]&lt;br /&gt;
*[http://tyler.f85.net/midis/20x6_level8.mid Level 8]&lt;br /&gt;
These files were sequenced by Tyler Prevost.&lt;br /&gt;
&lt;br /&gt;
== The Straight Dope ==&lt;br /&gt;
The StrongBadZone was submitted for [http://www.straightdope.com/columns/ Weird Earl's] on [http://www.straightdope.com/ The Straight Dope], a category featuring strange and/or awesome sites.&lt;br /&gt;
&lt;br /&gt;
== Stick RPG 2 ==&lt;br /&gt;
On the [http://www.stickrpg2.com/news.php#1147888194 news post for May 17], there is a line that says &amp;quot;what are you using, a 386?&amp;quot;, with &amp;quot;386&amp;quot; being a link to [[invisibility]].&lt;br /&gt;
&lt;br /&gt;
== Strong Bad Pilots an F/A-22 Raptor ==	 &lt;br /&gt;
For a short time, Strong Bad could be seen on the Lockheed Martin [http://www.f22-raptor.com/ F/A-22 Raptor Team Web Site] [[:Image:sbf22.png|F/A-22 Raptor]].&lt;br /&gt;
&lt;br /&gt;
==Suave==&lt;br /&gt;
[http://www.suave.net/~dave/trogdor.cgi This Suave page] is about Trogdor, Strong Bad, and The Cheat.&lt;br /&gt;
&lt;br /&gt;
== Superdickery.com ==&lt;br /&gt;
*In a &amp;quot;Bizzaro letters&amp;quot; segment, one guy writes &amp;quot;Dear Strongbad: How do you type with boxing gloves on?&amp;quot; [http://www.superdickery.com/gabliam4-16.html]&lt;br /&gt;
*Also, the creator says &amp;quot;head a'splode&amp;quot; in a little blurb following [http://www.superdickery.com/other/256.html this comic cover]&lt;br /&gt;
&lt;br /&gt;
== Technopets ==&lt;br /&gt;
On [http://technopets00.tripod.com technopets00.tripod.com], in the tpemail [http://technopets00.tripod.com/id36.html Icons], the e-mail message at the bottom says &amp;quot;Email me. Bad emails will be burninated, er burned&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== ThinkGeek ==&lt;br /&gt;
[http://www.thinkgeek.com/geektoys/cubegoodies/722a/action/2111db4/ Here] there is a picture showing plastic toys dressed up for halloween. One of the toys is dressed up as Strong Bad (or, as they call him, &amp;quot;Strong Bob&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
== Uncyclopedia==&lt;br /&gt;
*On the ever-popular factually-inaccurate encyclopedia [http://uncyclopedia.org Uncyclopedia], the VfD (vote for deletion) template reads &amp;quot;Baleeted! This article is total crap. Please VFD.&amp;quot;&lt;br /&gt;
*The template for articles that contain too much information reads: &amp;quot;This article contains way too much information. Absorbing all of it may cause one's head to asplode. You can help Uncyclopedia by removing stuff.&amp;quot;&lt;br /&gt;
*According to [http://uncyclopedia.org/wiki/UnNews:Homestar_Runner%27s_face_is_seen_on_milk_cartons_worldwide. this article], Homestar Runner has gone missing. Several inside references.&lt;br /&gt;
* In [http://uncyclopedia.org/wiki/Image:Errors.png this image], one of the error messages is the &amp;quot;[[:Image:this is real.png|Everything is fine. Nothing is ruined.]]&amp;quot; error from [[50 emails]].&lt;br /&gt;
* One of the user awards includes [http://uncyclopedia.org/wiki/Template:Burninator Burninator].&lt;br /&gt;
*In the [http://uncyclopedia.org/wiki/Template:Recentnews Recentnews] template, one of the news items reads that &amp;quot;An astremely astonishing asperiment has show that acessive asposure to '''[[StrongBadZone|Strong Bad Zone]]''' has an astraordinarily affect on grammar.&amp;quot;&lt;br /&gt;
*If you attempt to restore [http://uncyclopedia.org/wiki/Game:Zork/File_1 File 1] of [http://uncyclopedia.org/wiki/Game:Zork Zork], you have some [[Grumblecakes]] in your inventory. You are also wearing the [[Kerrek]]'s belt.&lt;br /&gt;
*Fake (or at least, mostly fake) descriptions of the characters have been entered.&lt;br /&gt;
**'''[http://uncyclopedia.org/wiki/Homestar_Runner Homestar Runner]''': &amp;quot;A prolific actor (famous for playing the role of [[Matt Chapman]] in the 2000 movie &amp;quot;Flash Cartoonists&amp;quot;)&amp;quot;&lt;br /&gt;
**'''[http://uncyclopedia.org/wiki/Strong_Bad Strong Bad]''': One of &amp;quot;the most notable and prolific singer/songwriters of the past decade&amp;quot;.&lt;br /&gt;
**'''[http://uncyclopedia.org/wiki/Coach_Z Coach Z]''': &amp;quot;An athletic genius&amp;quot; and &amp;quot;a prolific writer and rapper&amp;quot;.&lt;br /&gt;
**'''[http://uncyclopedia.org/wiki/Pom_Pom Pom Pom]''': &amp;quot;A large, balloon-like alien from the planet Inflatrosis&amp;quot;.&lt;br /&gt;
**'''[http://uncyclopedia.org/wiki/Trogdor_the_Burninator Trogdor]''': &amp;quot;The son of the Friendly Giant and Puff, The Magic Dragon&amp;quot;.&lt;br /&gt;
*[[homsar]] has been &amp;quot;sporked&amp;quot; from this Wiki (see [http://uncyclopedia.org/wiki/Homsar here]). There is also an article on the [http://uncyclopedia.org/wiki/Tandy_400 Tandy 400], as well as one on [http://uncyclopedia.org/wiki/Homestar_Runner_Wiki this Wiki].&lt;br /&gt;
*[[50K Racewalker|50K RaceWalker]] is listed as the 43rd [http://uncyclopedia.org/wiki/Worst_100_Computer_Games_of_All_Time worst computer game of all time].&lt;br /&gt;
*There are [http://uncyclopedia.org/wiki/You_have_two_cows/25#Category_.CF.80:_The_World_Wide_CoWeb 5 Homestar Runner variations] of the phrase &amp;quot;[http://uncyclopedia.org/wiki/You_have_two_cows You have two cows]&amp;quot;.&lt;br /&gt;
*The start of [http://uncyclopedia.org/wiki/Game:Game_Online Game Online] is a direct rip-off of the start of [[Thy Dungeonman]].&lt;br /&gt;
*Two of the choices for [http://uncyclopedia.org/wiki/Template:Monster the monster template] are &amp;quot;a [[The Yello Dello|Yello Dello]]&amp;quot;, &amp;quot;a cavalry of [[Dongrel|dongrel]]s&amp;quot; and &amp;quot;a [[Bear holding a Shark|bear holding a shark]]&amp;quot;.&lt;br /&gt;
*Two of the choices on the [http://uncyclopedia.org/wiki/Template:Random/killed random &amp;quot;killed by&amp;quot; template] are &amp;quot;[[Trogdor|burninated]]&amp;quot; and &amp;quot;[[50 emails#Homestar's attempts at DELETED|BALEETED!]]&amp;quot;&lt;br /&gt;
*The page on [http://uncyclopedia.org/wiki/Nowhere Nowhere] starts with the [[Strong Bad's Computer Malfunctioning#Flagrant System Error|Flagrant System Error]] message.&lt;br /&gt;
&lt;br /&gt;
== Urban Dictionary ==&lt;br /&gt;
On July 1st, 2005, the main page &amp;quot;word of the day&amp;quot; on Urban Dictionary was biz cas fri. (It is misspelled as &amp;quot;bis cas fri.&amp;quot;) [http://www.urbandictionary.com/define.php?term=bis+cas+fri&amp;amp;defid=801385]&lt;br /&gt;
&lt;br /&gt;
Various other phrases and words are defined on the site (with varying degrees of accuracy in spelling and content) such as [http://www.urbandictionary.com/define.php?term=Teen+Girl+Squad Teen Girl Squad], [http://www.urbandictionary.com/define.php?term=Strong+Bad Strong Bad], [http://www.urbandictionary.com/define.php?term=homestar+runner Homestar Runner], [http://www.urbandictionary.com/define.php?term=fhgwhgads fhqwhgads], and [http://www.urbandictionary.com/define.php?term=Somebody+get+this+freaking+duck+away+from+me &amp;quot;Somebody get this freakin' duck away from me!&amp;quot;].&lt;br /&gt;
&lt;br /&gt;
== Variousimmers ==&lt;br /&gt;
On [http://www.variousimmers.net this site] dedicated to modding [[Wikipedia:The Sims 2|The Sims 2]], two of the objects are a [[Painting of a guy with a big knife]] ([http://www.variousimmers.net/vsimforum/showthread.php?t=518 here]), and a Strong Bad [[monument]] ([http://www.variousimmers.net/vsimforum/showthread.php?t=1568 here]).&lt;br /&gt;
&amp;lt;!-- VG Cats is mentioned on the Comic Sightings page. --&amp;gt;&lt;br /&gt;
== VG Mix ==&lt;br /&gt;
[http://www.vgmix.com/song_view.php?song_id=615 Here] there is a remix of the first racing tune from Rad Racer (which is also Stinkoman's theme). The title references to [[japanese cartoon]] and the song itself contains quotes from said e-mail.&lt;br /&gt;
&lt;br /&gt;
== Wikipedia's April Fool's Day Article 2005 ==&lt;br /&gt;
Homestar in his Daisy Dukes was eventually added to the somewhat lengthy Wikipedia April Fool's Day 2005 article detailing a hostile takeover of Wikipedia by Encyclopedia Britannica. He was part of Wikipedia's &amp;quot;[http://en.wikipedia.org/w/index.php?title=Wikipedia:2005_Britannica_takeover_of_Wikimedia&amp;amp;oldid=11827614#New_corporate_structure new corporate structure]&amp;quot; as the Minister of Long Pants. He was then pictured lower on the page in the  &amp;quot;[http://en.wikipedia.org/w/index.php?title=Wikipedia:2005_Britannica_takeover_of_Wikimedia&amp;amp;oldid=11828885#Immediate_aftermath Immediate Aftermath]&amp;quot; section, then moved to the  &amp;quot;[http://en.wikipedia.org/w/index.php?title=Wikipedia:2005_Britannica_takeover_of_Wikimedia&amp;amp;oldid=11833150#Related_Information Related Information]&amp;quot; section, then finally [http://en.wikipedia.org/w/index.php?title=Wikipedia:2005_Britannica_takeover_of_Wikimedia&amp;amp;oldid=11833471 dropped] altogether.  The page as it exists now can be found [http://en.wikipedia.org/wiki/Wikipedia:April_1%2C_2005/2005_Britannica_takeover_of_Wikimedia here], and the edit history for the page [http://en.wikipedia.org/w/index.php?title=Wikipedia:2005_Britannica_takeover_of_Wikimedia&amp;amp;action=history here]. Strong Bad was also named Minister of Deleting email, and is found directly under Homestar's listing.&lt;br /&gt;
&lt;br /&gt;
== ytmnd ==&lt;br /&gt;
Many Homestar Runner-related [http://ytmnd.com You're The Man Now, Dog] pages have been [http://ytmnd.com/list/?search=homestar created], such as [http://hatesomuch.ytmnd.com/ this one], which involves the [[Cheat Commandos]], [http://homestarspin.ytmnd.com/ this one], which includes a scene from [[dangeresque 3]], [http://ytmnd.com/list/?search=freakin+duck these], which all reference [[Main Page 13]], and [http://mahmoudahmadinejad.ytmnd.com/ this one] which capitalizes on the song [[Everybody to the Limit]], involving [[Fhqwhgads]].&lt;br /&gt;
&lt;br /&gt;
==Zingtech==&lt;br /&gt;
The [http://www.zingtech.com/features/painting/ paintings] section of the website features an acrylic painting entitled [[Painting of a guy with a big knife|&amp;quot;Guy With a Big Knife&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
{{Template:sightingslist}}&lt;br /&gt;
[[Category:Sightings]]&lt;/div&gt;</description>
			<pubDate>Fri, 23 Jun 2006 04:58:27 GMT</pubDate>			<dc:creator>Strong Rad</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Website_Sightings</comments>		</item>
		<item>
			<title>Talk:Strong Bad Email</title>
			<link>http://hrwiki.org/wiki/Talk:Strong_Bad_Email</link>
			<description>&lt;p&gt;Strong Rad:&amp;#32;/* next and previous E-mail */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{featuredarticle}}&lt;br /&gt;
&lt;br /&gt;
== Protection ==&lt;br /&gt;
&lt;br /&gt;
I think that this page should be protected. The barrage of trolls has been pretendous. Nobody wants to open the sbemails page and see a bunch of gibberish and swears. Your thoughts?&lt;br /&gt;
&lt;br /&gt;
:Protecting the [[Main Page]] was one thing; it's a page that, by its very nature, shouldn't change very often or contain any particular insight into the H*R site.  This page, though, changes every week (if TBC are feeling industrious) and allows for Fun Facts.  I think that if we locked down this page, it would discourage new editors and be antithetical to the concept of a Wiki. -- [[User:FortyTwo|FortyTwo]] 22:14, 30 Jan 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
:Maybe a semi-protection. Only members can edit. Very few logged in people troll pages, as they're easier to bust. This would cut down on trolling without killing the point of a wiki. -- [[User:nintendorulez|nintendorulez]] 09:34, 14 Mar 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
:Has this page been trolled? [[User:Pop tire|Pop tire]] 21:51, 24 Mar 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
::nintendorulez- this is impossible. Only full protection or none.&lt;br /&gt;
::Pop tire- yes. Check the history. &amp;amp;rarr;[[User:FireBird|''&amp;lt;small&amp;gt;&amp;lt;tt&amp;gt;[[User:FireBird|&amp;lt;font color=green&amp;gt;FireBird&amp;lt;/font&amp;gt;]]&amp;lt;/tt&amp;gt;&amp;lt;/small&amp;gt;'']]&lt;br /&gt;
&lt;br /&gt;
== Opening the Menu ==&lt;br /&gt;
Did anyone else notice that Strong Bad no longer types &amp;quot;&amp;lt;tt&amp;gt;dir/p&amp;lt;/tt&amp;gt;&amp;quot; to load the e-mails menu?  (He types &amp;quot;&amp;lt;tt&amp;gt;strongbad_email.exe&amp;lt;/tt&amp;gt;&amp;quot; now.)  I'm wondering where to put it (if it belongs at all).&amp;amp;mdash;[[User:StrongstarRunbad|StrongstarRunbad]] 21:08, 10 Dec 2004 (MST)&lt;br /&gt;
:Eh, it probably doesn't belong.  Besides, he changed from &amp;quot;&amp;lt;tt&amp;gt;list_files&amp;lt;/tt&amp;gt;&amp;quot; on the Tandy to &amp;quot;&amp;lt;tt&amp;gt;dir/p&amp;lt;/tt&amp;gt;,&amp;quot; and that wasn't noted.  Dropping the idea.&amp;amp;mdash;[[User:StrongstarRunbad|StrongstarRunbad]] 21:13, 13 Dec 2004 (MST)&lt;br /&gt;
&lt;br /&gt;
== a&amp;gt; Prompt Location ==&lt;br /&gt;
In some of the e-mails, the a&amp;gt; prompt appears just below the e-mail when it loads. In others, it appears on the bottom of the screen. Should that be noted somewhere for each of the emails?&lt;br /&gt;
Or is it just an insignifigant technicality, like the number of times SB moves his head back and forth in the e-mail? Wait-maybe we should put that in too...&lt;br /&gt;
I would be glad to work on this if people think its worthwhile. -[[User:pianoplayerontheroof|pianoplayerontheroof]]&lt;br /&gt;
&lt;br /&gt;
:Hmm...  I'm curious.  I'm sure if you were going to go through every email you could come up with a whole page for the prompt.  And there's also the prompt in the main Strong Bad Email menu too.  Go for it.[[User:Tom|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]  --  [[User:Tom|Tom]] 09:08, 3 Jan 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
:Oooh, and you could include the stuff they are talking about in [[Talk:Strong Bad Email#Opening the Menu]].[[User:Tom|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]  --  [[User:Tom|Tom]] 09:10, 3 Jan 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
:but-looking back- does this info really have a purpose? I mean, it kinda makes sense to have all the page titles, but the position of the prompt and what SB types, all on different pages? maybe some kind of chart with them all on it... I don't know how to make charts in de Wiki. guess I could try to figure it out. --[[user:pianoplayerontheroof|Pianoplayerontheroof]]&lt;br /&gt;
&lt;br /&gt;
::Purpose?  Well, we are the place to learn ''everything'' there is to know about Homestar Runner.  And don't worry about any kind of table format or anything, someone else could do that.[[User:Tom|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]  --  [[User:Tom|Tom]] 09:43, 4 Jan 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
== No Fun Facts any longer ==&lt;br /&gt;
&lt;br /&gt;
I noticed that [[User:Kemek]] changed all fun facts to &amp;quot;Trivia&amp;quot;, as well as made some other sections. I rather have a full fun facts section back. Anyone? &amp;amp;rarr;[[User:FireBird|''&amp;lt;small&amp;gt;&amp;lt;tt&amp;gt;[[User:FireBird|&amp;lt;font color=green&amp;gt;FireBird&amp;lt;/font&amp;gt;]]&amp;lt;/tt&amp;gt;&amp;lt;/small&amp;gt;'']]&lt;br /&gt;
&lt;br /&gt;
:I didn't intend to eliminate the Fun Facts section. Rather, the plan is to separate them into categories to prevent the kind of confusion that ensues each time a new Strong Bad Email is released. There's been discussion [[User_talk:Jay|on]] [[HRWiki_talk:Standards|several]] [[HRWiki_talk:Select_The_Usable_Fun_Facts|pages]] as to what to do and this seemed like the consensus. If I'm mistaken please accept my apologies; I only want to do what's best for the Wiki. [[User:Kamek|Kamek]] 19:02, 11 Jan 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
::Personally I'm fond of Jay and Kamek's ideas, but there's plenty of room for differing opinions, so please take your comments to the page(s) Kamek mentioned. [[User:InterruptorJones|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]&amp;lt;small&amp;gt;&amp;amp;mdash;&amp;amp;nbsp;[[User:InterruptorJones|InterruptorJones]]&amp;lt;/small&amp;gt;[[&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]] 19:05, 11 Jan 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
::: And now he's changed them all back?! Did someone not like the new format or something? --[[User:Jay|Jay]] 19:08, 16 Jan 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
:Okay, look. I agree with [[User:Jay|Jay]] and [[User:Kamek|Kamek]] also. If we break down the fun facts section it makes life way easier to pick out the facts that YOU are looking for. Am I the only one who feels this way?? --[[User:Klaymation|Klaymation]]&lt;br /&gt;
&lt;br /&gt;
== Superbowl Dealie ==&lt;br /&gt;
&lt;br /&gt;
I put a message similar to this on the page for Superbowl Dealie, but since it's recieved no response yet, I may as well ask here.&lt;br /&gt;
&lt;br /&gt;
Basically, I feel Superbowl Dealie deserves to be on the list of Not Quite Strong Bad Emails (since it mentions outright at the end of that toon that the SBemail was going to be late that week), but I don't know when it was put up chronologically speaking. Does anyone have any ideas? --[[User:TheNintenGenius|TheNintenGenius]] 22:51, 19 Jan 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
:That's ironic that your discoveries of the Not Quite Strong Bad Emails coincidedished with my quest to make complete updates lists for &lt;br /&gt;
'03 and '02. So there's your spot in the sequence of e-mails. 59-60. Hope that helped.&lt;br /&gt;
[[User:Thunderbird L17|''&amp;lt;small&amp;gt;&amp;lt;tt&amp;gt;[[User:Thunderbird L17|&amp;lt;font color=gold&amp;gt;⇔Thunderbird⇔&amp;lt;/font&amp;gt;]]&amp;lt;/tt&amp;gt;&amp;lt;/small&amp;gt;'']] 23:54, 28 Feb 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
It's not a &amp;quot;Strong Bad Email,&amp;quot; It's more like a notice. -Poofy&lt;br /&gt;
&lt;br /&gt;
== Confirmation by TBC ==&lt;br /&gt;
&lt;br /&gt;
I just noticed the ''(Note: It has been confirmed by the Chapman Brothers that Coach Z says &amp;quot;crack&amp;quot;)'' following the Coach Z rap.  I've removed the note, as we don't like to have things like that in articles.  However, is this true?  Did The Brothers Chaps actually confirm this?  And if so, how?[[User:Tom|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]  --  [[User:Tom|Tom]] 12:13, 28 Jan 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
== Huzzah? ==&lt;br /&gt;
&lt;br /&gt;
I don't know about any of you other guys, but I didn't hear Strong Bad say &amp;quot;huzzah&amp;quot;... it sounded more like &amp;quot;hey hah&amp;quot;. Am I the only one who heard this? -[[User:Cirrial|Cirrial]]&lt;br /&gt;
: I clearly hear &amp;quot;huzzah&amp;quot; both at the beginning and end of the rap. Due to his accent and the sound quality, though, it may not be clear, but the Zs (almost Ss, especially the first) are audible. But I know some third party is going to come in and contradict me as someone always does when I make assertions like these. 9_9 --[[User:Jay|Jay]] 01:35, 9 Feb 2005 (MST)&lt;br /&gt;
:: Never mind, I hear it now. ^^ -[[User:Cirrial|Cirrial]]&lt;br /&gt;
&lt;br /&gt;
Yeah, I hear &amp;quot;Hey Hah&amp;quot;, too. Maybe we should change it.&lt;br /&gt;
: Did I calls it or did I calls it? --[[User:Jay|Jay]] 12:12, 24 Feb 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
I clearly hear &amp;quot;hazzah,&amp;quot; there are z's in there &amp;amp;rarr;[[User:evin290|evin290]] 12:23, 24 Feb 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pictures ==&lt;br /&gt;
&lt;br /&gt;
Hey, I was wondering where I could get jpgs of&lt;br /&gt;
emails 17-125. I'm working on an email collage. -[[User:68.100.170.134|68.100.170.134]]&lt;br /&gt;
&lt;br /&gt;
:Each Strong Bad Email has it's own article with an image included, so you might want to look there.  All the Strong Bad Email articles can be found on this the [[Strong Bad Email]] page.[[User:Tom|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]  --  [[User:Tom|Tom]] 12:14, 25 Feb 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
:Don't forget your print screen button for screenshots. -- [[User:nintendorulez|nintendorulez]] 08:18, 6 Apr 2005 (MDT)&lt;br /&gt;
&lt;br /&gt;
== Email Raps on separate page ==&lt;br /&gt;
&lt;br /&gt;
I'm thinking that the various raps could be spun off onto a separate page. [[Strong Bad Email Raps]] perhaps. Thoughts? [[User:Drhaggis|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]- [[User:Drhaggis|Dr Haggis]] - [[User talk: Drhaggis|Talk]] 20:06, 28 Feb 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
:Sounds do-able to me.  How about the same for page titles and menus?  Would [[Strong Bad Email Menus]] and [[Strong Bad Email Page Titles]] be worth it?  I know the page title section is a bit long.[[User:Tom|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]  --  [[User:Tom|Tom]] 20:33, 28 Feb 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
::I third that motion. It'll condence this page, and make the raps more distinguished. I like grouping the raps with the menus on a seperate page, but is a special page just for 'page titles' really needed? I feel that can still live comfortably on the main Strong Bad Emails page for the time being. Or alternativly group all three on the same page, under ummm... I can't think of a good name. Just something that sums up all three catergories. Up to you guys though. That's just my two cents.&lt;br /&gt;
[[User:Thunderbird L17|''&amp;lt;small&amp;gt;&amp;lt;tt&amp;gt;[[User:Thunderbird L17|&amp;lt;font color=gold&amp;gt;⇔Thunderbird⇔&amp;lt;/font&amp;gt;]]&amp;lt;/tt&amp;gt;&amp;lt;/small&amp;gt;'']] 00:02, 1 Mar 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
:Suggestions for a page consising of the Strong Bad Email raps, page titles, adn additional menu pages : [[User:Drhaggis|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]- [[User:Drhaggis|Dr Haggis]] - [[User talk: Drhaggis|Talk]] 17:38, 2 Mar 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
*Strong Bad Email Details&lt;br /&gt;
*Strong Bad Email Appendix&lt;br /&gt;
*Strong Bad Email Supplement&lt;br /&gt;
&lt;br /&gt;
::I'm liking what Tom suggested- Strong Bad Email Menus and Strong Bad Email Page Titles, as is follows along with [[Strong Bad Email By Place]] and [[Strong Bad Email By Name]]. But I do agree something needs to be done- it looks pretty bad right now. &amp;amp;rarr;[[User:FireBird|''&amp;lt;small&amp;gt;&amp;lt;tt&amp;gt;[[User:FireBird|&amp;lt;font color=green&amp;gt;FireBird&amp;lt;/font&amp;gt;]]&amp;lt;/tt&amp;gt;&amp;lt;/small&amp;gt;'']]&lt;br /&gt;
&lt;br /&gt;
== SBEmail by Time ==&lt;br /&gt;
I don't know about you guys, but I for one would really like to be able to see all the e-mail lengths at a glance. I think it would be nice if someone made a page which had all the e-mails in order from biggest to smallest. --[[User:Joshua|Joshua]] 16:11, 19 Mar 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
i think it would be cool to have a running poll of the best email ever. i dont know how u would go about somthing like that, so any thoughts would be nice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Time those DVD ones ==&lt;br /&gt;
&lt;br /&gt;
Can anyone time the DVD-only emails? - [[User:Joshua|Joshua]] 02:24, 17 Apr 2005 (UTC)&lt;br /&gt;
: I'll do it. I can do it nine times! But I'll only do it once. --[[User:Jay|Jay]] 02:30, 17 Apr 2005 (UTC)&lt;br /&gt;
: All right, I got 'em. Time to add 'em to the articles and the By Length page. --[[User:Jay|Jay]] 02:39, 17 Apr 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Question: Why cant someone record the DVD emails and post it on the wiki? --[[User:-erson|&amp;lt;nowiki&amp;gt;Posted by &amp;lt;/nowiki&amp;gt;&amp;lt;font color=&amp;quot;CC3333&amp;quot;&amp;gt;-erson&amp;lt;/font&amp;gt;]] 01:17, 19 Apr 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:If we recorded the stuff from the DVD there would be no reason to buy it, which mean TBC will lose money. &amp;amp;rarr;''&amp;lt;small&amp;gt;&amp;lt;tt&amp;gt;[[User:FireBird|&amp;lt;font color=green&amp;gt;FireBird&amp;lt;/font&amp;gt;]]&amp;lt;/tt&amp;gt;&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
:True true. Plus, It could be breaking Fair Use. Stupid me--[[User:-erson|&amp;lt;nowiki&amp;gt;Posted by &amp;lt;/nowiki&amp;gt;&amp;lt;font color=&amp;quot;CC3333&amp;quot;&amp;gt;-erson&amp;lt;/font&amp;gt;]] 01:24, 19 Apr 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Homsar not main character ==&lt;br /&gt;
&lt;br /&gt;
correct me if in wrong but he has been in like two or three cartoons or emails combined&lt;br /&gt;
:Homsar ''is'' a main character. Homsar has a character page, which classifies him as a main character. --[[User:Gafaddict|Gafaddict]] 23:42, 3 May 2005 (UTC)&lt;br /&gt;
::He's appeared in around 24 episodes, actually. Go [[:Category:Homsar Filmography|here]] for the full list. -- [[User:Joshua|Joshua]] 18:31, 5 May 2005 (UTC)&lt;br /&gt;
:::Homsar has:&lt;br /&gt;
::::A character video&lt;br /&gt;
::::A figurine. In fact, said figurine is currently sitting on my shelf.&lt;br /&gt;
::::Directly interacted with the main characters (of the characters SB has &amp;quot;created&amp;quot;, I'm pretty sure Senor Cardgage was the only other character to do that.) &lt;br /&gt;
::::A larger filmography than any non-main character AFAIK (smaller than all the other main characters, though.)&lt;br /&gt;
::::When the main cast is assembled or referred to for whatever reason (all recent Halloween toons if he's unlocked, [[flashback]], [[your friends]], [[rock opera]]), Homsar is there.&lt;br /&gt;
:::Homsar is a main character. --[[User:Jay|&amp;lt;span style = &amp;quot;color: #9090FF&amp;quot;&amp;gt;''Jay''&amp;lt;/span&amp;gt;]] [[User talk:Jay|&amp;lt;span style = &amp;quot;color: #006030&amp;quot;&amp;gt;&amp;lt;small&amp;gt;(Talk)&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 20:03, 5 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Yeah, but Strong Bad didn't create him, Vinnie did. -Alice&lt;br /&gt;
:::::No, Vinnie misspelled &amp;quot;Homestar.&amp;quot; ''The Brothers Chaps'' created Homsar and made him a main character. He's not even the only character inspired by fans. The [[Kerrek]] and Kristen ([[So and So]]) each got their names from real people. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 22:52, 28 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Computer? ==&lt;br /&gt;
Should we really have the computer Strong Bad uses up at the top of every email? That doesn't seem like useful information. -- [[User:Joshua|Joshua]] 18:31, 5 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:True, quite pointless. Buuuut, If Joey Day's theme'd format idea works out, that should work just as well... ''&amp;lt;tt&amp;gt;[[Special:Contributions/Thunderbird L17|&amp;lt;font color=gold&amp;gt;⇔&amp;lt;/font&amp;gt;]][[User:Thunderbird L17|&amp;lt;font color=gold&amp;gt;Thunderbird&amp;lt;/font&amp;gt;]][[User talk:Thunderbird L17|&amp;lt;font color=gold&amp;gt;⇔&amp;lt;/font&amp;gt;]]&amp;lt;/tt&amp;gt;'' 19:57, 13 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Answer ==&lt;br /&gt;
I've heard some people here got their E-mail answered in the weekly Sbemail. I'm wondering, does Strong Bad actually send something back? [[User:Kvb|Kvb]] 20:33, 6 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:He did. See [[Strong Bad Email#Fun Facts|Fun Facts]] on the Strong Bad Email page to see what he used to write back to you. &amp;amp;rarr;''&amp;lt;small&amp;gt;&amp;lt;tt&amp;gt;[[User:FireBird|&amp;lt;font color=green&amp;gt;FireBird&amp;lt;/font&amp;gt;]]&amp;lt;/tt&amp;gt;&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
::I read that. But you won't get a real answer, not even if your E-mail made it to that weeks Sbemail? [[User:Kvb|Kvb]] 20:39, 6 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Nope. Not anymore. &amp;amp;rarr;''&amp;lt;small&amp;gt;&amp;lt;tt&amp;gt;[[User:FireBird|&amp;lt;font color=green&amp;gt;FireBird&amp;lt;/font&amp;gt;]]&amp;lt;/tt&amp;gt;&amp;lt;/small&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
== New email format... ==&lt;br /&gt;
&lt;br /&gt;
For a long while now, I've been somewhat annoyed that we use &amp;lt;code&amp;gt;pre&amp;lt;/code&amp;gt; tags to do Strong Bad Emails (even though I think it was initially my idea). I've set up a blockquote class in the stylesheet, so we can now do Strong Bad Emails like this (edit this page to see how I did this):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote class=&amp;quot;email&amp;quot;&amp;gt;Dear Strong Bad,&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Do you take your wrestling mask and boxing&amp;lt;br /&amp;gt;&lt;br /&gt;
gloves off before you go to bed?&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Sincerely,&amp;lt;br /&amp;gt;&lt;br /&gt;
Abdi LaRue&amp;lt;br /&amp;gt;&lt;br /&gt;
San Diego, CA&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I want to throw this out there and see if the community would support this. The only annoyance is we have to start adding &amp;lt;code&amp;gt;br&amp;lt;/code&amp;gt; tags so we can keep the formatting. If people like this, we can add it to the projects page and start editing all 129 emails. What does everyone think? &amp;amp;mdash; {{User:JoeyDay/sig}} 18:06, 13 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:At the very least, I think the style should be amended to keep the border and the different colored background. It makes it easily recognizable and distinguished. But I also like the old Courier font... maybe because it just says &amp;quot;email&amp;quot; to me. I dunno&amp;amp;mdash;I guess I could live without the font, but I really think the border should stay. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 18:54, 13 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I am using the Courier font in the stylesheet. It shows up correctly for me. Just to make sure you're seeing it correctly, could you do a hard-refresh of the page for me? Thanks. &amp;amp;mdash; {{User:JoeyDay/sig}} 19:03, 13 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Oh, that did the trick! Hey, that's ''cool!'' I ''love'' Strong Bad's reflection. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 19:43, 13 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I'm thinking no. Too fancy. --[[User:Gafaddict|Gafaddict]] 18:57, 13 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::What do you mean, too fancy? Can you be more specific? Thanks. &amp;amp;mdash; {{User:JoeyDay/sig}} 19:04, 13 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Strong Bad's head. I find that to just be going a bit extreme. The Lappy-colored border and black background, however, I like. --[[User:Gafaddict|Gafaddict]] 19:05, 13 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Strong Bad's silhouette is my favorite part! I guess we'll have to get several more opinions before going forward with this. &amp;amp;mdash; {{User:JoeyDay/sig}} 19:39, 13 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I love it! It is way better than...um...whatever we used for the older one is called. Keep the SB head at all costs please and thanks. --[[User:Because, It's Midnite|Because, It's Midnite]]&lt;br /&gt;
&lt;br /&gt;
=== Different styles for each computer ===&lt;br /&gt;
Another idea I had for this is to use three different styles to more closely approximate the Tandy, Compy, and Lappy. We would set it up so that if a user has ''Commodore 64'', ''Westminster'', and ''Glitch0'' installed they would see those fonts, but if not, it would default back to Courier New. Thoughts? &amp;amp;mdash; {{User:JoeyDay/sig}} 19:07, 13 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Glitch0 doesn't look so great when outside Flash, see the [[HRWiki:Sandbox|sandbox]].&lt;br /&gt;
&lt;br /&gt;
:: Hm, you're right, and that brings up a point I didn't think about. Those three fonts are not the same sizes, and they're all different from Courier New, so we'd have to somehow control the size of the fonts based on whether or not the user has the font installed. That wouldn't be easy. &amp;amp;mdash; {{User:JoeyDay/sig}} 19:37, 13 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I think Courier's the best for this job. But you ''could'' make the Tandy-era emails green. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 19:46, 13 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Wow, edit conflicted twice. Quite the hot topic. Anyways, I've said before, I just don't get the technical formatting lingo. But I'm in favor of the end result! I think that Joey Day's preview example is perfect, with a different look for each season, copying the font and all. But what happens when there's more text? Will Strong Bad's Head just get bigger or something? Although I really like that look, it still leaves a couple of things to be answered. What would we do with such emails as [[mile]], or [[cheatday]]? Would we make a special look for PBTC Strong Bad, or The Cheat himself? Also, &amp;quot;pre&amp;quot; is not used only in the  case of Strong Bad getting an email, it's used whenever text is quoted, such as [[A Decemberween Pageant#Fun Facts|here]]. So if we make a special one for each email season, which is a really cool idea, we'd also need a basic format following the same kind of theme, one that encompases all other situations. Whatever happens, thank you Joey, for going to the trouble to make such an awsome quote thing. ''&amp;lt;tt&amp;gt;[[Special:Contributions/Thunderbird L17|&amp;lt;font color=gold&amp;gt;⇔&amp;lt;/font&amp;gt;]][[User:Thunderbird L17|&amp;lt;font color=gold&amp;gt;Thunderbird&amp;lt;/font&amp;gt;]][[User talk:Thunderbird L17|&amp;lt;font color=gold&amp;gt;⇔&amp;lt;/font&amp;gt;]]&amp;lt;/tt&amp;gt;'' 19:50, 13 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::'''EDIT:'''I just realized I could try 'show preview', and I like the look for long emails. The main problem is for emails one or two lines long. What then? ''&amp;lt;tt&amp;gt;[[Special:Contributions/Thunderbird L17|&amp;lt;font color=gold&amp;gt;⇔&amp;lt;/font&amp;gt;]][[User:Thunderbird L17|&amp;lt;font color=gold&amp;gt;Thunderbird&amp;lt;/font&amp;gt;]][[User talk:Thunderbird L17|&amp;lt;font color=gold&amp;gt;⇔&amp;lt;/font&amp;gt;]]&amp;lt;/tt&amp;gt;'' 19:53, 13 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::&amp;lt;nowiki&amp;gt;I don't think we'd do away with the regular &amp;lt;pre&amp;gt; tags for normal quoted material; we would only replace those on the emails, right? Replacing the &amp;lt;pre&amp;gt; tags would be pretty straightforward: just change the first one to &amp;lt;blockquote class=&amp;quot;email&amp;quot;&amp;gt; and the second one to &amp;lt;/blockquote&amp;gt;. Putting in the &amp;lt;br&amp;gt; tags would be a chore but also straightforward. As far as short emails go, a couple of &amp;quot;&amp;amp;amp;nbsp;&amp;lt;br&amp;gt;&amp;quot; lines added at the end would make Strong Bad's face show in all its majesty.&amp;lt;/nowiki&amp;gt; &amp;amp;mdash; [[User:It's dot com|It's dot com]] 20:05, 13 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::&amp;lt;code&amp;gt;pre&amp;lt;/code&amp;gt; is the wrong way to quote material. We should come up with a default style for &amp;lt;code&amp;gt;blockquote&amp;lt;/code&amp;gt; and use that for everything. [EDIT: I just created a new default blockquote style and commented about it on the [[Talk:Main Page#New blockquote style...|Main Page talk page]] since it is relevant to more than just Strong Bad Emails.] Also, &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;amp;amp;nbsp;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; is the wrong way to create space (from a web-standards point of view). A better way would be to put a &amp;lt;code&amp;gt;min-height&amp;lt;/code&amp;gt; attribute on the &amp;lt;code&amp;gt;blockquote&amp;lt;/code&amp;gt;. Unfortunately, &amp;lt;code&amp;gt;min-height&amp;lt;/code&amp;gt; doesn't work in IE. What's the shortest Strong Bad Email? I don't mind making the image a little smaller/shorter so it looks good with the shortest email. [EDIT: I just uploaded a new image (do a Ctrl+refresh to see it). It's shorter and smaller. Should work better with emails down to four lines long. Are there any emails shorter than that?] &amp;amp;mdash; {{User:JoeyDay/sig}} 20:55, 13 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::I love you. Er... I don't mean I love ''you'' (although I'm sure you're a nice person)&amp;amp;mdash;I mean that [[i love you]] is the shortest email. (Or darned close. I didn't do a comprehensive search.) But the Strong Bad graphic was the perfect size the way it was. We should use the larger one. Why not use the &amp;lt;code&amp;gt;height&amp;lt;/code&amp;gt; property? If the height of the box is greater than that specified by the property, it increases to fit. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 21:28, 13 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::::Actually, [[i she be]] is the shortest, coming in at two lines. i love you has three lines, counting the blank one. You liked it bigger, eh? I wonder what Gafaddict (and any others that thought it was too fancy) think of the smaller size. I think it's a bit more subtle, at least. We can go back to the big size (I kept the original). I have an idea for short emails. I could create a class called &amp;lt;code&amp;gt;shortemail&amp;lt;/code&amp;gt; that would have a set height equal to the height of the background image. We would use that style on short emails and the regular &amp;lt;code&amp;gt;email&amp;lt;/code&amp;gt; style on all other emails. Does that sound re-zon-able? &amp;amp;mdash; {{User:JoeyDay/sig}} 21:41, 13 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::I like it, but how would you distinguish the Lappy from the Compy? -- '''''[[User:Joshua|&amp;lt;font color=green&amp;gt;Joshua&amp;lt;/font&amp;gt;]]''''' 21:49, 13 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::::To distinguish the Lappy from the Compy, what if we used the default sans serif face (Verdana) or even Trebuchet. I just think this whole idea is cool (with the reflection, that is), so whatever we end up with will be fine... &amp;amp;mdash; [[User:It's dot com|It's dot com]] 21:57, 13 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::::::I didn't notice earlier, It's dot com said, &amp;quot;If the height of the box is greater than that specified by the property, it increases to fit.&amp;quot; That's actually not true. IE behaves that way, but IE is doing it wrong. The height property should be honored in all cases, even when there's too much text to fit in the box. Standards-compliant browsers like Mozilla and Opera do it the right way. Using the height property for all the emails wouldn't work. That's why I created the seperate &amp;lt;code&amp;gt;shortemail&amp;lt;/code&amp;gt; class. &amp;amp;mdash; {{User:JoeyDay/sig}} 22:17, 13 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::::::Wow, that's frustrating. Stupid IE! (But I'm probably not switching anytime soon. *sigh*) &amp;amp;mdash; [[User:It's dot com|It's dot com]] 22:22, 13 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== Tandy styled email test ===&lt;br /&gt;
&lt;br /&gt;
Just done a quick test with Tandy styled email. Not pretty with Westminster installed. See below. --[[User:Venusy|&amp;lt;font face=&amp;quot;Commodore 64&amp;quot;&amp;gt;Venusy&amp;lt;/font&amp;gt;]] &amp;lt;sub&amp;gt;&amp;lt;tt&amp;gt;([[User talk:Venusy|Talk]]) ([[Special:Contributions/Venusy|Contributions]])&amp;lt;/tt&amp;gt;&amp;lt;/sub&amp;gt;, 21:01, 13 May 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote class=&amp;quot;email&amp;quot;&amp;gt;&amp;lt;font face=&amp;quot;westminster&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;Dear Strong Bad,&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Do you take your wrestling mask and boxing&amp;lt;br /&amp;gt;&lt;br /&gt;
gloves off before you go to bed?&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Sincerely,&amp;lt;br /&amp;gt;&lt;br /&gt;
Abdi LaRue&amp;lt;br /&amp;gt;&lt;br /&gt;
San Diego, CA&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Maybe just leave it as Courier and bold it? &amp;amp;mdash; [[User:It's dot com|It's dot com]] 20:05, 13 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Yeah, I think we've settled on Courer for emails no matter what era they're from. &amp;amp;mdash; {{User:JoeyDay/sig}} 20:55, 13 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== Short email format ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote class=&amp;quot;short email&amp;quot;&amp;gt;hey my name is great looking girl strong bad!&amp;lt;br /&amp;gt;&lt;br /&gt;
i she be your girlfriend.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
How does that work out? (Ctrl+Refresh if you don't see it correctly.) &amp;amp;mdash; {{User:JoeyDay/sig}} 21:47, 13 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I like that. What if we used the small image on short emails and the larger one for the regula-types? &amp;amp;mdash; [[User:It's dot com|It's dot com]] 21:57, 13 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I switched back to the bigger one, but cut off the bottom a little to make it shorter (Ctrl+Refresh to see it). I don't think it looks too bad cutting off the top of Strong Bad's head. As long as his eyes are clearly visible, I think it looks fine. &amp;amp;mdash; {{User:JoeyDay/sig}} 22:31, 13 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Yeah, that looks good. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 22:40, 13 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== More tests ===&lt;br /&gt;
&lt;br /&gt;
==== Tandy with brighter green ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote class=&amp;quot;short email&amp;quot; style=&amp;quot;color:#00B900;&amp;quot;&amp;gt;hey my name is great looking girl strong bad!&amp;lt;br /&amp;gt;&lt;br /&gt;
i she be your girlfriend.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Never been a fan of 'lime green'. Here's a vote for a slightly darker green. ''&amp;lt;tt&amp;gt;[[Special:Contributions/Thunderbird L17|&amp;lt;font color=gold&amp;gt;⇔&amp;lt;/font&amp;gt;]][[User:Thunderbird L17|&amp;lt;font color=gold&amp;gt;Thunderbird&amp;lt;/font&amp;gt;]][[User talk:Thunderbird L17|&amp;lt;font color=gold&amp;gt;⇔&amp;lt;/font&amp;gt;]]&amp;lt;/tt&amp;gt;'' 00:46, 14 May 2005 (UTC)&lt;br /&gt;
:I just adjusted the green to be the same green used on H*R. How does it look now? &amp;amp;mdash; [[User:It's dot com|It's dot com]] 20:21, 15 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I like it. {{User:Thunderbird L17/Siggie}} 18:15, 20 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==== Compy era with width set to 450px ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote class=&amp;quot;email&amp;quot; style=&amp;quot;width:450px&amp;quot;&amp;gt;Dear Strong Bad,&amp;lt;br&amp;gt;&lt;br /&gt;
what would you look like as a&amp;lt;br&amp;gt;&lt;br /&gt;
japanese cartoon and what would&amp;lt;br&amp;gt;&lt;br /&gt;
it be about?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-james f.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Lappy era with Trebuchet ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote class=&amp;quot;email&amp;quot; style=&amp;quot;font-family:'Trebuchet MS';&amp;quot;&amp;gt;Dear Strongbad,&amp;lt;br&amp;gt;&lt;br /&gt;
Why &amp;lt;s&amp;gt;doesn't homestar ever&amp;lt;/s&amp;gt; wear pants? &amp;lt;s&amp;gt;It's kind of&amp;lt;/s&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
creepy &amp;lt;s&amp;gt;how he walks around with no&amp;lt;/s&amp;gt; pants &amp;lt;s&amp;gt;on&amp;lt;/s&amp;gt; all the time.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;s&amp;gt;Anyway, I think you should&amp;lt;/s&amp;gt; get &amp;lt;s&amp;gt;him&amp;lt;/s&amp;gt; some &amp;lt;s&amp;gt;pants,&amp;lt;/s&amp;gt; maybe &amp;lt;s&amp;gt;some&amp;lt;/s&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
parachute &amp;lt;s&amp;gt;pants would work...yeah, that would work. Or&amp;lt;/s&amp;gt; maybe&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;s&amp;gt;some&amp;lt;/s&amp;gt; clown &amp;lt;s&amp;gt;pants, I don't&amp;lt;/s&amp;gt; care, &amp;lt;s&amp;gt;just get him&amp;lt;/s&amp;gt; some &amp;lt;s&amp;gt;p&amp;lt;/s&amp;gt;ants!&amp;lt;br&amp;gt;&lt;br /&gt;
Toot&amp;lt;s&amp;gt;les!&amp;lt;/s&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Clancy&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Special cases ====&lt;br /&gt;
What about these?&lt;br /&gt;
*Pom-Pilot email ([[the bird]])&lt;br /&gt;
*Tangerine Dreams email ([[weird dream]])&lt;br /&gt;
*PBTC email ([[mile]])&lt;br /&gt;
*Does anybody remember those SBemails that were on like an old LCD phone? I can't find it anywhere on the site. Am I crazy? &amp;amp;mdash; [[User:It's dot com|It's dot com]] 22:41, 13 May 2005 (UTC)&lt;br /&gt;
:Are you thinking of the [[Pom Pilot]]? ''&amp;lt;tt&amp;gt;[[Special:Contributions/Thunderbird L17|&amp;lt;font color=gold&amp;gt;⇔&amp;lt;/font&amp;gt;]][[User:Thunderbird L17|&amp;lt;font color=gold&amp;gt;Thunderbird&amp;lt;/font&amp;gt;]][[User talk:Thunderbird L17|&amp;lt;font color=gold&amp;gt;⇔&amp;lt;/font&amp;gt;]]&amp;lt;/tt&amp;gt;'' 00:49, 14 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::No, he's thinking of [[Secret Pages#Random Things|Wireless Bizness]]. It no longer works, so I'm not entirely sure that it is possible to even get the transcript of these. I think that the only remaining one on the site (that wasn't a standard SBEmail) is/was &amp;quot;Salty Plum Soda&amp;quot;, which can be viewed [[HR:menuswfs/menu_sbmail.swf|here]]. --[[User:Venusy|&amp;lt;font face=&amp;quot;Commodore 64&amp;quot;&amp;gt;Venusy&amp;lt;/font&amp;gt;]] &amp;lt;sub&amp;gt;&amp;lt;tt&amp;gt;([[User talk:Venusy|Talk]]) ([[Special:Contributions/Venusy|Contributions]])&amp;lt;/tt&amp;gt;&amp;lt;/sub&amp;gt;, 12:03, 14 May 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
:::According to [[E-mail_Birds#Real-World_References|this page]], the Wireless Bizness was used as one of the hidden emails on the DVD. Assuming that's right, then we have transcripts of them after all. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 19:34, 20 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I thought about standardizing the width too. I don't have anything against it, though I think it may have implications if a user increases their text size or shrinks their browser window. The more I think about it, though, the more I realize it probably wouldn't be a problem. Other web-standards advocates might disagree with me though. &amp;amp;mdash; {{User:JoeyDay/sig}} 23:01, 13 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Lappy Era===&lt;br /&gt;
&lt;br /&gt;
Would there be a way of incorperating the subjects into the lappy era email format? It would make them stand out from the Compy, and ya gotta put 'em somewhere... ''&amp;lt;tt&amp;gt;[[Special:Contributions/Thunderbird L17|&amp;lt;font color=gold&amp;gt;⇔&amp;lt;/font&amp;gt;]][[User:Thunderbird L17|&amp;lt;font color=gold&amp;gt;Thunderbird&amp;lt;/font&amp;gt;]][[User talk:Thunderbird L17|&amp;lt;font color=gold&amp;gt;⇔&amp;lt;/font&amp;gt;]]&amp;lt;/tt&amp;gt;'' 19:19, 16 May 2005 (UTC)&lt;br /&gt;
:That's a good point. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 19:23, 16 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== We don't need individual styles ===&lt;br /&gt;
I know it was my idea in the first place, but I'm not sure I like having individual formats for each computer (let alone the special cases). I think we need some consistency, and the proposed format is simple and ambiguous. It doesn't look exactly like any of the computers, and therefore approximates all of them equally well. This business of creating three (or more) different formats only complicates the issue unnecessarily. Anybody agree with me? &amp;amp;mdash; {{User:JoeyDay/sig}} 21:04, 18 May 2005 (UTC)&lt;br /&gt;
:&amp;lt;s&amp;gt;That makes good sense. If we're not going to deal with all the special cases, then we should have ''one'' standardized format. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 21:09, 18 May 2005 (UTC)&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::Okay, but I still feel we should have subjects integrated in somehow, which calls for a different Lappy font, in which case we may as well go for one for each time frame. I still like that idea. {{User:Thunderbird L17/Siggie}} 02:03, 19 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:One format works for me, except I think something needs to be done with the &amp;quot;subject bar&amp;quot; of the lappy emails. I think it would look really bad in the way it is done now. -- '''''[[User:Joshua|&amp;lt;font color=green&amp;gt;Joshua&amp;lt;/font&amp;gt;]]''''' 02:07, 19 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It seems to me that since the Lappy emails will need to differ--having a blue subject line--that it wouldn't be too much trouble to make a green one for the Tandy. &amp;amp;mdash; [[User:Jesse's Girl|Jesse's Girl]] 18:58, 27 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Here's a blue subject line for the Lappy emails. &amp;amp;mdash; {{User:JoeyDay/sig}} 21:49, 22 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote class=&amp;quot;email&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;subject: Just wondering...&amp;lt;/div&amp;gt;&lt;br /&gt;
Dear Strongbad,&amp;lt;br /&amp;gt;&lt;br /&gt;
What would you do different, if you could do it all over&amp;lt;br /&amp;gt;&lt;br /&gt;
again?&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Crapfully yours,&amp;lt;br /&amp;gt;&lt;br /&gt;
Richie Z&amp;lt;br /&amp;gt;&lt;br /&gt;
Can-A-Duh&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ooh, that's real good. But I still think we don't need it to be wider than 450 or 500 pixels. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 02:01, 23 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Do a hard refresh (Ctrl+F5). I updated the layout earlier today to give the subject line a bit of padding and to fix the width at 500px. I'd love for this to go live this week. Anybody have any last-minute objections? &amp;amp;mdash; {{User:JoeyDay/sig}} 04:26, 23 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Sounds pretty good. Just wondering: Are we doing a seperate Tandy format (green)? I wouldn't mind seeing it as the same font, just different color. Then with the subject bar added for the lappys, there's all three computers with seperate formats, easily. Or are we sticking with just the two? {{User:Thunderbird L17/Siggie}} 04:34, 26 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote class=&amp;quot;tandy email&amp;quot;&amp;gt;&lt;br /&gt;
Dear Stong Bah,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The more I think about it, the more I'd still&amp;lt;br&amp;gt;kinda like the Tandys to be in green. We don't&amp;lt;br&amp;gt;have to worry about fonts or anything, but having&amp;lt;br&amp;gt;a different color for the early emails is simple&amp;lt;br&amp;gt;and straightforward. By the way, the green used&amp;lt;br&amp;gt;on H*R is #00B900 (and the closest web-safe color,&amp;lt;br&amp;gt;if we ''insist'' on using only those, is #00CC00).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Your friend,&amp;lt;br&amp;gt;[[User:It's dot com|&amp;lt;span style=&amp;quot;color:#00B900;text-decoration:underline&amp;quot;&amp;gt;It's dot com&amp;lt;/span&amp;gt;]] &amp;amp;nbsp;04:54, 26 May 2005 (UTC)&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote class=&amp;quot;tandy email&amp;quot;&amp;gt;&lt;br /&gt;
Dear [[User:It's dot com|&amp;lt;span style=&amp;quot;color:#00B900;text-decoration:underline&amp;quot;&amp;gt;It's dot com&amp;lt;/span&amp;gt;]], C/O [[User:JoeyDay|&amp;lt;span style=&amp;quot;color:#00B900;text-decoration:underline&amp;quot;&amp;gt;Joey Day&amp;lt;/span&amp;gt;]]:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ditto.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{User:Thunderbird L17/Siggie}} 00:36, 27 May 2005 (UTC)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Final styles? ===&lt;br /&gt;
&lt;br /&gt;
I think we've arrived at three final styles. Check the source to see how I did these (because of new css rules I've also gone back and changed some of the previous mock-ups, so don't get confused).&lt;br /&gt;
&lt;br /&gt;
==== Tandy ====&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;blockquote class=&amp;quot;tandy email&amp;quot;&amp;gt;&amp;lt;/blockquote&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;blockquote class=&amp;quot;tandy email&amp;quot;&amp;gt;&lt;br /&gt;
Dear Strong Bad,&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Do you take your wrestling mask and boxing&amp;lt;br /&amp;gt;&lt;br /&gt;
gloves off before you go to bed?&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Sincerely,&amp;lt;br /&amp;gt;&lt;br /&gt;
Abdi LaRue&amp;lt;br /&amp;gt;&lt;br /&gt;
San Diego, CA&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Compy ====&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;blockquote class=&amp;quot;email&amp;quot;&amp;gt;&amp;lt;/blockquote&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;blockquote class=&amp;quot;email&amp;quot;&amp;gt;&lt;br /&gt;
strong bad,&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
what would you do if you were&amp;lt;br /&amp;gt;&lt;br /&gt;
invisable for one day????&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
sin studly17&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Lappy ====&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;blockquote class=&amp;quot;email&amp;quot;&amp;gt;&amp;lt;/blockquote&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;div&amp;gt;subject: whatever&amp;lt;/div&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;blockquote class=&amp;quot;email&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;subject: made up animal&amp;lt;/div&amp;gt;&lt;br /&gt;
Dear Strong Bad,&amp;lt;br /&amp;gt;&lt;br /&gt;
What would you like as if you were your own made up&amp;lt;br /&amp;gt;&lt;br /&gt;
animal&amp;lt;br /&amp;gt;&lt;br /&gt;
Sincerely,&amp;lt;br /&amp;gt;&lt;br /&gt;
Spud Jr.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also do a short email by adding the word &amp;quot;short&amp;quot; into the class declaration (i.e. &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;class=&amp;quot;short tandy email&amp;quot;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;class=&amp;quot;short email&amp;quot;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. &amp;amp;mdash; {{User:JoeyDay/sig}} 15:09, 27 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Cool. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 15:31, 27 May 2005 (UTC)&lt;br /&gt;
:What's the difference? I see no difference whatsoever between, say, &amp;quot;compy email&amp;quot; and &amp;quot;short compy email&amp;quot;. --{{User:Jay/sig}} 21:06, 27 May 2005 (UTC)&lt;br /&gt;
&amp;lt;blockquote class=&amp;quot;short email&amp;quot;&amp;gt;It's for short emails, like this, so SB's face shows.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote class=&amp;quot;email&amp;quot;&amp;gt;Instead of like this.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:This will look great! I was getting sick of those pre tags... {{User:Rainer/sig}} 03:26, 28 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Me: (dejectedly) I liked that computer...I mean—I liked those pre tags... --[[User:VolatileChemical|VolatileChemical]] 18:20, 28 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Clean up &amp;quot;Not Quite Strong Bad Emails&amp;quot;? ==&lt;br /&gt;
&lt;br /&gt;
There's been some additions to the NQSBEs that don't seem to make a whole lot a sense. Originally this was cartoons that were linked, at some point, from SB's computer (such as The Thing in a Bag). But now its any time anyone answers an email... which is something totally different.&lt;br /&gt;
&lt;br /&gt;
I'd say these three should defiently be removed, but I'm new here so I don't want to go and do it and be yelled at.&lt;br /&gt;
&lt;br /&gt;
# 127½. HomestarRunner.com PAY PLUS! (&amp;quot;The Email Show&amp;quot; is one of the pay-per-view features.)&lt;br /&gt;
# 41½. King of Town Email (The King of Town tries to answer an email on his recently bought (but broken) Tandy 400.) &lt;br /&gt;
# 87½. Fan Costume Commentary (One fan is pretending to answer a Strong Bad Email.)&lt;br /&gt;
-[[User:Piscez|Piscez]]&lt;br /&gt;
&lt;br /&gt;
*I think that Pay Plus should definately stay (because it actually contains part of a theoretical Strong Bad Email) and King of Town Email should too (if [[anything]] is still called a sbemail, then this could be too), but not Fan Costume Commentary, which is more of a reference. &amp;lt;small&amp;gt;&amp;lt;tt&amp;gt;[[User:Homestar Coder|&amp;lt;span style=&amp;quot;color:#8B0000;&amp;quot;&amp;gt;Aurora the Homestar Coder&amp;lt;/span&amp;gt;]]&amp;lt;/tt&amp;gt;&amp;lt;/small&amp;gt; 04:52, 13 Jun 2005 (UTC)&lt;br /&gt;
**I don't think it matters if they contain SB email material; it matters if they originated from the computer. They begin as SBE's but aren't. Thats a NQSBE. The other examples are just Someone Doing Something Emailish. (SDSE, since I haven't used enough acronyms here.) And [[anything]] *could* be a NQSBE, but its defiently been labeled a sbemail. The brief KoT thing defiently doesn't count. -[[User:Piscez|Piscez]]&lt;br /&gt;
***I have to disagree with your definition there. Personally, I think it counts if it contains sbemail material, not just if it gets linked from Strong Bad's computer. I would rather get rid of Lookin' at a Thing in a Bag than Pay Plus. &amp;lt;small&amp;gt;&amp;lt;tt&amp;gt;[[User:Homestar Coder|&amp;lt;span style=&amp;quot;color:#8B0000;&amp;quot;&amp;gt;Aurora the Homestar Coder&amp;lt;/span&amp;gt;]]&amp;lt;/tt&amp;gt;&amp;lt;/small&amp;gt; 05:32, 13 Jun 2005 (UTC)&lt;br /&gt;
****Well for the longest time, the only ones mentioned were the ones like TIAB. The others were added recently, by someone who didn't understand the reason for the category. &amp;quot;The following shorts were originally associated in one way or another with the Strong Bad Emails.&amp;quot; That doesn't say &amp;quot;Any time anyone answered an email.&amp;quot; Not a big deal really... but I'm right. :-P -[[User:Piscez|Piscez]]&lt;br /&gt;
*****That's very nice that you agree with the description, but I'm saying I think the description should be changed. &amp;lt;small&amp;gt;&amp;lt;tt&amp;gt;[[User:Homestar Coder|&amp;lt;span style=&amp;quot;color:#8B0000;&amp;quot;&amp;gt;Aurora the Homestar Coder&amp;lt;/span&amp;gt;]]&amp;lt;/tt&amp;gt;&amp;lt;/small&amp;gt; 14:26, 13 Jun 2005 (UTC)&lt;br /&gt;
***Puppet Time and the Trogdor game one are the only ones I think should go from the current list. -- '''''[[User:Joshua|&amp;lt;font color=green&amp;gt;Joshua&amp;lt;/font&amp;gt;]]''''' 15:14, 13 Jun 2005 (UTC)&lt;br /&gt;
****But... they are WHAT a &amp;quot;Not Quite a Strong Bad Email&amp;quot; IS. ...But since this is probably the stupidest thing to argue about ever, I'll admit defeat, even though I'm totally right. Someone change the description so that it matches the new, wrong, stupid definition. -[[User:Piscez|Piscez]]&lt;br /&gt;
*****Considering that the definition of &amp;quot;Not Quite a Strong Bad Email&amp;quot; is an arbitrary construct of the wiki, I hardly think that my alternate definition is &amp;quot;wrong&amp;quot; and &amp;quot;stupid&amp;quot;. Strong Bad Email is one of the most visited pages, especially by non-wiki people who are probably only casual Homestar Runner watchers. I think that they will care more that there is part of an email embedded in &amp;quot;Pay Plus&amp;quot; than that &amp;quot;Puppet Time&amp;quot; was once, long ago, linked to from the Compy, but otherwise has no connection to sbemail. &amp;lt;small&amp;gt;&amp;lt;tt&amp;gt;[[User:Homestar Coder|&amp;lt;span style=&amp;quot;color:#8B0000;&amp;quot;&amp;gt;Aurora the Homestar Coder&amp;lt;/span&amp;gt;]]&amp;lt;/tt&amp;gt;&amp;lt;/small&amp;gt; 01:19, 14 Jun 2005 (UTC) &lt;br /&gt;
*I agree with Aurora.  Pay Plus needs to be there.  Anything that contains part of an email is technically a &amp;quot;not quite Strong Bad Email&amp;quot;. -- [[User:Tony Stony|Tony Stony]] 00:47, 14 Jun 2005 (UTC)&lt;br /&gt;
** I'm with Aurora on this one too. I once looked at the NQSBE list and wondered what on Earth &amp;quot;Puppet Time&amp;quot; was doing there. Reading the description cleared it up, but I do think that it still doesn't fit that well. --{{User:Jay/sig}} 01:26, 14 Jun 2005 (UTC)&lt;br /&gt;
***Thanks, guys. I think that &amp;quot;Puppet Time&amp;quot; and &amp;quot;Thing in a Bag&amp;quot; should go, because they have no connection to sbemail other than once being linked from the Compy. &amp;quot;Superbowl Dealie&amp;quot; should probably also go, because its only connection is a message from the Paper. I'm inclined to keep &amp;quot;Arcade Game&amp;quot; because of Homestar using the Compy, but I'm not too sure about this one either (it seems Joshua would disagree too). The others, I think, should stay. More thoughts? &amp;lt;small&amp;gt;&amp;lt;tt&amp;gt;[[User:Homestar Coder|&amp;lt;span style=&amp;quot;color:#8B0000;&amp;quot;&amp;gt;Aurora the Homestar Coder&amp;lt;/span&amp;gt;]]&amp;lt;/tt&amp;gt;&amp;lt;/small&amp;gt; 01:36, 14 Jun 2005 (UTC)&lt;br /&gt;
**** I agree wholeheartedly on Puppet Time and Thing in a Bag. Superbowl Dealie could go either way - I can see reasons for keeping it and reasons for dumping it. However, I ''do'' think Arcade Game should stay. --{{User:Jay/sig}} 01:38, 14 Jun 2005 (UTC)&lt;br /&gt;
***** So... Did anything ever happen with this? It was over a month ago... I personally don't see any harm leaving them be, since if there's only two or three in question, leave them all there for the sake of doubtless completion. {{User:Thunderbird L17/Siggie}} 03:36, 21 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Table ==&lt;br /&gt;
&lt;br /&gt;
I think that if the strong bad emails were in a table with pictures next to each one it would look freaking good but thats just my oppinion -&amp;lt;small&amp;gt;[[User:Pertmywert|Pertmywert]]|&amp;lt;sub&amp;gt;[[User_Talk:Pertmywert|Talk]] [[Special:Contributions/Pertmywert|Contributions]][[Image:Runninghomestar.gif|28px]]&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
:I dunno. That sure would take up way more space than it does now. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 18:14, 20 Jun 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Redirects ==&lt;br /&gt;
&lt;br /&gt;
Why don't we start articles that redirect to the sbemails? I was thinking that typing [[sbemail1]] would deliver you to [[some kinda robot]], [[sbemail2]] would throw up [[homsar]] ''et cetera''. [[User:Ppk01|Ppk01]] 07:04, 10 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I've always liked this idea. Is there any reason why we ''shouldn't'' do this? &amp;amp;mdash; [[User:It's dot com|It's dot com]] 22:42, 10 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::You know what? I'm on to it. {{User:E.L. Cool/sig}} 21:01, 18 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Every time such pages have been made in the past, they were promptly DELETED!! --{{User:Jay/sig}} 06:40, 19 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Why is it so bad? Sometimes when I don't remember the name of the email but know the number, it's easier to just write it in the URL bar and get redirected to the email itself. {{User:E.L. Cool/sig}} 07:36, 19 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::In addition, a user unfamiliar with the wiki would also be likely to try to type the sbemail number in directly. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 07:40, 19 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::I suppose that my #1 concern was that redirects like these were made in the past and then deleted by [[User:The Paper|The Paper]]. --{{User:Jay/sig}} 08:14, 19 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::I'm not saying the what The Paper did is wrong, but did he give any reasons for the deletions? {{User:E.L. Cool/sig}} 08:35, 19 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::::The deletion log shows Jay and Kilroy deleted sbemail1 and sbemail2, not [[User:The Paper]]. (See [http://www.hrwiki.org/index.php?title=Special%3ALog&amp;amp;type=&amp;amp;user=&amp;amp;page=sbemail1] [http://www.hrwiki.org/index.php?title=Special%3ALog&amp;amp;type=&amp;amp;user=&amp;amp;page=sbemail2])  Anyway, I don't see creating the redirects as being a problem.  In fact, I can remember [[User talk:Tom#Redirects|Joey wanting to do this a long long time ago]].  I disagreed with him then, but I don't see anything wrong with it at this point it time.[[User:Tom|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]  --  [[User:Tom|Tom]] 17:09, 19 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::::So what now? Is it OK for me to go ahead and start redirecting? I made a list in MS Word with all the code I need (More like 133 lines of &amp;lt;nowiki&amp;gt;#REDIRECT [[email name]]&amp;lt;/nowiki&amp;gt;) {{User:E.L. Cool/sig}} 04:26, 20 Jul 2005 (UTC)&lt;br /&gt;
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::::::::::It looks like you can go for it. And to any naysayers still out there: c'mon, they're just redirects. They hardly take up space, but they would make the wiki (at least a little) more convenient. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 13:26, 20 Jul 2005 (UTC)&lt;br /&gt;
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:::::::::::What do you say, Jay? {{User:E.L. Cool/sig}} 13:52, 20 Jul 2005 (UTC)&lt;br /&gt;
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::::::::::::Well I think it's an okay idea, as long as they're only gonna be used for FINDING the page, but we'll continue always linking to the name, right? I just don't want half of the links going to a certain name, and the other half going to sbemail###. Besides that little danger though, I'm on the redirect bandwagon. It is gonna stop here though, right? I don't think numbering the toons or anything is that good of an idea... {{User:Thunderbird L17/Siggie}} 03:29, 21 Jul 2005 (UTC)&lt;br /&gt;
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:::::::::::::I don't think that would be a problem. You should never intentionally link to a redirect. As far as numbering toons goes, there's absolutely no danger of that. With these emails, we're not inventing the numbering sceme, just merely using a term TBC already use. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 03:34, 21 Jul 2005 (UTC)&lt;br /&gt;
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&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;whew* Well, that's done. Thanks, Some HSR themed username, for your assistance. (Final score: Dot com, 110; HSR username, 23.) Sorry for not waiting to let you help, E.L. Cool, but I guess I kinda got a fire under my shorts and decided to go ahead and do it. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 04:20, 21 Jul 2005 (UTC)&lt;br /&gt;
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:No problem.  You really had it worked down to a science there.  Plus you had like, an hour head start.  No way I could catch up.  Next episode, Dot com!  Next episooooooode!  Anyway, that's one less thing for everybody to worry about. {{User:Some HSR themed username/sig}} 04:28, 21 Jul 2005 (UTC)&lt;br /&gt;
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::Aha! Check the edit log, my friend, and you will discover that I did mine in not an hour but... ''thirty minutes!'' For you math majors out there, that's an average of one every 16.4 seconds! I mean, I hate to brag, but at one point I was ''flying''. About number 67, I checked the Recent changes again to see if anyone had noticed and decided to help (which I figured would be the case), and I saw you. And so it was a race to see when we would meet! (I realize that normal people would find it stupid how much enjoyment we get out of doing dumb maintenance stuff like this, but admit it, we do.) &amp;amp;mdash; [[User:It's dot com|It's dot com]] 04:40, 21 Jul 2005 (UTC)&lt;br /&gt;
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:::How true, how true.  I just made up a length of time, considered actually checking, then decided I was too lazy.  But wow.  That's fast.  You averaged about two for every ''one'' I did.  Incredible.  I checked RC too to see where you were, and was amazed how quickly you'd progressed.  Good jorb.  {{User:Some HSR themed username/sig}} 04:45, 21 Jul 2005 (UTC)&lt;br /&gt;
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:Well, it's OK. I was sick that day any-dang-way. Grood jorb. {{User:E.L. Cool/sig}} 04:54, 21 Jul 2005 (UTC)&lt;br /&gt;
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:Missed the rest of this discussion. Yes, it was Kilroy, not The Paper, and I'm sorry for the misattribuition. Anyway, the only thing that really bothered me about it was that someone had deleted them in the past; I figured there must have been a reason so I just went along with it. Sorry for the trouble. --{{User:Jay/sig}} 19:17, 26 Jul 2005 (UTC)&lt;br /&gt;
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== E-mail 134 ==&lt;br /&gt;
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Earlier today I went to Homestarrunner.com to see the new email, but the main page was still linking to E-mail 133! The Brothers Chaps are really slacking off!&lt;br /&gt;
The White Knight of Fianna 14:11, 25 Jul 2005 (UTC)&lt;br /&gt;
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:When was this? This link takes me to the correct email. Perhaps your cache needs clearing. &amp;amp;mdash;[[User:BazookaJoe|BazookaJoe]] 14:13, 25 Jul 2005 (UTC)&lt;br /&gt;
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It was at about 9:00 AM this morning. I know what a cache is, but&lt;br /&gt;
what do you mean &amp;quot;clearing&amp;quot;?&lt;br /&gt;
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:What is there not to get? If you know what chace is, you should know how to clear it. It's a bit different to clear your cache in Firefox, and I've forgotten how to do it in Internet Explorer. {{User:FireBird/sig}} 14:20, 25 Jul 2005 (UTC)&lt;br /&gt;
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Well I obviously don't.&lt;br /&gt;
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:Tools --&amp;gt; Options... --&amp;gt; Privacy --&amp;gt; Cache --&amp;gt; &amp;quot;Clear&amp;quot;. This is for Mozilla Firefox. I'm not sure about Internet Explorer, but a hard refresh (Ctrl+F5) might do the trick. {{User:FireBird/sig}} 14:36, 25 Jul 2005 (UTC)&lt;br /&gt;
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Ok&lt;br /&gt;
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==next and previous E-mail==&lt;br /&gt;
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Should we place one of these in each E-mail?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=&amp;quot;30%&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;Preceded by:&amp;lt;br&amp;gt;&lt;br /&gt;
none&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td width=&amp;quot;40%&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;[[some kinda robot]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td width=&amp;quot;30%&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;followed by:&amp;lt;br&amp;gt;&lt;br /&gt;
[[homsar]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Lord Z&lt;br /&gt;
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I like that {{User:Total Spaceship Guy3/sig}}&lt;br /&gt;
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:Why would we need this? The long list of Strong Bad Emails at the bottom of each email shows your position. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 04:17, 5 Aug 2005 (UTC)&lt;br /&gt;
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::Wikipedia uses this all over the place. Here's an example with [[wikipedia:Henry_VIII%2C_King_of_England|King Henry VIII]] of England (scroll down). Having the full list of emails displayed at the bottom might become a little clunky as the list grows. I'm not necesarily lobbying it, but the precedent does exist in Wikipedia. -- [[User:tomstiff|tomstiff]] 02:21, 15 Aug 2005 (UTC)&lt;br /&gt;
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:We need that template. Quick access to ''every'' email down there is a must. - '''''[[User:Joshua|&amp;lt;font color=green&amp;gt;Joshua&amp;lt;/font&amp;gt;]]'''''&lt;br /&gt;
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:::I based [[Template:Strong Bad Email]] on [[Wikipedia:Template:USpresidents]].  That template seems to exist in harmony with the succession box on all of the US President articles.  We'd have to create something other that our current [[Template:Succession box]], since the email box wouldn't have a &amp;quot;years&amp;quot; variable.  That is of course, if and only if there was consensus to go through with it.[[User:Tom|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]  --  [[User:Tom|Tom]] 02:45, 15 Aug 2005 (UTC)&lt;br /&gt;
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I was thinking... I'd like to make navigation buttons near the top or bottom of the page to take you either to the next e-mail or the previous e-mail.  Tell me if you think it's a bad idea, but i was looking for them because about once a month i go thru each e-mail and watch them all and i refer to the wiki for all the easter eggs.  If there was a button near the top, i could just keep flowing, i know that each e-mail page has a list of all the e-mails but i don't always go all the eay to the bottom,  just let me know if it would be worth the work or if you disagree.  I'm open to suggestions too.--[[User:Adamlw|Adamlw]] 03:30, 23 Aug 2005 (UTC)&lt;br /&gt;
:Well, I'd say there's a market for such an idea, based on the above conversation. Why don't you work up a prototype and post it here. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 03:32, 23 Aug 2005 (UTC)&lt;br /&gt;
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Wow, i added my comment before i noticed someone had brought it up. and it fell in nicely...--[[User:Adamlw|Adamlw]] 03:34, 23 Aug 2005 (UTC)&lt;br /&gt;
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:I dunno, I think the list of every email is fine, especially with the selected email somewhat hilighted while you're in it. I think it's fine as is. Although one little side topic that I think would be handy, is a quick sort of 'back' link to the main [[Strong Bad Email]] page. I know it's at the bottom, and the left (in the navigation 'always there' link), but by simply linking the SBEmail in '''[[Strong Bad Email]] #XX''' at the top of the page, it would probably be a bit easier to go back. Just a thought, if anyone's up to doing that. {{User:Thunderbird L17/Siggie}} 01:27, 24 Aug 2005 (UTC)&lt;br /&gt;
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::As you mantioned, there are already '''two''' links to the same page in every Strong Bad Email. A third one would particaly breake the &amp;quot;Once and Only Once&amp;quot; rule even more. And you don't ''realy'' have scroll ''all'' the way down. Just click the &amp;quot;External Links&amp;quot; at the bottom of the Table of contents. What kind of lazy guy are you that you can't even pick up the mouse and scroll for half a second? {{User:E.L. Cool/sig}} 05:20, 24 Aug 2005 (UTC)&lt;br /&gt;
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:::I personally think the Strong Bad Email links we currently have are plenty, but I want to point out that &amp;quot;[[HRWiki:Once And Only Once|Once and Only Once]]&amp;quot; does ''not'' mean what we commonly take it to mean. But ''that'' discussion is for another day. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 05:59, 24 Aug 2005 (UTC)&lt;br /&gt;
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:I'm sorry, I'm not usually that 'lazy' in real life, really. All I meant was that generally when you're looking for a 'back' button, you naturally look at the top right. And it wouldn't be that hard to add one to the top right. And the 'once and only once' linking rule just means in such cases as a large article meantioning something several times, only the top one would be linked. But in the cases of pages such as [[Strong Bad Email By Name]], there's nothing wrong with linking something like [[spring cleaning]] or [[huttah!]] several times. In this case, I don't think the additional link would be too bad either. But I'm not one for going against the majority, so if most folks thinks it's a bad idea, then it won't happen. {{User:Thunderbird L17/Siggie}} 00:58, 26 Aug 2005 (UTC)&lt;br /&gt;
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:How about a drop-down menu? All you'll have to do is select an email and hit go. --[[User:Strong Rad|Strong Rad]] 00:45, 2 Sep 2005 (UTC)&lt;br /&gt;
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== An oddment ==&lt;br /&gt;
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I was watching SBEmails. Then, I saw the flash file for ther menu. It still has the compy! [[User:Amy Whifflepoof|Amy Whifflepoof]]&lt;br /&gt;
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== Chinese ==&lt;br /&gt;
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Okay, what's with the Chinese writing? Iv'e never seen that on the wiki... Is it suppost to be there? [[User:Homestramy20|Homestramy20]] 08:57, 29 Aug 2005 (UTC)&lt;br /&gt;
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:Given that they were all added by an anonymous user to this and a couple of other pages all within an hour or so, and they're all links to commercial websites, probably not. {{User:phlip/sig}} 10:04, 29 Aug 2005 (UTC)&lt;br /&gt;
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Here's an answer for you: No Chinese allowed!&lt;br /&gt;
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Here's an answer for you: No Chinese allowed! [[The 386]]&lt;/div&gt;</description>
			<pubDate>Fri, 02 Sep 2005 00:45:21 GMT</pubDate>			<dc:creator>Strong Rad</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Strong_Bad_Email</comments>		</item>
		<item>
			<title>Talk:Stinkoman 20X6</title>
			<link>http://hrwiki.org/wiki/Talk:Stinkoman_20X6</link>
			<description>&lt;p&gt;Strong Rad:&amp;#32;/* Undefined.Undefined? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
:''Older discussion has been archived and can be found at [[Talk:Stinkoman 20X6/Archive]]''&lt;br /&gt;
==Seek Bar?==&lt;br /&gt;
What's a seek bar? How do you activate it? --[[User:Gooblies|Gooblies]] 15:09, 12 Jul 2005 (UTC)&lt;br /&gt;
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I'm glad someone's asks this already. I want to know, too. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 19:43, 12 Jul 2005 (UTC)&lt;br /&gt;
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Arg! Someone tell me what a seek bar is! --[[User:Gooblies|Gooblies]] 15:45, 13 Jul 2005 (UTC)&lt;br /&gt;
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A seek bar is a useful piece of JavaScript designed to help you be able to control Flash in browsers. I think there's a link to some seek bars on the [[StrongBadZone#Trivia|StrongBadZone]] page. You just add 'em to your favourites, click on the icon in favourites, and pause, rewind, fast forward or play to any part of the movie you wish. --{{User:Venusy/Sig}}, 16:54, 13 July 2005 (BST)&lt;br /&gt;
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==The Mod==&lt;br /&gt;
I am surprised nobody's done this yet, I am making a mod for the game. It is called &amp;quot;Stickly Man Adventures.&amp;quot; The only thing is, I can't get it to work after I export it, even though I have the object library in the same file and all that. It'll continuously repeat the loading phrase. Any ideas on how to fix this? I can send the &amp;quot;fla&amp;quot; file if you email me your email address at sportyman27@hotmail.com or sportyman27@excite.com, I can't send you the swf decompiler, because it is too big to email.(Note you'll need flash mx 2004)-Quinn&lt;br /&gt;
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Is it an exe? I cannot run exe files on a Mac. If not, I would like to try. --[[User:Darklinkskywalker|Darklinkskywalker]] 20:23, 9 Jul 2005 (UTC)&lt;br /&gt;
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Nope, it's a .fla/.swf file.&lt;br /&gt;
-Quinn 22:28, 19 Jul 2005 (UTC)&lt;br /&gt;
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==Man, this is ''hard''!==&lt;br /&gt;
Holy Crap! This game is so hard (to me) it blows my mind! Tough jumps, no checkpoints, the works! I can't even beat level 1.2! Arrrrgh! ...Whew. Glad I got that outta my system. On a lighter note, this is a great game, if not a bit hard. -[[User:acekirby13|acekirby13]]&lt;br /&gt;
*Don't feel bad, AceKirby. I can't even get past level 1.1! [[User:Fizz123|Fizz123]]&lt;br /&gt;
**Whew, that makes me feel better man. I needed some serious clown care there for a second. But I ''did'' end up beating the game, which was great. --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font&amp;gt;]] 20:00, 26 Apr 2005 (UTC)&lt;br /&gt;
*It's not as hard as you think. I suck garbage (expletive deleted) at video games, but I can do levels 1.1-3.3 jut fine. 4.1 I can't get past, but i'm getting closer.&lt;br /&gt;
**Dear whoever, this was written mighty long ago, and I have since then beaten levels 1.1-5.1. I just can't beat level 5.2 now! I want to fight Nebulon! ARRRRRRRGHBLBLBLBL!!! --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font color&amp;gt;]]|&amp;lt;sup&amp;gt;[[User talk:acekirby13|&amp;lt;font color=green&amp;gt;My Talk&amp;lt;/font color&amp;gt;]]&amp;lt;/sup&amp;gt;  20:26, 10 May 2005 (UTC)&lt;br /&gt;
Dude, I can defeat Nebulon like cake, man. I wrote the walkthroughs for level 5 (except for the cutscenes, boss and part of level 5.2) I still can't get past anything on level 4 because if I press a button too long it gets stuck in running position. [[User:Amy Whifflepoof|Amy Whifflepoof]]&lt;br /&gt;
:Whoa- you missed my point. I haven't even fought Nebulon. I can't get by the point where there is like 4 Downtants in a row. They always deplete my health fast! --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font color&amp;gt;]]|&amp;lt;sup&amp;gt;[[User talk:acekirby13|&amp;lt;font color=green&amp;gt;My Talk&amp;lt;/font color&amp;gt;]]&amp;lt;/sup&amp;gt;  23:48, 16 May 2005 (UTC)&lt;br /&gt;
Okay, I just want to start with, HELLO! This is a stinkon' easy game when you practice, by learning timing from experience or taking altrnative routes. (these will help on level 6. It took me a while until I beat the mouse.)-Amy Whifflepoof, not signed in.&lt;br /&gt;
By the way acekirby(whoever you are). I can beat 5.2 easily. All you have to do is stand on the edge and make sure NOTHING is under one foot. Then, to avoid Downtant fire, simply jump. Actually, the truth is, I can beat it easily because my lappy is extremely slow and old. [[User:Maestro|Maestro]].&lt;br /&gt;
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Why would you want to fight Nebulon? Nobody likes his style. -Neverending Soda&lt;br /&gt;
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I hope you finally got there acekirby, because that cloud level is ''WAY'' harder! [[User:Kvb|Kvb]] 12:35, 5 Jun 2005 (UTC)&lt;br /&gt;
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:Yes, yes, I've gotten there. I haven't been on the Wiki in quite some time. Currently, I've beaten all the levels, with practice. The cloud level, I thought, was easier. The only real hard thing was the boss, and I ended up beating that. Can't wait for new levels to get frustrated by! --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font color&amp;gt;]]|&amp;lt;sup&amp;gt;[[User talk:acekirby13|&amp;lt;font color=green&amp;gt;My Talk&amp;lt;/font color&amp;gt;]]&amp;lt;/sup&amp;gt;  00:53, 20 Jun 2005 (UTC)&lt;br /&gt;
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&amp;lt;pre&amp;gt; I want to fight Nebulon! ARRRRRRRGHBLBLBLBL!!! - acekirby13 &amp;lt;/pre&amp;gt;&lt;br /&gt;
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Me and brother understand you. 5.2 is the hardest level he hasn't beaten. That is the suckiest. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 13:22, 1 Aug 2005 (UTC)&lt;br /&gt;
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I am still the Stinkomaster, but it took me several tries to beat Ekersby. I finally understood it after several tries and also I won on a library compy. (My compy skips, so I always run into Old Sages.) [[User:Amy Whifflepoof|Amy Whifflepoof]]&lt;br /&gt;
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Woah. I saw it with my own eyes, man. Y'see I made a custom level, put it with level five stuff, then finished 5.1 and 5.2. He's awesome. He shoots orange balls out of his eyes, crawls back and forth, so on. Try it yourself. - [[User:oopsyoubwokeit|oopsyoubwokeit]]&lt;br /&gt;
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== XML ==&lt;br /&gt;
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Did anyone notice that you can download and edit the XML files to create new levels?  This could be good for the Fanstuff Wiki, if anyone gets it working.  --[[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
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- Care to share where they are? :) --[[User:AndrewNeo|AndrewNeo]] 18:05, 22 Mar 2005 (MST)&lt;br /&gt;
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Well, I think you have to edit the flash file to get them to work offline first (which is not too hard).  They are at:&lt;br /&gt;
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[http://homestarrunner.com/stinkogame/levelData/level1.1.1.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.1.2.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.2.1.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.2.2.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.3.3.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/stinkogame.swf]&lt;br /&gt;
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Those are the ones I found in my temp folder (even though I didn't get to those levels).  If you go to ''View'' -&amp;gt; ''Page Source'' in Firefox, you can kinda figure out how it works (maybe).  --[[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
''Edit:  Darn, the links don't work.  They are in some other folder.  Once I figure out the folder name, the game will work offline.  And they don't show up on Google yet.''&lt;br /&gt;
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Ooh - found it - They're in another folder called &amp;quot;levelData.&amp;quot;&lt;br /&gt;
[[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
-As a note for other people wanting to edit, you need to get the 5 level files, the main swf, and the object library: [http://homestarrunner.com/stinkogame/objectLibrary.swf]. (You can see some game graphics if you view that file)&lt;br /&gt;
&lt;br /&gt;
It's a pretty simple almost-XML format, I'm making a level editor for it now.&lt;br /&gt;
[[User:Travis Wells|Travis Wells]]&lt;br /&gt;
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:Woah. New enemy in that library. If anything confirms another set of levels coming up, that would. --[[User:Shadow Hog|Shadow Hog]] 15:07, 23 Mar 2005 (MST)&lt;br /&gt;
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:Hey, I was just about to make a level editor for it, but it probably won't be very good.  [[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
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:Hey, if you decompile the flash file for the game you'll see there is already a level editor in there on the script for sprite 761.  Unfortunately I don't know anything about flash, so I don't know what to do with that, or how to get to it, but someone must.&lt;br /&gt;
&lt;br /&gt;
:I'm working on an editor written in VB using the MSXML library. --[[User:ackicantthinkofaname|breadtangle]] 18:30, 6 Apr 2005 (MDT)&lt;br /&gt;
I know all about Flash, but I don't have a decompiler -NonHacka&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' With the release of Stinkoman 20X6 v6, those links have become outdated. The new ones are [[User:Venusy#Complete list of files used to mod Stinkoman 20X6|here]]. --{{User:Venusy/Sig}}, 16:48, 4 August 2005 (BST) &amp;lt;br&amp;gt;'''EDIT:''' Moved all links to my user page.&lt;br /&gt;
&lt;br /&gt;
Arghh...I Made the installation program but i need a site to upload it onto.&lt;br /&gt;
Can someone tell me one? --- [[User:Pertmywert|&amp;lt;small&amp;gt;[[User:Pertmywert|Pertmywert]]|&amp;lt;sub&amp;gt;[[User_Talk:Pertmywert|Talk]] [[Special:Contributions/Pertmywert|Contributions]]&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt;]]&lt;br /&gt;
:[mailto:phlipping@yahoo.com Email] it to me and I'll host it for you, if you'd like. --[[User:phlip|phlip]] 08:02, 5 May 2005 (UTC)&lt;br /&gt;
::http://phlip.websiteallies.com/Stinkoman_20X6_Install.exe --[[User:phlip|phlip]] 12:28, 5 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: Thanks philip for hosting it but remember i made it&amp;lt;small&amp;gt;[[User:Pertmywert|Joel]]|&amp;lt;sub&amp;gt;[[User_Talk:Pertmywert|Talk]] [[Special:Contributions/Pertmywert|Contributions]]&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:::: Pertmywert has sent me the new version: http://phlip.websiteallies.com/Stinkoman_20X6_Install_v3.exe - I'll keep the v2 one up incase anyone's interested. --[[User:phlip|phlip]] 23:44, 9 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I already have a great working editor for this game, a new version has just been released. Check it out here: http://www.geocities.com/joesarcade/stinkoman.zip or here: http://joesarcade.hopto.org:8093/stinkoman.zip&lt;br /&gt;
&lt;br /&gt;
Can someone please make a level editor compatible with MacOS?--[[User:Darklinkskywalker|Darklinkskywalker]] 20:38, 9 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
*OH WHAT THE CRAP!!!! Do need Flash or something for this? Not Flash Player, but the animator thingie? Every time I click on a link it doesnt work!!! PLEASE HELP!!!&lt;br /&gt;
&lt;br /&gt;
:Which links are you trying to click on, the ones in this section, the ones on the [[Stinkoman 20X6]] page, or the ones on my user page? --{{User:Venusy/Sig}}, 16:50, 4 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
== Closed STUFF ==&lt;br /&gt;
&lt;br /&gt;
These Fun Facts were on STUFF and declined. If you want to discuss these facts, please make sure your votes are seperate from the original ones.&lt;br /&gt;
&lt;br /&gt;
===Stlunko===&lt;br /&gt;
Stlunko, the world 3 boss, could very well be modeled after...&lt;br /&gt;
* ...the final boss in the ''Donkey Kong'' game for Game Boy, in which you fight a giant version of Donkey Kong who uses two hands to smash you in a manner very similar to Stlunko.&lt;br /&gt;
* ...Gamma from ''Mega Man 3''.&lt;br /&gt;
* ...Rudy, the final boss of ''Wario Land 3''.&lt;br /&gt;
* ...Kerozene, a boss added to the [[Wikipedia:Game Boy Advance|Game Boy Advance]] version of ''Donkey Kong Country 2: Diddy's Kong Quest''.&lt;br /&gt;
*'''Decline.''' If this isn't a TTATOT, I don't know what is. --[[User:Beatfox|Beatfox]] 23:19, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' -- [[User:tomstiff|tomstiff]] 16:11, 29 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline''', you're not trying hard enough - I'm sure you could think of lots more bosses that involve fists somehow if you tried... --[[User:phlip|phlip]] 20:29, 29 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' I usually like these kind of Fun Facts, but it sounds like you're just not trying here. Pick one. [[User:TakuaKaita600|TK600]] 20:08, 6 May 2005 (UTC)&lt;br /&gt;
***Well, if '''I''' had to pick one, I'd definitely pick the first one; it's what the original one stated, and mentioning only that wouldn't be such a TTATOT. --[[User:Shadow Hog|Shadow Hog]] 02:23, 7 May 2005 (UTC)&lt;br /&gt;
===Rose Blake===&lt;br /&gt;
When SB says &amp;quot;rose face&amp;quot; in #125, it sounds slightly like &amp;quot;rose blake&amp;quot; in stinkoman game.&lt;br /&gt;
&lt;br /&gt;
*'''Double Decliiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiined!''' Seriously, can we stop stretching Fun Facts as far as they can possibly be stretched? --[[User:ISlayedTheKerrek|ISlayedTheKerrek]] 15:27, 27 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline.''' Slightly like? Oh, man! -- [[User:tomstiff|tomstiff]] 15:55, 27 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline for the pudgy! Decline for the pudgy!''' -- [[User:Kiwi|Kiwi]] 16:55, 28 Apr 2005&lt;br /&gt;
*'''Gimme a D-cline.''' --[[User:Beatfox|Beatfox]] 23:22, 28 Apr 2005 (UTC)&lt;br /&gt;
===Black Spots===&lt;br /&gt;
Stinkoman doesn't have any black spots on his cheeks for the ripped off sprites&lt;br /&gt;
&lt;br /&gt;
*'''Decline''' Maybe if I understood what this was saying I might like it more, but it still doesn't seem right. What do you guys think? -- [[User:Joshua|Joshua]] 20:32, 19 Apr 2005 (UTC)&lt;br /&gt;
*'''Declininated''' I don't get it. [[User:Kiwi|Kiwi]] 17:10, 19 Apr 2005&lt;br /&gt;
*'''Allow me''' I THINK what is being said is this:&lt;br /&gt;
 The black portion of Stinkoman's mask is missing in his sprite form, because&lt;br /&gt;
 it is a ripoff of Megaman sprites.&lt;br /&gt;
*However, this is pretty useless AND false (it's not a ripoff of Megaman sprites, just strongly based on them.) Most old, small sprites lack detail seen in their fully-drawn form. So I must concur with '''Decline'''. --[[User:Jay|Jay]] 21:43, 19 Apr 2005 (UTC)&lt;br /&gt;
*And you can't see Mario's nostrils in Super Mario Bros. So? '''Let's Declining Love''' [[User:Dasrik|Dasrik]] 23:59, 19 Apr 2005 (UTC)&lt;br /&gt;
*'''Correct me if I'm wrong, but are you asking for a Decline?!?''' --[[User:Beatfox|Beatfox]] 00:30, 20 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline''' If you look at the bottom of Stinkoman's white area you can see little black lines so this 'fact' is false [[User:The_Pardack|The_Pardack]]&lt;br /&gt;
===Tampo===&lt;br /&gt;
The name Tampo may be a reference to a Japanese kind of fried food (Tempura). Or even Tempo, the speed of music.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''This is very doubtful. Tempura is a big stretch, sure the manual says Tampo is as mean as he is delicious, but that hardly connects Tampo and tempura. And ''tempo''?? Tampo has nothing to do with tempo or even anything musical. --[[User:Ogog|Ogog]]&lt;br /&gt;
** '''Comment''' Well, it IS a Mega Man parody, and many Mega Man characters are named for musical terms (Rock &amp;amp; Roll, Blues [in Japan], Bass, Treble, Forte [in Japan], Gospel [in Japan], Rush, Tango, Beat, Punk, Enka/Enker, Quint, Ballad(e), Duo... and I'm probably forgetting a few.) Of course, that doesn't automatically mean that Tampo was named for the term &amp;quot;tempo&amp;quot; - it probably wasn't - but it's not outside the realm of possibility. --[[User:Jay|Jay]] 03:21, 5 Apr 2005 (MDT)&lt;br /&gt;
***'''Decline''' The creators of Megaman had music in mind when they made the character. They said so. --[[User:Joshua|Joshua]] 06:03, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' Big stretch in both cases.  And a '''Comment''' to [[User:Ogog|Ogog]], make sure that your comments are bulleted and that you show your vote as Accept or Decline.  Also, make sure you remove the STUFF'd item when you put it on this page. --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
**'''Second'''. Er, the vote, that is. --[[User:Shadow Hog|Shadow Hog]] 17:44, 26 Mar 2005 (MST)&lt;br /&gt;
**'''Sleckhund.''' --[[User:Beatfox|Beatfox]] 23:24, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Er...''' The meaning of Tempo might be he is going faster.&lt;br /&gt;
*'''Comment''' Or it could also be a reference to tampons... Um, actually, no, forget that I said that.&lt;br /&gt;
&lt;br /&gt;
Dude, Whomever thought of ths had no idea of an alternative. Maybe it's a bad translation. Or he isn't very mean and also doesn't taste very good.&lt;br /&gt;
&lt;br /&gt;
===Brody===&lt;br /&gt;
Brody looks similar to Big Bird from Sesame Street.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''Aside from Brody's legs and coloring, this isn't true. And the legs and coloring don't hold much water on their own, seeing as how: A. Birds' legs look something like that and are often illustrated that way. B. Every other chicken in Level 2 is colored yellow, and chickens are often illustrated to be yellow anyway. --[[User:Ogog|Ogog]]&lt;br /&gt;
**'''Second''' [[User:Dasrik|Dasrik]] 02:35, 5 Apr 2005 (MDT)&lt;br /&gt;
**'''Panzerschrecken'd.''' --[[User:Beatfox|Beatfox]] 23:26, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' -- [[User:tomstiff|tomstiff]] 16:09, 29 Apr 2005 (UTC)&lt;br /&gt;
===Engrish===&lt;br /&gt;
The creators of Stinkoman 20X6 are poking fun at the 'all your base are belong to us' type language goofs in the stereotypical English port of a Japanese game.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''There is absolutely no need to point this out. Yet another fun fact that's too obvious. --[[User:Ogog|Ogog]]&lt;br /&gt;
*'''Weak Accept''' I do agree that is kind of obvious, but this does constitute a valid reference. --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Decline'''; noted at the top of the page. --[[User:Shadow Hog|Shadow Hog]] 17:43, 26 Mar 2005 (MST)&lt;br /&gt;
**Thanks for immortalizing the fact into my fragile little mind, fact-writer. '''All Your Second Are Belong To Us''' [[User:SP'd|SP'd]]&lt;br /&gt;
**'''Second the Decrine.''' --[[User:Beatfox|Beatfox]] 23:28, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' -- [[User:tomstiff|tomstiff]] 16:07, 29 Apr 2005 (UTC)&lt;br /&gt;
*Zero Wing is far from the first instance of Engrish. Come on. '''Decline''' [[User:Dasrik|Dasrik]] 02:34, 5 Apr 2005 (MDT)&lt;br /&gt;
===Stone Fist===&lt;br /&gt;
When you beat the final boss, Stinkoman says he got a power-up and puts on the stone fist, showing an almost 100% chance for more levels!&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''Same as the &amp;quot;More Levels&amp;quot; fun fact listed above. Obvious and not noteworthy as a fun fact. --[[User:Ogog|Ogog]]&lt;br /&gt;
*'''Accept''' Same as my comment above - since the game has no Transcript, it's useful as a fact. --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Decline'''. This doesn't show that there will be new levels. That's what the screen AFTER the cutscene's for. --[[User:Shadow Hog|Shadow Hog]] 17:41, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Accept!''' [[User:http://www.hrwiki.org/index.php/User:Extremejon|Extremejon]]&lt;br /&gt;
*I'm wearing clothes, does that mean for sure I'm going out? '''Decline''' [[User:Dasrik|Dasrik]] 02:33, 5 Apr 2005 (MDT)&lt;br /&gt;
**Well that depends.  If you're wearing clothes that are made of magnetic material with a strong attraction to a magnetic field just outside an open window that you're standing next to, then it might be safe to assume that you're going out.&lt;br /&gt;
*'''Decline''' Now noted in the walkthrough transcript --[[User:Joshua|Joshua]] 05:59, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Second''' [[User:Kvb|Kvb]] 06:43, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' I think it is pretty much already stated. --[[User: Lappy 486]]&lt;br /&gt;
**And now that more levels are actually coming out, saying more levels will come out is completely useless. [[user: lappy 486]]&lt;br /&gt;
*'''Decline''' Now that a new level using the stone fist has been released, this is utterly useless. &amp;lt;small&amp;gt;&amp;lt;tt&amp;gt;[[User:Homestar Coder|&amp;lt;span style=&amp;quot;color:#8B0000;&amp;quot;&amp;gt;Aurora the Homestar Coder&amp;lt;/span&amp;gt;]]&amp;lt;/tt&amp;gt;&amp;lt;/small&amp;gt; 22:06, 27 Apr 2005 (UTC)&lt;br /&gt;
===Control Scheme===&lt;br /&gt;
The poor control scheme (a to jump, s to fire) may be another Mega Man reference, this time to the  Mega Man Anniversary Collection which included Mega Man 1-8. On the Gamecube version, the controls for fire and jump were also messed up. (a to fire, b to jump) This eventually ended up with many frusterated gamers who intented to jump over a bottomless pit, but instead fired their plasma buster instead.&lt;br /&gt;
*'''Decline'''.  This has got to be a joke.  Poor control scheme?  Tons of computer games use cursor keys as directions and a and s as action buttons.  Also it is not uncommon to see the action buttons in the same order, with jump on the left and attack on the right.  Additionally, many gamers choose a and s as their main buttons when setting up games and emulators and have no joypad.  I'm sorry for whoever got burned by Mega Man, but this really isn't the place for it.  -[[User:PolarBoy|PolarBoy]] 11:52, 22 Mar 2005 (MST)&lt;br /&gt;
**'''Second'''. --[[User:MZilla|MZilla]] 23:18, 22 Mar 2005 (CST)&lt;br /&gt;
*'''Decline'''. The control scheme for Stinkoman 20X6. Whoever wrote this was probably mad at MMAC and just wanted to get it out of his system. I really don't see what the problem is. I have that game, and in a few minutes I was fully adapted to the weirdish control scheme, no problem. -[[User:Joshua|Joshua]] 05:21, 24 Mar 2005 (MST)&lt;br /&gt;
**'''Second'''. I, too, have that game, and it came almost second nature. It's not a &amp;quot;poor&amp;quot; control sceme. --[[User:thatkidsam|thatkidsam]] 15:41, 24 Mar 2005 (MST)&lt;br /&gt;
*'''Decline''', mostly because it's irrelevant (although I DID hate that reversed control scheme in ''MMAC''...). --[[User:Shadow Hog|Shadow Hog]] 17:39, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Second and a comment'''.  Hey, the Jump-with-B, Shoot-with-A scheme worked for Metroid Prime, why not MMAC? :P  Hehe, oh well. :)  -[[User:JakeARoonie|JakeARoonie]] 16:28, 02 Apr 2005 (CST)&lt;br /&gt;
*'''Decline''' This is waaay too big of a stretch. [[User:Dasrik|Dasrik]] 02:26, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline w/Comment''' I've been playing MMAC on the Gamecube recently. The button layout is not that convoluted at all - once you get used to it, it's second-nature. --[[User:Jay|Jay]] 03:21, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' I didn't think that MMAC or Stinkoman 20X6's control schemes were &amp;quot;poor&amp;quot;. Sorry you got frustrated, but looking here, the majority didn't. --[[User:acekirby13|acekirby13]] 14:01, 8 Apr 2005 (MDT)&lt;br /&gt;
*'''Accept''' As a video game lover, I've gotta say that I am pretty used to using the right-most button to jump and the left-most button to fire. Just water this fact down a bit. -[[User:Miss Free Country USA|Miss Free Country USA]]&lt;br /&gt;
*'''Declorne''' Uh... so? [[User:SP|SP]]&lt;br /&gt;
&lt;br /&gt;
===Stoves===&lt;br /&gt;
Planet K is in the Year 20X6, where gas stoves would have gone out of everyday life, yet some can be seen in stage 2.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''To quote geoguy: What's the big deal? I feel that Homestar Runner's world is on a different plane of reality. It obviouslty is, but in saying on the official Wiki page that gas stoves are supposed to be obsolete by 20X6? What is 20X6? 2016? Gas is most likely to run out in 2025 in OUR world. In Homestar's world, there may be abundant reserves of oil. Have you ever seen anyone drive a car(for real) in Free Country, USA? They may well use mainly solar power. --[[User:Ogog|Ogog]]&lt;br /&gt;
*'''Decline''' This is quite presumptuous - how do we know that gas stoves would have become osbolete? --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Decline''' maybe 20x6 is 2006... ever thought of that, smart guy? [[User:Dasrik|Dasrik]] 02:32, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' Assumption! 20X6 can be anything from 2006-2096, and I hardly think gas will run out before next year. Though the 20X6 world looks much more futuristic, it's not proven that gas runs out in the Homestar Universe, like Ogog said. --[[User:acekirby13|acekirby13]] 19:28, 7 Apr 2005 (MDT)&lt;br /&gt;
**'''Comment'''  20x6 could also be 20106.  Maybe by that time more oil will be found.&lt;br /&gt;
***'''Response.''' 20x6 is NOT 20106.  I've always found the &amp;quot;x&amp;quot; to mean that it's a wildcard, meaning it could be 2006, 2016, 2026, etc. - as in [[time capsule]], it's highly unlikely that a Number One Jam cassette or a gross old wig in a time capsule wouldn't have decomposed in 18,000 years. --[[User:TheEggman|TheEggman]]&lt;br /&gt;
****Actually, its very likely since plastic, and many fabrics dont decompose at all. The magnetic tape in the casette might have decomposed but that wouldnt have mattered because Stinkoman ate the casette, not played it.--[[User:-erson|-erson]] 23:40, 16 Apr 2005 (UTC)&lt;br /&gt;
***But doesnt a Capital X mean the greek number for 10, and a miniscule x stand for a variable? --[[User:-erson|-erson]] 18:48, 14 Apr 2005 (UTC)&lt;br /&gt;
****A capital X signifies a ''Roman'' numeral 10. And variables are ''usually'' lowercase, but if you don't have a character set with upper- and lowercase letters (like most old video games), then you just have to make do with what you got. (See also [[Rabbit Algebra]], which seems to mix the two.) &amp;amp;mdash; [[User:It's dot com|It's dot com]] 21:47, 14 Apr 2005 (UTC)&lt;br /&gt;
****Does anyone else feel that 20X6 is simply a brilliant joke?  Don't try to place it into a timeline, just leave it silly, as it is. --J&lt;br /&gt;
*'''Decline.''' Does the author of this FF purport to have insider knowledge of TBC's ''fictitious'' world? [[User:Beatfox|Beatfox]] 01:10, 17 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline'''I'll quote myself, damnit! just kidding, quote me all you want. But, to reiterate, What's the big deal? I feel that Homestar Runner's world is on a different plane of reality. It obviouslty is, but in saying on the official Wiki page that gas stoves are supposed to be obsolete by 20X6? What is 20X6? 2016? Gas is most likely to run out in 2025 in OUR world. In Homestar's world, there may be abundant reserves of oil. Have you ever seen anyone drive a car(for real) in Free Country, USA? They may well use mainly solar power.--[[User:geoguy91|geoguy91]] 01:06, 5 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stuffclosedaccept}}&lt;br /&gt;
=== Ladder difference ===&lt;br /&gt;
{{stufffact|The ladders in level 5.2 look slightly different from those of level 5.1.}}&lt;br /&gt;
{{stuffverdict|18:34, 19 Jun 2005 (UTC)|19:08, 4 Jul 2005 (UTC)|revised and accepted|4|2|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
{{stuffcloseddecline}}&lt;br /&gt;
=== Different Colors ===&lt;br /&gt;
{{stufffact|The fact that Gaspeau (red) and Frotzer (blue) are almost the same exact enemies may be a reference to the old Zelda games where an enemy could be red or blue and that the blue version of the enemy was always harder.}}&lt;br /&gt;
{{stuffverdict|16:07, 5 Jun 2005 (UTC)|00:56, 21 Jun 2005 (UTC)|unanimously declined|5|0|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
{{stuffclosedaccept}}&lt;br /&gt;
=== Tiny eye difference ===&lt;br /&gt;
{{stufffact|The 1-Up sprites in Level 4 are slightly different to the ones in Level 5 — they were not reused, as the Stinkoman ones are.}}&lt;br /&gt;
{{stuffverdict|16:48, 6 Jun 2005 (UTC)|01:00, 21 Jun 2005 (UTC)|revised and accepted|5|1|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
{{stuffcloseddecline}}&lt;br /&gt;
=== Liekand's magic powers ===&lt;br /&gt;
{{stufffact|Liekand is also reminiscent of the game Magic Pockets, in which the character's attack is a bouncing tornado that can spit out smaller tornadoes.}}&lt;br /&gt;
{{stuffverdict|12:09, 8 Jun 2005 (UTC)|02:15, 22 Jun 2005 (UTC)|unanimously declined|5|0|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
== Weird glitch. ==&lt;br /&gt;
&lt;br /&gt;
My brother's a big fan of this game. One day, long ago, we we're checking out the Continue Menu, and ALL THE LEVELS WERE THERE!!!!&lt;br /&gt;
My brother noticed the strange thing that happened, and swore that he didn't make all this happen. He didn't have a clue of what was going on. Then I thought, ''This is obviously a rare glitch. I didn't do anything.'' So now when I see &amp;quot;stinkoman level &amp;lt;#&amp;gt;!&amp;quot; on the&lt;br /&gt;
main page, I go the game and click &amp;quot;CONTINUE&amp;quot; and I check it out. Pretty cool, huh? I'm just wondering if anyone else expierenced this glitch. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 20:14, 12 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:That's not a glitch. Everyone can access all the levels, at all times. The only time when levels were hidden was when there were only three. {{User:Homestar Coder/sig}} 20:19, 12 Jul 2005 (UTC)&lt;br /&gt;
:: Well, also, you can't access stage #.2 until you beat #.1. But you can access all of the #.1s at any time. --{{User:Jay/sig}} 20:20, 12 Jul 2005 (UTC)&lt;br /&gt;
:::Right, forgot about that. {{User:Homestar Coder/sig}} 20:22, 12 Jul 2005 (UTC)&lt;br /&gt;
::::Oh yeah, and when a new level is released, the previously released one's .2 is now accessible. - [[User:oopsyoubwokeit|oopsyoubwokeit]]&lt;br /&gt;
I see. That's probably also why my grandmother's computer has it too.  Oh welll. List of levels my brother hasn't beaten yet:&lt;br /&gt;
&lt;br /&gt;
Levels:&lt;br /&gt;
&lt;br /&gt;
*5.2 (It's pretty hard, my brother can't get though the uptants in a row)&lt;br /&gt;
&lt;br /&gt;
*7.2 (My brother has beaten this level at grandmother's, but when we came back it was gone.)&lt;br /&gt;
&lt;br /&gt;
*8.1 (For some reason, it came out today. My brother can't play it because he's still asleep. That, and the computer can't access the game.)&lt;br /&gt;
&lt;br /&gt;
*8.2 (Ditto.)&lt;br /&gt;
&lt;br /&gt;
Bosses:&lt;br /&gt;
&lt;br /&gt;
*Tampo (Even if it's the first level boss. it was supposed to be easy.)&lt;br /&gt;
*Nebulon (If you can't beat the .2 level, you can't see/beat the boss.)&lt;br /&gt;
*The Liekand (He has seen it, though.)&lt;br /&gt;
*An Ice Machine (Ditto with The Leikand.)&lt;br /&gt;
*Unnamed Boss (For the reason he can't play Level 8.)&lt;br /&gt;
&lt;br /&gt;
G'bye. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 13:17, 1 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
*Well, TBC are assuming you've beat all the levels so far, and doesn't want good players to get frustrated at playing the levels all over again each time stinkoman updates. --[[User:Gooblies|Gooblies]] 00:56, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==NEBULON IS TOO HARD!==&lt;br /&gt;
&lt;br /&gt;
I've beaten every level except for 5.3! I can only hit Nebulon up to six times, then it starts getting hard! Even The Liekand and An Ice Machine is easier! --[[User:Gooblies|Gooblies]] 14:46, 14 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Keep trying! --{{User:Darklinkskywalker/DLSsignature}}&lt;br /&gt;
&lt;br /&gt;
Well, i got it. --[[User:Gooblies|Gooblies]] 00:55, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Object library==&lt;br /&gt;
&lt;br /&gt;
I don't believe that the PUSH stove has been used in level seven. I don't recall that snowflake either (or maybe I do, it might be something else that I'm thinking of). What's with the purple arrow things? Alot of the stuff in the Object Library doesn't seem to be used in the game. --{{User:Darklinkskywalker/DLSsignature}} 03:44, 26 Jul 2005 (UTC)&lt;br /&gt;
:The purple arrow things are part of the Stinkoman level editor that TBC use, of which remnants remain in the stinkogame.swf on the site (but can't be accessed as vital parts seem to be missing). When the level editor is active, moving platforms and the like stay still and the arrows show where they will move to. {{User:phlip/sig}} 16:33, 4 Aug 2005 (UTC)&lt;br /&gt;
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== Level -0.2 inaccessible? ==&lt;br /&gt;
&lt;br /&gt;
Alright, I've beaten the unnamed boss on level -0.3 (8.3), but when the game restarts level -0.2 isn't available for selection in the level select menu. Does anyone else have this glitch? --{{User:Venusy/Sig}}, 15:20, 1 August 2005 (BST)&lt;br /&gt;
* I didn't. Maybe an issue with your cookies? --{{User:Jay/sig}} 14:22, 1 Aug 2005 (UTC)&lt;br /&gt;
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**Probably. It fixed itself shortly after I posted this anyway, so I should probably remove this section. --{{User:Venusy/Sig}}, 15:28, 1 August 2005 (BST)&lt;br /&gt;
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Yet another easy level...&lt;br /&gt;
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***I did! That happened with me! - [[User:oopsyoubwokeit|oopsyoubwokeit]]&lt;br /&gt;
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== XML Page ==&lt;br /&gt;
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Should we make a page for the stinkoman XML files? --{{User:Pertmywert/sig}} 07:44, 2 Aug 2005 (UTC)&lt;br /&gt;
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:[[User:Venusy#Complete list of files used to mod Stinkoman 20X6|I already did.]] And it includes the externalSwf files as well. --{{User:Venusy/Sig}}, 12:45, 2 August 2005 (BST)&lt;br /&gt;
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::I mean a proper page and not a user page like Stinkoman/XML --{{User:Pertmywert/sig}} 22:19, 3 Aug 2005 (UTC)&lt;br /&gt;
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==Fall and die?==&lt;br /&gt;
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I'm playing a web version (from i-am-bored.com), and all that happens is that Stinkoman falls down the screen and dies, no ground, no bosses, WTF is going on?&lt;br /&gt;
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Don't even acronym swears, and just use the one of Homestar runner.com  those web ones are unrealiable.  {{User:Rogue Leader.sig}}&lt;br /&gt;
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:My guess is that they only saved stinkogame.swf without the levelData or externalSwf files. --{{User:Venusy/Sig}}, 02:48, 3 August 2005 (BST)&lt;br /&gt;
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::how can a normal person (like me) save everything onto their (my) computer?--[[User:StrongBad110990|StrongBad110990]] 18:19, 9 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Your best bet is to download [[User:phlip|phlip]]'s Stinkoman 20X6 Cheat Program, then run nocheater.html. You can find it [[Forum:3336|here]]. It's a lot easier than grabbing a list of links from [[User:Venusy#Complete list of files used to mod Stinkoman 20X6|somewhere]], and saving them into the appropriate folders. --{{User:Venusy/Sig}}, 19:53, 9 August 2005 (BST)&lt;br /&gt;
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:Look for Venusy's Complete list of files used to mod Stinkoman, then download all those files. And another thing; don't use WTF. Use WTC. It makes you sound more like a true Homestar Runner fan.&lt;br /&gt;
&lt;br /&gt;
==Strange Storyline==&lt;br /&gt;
Well, the storyline's kinda getting dull since Pan-pan was kidnapped. Almost all the levels 4-10 is/will be about rescuing pan-pan (and starting level 7, 1-up too. ) TBC, this is an awesome game, but the story... --[[User:Gooblies|Gooblies]] 14:06, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Stinkoman is emulating 8-bit platformers. &amp;quot;Rescue Pan-Pan&amp;quot; IS the story. {{User:Homestar Coder/sig}} 15:01, 3 Aug 2005 (UTC)&lt;br /&gt;
::Thank you Stinkoman! But our panda is in another castle! ;) --[[User:Pidgeot|Pidgeot]] &amp;lt;small&amp;gt;[[User_talk:Pidgeot|(t)]] [[Special:Contributions/Pidgeot|(c)]] [[Special:Emailuser/Pidgeot|(e)]]&amp;lt;/small&amp;gt; 17:50, 3 Aug 2005 (UTC)&lt;br /&gt;
::Besides, as you may have noticed, even Stinkoman admits the plot is utterly predictable. Although, even though the PLOT might be predictable, chances are, if -0 or 3 are any indication, the level scenarios won't be. :) --[[User:Shadow Hog|Shadow Hog]] 23:03, 3 Aug 2005 (UTC)&lt;br /&gt;
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==Another possible Negatory level reference?==&lt;br /&gt;
I'm not adding this to the item page, but if someone can verify what I'm remembering and thinks it's useful, then add it to the &amp;quot;Real World References&amp;quot; for the Level -0 (Negatory) world.  I seem to remember that in the original NES Metroid, with just an autofiring controller (ah, NES Advantage, we had good times, yes?), you could get wedged in a door, then collapse/expand rapidly and climb up through the wall.  If you did this on one particular door, you would go up into a very strange and frankly hazardous area that was all messed up (sounding a lot like that lost Sonic level).  It was easy to get stuck, and I don't think any of the doors worked properly.  Anyone remember what I'm talking about?  If so, it's perhaps another possible reference like that Sonic world, with the advantage that no Game Genie or anything was required to get to it. -- DLR, Aug 3 2005, 1:00pm&lt;br /&gt;
&lt;br /&gt;
:The reference to Hidden Palace is dubious at best. Hidden Palace is nothing like Negatory World. The Game Genie version is such that the entire thing looks like nothing but static (since the HPZ graphics were removed from the final cartridge) and the Sonic 2 Beta version is not glitched, just unfinished. Do you have any links for the Metroid reference? I'm not familiar with that. {{User:Homestar Coder/sig}} 17:32, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Here's one reference: [http://en.wikipedia.org/wiki/Talk:Metroid#Metroid.27s_Hidden_Worlds Wikipedia: Metroid Talk].  And a [http://www.classicgaming.com/mdb/m1/met-map.txt technical explainer] on Metroid's map structure and why it's a glitch, not a true &amp;quot;hidden area&amp;quot;.  It's interesting stuff, but admittedly probably not a direct inspiration for the Negatory world. -- DLR, [[User:216.41.87.210|216.41.87.210]] 23:48, 6 Aug 2005 (UTC)&lt;br /&gt;
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I do think it may be a reference to Hidden Palace, because there are [http://www.sws2b.com/zones/hidden_palace_final screenshots] of it. They do look similar to -0. In both versions, the level is incomplete, but in the beta ROM which I have, the graphics are not messed and it is easier to play. Level 8 more than probably has something to do with this Zone. --{{User:Darklinkskywalker/DLSsignature}} 14:53, 4 Aug 2005 (UTC)&lt;br /&gt;
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:I've played HPZ, too, and don't see the resemblance. Neither version is particularly glitchy; one has missing graphics and one has perfect graphics but is ''unfinished''. {{User:Homestar Coder/sig}} 17:52, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I still like to think that Level -0 is a reference to the 'Glitch City' bug in Pokémon Red/Blue versions. The randomly generated graphics are similar, as is the ability to defy the game's physics (example: Stinkoman can stand on the air at the beginning of the lever, and you could Surf through solid objects in the Glitch City bug). Also, there are many points in Glitch City where your character could become trapped in a place that seems solid, just like the opening cut-scene where Stinkoman was stuck in the wall. TBC have made Pokémon references before (Cheatachu, anyone?), and the glitchy nature of the first Pokémon games are widely known. Now, I wouldn't go so far as to compare Ekersby with Missingno., but the parallels between Level -0 and Glitch City are very similar.&lt;br /&gt;
But, with all that in mind, Super Mario Bros.'s Minus World was still the first thing to come to mind. Glitch City occurred to me just as soon as I started playing the level. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
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BUT, in the Sonic 2 Beta ROM, act 2 of HPZ puts you stuck inside a wall. That MUST have ''something'' to do with it. --{{User:Darklinkskywalker/DLSsignature}} 18:01, 4 Aug 2005 (UTC)&lt;br /&gt;
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:Stuck inside a wall comes from Minus World. You know, Minus World, Negatory Level... {{User:Homestar Coder/sig}} 19:19, 4 Aug 2005 (UTC)&lt;br /&gt;
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But you're not '''stuck''' in it, you slide through it until you come out the other side. --{{User:Darklinkskywalker/DLSsignature}} 22:02, 4 Aug 2005 (UTC)&lt;br /&gt;
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And Stinkoman doesn't slide through the wall to get out, he Stinkoblasts (is that a good name?) it. Wonder what that might be a reference to? --[[User:Strong Rad|Strong Rad]] 02:07, 23 Aug 2005 (UTC)&lt;br /&gt;
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== This might need archival ==&lt;br /&gt;
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Am I the only one who thinks the talk page on here is getting a LITTLE too big for its britches? I mean, cripes, look at the length of the TOC. That's pretty ridiculous; one entire page of scrolling down before you actually reach text. --[[User:Shadow Hog|Shadow Hog]] 01:36, 7 Aug 2005 (UTC)&lt;br /&gt;
:I vote for moving everything that hasn't been changed since the start of July or so to [[Talk:Stinkoman 20X6/Archive]] or somesuch... I can do it now if noone else wants to. {{User:phlip/sig}} 04:39, 7 Aug 2005 (UTC)&lt;br /&gt;
::I concur. It really is too long. Go right ahead and archive it. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
If this does get archived (&amp;lt;s&amp;gt;and I'm not necessarily saying it should&amp;lt;/s&amp;gt;), you shouldn't move the threads based on date. You should move the ones that should have been posted on the forum. Anything related to actually maintaining the page (for example, closed STUFF), should stay. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 04:56, 7 Aug 2005 (UTC)&lt;br /&gt;
:Okay, so after a second viewing under the tutelage of Pom Pom's keen eyes, I see that most of this page is idle chatter. I'm all for archiving it. But, like I said before, anything wiki-related should stay, no matter the date. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 05:02, 7 Aug 2005 (UTC)&lt;br /&gt;
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There we go... Everthing here has been edited recently or is (IMO) still relevant... I might have been a bit overzealous, feel free to move anything back if need be. (I got edit conflicted with your message, IDC, I'll take another look soon, I just want to get this edit in) {{User:phlip/sig}} 05:20, 7 Aug 2005 (UTC)&lt;br /&gt;
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== Levls to co me ==&lt;br /&gt;
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I've noticed that there is aglitched up &amp;quot;more levels to come&amp;quot; sign at teh end of level -0. Plesae picture! --anony&lt;br /&gt;
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I've noticed thatyou are &amp;quot;not logged in&amp;quot; so y dont u log in. Plesae log in! --{{User:Darklinkskywalker/DLSsignature}} 02:48, 15 Aug 2005 (UTC)&lt;br /&gt;
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Ha! Good one! Anyway, COME is spelled C OME on that screen, not CO ME. And the music that usually plays on the normal, non-glitched version stutters frequently, or so it seems, because I seek-bar'd my way to that screen, and it stuttered like that. It's all like, (mocking music) &amp;quot;bowbaow-bowbaow-bowbaowwwwwbowbowbow bowbaow-bowbaow-bowbaowwwwwbowbowbow&amp;quot;, etc. --[[User:Strong Rad|Strong Rad]] 01:49, 23 Aug 2005 (UTC)&lt;br /&gt;
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== Level 9 ==&lt;br /&gt;
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What do you think level nine will be? My guess is an underwater bored.&lt;br /&gt;
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It could also be underground cave. I hope level 10 is something like &amp;quot;''The Doomsday Zone''&amp;quot; from &amp;quot;''Sonic 3 &amp;amp; Knuckles''&amp;quot; --{{User:Darklinkskywalker/DLSsignature}} 02:51, 15 Aug 2005 (UTC)&lt;br /&gt;
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I've got a few good ones. One is &amp;quot;The castle&amp;quot; or &amp;quot;Spelunking&amp;quot; or &amp;quot;Candyland&amp;quot; or even &amp;quot;The desert,&amp;quot; or &amp;quot;The swamp&amp;quot;. [[User:Amy Whifflepoof|Amy Whifflepoof]]&lt;br /&gt;
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==The Flow==&lt;br /&gt;
&lt;br /&gt;
I've noticed that owhen you start level 1.2 (maybe the others work as well) on the TRY LEVEL! screen, it says something about YOU GOTTA GO WITH THE FLOW or something like that. I can't read it cause it flashes too fast. Can anyone get a snapshot of it? &amp;amp;mdash; {{User:Darklinkskywalker/DLSsignature}} 15:41, 16 Aug 2005 (UTC)&lt;br /&gt;
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==Two Questions==&lt;br /&gt;
&lt;br /&gt;
I just got a seek bar, and I was looking around in the Flash file. Here are some questions:&lt;br /&gt;
#Is the music meant to skip like that at the &amp;quot;MORE LEVELS TO COME&amp;quot; (in this case, &amp;quot;MORE LEVLS TO C OME&amp;quot;) screen, or is it because I was messing around?&lt;br /&gt;
#&amp;lt;del&amp;gt;Where in the Flash file is Undefined.Undefined?&amp;lt;/del&amp;gt; Found it.&lt;br /&gt;
--[[User:Strong Rad|Strong Rad]] 01:50, 23 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's meant to sound like that - since it comes just after the [[Stinkoman 20X6 Walkthrough Level -0|glitch level]]. {{User:phlip/sig}} 01:52, 23 Aug 2005 (UTC)&lt;br /&gt;
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Oh. --[[User:Strong Rad|Strong Rad]] 02:02, 23 Aug 2005 (UTC)&lt;br /&gt;
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== Astromund trash can lid? ==&lt;br /&gt;
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I don't really know, this is a real stretch. I remember when I was a kid I used to play this MS-DOS game callled: &amp;quot;Math Rescue&amp;quot;. It was about numbers being stolen by these aleins called gruzzles, but you could take hits without dying if you had trash can lids, used as shields. Does that have relation to the Stinkomanuel? [[User:Amy Whifflepoof|Amy Whifflepoof]]&lt;br /&gt;
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== Undefined.Undefined? ==&lt;br /&gt;
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Where the heck is that level? I can't find it!&lt;br /&gt;
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Do you have a seek bar? If you don't, you'll need to get one to be able to view that level. Why do you need to? It's just a grey hole. Oh and by the way... Where the heck do I get a seek bar? I can't find one! I've tried downloading it before but it just says &amp;quot;No scripatable flash on this page.&amp;quot; --{{User:Darklinkskywalker/DLSsignature}} 02:43, 27 Aug 2005 (UTC)&lt;br /&gt;
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Bookmark the button, or for you &amp;amp;lt;shaking-green-text&amp;gt;Internet Explorer&amp;amp;lt;/shaking-green-text&amp;gt; users, add it to your favorites. Then go around to the end of the flash file, and you'll find Undefined.Undefined. And it's not a grey hole, it's a black hole. --[[User:Strong Rad|Strong Rad]] 20:50, 27 Aug 2005 (UTC)&lt;/div&gt;</description>
			<pubDate>Sat, 27 Aug 2005 20:50:26 GMT</pubDate>			<dc:creator>Strong Rad</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Stinkoman_20X6</comments>		</item>
		<item>
			<title>Talk:Homestar Runner and Strong Bad Screensaver</title>
			<link>http://hrwiki.org/wiki/Talk:Homestar_Runner_and_Strong_Bad_Screensaver</link>
			<description>&lt;p&gt;Strong Rad:&amp;#32;/* 403'd! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It's a fact that the screensavers were made by a program called &amp;quot;Pitbull 3.0&amp;quot; and it was registered to Earthlink, where Matt Chapman used to work. I just thought that was kind of relevant. - M.J&lt;br /&gt;
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Ok, that must be really annoying as a screensaver. doesnt it have sound?  REALLY ANNOYING SOUND? lol! --[[User:Martin925|Martin925]] 03:24, 22 Aug 2005 (UTC)&lt;br /&gt;
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== 401'd! ==&lt;br /&gt;
&lt;br /&gt;
Whenever I try to download the Homestar screensaver, it gives me the same &amp;quot;You are not authorized to view this page&amp;quot; error for take-a-break.exe.&lt;/div&gt;</description>
			<pubDate>Tue, 23 Aug 2005 22:17:51 GMT</pubDate>			<dc:creator>Strong Rad</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Homestar_Runner_and_Strong_Bad_Screensaver</comments>		</item>
		<item>
			<title>Talk:Homestar Runner and Strong Bad Screensaver</title>
			<link>http://hrwiki.org/wiki/Talk:Homestar_Runner_and_Strong_Bad_Screensaver</link>
			<description>&lt;p&gt;Strong Rad:&amp;#32;403'd!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It's a fact that the screensavers were made by a program called &amp;quot;Pitbull 3.0&amp;quot; and it was registered to Earthlink, where Matt Chapman used to work. I just thought that was kind of relevant. - M.J&lt;br /&gt;
&lt;br /&gt;
Ok, that must be really annoying as a screensaver. doesnt it have sound?  REALLY ANNOYING SOUND? lol! --[[User:Martin925|Martin925]] 03:24, 22 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 403'd! ==&lt;br /&gt;
&lt;br /&gt;
Whenever I try to download the Homestar screensaver, it gives me the same &amp;quot;You are not authorized to view this page&amp;quot; error for take-a-break.exe.&lt;/div&gt;</description>
			<pubDate>Tue, 23 Aug 2005 22:15:34 GMT</pubDate>			<dc:creator>Strong Rad</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Homestar_Runner_and_Strong_Bad_Screensaver</comments>		</item>
		<item>
			<title>Talk:Stinkoman 20X6</title>
			<link>http://hrwiki.org/wiki/Talk:Stinkoman_20X6</link>
			<description>&lt;p&gt;Strong Rad:&amp;#32;/* Another possible Negatory level reference? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
:''Older discussion has been archived and can be found at [[Talk:Stinkoman 20X6/Archive]]''&lt;br /&gt;
==Seek Bar?==&lt;br /&gt;
What's a seek bar? How do you activate it? --[[User:Gooblies|Gooblies]] 15:09, 12 Jul 2005 (UTC)&lt;br /&gt;
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I'm glad someone's asks this already. I want to know, too. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 19:43, 12 Jul 2005 (UTC)&lt;br /&gt;
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Arg! Someone tell me what a seek bar is! --[[User:Gooblies|Gooblies]] 15:45, 13 Jul 2005 (UTC)&lt;br /&gt;
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A seek bar is a useful piece of JavaScript designed to help you be able to control Flash in browsers. I think there's a link to some seek bars on the [[StrongBadZone#Trivia|StrongBadZone]] page. You just add 'em to your favourites, click on the icon in favourites, and pause, rewind, fast forward or play to any part of the movie you wish. --{{User:Venusy/Sig}}, 16:54, 13 July 2005 (BST)&lt;br /&gt;
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==The Mod==&lt;br /&gt;
I am surprised nobody's done this yet, I am making a mod for the game. It is called &amp;quot;Stickly Man Adventures.&amp;quot; The only thing is, I can't get it to work after I export it, even though I have the object library in the same file and all that. It'll continuously repeat the loading phrase. Any ideas on how to fix this? I can send the &amp;quot;fla&amp;quot; file if you email me your email address at sportyman27@hotmail.com or sportyman27@excite.com, I can't send you the swf decompiler, because it is too big to email.(Note you'll need flash mx 2004)-Quinn&lt;br /&gt;
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Is it an exe? I cannot run exe files on a Mac. If not, I would like to try. --[[User:Darklinkskywalker|Darklinkskywalker]] 20:23, 9 Jul 2005 (UTC)&lt;br /&gt;
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Nope, it's a .fla/.swf file.&lt;br /&gt;
-Quinn 22:28, 19 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Man, this is ''hard''!==&lt;br /&gt;
Holy Crap! This game is so hard (to me) it blows my mind! Tough jumps, no checkpoints, the works! I can't even beat level 1.2! Arrrrgh! ...Whew. Glad I got that outta my system. On a lighter note, this is a great game, if not a bit hard. -[[User:acekirby13|acekirby13]]&lt;br /&gt;
*Don't feel bad, AceKirby. I can't even get past level 1.1! [[User:Fizz123|Fizz123]]&lt;br /&gt;
**Whew, that makes me feel better man. I needed some serious clown care there for a second. But I ''did'' end up beating the game, which was great. --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font&amp;gt;]] 20:00, 26 Apr 2005 (UTC)&lt;br /&gt;
*It's not as hard as you think. I suck garbage (expletive deleted) at video games, but I can do levels 1.1-3.3 jut fine. 4.1 I can't get past, but i'm getting closer.&lt;br /&gt;
**Dear whoever, this was written mighty long ago, and I have since then beaten levels 1.1-5.1. I just can't beat level 5.2 now! I want to fight Nebulon! ARRRRRRRGHBLBLBLBL!!! --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font color&amp;gt;]]|&amp;lt;sup&amp;gt;[[User talk:acekirby13|&amp;lt;font color=green&amp;gt;My Talk&amp;lt;/font color&amp;gt;]]&amp;lt;/sup&amp;gt;  20:26, 10 May 2005 (UTC)&lt;br /&gt;
Dude, I can defeat Nebulon like cake, man. I wrote the walkthroughs for level 5 (except for the cutscenes, boss and part of level 5.2) I still can't get past anything on level 4 because if I press a button too long it gets stuck in running position. [[User:Amy Whifflepoof|Amy Whifflepoof]]&lt;br /&gt;
:Whoa- you missed my point. I haven't even fought Nebulon. I can't get by the point where there is like 4 Downtants in a row. They always deplete my health fast! --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font color&amp;gt;]]|&amp;lt;sup&amp;gt;[[User talk:acekirby13|&amp;lt;font color=green&amp;gt;My Talk&amp;lt;/font color&amp;gt;]]&amp;lt;/sup&amp;gt;  23:48, 16 May 2005 (UTC)&lt;br /&gt;
Okay, I just want to start with, HELLO! This is a stinkon' easy game when you practice, by learning timing from experience or taking altrnative routes. (these will help on level 6. It took me a while until I beat the mouse.)-Amy Whifflepoof, not signed in.&lt;br /&gt;
By the way acekirby(whoever you are). I can beat 5.2 easily. All you have to do is stand on the edge and make sure NOTHING is under one foot. Then, to avoid Downtant fire, simply jump. Actually, the truth is, I can beat it easily because my lappy is extremely slow and old. [[User:Maestro|Maestro]].&lt;br /&gt;
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Why would you want to fight Nebulon? Nobody likes his style. -Neverending Soda&lt;br /&gt;
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I hope you finally got there acekirby, because that cloud level is ''WAY'' harder! [[User:Kvb|Kvb]] 12:35, 5 Jun 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yes, yes, I've gotten there. I haven't been on the Wiki in quite some time. Currently, I've beaten all the levels, with practice. The cloud level, I thought, was easier. The only real hard thing was the boss, and I ended up beating that. Can't wait for new levels to get frustrated by! --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font color&amp;gt;]]|&amp;lt;sup&amp;gt;[[User talk:acekirby13|&amp;lt;font color=green&amp;gt;My Talk&amp;lt;/font color&amp;gt;]]&amp;lt;/sup&amp;gt;  00:53, 20 Jun 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt; I want to fight Nebulon! ARRRRRRRGHBLBLBLBL!!! - acekirby13 &amp;lt;/pre&amp;gt;&lt;br /&gt;
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Me and brother understand you. 5.2 is the hardest level he hasn't beaten. That is the suckiest. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 13:22, 1 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I am still the Stinkomaster, but it took me several tries to beat Ekersby. I finally understood it after several tries and also I won on a library compy. (My compy skips, so I always run into Old Sages.) [[User:Amy Whifflepoof|Amy Whifflepoof]]&lt;br /&gt;
&lt;br /&gt;
Woah. I saw it with my own eyes, man. Y'see I made a custom level, put it with level five stuff, then finished 5.1 and 5.2. He's awesome. He shoots orange balls out of his eyes, crawls back and forth, so on. Try it yourself. - [[User:oopsyoubwokeit|oopsyoubwokeit]]&lt;br /&gt;
&lt;br /&gt;
== XML ==&lt;br /&gt;
&lt;br /&gt;
Did anyone notice that you can download and edit the XML files to create new levels?  This could be good for the Fanstuff Wiki, if anyone gets it working.  --[[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
- Care to share where they are? :) --[[User:AndrewNeo|AndrewNeo]] 18:05, 22 Mar 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
Well, I think you have to edit the flash file to get them to work offline first (which is not too hard).  They are at:&lt;br /&gt;
&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.1.1.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.1.2.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.2.1.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.2.2.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.3.3.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/stinkogame.swf]&lt;br /&gt;
&lt;br /&gt;
Those are the ones I found in my temp folder (even though I didn't get to those levels).  If you go to ''View'' -&amp;gt; ''Page Source'' in Firefox, you can kinda figure out how it works (maybe).  --[[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
''Edit:  Darn, the links don't work.  They are in some other folder.  Once I figure out the folder name, the game will work offline.  And they don't show up on Google yet.''&lt;br /&gt;
&lt;br /&gt;
Ooh - found it - They're in another folder called &amp;quot;levelData.&amp;quot;&lt;br /&gt;
[[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
-As a note for other people wanting to edit, you need to get the 5 level files, the main swf, and the object library: [http://homestarrunner.com/stinkogame/objectLibrary.swf]. (You can see some game graphics if you view that file)&lt;br /&gt;
&lt;br /&gt;
It's a pretty simple almost-XML format, I'm making a level editor for it now.&lt;br /&gt;
[[User:Travis Wells|Travis Wells]]&lt;br /&gt;
&lt;br /&gt;
:Woah. New enemy in that library. If anything confirms another set of levels coming up, that would. --[[User:Shadow Hog|Shadow Hog]] 15:07, 23 Mar 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
:Hey, I was just about to make a level editor for it, but it probably won't be very good.  [[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
:Hey, if you decompile the flash file for the game you'll see there is already a level editor in there on the script for sprite 761.  Unfortunately I don't know anything about flash, so I don't know what to do with that, or how to get to it, but someone must.&lt;br /&gt;
&lt;br /&gt;
:I'm working on an editor written in VB using the MSXML library. --[[User:ackicantthinkofaname|breadtangle]] 18:30, 6 Apr 2005 (MDT)&lt;br /&gt;
I know all about Flash, but I don't have a decompiler -NonHacka&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' With the release of Stinkoman 20X6 v6, those links have become outdated. The new ones are [[User:Venusy#Complete list of files used to mod Stinkoman 20X6|here]]. --{{User:Venusy/Sig}}, 16:48, 4 August 2005 (BST) &amp;lt;br&amp;gt;'''EDIT:''' Moved all links to my user page.&lt;br /&gt;
&lt;br /&gt;
Arghh...I Made the installation program but i need a site to upload it onto.&lt;br /&gt;
Can someone tell me one? --- [[User:Pertmywert|&amp;lt;small&amp;gt;[[User:Pertmywert|Pertmywert]]|&amp;lt;sub&amp;gt;[[User_Talk:Pertmywert|Talk]] [[Special:Contributions/Pertmywert|Contributions]]&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt;]]&lt;br /&gt;
:[mailto:phlipping@yahoo.com Email] it to me and I'll host it for you, if you'd like. --[[User:phlip|phlip]] 08:02, 5 May 2005 (UTC)&lt;br /&gt;
::http://phlip.websiteallies.com/Stinkoman_20X6_Install.exe --[[User:phlip|phlip]] 12:28, 5 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: Thanks philip for hosting it but remember i made it&amp;lt;small&amp;gt;[[User:Pertmywert|Joel]]|&amp;lt;sub&amp;gt;[[User_Talk:Pertmywert|Talk]] [[Special:Contributions/Pertmywert|Contributions]]&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:::: Pertmywert has sent me the new version: http://phlip.websiteallies.com/Stinkoman_20X6_Install_v3.exe - I'll keep the v2 one up incase anyone's interested. --[[User:phlip|phlip]] 23:44, 9 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I already have a great working editor for this game, a new version has just been released. Check it out here: http://www.geocities.com/joesarcade/stinkoman.zip or here: http://joesarcade.hopto.org:8093/stinkoman.zip&lt;br /&gt;
&lt;br /&gt;
Can someone please make a level editor compatible with MacOS?--[[User:Darklinkskywalker|Darklinkskywalker]] 20:38, 9 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
*OH WHAT THE CRAP!!!! Do need Flash or something for this? Not Flash Player, but the animator thingie? Every time I click on a link it doesnt work!!! PLEASE HELP!!!&lt;br /&gt;
&lt;br /&gt;
:Which links are you trying to click on, the ones in this section, the ones on the [[Stinkoman 20X6]] page, or the ones on my user page? --{{User:Venusy/Sig}}, 16:50, 4 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
== Closed STUFF ==&lt;br /&gt;
&lt;br /&gt;
These Fun Facts were on STUFF and declined. If you want to discuss these facts, please make sure your votes are seperate from the original ones.&lt;br /&gt;
&lt;br /&gt;
====Stlunko====&lt;br /&gt;
Stlunko, the world 3 boss, could very well be modeled after...&lt;br /&gt;
* ...the final boss in the ''Donkey Kong'' game for Game Boy, in which you fight a giant version of Donkey Kong who uses two hands to smash you in a manner very similar to Stlunko.&lt;br /&gt;
* ...Gamma from ''Mega Man 3''.&lt;br /&gt;
* ...Rudy, the final boss of ''Wario Land 3''.&lt;br /&gt;
* ...Kerozene, a boss added to the [[Wikipedia:Game Boy Advance|Game Boy Advance]] version of ''Donkey Kong Country 2: Diddy's Kong Quest''.&lt;br /&gt;
*'''Decline.''' If this isn't a TTATOT, I don't know what is. --[[User:Beatfox|Beatfox]] 23:19, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' -- [[User:tomstiff|tomstiff]] 16:11, 29 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline''', you're not trying hard enough - I'm sure you could think of lots more bosses that involve fists somehow if you tried... --[[User:phlip|phlip]] 20:29, 29 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' I usually like these kind of Fun Facts, but it sounds like you're just not trying here. Pick one. [[User:TakuaKaita600|TK600]] 20:08, 6 May 2005 (UTC)&lt;br /&gt;
***Well, if '''I''' had to pick one, I'd definitely pick the first one; it's what the original one stated, and mentioning only that wouldn't be such a TTATOT. --[[User:Shadow Hog|Shadow Hog]] 02:23, 7 May 2005 (UTC)&lt;br /&gt;
====Rose Blake====&lt;br /&gt;
When SB says &amp;quot;rose face&amp;quot; in #125, it sounds slightly like &amp;quot;rose blake&amp;quot; in stinkoman game.&lt;br /&gt;
&lt;br /&gt;
*'''Double Decliiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiined!''' Seriously, can we stop stretching Fun Facts as far as they can possibly be stretched? --[[User:ISlayedTheKerrek|ISlayedTheKerrek]] 15:27, 27 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline.''' Slightly like? Oh, man! -- [[User:tomstiff|tomstiff]] 15:55, 27 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline for the pudgy! Decline for the pudgy!''' -- [[User:Kiwi|Kiwi]] 16:55, 28 Apr 2005&lt;br /&gt;
*'''Gimme a D-cline.''' --[[User:Beatfox|Beatfox]] 23:22, 28 Apr 2005 (UTC)&lt;br /&gt;
====Black Spots====&lt;br /&gt;
Stinkoman doesn't have any black spots on his cheeks for the ripped off sprites&lt;br /&gt;
&lt;br /&gt;
*'''Decline''' Maybe if I understood what this was saying I might like it more, but it still doesn't seem right. What do you guys think? -- [[User:Joshua|Joshua]] 20:32, 19 Apr 2005 (UTC)&lt;br /&gt;
*'''Declininated''' I don't get it. [[User:Kiwi|Kiwi]] 17:10, 19 Apr 2005&lt;br /&gt;
*'''Allow me''' I THINK what is being said is this:&lt;br /&gt;
 The black portion of Stinkoman's mask is missing in his sprite form, because&lt;br /&gt;
 it is a ripoff of Megaman sprites.&lt;br /&gt;
*However, this is pretty useless AND false (it's not a ripoff of Megaman sprites, just strongly based on them.) Most old, small sprites lack detail seen in their fully-drawn form. So I must concur with '''Decline'''. --[[User:Jay|Jay]] 21:43, 19 Apr 2005 (UTC)&lt;br /&gt;
*And you can't see Mario's nostrils in Super Mario Bros. So? '''Let's Declining Love''' [[User:Dasrik|Dasrik]] 23:59, 19 Apr 2005 (UTC)&lt;br /&gt;
*'''Correct me if I'm wrong, but are you asking for a Decline?!?''' --[[User:Beatfox|Beatfox]] 00:30, 20 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline''' If you look at the bottom of Stinkoman's white area you can see little black lines so this 'fact' is false [[User:The_Pardack|The_Pardack]]&lt;br /&gt;
====Tampo====&lt;br /&gt;
The name Tampo may be a reference to a Japanese kind of fried food (Tempura). Or even Tempo, the speed of music.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''This is very doubtful. Tempura is a big stretch, sure the manual says Tampo is as mean as he is delicious, but that hardly connects Tampo and tempura. And ''tempo''?? Tampo has nothing to do with tempo or even anything musical. --[[User:Ogog|Ogog]]&lt;br /&gt;
** '''Comment''' Well, it IS a Mega Man parody, and many Mega Man characters are named for musical terms (Rock &amp;amp; Roll, Blues [in Japan], Bass, Treble, Forte [in Japan], Gospel [in Japan], Rush, Tango, Beat, Punk, Enka/Enker, Quint, Ballad(e), Duo... and I'm probably forgetting a few.) Of course, that doesn't automatically mean that Tampo was named for the term &amp;quot;tempo&amp;quot; - it probably wasn't - but it's not outside the realm of possibility. --[[User:Jay|Jay]] 03:21, 5 Apr 2005 (MDT)&lt;br /&gt;
***'''Decline''' The creators of Megaman had music in mind when they made the character. They said so. --[[User:Joshua|Joshua]] 06:03, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' Big stretch in both cases.  And a '''Comment''' to [[User:Ogog|Ogog]], make sure that your comments are bulleted and that you show your vote as Accept or Decline.  Also, make sure you remove the STUFF'd item when you put it on this page. --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
**'''Second'''. Er, the vote, that is. --[[User:Shadow Hog|Shadow Hog]] 17:44, 26 Mar 2005 (MST)&lt;br /&gt;
**'''Sleckhund.''' --[[User:Beatfox|Beatfox]] 23:24, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Er...''' The meaning of Tempo might be he is going faster.&lt;br /&gt;
*'''Comment''' Or it could also be a reference to tampons... Um, actually, no, forget that I said that.&lt;br /&gt;
&lt;br /&gt;
Dude, Whomever thought of ths had no idea of an alternative. Maybe it's a bad translation. Or he isn't very mean and also doesn't taste very good.&lt;br /&gt;
&lt;br /&gt;
====Brody====&lt;br /&gt;
Brody looks similar to Big Bird from Sesame Street.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''Aside from Brody's legs and coloring, this isn't true. And the legs and coloring don't hold much water on their own, seeing as how: A. Birds' legs look something like that and are often illustrated that way. B. Every other chicken in Level 2 is colored yellow, and chickens are often illustrated to be yellow anyway. --[[User:Ogog|Ogog]]&lt;br /&gt;
**'''Second''' [[User:Dasrik|Dasrik]] 02:35, 5 Apr 2005 (MDT)&lt;br /&gt;
**'''Panzerschrecken'd.''' --[[User:Beatfox|Beatfox]] 23:26, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' -- [[User:tomstiff|tomstiff]] 16:09, 29 Apr 2005 (UTC)&lt;br /&gt;
====Engrish====&lt;br /&gt;
The creators of Stinkoman 20X6 are poking fun at the 'all your base are belong to us' type language goofs in the stereotypical English port of a Japanese game.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''There is absolutely no need to point this out. Yet another fun fact that's too obvious. --[[User:Ogog|Ogog]]&lt;br /&gt;
*'''Weak Accept''' I do agree that is kind of obvious, but this does constitute a valid reference. --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Decline'''; noted at the top of the page. --[[User:Shadow Hog|Shadow Hog]] 17:43, 26 Mar 2005 (MST)&lt;br /&gt;
**Thanks for immortalizing the fact into my fragile little mind, fact-writer. '''All Your Second Are Belong To Us''' [[User:SP'd|SP'd]]&lt;br /&gt;
**'''Second the Decrine.''' --[[User:Beatfox|Beatfox]] 23:28, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' -- [[User:tomstiff|tomstiff]] 16:07, 29 Apr 2005 (UTC)&lt;br /&gt;
*Zero Wing is far from the first instance of Engrish. Come on. '''Decline''' [[User:Dasrik|Dasrik]] 02:34, 5 Apr 2005 (MDT)&lt;br /&gt;
====Stone Fist====&lt;br /&gt;
When you beat the final boss, Stinkoman says he got a power-up and puts on the stone fist, showing an almost 100% chance for more levels!&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''Same as the &amp;quot;More Levels&amp;quot; fun fact listed above. Obvious and not noteworthy as a fun fact. --[[User:Ogog|Ogog]]&lt;br /&gt;
*'''Accept''' Same as my comment above - since the game has no Transcript, it's useful as a fact. --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Decline'''. This doesn't show that there will be new levels. That's what the screen AFTER the cutscene's for. --[[User:Shadow Hog|Shadow Hog]] 17:41, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Accept!''' [[User:http://www.hrwiki.org/index.php/User:Extremejon|Extremejon]]&lt;br /&gt;
*I'm wearing clothes, does that mean for sure I'm going out? '''Decline''' [[User:Dasrik|Dasrik]] 02:33, 5 Apr 2005 (MDT)&lt;br /&gt;
**Well that depends.  If you're wearing clothes that are made of magnetic material with a strong attraction to a magnetic field just outside an open window that you're standing next to, then it might be safe to assume that you're going out.&lt;br /&gt;
*'''Decline''' Now noted in the walkthrough transcript --[[User:Joshua|Joshua]] 05:59, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Second''' [[User:Kvb|Kvb]] 06:43, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' I think it is pretty much already stated. --[[User: Lappy 486]]&lt;br /&gt;
**And now that more levels are actually coming out, saying more levels will come out is completely useless. [[user: lappy 486]]&lt;br /&gt;
*'''Decline''' Now that a new level using the stone fist has been released, this is utterly useless. &amp;lt;small&amp;gt;&amp;lt;tt&amp;gt;[[User:Homestar Coder|&amp;lt;span style=&amp;quot;color:#8B0000;&amp;quot;&amp;gt;Aurora the Homestar Coder&amp;lt;/span&amp;gt;]]&amp;lt;/tt&amp;gt;&amp;lt;/small&amp;gt; 22:06, 27 Apr 2005 (UTC)&lt;br /&gt;
====Control Scheme====&lt;br /&gt;
The poor control scheme (a to jump, s to fire) may be another Mega Man reference, this time to the  Mega Man Anniversary Collection which included Mega Man 1-8. On the Gamecube version, the controls for fire and jump were also messed up. (a to fire, b to jump) This eventually ended up with many frusterated gamers who intented to jump over a bottomless pit, but instead fired their plasma buster instead.&lt;br /&gt;
*'''Decline'''.  This has got to be a joke.  Poor control scheme?  Tons of computer games use cursor keys as directions and a and s as action buttons.  Also it is not uncommon to see the action buttons in the same order, with jump on the left and attack on the right.  Additionally, many gamers choose a and s as their main buttons when setting up games and emulators and have no joypad.  I'm sorry for whoever got burned by Mega Man, but this really isn't the place for it.  -[[User:PolarBoy|PolarBoy]] 11:52, 22 Mar 2005 (MST)&lt;br /&gt;
**'''Second'''. --[[User:MZilla|MZilla]] 23:18, 22 Mar 2005 (CST)&lt;br /&gt;
*'''Decline'''. The control scheme for Stinkoman 20X6. Whoever wrote this was probably mad at MMAC and just wanted to get it out of his system. I really don't see what the problem is. I have that game, and in a few minutes I was fully adapted to the weirdish control scheme, no problem. -[[User:Joshua|Joshua]] 05:21, 24 Mar 2005 (MST)&lt;br /&gt;
**'''Second'''. I, too, have that game, and it came almost second nature. It's not a &amp;quot;poor&amp;quot; control sceme. --[[User:thatkidsam|thatkidsam]] 15:41, 24 Mar 2005 (MST)&lt;br /&gt;
*'''Decline''', mostly because it's irrelevant (although I DID hate that reversed control scheme in ''MMAC''...). --[[User:Shadow Hog|Shadow Hog]] 17:39, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Second and a comment'''.  Hey, the Jump-with-B, Shoot-with-A scheme worked for Metroid Prime, why not MMAC? :P  Hehe, oh well. :)  -[[User:JakeARoonie|JakeARoonie]] 16:28, 02 Apr 2005 (CST)&lt;br /&gt;
*'''Decline''' This is waaay too big of a stretch. [[User:Dasrik|Dasrik]] 02:26, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline w/Comment''' I've been playing MMAC on the Gamecube recently. The button layout is not that convoluted at all - once you get used to it, it's second-nature. --[[User:Jay|Jay]] 03:21, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' I didn't think that MMAC or Stinkoman 20X6's control schemes were &amp;quot;poor&amp;quot;. Sorry you got frustrated, but looking here, the majority didn't. --[[User:acekirby13|acekirby13]] 14:01, 8 Apr 2005 (MDT)&lt;br /&gt;
*'''Accept''' As a video game lover, I've gotta say that I am pretty used to using the right-most button to jump and the left-most button to fire. Just water this fact down a bit. -[[User:Miss Free Country USA|Miss Free Country USA]]&lt;br /&gt;
*'''Declorne''' Uh... so? [[User:SP|SP]]&lt;br /&gt;
&lt;br /&gt;
====Stoves====&lt;br /&gt;
Planet K is in the Year 20X6, where gas stoves would have gone out of everyday life, yet some can be seen in stage 2.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''To quote geoguy: What's the big deal? I feel that Homestar Runner's world is on a different plane of reality. It obviouslty is, but in saying on the official Wiki page that gas stoves are supposed to be obsolete by 20X6? What is 20X6? 2016? Gas is most likely to run out in 2025 in OUR world. In Homestar's world, there may be abundant reserves of oil. Have you ever seen anyone drive a car(for real) in Free Country, USA? They may well use mainly solar power. --[[User:Ogog|Ogog]]&lt;br /&gt;
*'''Decline''' This is quite presumptuous - how do we know that gas stoves would have become osbolete? --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Decline''' maybe 20x6 is 2006... ever thought of that, smart guy? [[User:Dasrik|Dasrik]] 02:32, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' Assumption! 20X6 can be anything from 2006-2096, and I hardly think gas will run out before next year. Though the 20X6 world looks much more futuristic, it's not proven that gas runs out in the Homestar Universe, like Ogog said. --[[User:acekirby13|acekirby13]] 19:28, 7 Apr 2005 (MDT)&lt;br /&gt;
**'''Comment'''  20x6 could also be 20106.  Maybe by that time more oil will be found.&lt;br /&gt;
***'''Response.''' 20x6 is NOT 20106.  I've always found the &amp;quot;x&amp;quot; to mean that it's a wildcard, meaning it could be 2006, 2016, 2026, etc. - as in [[time capsule]], it's highly unlikely that a Number One Jam cassette or a gross old wig in a time capsule wouldn't have decomposed in 18,000 years. --[[User:TheEggman|TheEggman]]&lt;br /&gt;
****Actually, its very likely since plastic, and many fabrics dont decompose at all. The magnetic tape in the casette might have decomposed but that wouldnt have mattered because Stinkoman ate the casette, not played it.--[[User:-erson|-erson]] 23:40, 16 Apr 2005 (UTC)&lt;br /&gt;
***But doesnt a Capital X mean the greek number for 10, and a miniscule x stand for a variable? --[[User:-erson|-erson]] 18:48, 14 Apr 2005 (UTC)&lt;br /&gt;
****A capital X signifies a ''Roman'' numeral 10. And variables are ''usually'' lowercase, but if you don't have a character set with upper- and lowercase letters (like most old video games), then you just have to make do with what you got. (See also [[Rabbit Algebra]], which seems to mix the two.) &amp;amp;mdash; [[User:It's dot com|It's dot com]] 21:47, 14 Apr 2005 (UTC)&lt;br /&gt;
****Does anyone else feel that 20X6 is simply a brilliant joke?  Don't try to place it into a timeline, just leave it silly, as it is. --J&lt;br /&gt;
*'''Decline.''' Does the author of this FF purport to have insider knowledge of TBC's ''fictitious'' world? [[User:Beatfox|Beatfox]] 01:10, 17 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline'''I'll quote myself, damnit! just kidding, quote me all you want. But, to reiterate, What's the big deal? I feel that Homestar Runner's world is on a different plane of reality. It obviouslty is, but in saying on the official Wiki page that gas stoves are supposed to be obsolete by 20X6? What is 20X6? 2016? Gas is most likely to run out in 2025 in OUR world. In Homestar's world, there may be abundant reserves of oil. Have you ever seen anyone drive a car(for real) in Free Country, USA? They may well use mainly solar power.--[[User:geoguy91|geoguy91]] 01:06, 5 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stuffclosedaccept}}&lt;br /&gt;
=== Ladder difference ===&lt;br /&gt;
{{stufffact|The ladders in level 5.2 look slightly different from those of level 5.1.}}&lt;br /&gt;
{{stuffverdict|18:34, 19 Jun 2005 (UTC)|19:08, 4 Jul 2005 (UTC)|revised and accepted|4|2|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
{{stuffcloseddecline}}&lt;br /&gt;
=== Different Colors ===&lt;br /&gt;
{{stufffact|The fact that Gaspeau (red) and Frotzer (blue) are almost the same exact enemies may be a reference to the old Zelda games where an enemy could be red or blue and that the blue version of the enemy was always harder.}}&lt;br /&gt;
{{stuffverdict|16:07, 5 Jun 2005 (UTC)|00:56, 21 Jun 2005 (UTC)|unanimously declined|5|0|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
{{stuffclosedaccept}}&lt;br /&gt;
=== Tiny eye difference ===&lt;br /&gt;
{{stufffact|The 1-Up sprites in Level 4 are slightly different to the ones in Level 5 — they were not reused, as the Stinkoman ones are.}}&lt;br /&gt;
{{stuffverdict|16:48, 6 Jun 2005 (UTC)|01:00, 21 Jun 2005 (UTC)|revised and accepted|5|1|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
{{stuffcloseddecline}}&lt;br /&gt;
=== Liekand's magic powers ===&lt;br /&gt;
{{stufffact|Liekand is also reminiscent of the game Magic Pockets, in which the character's attack is a bouncing tornado that can spit out smaller tornadoes.}}&lt;br /&gt;
{{stuffverdict|12:09, 8 Jun 2005 (UTC)|02:15, 22 Jun 2005 (UTC)|unanimously declined|5|0|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
== Weird glitch. ==&lt;br /&gt;
&lt;br /&gt;
My brother's a big fan of this game. One day, long ago, we we're checking out the Continue Menu, and ALL THE LEVELS WERE THERE!!!!&lt;br /&gt;
My brother noticed the strange thing that happened, and swore that he didn't make all this happen. He didn't have a clue of what was going on. Then I thought, ''This is obviously a rare glitch. I didn't do anything.'' So now when I see &amp;quot;stinkoman level &amp;lt;#&amp;gt;!&amp;quot; on the&lt;br /&gt;
main page, I go the game and click &amp;quot;CONTINUE&amp;quot; and I check it out. Pretty cool, huh? I'm just wondering if anyone else expierenced this glitch. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 20:14, 12 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:That's not a glitch. Everyone can access all the levels, at all times. The only time when levels were hidden was when there were only three. {{User:Homestar Coder/sig}} 20:19, 12 Jul 2005 (UTC)&lt;br /&gt;
:: Well, also, you can't access stage #.2 until you beat #.1. But you can access all of the #.1s at any time. --{{User:Jay/sig}} 20:20, 12 Jul 2005 (UTC)&lt;br /&gt;
:::Right, forgot about that. {{User:Homestar Coder/sig}} 20:22, 12 Jul 2005 (UTC)&lt;br /&gt;
::::Oh yeah, and when a new level is released, the previously released one's .2 is now accessible. - [[User:oopsyoubwokeit|oopsyoubwokeit]]&lt;br /&gt;
I see. That's probably also why my grandmother's computer has it too.  Oh welll. List of levels my brother hasn't beaten yet:&lt;br /&gt;
&lt;br /&gt;
Levels:&lt;br /&gt;
&lt;br /&gt;
*5.2 (It's pretty hard, my brother can't get though the uptants in a row)&lt;br /&gt;
&lt;br /&gt;
*7.2 (My brother has beaten this level at grandmother's, but when we came back it was gone.)&lt;br /&gt;
&lt;br /&gt;
*8.1 (For some reason, it came out today. My brother can't play it because he's still asleep. That, and the computer can't access the game.)&lt;br /&gt;
&lt;br /&gt;
*8.2 (Ditto.)&lt;br /&gt;
&lt;br /&gt;
Bosses:&lt;br /&gt;
&lt;br /&gt;
*Tampo (Even if it's the first level boss. it was supposed to be easy.)&lt;br /&gt;
*Nebulon (If you can't beat the .2 level, you can't see/beat the boss.)&lt;br /&gt;
*The Liekand (He has seen it, though.)&lt;br /&gt;
*An Ice Machine (Ditto with The Leikand.)&lt;br /&gt;
*Unnamed Boss (For the reason he can't play Level 8.)&lt;br /&gt;
&lt;br /&gt;
G'bye. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 13:17, 1 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
*Well, TBC are assuming you've beat all the levels so far, and doesn't want good players to get frustrated at playing the levels all over again each time stinkoman updates. --[[User:Gooblies|Gooblies]] 00:56, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==NEBULON IS TOO HARD!==&lt;br /&gt;
&lt;br /&gt;
I've beaten every level except for 5.3! I can only hit Nebulon up to six times, then it starts getting hard! Even The Liekand and An Ice Machine is easier! --[[User:Gooblies|Gooblies]] 14:46, 14 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Keep trying! --{{User:Darklinkskywalker/DLSsignature}}&lt;br /&gt;
&lt;br /&gt;
Well, i got it. --[[User:Gooblies|Gooblies]] 00:55, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Object library==&lt;br /&gt;
&lt;br /&gt;
I don't believe that the PUSH stove has been used in level seven. I don't recall that snowflake either (or maybe I do, it might be something else that I'm thinking of). What's with the purple arrow things? Alot of the stuff in the Object Library doesn't seem to be used in the game. --{{User:Darklinkskywalker/DLSsignature}} 03:44, 26 Jul 2005 (UTC)&lt;br /&gt;
:The purple arrow things are part of the Stinkoman level editor that TBC use, of which remnants remain in the stinkogame.swf on the site (but can't be accessed as vital parts seem to be missing). When the level editor is active, moving platforms and the like stay still and the arrows show where they will move to. {{User:phlip/sig}} 16:33, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Level -0.2 inaccessible? ==&lt;br /&gt;
&lt;br /&gt;
Alright, I've beaten the unnamed boss on level -0.3 (8.3), but when the game restarts level -0.2 isn't available for selection in the level select menu. Does anyone else have this glitch? --{{User:Venusy/Sig}}, 15:20, 1 August 2005 (BST)&lt;br /&gt;
* I didn't. Maybe an issue with your cookies? --{{User:Jay/sig}} 14:22, 1 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
**Probably. It fixed itself shortly after I posted this anyway, so I should probably remove this section. --{{User:Venusy/Sig}}, 15:28, 1 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
Yet another easy level...&lt;br /&gt;
&lt;br /&gt;
***I did! That happened with me! - [[User:oopsyoubwokeit|oopsyoubwokeit]]&lt;br /&gt;
&lt;br /&gt;
== XML Page ==&lt;br /&gt;
&lt;br /&gt;
Should we make a page for the stinkoman XML files? --{{User:Pertmywert/sig}} 07:44, 2 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:[[User:Venusy#Complete list of files used to mod Stinkoman 20X6|I already did.]] And it includes the externalSwf files as well. --{{User:Venusy/Sig}}, 12:45, 2 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
::I mean a proper page and not a user page like Stinkoman/XML --{{User:Pertmywert/sig}} 22:19, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Fall and die?==&lt;br /&gt;
&lt;br /&gt;
I'm playing a web version (from i-am-bored.com), and all that happens is that Stinkoman falls down the screen and dies, no ground, no bosses, WTF is going on?&lt;br /&gt;
&lt;br /&gt;
Don't even acronym swears, and just use the one of Homestar runner.com  those web ones are unrealiable.  {{User:Rogue Leader.sig}}&lt;br /&gt;
&lt;br /&gt;
:My guess is that they only saved stinkogame.swf without the levelData or externalSwf files. --{{User:Venusy/Sig}}, 02:48, 3 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
::how can a normal person (like me) save everything onto their (my) computer?--[[User:StrongBad110990|StrongBad110990]] 18:19, 9 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Your best bet is to download [[User:phlip|phlip]]'s Stinkoman 20X6 Cheat Program, then run nocheater.html. You can find it [[Forum:3336|here]]. It's a lot easier than grabbing a list of links from [[User:Venusy#Complete list of files used to mod Stinkoman 20X6|somewhere]], and saving them into the appropriate folders. --{{User:Venusy/Sig}}, 19:53, 9 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
:Look for Venusy's Complete list of files used to mod Stinkoman, then download all those files. And another thing; don't use WTF. Use WTC. It makes you sound more like a true Homestar Runner fan.&lt;br /&gt;
&lt;br /&gt;
==Strange Storyline==&lt;br /&gt;
Well, the storyline's kinda getting dull since Pan-pan was kidnapped. Almost all the levels 4-10 is/will be about rescuing pan-pan (and starting level 7, 1-up too. ) TBC, this is an awesome game, but the story... --[[User:Gooblies|Gooblies]] 14:06, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Stinkoman is emulating 8-bit platformers. &amp;quot;Rescue Pan-Pan&amp;quot; IS the story. {{User:Homestar Coder/sig}} 15:01, 3 Aug 2005 (UTC)&lt;br /&gt;
::Thank you Stinkoman! But our panda is in another castle! ;) --[[User:Pidgeot|Pidgeot]] &amp;lt;small&amp;gt;[[User_talk:Pidgeot|(t)]] [[Special:Contributions/Pidgeot|(c)]] [[Special:Emailuser/Pidgeot|(e)]]&amp;lt;/small&amp;gt; 17:50, 3 Aug 2005 (UTC)&lt;br /&gt;
::Besides, as you may have noticed, even Stinkoman admits the plot is utterly predictable. Although, even though the PLOT might be predictable, chances are, if -0 or 3 are any indication, the level scenarios won't be. :) --[[User:Shadow Hog|Shadow Hog]] 23:03, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Another possible Negatory level reference?==&lt;br /&gt;
I'm not adding this to the item page, but if someone can verify what I'm remembering and thinks it's useful, then add it to the &amp;quot;Real World References&amp;quot; for the Level -0 (Negatory) world.  I seem to remember that in the original NES Metroid, with just an autofiring controller (ah, NES Advantage, we had good times, yes?), you could get wedged in a door, then collapse/expand rapidly and climb up through the wall.  If you did this on one particular door, you would go up into a very strange and frankly hazardous area that was all messed up (sounding a lot like that lost Sonic level).  It was easy to get stuck, and I don't think any of the doors worked properly.  Anyone remember what I'm talking about?  If so, it's perhaps another possible reference like that Sonic world, with the advantage that no Game Genie or anything was required to get to it. -- DLR, Aug 3 2005, 1:00pm&lt;br /&gt;
&lt;br /&gt;
:The reference to Hidden Palace is dubious at best. Hidden Palace is nothing like Negatory World. The Game Genie version is such that the entire thing looks like nothing but static (since the HPZ graphics were removed from the final cartridge) and the Sonic 2 Beta version is not glitched, just unfinished. Do you have any links for the Metroid reference? I'm not familiar with that. {{User:Homestar Coder/sig}} 17:32, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Here's one reference: [http://en.wikipedia.org/wiki/Talk:Metroid#Metroid.27s_Hidden_Worlds Wikipedia: Metroid Talk].  And a [http://www.classicgaming.com/mdb/m1/met-map.txt technical explainer] on Metroid's map structure and why it's a glitch, not a true &amp;quot;hidden area&amp;quot;.  It's interesting stuff, but admittedly probably not a direct inspiration for the Negatory world. -- DLR, [[User:216.41.87.210|216.41.87.210]] 23:48, 6 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I do think it may be a reference to Hidden Palace, because there are [http://www.sws2b.com/zones/hidden_palace_final screenshots] of it. They do look similar to -0. In both versions, the level is incomplete, but in the beta ROM which I have, the graphics are not messed and it is easier to play. Level 8 more than probably has something to do with this Zone. --{{User:Darklinkskywalker/DLSsignature}} 14:53, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I've played HPZ, too, and don't see the resemblance. Neither version is particularly glitchy; one has missing graphics and one has perfect graphics but is ''unfinished''. {{User:Homestar Coder/sig}} 17:52, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I still like to think that Level -0 is a reference to the 'Glitch City' bug in Pokémon Red/Blue versions. The randomly generated graphics are similar, as is the ability to defy the game's physics (example: Stinkoman can stand on the air at the beginning of the lever, and you could Surf through solid objects in the Glitch City bug). Also, there are many points in Glitch City where your character could become trapped in a place that seems solid, just like the opening cut-scene where Stinkoman was stuck in the wall. TBC have made Pokémon references before (Cheatachu, anyone?), and the glitchy nature of the first Pokémon games are widely known. Now, I wouldn't go so far as to compare Ekersby with Missingno., but the parallels between Level -0 and Glitch City are very similar.&lt;br /&gt;
But, with all that in mind, Super Mario Bros.'s Minus World was still the first thing to come to mind. Glitch City occurred to me just as soon as I started playing the level. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
&lt;br /&gt;
BUT, in the Sonic 2 Beta ROM, act 2 of HPZ puts you stuck inside a wall. That MUST have ''something'' to do with it. --{{User:Darklinkskywalker/DLSsignature}} 18:01, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Stuck inside a wall comes from Minus World. You know, Minus World, Negatory Level... {{User:Homestar Coder/sig}} 19:19, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
But you're not '''stuck''' in it, you slide through it until you come out the other side. --{{User:Darklinkskywalker/DLSsignature}} 22:02, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
And Stinkoman doesn't slide through the wall to get out, he Stinkoblasts (is that a good name?) it. Wonder what that might be a reference to? --[[User:Strong Rad|Strong Rad]] 02:07, 23 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== This might need archival ==&lt;br /&gt;
&lt;br /&gt;
Am I the only one who thinks the talk page on here is getting a LITTLE too big for its britches? I mean, cripes, look at the length of the TOC. That's pretty ridiculous; one entire page of scrolling down before you actually reach text. --[[User:Shadow Hog|Shadow Hog]] 01:36, 7 Aug 2005 (UTC)&lt;br /&gt;
:I vote for moving everything that hasn't been changed since the start of July or so to [[Talk:Stinkoman 20X6/Archive]] or somesuch... I can do it now if noone else wants to. {{User:phlip/sig}} 04:39, 7 Aug 2005 (UTC)&lt;br /&gt;
::I concur. It really is too long. Go right ahead and archive it. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
If this does get archived (&amp;lt;s&amp;gt;and I'm not necessarily saying it should&amp;lt;/s&amp;gt;), you shouldn't move the threads based on date. You should move the ones that should have been posted on the forum. Anything related to actually maintaining the page (for example, closed STUFF), should stay. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 04:56, 7 Aug 2005 (UTC)&lt;br /&gt;
:Okay, so after a second viewing under the tutelage of Pom Pom's keen eyes, I see that most of this page is idle chatter. I'm all for archiving it. But, like I said before, anything wiki-related should stay, no matter the date. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 05:02, 7 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
There we go... Everthing here has been edited recently or is (IMO) still relevant... I might have been a bit overzealous, feel free to move anything back if need be. (I got edit conflicted with your message, IDC, I'll take another look soon, I just want to get this edit in) {{User:phlip/sig}} 05:20, 7 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Levls to co me ==&lt;br /&gt;
&lt;br /&gt;
I've noticed that there is aglitched up &amp;quot;more levels to come&amp;quot; sign at teh end of level -0. Plesae picture! --anony&lt;br /&gt;
&lt;br /&gt;
I've noticed thatyou are &amp;quot;not logged in&amp;quot; so y dont u log in. Plesae log in! --{{User:Darklinkskywalker/DLSsignature}} 02:48, 15 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ha! Good one! Anyway, COME is spelled C OME on that screen, not CO ME. And the music that usually plays on the normal, non-glitched version stutters frequently, or so it seems, because I seek-bar'd my way to that screen, and it stuttered like that. It's all like, (mocking music) &amp;quot;bowbaow-bowbaow-bowbaowwwwwbowbowbow bowbaow-bowbaow-bowbaowwwwwbowbowbow&amp;quot;, etc. --[[User:Strong Rad|Strong Rad]] 01:49, 23 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Level 9 ==&lt;br /&gt;
&lt;br /&gt;
What do you think level nine will be? My guess is an underwater bored.&lt;br /&gt;
&lt;br /&gt;
It could also be underground cave. I hope level 10 is something like &amp;quot;''The Doomsday Zone''&amp;quot; from &amp;quot;''Sonic 3 &amp;amp; Knuckles''&amp;quot; --{{User:Darklinkskywalker/DLSsignature}} 02:51, 15 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I've got a few good ones. One is &amp;quot;The castle&amp;quot; or &amp;quot;Spelunking&amp;quot; or &amp;quot;Candyland&amp;quot; or even &amp;quot;The desert,&amp;quot; or &amp;quot;The swamp&amp;quot;. [[User:Amy Whifflepoof|Amy Whifflepoof]]&lt;br /&gt;
&lt;br /&gt;
==The Flow==&lt;br /&gt;
&lt;br /&gt;
I've noticed that owhen you start level 1.2 (maybe the others work as well) on the TRY LEVEL! screen, it says something about YOU GOTTA GO WITH THE FLOW or something like that. I can't read it cause it flashes too fast. Can anyone get a snapshot of it? &amp;amp;mdash; {{User:Darklinkskywalker/DLSsignature}} 15:41, 16 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Two Questions==&lt;br /&gt;
&lt;br /&gt;
I just got a seek bar, and I was looking around in the Flash file. Here are some questions:&lt;br /&gt;
#Is the music meant to skip like that at the &amp;quot;MORE LEVELS TO COME&amp;quot; (in this case, &amp;quot;MORE LEVLS TO C OME&amp;quot;) screen, or is it because I was messing around?&lt;br /&gt;
#&amp;lt;del&amp;gt;Where in the Flash file is Undefined.Undefined?&amp;lt;/del&amp;gt; Found it.&lt;br /&gt;
--[[User:Strong Rad|Strong Rad]] 01:50, 23 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's meant to sound like that - since it comes just after the [[Stinkoman 20X6 Walkthrough Level -0|glitch level]]. {{User:phlip/sig}} 01:52, 23 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Oh. --[[User:Strong Rad|Strong Rad]] 02:02, 23 Aug 2005 (UTC)&lt;/div&gt;</description>
			<pubDate>Tue, 23 Aug 2005 02:07:07 GMT</pubDate>			<dc:creator>Strong Rad</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Stinkoman_20X6</comments>		</item>
		<item>
			<title>Talk:Stinkoman 20X6</title>
			<link>http://hrwiki.org/wiki/Talk:Stinkoman_20X6</link>
			<description>&lt;p&gt;Strong Rad:&amp;#32;/* Two Questions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
:''Older discussion has been archived and can be found at [[Talk:Stinkoman 20X6/Archive]]''&lt;br /&gt;
==Seek Bar?==&lt;br /&gt;
What's a seek bar? How do you activate it? --[[User:Gooblies|Gooblies]] 15:09, 12 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I'm glad someone's asks this already. I want to know, too. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 19:43, 12 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Arg! Someone tell me what a seek bar is! --[[User:Gooblies|Gooblies]] 15:45, 13 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
A seek bar is a useful piece of JavaScript designed to help you be able to control Flash in browsers. I think there's a link to some seek bars on the [[StrongBadZone#Trivia|StrongBadZone]] page. You just add 'em to your favourites, click on the icon in favourites, and pause, rewind, fast forward or play to any part of the movie you wish. --{{User:Venusy/Sig}}, 16:54, 13 July 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
==The Mod==&lt;br /&gt;
I am surprised nobody's done this yet, I am making a mod for the game. It is called &amp;quot;Stickly Man Adventures.&amp;quot; The only thing is, I can't get it to work after I export it, even though I have the object library in the same file and all that. It'll continuously repeat the loading phrase. Any ideas on how to fix this? I can send the &amp;quot;fla&amp;quot; file if you email me your email address at sportyman27@hotmail.com or sportyman27@excite.com, I can't send you the swf decompiler, because it is too big to email.(Note you'll need flash mx 2004)-Quinn&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Is it an exe? I cannot run exe files on a Mac. If not, I would like to try. --[[User:Darklinkskywalker|Darklinkskywalker]] 20:23, 9 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Nope, it's a .fla/.swf file.&lt;br /&gt;
-Quinn 22:28, 19 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Man, this is ''hard''!==&lt;br /&gt;
Holy Crap! This game is so hard (to me) it blows my mind! Tough jumps, no checkpoints, the works! I can't even beat level 1.2! Arrrrgh! ...Whew. Glad I got that outta my system. On a lighter note, this is a great game, if not a bit hard. -[[User:acekirby13|acekirby13]]&lt;br /&gt;
*Don't feel bad, AceKirby. I can't even get past level 1.1! [[User:Fizz123|Fizz123]]&lt;br /&gt;
**Whew, that makes me feel better man. I needed some serious clown care there for a second. But I ''did'' end up beating the game, which was great. --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font&amp;gt;]] 20:00, 26 Apr 2005 (UTC)&lt;br /&gt;
*It's not as hard as you think. I suck garbage (expletive deleted) at video games, but I can do levels 1.1-3.3 jut fine. 4.1 I can't get past, but i'm getting closer.&lt;br /&gt;
**Dear whoever, this was written mighty long ago, and I have since then beaten levels 1.1-5.1. I just can't beat level 5.2 now! I want to fight Nebulon! ARRRRRRRGHBLBLBLBL!!! --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font color&amp;gt;]]|&amp;lt;sup&amp;gt;[[User talk:acekirby13|&amp;lt;font color=green&amp;gt;My Talk&amp;lt;/font color&amp;gt;]]&amp;lt;/sup&amp;gt;  20:26, 10 May 2005 (UTC)&lt;br /&gt;
Dude, I can defeat Nebulon like cake, man. I wrote the walkthroughs for level 5 (except for the cutscenes, boss and part of level 5.2) I still can't get past anything on level 4 because if I press a button too long it gets stuck in running position. [[User:Amy Whifflepoof|Amy Whifflepoof]]&lt;br /&gt;
:Whoa- you missed my point. I haven't even fought Nebulon. I can't get by the point where there is like 4 Downtants in a row. They always deplete my health fast! --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font color&amp;gt;]]|&amp;lt;sup&amp;gt;[[User talk:acekirby13|&amp;lt;font color=green&amp;gt;My Talk&amp;lt;/font color&amp;gt;]]&amp;lt;/sup&amp;gt;  23:48, 16 May 2005 (UTC)&lt;br /&gt;
Okay, I just want to start with, HELLO! This is a stinkon' easy game when you practice, by learning timing from experience or taking altrnative routes. (these will help on level 6. It took me a while until I beat the mouse.)-Amy Whifflepoof, not signed in.&lt;br /&gt;
By the way acekirby(whoever you are). I can beat 5.2 easily. All you have to do is stand on the edge and make sure NOTHING is under one foot. Then, to avoid Downtant fire, simply jump. Actually, the truth is, I can beat it easily because my lappy is extremely slow and old. [[User:Maestro|Maestro]].&lt;br /&gt;
&lt;br /&gt;
Why would you want to fight Nebulon? Nobody likes his style. -Neverending Soda&lt;br /&gt;
&lt;br /&gt;
I hope you finally got there acekirby, because that cloud level is ''WAY'' harder! [[User:Kvb|Kvb]] 12:35, 5 Jun 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yes, yes, I've gotten there. I haven't been on the Wiki in quite some time. Currently, I've beaten all the levels, with practice. The cloud level, I thought, was easier. The only real hard thing was the boss, and I ended up beating that. Can't wait for new levels to get frustrated by! --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font color&amp;gt;]]|&amp;lt;sup&amp;gt;[[User talk:acekirby13|&amp;lt;font color=green&amp;gt;My Talk&amp;lt;/font color&amp;gt;]]&amp;lt;/sup&amp;gt;  00:53, 20 Jun 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt; I want to fight Nebulon! ARRRRRRRGHBLBLBLBL!!! - acekirby13 &amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Me and brother understand you. 5.2 is the hardest level he hasn't beaten. That is the suckiest. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 13:22, 1 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I am still the Stinkomaster, but it took me several tries to beat Ekersby. I finally understood it after several tries and also I won on a library compy. (My compy skips, so I always run into Old Sages.) [[User:Amy Whifflepoof|Amy Whifflepoof]]&lt;br /&gt;
&lt;br /&gt;
Woah. I saw it with my own eyes, man. Y'see I made a custom level, put it with level five stuff, then finished 5.1 and 5.2. He's awesome. He shoots orange balls out of his eyes, crawls back and forth, so on. Try it yourself. - [[User:oopsyoubwokeit|oopsyoubwokeit]]&lt;br /&gt;
&lt;br /&gt;
== XML ==&lt;br /&gt;
&lt;br /&gt;
Did anyone notice that you can download and edit the XML files to create new levels?  This could be good for the Fanstuff Wiki, if anyone gets it working.  --[[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
- Care to share where they are? :) --[[User:AndrewNeo|AndrewNeo]] 18:05, 22 Mar 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
Well, I think you have to edit the flash file to get them to work offline first (which is not too hard).  They are at:&lt;br /&gt;
&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.1.1.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.1.2.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.2.1.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.2.2.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.3.3.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/stinkogame.swf]&lt;br /&gt;
&lt;br /&gt;
Those are the ones I found in my temp folder (even though I didn't get to those levels).  If you go to ''View'' -&amp;gt; ''Page Source'' in Firefox, you can kinda figure out how it works (maybe).  --[[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
''Edit:  Darn, the links don't work.  They are in some other folder.  Once I figure out the folder name, the game will work offline.  And they don't show up on Google yet.''&lt;br /&gt;
&lt;br /&gt;
Ooh - found it - They're in another folder called &amp;quot;levelData.&amp;quot;&lt;br /&gt;
[[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
-As a note for other people wanting to edit, you need to get the 5 level files, the main swf, and the object library: [http://homestarrunner.com/stinkogame/objectLibrary.swf]. (You can see some game graphics if you view that file)&lt;br /&gt;
&lt;br /&gt;
It's a pretty simple almost-XML format, I'm making a level editor for it now.&lt;br /&gt;
[[User:Travis Wells|Travis Wells]]&lt;br /&gt;
&lt;br /&gt;
:Woah. New enemy in that library. If anything confirms another set of levels coming up, that would. --[[User:Shadow Hog|Shadow Hog]] 15:07, 23 Mar 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
:Hey, I was just about to make a level editor for it, but it probably won't be very good.  [[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
:Hey, if you decompile the flash file for the game you'll see there is already a level editor in there on the script for sprite 761.  Unfortunately I don't know anything about flash, so I don't know what to do with that, or how to get to it, but someone must.&lt;br /&gt;
&lt;br /&gt;
:I'm working on an editor written in VB using the MSXML library. --[[User:ackicantthinkofaname|breadtangle]] 18:30, 6 Apr 2005 (MDT)&lt;br /&gt;
I know all about Flash, but I don't have a decompiler -NonHacka&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' With the release of Stinkoman 20X6 v6, those links have become outdated. The new ones are [[User:Venusy#Complete list of files used to mod Stinkoman 20X6|here]]. --{{User:Venusy/Sig}}, 16:48, 4 August 2005 (BST) &amp;lt;br&amp;gt;'''EDIT:''' Moved all links to my user page.&lt;br /&gt;
&lt;br /&gt;
Arghh...I Made the installation program but i need a site to upload it onto.&lt;br /&gt;
Can someone tell me one? --- [[User:Pertmywert|&amp;lt;small&amp;gt;[[User:Pertmywert|Pertmywert]]|&amp;lt;sub&amp;gt;[[User_Talk:Pertmywert|Talk]] [[Special:Contributions/Pertmywert|Contributions]]&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt;]]&lt;br /&gt;
:[mailto:phlipping@yahoo.com Email] it to me and I'll host it for you, if you'd like. --[[User:phlip|phlip]] 08:02, 5 May 2005 (UTC)&lt;br /&gt;
::http://phlip.websiteallies.com/Stinkoman_20X6_Install.exe --[[User:phlip|phlip]] 12:28, 5 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: Thanks philip for hosting it but remember i made it&amp;lt;small&amp;gt;[[User:Pertmywert|Joel]]|&amp;lt;sub&amp;gt;[[User_Talk:Pertmywert|Talk]] [[Special:Contributions/Pertmywert|Contributions]]&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:::: Pertmywert has sent me the new version: http://phlip.websiteallies.com/Stinkoman_20X6_Install_v3.exe - I'll keep the v2 one up incase anyone's interested. --[[User:phlip|phlip]] 23:44, 9 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I already have a great working editor for this game, a new version has just been released. Check it out here: http://www.geocities.com/joesarcade/stinkoman.zip or here: http://joesarcade.hopto.org:8093/stinkoman.zip&lt;br /&gt;
&lt;br /&gt;
Can someone please make a level editor compatible with MacOS?--[[User:Darklinkskywalker|Darklinkskywalker]] 20:38, 9 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
*OH WHAT THE CRAP!!!! Do need Flash or something for this? Not Flash Player, but the animator thingie? Every time I click on a link it doesnt work!!! PLEASE HELP!!!&lt;br /&gt;
&lt;br /&gt;
:Which links are you trying to click on, the ones in this section, the ones on the [[Stinkoman 20X6]] page, or the ones on my user page? --{{User:Venusy/Sig}}, 16:50, 4 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
== Closed STUFF ==&lt;br /&gt;
&lt;br /&gt;
These Fun Facts were on STUFF and declined. If you want to discuss these facts, please make sure your votes are seperate from the original ones.&lt;br /&gt;
&lt;br /&gt;
====Stlunko====&lt;br /&gt;
Stlunko, the world 3 boss, could very well be modeled after...&lt;br /&gt;
* ...the final boss in the ''Donkey Kong'' game for Game Boy, in which you fight a giant version of Donkey Kong who uses two hands to smash you in a manner very similar to Stlunko.&lt;br /&gt;
* ...Gamma from ''Mega Man 3''.&lt;br /&gt;
* ...Rudy, the final boss of ''Wario Land 3''.&lt;br /&gt;
* ...Kerozene, a boss added to the [[Wikipedia:Game Boy Advance|Game Boy Advance]] version of ''Donkey Kong Country 2: Diddy's Kong Quest''.&lt;br /&gt;
*'''Decline.''' If this isn't a TTATOT, I don't know what is. --[[User:Beatfox|Beatfox]] 23:19, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' -- [[User:tomstiff|tomstiff]] 16:11, 29 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline''', you're not trying hard enough - I'm sure you could think of lots more bosses that involve fists somehow if you tried... --[[User:phlip|phlip]] 20:29, 29 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' I usually like these kind of Fun Facts, but it sounds like you're just not trying here. Pick one. [[User:TakuaKaita600|TK600]] 20:08, 6 May 2005 (UTC)&lt;br /&gt;
***Well, if '''I''' had to pick one, I'd definitely pick the first one; it's what the original one stated, and mentioning only that wouldn't be such a TTATOT. --[[User:Shadow Hog|Shadow Hog]] 02:23, 7 May 2005 (UTC)&lt;br /&gt;
====Rose Blake====&lt;br /&gt;
When SB says &amp;quot;rose face&amp;quot; in #125, it sounds slightly like &amp;quot;rose blake&amp;quot; in stinkoman game.&lt;br /&gt;
&lt;br /&gt;
*'''Double Decliiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiined!''' Seriously, can we stop stretching Fun Facts as far as they can possibly be stretched? --[[User:ISlayedTheKerrek|ISlayedTheKerrek]] 15:27, 27 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline.''' Slightly like? Oh, man! -- [[User:tomstiff|tomstiff]] 15:55, 27 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline for the pudgy! Decline for the pudgy!''' -- [[User:Kiwi|Kiwi]] 16:55, 28 Apr 2005&lt;br /&gt;
*'''Gimme a D-cline.''' --[[User:Beatfox|Beatfox]] 23:22, 28 Apr 2005 (UTC)&lt;br /&gt;
====Black Spots====&lt;br /&gt;
Stinkoman doesn't have any black spots on his cheeks for the ripped off sprites&lt;br /&gt;
&lt;br /&gt;
*'''Decline''' Maybe if I understood what this was saying I might like it more, but it still doesn't seem right. What do you guys think? -- [[User:Joshua|Joshua]] 20:32, 19 Apr 2005 (UTC)&lt;br /&gt;
*'''Declininated''' I don't get it. [[User:Kiwi|Kiwi]] 17:10, 19 Apr 2005&lt;br /&gt;
*'''Allow me''' I THINK what is being said is this:&lt;br /&gt;
 The black portion of Stinkoman's mask is missing in his sprite form, because&lt;br /&gt;
 it is a ripoff of Megaman sprites.&lt;br /&gt;
*However, this is pretty useless AND false (it's not a ripoff of Megaman sprites, just strongly based on them.) Most old, small sprites lack detail seen in their fully-drawn form. So I must concur with '''Decline'''. --[[User:Jay|Jay]] 21:43, 19 Apr 2005 (UTC)&lt;br /&gt;
*And you can't see Mario's nostrils in Super Mario Bros. So? '''Let's Declining Love''' [[User:Dasrik|Dasrik]] 23:59, 19 Apr 2005 (UTC)&lt;br /&gt;
*'''Correct me if I'm wrong, but are you asking for a Decline?!?''' --[[User:Beatfox|Beatfox]] 00:30, 20 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline''' If you look at the bottom of Stinkoman's white area you can see little black lines so this 'fact' is false [[User:The_Pardack|The_Pardack]]&lt;br /&gt;
====Tampo====&lt;br /&gt;
The name Tampo may be a reference to a Japanese kind of fried food (Tempura). Or even Tempo, the speed of music.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''This is very doubtful. Tempura is a big stretch, sure the manual says Tampo is as mean as he is delicious, but that hardly connects Tampo and tempura. And ''tempo''?? Tampo has nothing to do with tempo or even anything musical. --[[User:Ogog|Ogog]]&lt;br /&gt;
** '''Comment''' Well, it IS a Mega Man parody, and many Mega Man characters are named for musical terms (Rock &amp;amp; Roll, Blues [in Japan], Bass, Treble, Forte [in Japan], Gospel [in Japan], Rush, Tango, Beat, Punk, Enka/Enker, Quint, Ballad(e), Duo... and I'm probably forgetting a few.) Of course, that doesn't automatically mean that Tampo was named for the term &amp;quot;tempo&amp;quot; - it probably wasn't - but it's not outside the realm of possibility. --[[User:Jay|Jay]] 03:21, 5 Apr 2005 (MDT)&lt;br /&gt;
***'''Decline''' The creators of Megaman had music in mind when they made the character. They said so. --[[User:Joshua|Joshua]] 06:03, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' Big stretch in both cases.  And a '''Comment''' to [[User:Ogog|Ogog]], make sure that your comments are bulleted and that you show your vote as Accept or Decline.  Also, make sure you remove the STUFF'd item when you put it on this page. --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
**'''Second'''. Er, the vote, that is. --[[User:Shadow Hog|Shadow Hog]] 17:44, 26 Mar 2005 (MST)&lt;br /&gt;
**'''Sleckhund.''' --[[User:Beatfox|Beatfox]] 23:24, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Er...''' The meaning of Tempo might be he is going faster.&lt;br /&gt;
*'''Comment''' Or it could also be a reference to tampons... Um, actually, no, forget that I said that.&lt;br /&gt;
&lt;br /&gt;
Dude, Whomever thought of ths had no idea of an alternative. Maybe it's a bad translation. Or he isn't very mean and also doesn't taste very good.&lt;br /&gt;
&lt;br /&gt;
====Brody====&lt;br /&gt;
Brody looks similar to Big Bird from Sesame Street.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''Aside from Brody's legs and coloring, this isn't true. And the legs and coloring don't hold much water on their own, seeing as how: A. Birds' legs look something like that and are often illustrated that way. B. Every other chicken in Level 2 is colored yellow, and chickens are often illustrated to be yellow anyway. --[[User:Ogog|Ogog]]&lt;br /&gt;
**'''Second''' [[User:Dasrik|Dasrik]] 02:35, 5 Apr 2005 (MDT)&lt;br /&gt;
**'''Panzerschrecken'd.''' --[[User:Beatfox|Beatfox]] 23:26, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' -- [[User:tomstiff|tomstiff]] 16:09, 29 Apr 2005 (UTC)&lt;br /&gt;
====Engrish====&lt;br /&gt;
The creators of Stinkoman 20X6 are poking fun at the 'all your base are belong to us' type language goofs in the stereotypical English port of a Japanese game.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''There is absolutely no need to point this out. Yet another fun fact that's too obvious. --[[User:Ogog|Ogog]]&lt;br /&gt;
*'''Weak Accept''' I do agree that is kind of obvious, but this does constitute a valid reference. --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Decline'''; noted at the top of the page. --[[User:Shadow Hog|Shadow Hog]] 17:43, 26 Mar 2005 (MST)&lt;br /&gt;
**Thanks for immortalizing the fact into my fragile little mind, fact-writer. '''All Your Second Are Belong To Us''' [[User:SP'd|SP'd]]&lt;br /&gt;
**'''Second the Decrine.''' --[[User:Beatfox|Beatfox]] 23:28, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' -- [[User:tomstiff|tomstiff]] 16:07, 29 Apr 2005 (UTC)&lt;br /&gt;
*Zero Wing is far from the first instance of Engrish. Come on. '''Decline''' [[User:Dasrik|Dasrik]] 02:34, 5 Apr 2005 (MDT)&lt;br /&gt;
====Stone Fist====&lt;br /&gt;
When you beat the final boss, Stinkoman says he got a power-up and puts on the stone fist, showing an almost 100% chance for more levels!&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''Same as the &amp;quot;More Levels&amp;quot; fun fact listed above. Obvious and not noteworthy as a fun fact. --[[User:Ogog|Ogog]]&lt;br /&gt;
*'''Accept''' Same as my comment above - since the game has no Transcript, it's useful as a fact. --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Decline'''. This doesn't show that there will be new levels. That's what the screen AFTER the cutscene's for. --[[User:Shadow Hog|Shadow Hog]] 17:41, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Accept!''' [[User:http://www.hrwiki.org/index.php/User:Extremejon|Extremejon]]&lt;br /&gt;
*I'm wearing clothes, does that mean for sure I'm going out? '''Decline''' [[User:Dasrik|Dasrik]] 02:33, 5 Apr 2005 (MDT)&lt;br /&gt;
**Well that depends.  If you're wearing clothes that are made of magnetic material with a strong attraction to a magnetic field just outside an open window that you're standing next to, then it might be safe to assume that you're going out.&lt;br /&gt;
*'''Decline''' Now noted in the walkthrough transcript --[[User:Joshua|Joshua]] 05:59, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Second''' [[User:Kvb|Kvb]] 06:43, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' I think it is pretty much already stated. --[[User: Lappy 486]]&lt;br /&gt;
**And now that more levels are actually coming out, saying more levels will come out is completely useless. [[user: lappy 486]]&lt;br /&gt;
*'''Decline''' Now that a new level using the stone fist has been released, this is utterly useless. &amp;lt;small&amp;gt;&amp;lt;tt&amp;gt;[[User:Homestar Coder|&amp;lt;span style=&amp;quot;color:#8B0000;&amp;quot;&amp;gt;Aurora the Homestar Coder&amp;lt;/span&amp;gt;]]&amp;lt;/tt&amp;gt;&amp;lt;/small&amp;gt; 22:06, 27 Apr 2005 (UTC)&lt;br /&gt;
====Control Scheme====&lt;br /&gt;
The poor control scheme (a to jump, s to fire) may be another Mega Man reference, this time to the  Mega Man Anniversary Collection which included Mega Man 1-8. On the Gamecube version, the controls for fire and jump were also messed up. (a to fire, b to jump) This eventually ended up with many frusterated gamers who intented to jump over a bottomless pit, but instead fired their plasma buster instead.&lt;br /&gt;
*'''Decline'''.  This has got to be a joke.  Poor control scheme?  Tons of computer games use cursor keys as directions and a and s as action buttons.  Also it is not uncommon to see the action buttons in the same order, with jump on the left and attack on the right.  Additionally, many gamers choose a and s as their main buttons when setting up games and emulators and have no joypad.  I'm sorry for whoever got burned by Mega Man, but this really isn't the place for it.  -[[User:PolarBoy|PolarBoy]] 11:52, 22 Mar 2005 (MST)&lt;br /&gt;
**'''Second'''. --[[User:MZilla|MZilla]] 23:18, 22 Mar 2005 (CST)&lt;br /&gt;
*'''Decline'''. The control scheme for Stinkoman 20X6. Whoever wrote this was probably mad at MMAC and just wanted to get it out of his system. I really don't see what the problem is. I have that game, and in a few minutes I was fully adapted to the weirdish control scheme, no problem. -[[User:Joshua|Joshua]] 05:21, 24 Mar 2005 (MST)&lt;br /&gt;
**'''Second'''. I, too, have that game, and it came almost second nature. It's not a &amp;quot;poor&amp;quot; control sceme. --[[User:thatkidsam|thatkidsam]] 15:41, 24 Mar 2005 (MST)&lt;br /&gt;
*'''Decline''', mostly because it's irrelevant (although I DID hate that reversed control scheme in ''MMAC''...). --[[User:Shadow Hog|Shadow Hog]] 17:39, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Second and a comment'''.  Hey, the Jump-with-B, Shoot-with-A scheme worked for Metroid Prime, why not MMAC? :P  Hehe, oh well. :)  -[[User:JakeARoonie|JakeARoonie]] 16:28, 02 Apr 2005 (CST)&lt;br /&gt;
*'''Decline''' This is waaay too big of a stretch. [[User:Dasrik|Dasrik]] 02:26, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline w/Comment''' I've been playing MMAC on the Gamecube recently. The button layout is not that convoluted at all - once you get used to it, it's second-nature. --[[User:Jay|Jay]] 03:21, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' I didn't think that MMAC or Stinkoman 20X6's control schemes were &amp;quot;poor&amp;quot;. Sorry you got frustrated, but looking here, the majority didn't. --[[User:acekirby13|acekirby13]] 14:01, 8 Apr 2005 (MDT)&lt;br /&gt;
*'''Accept''' As a video game lover, I've gotta say that I am pretty used to using the right-most button to jump and the left-most button to fire. Just water this fact down a bit. -[[User:Miss Free Country USA|Miss Free Country USA]]&lt;br /&gt;
*'''Declorne''' Uh... so? [[User:SP|SP]]&lt;br /&gt;
&lt;br /&gt;
====Stoves====&lt;br /&gt;
Planet K is in the Year 20X6, where gas stoves would have gone out of everyday life, yet some can be seen in stage 2.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''To quote geoguy: What's the big deal? I feel that Homestar Runner's world is on a different plane of reality. It obviouslty is, but in saying on the official Wiki page that gas stoves are supposed to be obsolete by 20X6? What is 20X6? 2016? Gas is most likely to run out in 2025 in OUR world. In Homestar's world, there may be abundant reserves of oil. Have you ever seen anyone drive a car(for real) in Free Country, USA? They may well use mainly solar power. --[[User:Ogog|Ogog]]&lt;br /&gt;
*'''Decline''' This is quite presumptuous - how do we know that gas stoves would have become osbolete? --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Decline''' maybe 20x6 is 2006... ever thought of that, smart guy? [[User:Dasrik|Dasrik]] 02:32, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' Assumption! 20X6 can be anything from 2006-2096, and I hardly think gas will run out before next year. Though the 20X6 world looks much more futuristic, it's not proven that gas runs out in the Homestar Universe, like Ogog said. --[[User:acekirby13|acekirby13]] 19:28, 7 Apr 2005 (MDT)&lt;br /&gt;
**'''Comment'''  20x6 could also be 20106.  Maybe by that time more oil will be found.&lt;br /&gt;
***'''Response.''' 20x6 is NOT 20106.  I've always found the &amp;quot;x&amp;quot; to mean that it's a wildcard, meaning it could be 2006, 2016, 2026, etc. - as in [[time capsule]], it's highly unlikely that a Number One Jam cassette or a gross old wig in a time capsule wouldn't have decomposed in 18,000 years. --[[User:TheEggman|TheEggman]]&lt;br /&gt;
****Actually, its very likely since plastic, and many fabrics dont decompose at all. The magnetic tape in the casette might have decomposed but that wouldnt have mattered because Stinkoman ate the casette, not played it.--[[User:-erson|-erson]] 23:40, 16 Apr 2005 (UTC)&lt;br /&gt;
***But doesnt a Capital X mean the greek number for 10, and a miniscule x stand for a variable? --[[User:-erson|-erson]] 18:48, 14 Apr 2005 (UTC)&lt;br /&gt;
****A capital X signifies a ''Roman'' numeral 10. And variables are ''usually'' lowercase, but if you don't have a character set with upper- and lowercase letters (like most old video games), then you just have to make do with what you got. (See also [[Rabbit Algebra]], which seems to mix the two.) &amp;amp;mdash; [[User:It's dot com|It's dot com]] 21:47, 14 Apr 2005 (UTC)&lt;br /&gt;
****Does anyone else feel that 20X6 is simply a brilliant joke?  Don't try to place it into a timeline, just leave it silly, as it is. --J&lt;br /&gt;
*'''Decline.''' Does the author of this FF purport to have insider knowledge of TBC's ''fictitious'' world? [[User:Beatfox|Beatfox]] 01:10, 17 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline'''I'll quote myself, damnit! just kidding, quote me all you want. But, to reiterate, What's the big deal? I feel that Homestar Runner's world is on a different plane of reality. It obviouslty is, but in saying on the official Wiki page that gas stoves are supposed to be obsolete by 20X6? What is 20X6? 2016? Gas is most likely to run out in 2025 in OUR world. In Homestar's world, there may be abundant reserves of oil. Have you ever seen anyone drive a car(for real) in Free Country, USA? They may well use mainly solar power.--[[User:geoguy91|geoguy91]] 01:06, 5 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stuffclosedaccept}}&lt;br /&gt;
=== Ladder difference ===&lt;br /&gt;
{{stufffact|The ladders in level 5.2 look slightly different from those of level 5.1.}}&lt;br /&gt;
{{stuffverdict|18:34, 19 Jun 2005 (UTC)|19:08, 4 Jul 2005 (UTC)|revised and accepted|4|2|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
{{stuffcloseddecline}}&lt;br /&gt;
=== Different Colors ===&lt;br /&gt;
{{stufffact|The fact that Gaspeau (red) and Frotzer (blue) are almost the same exact enemies may be a reference to the old Zelda games where an enemy could be red or blue and that the blue version of the enemy was always harder.}}&lt;br /&gt;
{{stuffverdict|16:07, 5 Jun 2005 (UTC)|00:56, 21 Jun 2005 (UTC)|unanimously declined|5|0|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
{{stuffclosedaccept}}&lt;br /&gt;
=== Tiny eye difference ===&lt;br /&gt;
{{stufffact|The 1-Up sprites in Level 4 are slightly different to the ones in Level 5 — they were not reused, as the Stinkoman ones are.}}&lt;br /&gt;
{{stuffverdict|16:48, 6 Jun 2005 (UTC)|01:00, 21 Jun 2005 (UTC)|revised and accepted|5|1|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
{{stuffcloseddecline}}&lt;br /&gt;
=== Liekand's magic powers ===&lt;br /&gt;
{{stufffact|Liekand is also reminiscent of the game Magic Pockets, in which the character's attack is a bouncing tornado that can spit out smaller tornadoes.}}&lt;br /&gt;
{{stuffverdict|12:09, 8 Jun 2005 (UTC)|02:15, 22 Jun 2005 (UTC)|unanimously declined|5|0|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
== Weird glitch. ==&lt;br /&gt;
&lt;br /&gt;
My brother's a big fan of this game. One day, long ago, we we're checking out the Continue Menu, and ALL THE LEVELS WERE THERE!!!!&lt;br /&gt;
My brother noticed the strange thing that happened, and swore that he didn't make all this happen. He didn't have a clue of what was going on. Then I thought, ''This is obviously a rare glitch. I didn't do anything.'' So now when I see &amp;quot;stinkoman level &amp;lt;#&amp;gt;!&amp;quot; on the&lt;br /&gt;
main page, I go the game and click &amp;quot;CONTINUE&amp;quot; and I check it out. Pretty cool, huh? I'm just wondering if anyone else expierenced this glitch. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 20:14, 12 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:That's not a glitch. Everyone can access all the levels, at all times. The only time when levels were hidden was when there were only three. {{User:Homestar Coder/sig}} 20:19, 12 Jul 2005 (UTC)&lt;br /&gt;
:: Well, also, you can't access stage #.2 until you beat #.1. But you can access all of the #.1s at any time. --{{User:Jay/sig}} 20:20, 12 Jul 2005 (UTC)&lt;br /&gt;
:::Right, forgot about that. {{User:Homestar Coder/sig}} 20:22, 12 Jul 2005 (UTC)&lt;br /&gt;
::::Oh yeah, and when a new level is released, the previously released one's .2 is now accessible. - [[User:oopsyoubwokeit|oopsyoubwokeit]]&lt;br /&gt;
I see. That's probably also why my grandmother's computer has it too.  Oh welll. List of levels my brother hasn't beaten yet:&lt;br /&gt;
&lt;br /&gt;
Levels:&lt;br /&gt;
&lt;br /&gt;
*5.2 (It's pretty hard, my brother can't get though the uptants in a row)&lt;br /&gt;
&lt;br /&gt;
*7.2 (My brother has beaten this level at grandmother's, but when we came back it was gone.)&lt;br /&gt;
&lt;br /&gt;
*8.1 (For some reason, it came out today. My brother can't play it because he's still asleep. That, and the computer can't access the game.)&lt;br /&gt;
&lt;br /&gt;
*8.2 (Ditto.)&lt;br /&gt;
&lt;br /&gt;
Bosses:&lt;br /&gt;
&lt;br /&gt;
*Tampo (Even if it's the first level boss. it was supposed to be easy.)&lt;br /&gt;
*Nebulon (If you can't beat the .2 level, you can't see/beat the boss.)&lt;br /&gt;
*The Liekand (He has seen it, though.)&lt;br /&gt;
*An Ice Machine (Ditto with The Leikand.)&lt;br /&gt;
*Unnamed Boss (For the reason he can't play Level 8.)&lt;br /&gt;
&lt;br /&gt;
G'bye. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 13:17, 1 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
*Well, TBC are assuming you've beat all the levels so far, and doesn't want good players to get frustrated at playing the levels all over again each time stinkoman updates. --[[User:Gooblies|Gooblies]] 00:56, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==NEBULON IS TOO HARD!==&lt;br /&gt;
&lt;br /&gt;
I've beaten every level except for 5.3! I can only hit Nebulon up to six times, then it starts getting hard! Even The Liekand and An Ice Machine is easier! --[[User:Gooblies|Gooblies]] 14:46, 14 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Keep trying! --{{User:Darklinkskywalker/DLSsignature}}&lt;br /&gt;
&lt;br /&gt;
Well, i got it. --[[User:Gooblies|Gooblies]] 00:55, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Object library==&lt;br /&gt;
&lt;br /&gt;
I don't believe that the PUSH stove has been used in level seven. I don't recall that snowflake either (or maybe I do, it might be something else that I'm thinking of). What's with the purple arrow things? Alot of the stuff in the Object Library doesn't seem to be used in the game. --{{User:Darklinkskywalker/DLSsignature}} 03:44, 26 Jul 2005 (UTC)&lt;br /&gt;
:The purple arrow things are part of the Stinkoman level editor that TBC use, of which remnants remain in the stinkogame.swf on the site (but can't be accessed as vital parts seem to be missing). When the level editor is active, moving platforms and the like stay still and the arrows show where they will move to. {{User:phlip/sig}} 16:33, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Level -0.2 inaccessible? ==&lt;br /&gt;
&lt;br /&gt;
Alright, I've beaten the unnamed boss on level -0.3 (8.3), but when the game restarts level -0.2 isn't available for selection in the level select menu. Does anyone else have this glitch? --{{User:Venusy/Sig}}, 15:20, 1 August 2005 (BST)&lt;br /&gt;
* I didn't. Maybe an issue with your cookies? --{{User:Jay/sig}} 14:22, 1 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
**Probably. It fixed itself shortly after I posted this anyway, so I should probably remove this section. --{{User:Venusy/Sig}}, 15:28, 1 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
Yet another easy level...&lt;br /&gt;
&lt;br /&gt;
***I did! That happened with me! - [[User:oopsyoubwokeit|oopsyoubwokeit]]&lt;br /&gt;
&lt;br /&gt;
== XML Page ==&lt;br /&gt;
&lt;br /&gt;
Should we make a page for the stinkoman XML files? --{{User:Pertmywert/sig}} 07:44, 2 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:[[User:Venusy#Complete list of files used to mod Stinkoman 20X6|I already did.]] And it includes the externalSwf files as well. --{{User:Venusy/Sig}}, 12:45, 2 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
::I mean a proper page and not a user page like Stinkoman/XML --{{User:Pertmywert/sig}} 22:19, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Fall and die?==&lt;br /&gt;
&lt;br /&gt;
I'm playing a web version (from i-am-bored.com), and all that happens is that Stinkoman falls down the screen and dies, no ground, no bosses, WTF is going on?&lt;br /&gt;
&lt;br /&gt;
Don't even acronym swears, and just use the one of Homestar runner.com  those web ones are unrealiable.  {{User:Rogue Leader.sig}}&lt;br /&gt;
&lt;br /&gt;
:My guess is that they only saved stinkogame.swf without the levelData or externalSwf files. --{{User:Venusy/Sig}}, 02:48, 3 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
::how can a normal person (like me) save everything onto their (my) computer?--[[User:StrongBad110990|StrongBad110990]] 18:19, 9 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Your best bet is to download [[User:phlip|phlip]]'s Stinkoman 20X6 Cheat Program, then run nocheater.html. You can find it [[Forum:3336|here]]. It's a lot easier than grabbing a list of links from [[User:Venusy#Complete list of files used to mod Stinkoman 20X6|somewhere]], and saving them into the appropriate folders. --{{User:Venusy/Sig}}, 19:53, 9 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
:Look for Venusy's Complete list of files used to mod Stinkoman, then download all those files. And another thing; don't use WTF. Use WTC. It makes you sound more like a true Homestar Runner fan.&lt;br /&gt;
&lt;br /&gt;
==Strange Storyline==&lt;br /&gt;
Well, the storyline's kinda getting dull since Pan-pan was kidnapped. Almost all the levels 4-10 is/will be about rescuing pan-pan (and starting level 7, 1-up too. ) TBC, this is an awesome game, but the story... --[[User:Gooblies|Gooblies]] 14:06, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Stinkoman is emulating 8-bit platformers. &amp;quot;Rescue Pan-Pan&amp;quot; IS the story. {{User:Homestar Coder/sig}} 15:01, 3 Aug 2005 (UTC)&lt;br /&gt;
::Thank you Stinkoman! But our panda is in another castle! ;) --[[User:Pidgeot|Pidgeot]] &amp;lt;small&amp;gt;[[User_talk:Pidgeot|(t)]] [[Special:Contributions/Pidgeot|(c)]] [[Special:Emailuser/Pidgeot|(e)]]&amp;lt;/small&amp;gt; 17:50, 3 Aug 2005 (UTC)&lt;br /&gt;
::Besides, as you may have noticed, even Stinkoman admits the plot is utterly predictable. Although, even though the PLOT might be predictable, chances are, if -0 or 3 are any indication, the level scenarios won't be. :) --[[User:Shadow Hog|Shadow Hog]] 23:03, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Another possible Negatory level reference?==&lt;br /&gt;
I'm not adding this to the item page, but if someone can verify what I'm remembering and thinks it's useful, then add it to the &amp;quot;Real World References&amp;quot; for the Level -0 (Negatory) world.  I seem to remember that in the original NES Metroid, with just an autofiring controller (ah, NES Advantage, we had good times, yes?), you could get wedged in a door, then collapse/expand rapidly and climb up through the wall.  If you did this on one particular door, you would go up into a very strange and frankly hazardous area that was all messed up (sounding a lot like that lost Sonic level).  It was easy to get stuck, and I don't think any of the doors worked properly.  Anyone remember what I'm talking about?  If so, it's perhaps another possible reference like that Sonic world, with the advantage that no Game Genie or anything was required to get to it. -- DLR, Aug 3 2005, 1:00pm&lt;br /&gt;
&lt;br /&gt;
:The reference to Hidden Palace is dubious at best. Hidden Palace is nothing like Negatory World. The Game Genie version is such that the entire thing looks like nothing but static (since the HPZ graphics were removed from the final cartridge) and the Sonic 2 Beta version is not glitched, just unfinished. Do you have any links for the Metroid reference? I'm not familiar with that. {{User:Homestar Coder/sig}} 17:32, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Here's one reference: [http://en.wikipedia.org/wiki/Talk:Metroid#Metroid.27s_Hidden_Worlds Wikipedia: Metroid Talk].  And a [http://www.classicgaming.com/mdb/m1/met-map.txt technical explainer] on Metroid's map structure and why it's a glitch, not a true &amp;quot;hidden area&amp;quot;.  It's interesting stuff, but admittedly probably not a direct inspiration for the Negatory world. -- DLR, [[User:216.41.87.210|216.41.87.210]] 23:48, 6 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I do think it may be a reference to Hidden Palace, because there are [http://www.sws2b.com/zones/hidden_palace_final screenshots] of it. They do look similar to -0. In both versions, the level is incomplete, but in the beta ROM which I have, the graphics are not messed and it is easier to play. Level 8 more than probably has something to do with this Zone. --{{User:Darklinkskywalker/DLSsignature}} 14:53, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I've played HPZ, too, and don't see the resemblance. Neither version is particularly glitchy; one has missing graphics and one has perfect graphics but is ''unfinished''. {{User:Homestar Coder/sig}} 17:52, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I still like to think that Level -0 is a reference to the 'Glitch City' bug in Pokémon Red/Blue versions. The randomly generated graphics are similar, as is the ability to defy the game's physics (example: Stinkoman can stand on the air at the beginning of the lever, and you could Surf through solid objects in the Glitch City bug). Also, there are many points in Glitch City where your character could become trapped in a place that seems solid, just like the opening cut-scene where Stinkoman was stuck in the wall. TBC have made Pokémon references before (Cheatachu, anyone?), and the glitchy nature of the first Pokémon games are widely known. Now, I wouldn't go so far as to compare Ekersby with Missingno., but the parallels between Level -0 and Glitch City are very similar.&lt;br /&gt;
But, with all that in mind, Super Mario Bros.'s Minus World was still the first thing to come to mind. Glitch City occurred to me just as soon as I started playing the level. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
&lt;br /&gt;
BUT, in the Sonic 2 Beta ROM, act 2 of HPZ puts you stuck inside a wall. That MUST have ''something'' to do with it. --{{User:Darklinkskywalker/DLSsignature}} 18:01, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Stuck inside a wall comes from Minus World. You know, Minus World, Negatory Level... {{User:Homestar Coder/sig}} 19:19, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
But you're not '''stuck''' in it, you slide through it until you come out the other side. --{{User:Darklinkskywalker/DLSsignature}} 22:02, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== This might need archival ==&lt;br /&gt;
&lt;br /&gt;
Am I the only one who thinks the talk page on here is getting a LITTLE too big for its britches? I mean, cripes, look at the length of the TOC. That's pretty ridiculous; one entire page of scrolling down before you actually reach text. --[[User:Shadow Hog|Shadow Hog]] 01:36, 7 Aug 2005 (UTC)&lt;br /&gt;
:I vote for moving everything that hasn't been changed since the start of July or so to [[Talk:Stinkoman 20X6/Archive]] or somesuch... I can do it now if noone else wants to. {{User:phlip/sig}} 04:39, 7 Aug 2005 (UTC)&lt;br /&gt;
::I concur. It really is too long. Go right ahead and archive it. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
If this does get archived (&amp;lt;s&amp;gt;and I'm not necessarily saying it should&amp;lt;/s&amp;gt;), you shouldn't move the threads based on date. You should move the ones that should have been posted on the forum. Anything related to actually maintaining the page (for example, closed STUFF), should stay. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 04:56, 7 Aug 2005 (UTC)&lt;br /&gt;
:Okay, so after a second viewing under the tutelage of Pom Pom's keen eyes, I see that most of this page is idle chatter. I'm all for archiving it. But, like I said before, anything wiki-related should stay, no matter the date. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 05:02, 7 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
There we go... Everthing here has been edited recently or is (IMO) still relevant... I might have been a bit overzealous, feel free to move anything back if need be. (I got edit conflicted with your message, IDC, I'll take another look soon, I just want to get this edit in) {{User:phlip/sig}} 05:20, 7 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Levls to co me ==&lt;br /&gt;
&lt;br /&gt;
I've noticed that there is aglitched up &amp;quot;more levels to come&amp;quot; sign at teh end of level -0. Plesae picture! --anony&lt;br /&gt;
&lt;br /&gt;
I've noticed thatyou are &amp;quot;not logged in&amp;quot; so y dont u log in. Plesae log in! --{{User:Darklinkskywalker/DLSsignature}} 02:48, 15 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ha! Good one! Anyway, COME is spelled C OME on that screen, not CO ME. And the music that usually plays on the normal, non-glitched version stutters frequently, or so it seems, because I seek-bar'd my way to that screen, and it stuttered like that. It's all like, (mocking music) &amp;quot;bowbaow-bowbaow-bowbaowwwwwbowbowbow bowbaow-bowbaow-bowbaowwwwwbowbowbow&amp;quot;, etc. --[[User:Strong Rad|Strong Rad]] 01:49, 23 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Level 9 ==&lt;br /&gt;
&lt;br /&gt;
What do you think level nine will be? My guess is an underwater bored.&lt;br /&gt;
&lt;br /&gt;
It could also be underground cave. I hope level 10 is something like &amp;quot;''The Doomsday Zone''&amp;quot; from &amp;quot;''Sonic 3 &amp;amp; Knuckles''&amp;quot; --{{User:Darklinkskywalker/DLSsignature}} 02:51, 15 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I've got a few good ones. One is &amp;quot;The castle&amp;quot; or &amp;quot;Spelunking&amp;quot; or &amp;quot;Candyland&amp;quot; or even &amp;quot;The desert,&amp;quot; or &amp;quot;The swamp&amp;quot;. [[User:Amy Whifflepoof|Amy Whifflepoof]]&lt;br /&gt;
&lt;br /&gt;
==The Flow==&lt;br /&gt;
&lt;br /&gt;
I've noticed that owhen you start level 1.2 (maybe the others work as well) on the TRY LEVEL! screen, it says something about YOU GOTTA GO WITH THE FLOW or something like that. I can't read it cause it flashes too fast. Can anyone get a snapshot of it? &amp;amp;mdash; {{User:Darklinkskywalker/DLSsignature}} 15:41, 16 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Two Questions==&lt;br /&gt;
&lt;br /&gt;
I just got a seek bar, and I was looking around in the Flash file. Here are some questions:&lt;br /&gt;
#Is the music meant to skip like that at the &amp;quot;MORE LEVELS TO COME&amp;quot; (in this case, &amp;quot;MORE LEVLS TO C OME&amp;quot;) screen, or is it because I was messing around?&lt;br /&gt;
#&amp;lt;del&amp;gt;Where in the Flash file is Undefined.Undefined?&amp;lt;/del&amp;gt; Found it.&lt;br /&gt;
--[[User:Strong Rad|Strong Rad]] 01:50, 23 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's meant to sound like that - since it comes just after the [[Stinkoman 20X6 Walkthrough Level -0|glitch level]]. {{User:phlip/sig}} 01:52, 23 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Oh. --[[User:Strong Rad|Strong Rad]] 02:02, 23 Aug 2005 (UTC)&lt;/div&gt;</description>
			<pubDate>Tue, 23 Aug 2005 02:02:52 GMT</pubDate>			<dc:creator>Strong Rad</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Stinkoman_20X6</comments>		</item>
		<item>
			<title>Talk:Stinkoman 20X6</title>
			<link>http://hrwiki.org/wiki/Talk:Stinkoman_20X6</link>
			<description>&lt;p&gt;Strong Rad:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
:''Older discussion has been archived and can be found at [[Talk:Stinkoman 20X6/Archive]]''&lt;br /&gt;
==Seek Bar?==&lt;br /&gt;
What's a seek bar? How do you activate it? --[[User:Gooblies|Gooblies]] 15:09, 12 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I'm glad someone's asks this already. I want to know, too. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 19:43, 12 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Arg! Someone tell me what a seek bar is! --[[User:Gooblies|Gooblies]] 15:45, 13 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
A seek bar is a useful piece of JavaScript designed to help you be able to control Flash in browsers. I think there's a link to some seek bars on the [[StrongBadZone#Trivia|StrongBadZone]] page. You just add 'em to your favourites, click on the icon in favourites, and pause, rewind, fast forward or play to any part of the movie you wish. --{{User:Venusy/Sig}}, 16:54, 13 July 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
==The Mod==&lt;br /&gt;
I am surprised nobody's done this yet, I am making a mod for the game. It is called &amp;quot;Stickly Man Adventures.&amp;quot; The only thing is, I can't get it to work after I export it, even though I have the object library in the same file and all that. It'll continuously repeat the loading phrase. Any ideas on how to fix this? I can send the &amp;quot;fla&amp;quot; file if you email me your email address at sportyman27@hotmail.com or sportyman27@excite.com, I can't send you the swf decompiler, because it is too big to email.(Note you'll need flash mx 2004)-Quinn&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Is it an exe? I cannot run exe files on a Mac. If not, I would like to try. --[[User:Darklinkskywalker|Darklinkskywalker]] 20:23, 9 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Nope, it's a .fla/.swf file.&lt;br /&gt;
-Quinn 22:28, 19 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Man, this is ''hard''!==&lt;br /&gt;
Holy Crap! This game is so hard (to me) it blows my mind! Tough jumps, no checkpoints, the works! I can't even beat level 1.2! Arrrrgh! ...Whew. Glad I got that outta my system. On a lighter note, this is a great game, if not a bit hard. -[[User:acekirby13|acekirby13]]&lt;br /&gt;
*Don't feel bad, AceKirby. I can't even get past level 1.1! [[User:Fizz123|Fizz123]]&lt;br /&gt;
**Whew, that makes me feel better man. I needed some serious clown care there for a second. But I ''did'' end up beating the game, which was great. --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font&amp;gt;]] 20:00, 26 Apr 2005 (UTC)&lt;br /&gt;
*It's not as hard as you think. I suck garbage (expletive deleted) at video games, but I can do levels 1.1-3.3 jut fine. 4.1 I can't get past, but i'm getting closer.&lt;br /&gt;
**Dear whoever, this was written mighty long ago, and I have since then beaten levels 1.1-5.1. I just can't beat level 5.2 now! I want to fight Nebulon! ARRRRRRRGHBLBLBLBL!!! --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font color&amp;gt;]]|&amp;lt;sup&amp;gt;[[User talk:acekirby13|&amp;lt;font color=green&amp;gt;My Talk&amp;lt;/font color&amp;gt;]]&amp;lt;/sup&amp;gt;  20:26, 10 May 2005 (UTC)&lt;br /&gt;
Dude, I can defeat Nebulon like cake, man. I wrote the walkthroughs for level 5 (except for the cutscenes, boss and part of level 5.2) I still can't get past anything on level 4 because if I press a button too long it gets stuck in running position. [[User:Amy Whifflepoof|Amy Whifflepoof]]&lt;br /&gt;
:Whoa- you missed my point. I haven't even fought Nebulon. I can't get by the point where there is like 4 Downtants in a row. They always deplete my health fast! --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font color&amp;gt;]]|&amp;lt;sup&amp;gt;[[User talk:acekirby13|&amp;lt;font color=green&amp;gt;My Talk&amp;lt;/font color&amp;gt;]]&amp;lt;/sup&amp;gt;  23:48, 16 May 2005 (UTC)&lt;br /&gt;
Okay, I just want to start with, HELLO! This is a stinkon' easy game when you practice, by learning timing from experience or taking altrnative routes. (these will help on level 6. It took me a while until I beat the mouse.)-Amy Whifflepoof, not signed in.&lt;br /&gt;
By the way acekirby(whoever you are). I can beat 5.2 easily. All you have to do is stand on the edge and make sure NOTHING is under one foot. Then, to avoid Downtant fire, simply jump. Actually, the truth is, I can beat it easily because my lappy is extremely slow and old. [[User:Maestro|Maestro]].&lt;br /&gt;
&lt;br /&gt;
Why would you want to fight Nebulon? Nobody likes his style. -Neverending Soda&lt;br /&gt;
&lt;br /&gt;
I hope you finally got there acekirby, because that cloud level is ''WAY'' harder! [[User:Kvb|Kvb]] 12:35, 5 Jun 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yes, yes, I've gotten there. I haven't been on the Wiki in quite some time. Currently, I've beaten all the levels, with practice. The cloud level, I thought, was easier. The only real hard thing was the boss, and I ended up beating that. Can't wait for new levels to get frustrated by! --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font color&amp;gt;]]|&amp;lt;sup&amp;gt;[[User talk:acekirby13|&amp;lt;font color=green&amp;gt;My Talk&amp;lt;/font color&amp;gt;]]&amp;lt;/sup&amp;gt;  00:53, 20 Jun 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt; I want to fight Nebulon! ARRRRRRRGHBLBLBLBL!!! - acekirby13 &amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Me and brother understand you. 5.2 is the hardest level he hasn't beaten. That is the suckiest. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 13:22, 1 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I am still the Stinkomaster, but it took me several tries to beat Ekersby. I finally understood it after several tries and also I won on a library compy. (My compy skips, so I always run into Old Sages.) [[User:Amy Whifflepoof|Amy Whifflepoof]]&lt;br /&gt;
&lt;br /&gt;
Woah. I saw it with my own eyes, man. Y'see I made a custom level, put it with level five stuff, then finished 5.1 and 5.2. He's awesome. He shoots orange balls out of his eyes, crawls back and forth, so on. Try it yourself. - [[User:oopsyoubwokeit|oopsyoubwokeit]]&lt;br /&gt;
&lt;br /&gt;
== XML ==&lt;br /&gt;
&lt;br /&gt;
Did anyone notice that you can download and edit the XML files to create new levels?  This could be good for the Fanstuff Wiki, if anyone gets it working.  --[[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
- Care to share where they are? :) --[[User:AndrewNeo|AndrewNeo]] 18:05, 22 Mar 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
Well, I think you have to edit the flash file to get them to work offline first (which is not too hard).  They are at:&lt;br /&gt;
&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.1.1.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.1.2.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.2.1.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.2.2.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.3.3.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/stinkogame.swf]&lt;br /&gt;
&lt;br /&gt;
Those are the ones I found in my temp folder (even though I didn't get to those levels).  If you go to ''View'' -&amp;gt; ''Page Source'' in Firefox, you can kinda figure out how it works (maybe).  --[[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
''Edit:  Darn, the links don't work.  They are in some other folder.  Once I figure out the folder name, the game will work offline.  And they don't show up on Google yet.''&lt;br /&gt;
&lt;br /&gt;
Ooh - found it - They're in another folder called &amp;quot;levelData.&amp;quot;&lt;br /&gt;
[[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
-As a note for other people wanting to edit, you need to get the 5 level files, the main swf, and the object library: [http://homestarrunner.com/stinkogame/objectLibrary.swf]. (You can see some game graphics if you view that file)&lt;br /&gt;
&lt;br /&gt;
It's a pretty simple almost-XML format, I'm making a level editor for it now.&lt;br /&gt;
[[User:Travis Wells|Travis Wells]]&lt;br /&gt;
&lt;br /&gt;
:Woah. New enemy in that library. If anything confirms another set of levels coming up, that would. --[[User:Shadow Hog|Shadow Hog]] 15:07, 23 Mar 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
:Hey, I was just about to make a level editor for it, but it probably won't be very good.  [[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
:Hey, if you decompile the flash file for the game you'll see there is already a level editor in there on the script for sprite 761.  Unfortunately I don't know anything about flash, so I don't know what to do with that, or how to get to it, but someone must.&lt;br /&gt;
&lt;br /&gt;
:I'm working on an editor written in VB using the MSXML library. --[[User:ackicantthinkofaname|breadtangle]] 18:30, 6 Apr 2005 (MDT)&lt;br /&gt;
I know all about Flash, but I don't have a decompiler -NonHacka&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' With the release of Stinkoman 20X6 v6, those links have become outdated. The new ones are [[User:Venusy#Complete list of files used to mod Stinkoman 20X6|here]]. --{{User:Venusy/Sig}}, 16:48, 4 August 2005 (BST) &amp;lt;br&amp;gt;'''EDIT:''' Moved all links to my user page.&lt;br /&gt;
&lt;br /&gt;
Arghh...I Made the installation program but i need a site to upload it onto.&lt;br /&gt;
Can someone tell me one? --- [[User:Pertmywert|&amp;lt;small&amp;gt;[[User:Pertmywert|Pertmywert]]|&amp;lt;sub&amp;gt;[[User_Talk:Pertmywert|Talk]] [[Special:Contributions/Pertmywert|Contributions]]&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt;]]&lt;br /&gt;
:[mailto:phlipping@yahoo.com Email] it to me and I'll host it for you, if you'd like. --[[User:phlip|phlip]] 08:02, 5 May 2005 (UTC)&lt;br /&gt;
::http://phlip.websiteallies.com/Stinkoman_20X6_Install.exe --[[User:phlip|phlip]] 12:28, 5 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: Thanks philip for hosting it but remember i made it&amp;lt;small&amp;gt;[[User:Pertmywert|Joel]]|&amp;lt;sub&amp;gt;[[User_Talk:Pertmywert|Talk]] [[Special:Contributions/Pertmywert|Contributions]]&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:::: Pertmywert has sent me the new version: http://phlip.websiteallies.com/Stinkoman_20X6_Install_v3.exe - I'll keep the v2 one up incase anyone's interested. --[[User:phlip|phlip]] 23:44, 9 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I already have a great working editor for this game, a new version has just been released. Check it out here: http://www.geocities.com/joesarcade/stinkoman.zip or here: http://joesarcade.hopto.org:8093/stinkoman.zip&lt;br /&gt;
&lt;br /&gt;
Can someone please make a level editor compatible with MacOS?--[[User:Darklinkskywalker|Darklinkskywalker]] 20:38, 9 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
*OH WHAT THE CRAP!!!! Do need Flash or something for this? Not Flash Player, but the animator thingie? Every time I click on a link it doesnt work!!! PLEASE HELP!!!&lt;br /&gt;
&lt;br /&gt;
:Which links are you trying to click on, the ones in this section, the ones on the [[Stinkoman 20X6]] page, or the ones on my user page? --{{User:Venusy/Sig}}, 16:50, 4 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
== Closed STUFF ==&lt;br /&gt;
&lt;br /&gt;
These Fun Facts were on STUFF and declined. If you want to discuss these facts, please make sure your votes are seperate from the original ones.&lt;br /&gt;
&lt;br /&gt;
====Stlunko====&lt;br /&gt;
Stlunko, the world 3 boss, could very well be modeled after...&lt;br /&gt;
* ...the final boss in the ''Donkey Kong'' game for Game Boy, in which you fight a giant version of Donkey Kong who uses two hands to smash you in a manner very similar to Stlunko.&lt;br /&gt;
* ...Gamma from ''Mega Man 3''.&lt;br /&gt;
* ...Rudy, the final boss of ''Wario Land 3''.&lt;br /&gt;
* ...Kerozene, a boss added to the [[Wikipedia:Game Boy Advance|Game Boy Advance]] version of ''Donkey Kong Country 2: Diddy's Kong Quest''.&lt;br /&gt;
*'''Decline.''' If this isn't a TTATOT, I don't know what is. --[[User:Beatfox|Beatfox]] 23:19, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' -- [[User:tomstiff|tomstiff]] 16:11, 29 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline''', you're not trying hard enough - I'm sure you could think of lots more bosses that involve fists somehow if you tried... --[[User:phlip|phlip]] 20:29, 29 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' I usually like these kind of Fun Facts, but it sounds like you're just not trying here. Pick one. [[User:TakuaKaita600|TK600]] 20:08, 6 May 2005 (UTC)&lt;br /&gt;
***Well, if '''I''' had to pick one, I'd definitely pick the first one; it's what the original one stated, and mentioning only that wouldn't be such a TTATOT. --[[User:Shadow Hog|Shadow Hog]] 02:23, 7 May 2005 (UTC)&lt;br /&gt;
====Rose Blake====&lt;br /&gt;
When SB says &amp;quot;rose face&amp;quot; in #125, it sounds slightly like &amp;quot;rose blake&amp;quot; in stinkoman game.&lt;br /&gt;
&lt;br /&gt;
*'''Double Decliiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiined!''' Seriously, can we stop stretching Fun Facts as far as they can possibly be stretched? --[[User:ISlayedTheKerrek|ISlayedTheKerrek]] 15:27, 27 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline.''' Slightly like? Oh, man! -- [[User:tomstiff|tomstiff]] 15:55, 27 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline for the pudgy! Decline for the pudgy!''' -- [[User:Kiwi|Kiwi]] 16:55, 28 Apr 2005&lt;br /&gt;
*'''Gimme a D-cline.''' --[[User:Beatfox|Beatfox]] 23:22, 28 Apr 2005 (UTC)&lt;br /&gt;
====Black Spots====&lt;br /&gt;
Stinkoman doesn't have any black spots on his cheeks for the ripped off sprites&lt;br /&gt;
&lt;br /&gt;
*'''Decline''' Maybe if I understood what this was saying I might like it more, but it still doesn't seem right. What do you guys think? -- [[User:Joshua|Joshua]] 20:32, 19 Apr 2005 (UTC)&lt;br /&gt;
*'''Declininated''' I don't get it. [[User:Kiwi|Kiwi]] 17:10, 19 Apr 2005&lt;br /&gt;
*'''Allow me''' I THINK what is being said is this:&lt;br /&gt;
 The black portion of Stinkoman's mask is missing in his sprite form, because&lt;br /&gt;
 it is a ripoff of Megaman sprites.&lt;br /&gt;
*However, this is pretty useless AND false (it's not a ripoff of Megaman sprites, just strongly based on them.) Most old, small sprites lack detail seen in their fully-drawn form. So I must concur with '''Decline'''. --[[User:Jay|Jay]] 21:43, 19 Apr 2005 (UTC)&lt;br /&gt;
*And you can't see Mario's nostrils in Super Mario Bros. So? '''Let's Declining Love''' [[User:Dasrik|Dasrik]] 23:59, 19 Apr 2005 (UTC)&lt;br /&gt;
*'''Correct me if I'm wrong, but are you asking for a Decline?!?''' --[[User:Beatfox|Beatfox]] 00:30, 20 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline''' If you look at the bottom of Stinkoman's white area you can see little black lines so this 'fact' is false [[User:The_Pardack|The_Pardack]]&lt;br /&gt;
====Tampo====&lt;br /&gt;
The name Tampo may be a reference to a Japanese kind of fried food (Tempura). Or even Tempo, the speed of music.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''This is very doubtful. Tempura is a big stretch, sure the manual says Tampo is as mean as he is delicious, but that hardly connects Tampo and tempura. And ''tempo''?? Tampo has nothing to do with tempo or even anything musical. --[[User:Ogog|Ogog]]&lt;br /&gt;
** '''Comment''' Well, it IS a Mega Man parody, and many Mega Man characters are named for musical terms (Rock &amp;amp; Roll, Blues [in Japan], Bass, Treble, Forte [in Japan], Gospel [in Japan], Rush, Tango, Beat, Punk, Enka/Enker, Quint, Ballad(e), Duo... and I'm probably forgetting a few.) Of course, that doesn't automatically mean that Tampo was named for the term &amp;quot;tempo&amp;quot; - it probably wasn't - but it's not outside the realm of possibility. --[[User:Jay|Jay]] 03:21, 5 Apr 2005 (MDT)&lt;br /&gt;
***'''Decline''' The creators of Megaman had music in mind when they made the character. They said so. --[[User:Joshua|Joshua]] 06:03, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' Big stretch in both cases.  And a '''Comment''' to [[User:Ogog|Ogog]], make sure that your comments are bulleted and that you show your vote as Accept or Decline.  Also, make sure you remove the STUFF'd item when you put it on this page. --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
**'''Second'''. Er, the vote, that is. --[[User:Shadow Hog|Shadow Hog]] 17:44, 26 Mar 2005 (MST)&lt;br /&gt;
**'''Sleckhund.''' --[[User:Beatfox|Beatfox]] 23:24, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Er...''' The meaning of Tempo might be he is going faster.&lt;br /&gt;
*'''Comment''' Or it could also be a reference to tampons... Um, actually, no, forget that I said that.&lt;br /&gt;
&lt;br /&gt;
Dude, Whomever thought of ths had no idea of an alternative. Maybe it's a bad translation. Or he isn't very mean and also doesn't taste very good.&lt;br /&gt;
&lt;br /&gt;
====Brody====&lt;br /&gt;
Brody looks similar to Big Bird from Sesame Street.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''Aside from Brody's legs and coloring, this isn't true. And the legs and coloring don't hold much water on their own, seeing as how: A. Birds' legs look something like that and are often illustrated that way. B. Every other chicken in Level 2 is colored yellow, and chickens are often illustrated to be yellow anyway. --[[User:Ogog|Ogog]]&lt;br /&gt;
**'''Second''' [[User:Dasrik|Dasrik]] 02:35, 5 Apr 2005 (MDT)&lt;br /&gt;
**'''Panzerschrecken'd.''' --[[User:Beatfox|Beatfox]] 23:26, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' -- [[User:tomstiff|tomstiff]] 16:09, 29 Apr 2005 (UTC)&lt;br /&gt;
====Engrish====&lt;br /&gt;
The creators of Stinkoman 20X6 are poking fun at the 'all your base are belong to us' type language goofs in the stereotypical English port of a Japanese game.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''There is absolutely no need to point this out. Yet another fun fact that's too obvious. --[[User:Ogog|Ogog]]&lt;br /&gt;
*'''Weak Accept''' I do agree that is kind of obvious, but this does constitute a valid reference. --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Decline'''; noted at the top of the page. --[[User:Shadow Hog|Shadow Hog]] 17:43, 26 Mar 2005 (MST)&lt;br /&gt;
**Thanks for immortalizing the fact into my fragile little mind, fact-writer. '''All Your Second Are Belong To Us''' [[User:SP'd|SP'd]]&lt;br /&gt;
**'''Second the Decrine.''' --[[User:Beatfox|Beatfox]] 23:28, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' -- [[User:tomstiff|tomstiff]] 16:07, 29 Apr 2005 (UTC)&lt;br /&gt;
*Zero Wing is far from the first instance of Engrish. Come on. '''Decline''' [[User:Dasrik|Dasrik]] 02:34, 5 Apr 2005 (MDT)&lt;br /&gt;
====Stone Fist====&lt;br /&gt;
When you beat the final boss, Stinkoman says he got a power-up and puts on the stone fist, showing an almost 100% chance for more levels!&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''Same as the &amp;quot;More Levels&amp;quot; fun fact listed above. Obvious and not noteworthy as a fun fact. --[[User:Ogog|Ogog]]&lt;br /&gt;
*'''Accept''' Same as my comment above - since the game has no Transcript, it's useful as a fact. --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Decline'''. This doesn't show that there will be new levels. That's what the screen AFTER the cutscene's for. --[[User:Shadow Hog|Shadow Hog]] 17:41, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Accept!''' [[User:http://www.hrwiki.org/index.php/User:Extremejon|Extremejon]]&lt;br /&gt;
*I'm wearing clothes, does that mean for sure I'm going out? '''Decline''' [[User:Dasrik|Dasrik]] 02:33, 5 Apr 2005 (MDT)&lt;br /&gt;
**Well that depends.  If you're wearing clothes that are made of magnetic material with a strong attraction to a magnetic field just outside an open window that you're standing next to, then it might be safe to assume that you're going out.&lt;br /&gt;
*'''Decline''' Now noted in the walkthrough transcript --[[User:Joshua|Joshua]] 05:59, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Second''' [[User:Kvb|Kvb]] 06:43, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' I think it is pretty much already stated. --[[User: Lappy 486]]&lt;br /&gt;
**And now that more levels are actually coming out, saying more levels will come out is completely useless. [[user: lappy 486]]&lt;br /&gt;
*'''Decline''' Now that a new level using the stone fist has been released, this is utterly useless. &amp;lt;small&amp;gt;&amp;lt;tt&amp;gt;[[User:Homestar Coder|&amp;lt;span style=&amp;quot;color:#8B0000;&amp;quot;&amp;gt;Aurora the Homestar Coder&amp;lt;/span&amp;gt;]]&amp;lt;/tt&amp;gt;&amp;lt;/small&amp;gt; 22:06, 27 Apr 2005 (UTC)&lt;br /&gt;
====Control Scheme====&lt;br /&gt;
The poor control scheme (a to jump, s to fire) may be another Mega Man reference, this time to the  Mega Man Anniversary Collection which included Mega Man 1-8. On the Gamecube version, the controls for fire and jump were also messed up. (a to fire, b to jump) This eventually ended up with many frusterated gamers who intented to jump over a bottomless pit, but instead fired their plasma buster instead.&lt;br /&gt;
*'''Decline'''.  This has got to be a joke.  Poor control scheme?  Tons of computer games use cursor keys as directions and a and s as action buttons.  Also it is not uncommon to see the action buttons in the same order, with jump on the left and attack on the right.  Additionally, many gamers choose a and s as their main buttons when setting up games and emulators and have no joypad.  I'm sorry for whoever got burned by Mega Man, but this really isn't the place for it.  -[[User:PolarBoy|PolarBoy]] 11:52, 22 Mar 2005 (MST)&lt;br /&gt;
**'''Second'''. --[[User:MZilla|MZilla]] 23:18, 22 Mar 2005 (CST)&lt;br /&gt;
*'''Decline'''. The control scheme for Stinkoman 20X6. Whoever wrote this was probably mad at MMAC and just wanted to get it out of his system. I really don't see what the problem is. I have that game, and in a few minutes I was fully adapted to the weirdish control scheme, no problem. -[[User:Joshua|Joshua]] 05:21, 24 Mar 2005 (MST)&lt;br /&gt;
**'''Second'''. I, too, have that game, and it came almost second nature. It's not a &amp;quot;poor&amp;quot; control sceme. --[[User:thatkidsam|thatkidsam]] 15:41, 24 Mar 2005 (MST)&lt;br /&gt;
*'''Decline''', mostly because it's irrelevant (although I DID hate that reversed control scheme in ''MMAC''...). --[[User:Shadow Hog|Shadow Hog]] 17:39, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Second and a comment'''.  Hey, the Jump-with-B, Shoot-with-A scheme worked for Metroid Prime, why not MMAC? :P  Hehe, oh well. :)  -[[User:JakeARoonie|JakeARoonie]] 16:28, 02 Apr 2005 (CST)&lt;br /&gt;
*'''Decline''' This is waaay too big of a stretch. [[User:Dasrik|Dasrik]] 02:26, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline w/Comment''' I've been playing MMAC on the Gamecube recently. The button layout is not that convoluted at all - once you get used to it, it's second-nature. --[[User:Jay|Jay]] 03:21, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' I didn't think that MMAC or Stinkoman 20X6's control schemes were &amp;quot;poor&amp;quot;. Sorry you got frustrated, but looking here, the majority didn't. --[[User:acekirby13|acekirby13]] 14:01, 8 Apr 2005 (MDT)&lt;br /&gt;
*'''Accept''' As a video game lover, I've gotta say that I am pretty used to using the right-most button to jump and the left-most button to fire. Just water this fact down a bit. -[[User:Miss Free Country USA|Miss Free Country USA]]&lt;br /&gt;
*'''Declorne''' Uh... so? [[User:SP|SP]]&lt;br /&gt;
&lt;br /&gt;
====Stoves====&lt;br /&gt;
Planet K is in the Year 20X6, where gas stoves would have gone out of everyday life, yet some can be seen in stage 2.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''To quote geoguy: What's the big deal? I feel that Homestar Runner's world is on a different plane of reality. It obviouslty is, but in saying on the official Wiki page that gas stoves are supposed to be obsolete by 20X6? What is 20X6? 2016? Gas is most likely to run out in 2025 in OUR world. In Homestar's world, there may be abundant reserves of oil. Have you ever seen anyone drive a car(for real) in Free Country, USA? They may well use mainly solar power. --[[User:Ogog|Ogog]]&lt;br /&gt;
*'''Decline''' This is quite presumptuous - how do we know that gas stoves would have become osbolete? --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Decline''' maybe 20x6 is 2006... ever thought of that, smart guy? [[User:Dasrik|Dasrik]] 02:32, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' Assumption! 20X6 can be anything from 2006-2096, and I hardly think gas will run out before next year. Though the 20X6 world looks much more futuristic, it's not proven that gas runs out in the Homestar Universe, like Ogog said. --[[User:acekirby13|acekirby13]] 19:28, 7 Apr 2005 (MDT)&lt;br /&gt;
**'''Comment'''  20x6 could also be 20106.  Maybe by that time more oil will be found.&lt;br /&gt;
***'''Response.''' 20x6 is NOT 20106.  I've always found the &amp;quot;x&amp;quot; to mean that it's a wildcard, meaning it could be 2006, 2016, 2026, etc. - as in [[time capsule]], it's highly unlikely that a Number One Jam cassette or a gross old wig in a time capsule wouldn't have decomposed in 18,000 years. --[[User:TheEggman|TheEggman]]&lt;br /&gt;
****Actually, its very likely since plastic, and many fabrics dont decompose at all. The magnetic tape in the casette might have decomposed but that wouldnt have mattered because Stinkoman ate the casette, not played it.--[[User:-erson|-erson]] 23:40, 16 Apr 2005 (UTC)&lt;br /&gt;
***But doesnt a Capital X mean the greek number for 10, and a miniscule x stand for a variable? --[[User:-erson|-erson]] 18:48, 14 Apr 2005 (UTC)&lt;br /&gt;
****A capital X signifies a ''Roman'' numeral 10. And variables are ''usually'' lowercase, but if you don't have a character set with upper- and lowercase letters (like most old video games), then you just have to make do with what you got. (See also [[Rabbit Algebra]], which seems to mix the two.) &amp;amp;mdash; [[User:It's dot com|It's dot com]] 21:47, 14 Apr 2005 (UTC)&lt;br /&gt;
****Does anyone else feel that 20X6 is simply a brilliant joke?  Don't try to place it into a timeline, just leave it silly, as it is. --J&lt;br /&gt;
*'''Decline.''' Does the author of this FF purport to have insider knowledge of TBC's ''fictitious'' world? [[User:Beatfox|Beatfox]] 01:10, 17 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline'''I'll quote myself, damnit! just kidding, quote me all you want. But, to reiterate, What's the big deal? I feel that Homestar Runner's world is on a different plane of reality. It obviouslty is, but in saying on the official Wiki page that gas stoves are supposed to be obsolete by 20X6? What is 20X6? 2016? Gas is most likely to run out in 2025 in OUR world. In Homestar's world, there may be abundant reserves of oil. Have you ever seen anyone drive a car(for real) in Free Country, USA? They may well use mainly solar power.--[[User:geoguy91|geoguy91]] 01:06, 5 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stuffclosedaccept}}&lt;br /&gt;
=== Ladder difference ===&lt;br /&gt;
{{stufffact|The ladders in level 5.2 look slightly different from those of level 5.1.}}&lt;br /&gt;
{{stuffverdict|18:34, 19 Jun 2005 (UTC)|19:08, 4 Jul 2005 (UTC)|revised and accepted|4|2|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
{{stuffcloseddecline}}&lt;br /&gt;
=== Different Colors ===&lt;br /&gt;
{{stufffact|The fact that Gaspeau (red) and Frotzer (blue) are almost the same exact enemies may be a reference to the old Zelda games where an enemy could be red or blue and that the blue version of the enemy was always harder.}}&lt;br /&gt;
{{stuffverdict|16:07, 5 Jun 2005 (UTC)|00:56, 21 Jun 2005 (UTC)|unanimously declined|5|0|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
{{stuffclosedaccept}}&lt;br /&gt;
=== Tiny eye difference ===&lt;br /&gt;
{{stufffact|The 1-Up sprites in Level 4 are slightly different to the ones in Level 5 — they were not reused, as the Stinkoman ones are.}}&lt;br /&gt;
{{stuffverdict|16:48, 6 Jun 2005 (UTC)|01:00, 21 Jun 2005 (UTC)|revised and accepted|5|1|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
{{stuffcloseddecline}}&lt;br /&gt;
=== Liekand's magic powers ===&lt;br /&gt;
{{stufffact|Liekand is also reminiscent of the game Magic Pockets, in which the character's attack is a bouncing tornado that can spit out smaller tornadoes.}}&lt;br /&gt;
{{stuffverdict|12:09, 8 Jun 2005 (UTC)|02:15, 22 Jun 2005 (UTC)|unanimously declined|5|0|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
== Weird glitch. ==&lt;br /&gt;
&lt;br /&gt;
My brother's a big fan of this game. One day, long ago, we we're checking out the Continue Menu, and ALL THE LEVELS WERE THERE!!!!&lt;br /&gt;
My brother noticed the strange thing that happened, and swore that he didn't make all this happen. He didn't have a clue of what was going on. Then I thought, ''This is obviously a rare glitch. I didn't do anything.'' So now when I see &amp;quot;stinkoman level &amp;lt;#&amp;gt;!&amp;quot; on the&lt;br /&gt;
main page, I go the game and click &amp;quot;CONTINUE&amp;quot; and I check it out. Pretty cool, huh? I'm just wondering if anyone else expierenced this glitch. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 20:14, 12 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:That's not a glitch. Everyone can access all the levels, at all times. The only time when levels were hidden was when there were only three. {{User:Homestar Coder/sig}} 20:19, 12 Jul 2005 (UTC)&lt;br /&gt;
:: Well, also, you can't access stage #.2 until you beat #.1. But you can access all of the #.1s at any time. --{{User:Jay/sig}} 20:20, 12 Jul 2005 (UTC)&lt;br /&gt;
:::Right, forgot about that. {{User:Homestar Coder/sig}} 20:22, 12 Jul 2005 (UTC)&lt;br /&gt;
::::Oh yeah, and when a new level is released, the previously released one's .2 is now accessible. - [[User:oopsyoubwokeit|oopsyoubwokeit]]&lt;br /&gt;
I see. That's probably also why my grandmother's computer has it too.  Oh welll. List of levels my brother hasn't beaten yet:&lt;br /&gt;
&lt;br /&gt;
Levels:&lt;br /&gt;
&lt;br /&gt;
*5.2 (It's pretty hard, my brother can't get though the uptants in a row)&lt;br /&gt;
&lt;br /&gt;
*7.2 (My brother has beaten this level at grandmother's, but when we came back it was gone.)&lt;br /&gt;
&lt;br /&gt;
*8.1 (For some reason, it came out today. My brother can't play it because he's still asleep. That, and the computer can't access the game.)&lt;br /&gt;
&lt;br /&gt;
*8.2 (Ditto.)&lt;br /&gt;
&lt;br /&gt;
Bosses:&lt;br /&gt;
&lt;br /&gt;
*Tampo (Even if it's the first level boss. it was supposed to be easy.)&lt;br /&gt;
*Nebulon (If you can't beat the .2 level, you can't see/beat the boss.)&lt;br /&gt;
*The Liekand (He has seen it, though.)&lt;br /&gt;
*An Ice Machine (Ditto with The Leikand.)&lt;br /&gt;
*Unnamed Boss (For the reason he can't play Level 8.)&lt;br /&gt;
&lt;br /&gt;
G'bye. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 13:17, 1 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
*Well, TBC are assuming you've beat all the levels so far, and doesn't want good players to get frustrated at playing the levels all over again each time stinkoman updates. --[[User:Gooblies|Gooblies]] 00:56, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==NEBULON IS TOO HARD!==&lt;br /&gt;
&lt;br /&gt;
I've beaten every level except for 5.3! I can only hit Nebulon up to six times, then it starts getting hard! Even The Liekand and An Ice Machine is easier! --[[User:Gooblies|Gooblies]] 14:46, 14 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Keep trying! --{{User:Darklinkskywalker/DLSsignature}}&lt;br /&gt;
&lt;br /&gt;
Well, i got it. --[[User:Gooblies|Gooblies]] 00:55, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Object library==&lt;br /&gt;
&lt;br /&gt;
I don't believe that the PUSH stove has been used in level seven. I don't recall that snowflake either (or maybe I do, it might be something else that I'm thinking of). What's with the purple arrow things? Alot of the stuff in the Object Library doesn't seem to be used in the game. --{{User:Darklinkskywalker/DLSsignature}} 03:44, 26 Jul 2005 (UTC)&lt;br /&gt;
:The purple arrow things are part of the Stinkoman level editor that TBC use, of which remnants remain in the stinkogame.swf on the site (but can't be accessed as vital parts seem to be missing). When the level editor is active, moving platforms and the like stay still and the arrows show where they will move to. {{User:phlip/sig}} 16:33, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Level -0.2 inaccessible? ==&lt;br /&gt;
&lt;br /&gt;
Alright, I've beaten the unnamed boss on level -0.3 (8.3), but when the game restarts level -0.2 isn't available for selection in the level select menu. Does anyone else have this glitch? --{{User:Venusy/Sig}}, 15:20, 1 August 2005 (BST)&lt;br /&gt;
* I didn't. Maybe an issue with your cookies? --{{User:Jay/sig}} 14:22, 1 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
**Probably. It fixed itself shortly after I posted this anyway, so I should probably remove this section. --{{User:Venusy/Sig}}, 15:28, 1 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
Yet another easy level...&lt;br /&gt;
&lt;br /&gt;
***I did! That happened with me! - [[User:oopsyoubwokeit|oopsyoubwokeit]]&lt;br /&gt;
&lt;br /&gt;
== XML Page ==&lt;br /&gt;
&lt;br /&gt;
Should we make a page for the stinkoman XML files? --{{User:Pertmywert/sig}} 07:44, 2 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:[[User:Venusy#Complete list of files used to mod Stinkoman 20X6|I already did.]] And it includes the externalSwf files as well. --{{User:Venusy/Sig}}, 12:45, 2 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
::I mean a proper page and not a user page like Stinkoman/XML --{{User:Pertmywert/sig}} 22:19, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Fall and die?==&lt;br /&gt;
&lt;br /&gt;
I'm playing a web version (from i-am-bored.com), and all that happens is that Stinkoman falls down the screen and dies, no ground, no bosses, WTF is going on?&lt;br /&gt;
&lt;br /&gt;
Don't even acronym swears, and just use the one of Homestar runner.com  those web ones are unrealiable.  {{User:Rogue Leader.sig}}&lt;br /&gt;
&lt;br /&gt;
:My guess is that they only saved stinkogame.swf without the levelData or externalSwf files. --{{User:Venusy/Sig}}, 02:48, 3 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
::how can a normal person (like me) save everything onto their (my) computer?--[[User:StrongBad110990|StrongBad110990]] 18:19, 9 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Your best bet is to download [[User:phlip|phlip]]'s Stinkoman 20X6 Cheat Program, then run nocheater.html. You can find it [[Forum:3336|here]]. It's a lot easier than grabbing a list of links from [[User:Venusy#Complete list of files used to mod Stinkoman 20X6|somewhere]], and saving them into the appropriate folders. --{{User:Venusy/Sig}}, 19:53, 9 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
:Look for Venusy's Complete list of files used to mod Stinkoman, then download all those files. And another thing; don't use WTF. Use WTC. It makes you sound more like a true Homestar Runner fan.&lt;br /&gt;
&lt;br /&gt;
==Strange Storyline==&lt;br /&gt;
Well, the storyline's kinda getting dull since Pan-pan was kidnapped. Almost all the levels 4-10 is/will be about rescuing pan-pan (and starting level 7, 1-up too. ) TBC, this is an awesome game, but the story... --[[User:Gooblies|Gooblies]] 14:06, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Stinkoman is emulating 8-bit platformers. &amp;quot;Rescue Pan-Pan&amp;quot; IS the story. {{User:Homestar Coder/sig}} 15:01, 3 Aug 2005 (UTC)&lt;br /&gt;
::Thank you Stinkoman! But our panda is in another castle! ;) --[[User:Pidgeot|Pidgeot]] &amp;lt;small&amp;gt;[[User_talk:Pidgeot|(t)]] [[Special:Contributions/Pidgeot|(c)]] [[Special:Emailuser/Pidgeot|(e)]]&amp;lt;/small&amp;gt; 17:50, 3 Aug 2005 (UTC)&lt;br /&gt;
::Besides, as you may have noticed, even Stinkoman admits the plot is utterly predictable. Although, even though the PLOT might be predictable, chances are, if -0 or 3 are any indication, the level scenarios won't be. :) --[[User:Shadow Hog|Shadow Hog]] 23:03, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Another possible Negatory level reference?==&lt;br /&gt;
I'm not adding this to the item page, but if someone can verify what I'm remembering and thinks it's useful, then add it to the &amp;quot;Real World References&amp;quot; for the Level -0 (Negatory) world.  I seem to remember that in the original NES Metroid, with just an autofiring controller (ah, NES Advantage, we had good times, yes?), you could get wedged in a door, then collapse/expand rapidly and climb up through the wall.  If you did this on one particular door, you would go up into a very strange and frankly hazardous area that was all messed up (sounding a lot like that lost Sonic level).  It was easy to get stuck, and I don't think any of the doors worked properly.  Anyone remember what I'm talking about?  If so, it's perhaps another possible reference like that Sonic world, with the advantage that no Game Genie or anything was required to get to it. -- DLR, Aug 3 2005, 1:00pm&lt;br /&gt;
&lt;br /&gt;
:The reference to Hidden Palace is dubious at best. Hidden Palace is nothing like Negatory World. The Game Genie version is such that the entire thing looks like nothing but static (since the HPZ graphics were removed from the final cartridge) and the Sonic 2 Beta version is not glitched, just unfinished. Do you have any links for the Metroid reference? I'm not familiar with that. {{User:Homestar Coder/sig}} 17:32, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Here's one reference: [http://en.wikipedia.org/wiki/Talk:Metroid#Metroid.27s_Hidden_Worlds Wikipedia: Metroid Talk].  And a [http://www.classicgaming.com/mdb/m1/met-map.txt technical explainer] on Metroid's map structure and why it's a glitch, not a true &amp;quot;hidden area&amp;quot;.  It's interesting stuff, but admittedly probably not a direct inspiration for the Negatory world. -- DLR, [[User:216.41.87.210|216.41.87.210]] 23:48, 6 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I do think it may be a reference to Hidden Palace, because there are [http://www.sws2b.com/zones/hidden_palace_final screenshots] of it. They do look similar to -0. In both versions, the level is incomplete, but in the beta ROM which I have, the graphics are not messed and it is easier to play. Level 8 more than probably has something to do with this Zone. --{{User:Darklinkskywalker/DLSsignature}} 14:53, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I've played HPZ, too, and don't see the resemblance. Neither version is particularly glitchy; one has missing graphics and one has perfect graphics but is ''unfinished''. {{User:Homestar Coder/sig}} 17:52, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I still like to think that Level -0 is a reference to the 'Glitch City' bug in Pokémon Red/Blue versions. The randomly generated graphics are similar, as is the ability to defy the game's physics (example: Stinkoman can stand on the air at the beginning of the lever, and you could Surf through solid objects in the Glitch City bug). Also, there are many points in Glitch City where your character could become trapped in a place that seems solid, just like the opening cut-scene where Stinkoman was stuck in the wall. TBC have made Pokémon references before (Cheatachu, anyone?), and the glitchy nature of the first Pokémon games are widely known. Now, I wouldn't go so far as to compare Ekersby with Missingno., but the parallels between Level -0 and Glitch City are very similar.&lt;br /&gt;
But, with all that in mind, Super Mario Bros.'s Minus World was still the first thing to come to mind. Glitch City occurred to me just as soon as I started playing the level. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
&lt;br /&gt;
BUT, in the Sonic 2 Beta ROM, act 2 of HPZ puts you stuck inside a wall. That MUST have ''something'' to do with it. --{{User:Darklinkskywalker/DLSsignature}} 18:01, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Stuck inside a wall comes from Minus World. You know, Minus World, Negatory Level... {{User:Homestar Coder/sig}} 19:19, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
But you're not '''stuck''' in it, you slide through it until you come out the other side. --{{User:Darklinkskywalker/DLSsignature}} 22:02, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== This might need archival ==&lt;br /&gt;
&lt;br /&gt;
Am I the only one who thinks the talk page on here is getting a LITTLE too big for its britches? I mean, cripes, look at the length of the TOC. That's pretty ridiculous; one entire page of scrolling down before you actually reach text. --[[User:Shadow Hog|Shadow Hog]] 01:36, 7 Aug 2005 (UTC)&lt;br /&gt;
:I vote for moving everything that hasn't been changed since the start of July or so to [[Talk:Stinkoman 20X6/Archive]] or somesuch... I can do it now if noone else wants to. {{User:phlip/sig}} 04:39, 7 Aug 2005 (UTC)&lt;br /&gt;
::I concur. It really is too long. Go right ahead and archive it. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
If this does get archived (&amp;lt;s&amp;gt;and I'm not necessarily saying it should&amp;lt;/s&amp;gt;), you shouldn't move the threads based on date. You should move the ones that should have been posted on the forum. Anything related to actually maintaining the page (for example, closed STUFF), should stay. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 04:56, 7 Aug 2005 (UTC)&lt;br /&gt;
:Okay, so after a second viewing under the tutelage of Pom Pom's keen eyes, I see that most of this page is idle chatter. I'm all for archiving it. But, like I said before, anything wiki-related should stay, no matter the date. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 05:02, 7 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
There we go... Everthing here has been edited recently or is (IMO) still relevant... I might have been a bit overzealous, feel free to move anything back if need be. (I got edit conflicted with your message, IDC, I'll take another look soon, I just want to get this edit in) {{User:phlip/sig}} 05:20, 7 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Levls to co me ==&lt;br /&gt;
&lt;br /&gt;
I've noticed that there is aglitched up &amp;quot;more levels to come&amp;quot; sign at teh end of level -0. Plesae picture! --anony&lt;br /&gt;
&lt;br /&gt;
I've noticed thatyou are &amp;quot;not logged in&amp;quot; so y dont u log in. Plesae log in! --{{User:Darklinkskywalker/DLSsignature}} 02:48, 15 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ha! Good one! Anyway, COME is spelled C OME on that screen, not CO ME. And the music that usually plays on the normal, non-glitched version stutters frequently, or so it seems, because I seek-bar'd my way to that screen, and it stuttered like that. It's all like, (mocking music) &amp;quot;bowbaow-bowbaow-bowbaowwwwwbowbowbow bowbaow-bowbaow-bowbaowwwwwbowbowbow&amp;quot;, etc. --[[User:Strong Rad|Strong Rad]] 01:49, 23 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Level 9 ==&lt;br /&gt;
&lt;br /&gt;
What do you think level nine will be? My guess is an underwater bored.&lt;br /&gt;
&lt;br /&gt;
It could also be underground cave. I hope level 10 is something like &amp;quot;''The Doomsday Zone''&amp;quot; from &amp;quot;''Sonic 3 &amp;amp; Knuckles''&amp;quot; --{{User:Darklinkskywalker/DLSsignature}} 02:51, 15 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I've got a few good ones. One is &amp;quot;The castle&amp;quot; or &amp;quot;Spelunking&amp;quot; or &amp;quot;Candyland&amp;quot; or even &amp;quot;The desert,&amp;quot; or &amp;quot;The swamp&amp;quot;. [[User:Amy Whifflepoof|Amy Whifflepoof]]&lt;br /&gt;
&lt;br /&gt;
==The Flow==&lt;br /&gt;
&lt;br /&gt;
I've noticed that owhen you start level 1.2 (maybe the others work as well) on the TRY LEVEL! screen, it says something about YOU GOTTA GO WITH THE FLOW or something like that. I can't read it cause it flashes too fast. Can anyone get a snapshot of it? &amp;amp;mdash; {{User:Darklinkskywalker/DLSsignature}} 15:41, 16 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Two Questions==&lt;br /&gt;
&lt;br /&gt;
I just got a seek bar, and I was looking around in the Flash file. Here are some questions:&lt;br /&gt;
#Is the music meant to skip like that at the &amp;quot;MORE LEVELS TO COME&amp;quot; (in this case, &amp;quot;MORE LEVLS TO C OME&amp;quot;) screen, or is it because I was messing around?&lt;br /&gt;
#&amp;lt;del&amp;gt;Where in the Flash file is Undefined.Undefined?&amp;lt;/del&amp;gt; Found it.&lt;br /&gt;
--[[User:Strong Rad|Strong Rad]] 01:50, 23 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's meant to sound like that - since it comes just after the [[Stinkoman 20X6 Walkthrough Level -0|glitch level]]. {{User:phlip/sig}} 01:52, 23 Aug 2005 (UTC)&lt;/div&gt;</description>
			<pubDate>Tue, 23 Aug 2005 01:57:47 GMT</pubDate>			<dc:creator>Strong Rad</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Stinkoman_20X6</comments>		</item>
		<item>
			<title>Talk:Stinkoman 20X6</title>
			<link>http://hrwiki.org/wiki/Talk:Stinkoman_20X6</link>
			<description>&lt;p&gt;Strong Rad:&amp;#32;/* Two Questions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
:''Older discussion has been archived and can be found at [[Talk:Stinkoman 20X6/Archive]]''&lt;br /&gt;
==Seek Bar?==&lt;br /&gt;
What's a seek bar? How do you activate it? --[[User:Gooblies|Gooblies]] 15:09, 12 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I'm glad someone's asks this already. I want to know, too. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 19:43, 12 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Arg! Someone tell me what a seek bar is! --[[User:Gooblies|Gooblies]] 15:45, 13 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
A seek bar is a useful piece of JavaScript designed to help you be able to control Flash in browsers. I think there's a link to some seek bars on the [[StrongBadZone#Trivia|StrongBadZone]] page. You just add 'em to your favourites, click on the icon in favourites, and pause, rewind, fast forward or play to any part of the movie you wish. --{{User:Venusy/Sig}}, 16:54, 13 July 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
==The Mod==&lt;br /&gt;
I am surprised nobody's done this yet, I am making a mod for the game. It is called &amp;quot;Stickly Man Adventures.&amp;quot; The only thing is, I can't get it to work after I export it, even though I have the object library in the same file and all that. It'll continuously repeat the loading phrase. Any ideas on how to fix this? I can send the &amp;quot;fla&amp;quot; file if you email me your email address at sportyman27@hotmail.com or sportyman27@excite.com, I can't send you the swf decompiler, because it is too big to email.(Note you'll need flash mx 2004)-Quinn&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Is it an exe? I cannot run exe files on a Mac. If not, I would like to try. --[[User:Darklinkskywalker|Darklinkskywalker]] 20:23, 9 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Nope, it's a .fla/.swf file.&lt;br /&gt;
-Quinn 22:28, 19 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Man, this is ''hard''!==&lt;br /&gt;
Holy Crap! This game is so hard (to me) it blows my mind! Tough jumps, no checkpoints, the works! I can't even beat level 1.2! Arrrrgh! ...Whew. Glad I got that outta my system. On a lighter note, this is a great game, if not a bit hard. -[[User:acekirby13|acekirby13]]&lt;br /&gt;
*Don't feel bad, AceKirby. I can't even get past level 1.1! [[User:Fizz123|Fizz123]]&lt;br /&gt;
**Whew, that makes me feel better man. I needed some serious clown care there for a second. But I ''did'' end up beating the game, which was great. --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font&amp;gt;]] 20:00, 26 Apr 2005 (UTC)&lt;br /&gt;
*It's not as hard as you think. I suck garbage (expletive deleted) at video games, but I can do levels 1.1-3.3 jut fine. 4.1 I can't get past, but i'm getting closer.&lt;br /&gt;
**Dear whoever, this was written mighty long ago, and I have since then beaten levels 1.1-5.1. I just can't beat level 5.2 now! I want to fight Nebulon! ARRRRRRRGHBLBLBLBL!!! --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font color&amp;gt;]]|&amp;lt;sup&amp;gt;[[User talk:acekirby13|&amp;lt;font color=green&amp;gt;My Talk&amp;lt;/font color&amp;gt;]]&amp;lt;/sup&amp;gt;  20:26, 10 May 2005 (UTC)&lt;br /&gt;
Dude, I can defeat Nebulon like cake, man. I wrote the walkthroughs for level 5 (except for the cutscenes, boss and part of level 5.2) I still can't get past anything on level 4 because if I press a button too long it gets stuck in running position. [[User:Amy Whifflepoof|Amy Whifflepoof]]&lt;br /&gt;
:Whoa- you missed my point. I haven't even fought Nebulon. I can't get by the point where there is like 4 Downtants in a row. They always deplete my health fast! --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font color&amp;gt;]]|&amp;lt;sup&amp;gt;[[User talk:acekirby13|&amp;lt;font color=green&amp;gt;My Talk&amp;lt;/font color&amp;gt;]]&amp;lt;/sup&amp;gt;  23:48, 16 May 2005 (UTC)&lt;br /&gt;
Okay, I just want to start with, HELLO! This is a stinkon' easy game when you practice, by learning timing from experience or taking altrnative routes. (these will help on level 6. It took me a while until I beat the mouse.)-Amy Whifflepoof, not signed in.&lt;br /&gt;
By the way acekirby(whoever you are). I can beat 5.2 easily. All you have to do is stand on the edge and make sure NOTHING is under one foot. Then, to avoid Downtant fire, simply jump. Actually, the truth is, I can beat it easily because my lappy is extremely slow and old. [[User:Maestro|Maestro]].&lt;br /&gt;
&lt;br /&gt;
Why would you want to fight Nebulon? Nobody likes his style. -Neverending Soda&lt;br /&gt;
&lt;br /&gt;
I hope you finally got there acekirby, because that cloud level is ''WAY'' harder! [[User:Kvb|Kvb]] 12:35, 5 Jun 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yes, yes, I've gotten there. I haven't been on the Wiki in quite some time. Currently, I've beaten all the levels, with practice. The cloud level, I thought, was easier. The only real hard thing was the boss, and I ended up beating that. Can't wait for new levels to get frustrated by! --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font color&amp;gt;]]|&amp;lt;sup&amp;gt;[[User talk:acekirby13|&amp;lt;font color=green&amp;gt;My Talk&amp;lt;/font color&amp;gt;]]&amp;lt;/sup&amp;gt;  00:53, 20 Jun 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt; I want to fight Nebulon! ARRRRRRRGHBLBLBLBL!!! - acekirby13 &amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Me and brother understand you. 5.2 is the hardest level he hasn't beaten. That is the suckiest. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 13:22, 1 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I am still the Stinkomaster, but it took me several tries to beat Ekersby. I finally understood it after several tries and also I won on a library compy. (My compy skips, so I always run into Old Sages.) [[User:Amy Whifflepoof|Amy Whifflepoof]]&lt;br /&gt;
&lt;br /&gt;
Woah. I saw it with my own eyes, man. Y'see I made a custom level, put it with level five stuff, then finished 5.1 and 5.2. He's awesome. He shoots orange balls out of his eyes, crawls back and forth, so on. Try it yourself. - [[User:oopsyoubwokeit|oopsyoubwokeit]]&lt;br /&gt;
&lt;br /&gt;
== XML ==&lt;br /&gt;
&lt;br /&gt;
Did anyone notice that you can download and edit the XML files to create new levels?  This could be good for the Fanstuff Wiki, if anyone gets it working.  --[[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
- Care to share where they are? :) --[[User:AndrewNeo|AndrewNeo]] 18:05, 22 Mar 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
Well, I think you have to edit the flash file to get them to work offline first (which is not too hard).  They are at:&lt;br /&gt;
&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.1.1.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.1.2.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.2.1.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.2.2.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.3.3.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/stinkogame.swf]&lt;br /&gt;
&lt;br /&gt;
Those are the ones I found in my temp folder (even though I didn't get to those levels).  If you go to ''View'' -&amp;gt; ''Page Source'' in Firefox, you can kinda figure out how it works (maybe).  --[[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
''Edit:  Darn, the links don't work.  They are in some other folder.  Once I figure out the folder name, the game will work offline.  And they don't show up on Google yet.''&lt;br /&gt;
&lt;br /&gt;
Ooh - found it - They're in another folder called &amp;quot;levelData.&amp;quot;&lt;br /&gt;
[[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
-As a note for other people wanting to edit, you need to get the 5 level files, the main swf, and the object library: [http://homestarrunner.com/stinkogame/objectLibrary.swf]. (You can see some game graphics if you view that file)&lt;br /&gt;
&lt;br /&gt;
It's a pretty simple almost-XML format, I'm making a level editor for it now.&lt;br /&gt;
[[User:Travis Wells|Travis Wells]]&lt;br /&gt;
&lt;br /&gt;
:Woah. New enemy in that library. If anything confirms another set of levels coming up, that would. --[[User:Shadow Hog|Shadow Hog]] 15:07, 23 Mar 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
:Hey, I was just about to make a level editor for it, but it probably won't be very good.  [[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
:Hey, if you decompile the flash file for the game you'll see there is already a level editor in there on the script for sprite 761.  Unfortunately I don't know anything about flash, so I don't know what to do with that, or how to get to it, but someone must.&lt;br /&gt;
&lt;br /&gt;
:I'm working on an editor written in VB using the MSXML library. --[[User:ackicantthinkofaname|breadtangle]] 18:30, 6 Apr 2005 (MDT)&lt;br /&gt;
I know all about Flash, but I don't have a decompiler -NonHacka&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' With the release of Stinkoman 20X6 v6, those links have become outdated. The new ones are [[User:Venusy#Complete list of files used to mod Stinkoman 20X6|here]]. --{{User:Venusy/Sig}}, 16:48, 4 August 2005 (BST) &amp;lt;br&amp;gt;'''EDIT:''' Moved all links to my user page.&lt;br /&gt;
&lt;br /&gt;
Arghh...I Made the installation program but i need a site to upload it onto.&lt;br /&gt;
Can someone tell me one? --- [[User:Pertmywert|&amp;lt;small&amp;gt;[[User:Pertmywert|Pertmywert]]|&amp;lt;sub&amp;gt;[[User_Talk:Pertmywert|Talk]] [[Special:Contributions/Pertmywert|Contributions]]&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt;]]&lt;br /&gt;
:[mailto:phlipping@yahoo.com Email] it to me and I'll host it for you, if you'd like. --[[User:phlip|phlip]] 08:02, 5 May 2005 (UTC)&lt;br /&gt;
::http://phlip.websiteallies.com/Stinkoman_20X6_Install.exe --[[User:phlip|phlip]] 12:28, 5 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: Thanks philip for hosting it but remember i made it&amp;lt;small&amp;gt;[[User:Pertmywert|Joel]]|&amp;lt;sub&amp;gt;[[User_Talk:Pertmywert|Talk]] [[Special:Contributions/Pertmywert|Contributions]]&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:::: Pertmywert has sent me the new version: http://phlip.websiteallies.com/Stinkoman_20X6_Install_v3.exe - I'll keep the v2 one up incase anyone's interested. --[[User:phlip|phlip]] 23:44, 9 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I already have a great working editor for this game, a new version has just been released. Check it out here: http://www.geocities.com/joesarcade/stinkoman.zip or here: http://joesarcade.hopto.org:8093/stinkoman.zip&lt;br /&gt;
&lt;br /&gt;
Can someone please make a level editor compatible with MacOS?--[[User:Darklinkskywalker|Darklinkskywalker]] 20:38, 9 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
*OH WHAT THE CRAP!!!! Do need Flash or something for this? Not Flash Player, but the animator thingie? Every time I click on a link it doesnt work!!! PLEASE HELP!!!&lt;br /&gt;
&lt;br /&gt;
:Which links are you trying to click on, the ones in this section, the ones on the [[Stinkoman 20X6]] page, or the ones on my user page? --{{User:Venusy/Sig}}, 16:50, 4 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
== Closed STUFF ==&lt;br /&gt;
&lt;br /&gt;
These Fun Facts were on STUFF and declined. If you want to discuss these facts, please make sure your votes are seperate from the original ones.&lt;br /&gt;
&lt;br /&gt;
====Stlunko====&lt;br /&gt;
Stlunko, the world 3 boss, could very well be modeled after...&lt;br /&gt;
* ...the final boss in the ''Donkey Kong'' game for Game Boy, in which you fight a giant version of Donkey Kong who uses two hands to smash you in a manner very similar to Stlunko.&lt;br /&gt;
* ...Gamma from ''Mega Man 3''.&lt;br /&gt;
* ...Rudy, the final boss of ''Wario Land 3''.&lt;br /&gt;
* ...Kerozene, a boss added to the [[Wikipedia:Game Boy Advance|Game Boy Advance]] version of ''Donkey Kong Country 2: Diddy's Kong Quest''.&lt;br /&gt;
*'''Decline.''' If this isn't a TTATOT, I don't know what is. --[[User:Beatfox|Beatfox]] 23:19, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' -- [[User:tomstiff|tomstiff]] 16:11, 29 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline''', you're not trying hard enough - I'm sure you could think of lots more bosses that involve fists somehow if you tried... --[[User:phlip|phlip]] 20:29, 29 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' I usually like these kind of Fun Facts, but it sounds like you're just not trying here. Pick one. [[User:TakuaKaita600|TK600]] 20:08, 6 May 2005 (UTC)&lt;br /&gt;
***Well, if '''I''' had to pick one, I'd definitely pick the first one; it's what the original one stated, and mentioning only that wouldn't be such a TTATOT. --[[User:Shadow Hog|Shadow Hog]] 02:23, 7 May 2005 (UTC)&lt;br /&gt;
====Rose Blake====&lt;br /&gt;
When SB says &amp;quot;rose face&amp;quot; in #125, it sounds slightly like &amp;quot;rose blake&amp;quot; in stinkoman game.&lt;br /&gt;
&lt;br /&gt;
*'''Double Decliiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiined!''' Seriously, can we stop stretching Fun Facts as far as they can possibly be stretched? --[[User:ISlayedTheKerrek|ISlayedTheKerrek]] 15:27, 27 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline.''' Slightly like? Oh, man! -- [[User:tomstiff|tomstiff]] 15:55, 27 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline for the pudgy! Decline for the pudgy!''' -- [[User:Kiwi|Kiwi]] 16:55, 28 Apr 2005&lt;br /&gt;
*'''Gimme a D-cline.''' --[[User:Beatfox|Beatfox]] 23:22, 28 Apr 2005 (UTC)&lt;br /&gt;
====Black Spots====&lt;br /&gt;
Stinkoman doesn't have any black spots on his cheeks for the ripped off sprites&lt;br /&gt;
&lt;br /&gt;
*'''Decline''' Maybe if I understood what this was saying I might like it more, but it still doesn't seem right. What do you guys think? -- [[User:Joshua|Joshua]] 20:32, 19 Apr 2005 (UTC)&lt;br /&gt;
*'''Declininated''' I don't get it. [[User:Kiwi|Kiwi]] 17:10, 19 Apr 2005&lt;br /&gt;
*'''Allow me''' I THINK what is being said is this:&lt;br /&gt;
 The black portion of Stinkoman's mask is missing in his sprite form, because&lt;br /&gt;
 it is a ripoff of Megaman sprites.&lt;br /&gt;
*However, this is pretty useless AND false (it's not a ripoff of Megaman sprites, just strongly based on them.) Most old, small sprites lack detail seen in their fully-drawn form. So I must concur with '''Decline'''. --[[User:Jay|Jay]] 21:43, 19 Apr 2005 (UTC)&lt;br /&gt;
*And you can't see Mario's nostrils in Super Mario Bros. So? '''Let's Declining Love''' [[User:Dasrik|Dasrik]] 23:59, 19 Apr 2005 (UTC)&lt;br /&gt;
*'''Correct me if I'm wrong, but are you asking for a Decline?!?''' --[[User:Beatfox|Beatfox]] 00:30, 20 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline''' If you look at the bottom of Stinkoman's white area you can see little black lines so this 'fact' is false [[User:The_Pardack|The_Pardack]]&lt;br /&gt;
====Tampo====&lt;br /&gt;
The name Tampo may be a reference to a Japanese kind of fried food (Tempura). Or even Tempo, the speed of music.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''This is very doubtful. Tempura is a big stretch, sure the manual says Tampo is as mean as he is delicious, but that hardly connects Tampo and tempura. And ''tempo''?? Tampo has nothing to do with tempo or even anything musical. --[[User:Ogog|Ogog]]&lt;br /&gt;
** '''Comment''' Well, it IS a Mega Man parody, and many Mega Man characters are named for musical terms (Rock &amp;amp; Roll, Blues [in Japan], Bass, Treble, Forte [in Japan], Gospel [in Japan], Rush, Tango, Beat, Punk, Enka/Enker, Quint, Ballad(e), Duo... and I'm probably forgetting a few.) Of course, that doesn't automatically mean that Tampo was named for the term &amp;quot;tempo&amp;quot; - it probably wasn't - but it's not outside the realm of possibility. --[[User:Jay|Jay]] 03:21, 5 Apr 2005 (MDT)&lt;br /&gt;
***'''Decline''' The creators of Megaman had music in mind when they made the character. They said so. --[[User:Joshua|Joshua]] 06:03, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' Big stretch in both cases.  And a '''Comment''' to [[User:Ogog|Ogog]], make sure that your comments are bulleted and that you show your vote as Accept or Decline.  Also, make sure you remove the STUFF'd item when you put it on this page. --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
**'''Second'''. Er, the vote, that is. --[[User:Shadow Hog|Shadow Hog]] 17:44, 26 Mar 2005 (MST)&lt;br /&gt;
**'''Sleckhund.''' --[[User:Beatfox|Beatfox]] 23:24, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Er...''' The meaning of Tempo might be he is going faster.&lt;br /&gt;
*'''Comment''' Or it could also be a reference to tampons... Um, actually, no, forget that I said that.&lt;br /&gt;
&lt;br /&gt;
Dude, Whomever thought of ths had no idea of an alternative. Maybe it's a bad translation. Or he isn't very mean and also doesn't taste very good.&lt;br /&gt;
&lt;br /&gt;
====Brody====&lt;br /&gt;
Brody looks similar to Big Bird from Sesame Street.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''Aside from Brody's legs and coloring, this isn't true. And the legs and coloring don't hold much water on their own, seeing as how: A. Birds' legs look something like that and are often illustrated that way. B. Every other chicken in Level 2 is colored yellow, and chickens are often illustrated to be yellow anyway. --[[User:Ogog|Ogog]]&lt;br /&gt;
**'''Second''' [[User:Dasrik|Dasrik]] 02:35, 5 Apr 2005 (MDT)&lt;br /&gt;
**'''Panzerschrecken'd.''' --[[User:Beatfox|Beatfox]] 23:26, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' -- [[User:tomstiff|tomstiff]] 16:09, 29 Apr 2005 (UTC)&lt;br /&gt;
====Engrish====&lt;br /&gt;
The creators of Stinkoman 20X6 are poking fun at the 'all your base are belong to us' type language goofs in the stereotypical English port of a Japanese game.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''There is absolutely no need to point this out. Yet another fun fact that's too obvious. --[[User:Ogog|Ogog]]&lt;br /&gt;
*'''Weak Accept''' I do agree that is kind of obvious, but this does constitute a valid reference. --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Decline'''; noted at the top of the page. --[[User:Shadow Hog|Shadow Hog]] 17:43, 26 Mar 2005 (MST)&lt;br /&gt;
**Thanks for immortalizing the fact into my fragile little mind, fact-writer. '''All Your Second Are Belong To Us''' [[User:SP'd|SP'd]]&lt;br /&gt;
**'''Second the Decrine.''' --[[User:Beatfox|Beatfox]] 23:28, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' -- [[User:tomstiff|tomstiff]] 16:07, 29 Apr 2005 (UTC)&lt;br /&gt;
*Zero Wing is far from the first instance of Engrish. Come on. '''Decline''' [[User:Dasrik|Dasrik]] 02:34, 5 Apr 2005 (MDT)&lt;br /&gt;
====Stone Fist====&lt;br /&gt;
When you beat the final boss, Stinkoman says he got a power-up and puts on the stone fist, showing an almost 100% chance for more levels!&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''Same as the &amp;quot;More Levels&amp;quot; fun fact listed above. Obvious and not noteworthy as a fun fact. --[[User:Ogog|Ogog]]&lt;br /&gt;
*'''Accept''' Same as my comment above - since the game has no Transcript, it's useful as a fact. --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Decline'''. This doesn't show that there will be new levels. That's what the screen AFTER the cutscene's for. --[[User:Shadow Hog|Shadow Hog]] 17:41, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Accept!''' [[User:http://www.hrwiki.org/index.php/User:Extremejon|Extremejon]]&lt;br /&gt;
*I'm wearing clothes, does that mean for sure I'm going out? '''Decline''' [[User:Dasrik|Dasrik]] 02:33, 5 Apr 2005 (MDT)&lt;br /&gt;
**Well that depends.  If you're wearing clothes that are made of magnetic material with a strong attraction to a magnetic field just outside an open window that you're standing next to, then it might be safe to assume that you're going out.&lt;br /&gt;
*'''Decline''' Now noted in the walkthrough transcript --[[User:Joshua|Joshua]] 05:59, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Second''' [[User:Kvb|Kvb]] 06:43, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' I think it is pretty much already stated. --[[User: Lappy 486]]&lt;br /&gt;
**And now that more levels are actually coming out, saying more levels will come out is completely useless. [[user: lappy 486]]&lt;br /&gt;
*'''Decline''' Now that a new level using the stone fist has been released, this is utterly useless. &amp;lt;small&amp;gt;&amp;lt;tt&amp;gt;[[User:Homestar Coder|&amp;lt;span style=&amp;quot;color:#8B0000;&amp;quot;&amp;gt;Aurora the Homestar Coder&amp;lt;/span&amp;gt;]]&amp;lt;/tt&amp;gt;&amp;lt;/small&amp;gt; 22:06, 27 Apr 2005 (UTC)&lt;br /&gt;
====Control Scheme====&lt;br /&gt;
The poor control scheme (a to jump, s to fire) may be another Mega Man reference, this time to the  Mega Man Anniversary Collection which included Mega Man 1-8. On the Gamecube version, the controls for fire and jump were also messed up. (a to fire, b to jump) This eventually ended up with many frusterated gamers who intented to jump over a bottomless pit, but instead fired their plasma buster instead.&lt;br /&gt;
*'''Decline'''.  This has got to be a joke.  Poor control scheme?  Tons of computer games use cursor keys as directions and a and s as action buttons.  Also it is not uncommon to see the action buttons in the same order, with jump on the left and attack on the right.  Additionally, many gamers choose a and s as their main buttons when setting up games and emulators and have no joypad.  I'm sorry for whoever got burned by Mega Man, but this really isn't the place for it.  -[[User:PolarBoy|PolarBoy]] 11:52, 22 Mar 2005 (MST)&lt;br /&gt;
**'''Second'''. --[[User:MZilla|MZilla]] 23:18, 22 Mar 2005 (CST)&lt;br /&gt;
*'''Decline'''. The control scheme for Stinkoman 20X6. Whoever wrote this was probably mad at MMAC and just wanted to get it out of his system. I really don't see what the problem is. I have that game, and in a few minutes I was fully adapted to the weirdish control scheme, no problem. -[[User:Joshua|Joshua]] 05:21, 24 Mar 2005 (MST)&lt;br /&gt;
**'''Second'''. I, too, have that game, and it came almost second nature. It's not a &amp;quot;poor&amp;quot; control sceme. --[[User:thatkidsam|thatkidsam]] 15:41, 24 Mar 2005 (MST)&lt;br /&gt;
*'''Decline''', mostly because it's irrelevant (although I DID hate that reversed control scheme in ''MMAC''...). --[[User:Shadow Hog|Shadow Hog]] 17:39, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Second and a comment'''.  Hey, the Jump-with-B, Shoot-with-A scheme worked for Metroid Prime, why not MMAC? :P  Hehe, oh well. :)  -[[User:JakeARoonie|JakeARoonie]] 16:28, 02 Apr 2005 (CST)&lt;br /&gt;
*'''Decline''' This is waaay too big of a stretch. [[User:Dasrik|Dasrik]] 02:26, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline w/Comment''' I've been playing MMAC on the Gamecube recently. The button layout is not that convoluted at all - once you get used to it, it's second-nature. --[[User:Jay|Jay]] 03:21, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' I didn't think that MMAC or Stinkoman 20X6's control schemes were &amp;quot;poor&amp;quot;. Sorry you got frustrated, but looking here, the majority didn't. --[[User:acekirby13|acekirby13]] 14:01, 8 Apr 2005 (MDT)&lt;br /&gt;
*'''Accept''' As a video game lover, I've gotta say that I am pretty used to using the right-most button to jump and the left-most button to fire. Just water this fact down a bit. -[[User:Miss Free Country USA|Miss Free Country USA]]&lt;br /&gt;
*'''Declorne''' Uh... so? [[User:SP|SP]]&lt;br /&gt;
&lt;br /&gt;
====Stoves====&lt;br /&gt;
Planet K is in the Year 20X6, where gas stoves would have gone out of everyday life, yet some can be seen in stage 2.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''To quote geoguy: What's the big deal? I feel that Homestar Runner's world is on a different plane of reality. It obviouslty is, but in saying on the official Wiki page that gas stoves are supposed to be obsolete by 20X6? What is 20X6? 2016? Gas is most likely to run out in 2025 in OUR world. In Homestar's world, there may be abundant reserves of oil. Have you ever seen anyone drive a car(for real) in Free Country, USA? They may well use mainly solar power. --[[User:Ogog|Ogog]]&lt;br /&gt;
*'''Decline''' This is quite presumptuous - how do we know that gas stoves would have become osbolete? --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Decline''' maybe 20x6 is 2006... ever thought of that, smart guy? [[User:Dasrik|Dasrik]] 02:32, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' Assumption! 20X6 can be anything from 2006-2096, and I hardly think gas will run out before next year. Though the 20X6 world looks much more futuristic, it's not proven that gas runs out in the Homestar Universe, like Ogog said. --[[User:acekirby13|acekirby13]] 19:28, 7 Apr 2005 (MDT)&lt;br /&gt;
**'''Comment'''  20x6 could also be 20106.  Maybe by that time more oil will be found.&lt;br /&gt;
***'''Response.''' 20x6 is NOT 20106.  I've always found the &amp;quot;x&amp;quot; to mean that it's a wildcard, meaning it could be 2006, 2016, 2026, etc. - as in [[time capsule]], it's highly unlikely that a Number One Jam cassette or a gross old wig in a time capsule wouldn't have decomposed in 18,000 years. --[[User:TheEggman|TheEggman]]&lt;br /&gt;
****Actually, its very likely since plastic, and many fabrics dont decompose at all. The magnetic tape in the casette might have decomposed but that wouldnt have mattered because Stinkoman ate the casette, not played it.--[[User:-erson|-erson]] 23:40, 16 Apr 2005 (UTC)&lt;br /&gt;
***But doesnt a Capital X mean the greek number for 10, and a miniscule x stand for a variable? --[[User:-erson|-erson]] 18:48, 14 Apr 2005 (UTC)&lt;br /&gt;
****A capital X signifies a ''Roman'' numeral 10. And variables are ''usually'' lowercase, but if you don't have a character set with upper- and lowercase letters (like most old video games), then you just have to make do with what you got. (See also [[Rabbit Algebra]], which seems to mix the two.) &amp;amp;mdash; [[User:It's dot com|It's dot com]] 21:47, 14 Apr 2005 (UTC)&lt;br /&gt;
****Does anyone else feel that 20X6 is simply a brilliant joke?  Don't try to place it into a timeline, just leave it silly, as it is. --J&lt;br /&gt;
*'''Decline.''' Does the author of this FF purport to have insider knowledge of TBC's ''fictitious'' world? [[User:Beatfox|Beatfox]] 01:10, 17 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline'''I'll quote myself, damnit! just kidding, quote me all you want. But, to reiterate, What's the big deal? I feel that Homestar Runner's world is on a different plane of reality. It obviouslty is, but in saying on the official Wiki page that gas stoves are supposed to be obsolete by 20X6? What is 20X6? 2016? Gas is most likely to run out in 2025 in OUR world. In Homestar's world, there may be abundant reserves of oil. Have you ever seen anyone drive a car(for real) in Free Country, USA? They may well use mainly solar power.--[[User:geoguy91|geoguy91]] 01:06, 5 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stuffclosedaccept}}&lt;br /&gt;
=== Ladder difference ===&lt;br /&gt;
{{stufffact|The ladders in level 5.2 look slightly different from those of level 5.1.}}&lt;br /&gt;
{{stuffverdict|18:34, 19 Jun 2005 (UTC)|19:08, 4 Jul 2005 (UTC)|revised and accepted|4|2|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
{{stuffcloseddecline}}&lt;br /&gt;
=== Different Colors ===&lt;br /&gt;
{{stufffact|The fact that Gaspeau (red) and Frotzer (blue) are almost the same exact enemies may be a reference to the old Zelda games where an enemy could be red or blue and that the blue version of the enemy was always harder.}}&lt;br /&gt;
{{stuffverdict|16:07, 5 Jun 2005 (UTC)|00:56, 21 Jun 2005 (UTC)|unanimously declined|5|0|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
{{stuffclosedaccept}}&lt;br /&gt;
=== Tiny eye difference ===&lt;br /&gt;
{{stufffact|The 1-Up sprites in Level 4 are slightly different to the ones in Level 5 — they were not reused, as the Stinkoman ones are.}}&lt;br /&gt;
{{stuffverdict|16:48, 6 Jun 2005 (UTC)|01:00, 21 Jun 2005 (UTC)|revised and accepted|5|1|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
{{stuffcloseddecline}}&lt;br /&gt;
=== Liekand's magic powers ===&lt;br /&gt;
{{stufffact|Liekand is also reminiscent of the game Magic Pockets, in which the character's attack is a bouncing tornado that can spit out smaller tornadoes.}}&lt;br /&gt;
{{stuffverdict|12:09, 8 Jun 2005 (UTC)|02:15, 22 Jun 2005 (UTC)|unanimously declined|5|0|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
== Weird glitch. ==&lt;br /&gt;
&lt;br /&gt;
My brother's a big fan of this game. One day, long ago, we we're checking out the Continue Menu, and ALL THE LEVELS WERE THERE!!!!&lt;br /&gt;
My brother noticed the strange thing that happened, and swore that he didn't make all this happen. He didn't have a clue of what was going on. Then I thought, ''This is obviously a rare glitch. I didn't do anything.'' So now when I see &amp;quot;stinkoman level &amp;lt;#&amp;gt;!&amp;quot; on the&lt;br /&gt;
main page, I go the game and click &amp;quot;CONTINUE&amp;quot; and I check it out. Pretty cool, huh? I'm just wondering if anyone else expierenced this glitch. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 20:14, 12 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:That's not a glitch. Everyone can access all the levels, at all times. The only time when levels were hidden was when there were only three. {{User:Homestar Coder/sig}} 20:19, 12 Jul 2005 (UTC)&lt;br /&gt;
:: Well, also, you can't access stage #.2 until you beat #.1. But you can access all of the #.1s at any time. --{{User:Jay/sig}} 20:20, 12 Jul 2005 (UTC)&lt;br /&gt;
:::Right, forgot about that. {{User:Homestar Coder/sig}} 20:22, 12 Jul 2005 (UTC)&lt;br /&gt;
::::Oh yeah, and when a new level is released, the previously released one's .2 is now accessible. - [[User:oopsyoubwokeit|oopsyoubwokeit]]&lt;br /&gt;
I see. That's probably also why my grandmother's computer has it too.  Oh welll. List of levels my brother hasn't beaten yet:&lt;br /&gt;
&lt;br /&gt;
Levels:&lt;br /&gt;
&lt;br /&gt;
*5.2 (It's pretty hard, my brother can't get though the uptants in a row)&lt;br /&gt;
&lt;br /&gt;
*7.2 (My brother has beaten this level at grandmother's, but when we came back it was gone.)&lt;br /&gt;
&lt;br /&gt;
*8.1 (For some reason, it came out today. My brother can't play it because he's still asleep. That, and the computer can't access the game.)&lt;br /&gt;
&lt;br /&gt;
*8.2 (Ditto.)&lt;br /&gt;
&lt;br /&gt;
Bosses:&lt;br /&gt;
&lt;br /&gt;
*Tampo (Even if it's the first level boss. it was supposed to be easy.)&lt;br /&gt;
*Nebulon (If you can't beat the .2 level, you can't see/beat the boss.)&lt;br /&gt;
*The Liekand (He has seen it, though.)&lt;br /&gt;
*An Ice Machine (Ditto with The Leikand.)&lt;br /&gt;
*Unnamed Boss (For the reason he can't play Level 8.)&lt;br /&gt;
&lt;br /&gt;
G'bye. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 13:17, 1 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
*Well, TBC are assuming you've beat all the levels so far, and doesn't want good players to get frustrated at playing the levels all over again each time stinkoman updates. --[[User:Gooblies|Gooblies]] 00:56, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==NEBULON IS TOO HARD!==&lt;br /&gt;
&lt;br /&gt;
I've beaten every level except for 5.3! I can only hit Nebulon up to six times, then it starts getting hard! Even The Liekand and An Ice Machine is easier! --[[User:Gooblies|Gooblies]] 14:46, 14 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Keep trying! --{{User:Darklinkskywalker/DLSsignature}}&lt;br /&gt;
&lt;br /&gt;
Well, i got it. --[[User:Gooblies|Gooblies]] 00:55, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Object library==&lt;br /&gt;
&lt;br /&gt;
I don't believe that the PUSH stove has been used in level seven. I don't recall that snowflake either (or maybe I do, it might be something else that I'm thinking of). What's with the purple arrow things? Alot of the stuff in the Object Library doesn't seem to be used in the game. --{{User:Darklinkskywalker/DLSsignature}} 03:44, 26 Jul 2005 (UTC)&lt;br /&gt;
:The purple arrow things are part of the Stinkoman level editor that TBC use, of which remnants remain in the stinkogame.swf on the site (but can't be accessed as vital parts seem to be missing). When the level editor is active, moving platforms and the like stay still and the arrows show where they will move to. {{User:phlip/sig}} 16:33, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Level -0.2 inaccessible? ==&lt;br /&gt;
&lt;br /&gt;
Alright, I've beaten the unnamed boss on level -0.3 (8.3), but when the game restarts level -0.2 isn't available for selection in the level select menu. Does anyone else have this glitch? --{{User:Venusy/Sig}}, 15:20, 1 August 2005 (BST)&lt;br /&gt;
* I didn't. Maybe an issue with your cookies? --{{User:Jay/sig}} 14:22, 1 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
**Probably. It fixed itself shortly after I posted this anyway, so I should probably remove this section. --{{User:Venusy/Sig}}, 15:28, 1 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
Yet another easy level...&lt;br /&gt;
&lt;br /&gt;
***I did! That happened with me! - [[User:oopsyoubwokeit|oopsyoubwokeit]]&lt;br /&gt;
&lt;br /&gt;
== XML Page ==&lt;br /&gt;
&lt;br /&gt;
Should we make a page for the stinkoman XML files? --{{User:Pertmywert/sig}} 07:44, 2 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:[[User:Venusy#Complete list of files used to mod Stinkoman 20X6|I already did.]] And it includes the externalSwf files as well. --{{User:Venusy/Sig}}, 12:45, 2 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
::I mean a proper page and not a user page like Stinkoman/XML --{{User:Pertmywert/sig}} 22:19, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Fall and die?==&lt;br /&gt;
&lt;br /&gt;
I'm playing a web version (from i-am-bored.com), and all that happens is that Stinkoman falls down the screen and dies, no ground, no bosses, WTF is going on?&lt;br /&gt;
&lt;br /&gt;
Don't even acronym swears, and just use the one of Homestar runner.com  those web ones are unrealiable.  {{User:Rogue Leader.sig}}&lt;br /&gt;
&lt;br /&gt;
:My guess is that they only saved stinkogame.swf without the levelData or externalSwf files. --{{User:Venusy/Sig}}, 02:48, 3 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
::how can a normal person (like me) save everything onto their (my) computer?--[[User:StrongBad110990|StrongBad110990]] 18:19, 9 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Your best bet is to download [[User:phlip|phlip]]'s Stinkoman 20X6 Cheat Program, then run nocheater.html. You can find it [[Forum:3336|here]]. It's a lot easier than grabbing a list of links from [[User:Venusy#Complete list of files used to mod Stinkoman 20X6|somewhere]], and saving them into the appropriate folders. --{{User:Venusy/Sig}}, 19:53, 9 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
==Strange Storyline==&lt;br /&gt;
Well, the storyline's kinda getting dull since Pan-pan was kidnapped. Almost all the levels 4-10 is/will be about rescuing pan-pan (and starting level 7, 1-up too. ) TBC, this is an awesome game, but the story... --[[User:Gooblies|Gooblies]] 14:06, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Stinkoman is emulating 8-bit platformers. &amp;quot;Rescue Pan-Pan&amp;quot; IS the story. {{User:Homestar Coder/sig}} 15:01, 3 Aug 2005 (UTC)&lt;br /&gt;
::Thank you Stinkoman! But our panda is in another castle! ;) --[[User:Pidgeot|Pidgeot]] &amp;lt;small&amp;gt;[[User_talk:Pidgeot|(t)]] [[Special:Contributions/Pidgeot|(c)]] [[Special:Emailuser/Pidgeot|(e)]]&amp;lt;/small&amp;gt; 17:50, 3 Aug 2005 (UTC)&lt;br /&gt;
::Besides, as you may have noticed, even Stinkoman admits the plot is utterly predictable. Although, even though the PLOT might be predictable, chances are, if -0 or 3 are any indication, the level scenarios won't be. :) --[[User:Shadow Hog|Shadow Hog]] 23:03, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Another possible Negatory level reference?==&lt;br /&gt;
I'm not adding this to the item page, but if someone can verify what I'm remembering and thinks it's useful, then add it to the &amp;quot;Real World References&amp;quot; for the Level -0 (Negatory) world.  I seem to remember that in the original NES Metroid, with just an autofiring controller (ah, NES Advantage, we had good times, yes?), you could get wedged in a door, then collapse/expand rapidly and climb up through the wall.  If you did this on one particular door, you would go up into a very strange and frankly hazardous area that was all messed up (sounding a lot like that lost Sonic level).  It was easy to get stuck, and I don't think any of the doors worked properly.  Anyone remember what I'm talking about?  If so, it's perhaps another possible reference like that Sonic world, with the advantage that no Game Genie or anything was required to get to it. -- DLR, Aug 3 2005, 1:00pm&lt;br /&gt;
&lt;br /&gt;
:The reference to Hidden Palace is dubious at best. Hidden Palace is nothing like Negatory World. The Game Genie version is such that the entire thing looks like nothing but static (since the HPZ graphics were removed from the final cartridge) and the Sonic 2 Beta version is not glitched, just unfinished. Do you have any links for the Metroid reference? I'm not familiar with that. {{User:Homestar Coder/sig}} 17:32, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Here's one reference: [http://en.wikipedia.org/wiki/Talk:Metroid#Metroid.27s_Hidden_Worlds Wikipedia: Metroid Talk].  And a [http://www.classicgaming.com/mdb/m1/met-map.txt technical explainer] on Metroid's map structure and why it's a glitch, not a true &amp;quot;hidden area&amp;quot;.  It's interesting stuff, but admittedly probably not a direct inspiration for the Negatory world. -- DLR, [[User:216.41.87.210|216.41.87.210]] 23:48, 6 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I do think it may be a reference to Hidden Palace, because there are [http://www.sws2b.com/zones/hidden_palace_final screenshots] of it. They do look similar to -0. In both versions, the level is incomplete, but in the beta ROM which I have, the graphics are not messed and it is easier to play. Level 8 more than probably has something to do with this Zone. --{{User:Darklinkskywalker/DLSsignature}} 14:53, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I've played HPZ, too, and don't see the resemblance. Neither version is particularly glitchy; one has missing graphics and one has perfect graphics but is ''unfinished''. {{User:Homestar Coder/sig}} 17:52, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I still like to think that Level -0 is a reference to the 'Glitch City' bug in Pokémon Red/Blue versions. The randomly generated graphics are similar, as is the ability to defy the game's physics (example: Stinkoman can stand on the air at the beginning of the lever, and you could Surf through solid objects in the Glitch City bug). Also, there are many points in Glitch City where your character could become trapped in a place that seems solid, just like the opening cut-scene where Stinkoman was stuck in the wall. TBC have made Pokémon references before (Cheatachu, anyone?), and the glitchy nature of the first Pokémon games are widely known. Now, I wouldn't go so far as to compare Ekersby with Missingno., but the parallels between Level -0 and Glitch City are very similar.&lt;br /&gt;
But, with all that in mind, Super Mario Bros.'s Minus World was still the first thing to come to mind. Glitch City occurred to me just as soon as I started playing the level. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
&lt;br /&gt;
BUT, in the Sonic 2 Beta ROM, act 2 of HPZ puts you stuck inside a wall. That MUST have ''something'' to do with it. --{{User:Darklinkskywalker/DLSsignature}} 18:01, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Stuck inside a wall comes from Minus World. You know, Minus World, Negatory Level... {{User:Homestar Coder/sig}} 19:19, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
But you're not '''stuck''' in it, you slide through it until you come out the other side. --{{User:Darklinkskywalker/DLSsignature}} 22:02, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== This might need archival ==&lt;br /&gt;
&lt;br /&gt;
Am I the only one who thinks the talk page on here is getting a LITTLE too big for its britches? I mean, cripes, look at the length of the TOC. That's pretty ridiculous; one entire page of scrolling down before you actually reach text. --[[User:Shadow Hog|Shadow Hog]] 01:36, 7 Aug 2005 (UTC)&lt;br /&gt;
:I vote for moving everything that hasn't been changed since the start of July or so to [[Talk:Stinkoman 20X6/Archive]] or somesuch... I can do it now if noone else wants to. {{User:phlip/sig}} 04:39, 7 Aug 2005 (UTC)&lt;br /&gt;
::I concur. It really is too long. Go right ahead and archive it. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
If this does get archived (&amp;lt;s&amp;gt;and I'm not necessarily saying it should&amp;lt;/s&amp;gt;), you shouldn't move the threads based on date. You should move the ones that should have been posted on the forum. Anything related to actually maintaining the page (for example, closed STUFF), should stay. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 04:56, 7 Aug 2005 (UTC)&lt;br /&gt;
:Okay, so after a second viewing under the tutelage of Pom Pom's keen eyes, I see that most of this page is idle chatter. I'm all for archiving it. But, like I said before, anything wiki-related should stay, no matter the date. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 05:02, 7 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
There we go... Everthing here has been edited recently or is (IMO) still relevant... I might have been a bit overzealous, feel free to move anything back if need be. (I got edit conflicted with your message, IDC, I'll take another look soon, I just want to get this edit in) {{User:phlip/sig}} 05:20, 7 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Levls to co me ==&lt;br /&gt;
&lt;br /&gt;
I've noticed that there is aglitched up &amp;quot;more levels to come&amp;quot; sign at teh end of level -0. Plesae picture! --anony&lt;br /&gt;
&lt;br /&gt;
I've noticed thatyou are &amp;quot;not logged in&amp;quot; so y dont u log in. Plesae log in! --{{User:Darklinkskywalker/DLSsignature}} 02:48, 15 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ha! Good one! Anyway, COME is spelled C OME on that screen, not CO ME. And the music that usually plays on the normal, non-glitched version stutters frequently, or so it seems, because I seek-bar'd my way to that screen, and it stuttered like that. It's all like, (mocking music) &amp;quot;bowbaow-bowbaow-bowbaowwwwwbowbowbow bowbaow-bowbaow-bowbaowwwwwbowbowbow&amp;quot;, etc. --[[User:Strong Rad|Strong Rad]] 01:49, 23 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Level 9 ==&lt;br /&gt;
&lt;br /&gt;
What do you think level nine will be? My guess is an underwater bored.&lt;br /&gt;
&lt;br /&gt;
It could also be underground cave. I hope level 10 is something like &amp;quot;''The Doomsday Zone''&amp;quot; from &amp;quot;''Sonic 3 &amp;amp; Knuckles''&amp;quot; --{{User:Darklinkskywalker/DLSsignature}} 02:51, 15 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I've got a few good ones. One is &amp;quot;The castle&amp;quot; or &amp;quot;Spelunking&amp;quot; or &amp;quot;Candyland&amp;quot; or even &amp;quot;The desert,&amp;quot; or &amp;quot;The swamp&amp;quot;. [[User:Amy Whifflepoof|Amy Whifflepoof]]&lt;br /&gt;
&lt;br /&gt;
==The Flow==&lt;br /&gt;
&lt;br /&gt;
I've noticed that owhen you start level 1.2 (maybe the others work as well) on the TRY LEVEL! screen, it says something about YOU GOTTA GO WITH THE FLOW or something like that. I can't read it cause it flashes too fast. Can anyone get a snapshot of it? &amp;amp;mdash; {{User:Darklinkskywalker/DLSsignature}} 15:41, 16 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Two Questions==&lt;br /&gt;
&lt;br /&gt;
I just got a seek bar, and I was looking around in the Flash file. Here are some questions:&lt;br /&gt;
#Is the music meant to skip like that at the &amp;quot;MORE LEVELS TO COME&amp;quot; (in this case, &amp;quot;MORE LEVLS TO C OME&amp;quot;) screen, or is it because I was messing around?&lt;br /&gt;
#&amp;lt;del&amp;gt;Where in the Flash file is Undefined.Undefined?&amp;lt;/del&amp;gt; Found it.&lt;br /&gt;
--[[User:Strong Rad|Strong Rad]] 01:50, 23 Aug 2005 (UTC)&lt;/div&gt;</description>
			<pubDate>Tue, 23 Aug 2005 01:50:15 GMT</pubDate>			<dc:creator>Strong Rad</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Stinkoman_20X6</comments>		</item>
		<item>
			<title>Talk:Stinkoman 20X6</title>
			<link>http://hrwiki.org/wiki/Talk:Stinkoman_20X6</link>
			<description>&lt;p&gt;Strong Rad:&amp;#32;/* Levls to co me */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
:''Older discussion has been archived and can be found at [[Talk:Stinkoman 20X6/Archive]]''&lt;br /&gt;
==Seek Bar?==&lt;br /&gt;
What's a seek bar? How do you activate it? --[[User:Gooblies|Gooblies]] 15:09, 12 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I'm glad someone's asks this already. I want to know, too. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 19:43, 12 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Arg! Someone tell me what a seek bar is! --[[User:Gooblies|Gooblies]] 15:45, 13 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
A seek bar is a useful piece of JavaScript designed to help you be able to control Flash in browsers. I think there's a link to some seek bars on the [[StrongBadZone#Trivia|StrongBadZone]] page. You just add 'em to your favourites, click on the icon in favourites, and pause, rewind, fast forward or play to any part of the movie you wish. --{{User:Venusy/Sig}}, 16:54, 13 July 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
==The Mod==&lt;br /&gt;
I am surprised nobody's done this yet, I am making a mod for the game. It is called &amp;quot;Stickly Man Adventures.&amp;quot; The only thing is, I can't get it to work after I export it, even though I have the object library in the same file and all that. It'll continuously repeat the loading phrase. Any ideas on how to fix this? I can send the &amp;quot;fla&amp;quot; file if you email me your email address at sportyman27@hotmail.com or sportyman27@excite.com, I can't send you the swf decompiler, because it is too big to email.(Note you'll need flash mx 2004)-Quinn&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Is it an exe? I cannot run exe files on a Mac. If not, I would like to try. --[[User:Darklinkskywalker|Darklinkskywalker]] 20:23, 9 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Nope, it's a .fla/.swf file.&lt;br /&gt;
-Quinn 22:28, 19 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Man, this is ''hard''!==&lt;br /&gt;
Holy Crap! This game is so hard (to me) it blows my mind! Tough jumps, no checkpoints, the works! I can't even beat level 1.2! Arrrrgh! ...Whew. Glad I got that outta my system. On a lighter note, this is a great game, if not a bit hard. -[[User:acekirby13|acekirby13]]&lt;br /&gt;
*Don't feel bad, AceKirby. I can't even get past level 1.1! [[User:Fizz123|Fizz123]]&lt;br /&gt;
**Whew, that makes me feel better man. I needed some serious clown care there for a second. But I ''did'' end up beating the game, which was great. --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font&amp;gt;]] 20:00, 26 Apr 2005 (UTC)&lt;br /&gt;
*It's not as hard as you think. I suck garbage (expletive deleted) at video games, but I can do levels 1.1-3.3 jut fine. 4.1 I can't get past, but i'm getting closer.&lt;br /&gt;
**Dear whoever, this was written mighty long ago, and I have since then beaten levels 1.1-5.1. I just can't beat level 5.2 now! I want to fight Nebulon! ARRRRRRRGHBLBLBLBL!!! --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font color&amp;gt;]]|&amp;lt;sup&amp;gt;[[User talk:acekirby13|&amp;lt;font color=green&amp;gt;My Talk&amp;lt;/font color&amp;gt;]]&amp;lt;/sup&amp;gt;  20:26, 10 May 2005 (UTC)&lt;br /&gt;
Dude, I can defeat Nebulon like cake, man. I wrote the walkthroughs for level 5 (except for the cutscenes, boss and part of level 5.2) I still can't get past anything on level 4 because if I press a button too long it gets stuck in running position. [[User:Amy Whifflepoof|Amy Whifflepoof]]&lt;br /&gt;
:Whoa- you missed my point. I haven't even fought Nebulon. I can't get by the point where there is like 4 Downtants in a row. They always deplete my health fast! --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font color&amp;gt;]]|&amp;lt;sup&amp;gt;[[User talk:acekirby13|&amp;lt;font color=green&amp;gt;My Talk&amp;lt;/font color&amp;gt;]]&amp;lt;/sup&amp;gt;  23:48, 16 May 2005 (UTC)&lt;br /&gt;
Okay, I just want to start with, HELLO! This is a stinkon' easy game when you practice, by learning timing from experience or taking altrnative routes. (these will help on level 6. It took me a while until I beat the mouse.)-Amy Whifflepoof, not signed in.&lt;br /&gt;
By the way acekirby(whoever you are). I can beat 5.2 easily. All you have to do is stand on the edge and make sure NOTHING is under one foot. Then, to avoid Downtant fire, simply jump. Actually, the truth is, I can beat it easily because my lappy is extremely slow and old. [[User:Maestro|Maestro]].&lt;br /&gt;
&lt;br /&gt;
Why would you want to fight Nebulon? Nobody likes his style. -Neverending Soda&lt;br /&gt;
&lt;br /&gt;
I hope you finally got there acekirby, because that cloud level is ''WAY'' harder! [[User:Kvb|Kvb]] 12:35, 5 Jun 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yes, yes, I've gotten there. I haven't been on the Wiki in quite some time. Currently, I've beaten all the levels, with practice. The cloud level, I thought, was easier. The only real hard thing was the boss, and I ended up beating that. Can't wait for new levels to get frustrated by! --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font color&amp;gt;]]|&amp;lt;sup&amp;gt;[[User talk:acekirby13|&amp;lt;font color=green&amp;gt;My Talk&amp;lt;/font color&amp;gt;]]&amp;lt;/sup&amp;gt;  00:53, 20 Jun 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt; I want to fight Nebulon! ARRRRRRRGHBLBLBLBL!!! - acekirby13 &amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Me and brother understand you. 5.2 is the hardest level he hasn't beaten. That is the suckiest. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 13:22, 1 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I am still the Stinkomaster, but it took me several tries to beat Ekersby. I finally understood it after several tries and also I won on a library compy. (My compy skips, so I always run into Old Sages.) [[User:Amy Whifflepoof|Amy Whifflepoof]]&lt;br /&gt;
&lt;br /&gt;
Woah. I saw it with my own eyes, man. Y'see I made a custom level, put it with level five stuff, then finished 5.1 and 5.2. He's awesome. He shoots orange balls out of his eyes, crawls back and forth, so on. Try it yourself. - [[User:oopsyoubwokeit|oopsyoubwokeit]]&lt;br /&gt;
&lt;br /&gt;
== XML ==&lt;br /&gt;
&lt;br /&gt;
Did anyone notice that you can download and edit the XML files to create new levels?  This could be good for the Fanstuff Wiki, if anyone gets it working.  --[[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
- Care to share where they are? :) --[[User:AndrewNeo|AndrewNeo]] 18:05, 22 Mar 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
Well, I think you have to edit the flash file to get them to work offline first (which is not too hard).  They are at:&lt;br /&gt;
&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.1.1.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.1.2.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.2.1.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.2.2.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.3.3.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/stinkogame.swf]&lt;br /&gt;
&lt;br /&gt;
Those are the ones I found in my temp folder (even though I didn't get to those levels).  If you go to ''View'' -&amp;gt; ''Page Source'' in Firefox, you can kinda figure out how it works (maybe).  --[[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
''Edit:  Darn, the links don't work.  They are in some other folder.  Once I figure out the folder name, the game will work offline.  And they don't show up on Google yet.''&lt;br /&gt;
&lt;br /&gt;
Ooh - found it - They're in another folder called &amp;quot;levelData.&amp;quot;&lt;br /&gt;
[[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
-As a note for other people wanting to edit, you need to get the 5 level files, the main swf, and the object library: [http://homestarrunner.com/stinkogame/objectLibrary.swf]. (You can see some game graphics if you view that file)&lt;br /&gt;
&lt;br /&gt;
It's a pretty simple almost-XML format, I'm making a level editor for it now.&lt;br /&gt;
[[User:Travis Wells|Travis Wells]]&lt;br /&gt;
&lt;br /&gt;
:Woah. New enemy in that library. If anything confirms another set of levels coming up, that would. --[[User:Shadow Hog|Shadow Hog]] 15:07, 23 Mar 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
:Hey, I was just about to make a level editor for it, but it probably won't be very good.  [[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
:Hey, if you decompile the flash file for the game you'll see there is already a level editor in there on the script for sprite 761.  Unfortunately I don't know anything about flash, so I don't know what to do with that, or how to get to it, but someone must.&lt;br /&gt;
&lt;br /&gt;
:I'm working on an editor written in VB using the MSXML library. --[[User:ackicantthinkofaname|breadtangle]] 18:30, 6 Apr 2005 (MDT)&lt;br /&gt;
I know all about Flash, but I don't have a decompiler -NonHacka&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' With the release of Stinkoman 20X6 v6, those links have become outdated. The new ones are [[User:Venusy#Complete list of files used to mod Stinkoman 20X6|here]]. --{{User:Venusy/Sig}}, 16:48, 4 August 2005 (BST) &amp;lt;br&amp;gt;'''EDIT:''' Moved all links to my user page.&lt;br /&gt;
&lt;br /&gt;
Arghh...I Made the installation program but i need a site to upload it onto.&lt;br /&gt;
Can someone tell me one? --- [[User:Pertmywert|&amp;lt;small&amp;gt;[[User:Pertmywert|Pertmywert]]|&amp;lt;sub&amp;gt;[[User_Talk:Pertmywert|Talk]] [[Special:Contributions/Pertmywert|Contributions]]&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt;]]&lt;br /&gt;
:[mailto:phlipping@yahoo.com Email] it to me and I'll host it for you, if you'd like. --[[User:phlip|phlip]] 08:02, 5 May 2005 (UTC)&lt;br /&gt;
::http://phlip.websiteallies.com/Stinkoman_20X6_Install.exe --[[User:phlip|phlip]] 12:28, 5 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: Thanks philip for hosting it but remember i made it&amp;lt;small&amp;gt;[[User:Pertmywert|Joel]]|&amp;lt;sub&amp;gt;[[User_Talk:Pertmywert|Talk]] [[Special:Contributions/Pertmywert|Contributions]]&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:::: Pertmywert has sent me the new version: http://phlip.websiteallies.com/Stinkoman_20X6_Install_v3.exe - I'll keep the v2 one up incase anyone's interested. --[[User:phlip|phlip]] 23:44, 9 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I already have a great working editor for this game, a new version has just been released. Check it out here: http://www.geocities.com/joesarcade/stinkoman.zip or here: http://joesarcade.hopto.org:8093/stinkoman.zip&lt;br /&gt;
&lt;br /&gt;
Can someone please make a level editor compatible with MacOS?--[[User:Darklinkskywalker|Darklinkskywalker]] 20:38, 9 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
*OH WHAT THE CRAP!!!! Do need Flash or something for this? Not Flash Player, but the animator thingie? Every time I click on a link it doesnt work!!! PLEASE HELP!!!&lt;br /&gt;
&lt;br /&gt;
:Which links are you trying to click on, the ones in this section, the ones on the [[Stinkoman 20X6]] page, or the ones on my user page? --{{User:Venusy/Sig}}, 16:50, 4 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
== Closed STUFF ==&lt;br /&gt;
&lt;br /&gt;
These Fun Facts were on STUFF and declined. If you want to discuss these facts, please make sure your votes are seperate from the original ones.&lt;br /&gt;
&lt;br /&gt;
====Stlunko====&lt;br /&gt;
Stlunko, the world 3 boss, could very well be modeled after...&lt;br /&gt;
* ...the final boss in the ''Donkey Kong'' game for Game Boy, in which you fight a giant version of Donkey Kong who uses two hands to smash you in a manner very similar to Stlunko.&lt;br /&gt;
* ...Gamma from ''Mega Man 3''.&lt;br /&gt;
* ...Rudy, the final boss of ''Wario Land 3''.&lt;br /&gt;
* ...Kerozene, a boss added to the [[Wikipedia:Game Boy Advance|Game Boy Advance]] version of ''Donkey Kong Country 2: Diddy's Kong Quest''.&lt;br /&gt;
*'''Decline.''' If this isn't a TTATOT, I don't know what is. --[[User:Beatfox|Beatfox]] 23:19, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' -- [[User:tomstiff|tomstiff]] 16:11, 29 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline''', you're not trying hard enough - I'm sure you could think of lots more bosses that involve fists somehow if you tried... --[[User:phlip|phlip]] 20:29, 29 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' I usually like these kind of Fun Facts, but it sounds like you're just not trying here. Pick one. [[User:TakuaKaita600|TK600]] 20:08, 6 May 2005 (UTC)&lt;br /&gt;
***Well, if '''I''' had to pick one, I'd definitely pick the first one; it's what the original one stated, and mentioning only that wouldn't be such a TTATOT. --[[User:Shadow Hog|Shadow Hog]] 02:23, 7 May 2005 (UTC)&lt;br /&gt;
====Rose Blake====&lt;br /&gt;
When SB says &amp;quot;rose face&amp;quot; in #125, it sounds slightly like &amp;quot;rose blake&amp;quot; in stinkoman game.&lt;br /&gt;
&lt;br /&gt;
*'''Double Decliiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiined!''' Seriously, can we stop stretching Fun Facts as far as they can possibly be stretched? --[[User:ISlayedTheKerrek|ISlayedTheKerrek]] 15:27, 27 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline.''' Slightly like? Oh, man! -- [[User:tomstiff|tomstiff]] 15:55, 27 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline for the pudgy! Decline for the pudgy!''' -- [[User:Kiwi|Kiwi]] 16:55, 28 Apr 2005&lt;br /&gt;
*'''Gimme a D-cline.''' --[[User:Beatfox|Beatfox]] 23:22, 28 Apr 2005 (UTC)&lt;br /&gt;
====Black Spots====&lt;br /&gt;
Stinkoman doesn't have any black spots on his cheeks for the ripped off sprites&lt;br /&gt;
&lt;br /&gt;
*'''Decline''' Maybe if I understood what this was saying I might like it more, but it still doesn't seem right. What do you guys think? -- [[User:Joshua|Joshua]] 20:32, 19 Apr 2005 (UTC)&lt;br /&gt;
*'''Declininated''' I don't get it. [[User:Kiwi|Kiwi]] 17:10, 19 Apr 2005&lt;br /&gt;
*'''Allow me''' I THINK what is being said is this:&lt;br /&gt;
 The black portion of Stinkoman's mask is missing in his sprite form, because&lt;br /&gt;
 it is a ripoff of Megaman sprites.&lt;br /&gt;
*However, this is pretty useless AND false (it's not a ripoff of Megaman sprites, just strongly based on them.) Most old, small sprites lack detail seen in their fully-drawn form. So I must concur with '''Decline'''. --[[User:Jay|Jay]] 21:43, 19 Apr 2005 (UTC)&lt;br /&gt;
*And you can't see Mario's nostrils in Super Mario Bros. So? '''Let's Declining Love''' [[User:Dasrik|Dasrik]] 23:59, 19 Apr 2005 (UTC)&lt;br /&gt;
*'''Correct me if I'm wrong, but are you asking for a Decline?!?''' --[[User:Beatfox|Beatfox]] 00:30, 20 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline''' If you look at the bottom of Stinkoman's white area you can see little black lines so this 'fact' is false [[User:The_Pardack|The_Pardack]]&lt;br /&gt;
====Tampo====&lt;br /&gt;
The name Tampo may be a reference to a Japanese kind of fried food (Tempura). Or even Tempo, the speed of music.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''This is very doubtful. Tempura is a big stretch, sure the manual says Tampo is as mean as he is delicious, but that hardly connects Tampo and tempura. And ''tempo''?? Tampo has nothing to do with tempo or even anything musical. --[[User:Ogog|Ogog]]&lt;br /&gt;
** '''Comment''' Well, it IS a Mega Man parody, and many Mega Man characters are named for musical terms (Rock &amp;amp; Roll, Blues [in Japan], Bass, Treble, Forte [in Japan], Gospel [in Japan], Rush, Tango, Beat, Punk, Enka/Enker, Quint, Ballad(e), Duo... and I'm probably forgetting a few.) Of course, that doesn't automatically mean that Tampo was named for the term &amp;quot;tempo&amp;quot; - it probably wasn't - but it's not outside the realm of possibility. --[[User:Jay|Jay]] 03:21, 5 Apr 2005 (MDT)&lt;br /&gt;
***'''Decline''' The creators of Megaman had music in mind when they made the character. They said so. --[[User:Joshua|Joshua]] 06:03, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' Big stretch in both cases.  And a '''Comment''' to [[User:Ogog|Ogog]], make sure that your comments are bulleted and that you show your vote as Accept or Decline.  Also, make sure you remove the STUFF'd item when you put it on this page. --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
**'''Second'''. Er, the vote, that is. --[[User:Shadow Hog|Shadow Hog]] 17:44, 26 Mar 2005 (MST)&lt;br /&gt;
**'''Sleckhund.''' --[[User:Beatfox|Beatfox]] 23:24, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Er...''' The meaning of Tempo might be he is going faster.&lt;br /&gt;
*'''Comment''' Or it could also be a reference to tampons... Um, actually, no, forget that I said that.&lt;br /&gt;
&lt;br /&gt;
Dude, Whomever thought of ths had no idea of an alternative. Maybe it's a bad translation. Or he isn't very mean and also doesn't taste very good.&lt;br /&gt;
&lt;br /&gt;
====Brody====&lt;br /&gt;
Brody looks similar to Big Bird from Sesame Street.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''Aside from Brody's legs and coloring, this isn't true. And the legs and coloring don't hold much water on their own, seeing as how: A. Birds' legs look something like that and are often illustrated that way. B. Every other chicken in Level 2 is colored yellow, and chickens are often illustrated to be yellow anyway. --[[User:Ogog|Ogog]]&lt;br /&gt;
**'''Second''' [[User:Dasrik|Dasrik]] 02:35, 5 Apr 2005 (MDT)&lt;br /&gt;
**'''Panzerschrecken'd.''' --[[User:Beatfox|Beatfox]] 23:26, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' -- [[User:tomstiff|tomstiff]] 16:09, 29 Apr 2005 (UTC)&lt;br /&gt;
====Engrish====&lt;br /&gt;
The creators of Stinkoman 20X6 are poking fun at the 'all your base are belong to us' type language goofs in the stereotypical English port of a Japanese game.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''There is absolutely no need to point this out. Yet another fun fact that's too obvious. --[[User:Ogog|Ogog]]&lt;br /&gt;
*'''Weak Accept''' I do agree that is kind of obvious, but this does constitute a valid reference. --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Decline'''; noted at the top of the page. --[[User:Shadow Hog|Shadow Hog]] 17:43, 26 Mar 2005 (MST)&lt;br /&gt;
**Thanks for immortalizing the fact into my fragile little mind, fact-writer. '''All Your Second Are Belong To Us''' [[User:SP'd|SP'd]]&lt;br /&gt;
**'''Second the Decrine.''' --[[User:Beatfox|Beatfox]] 23:28, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' -- [[User:tomstiff|tomstiff]] 16:07, 29 Apr 2005 (UTC)&lt;br /&gt;
*Zero Wing is far from the first instance of Engrish. Come on. '''Decline''' [[User:Dasrik|Dasrik]] 02:34, 5 Apr 2005 (MDT)&lt;br /&gt;
====Stone Fist====&lt;br /&gt;
When you beat the final boss, Stinkoman says he got a power-up and puts on the stone fist, showing an almost 100% chance for more levels!&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''Same as the &amp;quot;More Levels&amp;quot; fun fact listed above. Obvious and not noteworthy as a fun fact. --[[User:Ogog|Ogog]]&lt;br /&gt;
*'''Accept''' Same as my comment above - since the game has no Transcript, it's useful as a fact. --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Decline'''. This doesn't show that there will be new levels. That's what the screen AFTER the cutscene's for. --[[User:Shadow Hog|Shadow Hog]] 17:41, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Accept!''' [[User:http://www.hrwiki.org/index.php/User:Extremejon|Extremejon]]&lt;br /&gt;
*I'm wearing clothes, does that mean for sure I'm going out? '''Decline''' [[User:Dasrik|Dasrik]] 02:33, 5 Apr 2005 (MDT)&lt;br /&gt;
**Well that depends.  If you're wearing clothes that are made of magnetic material with a strong attraction to a magnetic field just outside an open window that you're standing next to, then it might be safe to assume that you're going out.&lt;br /&gt;
*'''Decline''' Now noted in the walkthrough transcript --[[User:Joshua|Joshua]] 05:59, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Second''' [[User:Kvb|Kvb]] 06:43, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' I think it is pretty much already stated. --[[User: Lappy 486]]&lt;br /&gt;
**And now that more levels are actually coming out, saying more levels will come out is completely useless. [[user: lappy 486]]&lt;br /&gt;
*'''Decline''' Now that a new level using the stone fist has been released, this is utterly useless. &amp;lt;small&amp;gt;&amp;lt;tt&amp;gt;[[User:Homestar Coder|&amp;lt;span style=&amp;quot;color:#8B0000;&amp;quot;&amp;gt;Aurora the Homestar Coder&amp;lt;/span&amp;gt;]]&amp;lt;/tt&amp;gt;&amp;lt;/small&amp;gt; 22:06, 27 Apr 2005 (UTC)&lt;br /&gt;
====Control Scheme====&lt;br /&gt;
The poor control scheme (a to jump, s to fire) may be another Mega Man reference, this time to the  Mega Man Anniversary Collection which included Mega Man 1-8. On the Gamecube version, the controls for fire and jump were also messed up. (a to fire, b to jump) This eventually ended up with many frusterated gamers who intented to jump over a bottomless pit, but instead fired their plasma buster instead.&lt;br /&gt;
*'''Decline'''.  This has got to be a joke.  Poor control scheme?  Tons of computer games use cursor keys as directions and a and s as action buttons.  Also it is not uncommon to see the action buttons in the same order, with jump on the left and attack on the right.  Additionally, many gamers choose a and s as their main buttons when setting up games and emulators and have no joypad.  I'm sorry for whoever got burned by Mega Man, but this really isn't the place for it.  -[[User:PolarBoy|PolarBoy]] 11:52, 22 Mar 2005 (MST)&lt;br /&gt;
**'''Second'''. --[[User:MZilla|MZilla]] 23:18, 22 Mar 2005 (CST)&lt;br /&gt;
*'''Decline'''. The control scheme for Stinkoman 20X6. Whoever wrote this was probably mad at MMAC and just wanted to get it out of his system. I really don't see what the problem is. I have that game, and in a few minutes I was fully adapted to the weirdish control scheme, no problem. -[[User:Joshua|Joshua]] 05:21, 24 Mar 2005 (MST)&lt;br /&gt;
**'''Second'''. I, too, have that game, and it came almost second nature. It's not a &amp;quot;poor&amp;quot; control sceme. --[[User:thatkidsam|thatkidsam]] 15:41, 24 Mar 2005 (MST)&lt;br /&gt;
*'''Decline''', mostly because it's irrelevant (although I DID hate that reversed control scheme in ''MMAC''...). --[[User:Shadow Hog|Shadow Hog]] 17:39, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Second and a comment'''.  Hey, the Jump-with-B, Shoot-with-A scheme worked for Metroid Prime, why not MMAC? :P  Hehe, oh well. :)  -[[User:JakeARoonie|JakeARoonie]] 16:28, 02 Apr 2005 (CST)&lt;br /&gt;
*'''Decline''' This is waaay too big of a stretch. [[User:Dasrik|Dasrik]] 02:26, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline w/Comment''' I've been playing MMAC on the Gamecube recently. The button layout is not that convoluted at all - once you get used to it, it's second-nature. --[[User:Jay|Jay]] 03:21, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' I didn't think that MMAC or Stinkoman 20X6's control schemes were &amp;quot;poor&amp;quot;. Sorry you got frustrated, but looking here, the majority didn't. --[[User:acekirby13|acekirby13]] 14:01, 8 Apr 2005 (MDT)&lt;br /&gt;
*'''Accept''' As a video game lover, I've gotta say that I am pretty used to using the right-most button to jump and the left-most button to fire. Just water this fact down a bit. -[[User:Miss Free Country USA|Miss Free Country USA]]&lt;br /&gt;
*'''Declorne''' Uh... so? [[User:SP|SP]]&lt;br /&gt;
&lt;br /&gt;
====Stoves====&lt;br /&gt;
Planet K is in the Year 20X6, where gas stoves would have gone out of everyday life, yet some can be seen in stage 2.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''To quote geoguy: What's the big deal? I feel that Homestar Runner's world is on a different plane of reality. It obviouslty is, but in saying on the official Wiki page that gas stoves are supposed to be obsolete by 20X6? What is 20X6? 2016? Gas is most likely to run out in 2025 in OUR world. In Homestar's world, there may be abundant reserves of oil. Have you ever seen anyone drive a car(for real) in Free Country, USA? They may well use mainly solar power. --[[User:Ogog|Ogog]]&lt;br /&gt;
*'''Decline''' This is quite presumptuous - how do we know that gas stoves would have become osbolete? --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Decline''' maybe 20x6 is 2006... ever thought of that, smart guy? [[User:Dasrik|Dasrik]] 02:32, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' Assumption! 20X6 can be anything from 2006-2096, and I hardly think gas will run out before next year. Though the 20X6 world looks much more futuristic, it's not proven that gas runs out in the Homestar Universe, like Ogog said. --[[User:acekirby13|acekirby13]] 19:28, 7 Apr 2005 (MDT)&lt;br /&gt;
**'''Comment'''  20x6 could also be 20106.  Maybe by that time more oil will be found.&lt;br /&gt;
***'''Response.''' 20x6 is NOT 20106.  I've always found the &amp;quot;x&amp;quot; to mean that it's a wildcard, meaning it could be 2006, 2016, 2026, etc. - as in [[time capsule]], it's highly unlikely that a Number One Jam cassette or a gross old wig in a time capsule wouldn't have decomposed in 18,000 years. --[[User:TheEggman|TheEggman]]&lt;br /&gt;
****Actually, its very likely since plastic, and many fabrics dont decompose at all. The magnetic tape in the casette might have decomposed but that wouldnt have mattered because Stinkoman ate the casette, not played it.--[[User:-erson|-erson]] 23:40, 16 Apr 2005 (UTC)&lt;br /&gt;
***But doesnt a Capital X mean the greek number for 10, and a miniscule x stand for a variable? --[[User:-erson|-erson]] 18:48, 14 Apr 2005 (UTC)&lt;br /&gt;
****A capital X signifies a ''Roman'' numeral 10. And variables are ''usually'' lowercase, but if you don't have a character set with upper- and lowercase letters (like most old video games), then you just have to make do with what you got. (See also [[Rabbit Algebra]], which seems to mix the two.) &amp;amp;mdash; [[User:It's dot com|It's dot com]] 21:47, 14 Apr 2005 (UTC)&lt;br /&gt;
****Does anyone else feel that 20X6 is simply a brilliant joke?  Don't try to place it into a timeline, just leave it silly, as it is. --J&lt;br /&gt;
*'''Decline.''' Does the author of this FF purport to have insider knowledge of TBC's ''fictitious'' world? [[User:Beatfox|Beatfox]] 01:10, 17 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline'''I'll quote myself, damnit! just kidding, quote me all you want. But, to reiterate, What's the big deal? I feel that Homestar Runner's world is on a different plane of reality. It obviouslty is, but in saying on the official Wiki page that gas stoves are supposed to be obsolete by 20X6? What is 20X6? 2016? Gas is most likely to run out in 2025 in OUR world. In Homestar's world, there may be abundant reserves of oil. Have you ever seen anyone drive a car(for real) in Free Country, USA? They may well use mainly solar power.--[[User:geoguy91|geoguy91]] 01:06, 5 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stuffclosedaccept}}&lt;br /&gt;
=== Ladder difference ===&lt;br /&gt;
{{stufffact|The ladders in level 5.2 look slightly different from those of level 5.1.}}&lt;br /&gt;
{{stuffverdict|18:34, 19 Jun 2005 (UTC)|19:08, 4 Jul 2005 (UTC)|revised and accepted|4|2|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
{{stuffcloseddecline}}&lt;br /&gt;
=== Different Colors ===&lt;br /&gt;
{{stufffact|The fact that Gaspeau (red) and Frotzer (blue) are almost the same exact enemies may be a reference to the old Zelda games where an enemy could be red or blue and that the blue version of the enemy was always harder.}}&lt;br /&gt;
{{stuffverdict|16:07, 5 Jun 2005 (UTC)|00:56, 21 Jun 2005 (UTC)|unanimously declined|5|0|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
{{stuffclosedaccept}}&lt;br /&gt;
=== Tiny eye difference ===&lt;br /&gt;
{{stufffact|The 1-Up sprites in Level 4 are slightly different to the ones in Level 5 — they were not reused, as the Stinkoman ones are.}}&lt;br /&gt;
{{stuffverdict|16:48, 6 Jun 2005 (UTC)|01:00, 21 Jun 2005 (UTC)|revised and accepted|5|1|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
{{stuffcloseddecline}}&lt;br /&gt;
=== Liekand's magic powers ===&lt;br /&gt;
{{stufffact|Liekand is also reminiscent of the game Magic Pockets, in which the character's attack is a bouncing tornado that can spit out smaller tornadoes.}}&lt;br /&gt;
{{stuffverdict|12:09, 8 Jun 2005 (UTC)|02:15, 22 Jun 2005 (UTC)|unanimously declined|5|0|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
== Weird glitch. ==&lt;br /&gt;
&lt;br /&gt;
My brother's a big fan of this game. One day, long ago, we we're checking out the Continue Menu, and ALL THE LEVELS WERE THERE!!!!&lt;br /&gt;
My brother noticed the strange thing that happened, and swore that he didn't make all this happen. He didn't have a clue of what was going on. Then I thought, ''This is obviously a rare glitch. I didn't do anything.'' So now when I see &amp;quot;stinkoman level &amp;lt;#&amp;gt;!&amp;quot; on the&lt;br /&gt;
main page, I go the game and click &amp;quot;CONTINUE&amp;quot; and I check it out. Pretty cool, huh? I'm just wondering if anyone else expierenced this glitch. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 20:14, 12 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:That's not a glitch. Everyone can access all the levels, at all times. The only time when levels were hidden was when there were only three. {{User:Homestar Coder/sig}} 20:19, 12 Jul 2005 (UTC)&lt;br /&gt;
:: Well, also, you can't access stage #.2 until you beat #.1. But you can access all of the #.1s at any time. --{{User:Jay/sig}} 20:20, 12 Jul 2005 (UTC)&lt;br /&gt;
:::Right, forgot about that. {{User:Homestar Coder/sig}} 20:22, 12 Jul 2005 (UTC)&lt;br /&gt;
::::Oh yeah, and when a new level is released, the previously released one's .2 is now accessible. - [[User:oopsyoubwokeit|oopsyoubwokeit]]&lt;br /&gt;
I see. That's probably also why my grandmother's computer has it too.  Oh welll. List of levels my brother hasn't beaten yet:&lt;br /&gt;
&lt;br /&gt;
Levels:&lt;br /&gt;
&lt;br /&gt;
*5.2 (It's pretty hard, my brother can't get though the uptants in a row)&lt;br /&gt;
&lt;br /&gt;
*7.2 (My brother has beaten this level at grandmother's, but when we came back it was gone.)&lt;br /&gt;
&lt;br /&gt;
*8.1 (For some reason, it came out today. My brother can't play it because he's still asleep. That, and the computer can't access the game.)&lt;br /&gt;
&lt;br /&gt;
*8.2 (Ditto.)&lt;br /&gt;
&lt;br /&gt;
Bosses:&lt;br /&gt;
&lt;br /&gt;
*Tampo (Even if it's the first level boss. it was supposed to be easy.)&lt;br /&gt;
*Nebulon (If you can't beat the .2 level, you can't see/beat the boss.)&lt;br /&gt;
*The Liekand (He has seen it, though.)&lt;br /&gt;
*An Ice Machine (Ditto with The Leikand.)&lt;br /&gt;
*Unnamed Boss (For the reason he can't play Level 8.)&lt;br /&gt;
&lt;br /&gt;
G'bye. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 13:17, 1 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
*Well, TBC are assuming you've beat all the levels so far, and doesn't want good players to get frustrated at playing the levels all over again each time stinkoman updates. --[[User:Gooblies|Gooblies]] 00:56, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==NEBULON IS TOO HARD!==&lt;br /&gt;
&lt;br /&gt;
I've beaten every level except for 5.3! I can only hit Nebulon up to six times, then it starts getting hard! Even The Liekand and An Ice Machine is easier! --[[User:Gooblies|Gooblies]] 14:46, 14 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Keep trying! --{{User:Darklinkskywalker/DLSsignature}}&lt;br /&gt;
&lt;br /&gt;
Well, i got it. --[[User:Gooblies|Gooblies]] 00:55, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Object library==&lt;br /&gt;
&lt;br /&gt;
I don't believe that the PUSH stove has been used in level seven. I don't recall that snowflake either (or maybe I do, it might be something else that I'm thinking of). What's with the purple arrow things? Alot of the stuff in the Object Library doesn't seem to be used in the game. --{{User:Darklinkskywalker/DLSsignature}} 03:44, 26 Jul 2005 (UTC)&lt;br /&gt;
:The purple arrow things are part of the Stinkoman level editor that TBC use, of which remnants remain in the stinkogame.swf on the site (but can't be accessed as vital parts seem to be missing). When the level editor is active, moving platforms and the like stay still and the arrows show where they will move to. {{User:phlip/sig}} 16:33, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Level -0.2 inaccessible? ==&lt;br /&gt;
&lt;br /&gt;
Alright, I've beaten the unnamed boss on level -0.3 (8.3), but when the game restarts level -0.2 isn't available for selection in the level select menu. Does anyone else have this glitch? --{{User:Venusy/Sig}}, 15:20, 1 August 2005 (BST)&lt;br /&gt;
* I didn't. Maybe an issue with your cookies? --{{User:Jay/sig}} 14:22, 1 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
**Probably. It fixed itself shortly after I posted this anyway, so I should probably remove this section. --{{User:Venusy/Sig}}, 15:28, 1 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
Yet another easy level...&lt;br /&gt;
&lt;br /&gt;
***I did! That happened with me! - [[User:oopsyoubwokeit|oopsyoubwokeit]]&lt;br /&gt;
&lt;br /&gt;
== XML Page ==&lt;br /&gt;
&lt;br /&gt;
Should we make a page for the stinkoman XML files? --{{User:Pertmywert/sig}} 07:44, 2 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:[[User:Venusy#Complete list of files used to mod Stinkoman 20X6|I already did.]] And it includes the externalSwf files as well. --{{User:Venusy/Sig}}, 12:45, 2 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
::I mean a proper page and not a user page like Stinkoman/XML --{{User:Pertmywert/sig}} 22:19, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Fall and die?==&lt;br /&gt;
&lt;br /&gt;
I'm playing a web version (from i-am-bored.com), and all that happens is that Stinkoman falls down the screen and dies, no ground, no bosses, WTF is going on?&lt;br /&gt;
&lt;br /&gt;
Don't even acronym swears, and just use the one of Homestar runner.com  those web ones are unrealiable.  {{User:Rogue Leader.sig}}&lt;br /&gt;
&lt;br /&gt;
:My guess is that they only saved stinkogame.swf without the levelData or externalSwf files. --{{User:Venusy/Sig}}, 02:48, 3 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
::how can a normal person (like me) save everything onto their (my) computer?--[[User:StrongBad110990|StrongBad110990]] 18:19, 9 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Your best bet is to download [[User:phlip|phlip]]'s Stinkoman 20X6 Cheat Program, then run nocheater.html. You can find it [[Forum:3336|here]]. It's a lot easier than grabbing a list of links from [[User:Venusy#Complete list of files used to mod Stinkoman 20X6|somewhere]], and saving them into the appropriate folders. --{{User:Venusy/Sig}}, 19:53, 9 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
==Strange Storyline==&lt;br /&gt;
Well, the storyline's kinda getting dull since Pan-pan was kidnapped. Almost all the levels 4-10 is/will be about rescuing pan-pan (and starting level 7, 1-up too. ) TBC, this is an awesome game, but the story... --[[User:Gooblies|Gooblies]] 14:06, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Stinkoman is emulating 8-bit platformers. &amp;quot;Rescue Pan-Pan&amp;quot; IS the story. {{User:Homestar Coder/sig}} 15:01, 3 Aug 2005 (UTC)&lt;br /&gt;
::Thank you Stinkoman! But our panda is in another castle! ;) --[[User:Pidgeot|Pidgeot]] &amp;lt;small&amp;gt;[[User_talk:Pidgeot|(t)]] [[Special:Contributions/Pidgeot|(c)]] [[Special:Emailuser/Pidgeot|(e)]]&amp;lt;/small&amp;gt; 17:50, 3 Aug 2005 (UTC)&lt;br /&gt;
::Besides, as you may have noticed, even Stinkoman admits the plot is utterly predictable. Although, even though the PLOT might be predictable, chances are, if -0 or 3 are any indication, the level scenarios won't be. :) --[[User:Shadow Hog|Shadow Hog]] 23:03, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Another possible Negatory level reference?==&lt;br /&gt;
I'm not adding this to the item page, but if someone can verify what I'm remembering and thinks it's useful, then add it to the &amp;quot;Real World References&amp;quot; for the Level -0 (Negatory) world.  I seem to remember that in the original NES Metroid, with just an autofiring controller (ah, NES Advantage, we had good times, yes?), you could get wedged in a door, then collapse/expand rapidly and climb up through the wall.  If you did this on one particular door, you would go up into a very strange and frankly hazardous area that was all messed up (sounding a lot like that lost Sonic level).  It was easy to get stuck, and I don't think any of the doors worked properly.  Anyone remember what I'm talking about?  If so, it's perhaps another possible reference like that Sonic world, with the advantage that no Game Genie or anything was required to get to it. -- DLR, Aug 3 2005, 1:00pm&lt;br /&gt;
&lt;br /&gt;
:The reference to Hidden Palace is dubious at best. Hidden Palace is nothing like Negatory World. The Game Genie version is such that the entire thing looks like nothing but static (since the HPZ graphics were removed from the final cartridge) and the Sonic 2 Beta version is not glitched, just unfinished. Do you have any links for the Metroid reference? I'm not familiar with that. {{User:Homestar Coder/sig}} 17:32, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Here's one reference: [http://en.wikipedia.org/wiki/Talk:Metroid#Metroid.27s_Hidden_Worlds Wikipedia: Metroid Talk].  And a [http://www.classicgaming.com/mdb/m1/met-map.txt technical explainer] on Metroid's map structure and why it's a glitch, not a true &amp;quot;hidden area&amp;quot;.  It's interesting stuff, but admittedly probably not a direct inspiration for the Negatory world. -- DLR, [[User:216.41.87.210|216.41.87.210]] 23:48, 6 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I do think it may be a reference to Hidden Palace, because there are [http://www.sws2b.com/zones/hidden_palace_final screenshots] of it. They do look similar to -0. In both versions, the level is incomplete, but in the beta ROM which I have, the graphics are not messed and it is easier to play. Level 8 more than probably has something to do with this Zone. --{{User:Darklinkskywalker/DLSsignature}} 14:53, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I've played HPZ, too, and don't see the resemblance. Neither version is particularly glitchy; one has missing graphics and one has perfect graphics but is ''unfinished''. {{User:Homestar Coder/sig}} 17:52, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I still like to think that Level -0 is a reference to the 'Glitch City' bug in Pokémon Red/Blue versions. The randomly generated graphics are similar, as is the ability to defy the game's physics (example: Stinkoman can stand on the air at the beginning of the lever, and you could Surf through solid objects in the Glitch City bug). Also, there are many points in Glitch City where your character could become trapped in a place that seems solid, just like the opening cut-scene where Stinkoman was stuck in the wall. TBC have made Pokémon references before (Cheatachu, anyone?), and the glitchy nature of the first Pokémon games are widely known. Now, I wouldn't go so far as to compare Ekersby with Missingno., but the parallels between Level -0 and Glitch City are very similar.&lt;br /&gt;
But, with all that in mind, Super Mario Bros.'s Minus World was still the first thing to come to mind. Glitch City occurred to me just as soon as I started playing the level. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
&lt;br /&gt;
BUT, in the Sonic 2 Beta ROM, act 2 of HPZ puts you stuck inside a wall. That MUST have ''something'' to do with it. --{{User:Darklinkskywalker/DLSsignature}} 18:01, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Stuck inside a wall comes from Minus World. You know, Minus World, Negatory Level... {{User:Homestar Coder/sig}} 19:19, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
But you're not '''stuck''' in it, you slide through it until you come out the other side. --{{User:Darklinkskywalker/DLSsignature}} 22:02, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== This might need archival ==&lt;br /&gt;
&lt;br /&gt;
Am I the only one who thinks the talk page on here is getting a LITTLE too big for its britches? I mean, cripes, look at the length of the TOC. That's pretty ridiculous; one entire page of scrolling down before you actually reach text. --[[User:Shadow Hog|Shadow Hog]] 01:36, 7 Aug 2005 (UTC)&lt;br /&gt;
:I vote for moving everything that hasn't been changed since the start of July or so to [[Talk:Stinkoman 20X6/Archive]] or somesuch... I can do it now if noone else wants to. {{User:phlip/sig}} 04:39, 7 Aug 2005 (UTC)&lt;br /&gt;
::I concur. It really is too long. Go right ahead and archive it. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
If this does get archived (&amp;lt;s&amp;gt;and I'm not necessarily saying it should&amp;lt;/s&amp;gt;), you shouldn't move the threads based on date. You should move the ones that should have been posted on the forum. Anything related to actually maintaining the page (for example, closed STUFF), should stay. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 04:56, 7 Aug 2005 (UTC)&lt;br /&gt;
:Okay, so after a second viewing under the tutelage of Pom Pom's keen eyes, I see that most of this page is idle chatter. I'm all for archiving it. But, like I said before, anything wiki-related should stay, no matter the date. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 05:02, 7 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
There we go... Everthing here has been edited recently or is (IMO) still relevant... I might have been a bit overzealous, feel free to move anything back if need be. (I got edit conflicted with your message, IDC, I'll take another look soon, I just want to get this edit in) {{User:phlip/sig}} 05:20, 7 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Levls to co me ==&lt;br /&gt;
&lt;br /&gt;
I've noticed that there is aglitched up &amp;quot;more levels to come&amp;quot; sign at teh end of level -0. Plesae picture! --anony&lt;br /&gt;
&lt;br /&gt;
I've noticed thatyou are &amp;quot;not logged in&amp;quot; so y dont u log in. Plesae log in! --{{User:Darklinkskywalker/DLSsignature}} 02:48, 15 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ha! Good one! Anyway, COME is spelled C OME on that screen, not CO ME. And the music that usually plays on the normal, non-glitched version stutters frequently, or so it seems, because I seek-bar'd my way to that screen, and it stuttered like that. It's all like, (mocking music) &amp;quot;bowbaow-bowbaow-bowbaowwwwwbowbowbow bowbaow-bowbaow-bowbaowwwwwbowbowbow&amp;quot;, etc. --[[User:Strong Rad|Strong Rad]] 01:49, 23 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Level 9 ==&lt;br /&gt;
&lt;br /&gt;
What do you think level nine will be? My guess is an underwater bored.&lt;br /&gt;
&lt;br /&gt;
It could also be underground cave. I hope level 10 is something like &amp;quot;''The Doomsday Zone''&amp;quot; from &amp;quot;''Sonic 3 &amp;amp; Knuckles''&amp;quot; --{{User:Darklinkskywalker/DLSsignature}} 02:51, 15 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I've got a few good ones. One is &amp;quot;The castle&amp;quot; or &amp;quot;Spelunking&amp;quot; or &amp;quot;Candyland&amp;quot; or even &amp;quot;The desert,&amp;quot; or &amp;quot;The swamp&amp;quot;. [[User:Amy Whifflepoof|Amy Whifflepoof]]&lt;br /&gt;
&lt;br /&gt;
==The Flow==&lt;br /&gt;
&lt;br /&gt;
I've noticed that owhen you start level 1.2 (maybe the others work as well) on the TRY LEVEL! screen, it says something about YOU GOTTA GO WITH THE FLOW or something like that. I can't read it cause it flashes too fast. Can anyone get a snapshot of it? &amp;amp;mdash; {{User:Darklinkskywalker/DLSsignature}} 15:41, 16 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Two Questions==&lt;br /&gt;
&lt;br /&gt;
I just got a seek bar, and I was looking around in the Flash file. Here are some questions:&lt;br /&gt;
#Is the music meant to skip like that at the &amp;quot;MORE LEVELS TO COME&amp;quot; (in this case, &amp;quot;MORE LEVLS TO C OME&amp;quot;) screen, or is it because I was messing around?&lt;br /&gt;
#&amp;lt;del&amp;gt;Where in the Flash file is Undefined.Undefined?&amp;lt;/del&amp;gt; Found it.&lt;/div&gt;</description>
			<pubDate>Tue, 23 Aug 2005 01:49:26 GMT</pubDate>			<dc:creator>Strong Rad</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Stinkoman_20X6</comments>		</item>
		<item>
			<title>Talk:Stinkoman 20X6</title>
			<link>http://hrwiki.org/wiki/Talk:Stinkoman_20X6</link>
			<description>&lt;p&gt;Strong Rad:&amp;#32;/* Two Questions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
:''Older discussion has been archived and can be found at [[Talk:Stinkoman 20X6/Archive]]''&lt;br /&gt;
==Seek Bar?==&lt;br /&gt;
What's a seek bar? How do you activate it? --[[User:Gooblies|Gooblies]] 15:09, 12 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I'm glad someone's asks this already. I want to know, too. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 19:43, 12 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Arg! Someone tell me what a seek bar is! --[[User:Gooblies|Gooblies]] 15:45, 13 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
A seek bar is a useful piece of JavaScript designed to help you be able to control Flash in browsers. I think there's a link to some seek bars on the [[StrongBadZone#Trivia|StrongBadZone]] page. You just add 'em to your favourites, click on the icon in favourites, and pause, rewind, fast forward or play to any part of the movie you wish. --{{User:Venusy/Sig}}, 16:54, 13 July 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
==The Mod==&lt;br /&gt;
I am surprised nobody's done this yet, I am making a mod for the game. It is called &amp;quot;Stickly Man Adventures.&amp;quot; The only thing is, I can't get it to work after I export it, even though I have the object library in the same file and all that. It'll continuously repeat the loading phrase. Any ideas on how to fix this? I can send the &amp;quot;fla&amp;quot; file if you email me your email address at sportyman27@hotmail.com or sportyman27@excite.com, I can't send you the swf decompiler, because it is too big to email.(Note you'll need flash mx 2004)-Quinn&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Is it an exe? I cannot run exe files on a Mac. If not, I would like to try. --[[User:Darklinkskywalker|Darklinkskywalker]] 20:23, 9 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Nope, it's a .fla/.swf file.&lt;br /&gt;
-Quinn 22:28, 19 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Man, this is ''hard''!==&lt;br /&gt;
Holy Crap! This game is so hard (to me) it blows my mind! Tough jumps, no checkpoints, the works! I can't even beat level 1.2! Arrrrgh! ...Whew. Glad I got that outta my system. On a lighter note, this is a great game, if not a bit hard. -[[User:acekirby13|acekirby13]]&lt;br /&gt;
*Don't feel bad, AceKirby. I can't even get past level 1.1! [[User:Fizz123|Fizz123]]&lt;br /&gt;
**Whew, that makes me feel better man. I needed some serious clown care there for a second. But I ''did'' end up beating the game, which was great. --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font&amp;gt;]] 20:00, 26 Apr 2005 (UTC)&lt;br /&gt;
*It's not as hard as you think. I suck garbage (expletive deleted) at video games, but I can do levels 1.1-3.3 jut fine. 4.1 I can't get past, but i'm getting closer.&lt;br /&gt;
**Dear whoever, this was written mighty long ago, and I have since then beaten levels 1.1-5.1. I just can't beat level 5.2 now! I want to fight Nebulon! ARRRRRRRGHBLBLBLBL!!! --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font color&amp;gt;]]|&amp;lt;sup&amp;gt;[[User talk:acekirby13|&amp;lt;font color=green&amp;gt;My Talk&amp;lt;/font color&amp;gt;]]&amp;lt;/sup&amp;gt;  20:26, 10 May 2005 (UTC)&lt;br /&gt;
Dude, I can defeat Nebulon like cake, man. I wrote the walkthroughs for level 5 (except for the cutscenes, boss and part of level 5.2) I still can't get past anything on level 4 because if I press a button too long it gets stuck in running position. [[User:Amy Whifflepoof|Amy Whifflepoof]]&lt;br /&gt;
:Whoa- you missed my point. I haven't even fought Nebulon. I can't get by the point where there is like 4 Downtants in a row. They always deplete my health fast! --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font color&amp;gt;]]|&amp;lt;sup&amp;gt;[[User talk:acekirby13|&amp;lt;font color=green&amp;gt;My Talk&amp;lt;/font color&amp;gt;]]&amp;lt;/sup&amp;gt;  23:48, 16 May 2005 (UTC)&lt;br /&gt;
Okay, I just want to start with, HELLO! This is a stinkon' easy game when you practice, by learning timing from experience or taking altrnative routes. (these will help on level 6. It took me a while until I beat the mouse.)-Amy Whifflepoof, not signed in.&lt;br /&gt;
By the way acekirby(whoever you are). I can beat 5.2 easily. All you have to do is stand on the edge and make sure NOTHING is under one foot. Then, to avoid Downtant fire, simply jump. Actually, the truth is, I can beat it easily because my lappy is extremely slow and old. [[User:Maestro|Maestro]].&lt;br /&gt;
&lt;br /&gt;
Why would you want to fight Nebulon? Nobody likes his style. -Neverending Soda&lt;br /&gt;
&lt;br /&gt;
I hope you finally got there acekirby, because that cloud level is ''WAY'' harder! [[User:Kvb|Kvb]] 12:35, 5 Jun 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yes, yes, I've gotten there. I haven't been on the Wiki in quite some time. Currently, I've beaten all the levels, with practice. The cloud level, I thought, was easier. The only real hard thing was the boss, and I ended up beating that. Can't wait for new levels to get frustrated by! --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font color&amp;gt;]]|&amp;lt;sup&amp;gt;[[User talk:acekirby13|&amp;lt;font color=green&amp;gt;My Talk&amp;lt;/font color&amp;gt;]]&amp;lt;/sup&amp;gt;  00:53, 20 Jun 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt; I want to fight Nebulon! ARRRRRRRGHBLBLBLBL!!! - acekirby13 &amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Me and brother understand you. 5.2 is the hardest level he hasn't beaten. That is the suckiest. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 13:22, 1 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I am still the Stinkomaster, but it took me several tries to beat Ekersby. I finally understood it after several tries and also I won on a library compy. (My compy skips, so I always run into Old Sages.) [[User:Amy Whifflepoof|Amy Whifflepoof]]&lt;br /&gt;
&lt;br /&gt;
Woah. I saw it with my own eyes, man. Y'see I made a custom level, put it with level five stuff, then finished 5.1 and 5.2. He's awesome. He shoots orange balls out of his eyes, crawls back and forth, so on. Try it yourself. - [[User:oopsyoubwokeit|oopsyoubwokeit]]&lt;br /&gt;
&lt;br /&gt;
== XML ==&lt;br /&gt;
&lt;br /&gt;
Did anyone notice that you can download and edit the XML files to create new levels?  This could be good for the Fanstuff Wiki, if anyone gets it working.  --[[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
- Care to share where they are? :) --[[User:AndrewNeo|AndrewNeo]] 18:05, 22 Mar 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
Well, I think you have to edit the flash file to get them to work offline first (which is not too hard).  They are at:&lt;br /&gt;
&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.1.1.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.1.2.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.2.1.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.2.2.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.3.3.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/stinkogame.swf]&lt;br /&gt;
&lt;br /&gt;
Those are the ones I found in my temp folder (even though I didn't get to those levels).  If you go to ''View'' -&amp;gt; ''Page Source'' in Firefox, you can kinda figure out how it works (maybe).  --[[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
''Edit:  Darn, the links don't work.  They are in some other folder.  Once I figure out the folder name, the game will work offline.  And they don't show up on Google yet.''&lt;br /&gt;
&lt;br /&gt;
Ooh - found it - They're in another folder called &amp;quot;levelData.&amp;quot;&lt;br /&gt;
[[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
-As a note for other people wanting to edit, you need to get the 5 level files, the main swf, and the object library: [http://homestarrunner.com/stinkogame/objectLibrary.swf]. (You can see some game graphics if you view that file)&lt;br /&gt;
&lt;br /&gt;
It's a pretty simple almost-XML format, I'm making a level editor for it now.&lt;br /&gt;
[[User:Travis Wells|Travis Wells]]&lt;br /&gt;
&lt;br /&gt;
:Woah. New enemy in that library. If anything confirms another set of levels coming up, that would. --[[User:Shadow Hog|Shadow Hog]] 15:07, 23 Mar 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
:Hey, I was just about to make a level editor for it, but it probably won't be very good.  [[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
:Hey, if you decompile the flash file for the game you'll see there is already a level editor in there on the script for sprite 761.  Unfortunately I don't know anything about flash, so I don't know what to do with that, or how to get to it, but someone must.&lt;br /&gt;
&lt;br /&gt;
:I'm working on an editor written in VB using the MSXML library. --[[User:ackicantthinkofaname|breadtangle]] 18:30, 6 Apr 2005 (MDT)&lt;br /&gt;
I know all about Flash, but I don't have a decompiler -NonHacka&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' With the release of Stinkoman 20X6 v6, those links have become outdated. The new ones are [[User:Venusy#Complete list of files used to mod Stinkoman 20X6|here]]. --{{User:Venusy/Sig}}, 16:48, 4 August 2005 (BST) &amp;lt;br&amp;gt;'''EDIT:''' Moved all links to my user page.&lt;br /&gt;
&lt;br /&gt;
Arghh...I Made the installation program but i need a site to upload it onto.&lt;br /&gt;
Can someone tell me one? --- [[User:Pertmywert|&amp;lt;small&amp;gt;[[User:Pertmywert|Pertmywert]]|&amp;lt;sub&amp;gt;[[User_Talk:Pertmywert|Talk]] [[Special:Contributions/Pertmywert|Contributions]]&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt;]]&lt;br /&gt;
:[mailto:phlipping@yahoo.com Email] it to me and I'll host it for you, if you'd like. --[[User:phlip|phlip]] 08:02, 5 May 2005 (UTC)&lt;br /&gt;
::http://phlip.websiteallies.com/Stinkoman_20X6_Install.exe --[[User:phlip|phlip]] 12:28, 5 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: Thanks philip for hosting it but remember i made it&amp;lt;small&amp;gt;[[User:Pertmywert|Joel]]|&amp;lt;sub&amp;gt;[[User_Talk:Pertmywert|Talk]] [[Special:Contributions/Pertmywert|Contributions]]&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:::: Pertmywert has sent me the new version: http://phlip.websiteallies.com/Stinkoman_20X6_Install_v3.exe - I'll keep the v2 one up incase anyone's interested. --[[User:phlip|phlip]] 23:44, 9 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I already have a great working editor for this game, a new version has just been released. Check it out here: http://www.geocities.com/joesarcade/stinkoman.zip or here: http://joesarcade.hopto.org:8093/stinkoman.zip&lt;br /&gt;
&lt;br /&gt;
Can someone please make a level editor compatible with MacOS?--[[User:Darklinkskywalker|Darklinkskywalker]] 20:38, 9 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
*OH WHAT THE CRAP!!!! Do need Flash or something for this? Not Flash Player, but the animator thingie? Every time I click on a link it doesnt work!!! PLEASE HELP!!!&lt;br /&gt;
&lt;br /&gt;
:Which links are you trying to click on, the ones in this section, the ones on the [[Stinkoman 20X6]] page, or the ones on my user page? --{{User:Venusy/Sig}}, 16:50, 4 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
== Closed STUFF ==&lt;br /&gt;
&lt;br /&gt;
These Fun Facts were on STUFF and declined. If you want to discuss these facts, please make sure your votes are seperate from the original ones.&lt;br /&gt;
&lt;br /&gt;
====Stlunko====&lt;br /&gt;
Stlunko, the world 3 boss, could very well be modeled after...&lt;br /&gt;
* ...the final boss in the ''Donkey Kong'' game for Game Boy, in which you fight a giant version of Donkey Kong who uses two hands to smash you in a manner very similar to Stlunko.&lt;br /&gt;
* ...Gamma from ''Mega Man 3''.&lt;br /&gt;
* ...Rudy, the final boss of ''Wario Land 3''.&lt;br /&gt;
* ...Kerozene, a boss added to the [[Wikipedia:Game Boy Advance|Game Boy Advance]] version of ''Donkey Kong Country 2: Diddy's Kong Quest''.&lt;br /&gt;
*'''Decline.''' If this isn't a TTATOT, I don't know what is. --[[User:Beatfox|Beatfox]] 23:19, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' -- [[User:tomstiff|tomstiff]] 16:11, 29 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline''', you're not trying hard enough - I'm sure you could think of lots more bosses that involve fists somehow if you tried... --[[User:phlip|phlip]] 20:29, 29 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' I usually like these kind of Fun Facts, but it sounds like you're just not trying here. Pick one. [[User:TakuaKaita600|TK600]] 20:08, 6 May 2005 (UTC)&lt;br /&gt;
***Well, if '''I''' had to pick one, I'd definitely pick the first one; it's what the original one stated, and mentioning only that wouldn't be such a TTATOT. --[[User:Shadow Hog|Shadow Hog]] 02:23, 7 May 2005 (UTC)&lt;br /&gt;
====Rose Blake====&lt;br /&gt;
When SB says &amp;quot;rose face&amp;quot; in #125, it sounds slightly like &amp;quot;rose blake&amp;quot; in stinkoman game.&lt;br /&gt;
&lt;br /&gt;
*'''Double Decliiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiined!''' Seriously, can we stop stretching Fun Facts as far as they can possibly be stretched? --[[User:ISlayedTheKerrek|ISlayedTheKerrek]] 15:27, 27 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline.''' Slightly like? Oh, man! -- [[User:tomstiff|tomstiff]] 15:55, 27 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline for the pudgy! Decline for the pudgy!''' -- [[User:Kiwi|Kiwi]] 16:55, 28 Apr 2005&lt;br /&gt;
*'''Gimme a D-cline.''' --[[User:Beatfox|Beatfox]] 23:22, 28 Apr 2005 (UTC)&lt;br /&gt;
====Black Spots====&lt;br /&gt;
Stinkoman doesn't have any black spots on his cheeks for the ripped off sprites&lt;br /&gt;
&lt;br /&gt;
*'''Decline''' Maybe if I understood what this was saying I might like it more, but it still doesn't seem right. What do you guys think? -- [[User:Joshua|Joshua]] 20:32, 19 Apr 2005 (UTC)&lt;br /&gt;
*'''Declininated''' I don't get it. [[User:Kiwi|Kiwi]] 17:10, 19 Apr 2005&lt;br /&gt;
*'''Allow me''' I THINK what is being said is this:&lt;br /&gt;
 The black portion of Stinkoman's mask is missing in his sprite form, because&lt;br /&gt;
 it is a ripoff of Megaman sprites.&lt;br /&gt;
*However, this is pretty useless AND false (it's not a ripoff of Megaman sprites, just strongly based on them.) Most old, small sprites lack detail seen in their fully-drawn form. So I must concur with '''Decline'''. --[[User:Jay|Jay]] 21:43, 19 Apr 2005 (UTC)&lt;br /&gt;
*And you can't see Mario's nostrils in Super Mario Bros. So? '''Let's Declining Love''' [[User:Dasrik|Dasrik]] 23:59, 19 Apr 2005 (UTC)&lt;br /&gt;
*'''Correct me if I'm wrong, but are you asking for a Decline?!?''' --[[User:Beatfox|Beatfox]] 00:30, 20 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline''' If you look at the bottom of Stinkoman's white area you can see little black lines so this 'fact' is false [[User:The_Pardack|The_Pardack]]&lt;br /&gt;
====Tampo====&lt;br /&gt;
The name Tampo may be a reference to a Japanese kind of fried food (Tempura). Or even Tempo, the speed of music.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''This is very doubtful. Tempura is a big stretch, sure the manual says Tampo is as mean as he is delicious, but that hardly connects Tampo and tempura. And ''tempo''?? Tampo has nothing to do with tempo or even anything musical. --[[User:Ogog|Ogog]]&lt;br /&gt;
** '''Comment''' Well, it IS a Mega Man parody, and many Mega Man characters are named for musical terms (Rock &amp;amp; Roll, Blues [in Japan], Bass, Treble, Forte [in Japan], Gospel [in Japan], Rush, Tango, Beat, Punk, Enka/Enker, Quint, Ballad(e), Duo... and I'm probably forgetting a few.) Of course, that doesn't automatically mean that Tampo was named for the term &amp;quot;tempo&amp;quot; - it probably wasn't - but it's not outside the realm of possibility. --[[User:Jay|Jay]] 03:21, 5 Apr 2005 (MDT)&lt;br /&gt;
***'''Decline''' The creators of Megaman had music in mind when they made the character. They said so. --[[User:Joshua|Joshua]] 06:03, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' Big stretch in both cases.  And a '''Comment''' to [[User:Ogog|Ogog]], make sure that your comments are bulleted and that you show your vote as Accept or Decline.  Also, make sure you remove the STUFF'd item when you put it on this page. --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
**'''Second'''. Er, the vote, that is. --[[User:Shadow Hog|Shadow Hog]] 17:44, 26 Mar 2005 (MST)&lt;br /&gt;
**'''Sleckhund.''' --[[User:Beatfox|Beatfox]] 23:24, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Er...''' The meaning of Tempo might be he is going faster.&lt;br /&gt;
*'''Comment''' Or it could also be a reference to tampons... Um, actually, no, forget that I said that.&lt;br /&gt;
&lt;br /&gt;
Dude, Whomever thought of ths had no idea of an alternative. Maybe it's a bad translation. Or he isn't very mean and also doesn't taste very good.&lt;br /&gt;
&lt;br /&gt;
====Brody====&lt;br /&gt;
Brody looks similar to Big Bird from Sesame Street.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''Aside from Brody's legs and coloring, this isn't true. And the legs and coloring don't hold much water on their own, seeing as how: A. Birds' legs look something like that and are often illustrated that way. B. Every other chicken in Level 2 is colored yellow, and chickens are often illustrated to be yellow anyway. --[[User:Ogog|Ogog]]&lt;br /&gt;
**'''Second''' [[User:Dasrik|Dasrik]] 02:35, 5 Apr 2005 (MDT)&lt;br /&gt;
**'''Panzerschrecken'd.''' --[[User:Beatfox|Beatfox]] 23:26, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' -- [[User:tomstiff|tomstiff]] 16:09, 29 Apr 2005 (UTC)&lt;br /&gt;
====Engrish====&lt;br /&gt;
The creators of Stinkoman 20X6 are poking fun at the 'all your base are belong to us' type language goofs in the stereotypical English port of a Japanese game.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''There is absolutely no need to point this out. Yet another fun fact that's too obvious. --[[User:Ogog|Ogog]]&lt;br /&gt;
*'''Weak Accept''' I do agree that is kind of obvious, but this does constitute a valid reference. --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Decline'''; noted at the top of the page. --[[User:Shadow Hog|Shadow Hog]] 17:43, 26 Mar 2005 (MST)&lt;br /&gt;
**Thanks for immortalizing the fact into my fragile little mind, fact-writer. '''All Your Second Are Belong To Us''' [[User:SP'd|SP'd]]&lt;br /&gt;
**'''Second the Decrine.''' --[[User:Beatfox|Beatfox]] 23:28, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' -- [[User:tomstiff|tomstiff]] 16:07, 29 Apr 2005 (UTC)&lt;br /&gt;
*Zero Wing is far from the first instance of Engrish. Come on. '''Decline''' [[User:Dasrik|Dasrik]] 02:34, 5 Apr 2005 (MDT)&lt;br /&gt;
====Stone Fist====&lt;br /&gt;
When you beat the final boss, Stinkoman says he got a power-up and puts on the stone fist, showing an almost 100% chance for more levels!&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''Same as the &amp;quot;More Levels&amp;quot; fun fact listed above. Obvious and not noteworthy as a fun fact. --[[User:Ogog|Ogog]]&lt;br /&gt;
*'''Accept''' Same as my comment above - since the game has no Transcript, it's useful as a fact. --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Decline'''. This doesn't show that there will be new levels. That's what the screen AFTER the cutscene's for. --[[User:Shadow Hog|Shadow Hog]] 17:41, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Accept!''' [[User:http://www.hrwiki.org/index.php/User:Extremejon|Extremejon]]&lt;br /&gt;
*I'm wearing clothes, does that mean for sure I'm going out? '''Decline''' [[User:Dasrik|Dasrik]] 02:33, 5 Apr 2005 (MDT)&lt;br /&gt;
**Well that depends.  If you're wearing clothes that are made of magnetic material with a strong attraction to a magnetic field just outside an open window that you're standing next to, then it might be safe to assume that you're going out.&lt;br /&gt;
*'''Decline''' Now noted in the walkthrough transcript --[[User:Joshua|Joshua]] 05:59, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Second''' [[User:Kvb|Kvb]] 06:43, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' I think it is pretty much already stated. --[[User: Lappy 486]]&lt;br /&gt;
**And now that more levels are actually coming out, saying more levels will come out is completely useless. [[user: lappy 486]]&lt;br /&gt;
*'''Decline''' Now that a new level using the stone fist has been released, this is utterly useless. &amp;lt;small&amp;gt;&amp;lt;tt&amp;gt;[[User:Homestar Coder|&amp;lt;span style=&amp;quot;color:#8B0000;&amp;quot;&amp;gt;Aurora the Homestar Coder&amp;lt;/span&amp;gt;]]&amp;lt;/tt&amp;gt;&amp;lt;/small&amp;gt; 22:06, 27 Apr 2005 (UTC)&lt;br /&gt;
====Control Scheme====&lt;br /&gt;
The poor control scheme (a to jump, s to fire) may be another Mega Man reference, this time to the  Mega Man Anniversary Collection which included Mega Man 1-8. On the Gamecube version, the controls for fire and jump were also messed up. (a to fire, b to jump) This eventually ended up with many frusterated gamers who intented to jump over a bottomless pit, but instead fired their plasma buster instead.&lt;br /&gt;
*'''Decline'''.  This has got to be a joke.  Poor control scheme?  Tons of computer games use cursor keys as directions and a and s as action buttons.  Also it is not uncommon to see the action buttons in the same order, with jump on the left and attack on the right.  Additionally, many gamers choose a and s as their main buttons when setting up games and emulators and have no joypad.  I'm sorry for whoever got burned by Mega Man, but this really isn't the place for it.  -[[User:PolarBoy|PolarBoy]] 11:52, 22 Mar 2005 (MST)&lt;br /&gt;
**'''Second'''. --[[User:MZilla|MZilla]] 23:18, 22 Mar 2005 (CST)&lt;br /&gt;
*'''Decline'''. The control scheme for Stinkoman 20X6. Whoever wrote this was probably mad at MMAC and just wanted to get it out of his system. I really don't see what the problem is. I have that game, and in a few minutes I was fully adapted to the weirdish control scheme, no problem. -[[User:Joshua|Joshua]] 05:21, 24 Mar 2005 (MST)&lt;br /&gt;
**'''Second'''. I, too, have that game, and it came almost second nature. It's not a &amp;quot;poor&amp;quot; control sceme. --[[User:thatkidsam|thatkidsam]] 15:41, 24 Mar 2005 (MST)&lt;br /&gt;
*'''Decline''', mostly because it's irrelevant (although I DID hate that reversed control scheme in ''MMAC''...). --[[User:Shadow Hog|Shadow Hog]] 17:39, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Second and a comment'''.  Hey, the Jump-with-B, Shoot-with-A scheme worked for Metroid Prime, why not MMAC? :P  Hehe, oh well. :)  -[[User:JakeARoonie|JakeARoonie]] 16:28, 02 Apr 2005 (CST)&lt;br /&gt;
*'''Decline''' This is waaay too big of a stretch. [[User:Dasrik|Dasrik]] 02:26, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline w/Comment''' I've been playing MMAC on the Gamecube recently. The button layout is not that convoluted at all - once you get used to it, it's second-nature. --[[User:Jay|Jay]] 03:21, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' I didn't think that MMAC or Stinkoman 20X6's control schemes were &amp;quot;poor&amp;quot;. Sorry you got frustrated, but looking here, the majority didn't. --[[User:acekirby13|acekirby13]] 14:01, 8 Apr 2005 (MDT)&lt;br /&gt;
*'''Accept''' As a video game lover, I've gotta say that I am pretty used to using the right-most button to jump and the left-most button to fire. Just water this fact down a bit. -[[User:Miss Free Country USA|Miss Free Country USA]]&lt;br /&gt;
*'''Declorne''' Uh... so? [[User:SP|SP]]&lt;br /&gt;
&lt;br /&gt;
====Stoves====&lt;br /&gt;
Planet K is in the Year 20X6, where gas stoves would have gone out of everyday life, yet some can be seen in stage 2.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''To quote geoguy: What's the big deal? I feel that Homestar Runner's world is on a different plane of reality. It obviouslty is, but in saying on the official Wiki page that gas stoves are supposed to be obsolete by 20X6? What is 20X6? 2016? Gas is most likely to run out in 2025 in OUR world. In Homestar's world, there may be abundant reserves of oil. Have you ever seen anyone drive a car(for real) in Free Country, USA? They may well use mainly solar power. --[[User:Ogog|Ogog]]&lt;br /&gt;
*'''Decline''' This is quite presumptuous - how do we know that gas stoves would have become osbolete? --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Decline''' maybe 20x6 is 2006... ever thought of that, smart guy? [[User:Dasrik|Dasrik]] 02:32, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' Assumption! 20X6 can be anything from 2006-2096, and I hardly think gas will run out before next year. Though the 20X6 world looks much more futuristic, it's not proven that gas runs out in the Homestar Universe, like Ogog said. --[[User:acekirby13|acekirby13]] 19:28, 7 Apr 2005 (MDT)&lt;br /&gt;
**'''Comment'''  20x6 could also be 20106.  Maybe by that time more oil will be found.&lt;br /&gt;
***'''Response.''' 20x6 is NOT 20106.  I've always found the &amp;quot;x&amp;quot; to mean that it's a wildcard, meaning it could be 2006, 2016, 2026, etc. - as in [[time capsule]], it's highly unlikely that a Number One Jam cassette or a gross old wig in a time capsule wouldn't have decomposed in 18,000 years. --[[User:TheEggman|TheEggman]]&lt;br /&gt;
****Actually, its very likely since plastic, and many fabrics dont decompose at all. The magnetic tape in the casette might have decomposed but that wouldnt have mattered because Stinkoman ate the casette, not played it.--[[User:-erson|-erson]] 23:40, 16 Apr 2005 (UTC)&lt;br /&gt;
***But doesnt a Capital X mean the greek number for 10, and a miniscule x stand for a variable? --[[User:-erson|-erson]] 18:48, 14 Apr 2005 (UTC)&lt;br /&gt;
****A capital X signifies a ''Roman'' numeral 10. And variables are ''usually'' lowercase, but if you don't have a character set with upper- and lowercase letters (like most old video games), then you just have to make do with what you got. (See also [[Rabbit Algebra]], which seems to mix the two.) &amp;amp;mdash; [[User:It's dot com|It's dot com]] 21:47, 14 Apr 2005 (UTC)&lt;br /&gt;
****Does anyone else feel that 20X6 is simply a brilliant joke?  Don't try to place it into a timeline, just leave it silly, as it is. --J&lt;br /&gt;
*'''Decline.''' Does the author of this FF purport to have insider knowledge of TBC's ''fictitious'' world? [[User:Beatfox|Beatfox]] 01:10, 17 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline'''I'll quote myself, damnit! just kidding, quote me all you want. But, to reiterate, What's the big deal? I feel that Homestar Runner's world is on a different plane of reality. It obviouslty is, but in saying on the official Wiki page that gas stoves are supposed to be obsolete by 20X6? What is 20X6? 2016? Gas is most likely to run out in 2025 in OUR world. In Homestar's world, there may be abundant reserves of oil. Have you ever seen anyone drive a car(for real) in Free Country, USA? They may well use mainly solar power.--[[User:geoguy91|geoguy91]] 01:06, 5 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stuffclosedaccept}}&lt;br /&gt;
=== Ladder difference ===&lt;br /&gt;
{{stufffact|The ladders in level 5.2 look slightly different from those of level 5.1.}}&lt;br /&gt;
{{stuffverdict|18:34, 19 Jun 2005 (UTC)|19:08, 4 Jul 2005 (UTC)|revised and accepted|4|2|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
{{stuffcloseddecline}}&lt;br /&gt;
=== Different Colors ===&lt;br /&gt;
{{stufffact|The fact that Gaspeau (red) and Frotzer (blue) are almost the same exact enemies may be a reference to the old Zelda games where an enemy could be red or blue and that the blue version of the enemy was always harder.}}&lt;br /&gt;
{{stuffverdict|16:07, 5 Jun 2005 (UTC)|00:56, 21 Jun 2005 (UTC)|unanimously declined|5|0|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
{{stuffclosedaccept}}&lt;br /&gt;
=== Tiny eye difference ===&lt;br /&gt;
{{stufffact|The 1-Up sprites in Level 4 are slightly different to the ones in Level 5 — they were not reused, as the Stinkoman ones are.}}&lt;br /&gt;
{{stuffverdict|16:48, 6 Jun 2005 (UTC)|01:00, 21 Jun 2005 (UTC)|revised and accepted|5|1|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
{{stuffcloseddecline}}&lt;br /&gt;
=== Liekand's magic powers ===&lt;br /&gt;
{{stufffact|Liekand is also reminiscent of the game Magic Pockets, in which the character's attack is a bouncing tornado that can spit out smaller tornadoes.}}&lt;br /&gt;
{{stuffverdict|12:09, 8 Jun 2005 (UTC)|02:15, 22 Jun 2005 (UTC)|unanimously declined|5|0|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
== Weird glitch. ==&lt;br /&gt;
&lt;br /&gt;
My brother's a big fan of this game. One day, long ago, we we're checking out the Continue Menu, and ALL THE LEVELS WERE THERE!!!!&lt;br /&gt;
My brother noticed the strange thing that happened, and swore that he didn't make all this happen. He didn't have a clue of what was going on. Then I thought, ''This is obviously a rare glitch. I didn't do anything.'' So now when I see &amp;quot;stinkoman level &amp;lt;#&amp;gt;!&amp;quot; on the&lt;br /&gt;
main page, I go the game and click &amp;quot;CONTINUE&amp;quot; and I check it out. Pretty cool, huh? I'm just wondering if anyone else expierenced this glitch. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 20:14, 12 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:That's not a glitch. Everyone can access all the levels, at all times. The only time when levels were hidden was when there were only three. {{User:Homestar Coder/sig}} 20:19, 12 Jul 2005 (UTC)&lt;br /&gt;
:: Well, also, you can't access stage #.2 until you beat #.1. But you can access all of the #.1s at any time. --{{User:Jay/sig}} 20:20, 12 Jul 2005 (UTC)&lt;br /&gt;
:::Right, forgot about that. {{User:Homestar Coder/sig}} 20:22, 12 Jul 2005 (UTC)&lt;br /&gt;
::::Oh yeah, and when a new level is released, the previously released one's .2 is now accessible. - [[User:oopsyoubwokeit|oopsyoubwokeit]]&lt;br /&gt;
I see. That's probably also why my grandmother's computer has it too.  Oh welll. List of levels my brother hasn't beaten yet:&lt;br /&gt;
&lt;br /&gt;
Levels:&lt;br /&gt;
&lt;br /&gt;
*5.2 (It's pretty hard, my brother can't get though the uptants in a row)&lt;br /&gt;
&lt;br /&gt;
*7.2 (My brother has beaten this level at grandmother's, but when we came back it was gone.)&lt;br /&gt;
&lt;br /&gt;
*8.1 (For some reason, it came out today. My brother can't play it because he's still asleep. That, and the computer can't access the game.)&lt;br /&gt;
&lt;br /&gt;
*8.2 (Ditto.)&lt;br /&gt;
&lt;br /&gt;
Bosses:&lt;br /&gt;
&lt;br /&gt;
*Tampo (Even if it's the first level boss. it was supposed to be easy.)&lt;br /&gt;
*Nebulon (If you can't beat the .2 level, you can't see/beat the boss.)&lt;br /&gt;
*The Liekand (He has seen it, though.)&lt;br /&gt;
*An Ice Machine (Ditto with The Leikand.)&lt;br /&gt;
*Unnamed Boss (For the reason he can't play Level 8.)&lt;br /&gt;
&lt;br /&gt;
G'bye. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 13:17, 1 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
*Well, TBC are assuming you've beat all the levels so far, and doesn't want good players to get frustrated at playing the levels all over again each time stinkoman updates. --[[User:Gooblies|Gooblies]] 00:56, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==NEBULON IS TOO HARD!==&lt;br /&gt;
&lt;br /&gt;
I've beaten every level except for 5.3! I can only hit Nebulon up to six times, then it starts getting hard! Even The Liekand and An Ice Machine is easier! --[[User:Gooblies|Gooblies]] 14:46, 14 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Keep trying! --{{User:Darklinkskywalker/DLSsignature}}&lt;br /&gt;
&lt;br /&gt;
Well, i got it. --[[User:Gooblies|Gooblies]] 00:55, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Object library==&lt;br /&gt;
&lt;br /&gt;
I don't believe that the PUSH stove has been used in level seven. I don't recall that snowflake either (or maybe I do, it might be something else that I'm thinking of). What's with the purple arrow things? Alot of the stuff in the Object Library doesn't seem to be used in the game. --{{User:Darklinkskywalker/DLSsignature}} 03:44, 26 Jul 2005 (UTC)&lt;br /&gt;
:The purple arrow things are part of the Stinkoman level editor that TBC use, of which remnants remain in the stinkogame.swf on the site (but can't be accessed as vital parts seem to be missing). When the level editor is active, moving platforms and the like stay still and the arrows show where they will move to. {{User:phlip/sig}} 16:33, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Level -0.2 inaccessible? ==&lt;br /&gt;
&lt;br /&gt;
Alright, I've beaten the unnamed boss on level -0.3 (8.3), but when the game restarts level -0.2 isn't available for selection in the level select menu. Does anyone else have this glitch? --{{User:Venusy/Sig}}, 15:20, 1 August 2005 (BST)&lt;br /&gt;
* I didn't. Maybe an issue with your cookies? --{{User:Jay/sig}} 14:22, 1 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
**Probably. It fixed itself shortly after I posted this anyway, so I should probably remove this section. --{{User:Venusy/Sig}}, 15:28, 1 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
Yet another easy level...&lt;br /&gt;
&lt;br /&gt;
***I did! That happened with me! - [[User:oopsyoubwokeit|oopsyoubwokeit]]&lt;br /&gt;
&lt;br /&gt;
== XML Page ==&lt;br /&gt;
&lt;br /&gt;
Should we make a page for the stinkoman XML files? --{{User:Pertmywert/sig}} 07:44, 2 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:[[User:Venusy#Complete list of files used to mod Stinkoman 20X6|I already did.]] And it includes the externalSwf files as well. --{{User:Venusy/Sig}}, 12:45, 2 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
::I mean a proper page and not a user page like Stinkoman/XML --{{User:Pertmywert/sig}} 22:19, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Fall and die?==&lt;br /&gt;
&lt;br /&gt;
I'm playing a web version (from i-am-bored.com), and all that happens is that Stinkoman falls down the screen and dies, no ground, no bosses, WTF is going on?&lt;br /&gt;
&lt;br /&gt;
Don't even acronym swears, and just use the one of Homestar runner.com  those web ones are unrealiable.  {{User:Rogue Leader.sig}}&lt;br /&gt;
&lt;br /&gt;
:My guess is that they only saved stinkogame.swf without the levelData or externalSwf files. --{{User:Venusy/Sig}}, 02:48, 3 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
::how can a normal person (like me) save everything onto their (my) computer?--[[User:StrongBad110990|StrongBad110990]] 18:19, 9 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Your best bet is to download [[User:phlip|phlip]]'s Stinkoman 20X6 Cheat Program, then run nocheater.html. You can find it [[Forum:3336|here]]. It's a lot easier than grabbing a list of links from [[User:Venusy#Complete list of files used to mod Stinkoman 20X6|somewhere]], and saving them into the appropriate folders. --{{User:Venusy/Sig}}, 19:53, 9 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
==Strange Storyline==&lt;br /&gt;
Well, the storyline's kinda getting dull since Pan-pan was kidnapped. Almost all the levels 4-10 is/will be about rescuing pan-pan (and starting level 7, 1-up too. ) TBC, this is an awesome game, but the story... --[[User:Gooblies|Gooblies]] 14:06, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Stinkoman is emulating 8-bit platformers. &amp;quot;Rescue Pan-Pan&amp;quot; IS the story. {{User:Homestar Coder/sig}} 15:01, 3 Aug 2005 (UTC)&lt;br /&gt;
::Thank you Stinkoman! But our panda is in another castle! ;) --[[User:Pidgeot|Pidgeot]] &amp;lt;small&amp;gt;[[User_talk:Pidgeot|(t)]] [[Special:Contributions/Pidgeot|(c)]] [[Special:Emailuser/Pidgeot|(e)]]&amp;lt;/small&amp;gt; 17:50, 3 Aug 2005 (UTC)&lt;br /&gt;
::Besides, as you may have noticed, even Stinkoman admits the plot is utterly predictable. Although, even though the PLOT might be predictable, chances are, if -0 or 3 are any indication, the level scenarios won't be. :) --[[User:Shadow Hog|Shadow Hog]] 23:03, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Another possible Negatory level reference?==&lt;br /&gt;
I'm not adding this to the item page, but if someone can verify what I'm remembering and thinks it's useful, then add it to the &amp;quot;Real World References&amp;quot; for the Level -0 (Negatory) world.  I seem to remember that in the original NES Metroid, with just an autofiring controller (ah, NES Advantage, we had good times, yes?), you could get wedged in a door, then collapse/expand rapidly and climb up through the wall.  If you did this on one particular door, you would go up into a very strange and frankly hazardous area that was all messed up (sounding a lot like that lost Sonic level).  It was easy to get stuck, and I don't think any of the doors worked properly.  Anyone remember what I'm talking about?  If so, it's perhaps another possible reference like that Sonic world, with the advantage that no Game Genie or anything was required to get to it. -- DLR, Aug 3 2005, 1:00pm&lt;br /&gt;
&lt;br /&gt;
:The reference to Hidden Palace is dubious at best. Hidden Palace is nothing like Negatory World. The Game Genie version is such that the entire thing looks like nothing but static (since the HPZ graphics were removed from the final cartridge) and the Sonic 2 Beta version is not glitched, just unfinished. Do you have any links for the Metroid reference? I'm not familiar with that. {{User:Homestar Coder/sig}} 17:32, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Here's one reference: [http://en.wikipedia.org/wiki/Talk:Metroid#Metroid.27s_Hidden_Worlds Wikipedia: Metroid Talk].  And a [http://www.classicgaming.com/mdb/m1/met-map.txt technical explainer] on Metroid's map structure and why it's a glitch, not a true &amp;quot;hidden area&amp;quot;.  It's interesting stuff, but admittedly probably not a direct inspiration for the Negatory world. -- DLR, [[User:216.41.87.210|216.41.87.210]] 23:48, 6 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I do think it may be a reference to Hidden Palace, because there are [http://www.sws2b.com/zones/hidden_palace_final screenshots] of it. They do look similar to -0. In both versions, the level is incomplete, but in the beta ROM which I have, the graphics are not messed and it is easier to play. Level 8 more than probably has something to do with this Zone. --{{User:Darklinkskywalker/DLSsignature}} 14:53, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I've played HPZ, too, and don't see the resemblance. Neither version is particularly glitchy; one has missing graphics and one has perfect graphics but is ''unfinished''. {{User:Homestar Coder/sig}} 17:52, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I still like to think that Level -0 is a reference to the 'Glitch City' bug in Pokémon Red/Blue versions. The randomly generated graphics are similar, as is the ability to defy the game's physics (example: Stinkoman can stand on the air at the beginning of the lever, and you could Surf through solid objects in the Glitch City bug). Also, there are many points in Glitch City where your character could become trapped in a place that seems solid, just like the opening cut-scene where Stinkoman was stuck in the wall. TBC have made Pokémon references before (Cheatachu, anyone?), and the glitchy nature of the first Pokémon games are widely known. Now, I wouldn't go so far as to compare Ekersby with Missingno., but the parallels between Level -0 and Glitch City are very similar.&lt;br /&gt;
But, with all that in mind, Super Mario Bros.'s Minus World was still the first thing to come to mind. Glitch City occurred to me just as soon as I started playing the level. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
&lt;br /&gt;
BUT, in the Sonic 2 Beta ROM, act 2 of HPZ puts you stuck inside a wall. That MUST have ''something'' to do with it. --{{User:Darklinkskywalker/DLSsignature}} 18:01, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Stuck inside a wall comes from Minus World. You know, Minus World, Negatory Level... {{User:Homestar Coder/sig}} 19:19, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
But you're not '''stuck''' in it, you slide through it until you come out the other side. --{{User:Darklinkskywalker/DLSsignature}} 22:02, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== This might need archival ==&lt;br /&gt;
&lt;br /&gt;
Am I the only one who thinks the talk page on here is getting a LITTLE too big for its britches? I mean, cripes, look at the length of the TOC. That's pretty ridiculous; one entire page of scrolling down before you actually reach text. --[[User:Shadow Hog|Shadow Hog]] 01:36, 7 Aug 2005 (UTC)&lt;br /&gt;
:I vote for moving everything that hasn't been changed since the start of July or so to [[Talk:Stinkoman 20X6/Archive]] or somesuch... I can do it now if noone else wants to. {{User:phlip/sig}} 04:39, 7 Aug 2005 (UTC)&lt;br /&gt;
::I concur. It really is too long. Go right ahead and archive it. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
If this does get archived (&amp;lt;s&amp;gt;and I'm not necessarily saying it should&amp;lt;/s&amp;gt;), you shouldn't move the threads based on date. You should move the ones that should have been posted on the forum. Anything related to actually maintaining the page (for example, closed STUFF), should stay. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 04:56, 7 Aug 2005 (UTC)&lt;br /&gt;
:Okay, so after a second viewing under the tutelage of Pom Pom's keen eyes, I see that most of this page is idle chatter. I'm all for archiving it. But, like I said before, anything wiki-related should stay, no matter the date. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 05:02, 7 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
There we go... Everthing here has been edited recently or is (IMO) still relevant... I might have been a bit overzealous, feel free to move anything back if need be. (I got edit conflicted with your message, IDC, I'll take another look soon, I just want to get this edit in) {{User:phlip/sig}} 05:20, 7 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Levls to co me ==&lt;br /&gt;
&lt;br /&gt;
I've noticed that there is aglitched up &amp;quot;more levels to come&amp;quot; sign at teh end of level -0. Plesae picture! --anony&lt;br /&gt;
&lt;br /&gt;
I've noticed thatyou are &amp;quot;not logged in&amp;quot; so y dont u log in. Plesae log in! --{{User:Darklinkskywalker/DLSsignature}} 02:48, 15 Aug 2005 (UTC)&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== Level 9 ==&lt;br /&gt;
&lt;br /&gt;
What do you think level nine will be? My guess is an underwater bored.&lt;br /&gt;
&lt;br /&gt;
It could also be underground cave. I hope level 10 is something like &amp;quot;''The Doomsday Zone''&amp;quot; from &amp;quot;''Sonic 3 &amp;amp; Knuckles''&amp;quot; --{{User:Darklinkskywalker/DLSsignature}} 02:51, 15 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I've got a few good ones. One is &amp;quot;The castle&amp;quot; or &amp;quot;Spelunking&amp;quot; or &amp;quot;Candyland&amp;quot; or even &amp;quot;The desert,&amp;quot; or &amp;quot;The swamp&amp;quot;. [[User:Amy Whifflepoof|Amy Whifflepoof]]&lt;br /&gt;
&lt;br /&gt;
==The Flow==&lt;br /&gt;
&lt;br /&gt;
I've noticed that owhen you start level 1.2 (maybe the others work as well) on the TRY LEVEL! screen, it says something about YOU GOTTA GO WITH THE FLOW or something like that. I can't read it cause it flashes too fast. Can anyone get a snapshot of it? &amp;amp;mdash; {{User:Darklinkskywalker/DLSsignature}} 15:41, 16 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Two Questions==&lt;br /&gt;
&lt;br /&gt;
I just got a seek bar, and I was looking around in the Flash file. Here are some questions:&lt;br /&gt;
#Is the music meant to skip like that at the &amp;quot;MORE LEVELS TO COME&amp;quot; (in this case, &amp;quot;MORE LEVLS TO C OME&amp;quot;) screen, or is it because I was messing around?&lt;br /&gt;
#&amp;lt;del&amp;gt;Where in the Flash file is Undefined.Undefined?&amp;lt;/del&amp;gt; Found it.&lt;/div&gt;</description>
			<pubDate>Tue, 23 Aug 2005 01:38:07 GMT</pubDate>			<dc:creator>Strong Rad</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Stinkoman_20X6</comments>		</item>
		<item>
			<title>Talk:Stinkoman 20X6</title>
			<link>http://hrwiki.org/wiki/Talk:Stinkoman_20X6</link>
			<description>&lt;p&gt;Strong Rad:&amp;#32;/* Whoops. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
:''Older discussion has been archived and can be found at [[Talk:Stinkoman 20X6/Archive]]''&lt;br /&gt;
==Seek Bar?==&lt;br /&gt;
What's a seek bar? How do you activate it? --[[User:Gooblies|Gooblies]] 15:09, 12 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I'm glad someone's asks this already. I want to know, too. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 19:43, 12 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Arg! Someone tell me what a seek bar is! --[[User:Gooblies|Gooblies]] 15:45, 13 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
A seek bar is a useful piece of JavaScript designed to help you be able to control Flash in browsers. I think there's a link to some seek bars on the [[StrongBadZone#Trivia|StrongBadZone]] page. You just add 'em to your favourites, click on the icon in favourites, and pause, rewind, fast forward or play to any part of the movie you wish. --{{User:Venusy/Sig}}, 16:54, 13 July 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
==The Mod==&lt;br /&gt;
I am surprised nobody's done this yet, I am making a mod for the game. It is called &amp;quot;Stickly Man Adventures.&amp;quot; The only thing is, I can't get it to work after I export it, even though I have the object library in the same file and all that. It'll continuously repeat the loading phrase. Any ideas on how to fix this? I can send the &amp;quot;fla&amp;quot; file if you email me your email address at sportyman27@hotmail.com or sportyman27@excite.com, I can't send you the swf decompiler, because it is too big to email.(Note you'll need flash mx 2004)-Quinn&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Is it an exe? I cannot run exe files on a Mac. If not, I would like to try. --[[User:Darklinkskywalker|Darklinkskywalker]] 20:23, 9 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Nope, it's a .fla/.swf file.&lt;br /&gt;
-Quinn 22:28, 19 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Man, this is ''hard''!==&lt;br /&gt;
Holy Crap! This game is so hard (to me) it blows my mind! Tough jumps, no checkpoints, the works! I can't even beat level 1.2! Arrrrgh! ...Whew. Glad I got that outta my system. On a lighter note, this is a great game, if not a bit hard. -[[User:acekirby13|acekirby13]]&lt;br /&gt;
*Don't feel bad, AceKirby. I can't even get past level 1.1! [[User:Fizz123|Fizz123]]&lt;br /&gt;
**Whew, that makes me feel better man. I needed some serious clown care there for a second. But I ''did'' end up beating the game, which was great. --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font&amp;gt;]] 20:00, 26 Apr 2005 (UTC)&lt;br /&gt;
*It's not as hard as you think. I suck garbage (expletive deleted) at video games, but I can do levels 1.1-3.3 jut fine. 4.1 I can't get past, but i'm getting closer.&lt;br /&gt;
**Dear whoever, this was written mighty long ago, and I have since then beaten levels 1.1-5.1. I just can't beat level 5.2 now! I want to fight Nebulon! ARRRRRRRGHBLBLBLBL!!! --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font color&amp;gt;]]|&amp;lt;sup&amp;gt;[[User talk:acekirby13|&amp;lt;font color=green&amp;gt;My Talk&amp;lt;/font color&amp;gt;]]&amp;lt;/sup&amp;gt;  20:26, 10 May 2005 (UTC)&lt;br /&gt;
Dude, I can defeat Nebulon like cake, man. I wrote the walkthroughs for level 5 (except for the cutscenes, boss and part of level 5.2) I still can't get past anything on level 4 because if I press a button too long it gets stuck in running position. [[User:Amy Whifflepoof|Amy Whifflepoof]]&lt;br /&gt;
:Whoa- you missed my point. I haven't even fought Nebulon. I can't get by the point where there is like 4 Downtants in a row. They always deplete my health fast! --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font color&amp;gt;]]|&amp;lt;sup&amp;gt;[[User talk:acekirby13|&amp;lt;font color=green&amp;gt;My Talk&amp;lt;/font color&amp;gt;]]&amp;lt;/sup&amp;gt;  23:48, 16 May 2005 (UTC)&lt;br /&gt;
Okay, I just want to start with, HELLO! This is a stinkon' easy game when you practice, by learning timing from experience or taking altrnative routes. (these will help on level 6. It took me a while until I beat the mouse.)-Amy Whifflepoof, not signed in.&lt;br /&gt;
By the way acekirby(whoever you are). I can beat 5.2 easily. All you have to do is stand on the edge and make sure NOTHING is under one foot. Then, to avoid Downtant fire, simply jump. Actually, the truth is, I can beat it easily because my lappy is extremely slow and old. [[User:Maestro|Maestro]].&lt;br /&gt;
&lt;br /&gt;
Why would you want to fight Nebulon? Nobody likes his style. -Neverending Soda&lt;br /&gt;
&lt;br /&gt;
I hope you finally got there acekirby, because that cloud level is ''WAY'' harder! [[User:Kvb|Kvb]] 12:35, 5 Jun 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yes, yes, I've gotten there. I haven't been on the Wiki in quite some time. Currently, I've beaten all the levels, with practice. The cloud level, I thought, was easier. The only real hard thing was the boss, and I ended up beating that. Can't wait for new levels to get frustrated by! --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font color&amp;gt;]]|&amp;lt;sup&amp;gt;[[User talk:acekirby13|&amp;lt;font color=green&amp;gt;My Talk&amp;lt;/font color&amp;gt;]]&amp;lt;/sup&amp;gt;  00:53, 20 Jun 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt; I want to fight Nebulon! ARRRRRRRGHBLBLBLBL!!! - acekirby13 &amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Me and brother understand you. 5.2 is the hardest level he hasn't beaten. That is the suckiest. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 13:22, 1 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I am still the Stinkomaster, but it took me several tries to beat Ekersby. I finally understood it after several tries and also I won on a library compy. (My compy skips, so I always run into Old Sages.) [[User:Amy Whifflepoof|Amy Whifflepoof]]&lt;br /&gt;
&lt;br /&gt;
Woah. I saw it with my own eyes, man. Y'see I made a custom level, put it with level five stuff, then finished 5.1 and 5.2. He's awesome. He shoots orange balls out of his eyes, crawls back and forth, so on. Try it yourself. - [[User:oopsyoubwokeit|oopsyoubwokeit]]&lt;br /&gt;
&lt;br /&gt;
== XML ==&lt;br /&gt;
&lt;br /&gt;
Did anyone notice that you can download and edit the XML files to create new levels?  This could be good for the Fanstuff Wiki, if anyone gets it working.  --[[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
- Care to share where they are? :) --[[User:AndrewNeo|AndrewNeo]] 18:05, 22 Mar 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
Well, I think you have to edit the flash file to get them to work offline first (which is not too hard).  They are at:&lt;br /&gt;
&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.1.1.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.1.2.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.2.1.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.2.2.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.3.3.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/stinkogame.swf]&lt;br /&gt;
&lt;br /&gt;
Those are the ones I found in my temp folder (even though I didn't get to those levels).  If you go to ''View'' -&amp;gt; ''Page Source'' in Firefox, you can kinda figure out how it works (maybe).  --[[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
''Edit:  Darn, the links don't work.  They are in some other folder.  Once I figure out the folder name, the game will work offline.  And they don't show up on Google yet.''&lt;br /&gt;
&lt;br /&gt;
Ooh - found it - They're in another folder called &amp;quot;levelData.&amp;quot;&lt;br /&gt;
[[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
-As a note for other people wanting to edit, you need to get the 5 level files, the main swf, and the object library: [http://homestarrunner.com/stinkogame/objectLibrary.swf]. (You can see some game graphics if you view that file)&lt;br /&gt;
&lt;br /&gt;
It's a pretty simple almost-XML format, I'm making a level editor for it now.&lt;br /&gt;
[[User:Travis Wells|Travis Wells]]&lt;br /&gt;
&lt;br /&gt;
:Woah. New enemy in that library. If anything confirms another set of levels coming up, that would. --[[User:Shadow Hog|Shadow Hog]] 15:07, 23 Mar 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
:Hey, I was just about to make a level editor for it, but it probably won't be very good.  [[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
:Hey, if you decompile the flash file for the game you'll see there is already a level editor in there on the script for sprite 761.  Unfortunately I don't know anything about flash, so I don't know what to do with that, or how to get to it, but someone must.&lt;br /&gt;
&lt;br /&gt;
:I'm working on an editor written in VB using the MSXML library. --[[User:ackicantthinkofaname|breadtangle]] 18:30, 6 Apr 2005 (MDT)&lt;br /&gt;
I know all about Flash, but I don't have a decompiler -NonHacka&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' With the release of Stinkoman 20X6 v6, those links have become outdated. The new ones are [[User:Venusy#Complete list of files used to mod Stinkoman 20X6|here]]. --{{User:Venusy/Sig}}, 16:48, 4 August 2005 (BST) &amp;lt;br&amp;gt;'''EDIT:''' Moved all links to my user page.&lt;br /&gt;
&lt;br /&gt;
Arghh...I Made the installation program but i need a site to upload it onto.&lt;br /&gt;
Can someone tell me one? --- [[User:Pertmywert|&amp;lt;small&amp;gt;[[User:Pertmywert|Pertmywert]]|&amp;lt;sub&amp;gt;[[User_Talk:Pertmywert|Talk]] [[Special:Contributions/Pertmywert|Contributions]]&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt;]]&lt;br /&gt;
:[mailto:phlipping@yahoo.com Email] it to me and I'll host it for you, if you'd like. --[[User:phlip|phlip]] 08:02, 5 May 2005 (UTC)&lt;br /&gt;
::http://phlip.websiteallies.com/Stinkoman_20X6_Install.exe --[[User:phlip|phlip]] 12:28, 5 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: Thanks philip for hosting it but remember i made it&amp;lt;small&amp;gt;[[User:Pertmywert|Joel]]|&amp;lt;sub&amp;gt;[[User_Talk:Pertmywert|Talk]] [[Special:Contributions/Pertmywert|Contributions]]&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:::: Pertmywert has sent me the new version: http://phlip.websiteallies.com/Stinkoman_20X6_Install_v3.exe - I'll keep the v2 one up incase anyone's interested. --[[User:phlip|phlip]] 23:44, 9 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I already have a great working editor for this game, a new version has just been released. Check it out here: http://www.geocities.com/joesarcade/stinkoman.zip or here: http://joesarcade.hopto.org:8093/stinkoman.zip&lt;br /&gt;
&lt;br /&gt;
Can someone please make a level editor compatible with MacOS?--[[User:Darklinkskywalker|Darklinkskywalker]] 20:38, 9 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
*OH WHAT THE CRAP!!!! Do need Flash or something for this? Not Flash Player, but the animator thingie? Every time I click on a link it doesnt work!!! PLEASE HELP!!!&lt;br /&gt;
&lt;br /&gt;
:Which links are you trying to click on, the ones in this section, the ones on the [[Stinkoman 20X6]] page, or the ones on my user page? --{{User:Venusy/Sig}}, 16:50, 4 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
== Closed STUFF ==&lt;br /&gt;
&lt;br /&gt;
These Fun Facts were on STUFF and declined. If you want to discuss these facts, please make sure your votes are seperate from the original ones.&lt;br /&gt;
&lt;br /&gt;
====Stlunko====&lt;br /&gt;
Stlunko, the world 3 boss, could very well be modeled after...&lt;br /&gt;
* ...the final boss in the ''Donkey Kong'' game for Game Boy, in which you fight a giant version of Donkey Kong who uses two hands to smash you in a manner very similar to Stlunko.&lt;br /&gt;
* ...Gamma from ''Mega Man 3''.&lt;br /&gt;
* ...Rudy, the final boss of ''Wario Land 3''.&lt;br /&gt;
* ...Kerozene, a boss added to the [[Wikipedia:Game Boy Advance|Game Boy Advance]] version of ''Donkey Kong Country 2: Diddy's Kong Quest''.&lt;br /&gt;
*'''Decline.''' If this isn't a TTATOT, I don't know what is. --[[User:Beatfox|Beatfox]] 23:19, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' -- [[User:tomstiff|tomstiff]] 16:11, 29 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline''', you're not trying hard enough - I'm sure you could think of lots more bosses that involve fists somehow if you tried... --[[User:phlip|phlip]] 20:29, 29 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' I usually like these kind of Fun Facts, but it sounds like you're just not trying here. Pick one. [[User:TakuaKaita600|TK600]] 20:08, 6 May 2005 (UTC)&lt;br /&gt;
***Well, if '''I''' had to pick one, I'd definitely pick the first one; it's what the original one stated, and mentioning only that wouldn't be such a TTATOT. --[[User:Shadow Hog|Shadow Hog]] 02:23, 7 May 2005 (UTC)&lt;br /&gt;
====Rose Blake====&lt;br /&gt;
When SB says &amp;quot;rose face&amp;quot; in #125, it sounds slightly like &amp;quot;rose blake&amp;quot; in stinkoman game.&lt;br /&gt;
&lt;br /&gt;
*'''Double Decliiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiined!''' Seriously, can we stop stretching Fun Facts as far as they can possibly be stretched? --[[User:ISlayedTheKerrek|ISlayedTheKerrek]] 15:27, 27 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline.''' Slightly like? Oh, man! -- [[User:tomstiff|tomstiff]] 15:55, 27 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline for the pudgy! Decline for the pudgy!''' -- [[User:Kiwi|Kiwi]] 16:55, 28 Apr 2005&lt;br /&gt;
*'''Gimme a D-cline.''' --[[User:Beatfox|Beatfox]] 23:22, 28 Apr 2005 (UTC)&lt;br /&gt;
====Black Spots====&lt;br /&gt;
Stinkoman doesn't have any black spots on his cheeks for the ripped off sprites&lt;br /&gt;
&lt;br /&gt;
*'''Decline''' Maybe if I understood what this was saying I might like it more, but it still doesn't seem right. What do you guys think? -- [[User:Joshua|Joshua]] 20:32, 19 Apr 2005 (UTC)&lt;br /&gt;
*'''Declininated''' I don't get it. [[User:Kiwi|Kiwi]] 17:10, 19 Apr 2005&lt;br /&gt;
*'''Allow me''' I THINK what is being said is this:&lt;br /&gt;
 The black portion of Stinkoman's mask is missing in his sprite form, because&lt;br /&gt;
 it is a ripoff of Megaman sprites.&lt;br /&gt;
*However, this is pretty useless AND false (it's not a ripoff of Megaman sprites, just strongly based on them.) Most old, small sprites lack detail seen in their fully-drawn form. So I must concur with '''Decline'''. --[[User:Jay|Jay]] 21:43, 19 Apr 2005 (UTC)&lt;br /&gt;
*And you can't see Mario's nostrils in Super Mario Bros. So? '''Let's Declining Love''' [[User:Dasrik|Dasrik]] 23:59, 19 Apr 2005 (UTC)&lt;br /&gt;
*'''Correct me if I'm wrong, but are you asking for a Decline?!?''' --[[User:Beatfox|Beatfox]] 00:30, 20 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline''' If you look at the bottom of Stinkoman's white area you can see little black lines so this 'fact' is false [[User:The_Pardack|The_Pardack]]&lt;br /&gt;
====Tampo====&lt;br /&gt;
The name Tampo may be a reference to a Japanese kind of fried food (Tempura). Or even Tempo, the speed of music.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''This is very doubtful. Tempura is a big stretch, sure the manual says Tampo is as mean as he is delicious, but that hardly connects Tampo and tempura. And ''tempo''?? Tampo has nothing to do with tempo or even anything musical. --[[User:Ogog|Ogog]]&lt;br /&gt;
** '''Comment''' Well, it IS a Mega Man parody, and many Mega Man characters are named for musical terms (Rock &amp;amp; Roll, Blues [in Japan], Bass, Treble, Forte [in Japan], Gospel [in Japan], Rush, Tango, Beat, Punk, Enka/Enker, Quint, Ballad(e), Duo... and I'm probably forgetting a few.) Of course, that doesn't automatically mean that Tampo was named for the term &amp;quot;tempo&amp;quot; - it probably wasn't - but it's not outside the realm of possibility. --[[User:Jay|Jay]] 03:21, 5 Apr 2005 (MDT)&lt;br /&gt;
***'''Decline''' The creators of Megaman had music in mind when they made the character. They said so. --[[User:Joshua|Joshua]] 06:03, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' Big stretch in both cases.  And a '''Comment''' to [[User:Ogog|Ogog]], make sure that your comments are bulleted and that you show your vote as Accept or Decline.  Also, make sure you remove the STUFF'd item when you put it on this page. --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
**'''Second'''. Er, the vote, that is. --[[User:Shadow Hog|Shadow Hog]] 17:44, 26 Mar 2005 (MST)&lt;br /&gt;
**'''Sleckhund.''' --[[User:Beatfox|Beatfox]] 23:24, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Er...''' The meaning of Tempo might be he is going faster.&lt;br /&gt;
*'''Comment''' Or it could also be a reference to tampons... Um, actually, no, forget that I said that.&lt;br /&gt;
&lt;br /&gt;
Dude, Whomever thought of ths had no idea of an alternative. Maybe it's a bad translation. Or he isn't very mean and also doesn't taste very good.&lt;br /&gt;
&lt;br /&gt;
====Brody====&lt;br /&gt;
Brody looks similar to Big Bird from Sesame Street.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''Aside from Brody's legs and coloring, this isn't true. And the legs and coloring don't hold much water on their own, seeing as how: A. Birds' legs look something like that and are often illustrated that way. B. Every other chicken in Level 2 is colored yellow, and chickens are often illustrated to be yellow anyway. --[[User:Ogog|Ogog]]&lt;br /&gt;
**'''Second''' [[User:Dasrik|Dasrik]] 02:35, 5 Apr 2005 (MDT)&lt;br /&gt;
**'''Panzerschrecken'd.''' --[[User:Beatfox|Beatfox]] 23:26, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' -- [[User:tomstiff|tomstiff]] 16:09, 29 Apr 2005 (UTC)&lt;br /&gt;
====Engrish====&lt;br /&gt;
The creators of Stinkoman 20X6 are poking fun at the 'all your base are belong to us' type language goofs in the stereotypical English port of a Japanese game.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''There is absolutely no need to point this out. Yet another fun fact that's too obvious. --[[User:Ogog|Ogog]]&lt;br /&gt;
*'''Weak Accept''' I do agree that is kind of obvious, but this does constitute a valid reference. --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Decline'''; noted at the top of the page. --[[User:Shadow Hog|Shadow Hog]] 17:43, 26 Mar 2005 (MST)&lt;br /&gt;
**Thanks for immortalizing the fact into my fragile little mind, fact-writer. '''All Your Second Are Belong To Us''' [[User:SP'd|SP'd]]&lt;br /&gt;
**'''Second the Decrine.''' --[[User:Beatfox|Beatfox]] 23:28, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' -- [[User:tomstiff|tomstiff]] 16:07, 29 Apr 2005 (UTC)&lt;br /&gt;
*Zero Wing is far from the first instance of Engrish. Come on. '''Decline''' [[User:Dasrik|Dasrik]] 02:34, 5 Apr 2005 (MDT)&lt;br /&gt;
====Stone Fist====&lt;br /&gt;
When you beat the final boss, Stinkoman says he got a power-up and puts on the stone fist, showing an almost 100% chance for more levels!&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''Same as the &amp;quot;More Levels&amp;quot; fun fact listed above. Obvious and not noteworthy as a fun fact. --[[User:Ogog|Ogog]]&lt;br /&gt;
*'''Accept''' Same as my comment above - since the game has no Transcript, it's useful as a fact. --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Decline'''. This doesn't show that there will be new levels. That's what the screen AFTER the cutscene's for. --[[User:Shadow Hog|Shadow Hog]] 17:41, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Accept!''' [[User:http://www.hrwiki.org/index.php/User:Extremejon|Extremejon]]&lt;br /&gt;
*I'm wearing clothes, does that mean for sure I'm going out? '''Decline''' [[User:Dasrik|Dasrik]] 02:33, 5 Apr 2005 (MDT)&lt;br /&gt;
**Well that depends.  If you're wearing clothes that are made of magnetic material with a strong attraction to a magnetic field just outside an open window that you're standing next to, then it might be safe to assume that you're going out.&lt;br /&gt;
*'''Decline''' Now noted in the walkthrough transcript --[[User:Joshua|Joshua]] 05:59, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Second''' [[User:Kvb|Kvb]] 06:43, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' I think it is pretty much already stated. --[[User: Lappy 486]]&lt;br /&gt;
**And now that more levels are actually coming out, saying more levels will come out is completely useless. [[user: lappy 486]]&lt;br /&gt;
*'''Decline''' Now that a new level using the stone fist has been released, this is utterly useless. &amp;lt;small&amp;gt;&amp;lt;tt&amp;gt;[[User:Homestar Coder|&amp;lt;span style=&amp;quot;color:#8B0000;&amp;quot;&amp;gt;Aurora the Homestar Coder&amp;lt;/span&amp;gt;]]&amp;lt;/tt&amp;gt;&amp;lt;/small&amp;gt; 22:06, 27 Apr 2005 (UTC)&lt;br /&gt;
====Control Scheme====&lt;br /&gt;
The poor control scheme (a to jump, s to fire) may be another Mega Man reference, this time to the  Mega Man Anniversary Collection which included Mega Man 1-8. On the Gamecube version, the controls for fire and jump were also messed up. (a to fire, b to jump) This eventually ended up with many frusterated gamers who intented to jump over a bottomless pit, but instead fired their plasma buster instead.&lt;br /&gt;
*'''Decline'''.  This has got to be a joke.  Poor control scheme?  Tons of computer games use cursor keys as directions and a and s as action buttons.  Also it is not uncommon to see the action buttons in the same order, with jump on the left and attack on the right.  Additionally, many gamers choose a and s as their main buttons when setting up games and emulators and have no joypad.  I'm sorry for whoever got burned by Mega Man, but this really isn't the place for it.  -[[User:PolarBoy|PolarBoy]] 11:52, 22 Mar 2005 (MST)&lt;br /&gt;
**'''Second'''. --[[User:MZilla|MZilla]] 23:18, 22 Mar 2005 (CST)&lt;br /&gt;
*'''Decline'''. The control scheme for Stinkoman 20X6. Whoever wrote this was probably mad at MMAC and just wanted to get it out of his system. I really don't see what the problem is. I have that game, and in a few minutes I was fully adapted to the weirdish control scheme, no problem. -[[User:Joshua|Joshua]] 05:21, 24 Mar 2005 (MST)&lt;br /&gt;
**'''Second'''. I, too, have that game, and it came almost second nature. It's not a &amp;quot;poor&amp;quot; control sceme. --[[User:thatkidsam|thatkidsam]] 15:41, 24 Mar 2005 (MST)&lt;br /&gt;
*'''Decline''', mostly because it's irrelevant (although I DID hate that reversed control scheme in ''MMAC''...). --[[User:Shadow Hog|Shadow Hog]] 17:39, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Second and a comment'''.  Hey, the Jump-with-B, Shoot-with-A scheme worked for Metroid Prime, why not MMAC? :P  Hehe, oh well. :)  -[[User:JakeARoonie|JakeARoonie]] 16:28, 02 Apr 2005 (CST)&lt;br /&gt;
*'''Decline''' This is waaay too big of a stretch. [[User:Dasrik|Dasrik]] 02:26, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline w/Comment''' I've been playing MMAC on the Gamecube recently. The button layout is not that convoluted at all - once you get used to it, it's second-nature. --[[User:Jay|Jay]] 03:21, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' I didn't think that MMAC or Stinkoman 20X6's control schemes were &amp;quot;poor&amp;quot;. Sorry you got frustrated, but looking here, the majority didn't. --[[User:acekirby13|acekirby13]] 14:01, 8 Apr 2005 (MDT)&lt;br /&gt;
*'''Accept''' As a video game lover, I've gotta say that I am pretty used to using the right-most button to jump and the left-most button to fire. Just water this fact down a bit. -[[User:Miss Free Country USA|Miss Free Country USA]]&lt;br /&gt;
*'''Declorne''' Uh... so? [[User:SP|SP]]&lt;br /&gt;
&lt;br /&gt;
====Stoves====&lt;br /&gt;
Planet K is in the Year 20X6, where gas stoves would have gone out of everyday life, yet some can be seen in stage 2.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''To quote geoguy: What's the big deal? I feel that Homestar Runner's world is on a different plane of reality. It obviouslty is, but in saying on the official Wiki page that gas stoves are supposed to be obsolete by 20X6? What is 20X6? 2016? Gas is most likely to run out in 2025 in OUR world. In Homestar's world, there may be abundant reserves of oil. Have you ever seen anyone drive a car(for real) in Free Country, USA? They may well use mainly solar power. --[[User:Ogog|Ogog]]&lt;br /&gt;
*'''Decline''' This is quite presumptuous - how do we know that gas stoves would have become osbolete? --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Decline''' maybe 20x6 is 2006... ever thought of that, smart guy? [[User:Dasrik|Dasrik]] 02:32, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' Assumption! 20X6 can be anything from 2006-2096, and I hardly think gas will run out before next year. Though the 20X6 world looks much more futuristic, it's not proven that gas runs out in the Homestar Universe, like Ogog said. --[[User:acekirby13|acekirby13]] 19:28, 7 Apr 2005 (MDT)&lt;br /&gt;
**'''Comment'''  20x6 could also be 20106.  Maybe by that time more oil will be found.&lt;br /&gt;
***'''Response.''' 20x6 is NOT 20106.  I've always found the &amp;quot;x&amp;quot; to mean that it's a wildcard, meaning it could be 2006, 2016, 2026, etc. - as in [[time capsule]], it's highly unlikely that a Number One Jam cassette or a gross old wig in a time capsule wouldn't have decomposed in 18,000 years. --[[User:TheEggman|TheEggman]]&lt;br /&gt;
****Actually, its very likely since plastic, and many fabrics dont decompose at all. The magnetic tape in the casette might have decomposed but that wouldnt have mattered because Stinkoman ate the casette, not played it.--[[User:-erson|-erson]] 23:40, 16 Apr 2005 (UTC)&lt;br /&gt;
***But doesnt a Capital X mean the greek number for 10, and a miniscule x stand for a variable? --[[User:-erson|-erson]] 18:48, 14 Apr 2005 (UTC)&lt;br /&gt;
****A capital X signifies a ''Roman'' numeral 10. And variables are ''usually'' lowercase, but if you don't have a character set with upper- and lowercase letters (like most old video games), then you just have to make do with what you got. (See also [[Rabbit Algebra]], which seems to mix the two.) &amp;amp;mdash; [[User:It's dot com|It's dot com]] 21:47, 14 Apr 2005 (UTC)&lt;br /&gt;
****Does anyone else feel that 20X6 is simply a brilliant joke?  Don't try to place it into a timeline, just leave it silly, as it is. --J&lt;br /&gt;
*'''Decline.''' Does the author of this FF purport to have insider knowledge of TBC's ''fictitious'' world? [[User:Beatfox|Beatfox]] 01:10, 17 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline'''I'll quote myself, damnit! just kidding, quote me all you want. But, to reiterate, What's the big deal? I feel that Homestar Runner's world is on a different plane of reality. It obviouslty is, but in saying on the official Wiki page that gas stoves are supposed to be obsolete by 20X6? What is 20X6? 2016? Gas is most likely to run out in 2025 in OUR world. In Homestar's world, there may be abundant reserves of oil. Have you ever seen anyone drive a car(for real) in Free Country, USA? They may well use mainly solar power.--[[User:geoguy91|geoguy91]] 01:06, 5 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stuffclosedaccept}}&lt;br /&gt;
=== Ladder difference ===&lt;br /&gt;
{{stufffact|The ladders in level 5.2 look slightly different from those of level 5.1.}}&lt;br /&gt;
{{stuffverdict|18:34, 19 Jun 2005 (UTC)|19:08, 4 Jul 2005 (UTC)|revised and accepted|4|2|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
{{stuffcloseddecline}}&lt;br /&gt;
=== Different Colors ===&lt;br /&gt;
{{stufffact|The fact that Gaspeau (red) and Frotzer (blue) are almost the same exact enemies may be a reference to the old Zelda games where an enemy could be red or blue and that the blue version of the enemy was always harder.}}&lt;br /&gt;
{{stuffverdict|16:07, 5 Jun 2005 (UTC)|00:56, 21 Jun 2005 (UTC)|unanimously declined|5|0|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
{{stuffclosedaccept}}&lt;br /&gt;
=== Tiny eye difference ===&lt;br /&gt;
{{stufffact|The 1-Up sprites in Level 4 are slightly different to the ones in Level 5 — they were not reused, as the Stinkoman ones are.}}&lt;br /&gt;
{{stuffverdict|16:48, 6 Jun 2005 (UTC)|01:00, 21 Jun 2005 (UTC)|revised and accepted|5|1|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
{{stuffcloseddecline}}&lt;br /&gt;
=== Liekand's magic powers ===&lt;br /&gt;
{{stufffact|Liekand is also reminiscent of the game Magic Pockets, in which the character's attack is a bouncing tornado that can spit out smaller tornadoes.}}&lt;br /&gt;
{{stuffverdict|12:09, 8 Jun 2005 (UTC)|02:15, 22 Jun 2005 (UTC)|unanimously declined|5|0|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
== Weird glitch. ==&lt;br /&gt;
&lt;br /&gt;
My brother's a big fan of this game. One day, long ago, we we're checking out the Continue Menu, and ALL THE LEVELS WERE THERE!!!!&lt;br /&gt;
My brother noticed the strange thing that happened, and swore that he didn't make all this happen. He didn't have a clue of what was going on. Then I thought, ''This is obviously a rare glitch. I didn't do anything.'' So now when I see &amp;quot;stinkoman level &amp;lt;#&amp;gt;!&amp;quot; on the&lt;br /&gt;
main page, I go the game and click &amp;quot;CONTINUE&amp;quot; and I check it out. Pretty cool, huh? I'm just wondering if anyone else expierenced this glitch. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 20:14, 12 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:That's not a glitch. Everyone can access all the levels, at all times. The only time when levels were hidden was when there were only three. {{User:Homestar Coder/sig}} 20:19, 12 Jul 2005 (UTC)&lt;br /&gt;
:: Well, also, you can't access stage #.2 until you beat #.1. But you can access all of the #.1s at any time. --{{User:Jay/sig}} 20:20, 12 Jul 2005 (UTC)&lt;br /&gt;
:::Right, forgot about that. {{User:Homestar Coder/sig}} 20:22, 12 Jul 2005 (UTC)&lt;br /&gt;
::::Oh yeah, and when a new level is released, the previously released one's .2 is now accessible. - [[User:oopsyoubwokeit|oopsyoubwokeit]]&lt;br /&gt;
I see. That's probably also why my grandmother's computer has it too.  Oh welll. List of levels my brother hasn't beaten yet:&lt;br /&gt;
&lt;br /&gt;
Levels:&lt;br /&gt;
&lt;br /&gt;
*5.2 (It's pretty hard, my brother can't get though the uptants in a row)&lt;br /&gt;
&lt;br /&gt;
*7.2 (My brother has beaten this level at grandmother's, but when we came back it was gone.)&lt;br /&gt;
&lt;br /&gt;
*8.1 (For some reason, it came out today. My brother can't play it because he's still asleep. That, and the computer can't access the game.)&lt;br /&gt;
&lt;br /&gt;
*8.2 (Ditto.)&lt;br /&gt;
&lt;br /&gt;
Bosses:&lt;br /&gt;
&lt;br /&gt;
*Tampo (Even if it's the first level boss. it was supposed to be easy.)&lt;br /&gt;
*Nebulon (If you can't beat the .2 level, you can't see/beat the boss.)&lt;br /&gt;
*The Liekand (He has seen it, though.)&lt;br /&gt;
*An Ice Machine (Ditto with The Leikand.)&lt;br /&gt;
*Unnamed Boss (For the reason he can't play Level 8.)&lt;br /&gt;
&lt;br /&gt;
G'bye. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 13:17, 1 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
*Well, TBC are assuming you've beat all the levels so far, and doesn't want good players to get frustrated at playing the levels all over again each time stinkoman updates. --[[User:Gooblies|Gooblies]] 00:56, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==NEBULON IS TOO HARD!==&lt;br /&gt;
&lt;br /&gt;
I've beaten every level except for 5.3! I can only hit Nebulon up to six times, then it starts getting hard! Even The Liekand and An Ice Machine is easier! --[[User:Gooblies|Gooblies]] 14:46, 14 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Keep trying! --{{User:Darklinkskywalker/DLSsignature}}&lt;br /&gt;
&lt;br /&gt;
Well, i got it. --[[User:Gooblies|Gooblies]] 00:55, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Object library==&lt;br /&gt;
&lt;br /&gt;
I don't believe that the PUSH stove has been used in level seven. I don't recall that snowflake either (or maybe I do, it might be something else that I'm thinking of). What's with the purple arrow things? Alot of the stuff in the Object Library doesn't seem to be used in the game. --{{User:Darklinkskywalker/DLSsignature}} 03:44, 26 Jul 2005 (UTC)&lt;br /&gt;
:The purple arrow things are part of the Stinkoman level editor that TBC use, of which remnants remain in the stinkogame.swf on the site (but can't be accessed as vital parts seem to be missing). When the level editor is active, moving platforms and the like stay still and the arrows show where they will move to. {{User:phlip/sig}} 16:33, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Level -0.2 inaccessible? ==&lt;br /&gt;
&lt;br /&gt;
Alright, I've beaten the unnamed boss on level -0.3 (8.3), but when the game restarts level -0.2 isn't available for selection in the level select menu. Does anyone else have this glitch? --{{User:Venusy/Sig}}, 15:20, 1 August 2005 (BST)&lt;br /&gt;
* I didn't. Maybe an issue with your cookies? --{{User:Jay/sig}} 14:22, 1 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
**Probably. It fixed itself shortly after I posted this anyway, so I should probably remove this section. --{{User:Venusy/Sig}}, 15:28, 1 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
Yet another easy level...&lt;br /&gt;
&lt;br /&gt;
***I did! That happened with me! - [[User:oopsyoubwokeit|oopsyoubwokeit]]&lt;br /&gt;
&lt;br /&gt;
== XML Page ==&lt;br /&gt;
&lt;br /&gt;
Should we make a page for the stinkoman XML files? --{{User:Pertmywert/sig}} 07:44, 2 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:[[User:Venusy#Complete list of files used to mod Stinkoman 20X6|I already did.]] And it includes the externalSwf files as well. --{{User:Venusy/Sig}}, 12:45, 2 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
::I mean a proper page and not a user page like Stinkoman/XML --{{User:Pertmywert/sig}} 22:19, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Fall and die?==&lt;br /&gt;
&lt;br /&gt;
I'm playing a web version (from i-am-bored.com), and all that happens is that Stinkoman falls down the screen and dies, no ground, no bosses, WTF is going on?&lt;br /&gt;
&lt;br /&gt;
Don't even acronym swears, and just use the one of Homestar runner.com  those web ones are unrealiable.  {{User:Rogue Leader.sig}}&lt;br /&gt;
&lt;br /&gt;
:My guess is that they only saved stinkogame.swf without the levelData or externalSwf files. --{{User:Venusy/Sig}}, 02:48, 3 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
::how can a normal person (like me) save everything onto their (my) computer?--[[User:StrongBad110990|StrongBad110990]] 18:19, 9 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Your best bet is to download [[User:phlip|phlip]]'s Stinkoman 20X6 Cheat Program, then run nocheater.html. You can find it [[Forum:3336|here]]. It's a lot easier than grabbing a list of links from [[User:Venusy#Complete list of files used to mod Stinkoman 20X6|somewhere]], and saving them into the appropriate folders. --{{User:Venusy/Sig}}, 19:53, 9 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
==Strange Storyline==&lt;br /&gt;
Well, the storyline's kinda getting dull since Pan-pan was kidnapped. Almost all the levels 4-10 is/will be about rescuing pan-pan (and starting level 7, 1-up too. ) TBC, this is an awesome game, but the story... --[[User:Gooblies|Gooblies]] 14:06, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Stinkoman is emulating 8-bit platformers. &amp;quot;Rescue Pan-Pan&amp;quot; IS the story. {{User:Homestar Coder/sig}} 15:01, 3 Aug 2005 (UTC)&lt;br /&gt;
::Thank you Stinkoman! But our panda is in another castle! ;) --[[User:Pidgeot|Pidgeot]] &amp;lt;small&amp;gt;[[User_talk:Pidgeot|(t)]] [[Special:Contributions/Pidgeot|(c)]] [[Special:Emailuser/Pidgeot|(e)]]&amp;lt;/small&amp;gt; 17:50, 3 Aug 2005 (UTC)&lt;br /&gt;
::Besides, as you may have noticed, even Stinkoman admits the plot is utterly predictable. Although, even though the PLOT might be predictable, chances are, if -0 or 3 are any indication, the level scenarios won't be. :) --[[User:Shadow Hog|Shadow Hog]] 23:03, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Another possible Negatory level reference?==&lt;br /&gt;
I'm not adding this to the item page, but if someone can verify what I'm remembering and thinks it's useful, then add it to the &amp;quot;Real World References&amp;quot; for the Level -0 (Negatory) world.  I seem to remember that in the original NES Metroid, with just an autofiring controller (ah, NES Advantage, we had good times, yes?), you could get wedged in a door, then collapse/expand rapidly and climb up through the wall.  If you did this on one particular door, you would go up into a very strange and frankly hazardous area that was all messed up (sounding a lot like that lost Sonic level).  It was easy to get stuck, and I don't think any of the doors worked properly.  Anyone remember what I'm talking about?  If so, it's perhaps another possible reference like that Sonic world, with the advantage that no Game Genie or anything was required to get to it. -- DLR, Aug 3 2005, 1:00pm&lt;br /&gt;
&lt;br /&gt;
:The reference to Hidden Palace is dubious at best. Hidden Palace is nothing like Negatory World. The Game Genie version is such that the entire thing looks like nothing but static (since the HPZ graphics were removed from the final cartridge) and the Sonic 2 Beta version is not glitched, just unfinished. Do you have any links for the Metroid reference? I'm not familiar with that. {{User:Homestar Coder/sig}} 17:32, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Here's one reference: [http://en.wikipedia.org/wiki/Talk:Metroid#Metroid.27s_Hidden_Worlds Wikipedia: Metroid Talk].  And a [http://www.classicgaming.com/mdb/m1/met-map.txt technical explainer] on Metroid's map structure and why it's a glitch, not a true &amp;quot;hidden area&amp;quot;.  It's interesting stuff, but admittedly probably not a direct inspiration for the Negatory world. -- DLR, [[User:216.41.87.210|216.41.87.210]] 23:48, 6 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I do think it may be a reference to Hidden Palace, because there are [http://www.sws2b.com/zones/hidden_palace_final screenshots] of it. They do look similar to -0. In both versions, the level is incomplete, but in the beta ROM which I have, the graphics are not messed and it is easier to play. Level 8 more than probably has something to do with this Zone. --{{User:Darklinkskywalker/DLSsignature}} 14:53, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I've played HPZ, too, and don't see the resemblance. Neither version is particularly glitchy; one has missing graphics and one has perfect graphics but is ''unfinished''. {{User:Homestar Coder/sig}} 17:52, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I still like to think that Level -0 is a reference to the 'Glitch City' bug in Pokémon Red/Blue versions. The randomly generated graphics are similar, as is the ability to defy the game's physics (example: Stinkoman can stand on the air at the beginning of the lever, and you could Surf through solid objects in the Glitch City bug). Also, there are many points in Glitch City where your character could become trapped in a place that seems solid, just like the opening cut-scene where Stinkoman was stuck in the wall. TBC have made Pokémon references before (Cheatachu, anyone?), and the glitchy nature of the first Pokémon games are widely known. Now, I wouldn't go so far as to compare Ekersby with Missingno., but the parallels between Level -0 and Glitch City are very similar.&lt;br /&gt;
But, with all that in mind, Super Mario Bros.'s Minus World was still the first thing to come to mind. Glitch City occurred to me just as soon as I started playing the level. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
&lt;br /&gt;
BUT, in the Sonic 2 Beta ROM, act 2 of HPZ puts you stuck inside a wall. That MUST have ''something'' to do with it. --{{User:Darklinkskywalker/DLSsignature}} 18:01, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Stuck inside a wall comes from Minus World. You know, Minus World, Negatory Level... {{User:Homestar Coder/sig}} 19:19, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
But you're not '''stuck''' in it, you slide through it until you come out the other side. --{{User:Darklinkskywalker/DLSsignature}} 22:02, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== This might need archival ==&lt;br /&gt;
&lt;br /&gt;
Am I the only one who thinks the talk page on here is getting a LITTLE too big for its britches? I mean, cripes, look at the length of the TOC. That's pretty ridiculous; one entire page of scrolling down before you actually reach text. --[[User:Shadow Hog|Shadow Hog]] 01:36, 7 Aug 2005 (UTC)&lt;br /&gt;
:I vote for moving everything that hasn't been changed since the start of July or so to [[Talk:Stinkoman 20X6/Archive]] or somesuch... I can do it now if noone else wants to. {{User:phlip/sig}} 04:39, 7 Aug 2005 (UTC)&lt;br /&gt;
::I concur. It really is too long. Go right ahead and archive it. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
If this does get archived (&amp;lt;s&amp;gt;and I'm not necessarily saying it should&amp;lt;/s&amp;gt;), you shouldn't move the threads based on date. You should move the ones that should have been posted on the forum. Anything related to actually maintaining the page (for example, closed STUFF), should stay. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 04:56, 7 Aug 2005 (UTC)&lt;br /&gt;
:Okay, so after a second viewing under the tutelage of Pom Pom's keen eyes, I see that most of this page is idle chatter. I'm all for archiving it. But, like I said before, anything wiki-related should stay, no matter the date. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 05:02, 7 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
There we go... Everthing here has been edited recently or is (IMO) still relevant... I might have been a bit overzealous, feel free to move anything back if need be. (I got edit conflicted with your message, IDC, I'll take another look soon, I just want to get this edit in) {{User:phlip/sig}} 05:20, 7 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Levls to co me ==&lt;br /&gt;
&lt;br /&gt;
I've noticed that there is aglitched up &amp;quot;more levels to come&amp;quot; sign at teh end of level -0. Plesae picture! --anony&lt;br /&gt;
&lt;br /&gt;
I've noticed thatyou are &amp;quot;not logged in&amp;quot; so y dont u log in. Plesae log in! --{{User:Darklinkskywalker/DLSsignature}} 02:48, 15 Aug 2005 (UTC)&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== Level 9 ==&lt;br /&gt;
&lt;br /&gt;
What do you think level nine will be? My guess is an underwater bored.&lt;br /&gt;
&lt;br /&gt;
It could also be underground cave. I hope level 10 is something like &amp;quot;''The Doomsday Zone''&amp;quot; from &amp;quot;''Sonic 3 &amp;amp; Knuckles''&amp;quot; --{{User:Darklinkskywalker/DLSsignature}} 02:51, 15 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I've got a few good ones. One is &amp;quot;The castle&amp;quot; or &amp;quot;Spelunking&amp;quot; or &amp;quot;Candyland&amp;quot; or even &amp;quot;The desert,&amp;quot; or &amp;quot;The swamp&amp;quot;. [[User:Amy Whifflepoof|Amy Whifflepoof]]&lt;br /&gt;
&lt;br /&gt;
==The Flow==&lt;br /&gt;
&lt;br /&gt;
I've noticed that owhen you start level 1.2 (maybe the others work as well) on the TRY LEVEL! screen, it says something about YOU GOTTA GO WITH THE FLOW or something like that. I can't read it cause it flashes too fast. Can anyone get a snapshot of it? &amp;amp;mdash; {{User:Darklinkskywalker/DLSsignature}} 15:41, 16 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Two Questions==&lt;br /&gt;
&lt;br /&gt;
I just got a seek bar, and I was looking around in the Flash file. Here are some questions:&lt;br /&gt;
#Is the music meant to skip like that at the &amp;quot;MORE LEVELS TO COME&amp;quot; (in this case, &amp;quot;MORE LEVLS TO C OME&amp;quot;) screen, or is it because I was messing around?&lt;br /&gt;
#Where in the Flash file is Undefined.Undefined?&lt;/div&gt;</description>
			<pubDate>Mon, 22 Aug 2005 23:17:56 GMT</pubDate>			<dc:creator>Strong Rad</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Stinkoman_20X6</comments>		</item>
		<item>
			<title>Talk:Stinkoman 20X6</title>
			<link>http://hrwiki.org/wiki/Talk:Stinkoman_20X6</link>
			<description>&lt;p&gt;Strong Rad:&amp;#32;==Two Questions==&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
:''Older discussion has been archived and can be found at [[Talk:Stinkoman 20X6/Archive]]''&lt;br /&gt;
==Seek Bar?==&lt;br /&gt;
What's a seek bar? How do you activate it? --[[User:Gooblies|Gooblies]] 15:09, 12 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I'm glad someone's asks this already. I want to know, too. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 19:43, 12 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Arg! Someone tell me what a seek bar is! --[[User:Gooblies|Gooblies]] 15:45, 13 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
A seek bar is a useful piece of JavaScript designed to help you be able to control Flash in browsers. I think there's a link to some seek bars on the [[StrongBadZone#Trivia|StrongBadZone]] page. You just add 'em to your favourites, click on the icon in favourites, and pause, rewind, fast forward or play to any part of the movie you wish. --{{User:Venusy/Sig}}, 16:54, 13 July 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
==The Mod==&lt;br /&gt;
I am surprised nobody's done this yet, I am making a mod for the game. It is called &amp;quot;Stickly Man Adventures.&amp;quot; The only thing is, I can't get it to work after I export it, even though I have the object library in the same file and all that. It'll continuously repeat the loading phrase. Any ideas on how to fix this? I can send the &amp;quot;fla&amp;quot; file if you email me your email address at sportyman27@hotmail.com or sportyman27@excite.com, I can't send you the swf decompiler, because it is too big to email.(Note you'll need flash mx 2004)-Quinn&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Is it an exe? I cannot run exe files on a Mac. If not, I would like to try. --[[User:Darklinkskywalker|Darklinkskywalker]] 20:23, 9 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Nope, it's a .fla/.swf file.&lt;br /&gt;
-Quinn 22:28, 19 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Man, this is ''hard''!==&lt;br /&gt;
Holy Crap! This game is so hard (to me) it blows my mind! Tough jumps, no checkpoints, the works! I can't even beat level 1.2! Arrrrgh! ...Whew. Glad I got that outta my system. On a lighter note, this is a great game, if not a bit hard. -[[User:acekirby13|acekirby13]]&lt;br /&gt;
*Don't feel bad, AceKirby. I can't even get past level 1.1! [[User:Fizz123|Fizz123]]&lt;br /&gt;
**Whew, that makes me feel better man. I needed some serious clown care there for a second. But I ''did'' end up beating the game, which was great. --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font&amp;gt;]] 20:00, 26 Apr 2005 (UTC)&lt;br /&gt;
*It's not as hard as you think. I suck garbage (expletive deleted) at video games, but I can do levels 1.1-3.3 jut fine. 4.1 I can't get past, but i'm getting closer.&lt;br /&gt;
**Dear whoever, this was written mighty long ago, and I have since then beaten levels 1.1-5.1. I just can't beat level 5.2 now! I want to fight Nebulon! ARRRRRRRGHBLBLBLBL!!! --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font color&amp;gt;]]|&amp;lt;sup&amp;gt;[[User talk:acekirby13|&amp;lt;font color=green&amp;gt;My Talk&amp;lt;/font color&amp;gt;]]&amp;lt;/sup&amp;gt;  20:26, 10 May 2005 (UTC)&lt;br /&gt;
Dude, I can defeat Nebulon like cake, man. I wrote the walkthroughs for level 5 (except for the cutscenes, boss and part of level 5.2) I still can't get past anything on level 4 because if I press a button too long it gets stuck in running position. [[User:Amy Whifflepoof|Amy Whifflepoof]]&lt;br /&gt;
:Whoa- you missed my point. I haven't even fought Nebulon. I can't get by the point where there is like 4 Downtants in a row. They always deplete my health fast! --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font color&amp;gt;]]|&amp;lt;sup&amp;gt;[[User talk:acekirby13|&amp;lt;font color=green&amp;gt;My Talk&amp;lt;/font color&amp;gt;]]&amp;lt;/sup&amp;gt;  23:48, 16 May 2005 (UTC)&lt;br /&gt;
Okay, I just want to start with, HELLO! This is a stinkon' easy game when you practice, by learning timing from experience or taking altrnative routes. (these will help on level 6. It took me a while until I beat the mouse.)-Amy Whifflepoof, not signed in.&lt;br /&gt;
By the way acekirby(whoever you are). I can beat 5.2 easily. All you have to do is stand on the edge and make sure NOTHING is under one foot. Then, to avoid Downtant fire, simply jump. Actually, the truth is, I can beat it easily because my lappy is extremely slow and old. [[User:Maestro|Maestro]].&lt;br /&gt;
&lt;br /&gt;
Why would you want to fight Nebulon? Nobody likes his style. -Neverending Soda&lt;br /&gt;
&lt;br /&gt;
I hope you finally got there acekirby, because that cloud level is ''WAY'' harder! [[User:Kvb|Kvb]] 12:35, 5 Jun 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yes, yes, I've gotten there. I haven't been on the Wiki in quite some time. Currently, I've beaten all the levels, with practice. The cloud level, I thought, was easier. The only real hard thing was the boss, and I ended up beating that. Can't wait for new levels to get frustrated by! --[[User:acekirby13|&amp;lt;font color=green&amp;gt;acekirby13&amp;lt;/font color&amp;gt;]]|&amp;lt;sup&amp;gt;[[User talk:acekirby13|&amp;lt;font color=green&amp;gt;My Talk&amp;lt;/font color&amp;gt;]]&amp;lt;/sup&amp;gt;  00:53, 20 Jun 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt; I want to fight Nebulon! ARRRRRRRGHBLBLBLBL!!! - acekirby13 &amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Me and brother understand you. 5.2 is the hardest level he hasn't beaten. That is the suckiest. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 13:22, 1 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I am still the Stinkomaster, but it took me several tries to beat Ekersby. I finally understood it after several tries and also I won on a library compy. (My compy skips, so I always run into Old Sages.) [[User:Amy Whifflepoof|Amy Whifflepoof]]&lt;br /&gt;
&lt;br /&gt;
Woah. I saw it with my own eyes, man. Y'see I made a custom level, put it with level five stuff, then finished 5.1 and 5.2. He's awesome. He shoots orange balls out of his eyes, crawls back and forth, so on. Try it yourself. - [[User:oopsyoubwokeit|oopsyoubwokeit]]&lt;br /&gt;
&lt;br /&gt;
== XML ==&lt;br /&gt;
&lt;br /&gt;
Did anyone notice that you can download and edit the XML files to create new levels?  This could be good for the Fanstuff Wiki, if anyone gets it working.  --[[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
- Care to share where they are? :) --[[User:AndrewNeo|AndrewNeo]] 18:05, 22 Mar 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
Well, I think you have to edit the flash file to get them to work offline first (which is not too hard).  They are at:&lt;br /&gt;
&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.1.1.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.1.2.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.2.1.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.2.2.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/levelData/level1.3.3.xml]&lt;br /&gt;
[http://homestarrunner.com/stinkogame/stinkogame.swf]&lt;br /&gt;
&lt;br /&gt;
Those are the ones I found in my temp folder (even though I didn't get to those levels).  If you go to ''View'' -&amp;gt; ''Page Source'' in Firefox, you can kinda figure out how it works (maybe).  --[[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
''Edit:  Darn, the links don't work.  They are in some other folder.  Once I figure out the folder name, the game will work offline.  And they don't show up on Google yet.''&lt;br /&gt;
&lt;br /&gt;
Ooh - found it - They're in another folder called &amp;quot;levelData.&amp;quot;&lt;br /&gt;
[[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
-As a note for other people wanting to edit, you need to get the 5 level files, the main swf, and the object library: [http://homestarrunner.com/stinkogame/objectLibrary.swf]. (You can see some game graphics if you view that file)&lt;br /&gt;
&lt;br /&gt;
It's a pretty simple almost-XML format, I'm making a level editor for it now.&lt;br /&gt;
[[User:Travis Wells|Travis Wells]]&lt;br /&gt;
&lt;br /&gt;
:Woah. New enemy in that library. If anything confirms another set of levels coming up, that would. --[[User:Shadow Hog|Shadow Hog]] 15:07, 23 Mar 2005 (MST)&lt;br /&gt;
&lt;br /&gt;
:Hey, I was just about to make a level editor for it, but it probably won't be very good.  [[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
:Hey, if you decompile the flash file for the game you'll see there is already a level editor in there on the script for sprite 761.  Unfortunately I don't know anything about flash, so I don't know what to do with that, or how to get to it, but someone must.&lt;br /&gt;
&lt;br /&gt;
:I'm working on an editor written in VB using the MSXML library. --[[User:ackicantthinkofaname|breadtangle]] 18:30, 6 Apr 2005 (MDT)&lt;br /&gt;
I know all about Flash, but I don't have a decompiler -NonHacka&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' With the release of Stinkoman 20X6 v6, those links have become outdated. The new ones are [[User:Venusy#Complete list of files used to mod Stinkoman 20X6|here]]. --{{User:Venusy/Sig}}, 16:48, 4 August 2005 (BST) &amp;lt;br&amp;gt;'''EDIT:''' Moved all links to my user page.&lt;br /&gt;
&lt;br /&gt;
Arghh...I Made the installation program but i need a site to upload it onto.&lt;br /&gt;
Can someone tell me one? --- [[User:Pertmywert|&amp;lt;small&amp;gt;[[User:Pertmywert|Pertmywert]]|&amp;lt;sub&amp;gt;[[User_Talk:Pertmywert|Talk]] [[Special:Contributions/Pertmywert|Contributions]]&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt;]]&lt;br /&gt;
:[mailto:phlipping@yahoo.com Email] it to me and I'll host it for you, if you'd like. --[[User:phlip|phlip]] 08:02, 5 May 2005 (UTC)&lt;br /&gt;
::http://phlip.websiteallies.com/Stinkoman_20X6_Install.exe --[[User:phlip|phlip]] 12:28, 5 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: Thanks philip for hosting it but remember i made it&amp;lt;small&amp;gt;[[User:Pertmywert|Joel]]|&amp;lt;sub&amp;gt;[[User_Talk:Pertmywert|Talk]] [[Special:Contributions/Pertmywert|Contributions]]&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:::: Pertmywert has sent me the new version: http://phlip.websiteallies.com/Stinkoman_20X6_Install_v3.exe - I'll keep the v2 one up incase anyone's interested. --[[User:phlip|phlip]] 23:44, 9 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I already have a great working editor for this game, a new version has just been released. Check it out here: http://www.geocities.com/joesarcade/stinkoman.zip or here: http://joesarcade.hopto.org:8093/stinkoman.zip&lt;br /&gt;
&lt;br /&gt;
Can someone please make a level editor compatible with MacOS?--[[User:Darklinkskywalker|Darklinkskywalker]] 20:38, 9 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
*OH WHAT THE CRAP!!!! Do need Flash or something for this? Not Flash Player, but the animator thingie? Every time I click on a link it doesnt work!!! PLEASE HELP!!!&lt;br /&gt;
&lt;br /&gt;
:Which links are you trying to click on, the ones in this section, the ones on the [[Stinkoman 20X6]] page, or the ones on my user page? --{{User:Venusy/Sig}}, 16:50, 4 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
== Closed STUFF ==&lt;br /&gt;
&lt;br /&gt;
These Fun Facts were on STUFF and declined. If you want to discuss these facts, please make sure your votes are seperate from the original ones.&lt;br /&gt;
&lt;br /&gt;
====Stlunko====&lt;br /&gt;
Stlunko, the world 3 boss, could very well be modeled after...&lt;br /&gt;
* ...the final boss in the ''Donkey Kong'' game for Game Boy, in which you fight a giant version of Donkey Kong who uses two hands to smash you in a manner very similar to Stlunko.&lt;br /&gt;
* ...Gamma from ''Mega Man 3''.&lt;br /&gt;
* ...Rudy, the final boss of ''Wario Land 3''.&lt;br /&gt;
* ...Kerozene, a boss added to the [[Wikipedia:Game Boy Advance|Game Boy Advance]] version of ''Donkey Kong Country 2: Diddy's Kong Quest''.&lt;br /&gt;
*'''Decline.''' If this isn't a TTATOT, I don't know what is. --[[User:Beatfox|Beatfox]] 23:19, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' -- [[User:tomstiff|tomstiff]] 16:11, 29 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline''', you're not trying hard enough - I'm sure you could think of lots more bosses that involve fists somehow if you tried... --[[User:phlip|phlip]] 20:29, 29 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' I usually like these kind of Fun Facts, but it sounds like you're just not trying here. Pick one. [[User:TakuaKaita600|TK600]] 20:08, 6 May 2005 (UTC)&lt;br /&gt;
***Well, if '''I''' had to pick one, I'd definitely pick the first one; it's what the original one stated, and mentioning only that wouldn't be such a TTATOT. --[[User:Shadow Hog|Shadow Hog]] 02:23, 7 May 2005 (UTC)&lt;br /&gt;
====Rose Blake====&lt;br /&gt;
When SB says &amp;quot;rose face&amp;quot; in #125, it sounds slightly like &amp;quot;rose blake&amp;quot; in stinkoman game.&lt;br /&gt;
&lt;br /&gt;
*'''Double Decliiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiined!''' Seriously, can we stop stretching Fun Facts as far as they can possibly be stretched? --[[User:ISlayedTheKerrek|ISlayedTheKerrek]] 15:27, 27 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline.''' Slightly like? Oh, man! -- [[User:tomstiff|tomstiff]] 15:55, 27 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline for the pudgy! Decline for the pudgy!''' -- [[User:Kiwi|Kiwi]] 16:55, 28 Apr 2005&lt;br /&gt;
*'''Gimme a D-cline.''' --[[User:Beatfox|Beatfox]] 23:22, 28 Apr 2005 (UTC)&lt;br /&gt;
====Black Spots====&lt;br /&gt;
Stinkoman doesn't have any black spots on his cheeks for the ripped off sprites&lt;br /&gt;
&lt;br /&gt;
*'''Decline''' Maybe if I understood what this was saying I might like it more, but it still doesn't seem right. What do you guys think? -- [[User:Joshua|Joshua]] 20:32, 19 Apr 2005 (UTC)&lt;br /&gt;
*'''Declininated''' I don't get it. [[User:Kiwi|Kiwi]] 17:10, 19 Apr 2005&lt;br /&gt;
*'''Allow me''' I THINK what is being said is this:&lt;br /&gt;
 The black portion of Stinkoman's mask is missing in his sprite form, because&lt;br /&gt;
 it is a ripoff of Megaman sprites.&lt;br /&gt;
*However, this is pretty useless AND false (it's not a ripoff of Megaman sprites, just strongly based on them.) Most old, small sprites lack detail seen in their fully-drawn form. So I must concur with '''Decline'''. --[[User:Jay|Jay]] 21:43, 19 Apr 2005 (UTC)&lt;br /&gt;
*And you can't see Mario's nostrils in Super Mario Bros. So? '''Let's Declining Love''' [[User:Dasrik|Dasrik]] 23:59, 19 Apr 2005 (UTC)&lt;br /&gt;
*'''Correct me if I'm wrong, but are you asking for a Decline?!?''' --[[User:Beatfox|Beatfox]] 00:30, 20 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline''' If you look at the bottom of Stinkoman's white area you can see little black lines so this 'fact' is false [[User:The_Pardack|The_Pardack]]&lt;br /&gt;
====Tampo====&lt;br /&gt;
The name Tampo may be a reference to a Japanese kind of fried food (Tempura). Or even Tempo, the speed of music.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''This is very doubtful. Tempura is a big stretch, sure the manual says Tampo is as mean as he is delicious, but that hardly connects Tampo and tempura. And ''tempo''?? Tampo has nothing to do with tempo or even anything musical. --[[User:Ogog|Ogog]]&lt;br /&gt;
** '''Comment''' Well, it IS a Mega Man parody, and many Mega Man characters are named for musical terms (Rock &amp;amp; Roll, Blues [in Japan], Bass, Treble, Forte [in Japan], Gospel [in Japan], Rush, Tango, Beat, Punk, Enka/Enker, Quint, Ballad(e), Duo... and I'm probably forgetting a few.) Of course, that doesn't automatically mean that Tampo was named for the term &amp;quot;tempo&amp;quot; - it probably wasn't - but it's not outside the realm of possibility. --[[User:Jay|Jay]] 03:21, 5 Apr 2005 (MDT)&lt;br /&gt;
***'''Decline''' The creators of Megaman had music in mind when they made the character. They said so. --[[User:Joshua|Joshua]] 06:03, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' Big stretch in both cases.  And a '''Comment''' to [[User:Ogog|Ogog]], make sure that your comments are bulleted and that you show your vote as Accept or Decline.  Also, make sure you remove the STUFF'd item when you put it on this page. --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
**'''Second'''. Er, the vote, that is. --[[User:Shadow Hog|Shadow Hog]] 17:44, 26 Mar 2005 (MST)&lt;br /&gt;
**'''Sleckhund.''' --[[User:Beatfox|Beatfox]] 23:24, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Er...''' The meaning of Tempo might be he is going faster.&lt;br /&gt;
*'''Comment''' Or it could also be a reference to tampons... Um, actually, no, forget that I said that.&lt;br /&gt;
&lt;br /&gt;
Dude, Whomever thought of ths had no idea of an alternative. Maybe it's a bad translation. Or he isn't very mean and also doesn't taste very good.&lt;br /&gt;
&lt;br /&gt;
====Brody====&lt;br /&gt;
Brody looks similar to Big Bird from Sesame Street.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''Aside from Brody's legs and coloring, this isn't true. And the legs and coloring don't hold much water on their own, seeing as how: A. Birds' legs look something like that and are often illustrated that way. B. Every other chicken in Level 2 is colored yellow, and chickens are often illustrated to be yellow anyway. --[[User:Ogog|Ogog]]&lt;br /&gt;
**'''Second''' [[User:Dasrik|Dasrik]] 02:35, 5 Apr 2005 (MDT)&lt;br /&gt;
**'''Panzerschrecken'd.''' --[[User:Beatfox|Beatfox]] 23:26, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' -- [[User:tomstiff|tomstiff]] 16:09, 29 Apr 2005 (UTC)&lt;br /&gt;
====Engrish====&lt;br /&gt;
The creators of Stinkoman 20X6 are poking fun at the 'all your base are belong to us' type language goofs in the stereotypical English port of a Japanese game.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''There is absolutely no need to point this out. Yet another fun fact that's too obvious. --[[User:Ogog|Ogog]]&lt;br /&gt;
*'''Weak Accept''' I do agree that is kind of obvious, but this does constitute a valid reference. --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Decline'''; noted at the top of the page. --[[User:Shadow Hog|Shadow Hog]] 17:43, 26 Mar 2005 (MST)&lt;br /&gt;
**Thanks for immortalizing the fact into my fragile little mind, fact-writer. '''All Your Second Are Belong To Us''' [[User:SP'd|SP'd]]&lt;br /&gt;
**'''Second the Decrine.''' --[[User:Beatfox|Beatfox]] 23:28, 28 Apr 2005 (UTC)&lt;br /&gt;
**'''Second.''' -- [[User:tomstiff|tomstiff]] 16:07, 29 Apr 2005 (UTC)&lt;br /&gt;
*Zero Wing is far from the first instance of Engrish. Come on. '''Decline''' [[User:Dasrik|Dasrik]] 02:34, 5 Apr 2005 (MDT)&lt;br /&gt;
====Stone Fist====&lt;br /&gt;
When you beat the final boss, Stinkoman says he got a power-up and puts on the stone fist, showing an almost 100% chance for more levels!&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''Same as the &amp;quot;More Levels&amp;quot; fun fact listed above. Obvious and not noteworthy as a fun fact. --[[User:Ogog|Ogog]]&lt;br /&gt;
*'''Accept''' Same as my comment above - since the game has no Transcript, it's useful as a fact. --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Decline'''. This doesn't show that there will be new levels. That's what the screen AFTER the cutscene's for. --[[User:Shadow Hog|Shadow Hog]] 17:41, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Accept!''' [[User:http://www.hrwiki.org/index.php/User:Extremejon|Extremejon]]&lt;br /&gt;
*I'm wearing clothes, does that mean for sure I'm going out? '''Decline''' [[User:Dasrik|Dasrik]] 02:33, 5 Apr 2005 (MDT)&lt;br /&gt;
**Well that depends.  If you're wearing clothes that are made of magnetic material with a strong attraction to a magnetic field just outside an open window that you're standing next to, then it might be safe to assume that you're going out.&lt;br /&gt;
*'''Decline''' Now noted in the walkthrough transcript --[[User:Joshua|Joshua]] 05:59, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Second''' [[User:Kvb|Kvb]] 06:43, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' I think it is pretty much already stated. --[[User: Lappy 486]]&lt;br /&gt;
**And now that more levels are actually coming out, saying more levels will come out is completely useless. [[user: lappy 486]]&lt;br /&gt;
*'''Decline''' Now that a new level using the stone fist has been released, this is utterly useless. &amp;lt;small&amp;gt;&amp;lt;tt&amp;gt;[[User:Homestar Coder|&amp;lt;span style=&amp;quot;color:#8B0000;&amp;quot;&amp;gt;Aurora the Homestar Coder&amp;lt;/span&amp;gt;]]&amp;lt;/tt&amp;gt;&amp;lt;/small&amp;gt; 22:06, 27 Apr 2005 (UTC)&lt;br /&gt;
====Control Scheme====&lt;br /&gt;
The poor control scheme (a to jump, s to fire) may be another Mega Man reference, this time to the  Mega Man Anniversary Collection which included Mega Man 1-8. On the Gamecube version, the controls for fire and jump were also messed up. (a to fire, b to jump) This eventually ended up with many frusterated gamers who intented to jump over a bottomless pit, but instead fired their plasma buster instead.&lt;br /&gt;
*'''Decline'''.  This has got to be a joke.  Poor control scheme?  Tons of computer games use cursor keys as directions and a and s as action buttons.  Also it is not uncommon to see the action buttons in the same order, with jump on the left and attack on the right.  Additionally, many gamers choose a and s as their main buttons when setting up games and emulators and have no joypad.  I'm sorry for whoever got burned by Mega Man, but this really isn't the place for it.  -[[User:PolarBoy|PolarBoy]] 11:52, 22 Mar 2005 (MST)&lt;br /&gt;
**'''Second'''. --[[User:MZilla|MZilla]] 23:18, 22 Mar 2005 (CST)&lt;br /&gt;
*'''Decline'''. The control scheme for Stinkoman 20X6. Whoever wrote this was probably mad at MMAC and just wanted to get it out of his system. I really don't see what the problem is. I have that game, and in a few minutes I was fully adapted to the weirdish control scheme, no problem. -[[User:Joshua|Joshua]] 05:21, 24 Mar 2005 (MST)&lt;br /&gt;
**'''Second'''. I, too, have that game, and it came almost second nature. It's not a &amp;quot;poor&amp;quot; control sceme. --[[User:thatkidsam|thatkidsam]] 15:41, 24 Mar 2005 (MST)&lt;br /&gt;
*'''Decline''', mostly because it's irrelevant (although I DID hate that reversed control scheme in ''MMAC''...). --[[User:Shadow Hog|Shadow Hog]] 17:39, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Second and a comment'''.  Hey, the Jump-with-B, Shoot-with-A scheme worked for Metroid Prime, why not MMAC? :P  Hehe, oh well. :)  -[[User:JakeARoonie|JakeARoonie]] 16:28, 02 Apr 2005 (CST)&lt;br /&gt;
*'''Decline''' This is waaay too big of a stretch. [[User:Dasrik|Dasrik]] 02:26, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline w/Comment''' I've been playing MMAC on the Gamecube recently. The button layout is not that convoluted at all - once you get used to it, it's second-nature. --[[User:Jay|Jay]] 03:21, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' I didn't think that MMAC or Stinkoman 20X6's control schemes were &amp;quot;poor&amp;quot;. Sorry you got frustrated, but looking here, the majority didn't. --[[User:acekirby13|acekirby13]] 14:01, 8 Apr 2005 (MDT)&lt;br /&gt;
*'''Accept''' As a video game lover, I've gotta say that I am pretty used to using the right-most button to jump and the left-most button to fire. Just water this fact down a bit. -[[User:Miss Free Country USA|Miss Free Country USA]]&lt;br /&gt;
*'''Declorne''' Uh... so? [[User:SP|SP]]&lt;br /&gt;
&lt;br /&gt;
====Stoves====&lt;br /&gt;
Planet K is in the Year 20X6, where gas stoves would have gone out of everyday life, yet some can be seen in stage 2.&lt;br /&gt;
&lt;br /&gt;
*'''Decline'''To quote geoguy: What's the big deal? I feel that Homestar Runner's world is on a different plane of reality. It obviouslty is, but in saying on the official Wiki page that gas stoves are supposed to be obsolete by 20X6? What is 20X6? 2016? Gas is most likely to run out in 2025 in OUR world. In Homestar's world, there may be abundant reserves of oil. Have you ever seen anyone drive a car(for real) in Free Country, USA? They may well use mainly solar power. --[[User:Ogog|Ogog]]&lt;br /&gt;
*'''Decline''' This is quite presumptuous - how do we know that gas stoves would have become osbolete? --[[User:TheEggman|TheEggman]] 15:38, 26 Mar 2005 (MST)&lt;br /&gt;
*'''Decline''' maybe 20x6 is 2006... ever thought of that, smart guy? [[User:Dasrik|Dasrik]] 02:32, 5 Apr 2005 (MDT)&lt;br /&gt;
*'''Decline''' Assumption! 20X6 can be anything from 2006-2096, and I hardly think gas will run out before next year. Though the 20X6 world looks much more futuristic, it's not proven that gas runs out in the Homestar Universe, like Ogog said. --[[User:acekirby13|acekirby13]] 19:28, 7 Apr 2005 (MDT)&lt;br /&gt;
**'''Comment'''  20x6 could also be 20106.  Maybe by that time more oil will be found.&lt;br /&gt;
***'''Response.''' 20x6 is NOT 20106.  I've always found the &amp;quot;x&amp;quot; to mean that it's a wildcard, meaning it could be 2006, 2016, 2026, etc. - as in [[time capsule]], it's highly unlikely that a Number One Jam cassette or a gross old wig in a time capsule wouldn't have decomposed in 18,000 years. --[[User:TheEggman|TheEggman]]&lt;br /&gt;
****Actually, its very likely since plastic, and many fabrics dont decompose at all. The magnetic tape in the casette might have decomposed but that wouldnt have mattered because Stinkoman ate the casette, not played it.--[[User:-erson|-erson]] 23:40, 16 Apr 2005 (UTC)&lt;br /&gt;
***But doesnt a Capital X mean the greek number for 10, and a miniscule x stand for a variable? --[[User:-erson|-erson]] 18:48, 14 Apr 2005 (UTC)&lt;br /&gt;
****A capital X signifies a ''Roman'' numeral 10. And variables are ''usually'' lowercase, but if you don't have a character set with upper- and lowercase letters (like most old video games), then you just have to make do with what you got. (See also [[Rabbit Algebra]], which seems to mix the two.) &amp;amp;mdash; [[User:It's dot com|It's dot com]] 21:47, 14 Apr 2005 (UTC)&lt;br /&gt;
****Does anyone else feel that 20X6 is simply a brilliant joke?  Don't try to place it into a timeline, just leave it silly, as it is. --J&lt;br /&gt;
*'''Decline.''' Does the author of this FF purport to have insider knowledge of TBC's ''fictitious'' world? [[User:Beatfox|Beatfox]] 01:10, 17 Apr 2005 (UTC)&lt;br /&gt;
*'''Decline'''I'll quote myself, damnit! just kidding, quote me all you want. But, to reiterate, What's the big deal? I feel that Homestar Runner's world is on a different plane of reality. It obviouslty is, but in saying on the official Wiki page that gas stoves are supposed to be obsolete by 20X6? What is 20X6? 2016? Gas is most likely to run out in 2025 in OUR world. In Homestar's world, there may be abundant reserves of oil. Have you ever seen anyone drive a car(for real) in Free Country, USA? They may well use mainly solar power.--[[User:geoguy91|geoguy91]] 01:06, 5 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stuffclosedaccept}}&lt;br /&gt;
=== Ladder difference ===&lt;br /&gt;
{{stufffact|The ladders in level 5.2 look slightly different from those of level 5.1.}}&lt;br /&gt;
{{stuffverdict|18:34, 19 Jun 2005 (UTC)|19:08, 4 Jul 2005 (UTC)|revised and accepted|4|2|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
{{stuffcloseddecline}}&lt;br /&gt;
=== Different Colors ===&lt;br /&gt;
{{stufffact|The fact that Gaspeau (red) and Frotzer (blue) are almost the same exact enemies may be a reference to the old Zelda games where an enemy could be red or blue and that the blue version of the enemy was always harder.}}&lt;br /&gt;
{{stuffverdict|16:07, 5 Jun 2005 (UTC)|00:56, 21 Jun 2005 (UTC)|unanimously declined|5|0|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
{{stuffclosedaccept}}&lt;br /&gt;
=== Tiny eye difference ===&lt;br /&gt;
{{stufffact|The 1-Up sprites in Level 4 are slightly different to the ones in Level 5 — they were not reused, as the Stinkoman ones are.}}&lt;br /&gt;
{{stuffverdict|16:48, 6 Jun 2005 (UTC)|01:00, 21 Jun 2005 (UTC)|revised and accepted|5|1|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
{{stuffcloseddecline}}&lt;br /&gt;
=== Liekand's magic powers ===&lt;br /&gt;
{{stufffact|Liekand is also reminiscent of the game Magic Pockets, in which the character's attack is a bouncing tornado that can spit out smaller tornadoes.}}&lt;br /&gt;
{{stuffverdict|12:09, 8 Jun 2005 (UTC)|02:15, 22 Jun 2005 (UTC)|unanimously declined|5|0|Stinkoman 20X6}}&lt;br /&gt;
&lt;br /&gt;
== Weird glitch. ==&lt;br /&gt;
&lt;br /&gt;
My brother's a big fan of this game. One day, long ago, we we're checking out the Continue Menu, and ALL THE LEVELS WERE THERE!!!!&lt;br /&gt;
My brother noticed the strange thing that happened, and swore that he didn't make all this happen. He didn't have a clue of what was going on. Then I thought, ''This is obviously a rare glitch. I didn't do anything.'' So now when I see &amp;quot;stinkoman level &amp;lt;#&amp;gt;!&amp;quot; on the&lt;br /&gt;
main page, I go the game and click &amp;quot;CONTINUE&amp;quot; and I check it out. Pretty cool, huh? I'm just wondering if anyone else expierenced this glitch. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 20:14, 12 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:That's not a glitch. Everyone can access all the levels, at all times. The only time when levels were hidden was when there were only three. {{User:Homestar Coder/sig}} 20:19, 12 Jul 2005 (UTC)&lt;br /&gt;
:: Well, also, you can't access stage #.2 until you beat #.1. But you can access all of the #.1s at any time. --{{User:Jay/sig}} 20:20, 12 Jul 2005 (UTC)&lt;br /&gt;
:::Right, forgot about that. {{User:Homestar Coder/sig}} 20:22, 12 Jul 2005 (UTC)&lt;br /&gt;
::::Oh yeah, and when a new level is released, the previously released one's .2 is now accessible. - [[User:oopsyoubwokeit|oopsyoubwokeit]]&lt;br /&gt;
I see. That's probably also why my grandmother's computer has it too.  Oh welll. List of levels my brother hasn't beaten yet:&lt;br /&gt;
&lt;br /&gt;
Levels:&lt;br /&gt;
&lt;br /&gt;
*5.2 (It's pretty hard, my brother can't get though the uptants in a row)&lt;br /&gt;
&lt;br /&gt;
*7.2 (My brother has beaten this level at grandmother's, but when we came back it was gone.)&lt;br /&gt;
&lt;br /&gt;
*8.1 (For some reason, it came out today. My brother can't play it because he's still asleep. That, and the computer can't access the game.)&lt;br /&gt;
&lt;br /&gt;
*8.2 (Ditto.)&lt;br /&gt;
&lt;br /&gt;
Bosses:&lt;br /&gt;
&lt;br /&gt;
*Tampo (Even if it's the first level boss. it was supposed to be easy.)&lt;br /&gt;
*Nebulon (If you can't beat the .2 level, you can't see/beat the boss.)&lt;br /&gt;
*The Liekand (He has seen it, though.)&lt;br /&gt;
*An Ice Machine (Ditto with The Leikand.)&lt;br /&gt;
*Unnamed Boss (For the reason he can't play Level 8.)&lt;br /&gt;
&lt;br /&gt;
G'bye. --[[User:oopsyoubwokeit|oopsyoubwokeit]] 13:17, 1 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
*Well, TBC are assuming you've beat all the levels so far, and doesn't want good players to get frustrated at playing the levels all over again each time stinkoman updates. --[[User:Gooblies|Gooblies]] 00:56, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==NEBULON IS TOO HARD!==&lt;br /&gt;
&lt;br /&gt;
I've beaten every level except for 5.3! I can only hit Nebulon up to six times, then it starts getting hard! Even The Liekand and An Ice Machine is easier! --[[User:Gooblies|Gooblies]] 14:46, 14 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Keep trying! --{{User:Darklinkskywalker/DLSsignature}}&lt;br /&gt;
&lt;br /&gt;
Well, i got it. --[[User:Gooblies|Gooblies]] 00:55, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Object library==&lt;br /&gt;
&lt;br /&gt;
I don't believe that the PUSH stove has been used in level seven. I don't recall that snowflake either (or maybe I do, it might be something else that I'm thinking of). What's with the purple arrow things? Alot of the stuff in the Object Library doesn't seem to be used in the game. --{{User:Darklinkskywalker/DLSsignature}} 03:44, 26 Jul 2005 (UTC)&lt;br /&gt;
:The purple arrow things are part of the Stinkoman level editor that TBC use, of which remnants remain in the stinkogame.swf on the site (but can't be accessed as vital parts seem to be missing). When the level editor is active, moving platforms and the like stay still and the arrows show where they will move to. {{User:phlip/sig}} 16:33, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Level -0.2 inaccessible? ==&lt;br /&gt;
&lt;br /&gt;
Alright, I've beaten the unnamed boss on level -0.3 (8.3), but when the game restarts level -0.2 isn't available for selection in the level select menu. Does anyone else have this glitch? --{{User:Venusy/Sig}}, 15:20, 1 August 2005 (BST)&lt;br /&gt;
* I didn't. Maybe an issue with your cookies? --{{User:Jay/sig}} 14:22, 1 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
**Probably. It fixed itself shortly after I posted this anyway, so I should probably remove this section. --{{User:Venusy/Sig}}, 15:28, 1 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
Yet another easy level...&lt;br /&gt;
&lt;br /&gt;
***I did! That happened with me! - [[User:oopsyoubwokeit|oopsyoubwokeit]]&lt;br /&gt;
&lt;br /&gt;
== XML Page ==&lt;br /&gt;
&lt;br /&gt;
Should we make a page for the stinkoman XML files? --{{User:Pertmywert/sig}} 07:44, 2 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:[[User:Venusy#Complete list of files used to mod Stinkoman 20X6|I already did.]] And it includes the externalSwf files as well. --{{User:Venusy/Sig}}, 12:45, 2 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
::I mean a proper page and not a user page like Stinkoman/XML --{{User:Pertmywert/sig}} 22:19, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Fall and die?==&lt;br /&gt;
&lt;br /&gt;
I'm playing a web version (from i-am-bored.com), and all that happens is that Stinkoman falls down the screen and dies, no ground, no bosses, WTF is going on?&lt;br /&gt;
&lt;br /&gt;
Don't even acronym swears, and just use the one of Homestar runner.com  those web ones are unrealiable.  {{User:Rogue Leader.sig}}&lt;br /&gt;
&lt;br /&gt;
:My guess is that they only saved stinkogame.swf without the levelData or externalSwf files. --{{User:Venusy/Sig}}, 02:48, 3 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
::how can a normal person (like me) save everything onto their (my) computer?--[[User:StrongBad110990|StrongBad110990]] 18:19, 9 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Your best bet is to download [[User:phlip|phlip]]'s Stinkoman 20X6 Cheat Program, then run nocheater.html. You can find it [[Forum:3336|here]]. It's a lot easier than grabbing a list of links from [[User:Venusy#Complete list of files used to mod Stinkoman 20X6|somewhere]], and saving them into the appropriate folders. --{{User:Venusy/Sig}}, 19:53, 9 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
==Strange Storyline==&lt;br /&gt;
Well, the storyline's kinda getting dull since Pan-pan was kidnapped. Almost all the levels 4-10 is/will be about rescuing pan-pan (and starting level 7, 1-up too. ) TBC, this is an awesome game, but the story... --[[User:Gooblies|Gooblies]] 14:06, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Stinkoman is emulating 8-bit platformers. &amp;quot;Rescue Pan-Pan&amp;quot; IS the story. {{User:Homestar Coder/sig}} 15:01, 3 Aug 2005 (UTC)&lt;br /&gt;
::Thank you Stinkoman! But our panda is in another castle! ;) --[[User:Pidgeot|Pidgeot]] &amp;lt;small&amp;gt;[[User_talk:Pidgeot|(t)]] [[Special:Contributions/Pidgeot|(c)]] [[Special:Emailuser/Pidgeot|(e)]]&amp;lt;/small&amp;gt; 17:50, 3 Aug 2005 (UTC)&lt;br /&gt;
::Besides, as you may have noticed, even Stinkoman admits the plot is utterly predictable. Although, even though the PLOT might be predictable, chances are, if -0 or 3 are any indication, the level scenarios won't be. :) --[[User:Shadow Hog|Shadow Hog]] 23:03, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Another possible Negatory level reference?==&lt;br /&gt;
I'm not adding this to the item page, but if someone can verify what I'm remembering and thinks it's useful, then add it to the &amp;quot;Real World References&amp;quot; for the Level -0 (Negatory) world.  I seem to remember that in the original NES Metroid, with just an autofiring controller (ah, NES Advantage, we had good times, yes?), you could get wedged in a door, then collapse/expand rapidly and climb up through the wall.  If you did this on one particular door, you would go up into a very strange and frankly hazardous area that was all messed up (sounding a lot like that lost Sonic level).  It was easy to get stuck, and I don't think any of the doors worked properly.  Anyone remember what I'm talking about?  If so, it's perhaps another possible reference like that Sonic world, with the advantage that no Game Genie or anything was required to get to it. -- DLR, Aug 3 2005, 1:00pm&lt;br /&gt;
&lt;br /&gt;
:The reference to Hidden Palace is dubious at best. Hidden Palace is nothing like Negatory World. The Game Genie version is such that the entire thing looks like nothing but static (since the HPZ graphics were removed from the final cartridge) and the Sonic 2 Beta version is not glitched, just unfinished. Do you have any links for the Metroid reference? I'm not familiar with that. {{User:Homestar Coder/sig}} 17:32, 3 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Here's one reference: [http://en.wikipedia.org/wiki/Talk:Metroid#Metroid.27s_Hidden_Worlds Wikipedia: Metroid Talk].  And a [http://www.classicgaming.com/mdb/m1/met-map.txt technical explainer] on Metroid's map structure and why it's a glitch, not a true &amp;quot;hidden area&amp;quot;.  It's interesting stuff, but admittedly probably not a direct inspiration for the Negatory world. -- DLR, [[User:216.41.87.210|216.41.87.210]] 23:48, 6 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I do think it may be a reference to Hidden Palace, because there are [http://www.sws2b.com/zones/hidden_palace_final screenshots] of it. They do look similar to -0. In both versions, the level is incomplete, but in the beta ROM which I have, the graphics are not messed and it is easier to play. Level 8 more than probably has something to do with this Zone. --{{User:Darklinkskywalker/DLSsignature}} 14:53, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I've played HPZ, too, and don't see the resemblance. Neither version is particularly glitchy; one has missing graphics and one has perfect graphics but is ''unfinished''. {{User:Homestar Coder/sig}} 17:52, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I still like to think that Level -0 is a reference to the 'Glitch City' bug in Pokémon Red/Blue versions. The randomly generated graphics are similar, as is the ability to defy the game's physics (example: Stinkoman can stand on the air at the beginning of the lever, and you could Surf through solid objects in the Glitch City bug). Also, there are many points in Glitch City where your character could become trapped in a place that seems solid, just like the opening cut-scene where Stinkoman was stuck in the wall. TBC have made Pokémon references before (Cheatachu, anyone?), and the glitchy nature of the first Pokémon games are widely known. Now, I wouldn't go so far as to compare Ekersby with Missingno., but the parallels between Level -0 and Glitch City are very similar.&lt;br /&gt;
But, with all that in mind, Super Mario Bros.'s Minus World was still the first thing to come to mind. Glitch City occurred to me just as soon as I started playing the level. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
&lt;br /&gt;
BUT, in the Sonic 2 Beta ROM, act 2 of HPZ puts you stuck inside a wall. That MUST have ''something'' to do with it. --{{User:Darklinkskywalker/DLSsignature}} 18:01, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Stuck inside a wall comes from Minus World. You know, Minus World, Negatory Level... {{User:Homestar Coder/sig}} 19:19, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
But you're not '''stuck''' in it, you slide through it until you come out the other side. --{{User:Darklinkskywalker/DLSsignature}} 22:02, 4 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== This might need archival ==&lt;br /&gt;
&lt;br /&gt;
Am I the only one who thinks the talk page on here is getting a LITTLE too big for its britches? I mean, cripes, look at the length of the TOC. That's pretty ridiculous; one entire page of scrolling down before you actually reach text. --[[User:Shadow Hog|Shadow Hog]] 01:36, 7 Aug 2005 (UTC)&lt;br /&gt;
:I vote for moving everything that hasn't been changed since the start of July or so to [[Talk:Stinkoman 20X6/Archive]] or somesuch... I can do it now if noone else wants to. {{User:phlip/sig}} 04:39, 7 Aug 2005 (UTC)&lt;br /&gt;
::I concur. It really is too long. Go right ahead and archive it. --[[User:DorianGray|DorianGray]]&lt;br /&gt;
If this does get archived (&amp;lt;s&amp;gt;and I'm not necessarily saying it should&amp;lt;/s&amp;gt;), you shouldn't move the threads based on date. You should move the ones that should have been posted on the forum. Anything related to actually maintaining the page (for example, closed STUFF), should stay. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 04:56, 7 Aug 2005 (UTC)&lt;br /&gt;
:Okay, so after a second viewing under the tutelage of Pom Pom's keen eyes, I see that most of this page is idle chatter. I'm all for archiving it. But, like I said before, anything wiki-related should stay, no matter the date. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 05:02, 7 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
There we go... Everthing here has been edited recently or is (IMO) still relevant... I might have been a bit overzealous, feel free to move anything back if need be. (I got edit conflicted with your message, IDC, I'll take another look soon, I just want to get this edit in) {{User:phlip/sig}} 05:20, 7 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Levls to co me ==&lt;br /&gt;
&lt;br /&gt;
I've noticed that there is aglitched up &amp;quot;more levels to come&amp;quot; sign at teh end of level -0. Plesae picture! --anony&lt;br /&gt;
&lt;br /&gt;
I've noticed thatyou are &amp;quot;not logged in&amp;quot; so y dont u log in. Plesae log in! --{{User:Darklinkskywalker/DLSsignature}} 02:48, 15 Aug 2005 (UTC)&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== Level 9 ==&lt;br /&gt;
&lt;br /&gt;
What do you think level nine will be? My guess is an underwater bored.&lt;br /&gt;
&lt;br /&gt;
It could also be underground cave. I hope level 10 is something like &amp;quot;''The Doomsday Zone''&amp;quot; from &amp;quot;''Sonic 3 &amp;amp; Knuckles''&amp;quot; --{{User:Darklinkskywalker/DLSsignature}} 02:51, 15 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I've got a few good ones. One is &amp;quot;The castle&amp;quot; or &amp;quot;Spelunking&amp;quot; or &amp;quot;Candyland&amp;quot; or even &amp;quot;The desert,&amp;quot; or &amp;quot;The swamp&amp;quot;. [[User:Amy Whifflepoof|Amy Whifflepoof]]&lt;br /&gt;
&lt;br /&gt;
==The Flow==&lt;br /&gt;
&lt;br /&gt;
I've noticed that owhen you start level 1.2 (maybe the others work as well) on the TRY LEVEL! screen, it says something about YOU GOTTA GO WITH THE FLOW or something like that. I can't read it cause it flashes too fast. Can anyone get a snapshot of it? &amp;amp;mdash; {{User:Darklinkskywalker/DLSsignature}} 15:41, 16 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ==Two Questions== ==&lt;br /&gt;
&lt;br /&gt;
I just got a seek bar, and I was looking around in the Flash file. Here are some questions:&lt;br /&gt;
#Is the music meant to skip like that at the &amp;quot;MORE LEVELS TO COME&amp;quot; (in this case, &amp;quot;MORE LEVLS TO C OME&amp;quot;) screen, or is it because I was messing around?&lt;br /&gt;
#Where in the Flash file is Undefined.Undefined?&lt;/div&gt;</description>
			<pubDate>Mon, 22 Aug 2005 23:17:22 GMT</pubDate>			<dc:creator>Strong Rad</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Stinkoman_20X6</comments>		</item>
		<item>
			<title>Main Page 22</title>
			<link>http://hrwiki.org/wiki/Main_Page_22</link>
			<description>&lt;p&gt;Strong Rad:&amp;#32;/* Added a fun fact to Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:main22.PNG|thumb|right|220px|The virus strikes again!]]&lt;br /&gt;
&lt;br /&gt;
Main Page featuring [[virus]] Homestar, The Virus, and glitches abound.&lt;br /&gt;
&lt;br /&gt;
'''Cast (in order of appearance):''' [[Homestar Runner]], [[The Virus]], [[Bad Graphics Ghost]], [[Old Man]], [[Biscuit Dough Hands Man]], [[Strong Bad]], [[Bubs]], [[Monte Negro]]&lt;br /&gt;
&lt;br /&gt;
'''Place:''' [[Computer Room]]&lt;br /&gt;
&lt;br /&gt;
'''Icon:''' [[Edgarware|Edgar]]&lt;br /&gt;
&lt;br /&gt;
'''Page title:''' &amp;quot;Drop a train on em!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Date:''' December 5, 2004&lt;br /&gt;
&lt;br /&gt;
==Button Effects==&lt;br /&gt;
*'''Toons''' &amp;amp;mdash; The museum button falls down to the bottom of the screen and takes out some words on the navbar. Placing the cursor over the button a second time returns it to its normal location.&lt;br /&gt;
*'''Games''' &amp;amp;mdash; The right side of the table turns black and has a red wireframe grid on it, while the [[No Loafing Sign|No Loafing sign]] turns into HTML code. Part of [[Peasant's Quest]] becomes visible on the right side of the screen, and we can see the lake with the old man fishing. Placing the cursor over the button a second time returns things back to normal.&lt;br /&gt;
*'''Characters''' &amp;amp;mdash; Homestar speaks in the loud, distorted noise that Marzipan had in the email [[virus]] (possibly a clip from the song &amp;quot;Satisfaction&amp;quot; by Benny Benassi) and the computer on the desk changes to one of several other computers (accompanied by the relevant version of disk media, except with the [[Pom Pilot]]).&lt;br /&gt;
*'''Downloads''' &amp;amp;mdash; [[Homestar Runner]]'s head switches to the old drawing style, and several popups appear on screen saying &amp;quot;Click here to WIN an e-Vacation!!&amp;quot; and &amp;quot;Make millions doing nothing!!&amp;quot; with [[Biscuit Dough Hands Man]] saying [[fhqwhgads]] (in [[Visor Robot]]'s voice) on &amp;quot;Make millions doing nothing!!&amp;quot;, along with Cory from the [[That A Ghost]] toon, and [[Monte Negro]] on &amp;quot;Click here to WIN an e-Vacation!!&amp;quot;. The sandwich from [[Main Page 5]] appears with a voice similar to [[Coach Z]]'s voice saying, &amp;quot;Quarter cheese plate scattered-smothered-covered,&amp;quot; and eventually the startup screen for [[Edgarware|Edgar the Virus Hunter]] covers the whole screen. Bubs (in his [[Powered by The Cheat]] style from [[mile]]) gets superimposed intermittently over Edgar's face and says, &amp;quot;Some of my buses.&amp;quot;&lt;br /&gt;
*'''Store''' &amp;amp;mdash; Homestar says &amp;quot;All right!&amp;quot; instead of &amp;quot;Store!&amp;quot;, and his head floats to the right and into the black. Also, the &amp;quot;Store&amp;quot; button stretches out horizontally a little more each time you hover over it. It will stretch twenty-one times, and will revert to its original size on the twenty-second, but it will only change size when you hover over the normal-sized icon.&lt;br /&gt;
*'''Email''' &amp;amp;mdash; Homestar's head returns to its oldschool drawing style again, and a very misshapen Strong Bad with Marzipan's ponytail appears in the black to the left and says, &amp;quot;Things were just about to start getting crazy-go-nuts!&amp;quot; A duck from [[Duck Guardian]] appears in the lower right in the black and explodes, revealing some HTML code, and another duck appears over Strong Bad's mouth and explodes.&lt;br /&gt;
&lt;br /&gt;
== Fun Facts ==&lt;br /&gt;
===Trivia===&lt;br /&gt;
*Like the [[Strong Bad Email]] on which the page is based (virus), the navbar is in the same flash file as the page itself.&lt;br /&gt;
*The main link at the bottom always leads to [[Main Page 1]].&lt;br /&gt;
*The Store button does not change colors when hovered over. This is the only instance of this on any main page, aside from [[Main Page 15]]'s E-Mail button.&lt;br /&gt;
*You can click on the museum link after it falls, but not the links it crushes.&lt;br /&gt;
*There is a Shotgunned Compy in the background, yet if it had been shot, it would seem to suggest that the viruses would be gone.&lt;br /&gt;
*You can never be directly linked to this page, you must manually click on the 22 in the Main Page selector.&lt;br /&gt;
*The sound made when one of the popups opens when you mouse-over Downloads is the same noise Strong Bad made when a &amp;quot;Message Thyme&amp;quot; window opened up in [[marzipan]].&lt;br /&gt;
&lt;br /&gt;
===Remarks===&lt;br /&gt;
*In order, the computers you can get from the Characters button are as follows (starting with the Shotgunned Compy 386):&lt;br /&gt;
**[[Tandy 400]] with [[Minor_Alternate_Versions#Other|Bad Graphics Homestar]] from [[butt IQ]] and 5.25&amp;quot; floppy container&lt;br /&gt;
**[[Tangerine Dreams]] with the [[crazy cartoon]] cartoon and CD-R spindle&lt;br /&gt;
**[[Compy 386]] with System Report (from [[50 emails]], [[The System is Down]], and [[Not the 100th Email!!!]]) taped to the screen and 3.5&amp;quot; floppy container&lt;br /&gt;
**Broken Tandy 400 with [[Bad Graphics Ghost]] and 5.25&amp;quot; floppy container&lt;br /&gt;
**[[Pom Pilot]] (alone)&lt;br /&gt;
**[[Lappy 486]] with 3.5&amp;quot; floppy container&lt;br /&gt;
*The floppy disk in the [[Floppy Disk Container]] says &amp;quot;Oregon Trail 2&amp;quot; for the Broken Compy, Compy with system report, and The Lappy. For both of the Tandys, it says &amp;quot;Oregon Trail&amp;quot;. There are no labels on the CDs next to [[Tangerine Dreams|The Cheat's computer]].&lt;br /&gt;
*Each button has a different [[Fonts|font]] and/or style.&lt;br /&gt;
**The Toons button has the regular button font (Bauhaus Thin).&lt;br /&gt;
**The Games button has the navbar button font. If you view the Flash file and zoom in, you'll see the Games text seem to change to bold. This is because the text isn't embedded into the Flash file, but rather being read from your computer. To put it simply, zoomed out it's a 12 point font, but zoomed in, it's 72. It also changes font type when clicked. &amp;lt;!-- Device font, depends on computer --&amp;gt;&lt;br /&gt;
**The Characters button has the &amp;quot;Last Updated&amp;quot; font from the upper-right corner of the main page (Comix Heavy). The word &amp;quot;Characters&amp;quot; turns yellow when hovered above and it also changes green when clicked.&lt;br /&gt;
**The Store button has the font from the &amp;quot;Latest Updates&amp;quot; buttons (Potrezebie). Also, when it is clicked, only the word moves downwards, not the button.&lt;br /&gt;
**The Downloads and E-mail buttons are the older-style buttons from [[HR:main6x.swf|Old Main Page 6]], [[Luau Main Page]], and [[Main Page 10]].  These have a plain, solid-colored background unlike the newer style with shaded button backgrounds. &amp;lt;!-- Bauhaus Thin, not mentioned because it's been mentioned previously. --&amp;gt;&lt;br /&gt;
*The HTML Code revealed when the duck from Duck Guardian explodes is &amp;quot;&amp;lt;html stuff&amp;gt;&amp;lt;body&amp;gt;&amp;lt;href&amp;gt;combledon&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Glitches===&lt;br /&gt;
*The Quote of the Week, Sketchbook, and Fan Stuff boxes appear slightly to the left of where they usually are. This also affect toons which pop up, like [[Biz Cas Fri 1]].&lt;br /&gt;
**This is because the menu has some black space on both sides, altering where the boxes are supposed to anchor themselves.&lt;br /&gt;
**This glitch also pops up on the [[Strong Bad's Room Main Page]] for the same reasons.&lt;br /&gt;
***Because of this glitch, you can see a quirky thing happen when you click the quote of the week button.  For a Split second you will be able to see Homestar's face and a short blurb saying &amp;quot;Oh Haldo! This is my funniest word style ever times that I've said! Hope all is on to it even more lately! And I wish the chicken &amp;amp; msg place was open on Somedays.&amp;quot;&lt;br /&gt;
****A previous version of the Quote of the Day page read &amp;quot;Oh Hello! This is my funniest word style ever that I said! Hope you're into it!&amp;quot;. It was changed sometime in mid-April 2005, probably the 15th (the date reported in the &amp;quot;Last-Modified&amp;quot; HTTP header for qod.swf). The reason for the change is as yet unknown.&lt;br /&gt;
*When Peasant's Quest appears, you can still click on the covered &amp;quot;First Time Here&amp;quot; link and the hidden area of the What's New button.&lt;br /&gt;
*There is a sound glitch in the characters button. If you repeatedly play the glitched sound by hovering over 'Characters', all the sound in the file will stop for a few seconds.&lt;br /&gt;
*If you roll over the Store button several times, to make it grow, then roll over the Downloads button, you can still see the left edge of the Store button when Edgar pops up.&lt;br /&gt;
&lt;br /&gt;
===Inside References===&lt;br /&gt;
*Strong Bad's line &amp;quot;Things were just about to start getting [[Crazy Go Nuts University|crazy-go-nuts]]!&amp;quot; is from the toon [[The Luau]].&lt;br /&gt;
*&amp;quot;Drop a train on 'em!&amp;quot; is what [[Strong Bad]] said when he ran [[Edgarware]] in [[virus]].&lt;br /&gt;
*The &amp;quot;fhqwhgads&amp;quot; sound clip is from [[Everybody to the Limit]].&lt;br /&gt;
* When Bubs says 'some of my buses', this is a reference to [[Strong Bad Email]] #87, [[mile]].&lt;br /&gt;
*Homestar's quip of &amp;quot;All right!&amp;quot; is taken from the [[Homestar Talker]].&lt;br /&gt;
*Homestar's head turning backwards when going out of the screen may refer to [[Main Page 10]].&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
*[[HR:main22.html|go to Main Page 22]]&lt;br /&gt;
*[[HR:main22.swf|view the Flash file for Main Page 22]]&lt;br /&gt;
*[[Forum:1451|forum thread re: &amp;quot;Main Page 22&amp;quot;]]&lt;br /&gt;
{{Main Page}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Main Pages]][[Category:Homestar Runner Filmography]][[Category:Strong Bad Filmography]][[Category:Bubs Filmography]][[Category:Biscuit Dough Hands Man Filmography]]&lt;/div&gt;</description>
			<pubDate>Mon, 22 Aug 2005 00:33:18 GMT</pubDate>			<dc:creator>Strong Rad</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Main_Page_22</comments>		</item>
		<item>
			<title>Talk:Main Page</title>
			<link>http://hrwiki.org/wiki/Talk:Main_Page</link>
			<description>&lt;p&gt;Strong Rad:&amp;#32;/* Eggs a running gag? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-family: georgia; border: 1px dashed #06f; background: #eef; padding: 0.5em; margin: 0.5em 0.5em 1em; text-align: center;&amp;quot;&amp;gt;Main page doesn't look right?&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 18px;&amp;quot;&amp;gt;&amp;amp;mdash; [http://www.hrwiki.org/index.php?title=Main_Page&amp;amp;action=purge Purge the cache] &amp;amp;mdash;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Main Page Talk}}&lt;br /&gt;
&lt;br /&gt;
==MediaWiki 1.5==&lt;br /&gt;
&lt;br /&gt;
Will the H*R Wiki and the H*R Fanstuff Wiki be upgrading to [http://meta.wikimedia.org/wiki/MediaWiki_1.5 MediaWiki 1.5]?&lt;br /&gt;
&lt;br /&gt;
While I'm here, I'll just outline some of the new features of 1.5:&lt;br /&gt;
*Able to edit the [http://test.leuksman.com/index.php/MediaWiki:Sidebar sidebar] a whole lot easier&lt;br /&gt;
*Random [http://test.leuksman.com/index.php/Special:Randompage/Image images], [http://test.leuksman.com/index.php/Special:Randompage/Category categories], [http://test.leuksman.com/index.php/Special:Randompage/User user pages], etc.&lt;br /&gt;
*Quickly [http://test.leuksman.com/index.php/Special:Log/move revert moved pages] (for sysops)&lt;br /&gt;
*New image uploads only generate one entry in [http://test.leuksman.com/index.php/Special:Recentchanges Recent Changes] instead of two&lt;br /&gt;
*Page moves are logged in [http://test.leuksman.com/index.php?title=Stupidpage&amp;amp;action=history Page History]&lt;br /&gt;
*You can choose what name Images [http://test.leuksman.com/index.php/Special:Upload upload as]&lt;br /&gt;
*Possible to choose the namespace in [http://test.leuksman.com/index.php/Special:Recentchanges Recent Changes]&lt;br /&gt;
*A new Print tab&lt;br /&gt;
&lt;br /&gt;
The [[Wikipedia:Main Page|English Wikipedia]] has already upgraded. -- [[User:Super Sam|Super Sam]] 13:30, 2 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I'd suggest waiting a bit. MW 1.5 is still beta, and they keep discovering new and exciting bugs each time they upgrade a different Wikipedia. -- [[User:Cyrius|Cyrius]] 13:45, 2 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I think if the Wikipedia has already upgraded, it's good enough for us. -- {{User:Super_Sam/sig}} 14:01, 2 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Yeah, it's still beta.  It looks great, but we are going to wait until it's a stable release.  And probably a itsy-bit longer.[[User:Tom|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]  --  [[User:Tom|Tom]] 15:17, 2 Jul 2005 (UTC)&lt;br /&gt;
:::Wikipedia DELIBERATELY use the betas to help find and iron out bugs (after all, MediaWiki was developed for that site). Beta is not suitable for most sites, as there's almost guaranteed to be problems. --[[User:Pidgeot|Pidgeot]] &amp;lt;small&amp;gt;[[User_talk:Pidgeot|(t)]] [[Special:Contributions/Pidgeot|(c)]] &amp;lt;strike&amp;gt;(e)&amp;lt;/strike&amp;gt;&amp;lt;/small&amp;gt; 15:34, 2 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Remember that the Mediawiki developers and the Wikimedia technical crew are pretty well one and the same. When your sysadmins wrote the thing, you can live a little closer to the edge. -- [[User:Cyrius|Cyrius]] 02:08, 3 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::And just to drive the point home, MediaWiki 1.5b2 has been released, which fixes some exciting security holes, including at least one SQL injection bug. -- [[User:Cyrius|Cyrius]] 04:34, 7 Jul 2005 (UTC)&lt;br /&gt;
:::MediaWiki 1.5b3 is out.  I set a wiki up with it, but I still notice a few bugs.  But it looks great.  [[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
::Whatever happens, making it doesn't clear the history of the Fanstuff Wiki again. -- [[User:65.188.59.31|65.188.59.31]] 02:38, 15 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Articles Needing Merging ==&lt;br /&gt;
&lt;br /&gt;
I think we should have both a template, and a category for articles that need to be merged. For instance, [[Cardboard Marzipan]] should be merged with [[Minor Alternate Versions]] (yes, I know this has happened already.) I think the template would go something like this: &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;boilerplate metadata&amp;quot; style=&amp;quot;padding: .1em; margin: 3px; width: auto; background: #EDF1F1; border: 1px solid #999999; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;'''This article, &amp;lt;nowiki&amp;gt;{{PAGENAME}}&amp;lt;/nowiki&amp;gt;, is up for merging with &amp;lt;nowiki&amp;gt; [[{{{1}}}]]. To voice your opinions on this, please see this page's [[Talk:{{PAGENAME}}|talk article]]&amp;lt;/nowiki&amp;gt;'''&amp;lt;/small&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
[[:Category:Articles Needing Merging]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Anybody have any opinions on this? --{{User:Venusy/Sig}}, 17:31, 7 July 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
:Note that we have [[HRWiki:Projects#Things to Merge]] and [[HRWiki:Cleanup#Merge and Redirect]] already.[[User:Tom|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]  --  [[User:Tom|Tom]] 00:20, 6 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I didn't know that. I guess I should go look around the wiki a bit more. --{{User:Venusy/Sig}}, 16:58, 6 July 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
== The System Is Down, Yo ==&lt;br /&gt;
&lt;br /&gt;
Homestarrunner.com seems to be down intermittently. And before sbemail133 comes out. It did the same thing last night. Blasted bandwidth issues... --{{User:Jay/sig}} 17:51, 11 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What? When did that happen? I never got that problem. --[[User:Darklinkskywalker|Darklinkskywalker]] 20:45, 14 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
On Monday when he wrote it? -- [[User:Cyrius|Cyrius]] 03:51, 15 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's been over a week since TBC have updated the site as of July 11&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; to today. --{{User:Darklinkskywalker/DLSsignature}} 17:48, 20 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Tell TBC about the wiki?==&lt;br /&gt;
I got an idea, but I couldn't think of anywhere else to post it. So anyway, on the end credits on a [http://www.bonusstages.com/bs60.html certain episode of BonusStage], the creator mentions the [http://www.bswiki.com The Bonus Stage Wiki] and says that the wiki is creepy. Because he knows about a wiki for ''his'' cartoon, do TBC know about theirs? If not, maybe we should tell them about what I just wrote, and maybe they'll list us in the credits of one of the toons. I'm not really saying that it's a good idea, but just curious to see what anyone else thinks. --{{User:Darklinkskywalker/DLSsignature}} 02:41, 22 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think if they notice us on their own, fine, but we should otherwise leave them alone and let them do what they do best. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 02:57, 22 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::The Chaps are already aware of the wiki. Tom and I have each had brief contact with the Chaps and Craig Zobel through email. Tom also had the opportunity to meet the Chaps at a presentation they gave at NYU, and they discussed the wiki. I don't think it would be appropriate to expect any recognition from them. We're the fans and they are the artists. We're here to give them recognition, not the other way 'round. &amp;amp;mdash; {{User:JoeyDay/sig}} 18:13, 22 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Interesting about the creep wiki comment. I'd say TBC might say the same about this wiki. I hadn't heard of BonusStage, looks pretty cool!&lt;br /&gt;
&lt;br /&gt;
What about the fanstuff? Do they know about that? -- [[User:Strong Lad|Strong Lad]]&lt;br /&gt;
&lt;br /&gt;
:Yeah, they know about fanstuff. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 15:48, 26 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Excellent - [[User:Strong Lad|Strong]] [[User talk:Strong Lad|Lad]]&lt;br /&gt;
&lt;br /&gt;
== Hey! My login doesn't work! ==&lt;br /&gt;
&lt;br /&gt;
I've been trying to log in but my password says it's wrong! How?! Whaaaaaaaaa!?!?!?!?!?!?!  &amp;lt;br&amp;gt;- [[User:209.104.139.221|209.104.139.221]], Amy Whifflepoof, not in because of this crappy crap problem.&lt;br /&gt;
:Maybe you just mistyped it, or confused it with another password. Just try again. --{{User:Jay/sig}} 17:59, 23 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Also note that there is an &amp;quot;Email new password&amp;quot; button on the [[Special:Userlogin]] page that might help you out.[[User:Tom|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]  --  [[User:Tom|Tom]] 18:10, 23 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I had a similar problem, Tom and Jay are probebly rite. [[User:24.62.243.222|24.62.243.222]] 18:42, 24 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Updates ==&lt;br /&gt;
&lt;br /&gt;
TBC havn't made any new updates on the site lately other than Quote of the Week, Fan Stuff and Sketch Book. I'm getting impatient!!&lt;br /&gt;
:They just skipped a week, that's all. Just wait til tomorrow: Monday, the day they usually update.&lt;br /&gt;
&lt;br /&gt;
== Typo on the Main Page ==&lt;br /&gt;
&lt;br /&gt;
Hey, just wanted to let the powers that be know that there is a typo on the main page, in the &amp;quot;featured article&amp;quot; section regarding Strong Sad's Lament. It reads &amp;quot;It originated with in the email website&amp;quot;, whereas it should read either &amp;quot;It originated in the email website&amp;quot;, &amp;quot;It originated with the email website&amp;quot;, or &amp;quot;It originated within the email website&amp;quot;. Whoever has access to modify this page please correct this. Thanks!&lt;br /&gt;
&lt;br /&gt;
&amp;amp;mdash;[[User:Shawn81|Shawn81]] 13:33, 26 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Fixed, thanks. {{User:Thunderbird L17/Siggie}} 01:55, 27 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Okay, so what's the deal??!! ==&lt;br /&gt;
&lt;br /&gt;
I don't mean to sound rude, but I don't know WHAT PAGE TO PUT THIS ON!!??!! But, anyway, to answer the question ONCE AND FOR ALL! Who's all of the CHARACTER'S PARENTS??!!! They have millions of references, and stuff, but WHO THE HECK ARE THEY??!!! ARE THEY REAL??!! I just want to know the FRIGGIN' DEEEEEEEEEAAAAAAAAALLLLL!!!! Please? - [[User:Brittany|Brittany]] - &amp;quot;I'm 12 years old. Am I the youngest here?&amp;quot;&lt;br /&gt;
:No one has ever seen or heard of any of main character's parents, so we don't know who they are. - '''''[[User:Joshua|&amp;lt;font color=green&amp;gt;Joshua&amp;lt;/font&amp;gt;]]'''''&lt;br /&gt;
::We've heard &amp;quot;of&amp;quot; Strong Mom in a few cartoons. But nothing concrete. Other than her existence. Maybe. -- [[User:Cyrius|Cyrius]] 08:21, 10 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Another Archive ==&lt;br /&gt;
&lt;br /&gt;
I think some more sections on this page should be archived again.  Maybe the first 20 or so.  This page is already twice as large as the archive, and it always shows the large page warning since it's 76 KB.  [[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
:Perhaps we should archive this page similar to the way the [[HRFWiki:Talk:Main Page|fanstuff page]] is archived. -- {{User:Super_Sam/sig}} 12:34, 10 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Alrighty, it's been a week, so I went and created archives in groups of 20. They're easily accessible at the top of the page. -- {{User:Super_Sam/sig}} 07:56, 17 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Dudes!!! ==&lt;br /&gt;
&lt;br /&gt;
i &amp;amp;hearts; homestarrunner and crap...but...STRONG BAD DOESN'T ANSWER MY EMAILS!!!&lt;br /&gt;
&lt;br /&gt;
:Join the club. Better yet, [[Special:Userlogin|join the wiki]] and sign your posts. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 02:22, 17 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Dont blame him.  The site is so popular that he gets thousands every day. Imagine, because after '''every''' email the paper comes down with the link to email him. Give him a break.&lt;br /&gt;
&lt;br /&gt;
''Posted by Martin F.''&lt;br /&gt;
&lt;br /&gt;
== marshmallow discrepency ==&lt;br /&gt;
&lt;br /&gt;
the main page has this blurb from the featured article about Marshmallow's last stand, but the text in the blurb does not match the text in the article.  what gives?&lt;br /&gt;
&lt;br /&gt;
:The blurb on the main page is just a summary, not the beginning of the article. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 12:52, 15 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Exactly. On larger articles, the first paragraph usually suffices. But in some specialty articles, the opening paragraph is neither long enough nor fully explanitory, which then calls for some tweaking specifically for the Main Page summary. {{User:Thunderbird L17/Siggie}} 02:17, 17 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== So much freedom? ==&lt;br /&gt;
&lt;br /&gt;
I love how anyone can edit things whenever we want to on HRWIKI, but dont you think thats a lot of risks? someone stupid and careless can easily take the pages and erase them or say something wrong. Is there a way to stop that?&lt;br /&gt;
&lt;br /&gt;
''Posted by Martin F.'' (I've been putting this signature until I get my username updated lol)&lt;br /&gt;
&lt;br /&gt;
:Stopping vandalism and other inappropriate edits is easy. First of all, there's strength in numbers. The vast majority of users are not stupid or careless, and are willing to patrol the wiki to protect it from those who are. The main tool for this is the [[Special:Recentchanges|recent changes page]], which allows users to monitor the current edits. Reverting a page that has been vandalized is a simple and straightforward procedure. All in all, the risk isn't that great, and the freedom of the wiki more than makes up for the necessity of having to keep an eye on things. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 01:47, 20 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Eggs a running gag? ==&lt;br /&gt;
&lt;br /&gt;
I seem to have found some evidence of eggs being a running gag. First their is [[Strong Bad's EGGS]], then there is Homestar's mentioning of dot-egg from [[pom pom]], then there is the eggs for sale for $EGG from [[garage sale]]. Anyone with me? --[[User:Strong Rad|Strong Rad]] 03:18, 20 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I noticed it too. But this is more of an inside joke than a running gag. It's not ''that'' funny, but i guess it is to the Chappos. {{User:E.L. Cool/sig}} 09:24, 20 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
OK, I'll continue the search using the query &amp;quot;eggs -easter&amp;quot;. I'll report any new items I see on &amp;lt;del&amp;gt;my user page&amp;lt;/del&amp;gt; [[Eggs| this page]]. --[[User:Strong Rad|Strong Rad]] 02:34, 21 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
PS: Whoever added the Eggs page to the Inside Jokes category, thanks.&lt;br /&gt;
&lt;br /&gt;
== New Updates ==&lt;br /&gt;
&lt;br /&gt;
I think the Strong Sad's Lament update (August 15, 2005) should be edited to contain this:&lt;br /&gt;
&lt;br /&gt;
*[[Strong Sad's Lament]]: Stats n' Stumps&lt;br /&gt;
*[[Strong Sad's Lament]]: New quote and picture&lt;br /&gt;
&lt;br /&gt;
-- {{User:Super_Sam/sig}} 08:13, 20 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
*Well I don't have that much of a preferance one way or another, but if you do, go back over the dates of the known avatars, and add them to the correct days as well in the Updates Archives. (Just the ones with a specific date on them) {{User:Thunderbird L17/Siggie}} 21:11, 20 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Link on user page to user website ==&lt;br /&gt;
&lt;br /&gt;
For the lack of a better place to post this, I posted it here, well can I post my website on my user page. --[[User:Sultn|Sultn]] 00:24, 21 Aug 2005 (UTC)&lt;br /&gt;
:You can't copy your website onto it, but you can link to it there. - '''''[[User:Joshua|&amp;lt;font color=green&amp;gt;Joshua&amp;lt;/font&amp;gt;]]'''''&lt;br /&gt;
&lt;br /&gt;
Cool. That's what I meant anyway, thanks!--[[User:Sultn|Sultn]] 00:27, 21 Aug 2005 (UTC)&lt;/div&gt;</description>
			<pubDate>Sun, 21 Aug 2005 20:21:16 GMT</pubDate>			<dc:creator>Strong Rad</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Main_Page</comments>		</item>
		<item>
			<title>User:Strong Rad</title>
			<link>http://hrwiki.org/wiki/User:Strong_Rad</link>
			<description>&lt;p&gt;Strong Rad:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Name's Strong Rad!....I wish.==&lt;br /&gt;
My real name is Timothy (you can call me Tim), and I own a video game fan fiction site [http://vgstories.proboards42.com/ here]. My [http://vgstories.250free.com/ personal website] was given the same name because I thought I could host the other site there. Since I have links to thse sites, you can read about me over there.&lt;br /&gt;
&lt;br /&gt;
I have recently started the [[Eggs]] article, which is an inside joke.&lt;/div&gt;</description>
			<pubDate>Sun, 21 Aug 2005 20:17:02 GMT</pubDate>			<dc:creator>Strong Rad</dc:creator>			<comments>http://hrwiki.org/wiki/User_talk:Strong_Rad</comments>		</item>
		<item>
			<title>User:Strong Rad/monobook.css</title>
			<link>http://hrwiki.org/wiki/User:Strong_Rad/monobook.css</link>
			<description>&lt;p&gt;Strong Rad:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</description>
			<pubDate>Sun, 21 Aug 2005 20:15:31 GMT</pubDate>			<dc:creator>Strong Rad</dc:creator>			<comments>http://hrwiki.org/wiki/User_talk:Strong_Rad/monobook.css</comments>		</item>
		<item>
			<title>Eggs</title>
			<link>http://hrwiki.org/wiki/Eggs</link>
			<description>&lt;p&gt;Strong Rad:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Eggs seem to be a inside joke in the Homestar Runner universe. Here is a listing of their occurances:&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*Strong Bad's EGGS in [[morning routine]]&lt;br /&gt;
*Homestar mentioning dot-egg in [[pom pom]]&lt;br /&gt;
*Eggs on sale for $EGG in [[garage sale]]&lt;br /&gt;
*The Egg-throwing Game in [[Homestarloween Party]]&lt;/div&gt;</description>
			<pubDate>Sun, 21 Aug 2005 03:23:38 GMT</pubDate>			<dc:creator>Strong Rad</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Eggs</comments>		</item>
		<item>
			<title>User:Strong Rad</title>
			<link>http://hrwiki.org/wiki/User:Strong_Rad</link>
			<description>&lt;p&gt;Strong Rad:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Name's Strong Rad!....I wish.==&lt;br /&gt;
My real name is Timothy (you can call me Tim), and I own a video game fan fiction site [http://vgstories.proboards42.com/ here]. My [http://vgstories.250free.com/ personal website] was given the same name because I thought I could host the other site there. Since I have links to thse sites, you can read about me over there.&lt;br /&gt;
&lt;br /&gt;
==Eggs an inside joke==&lt;br /&gt;
Until I figure out how to create a new page, I will post all references to eggs here.&lt;br /&gt;
&lt;br /&gt;
*[[Strong Bad's EGGS]]&lt;br /&gt;
*Homestar mentioning dot-egg in [[pom pom]]&lt;br /&gt;
*Eggs on sale for $EGG in [[garage sale]]&lt;br /&gt;
*The [[Egg Throwing Game]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;MORE INFO TO COME!&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Eggs]]&lt;/div&gt;</description>
			<pubDate>Sun, 21 Aug 2005 03:13:58 GMT</pubDate>			<dc:creator>Strong Rad</dc:creator>			<comments>http://hrwiki.org/wiki/User_talk:Strong_Rad</comments>		</item>
		<item>
			<title>User:Strong Rad/monobook.css</title>
			<link>http://hrwiki.org/wiki/User:Strong_Rad/monobook.css</link>
			<description>&lt;p&gt;Strong Rad:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;body {font-family: Tahoma, sans-serif}&lt;br /&gt;
div#content {background-color: #F1F1F1}&lt;br /&gt;
h1.firstHeading {background-color: #0000C0;color: #FFFFFF}&lt;/div&gt;</description>
			<pubDate>Sun, 21 Aug 2005 03:08:56 GMT</pubDate>			<dc:creator>Strong Rad</dc:creator>			<comments>http://hrwiki.org/wiki/User_talk:Strong_Rad/monobook.css</comments>		</item>
		<item>
			<title>User talk:Strong Rad</title>
			<link>http://hrwiki.org/wiki/User_talk:Strong_Rad</link>
			<description>&lt;p&gt;Strong Rad:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Creating a page ==&lt;br /&gt;
&lt;br /&gt;
To create a page, look [http://www.hrwiki.org/index.php/HRWiki:FAQ#How_do_I_start_a_new_article.3F here!]--{{User:bkmlb/sig}} 02:46, 21 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Oh! Of course! Duh! Why didn't I think of that? --[[User:Strong Rad|Strong Rad]] 02:47, 21 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
For lot's 'o questions like that, look at the[http://www.hrwiki.org/index.php/HRWiki:FAQ |HR Wiki FAQ]--{{User:bkmlb/sig}} 02:55, 21 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ok, thanks. --[[User:Strong Rad|Strong Rad]] 02:56, 21 Aug 2005 (UTC)&lt;/div&gt;</description>
			<pubDate>Sun, 21 Aug 2005 02:57:20 GMT</pubDate>			<dc:creator>Strong Rad</dc:creator>			<comments>http://hrwiki.org/wiki/User_talk:Strong_Rad</comments>		</item>
		<item>
			<title>User talk:Strong Rad</title>
			<link>http://hrwiki.org/wiki/User_talk:Strong_Rad</link>
			<description>&lt;p&gt;Strong Rad:&amp;#32;/* Creating a page */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome! ==&lt;br /&gt;
Welcome to the '''Homestar Runner Wiki!''' We're glad to have you as a member. If you need any help, feel free to ask anyone on the [[HRWiki:Welcoming committee#Members|welcoming committee]]. You can also post questions on the [[HRWiki talk:FAQ|FAQ talk page]].&lt;br /&gt;
&lt;br /&gt;
Here are some tips to get you started:&lt;br /&gt;
* If you need general information, editing tips, or answers to frequently asked questions, check out the [[Help:Contents|help]] page.&lt;br /&gt;
* Before you do any significant editing, be sure to familiarize yourself with our [[HRWiki:Standards|wiki standards]].&lt;br /&gt;
* If you're not sure what you can do to help out, head over to [[HRWiki:The Stick|The Stick]].&lt;br /&gt;
* If you're looking for more community interaction, you can also register over at our [http://forum.hrwiki.org forum].&lt;br /&gt;
*Look at the [http://meta.wikimedia.org/wiki/Help:Index MediaWiki User's Guide].&lt;br /&gt;
*To practice editing, go to the [[HRWiki:Sandbox|Sandbox]].&lt;br /&gt;
*Take a look at the list of [[HRWiki:List of common misspellings|common misspellings]].&lt;br /&gt;
* Above all, be sure to '''be bold''' and have fun!&lt;br /&gt;
&lt;br /&gt;
Feel free to delort this message when you're done reading it. After all, your [[HRWiki:User page|user page]] belongs to you. I hope this information is helpful, and that you'll have a good experience contributing to our knowledge-base and our community.  If you have any questions, just ask me, or anyone on the welcoming committee.&lt;br /&gt;
&lt;br /&gt;
Sincerely,&amp;lt;br /&amp;gt;&lt;br /&gt;
{{User:Rogue Leader.sig}} and [[HRWiki:Welcoming committee#Members|the welcoming committee]]&lt;br /&gt;
&lt;br /&gt;
== Creating a page ==&lt;br /&gt;
&lt;br /&gt;
To create a page, look [http://www.hrwiki.org/index.php/HRWiki:FAQ#How_do_I_start_a_new_article.3F here!]--{{User:bkmlb/sig}} 02:46, 21 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Oh! Of course! Duh! Why didn't I think of that? --[[User:Strong Rad|Strong Rad]] 02:47, 21 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
For lot's 'o questions like that, look at the[http://www.hrwiki.org/index.php/HRWiki:FAQ |HR Wiki FAQ]--{{User:bkmlb/sig}} 02:55, 21 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ok, thanks. --[[User:Strong Rad|Strong Rad]] 02:56, 21 Aug 2005 (UTC)&lt;/div&gt;</description>
			<pubDate>Sun, 21 Aug 2005 02:56:56 GMT</pubDate>			<dc:creator>Strong Rad</dc:creator>			<comments>http://hrwiki.org/wiki/User_talk:Strong_Rad</comments>		</item>
		<item>
			<title>Help talk:User Preferences</title>
			<link>http://hrwiki.org/wiki/Help_talk:User_Preferences</link>
			<description>&lt;p&gt;Strong Rad:&amp;#32;/* MySkin? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Date format? ==&lt;br /&gt;
I don't see any &amp;quot;Date Format&amp;quot; preferences in my [[Special:Preferences|Preferences]]. Is that help item outdated? --[[User:oddtodd|oddtodd]] 22:46, 17 Nov 2004 (MST)&lt;br /&gt;
&lt;br /&gt;
:Yeah, it looks like these instructions are for a different version of MediaWiki.  I'm pretty sure they are for the last stable release, version 1.3.7.  We are using [[Special:Version|version 1.3.0beta4]].[[User:Tom|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]  --  [[User:Tom|Tom]] 10:28, 18 Nov 2004 (MST)&lt;br /&gt;
&lt;br /&gt;
== Color Signature ==&lt;br /&gt;
Right now I am trying to make my signature a corn flower blue color with the text looking something like this: ~Rebecca~ &amp;lt;small&amp;gt;RJMT&amp;lt;/small&amp;gt; Right now in the signature box of my preferences I have entered: span style='color:#6495ed;&amp;quot; before ~Rebecca~ &amp;lt;small&amp;gt;RJMT&amp;lt;/small&amp;gt; and /span after it but only &amp;lt;span style='color:#6a5acd;&amp;quot;&amp;gt;~Rebecca~ &amp;lt;small&amp;gt;RJMT&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;  without the color, shows up. What did I do wrong???&lt;br /&gt;
--&amp;lt;span style='color:#6a5acd;&amp;quot;&amp;gt;~Rebecca~ &amp;lt;small&amp;gt;RJMT&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt; 17:34, 1 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think the problem is caused by the ' at the beginning. I think it's meant to be a &amp;quot;. --{{User:Venusy/Sig}}, 18:46, 1 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
::Thanks!!! --&amp;lt;span style=&amp;quot;color:#1e90ff;&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6495ed;&amp;quot;&amp;gt;Rebecca&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#1e90ff;&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#1e90ff;&amp;quot;&amp;gt;&amp;lt;small&amp;gt; Username: RJMT&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000cd;&amp;quot;&amp;gt;&amp;lt;small&amp;gt; | [[User Talk:RJMT|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt; 21:22, 1 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Problem with Colors ==&lt;br /&gt;
Ok, I got most of the color working, but now i have another problem. Right now my nickname looks like this: &amp;lt;span style=&amp;quot;color:#1e90ff;&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6495ed;&amp;quot;&amp;gt;Rebecca&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#1e90ff;&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#1e90ff;&amp;quot;&amp;gt;&amp;lt;small&amp;gt; Username: RJMT&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000cd;&amp;quot;&amp;gt;&amp;lt;small&amp;gt; | [[User Contrubutions:RJMT|Contributions]]&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt; but I'm trying to turn the link that says contributions blue. I have: span style=&amp;quot;color:#0000cd;&amp;quot; in front of the link. --&amp;lt;span style=&amp;quot;color:#1e90ff;&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6495ed;&amp;quot;&amp;gt;Rebecca&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#1e90ff;&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#1e90ff;&amp;quot;&amp;gt;&amp;lt;small&amp;gt; Username: RJMT&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000cd;&amp;quot;&amp;gt;&amp;lt;small&amp;gt; | [[User Contrubutions:RJMT|Contributions]]&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt; 21:54, 1 Aug 2005 (UTC)&lt;br /&gt;
: You cannot edit the color of links that way. The color must be placed INSIDE The link. Anyway, that is the wrong sort of Contributions page. Try [[Special:Contributions/RJMT]]. --{{User:Jay/sig}} 21:59, 1 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== MySkin? ==&lt;br /&gt;
&lt;br /&gt;
What is this &amp;quot;MySkin&amp;quot; and how do I customize it? --[[User:Strong Rad|&amp;lt;span style=&amp;quot;color: #000000;&amp;quot;&amp;gt;Strong Rad&amp;lt;/span&amp;gt;]] 23:04, 15 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Select &amp;quot;MySkin&amp;quot; as described in the article, then customize [[User:Strong Rad/MySkin.css]] to your liking.  You can also customize  [[User:Strong Rad/monobook.css]] in the same way.[[User:Tom|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]  --  [[User:Tom|Tom]] 23:37, 15 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Thanks. I'll customize it to look like my website (which has a WEIRD stylesheet). --[[User:Strong Rad|Strong Rad]] 02:51, 21 Aug 2005 (UTC)&lt;/div&gt;</description>
			<pubDate>Sun, 21 Aug 2005 02:51:24 GMT</pubDate>			<dc:creator>Strong Rad</dc:creator>			<comments>http://hrwiki.org/wiki/Help_talk:User_Preferences</comments>		</item>
		<item>
			<title>Help talk:User Preferences</title>
			<link>http://hrwiki.org/wiki/Help_talk:User_Preferences</link>
			<description>&lt;p&gt;Strong Rad:&amp;#32;/* MySkin? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Date format? ==&lt;br /&gt;
I don't see any &amp;quot;Date Format&amp;quot; preferences in my [[Special:Preferences|Preferences]]. Is that help item outdated? --[[User:oddtodd|oddtodd]] 22:46, 17 Nov 2004 (MST)&lt;br /&gt;
&lt;br /&gt;
:Yeah, it looks like these instructions are for a different version of MediaWiki.  I'm pretty sure they are for the last stable release, version 1.3.7.  We are using [[Special:Version|version 1.3.0beta4]].[[User:Tom|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]  --  [[User:Tom|Tom]] 10:28, 18 Nov 2004 (MST)&lt;br /&gt;
&lt;br /&gt;
== Color Signature ==&lt;br /&gt;
Right now I am trying to make my signature a corn flower blue color with the text looking something like this: ~Rebecca~ &amp;lt;small&amp;gt;RJMT&amp;lt;/small&amp;gt; Right now in the signature box of my preferences I have entered: span style='color:#6495ed;&amp;quot; before ~Rebecca~ &amp;lt;small&amp;gt;RJMT&amp;lt;/small&amp;gt; and /span after it but only &amp;lt;span style='color:#6a5acd;&amp;quot;&amp;gt;~Rebecca~ &amp;lt;small&amp;gt;RJMT&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;  without the color, shows up. What did I do wrong???&lt;br /&gt;
--&amp;lt;span style='color:#6a5acd;&amp;quot;&amp;gt;~Rebecca~ &amp;lt;small&amp;gt;RJMT&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt; 17:34, 1 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think the problem is caused by the ' at the beginning. I think it's meant to be a &amp;quot;. --{{User:Venusy/Sig}}, 18:46, 1 August 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
::Thanks!!! --&amp;lt;span style=&amp;quot;color:#1e90ff;&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6495ed;&amp;quot;&amp;gt;Rebecca&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#1e90ff;&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#1e90ff;&amp;quot;&amp;gt;&amp;lt;small&amp;gt; Username: RJMT&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000cd;&amp;quot;&amp;gt;&amp;lt;small&amp;gt; | [[User Talk:RJMT|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt; 21:22, 1 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Problem with Colors ==&lt;br /&gt;
Ok, I got most of the color working, but now i have another problem. Right now my nickname looks like this: &amp;lt;span style=&amp;quot;color:#1e90ff;&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6495ed;&amp;quot;&amp;gt;Rebecca&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#1e90ff;&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#1e90ff;&amp;quot;&amp;gt;&amp;lt;small&amp;gt; Username: RJMT&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000cd;&amp;quot;&amp;gt;&amp;lt;small&amp;gt; | [[User Contrubutions:RJMT|Contributions]]&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt; but I'm trying to turn the link that says contributions blue. I have: span style=&amp;quot;color:#0000cd;&amp;quot; in front of the link. --&amp;lt;span style=&amp;quot;color:#1e90ff;&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6495ed;&amp;quot;&amp;gt;Rebecca&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#1e90ff;&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#1e90ff;&amp;quot;&amp;gt;&amp;lt;small&amp;gt; Username: RJMT&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000cd;&amp;quot;&amp;gt;&amp;lt;small&amp;gt; | [[User Contrubutions:RJMT|Contributions]]&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt; 21:54, 1 Aug 2005 (UTC)&lt;br /&gt;
: You cannot edit the color of links that way. The color must be placed INSIDE The link. Anyway, that is the wrong sort of Contributions page. Try [[Special:Contributions/RJMT]]. --{{User:Jay/sig}} 21:59, 1 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== MySkin? ==&lt;br /&gt;
&lt;br /&gt;
What is this &amp;quot;MySkin&amp;quot; and how do I customize it? --[[User:Strong Rad|&amp;lt;span style=&amp;quot;color: #000000;&amp;quot;&amp;gt;Strong Rad&amp;lt;/span&amp;gt;]] 23:04, 15 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Select &amp;quot;MySkin&amp;quot; as described in the article, then customize [[User:Strong Rad/MySkin.css]] to your liking.  You can also customize  [[User:Strong Rad/monobook.css]] in the same way.[[User:Tom|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]  --  [[User:Tom|Tom]] 23:37, 15 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Thanks. --[[User:Strong Rad|Strong Rad]] 02:50, 21 Aug 2005 (UTC)&lt;/div&gt;</description>
			<pubDate>Sun, 21 Aug 2005 02:50:32 GMT</pubDate>			<dc:creator>Strong Rad</dc:creator>			<comments>http://hrwiki.org/wiki/Help_talk:User_Preferences</comments>		</item>
		<item>
			<title>User talk:Strong Rad</title>
			<link>http://hrwiki.org/wiki/User_talk:Strong_Rad</link>
			<description>&lt;p&gt;Strong Rad:&amp;#32;/* Response */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome! ==&lt;br /&gt;
Welcome to the '''Homestar Runner Wiki!''' We're glad to have you as a member. If you need any help, feel free to ask anyone on the [[HRWiki:Welcoming committee#Members|welcoming committee]]. You can also post questions on the [[HRWiki talk:FAQ|FAQ talk page]].&lt;br /&gt;
&lt;br /&gt;
Here are some tips to get you started:&lt;br /&gt;
* If you need general information, editing tips, or answers to frequently asked questions, check out the [[Help:Contents|help]] page.&lt;br /&gt;
* Before you do any significant editing, be sure to familiarize yourself with our [[HRWiki:Standards|wiki standards]].&lt;br /&gt;
* If you're not sure what you can do to help out, head over to [[HRWiki:The Stick|The Stick]].&lt;br /&gt;
* If you're looking for more community interaction, you can also register over at our [http://forum.hrwiki.org forum].&lt;br /&gt;
*Look at the [http://meta.wikimedia.org/wiki/Help:Index MediaWiki User's Guide].&lt;br /&gt;
*To practice editing, go to the [[HRWiki:Sandbox|Sandbox]].&lt;br /&gt;
*Take a look at the list of [[HRWiki:List of common misspellings|common misspellings]].&lt;br /&gt;
* Above all, be sure to '''be bold''' and have fun!&lt;br /&gt;
&lt;br /&gt;
Feel free to delort this message when you're done reading it. After all, your [[HRWiki:User page|user page]] belongs to you. I hope this information is helpful, and that you'll have a good experience contributing to our knowledge-base and our community.  If you have any questions, just ask me, or anyone on the welcoming committee.&lt;br /&gt;
&lt;br /&gt;
Sincerely,&amp;lt;br /&amp;gt;&lt;br /&gt;
{{User:Rogue Leader.sig}} and [[HRWiki:Welcoming committee#Members|the welcoming committee]]&lt;br /&gt;
&lt;br /&gt;
== Creating a page ==&lt;br /&gt;
&lt;br /&gt;
To create a page, look [http://www.hrwiki.org/index.php/HRWiki:FAQ#How_do_I_start_a_new_article.3F here!]--{{User:bkmlb/sig}} 02:46, 21 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Oh! Of course! Duh! Why didn't I think of that? --[[User:Strong Rad|Strong Rad]] 02:47, 21 Aug 2005 (UTC)&lt;/div&gt;</description>
			<pubDate>Sun, 21 Aug 2005 02:47:37 GMT</pubDate>			<dc:creator>Strong Rad</dc:creator>			<comments>http://hrwiki.org/wiki/User_talk:Strong_Rad</comments>		</item>
		<item>
			<title>User:Strong Rad</title>
			<link>http://hrwiki.org/wiki/User:Strong_Rad</link>
			<description>&lt;p&gt;Strong Rad:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Name's Strong Rad!....I wish.==&lt;br /&gt;
My real name is Timothy (you can call me Tim), and I own a video game fan fiction site [http://vgstories.proboards42.com/ here]. My [http://vgstories.250free.com/ personal website] was given the same name because I thought I could host the other site there. Since I have links to thse sites, you can read about me over there.&lt;br /&gt;
&lt;br /&gt;
==Eggs an inside joke==&lt;br /&gt;
Until I figure out how to create a new page, I will post all references to eggs here.&lt;br /&gt;
&lt;br /&gt;
*[[Strong Bad's EGGS]]&lt;br /&gt;
*Homestar mentioning dot-egg in [[pom pom]]&lt;br /&gt;
*Eggs on sale for $EGG in [[garage sale]]&lt;br /&gt;
*The [[Egg Throwing Game]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;MORE INFO TO COME!&amp;lt;/code&amp;gt;&lt;/div&gt;</description>
			<pubDate>Sun, 21 Aug 2005 02:43:26 GMT</pubDate>			<dc:creator>Strong Rad</dc:creator>			<comments>http://hrwiki.org/wiki/User_talk:Strong_Rad</comments>		</item>
		<item>
			<title>Talk:Main Page</title>
			<link>http://hrwiki.org/wiki/Talk:Main_Page</link>
			<description>&lt;p&gt;Strong Rad:&amp;#32;/* Wasn't logged in; re-signed my post */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-family: georgia; border: 1px dashed #06f; background: #eef; padding: 0.5em; margin: 0.5em 0.5em 1em; text-align: center;&amp;quot;&amp;gt;Main page doesn't look right?&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 18px;&amp;quot;&amp;gt;&amp;amp;mdash; [http://www.hrwiki.org/index.php?title=Main_Page&amp;amp;action=purge Purge the cache] &amp;amp;mdash;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Main Page Talk}}&lt;br /&gt;
&lt;br /&gt;
==MediaWiki 1.5==&lt;br /&gt;
&lt;br /&gt;
Will the H*R Wiki and the H*R Fanstuff Wiki be upgrading to [http://meta.wikimedia.org/wiki/MediaWiki_1.5 MediaWiki 1.5]?&lt;br /&gt;
&lt;br /&gt;
While I'm here, I'll just outline some of the new features of 1.5:&lt;br /&gt;
*Able to edit the [http://test.leuksman.com/index.php/MediaWiki:Sidebar sidebar] a whole lot easier&lt;br /&gt;
*Random [http://test.leuksman.com/index.php/Special:Randompage/Image images], [http://test.leuksman.com/index.php/Special:Randompage/Category categories], [http://test.leuksman.com/index.php/Special:Randompage/User user pages], etc.&lt;br /&gt;
*Quickly [http://test.leuksman.com/index.php/Special:Log/move revert moved pages] (for sysops)&lt;br /&gt;
*New image uploads only generate one entry in [http://test.leuksman.com/index.php/Special:Recentchanges Recent Changes] instead of two&lt;br /&gt;
*Page moves are logged in [http://test.leuksman.com/index.php?title=Stupidpage&amp;amp;action=history Page History]&lt;br /&gt;
*You can choose what name Images [http://test.leuksman.com/index.php/Special:Upload upload as]&lt;br /&gt;
*Possible to choose the namespace in [http://test.leuksman.com/index.php/Special:Recentchanges Recent Changes]&lt;br /&gt;
*A new Print tab&lt;br /&gt;
&lt;br /&gt;
The [[Wikipedia:Main Page|English Wikipedia]] has already upgraded. -- [[User:Super Sam|Super Sam]] 13:30, 2 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I'd suggest waiting a bit. MW 1.5 is still beta, and they keep discovering new and exciting bugs each time they upgrade a different Wikipedia. -- [[User:Cyrius|Cyrius]] 13:45, 2 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I think if the Wikipedia has already upgraded, it's good enough for us. -- {{User:Super_Sam/sig}} 14:01, 2 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Yeah, it's still beta.  It looks great, but we are going to wait until it's a stable release.  And probably a itsy-bit longer.[[User:Tom|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]  --  [[User:Tom|Tom]] 15:17, 2 Jul 2005 (UTC)&lt;br /&gt;
:::Wikipedia DELIBERATELY use the betas to help find and iron out bugs (after all, MediaWiki was developed for that site). Beta is not suitable for most sites, as there's almost guaranteed to be problems. --[[User:Pidgeot|Pidgeot]] &amp;lt;small&amp;gt;[[User_talk:Pidgeot|(t)]] [[Special:Contributions/Pidgeot|(c)]] &amp;lt;strike&amp;gt;(e)&amp;lt;/strike&amp;gt;&amp;lt;/small&amp;gt; 15:34, 2 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Remember that the Mediawiki developers and the Wikimedia technical crew are pretty well one and the same. When your sysadmins wrote the thing, you can live a little closer to the edge. -- [[User:Cyrius|Cyrius]] 02:08, 3 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::And just to drive the point home, MediaWiki 1.5b2 has been released, which fixes some exciting security holes, including at least one SQL injection bug. -- [[User:Cyrius|Cyrius]] 04:34, 7 Jul 2005 (UTC)&lt;br /&gt;
:::MediaWiki 1.5b3 is out.  I set a wiki up with it, but I still notice a few bugs.  But it looks great.  [[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
::Whatever happens, making it doesn't clear the history of the Fanstuff Wiki again. -- [[User:65.188.59.31|65.188.59.31]] 02:38, 15 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Articles Needing Merging ==&lt;br /&gt;
&lt;br /&gt;
I think we should have both a template, and a category for articles that need to be merged. For instance, [[Cardboard Marzipan]] should be merged with [[Minor Alternate Versions]] (yes, I know this has happened already.) I think the template would go something like this: &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;boilerplate metadata&amp;quot; style=&amp;quot;padding: .1em; margin: 3px; width: auto; background: #EDF1F1; border: 1px solid #999999; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;'''This article, &amp;lt;nowiki&amp;gt;{{PAGENAME}}&amp;lt;/nowiki&amp;gt;, is up for merging with &amp;lt;nowiki&amp;gt; [[{{{1}}}]]. To voice your opinions on this, please see this page's [[Talk:{{PAGENAME}}|talk article]]&amp;lt;/nowiki&amp;gt;'''&amp;lt;/small&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
[[:Category:Articles Needing Merging]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Anybody have any opinions on this? --{{User:Venusy/Sig}}, 17:31, 7 July 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
:Note that we have [[HRWiki:Projects#Things to Merge]] and [[HRWiki:Cleanup#Merge and Redirect]] already.[[User:Tom|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]  --  [[User:Tom|Tom]] 00:20, 6 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I didn't know that. I guess I should go look around the wiki a bit more. --{{User:Venusy/Sig}}, 16:58, 6 July 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
== The System Is Down, Yo ==&lt;br /&gt;
&lt;br /&gt;
Homestarrunner.com seems to be down intermittently. And before sbemail133 comes out. It did the same thing last night. Blasted bandwidth issues... --{{User:Jay/sig}} 17:51, 11 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What? When did that happen? I never got that problem. --[[User:Darklinkskywalker|Darklinkskywalker]] 20:45, 14 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
On Monday when he wrote it? -- [[User:Cyrius|Cyrius]] 03:51, 15 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's been over a week since TBC have updated the site as of July 11&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; to today. --{{User:Darklinkskywalker/DLSsignature}} 17:48, 20 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Tell TBC about the wiki?==&lt;br /&gt;
I got an idea, but I couldn't think of anywhere else to post it. So anyway, on the end credits on a [http://www.bonusstages.com/bs60.html certain episode of BonusStage], the creator mentions the [http://www.bswiki.com The Bonus Stage Wiki] and says that the wiki is creepy. Because he knows about a wiki for ''his'' cartoon, do TBC know about theirs? If not, maybe we should tell them about what I just wrote, and maybe they'll list us in the credits of one of the toons. I'm not really saying that it's a good idea, but just curious to see what anyone else thinks. --{{User:Darklinkskywalker/DLSsignature}} 02:41, 22 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think if they notice us on their own, fine, but we should otherwise leave them alone and let them do what they do best. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 02:57, 22 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::The Chaps are already aware of the wiki. Tom and I have each had brief contact with the Chaps and Craig Zobel through email. Tom also had the opportunity to meet the Chaps at a presentation they gave at NYU, and they discussed the wiki. I don't think it would be appropriate to expect any recognition from them. We're the fans and they are the artists. We're here to give them recognition, not the other way 'round. &amp;amp;mdash; {{User:JoeyDay/sig}} 18:13, 22 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Interesting about the creep wiki comment. I'd say TBC might say the same about this wiki. I hadn't heard of BonusStage, looks pretty cool!&lt;br /&gt;
&lt;br /&gt;
What about the fanstuff? Do they know about that? -- [[User:Strong Lad|Strong Lad]]&lt;br /&gt;
&lt;br /&gt;
:Yeah, they know about fanstuff. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 15:48, 26 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Excellent - [[User:Strong Lad|Strong]] [[User talk:Strong Lad|Lad]]&lt;br /&gt;
&lt;br /&gt;
== Hey! My login doesn't work! ==&lt;br /&gt;
&lt;br /&gt;
I've been trying to log in but my password says it's wrong! How?! Whaaaaaaaaa!?!?!?!?!?!?!  &amp;lt;br&amp;gt;- [[User:209.104.139.221|209.104.139.221]], Amy Whifflepoof, not in because of this crappy crap problem.&lt;br /&gt;
:Maybe you just mistyped it, or confused it with another password. Just try again. --{{User:Jay/sig}} 17:59, 23 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Also note that there is an &amp;quot;Email new password&amp;quot; button on the [[Special:Userlogin]] page that might help you out.[[User:Tom|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]  --  [[User:Tom|Tom]] 18:10, 23 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I had a similar problem, Tom and Jay are probebly rite. [[User:24.62.243.222|24.62.243.222]] 18:42, 24 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Updates ==&lt;br /&gt;
&lt;br /&gt;
TBC havn't made any new updates on the site lately other than Quote of the Week, Fan Stuff and Sketch Book. I'm getting impatient!!&lt;br /&gt;
:They just skipped a week, that's all. Just wait til tomorrow: Monday, the day they usually update.&lt;br /&gt;
&lt;br /&gt;
== Typo on the Main Page ==&lt;br /&gt;
&lt;br /&gt;
Hey, just wanted to let the powers that be know that there is a typo on the main page, in the &amp;quot;featured article&amp;quot; section regarding Strong Sad's Lament. It reads &amp;quot;It originated with in the email website&amp;quot;, whereas it should read either &amp;quot;It originated in the email website&amp;quot;, &amp;quot;It originated with the email website&amp;quot;, or &amp;quot;It originated within the email website&amp;quot;. Whoever has access to modify this page please correct this. Thanks!&lt;br /&gt;
&lt;br /&gt;
&amp;amp;mdash;[[User:Shawn81|Shawn81]] 13:33, 26 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Fixed, thanks. {{User:Thunderbird L17/Siggie}} 01:55, 27 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Okay, so what's the deal??!! ==&lt;br /&gt;
&lt;br /&gt;
I don't mean to sound rude, but I don't know WHAT PAGE TO PUT THIS ON!!??!! But, anyway, to answer the question ONCE AND FOR ALL! Who's all of the CHARACTER'S PARENTS??!!! They have millions of references, and stuff, but WHO THE HECK ARE THEY??!!! ARE THEY REAL??!! I just want to know the FRIGGIN' DEEEEEEEEEAAAAAAAAALLLLL!!!! Please? - [[User:Brittany|Brittany]] - &amp;quot;I'm 12 years old. Am I the youngest here?&amp;quot;&lt;br /&gt;
:No one has ever seen or heard of any of main character's parents, so we don't know who they are. - '''''[[User:Joshua|&amp;lt;font color=green&amp;gt;Joshua&amp;lt;/font&amp;gt;]]'''''&lt;br /&gt;
::We've heard &amp;quot;of&amp;quot; Strong Mom in a few cartoons. But nothing concrete. Other than her existence. Maybe. -- [[User:Cyrius|Cyrius]] 08:21, 10 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Another Archive ==&lt;br /&gt;
&lt;br /&gt;
I think some more sections on this page should be archived again.  Maybe the first 20 or so.  This page is already twice as large as the archive, and it always shows the large page warning since it's 76 KB.  [[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
:Perhaps we should archive this page similar to the way the [[HRFWiki:Talk:Main Page|fanstuff page]] is archived. -- {{User:Super_Sam/sig}} 12:34, 10 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Alrighty, it's been a week, so I went and created archives in groups of 20. They're easily accessible at the top of the page. -- {{User:Super_Sam/sig}} 07:56, 17 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Dudes!!! ==&lt;br /&gt;
&lt;br /&gt;
i &amp;amp;hearts; homestarrunner and crap...but...STRONG BAD DOESN'T ANSWER MY EMAILS!!!&lt;br /&gt;
&lt;br /&gt;
:Join the club. Better yet, [[Special:Userlogin|join the wiki]] and sign your posts. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 02:22, 17 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Dont blame him.  The site is so popular that he gets thousands every day. Imagine, because after '''every''' email the paper comes down with the link to email him. Give him a break.&lt;br /&gt;
&lt;br /&gt;
''Posted by Martin F.''&lt;br /&gt;
&lt;br /&gt;
== marshmallow discrepency ==&lt;br /&gt;
&lt;br /&gt;
the main page has this blurb from the featured article about Marshmallow's last stand, but the text in the blurb does not match the text in the article.  what gives?&lt;br /&gt;
&lt;br /&gt;
:The blurb on the main page is just a summary, not the beginning of the article. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 12:52, 15 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Exactly. On larger articles, the first paragraph usually suffices. But in some specialty articles, the opening paragraph is neither long enough nor fully explanitory, which then calls for some tweaking specifically for the Main Page summary. {{User:Thunderbird L17/Siggie}} 02:17, 17 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== So much freedom? ==&lt;br /&gt;
&lt;br /&gt;
I love how anyone can edit things whenever we want to on HRWIKI, but dont you think thats a lot of risks? someone stupid and careless can easily take the pages and erase them or say something wrong. Is there a way to stop that?&lt;br /&gt;
&lt;br /&gt;
''Posted by Martin F.'' (I've been putting this signature until I get my username updated lol)&lt;br /&gt;
&lt;br /&gt;
:Stopping vandalism and other inappropriate edits is easy. First of all, there's strength in numbers. The vast majority of users are not stupid or careless, and are willing to patrol the wiki to protect it from those who are. The main tool for this is the [[Special:Recentchanges|recent changes page]], which allows users to monitor the current edits. Reverting a page that has been vandalized is a simple and straightforward procedure. All in all, the risk isn't that great, and the freedom of the wiki more than makes up for the necessity of having to keep an eye on things. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 01:47, 20 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Eggs a running gag? ==&lt;br /&gt;
&lt;br /&gt;
I seem to have found some evidence of eggs being a running gag. First their is [[Strong Bad's EGGS]], then there is Homestar's mentioning of dot-egg from [[pom pom]], then there is the eggs for sale for $EGG from [[garage sale]]. Anyone with me? --[[User:Strong Rad|Strong Rad]] 03:18, 20 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I noticed it too. But this is more of an inside joke than a running gag. It's not ''that'' funny, but i guess it is to the Chappos. {{User:E.L. Cool/sig}} 09:24, 20 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
OK, I'll continue the search using the query &amp;quot;eggs -easter&amp;quot;. I'll report any new items I see on my user page. --[[User:Strong Rad|Strong Rad]] 02:34, 21 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New Updates ==&lt;br /&gt;
&lt;br /&gt;
I think the Strong Sad's Lament update (August 15, 2005) should be edited to contain this:&lt;br /&gt;
&lt;br /&gt;
*[[Strong Sad's Lament]]: Stats n' Stumps&lt;br /&gt;
*[[Strong Sad's Lament]]: New quote and picture&lt;br /&gt;
&lt;br /&gt;
-- {{User:Super_Sam/sig}} 08:13, 20 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
*Well I don't have that much of a preferance one way or another, but if you do, go back over the dates of the known avatars, and add them to the correct days as well in the Updates Archives. (Just the ones with a specific date on them) {{User:Thunderbird L17/Siggie}} 21:11, 20 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Link on user page to user website ==&lt;br /&gt;
&lt;br /&gt;
For the lack of a better place to post this, I posted it here, well can I post my website on my user page. --[[User:Sultn|Sultn]] 00:24, 21 Aug 2005 (UTC)&lt;br /&gt;
:You can't copy your website onto it, but you can link to it there. - '''''[[User:Joshua|&amp;lt;font color=green&amp;gt;Joshua&amp;lt;/font&amp;gt;]]'''''&lt;br /&gt;
&lt;br /&gt;
Cool. That's what I meant anyway, thanks!--[[User:Sultn|Sultn]] 00:27, 21 Aug 2005 (UTC)&lt;/div&gt;</description>
			<pubDate>Sun, 21 Aug 2005 02:34:44 GMT</pubDate>			<dc:creator>Strong Rad</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Main_Page</comments>		</item>
		<item>
			<title>User:Strong Rad</title>
			<link>http://hrwiki.org/wiki/User:Strong_Rad</link>
			<description>&lt;p&gt;Strong Rad:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Name's Strong Rad!....I wish.==&lt;br /&gt;
My real name is Timothy (you can call me Tim), and I own a video game fan fiction site [http://vgstories.proboards42.com/ here]. My [http://vgstories.250free.com/ personal website] was given the same name because I thought I could host the other site there. Since I have links to thse sites, you can read about me over there.&lt;/div&gt;</description>
			<pubDate>Sat, 20 Aug 2005 03:22:41 GMT</pubDate>			<dc:creator>Strong Rad</dc:creator>			<comments>http://hrwiki.org/wiki/User_talk:Strong_Rad</comments>		</item>
		<item>
			<title>Talk:Main Page</title>
			<link>http://hrwiki.org/wiki/Talk:Main_Page</link>
			<description>&lt;p&gt;Strong Rad:&amp;#32;/* Forgot to sign my post */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-family: georgia; border: 1px dashed #06f; background: #eef; padding: 0.5em; margin: 0.5em 0.5em 1em; text-align: center;&amp;quot;&amp;gt;Main page doesn't look right?&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 18px;&amp;quot;&amp;gt;&amp;amp;mdash; [http://www.hrwiki.org/index.php?title=Main_Page&amp;amp;action=purge Purge the cache] &amp;amp;mdash;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Main Page Talk}}&lt;br /&gt;
&lt;br /&gt;
==MediaWiki 1.5==&lt;br /&gt;
&lt;br /&gt;
Will the H*R Wiki and the H*R Fanstuff Wiki be upgrading to [http://meta.wikimedia.org/wiki/MediaWiki_1.5 MediaWiki 1.5]?&lt;br /&gt;
&lt;br /&gt;
While I'm here, I'll just outline some of the new features of 1.5:&lt;br /&gt;
*Able to edit the [http://test.leuksman.com/index.php/MediaWiki:Sidebar sidebar] a whole lot easier&lt;br /&gt;
*Random [http://test.leuksman.com/index.php/Special:Randompage/Image images], [http://test.leuksman.com/index.php/Special:Randompage/Category categories], [http://test.leuksman.com/index.php/Special:Randompage/User user pages], etc.&lt;br /&gt;
*Quickly [http://test.leuksman.com/index.php/Special:Log/move revert moved pages] (for sysops)&lt;br /&gt;
*New image uploads only generate one entry in [http://test.leuksman.com/index.php/Special:Recentchanges Recent Changes] instead of two&lt;br /&gt;
*Page moves are logged in [http://test.leuksman.com/index.php?title=Stupidpage&amp;amp;action=history Page History]&lt;br /&gt;
*You can choose what name Images [http://test.leuksman.com/index.php/Special:Upload upload as]&lt;br /&gt;
*Possible to choose the namespace in [http://test.leuksman.com/index.php/Special:Recentchanges Recent Changes]&lt;br /&gt;
*A new Print tab&lt;br /&gt;
&lt;br /&gt;
The [[Wikipedia:Main Page|English Wikipedia]] has already upgraded. -- [[User:Super Sam|Super Sam]] 13:30, 2 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I'd suggest waiting a bit. MW 1.5 is still beta, and they keep discovering new and exciting bugs each time they upgrade a different Wikipedia. -- [[User:Cyrius|Cyrius]] 13:45, 2 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I think if the Wikipedia has already upgraded, it's good enough for us. -- {{User:Super_Sam/sig}} 14:01, 2 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Yeah, it's still beta.  It looks great, but we are going to wait until it's a stable release.  And probably a itsy-bit longer.[[User:Tom|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]  --  [[User:Tom|Tom]] 15:17, 2 Jul 2005 (UTC)&lt;br /&gt;
:::Wikipedia DELIBERATELY use the betas to help find and iron out bugs (after all, MediaWiki was developed for that site). Beta is not suitable for most sites, as there's almost guaranteed to be problems. --[[User:Pidgeot|Pidgeot]] &amp;lt;small&amp;gt;[[User_talk:Pidgeot|(t)]] [[Special:Contributions/Pidgeot|(c)]] &amp;lt;strike&amp;gt;(e)&amp;lt;/strike&amp;gt;&amp;lt;/small&amp;gt; 15:34, 2 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Remember that the Mediawiki developers and the Wikimedia technical crew are pretty well one and the same. When your sysadmins wrote the thing, you can live a little closer to the edge. -- [[User:Cyrius|Cyrius]] 02:08, 3 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::And just to drive the point home, MediaWiki 1.5b2 has been released, which fixes some exciting security holes, including at least one SQL injection bug. -- [[User:Cyrius|Cyrius]] 04:34, 7 Jul 2005 (UTC)&lt;br /&gt;
:::MediaWiki 1.5b3 is out.  I set a wiki up with it, but I still notice a few bugs.  But it looks great.  [[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
::Whatever happens, making it doesn't clear the history of the Fanstuff Wiki again. -- [[User:65.188.59.31|65.188.59.31]] 02:38, 15 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Articles Needing Merging ==&lt;br /&gt;
&lt;br /&gt;
I think we should have both a template, and a category for articles that need to be merged. For instance, [[Cardboard Marzipan]] should be merged with [[Minor Alternate Versions]] (yes, I know this has happened already.) I think the template would go something like this: &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;boilerplate metadata&amp;quot; style=&amp;quot;padding: .1em; margin: 3px; width: auto; background: #EDF1F1; border: 1px solid #999999; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;'''This article, &amp;lt;nowiki&amp;gt;{{PAGENAME}}&amp;lt;/nowiki&amp;gt;, is up for merging with &amp;lt;nowiki&amp;gt; [[{{{1}}}]]. To voice your opinions on this, please see this page's [[Talk:{{PAGENAME}}|talk article]]&amp;lt;/nowiki&amp;gt;'''&amp;lt;/small&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
[[:Category:Articles Needing Merging]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Anybody have any opinions on this? --{{User:Venusy/Sig}}, 17:31, 7 July 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
:Note that we have [[HRWiki:Projects#Things to Merge]] and [[HRWiki:Cleanup#Merge and Redirect]] already.[[User:Tom|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]  --  [[User:Tom|Tom]] 00:20, 6 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I didn't know that. I guess I should go look around the wiki a bit more. --{{User:Venusy/Sig}}, 16:58, 6 July 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
== The System Is Down, Yo ==&lt;br /&gt;
&lt;br /&gt;
Homestarrunner.com seems to be down intermittently. And before sbemail133 comes out. It did the same thing last night. Blasted bandwidth issues... --{{User:Jay/sig}} 17:51, 11 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What? When did that happen? I never got that problem. --[[User:Darklinkskywalker|Darklinkskywalker]] 20:45, 14 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
On Monday when he wrote it? -- [[User:Cyrius|Cyrius]] 03:51, 15 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's been over a week since TBC have updated the site as of July 11&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; to today. --{{User:Darklinkskywalker/DLSsignature}} 17:48, 20 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Tell TBC about the wiki?==&lt;br /&gt;
I got an idea, but I couldn't think of anywhere else to post it. So anyway, on the end credits on a [http://www.bonusstages.com/bs60.html certain episode of BonusStage], the creator mentions the [http://www.bswiki.com The Bonus Stage Wiki] and says that the wiki is creepy. Because he knows about a wiki for ''his'' cartoon, do TBC know about theirs? If not, maybe we should tell them about what I just wrote, and maybe they'll list us in the credits of one of the toons. I'm not really saying that it's a good idea, but just curious to see what anyone else thinks. --{{User:Darklinkskywalker/DLSsignature}} 02:41, 22 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think if they notice us on their own, fine, but we should otherwise leave them alone and let them do what they do best. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 02:57, 22 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::The Chaps are already aware of the wiki. Tom and I have each had brief contact with the Chaps and Craig Zobel through email. Tom also had the opportunity to meet the Chaps at a presentation they gave at NYU, and they discussed the wiki. I don't think it would be appropriate to expect any recognition from them. We're the fans and they are the artists. We're here to give them recognition, not the other way 'round. &amp;amp;mdash; {{User:JoeyDay/sig}} 18:13, 22 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Interesting about the creep wiki comment. I'd say TBC might say the same about this wiki. I hadn't heard of BonusStage, looks pretty cool!&lt;br /&gt;
&lt;br /&gt;
What about the fanstuff? Do they know about that? -- [[User:Strong Lad|Strong Lad]]&lt;br /&gt;
&lt;br /&gt;
:Yeah, they know about fanstuff. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 15:48, 26 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Excellent - [[User:Strong Lad|Strong]] [[User talk:Strong Lad|Lad]]&lt;br /&gt;
&lt;br /&gt;
== Hey! My login doesn't work! ==&lt;br /&gt;
&lt;br /&gt;
I've been trying to log in but my password says it's wrong! How?! Whaaaaaaaaa!?!?!?!?!?!?!  &amp;lt;br&amp;gt;- [[User:209.104.139.221|209.104.139.221]], Amy Whifflepoof, not in because of this crappy crap problem.&lt;br /&gt;
:Maybe you just mistyped it, or confused it with another password. Just try again. --{{User:Jay/sig}} 17:59, 23 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Also note that there is an &amp;quot;Email new password&amp;quot; button on the [[Special:Userlogin]] page that might help you out.[[User:Tom|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]  --  [[User:Tom|Tom]] 18:10, 23 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I had a similar problem, Tom and Jay are probebly rite. [[User:24.62.243.222|24.62.243.222]] 18:42, 24 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Updates ==&lt;br /&gt;
&lt;br /&gt;
TBC havn't made any new updates on the site lately other than Quote of the Week, Fan Stuff and Sketch Book. I'm getting impatient!!&lt;br /&gt;
:They just skipped a week, that's all. Just wait til tomorrow: Monday, the day they usually update.&lt;br /&gt;
&lt;br /&gt;
== Typo on the Main Page ==&lt;br /&gt;
&lt;br /&gt;
Hey, just wanted to let the powers that be know that there is a typo on the main page, in the &amp;quot;featured article&amp;quot; section regarding Strong Sad's Lament. It reads &amp;quot;It originated with in the email website&amp;quot;, whereas it should read either &amp;quot;It originated in the email website&amp;quot;, &amp;quot;It originated with the email website&amp;quot;, or &amp;quot;It originated within the email website&amp;quot;. Whoever has access to modify this page please correct this. Thanks!&lt;br /&gt;
&lt;br /&gt;
&amp;amp;mdash;[[User:Shawn81|Shawn81]] 13:33, 26 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Fixed, thanks. {{User:Thunderbird L17/Siggie}} 01:55, 27 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Okay, so what's the deal??!! ==&lt;br /&gt;
&lt;br /&gt;
I don't mean to sound rude, but I don't know WHAT PAGE TO PUT THIS ON!!??!! But, anyway, to answer the question ONCE AND FOR ALL! Who's all of the CHARACTER'S PARENTS??!!! They have millions of references, and stuff, but WHO THE HECK ARE THEY??!!! ARE THEY REAL??!! I just want to know the FRIGGIN' DEEEEEEEEEAAAAAAAAALLLLL!!!! Please? - [[User:Brittany|Brittany]] - &amp;quot;I'm 12 years old. Am I the youngest here?&amp;quot;&lt;br /&gt;
:No one has ever seen or heard of any of main character's parents, so we don't know who they are. - '''''[[User:Joshua|&amp;lt;font color=green&amp;gt;Joshua&amp;lt;/font&amp;gt;]]'''''&lt;br /&gt;
::We've heard &amp;quot;of&amp;quot; Strong Mom in a few cartoons. But nothing concrete. Other than her existence. Maybe. -- [[User:Cyrius|Cyrius]] 08:21, 10 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Another Archive ==&lt;br /&gt;
&lt;br /&gt;
I think some more sections on this page should be archived again.  Maybe the first 20 or so.  This page is already twice as large as the archive, and it always shows the large page warning since it's 76 KB.  [[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
:Perhaps we should archive this page similar to the way the [[HRFWiki:Talk:Main Page|fanstuff page]] is archived. -- {{User:Super_Sam/sig}} 12:34, 10 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Alrighty, it's been a week, so I went and created archives in groups of 20. They're easily accessible at the top of the page. -- {{User:Super_Sam/sig}} 07:56, 17 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Dudes!!! ==&lt;br /&gt;
&lt;br /&gt;
i &amp;amp;hearts; homestarrunner and crap...but...STRONG BAD DOESN'T ANSWER MY EMAILS!!!&lt;br /&gt;
&lt;br /&gt;
:Join the club. Better yet, [[Special:Userlogin|join the wiki]] and sign your posts. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 02:22, 17 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Dont blame him.  The site is so popular that he gets thousands every day. Imagine, because after '''every''' email the paper comes down with the link to email him. Give him a break.&lt;br /&gt;
&lt;br /&gt;
''Posted by Martin F.''&lt;br /&gt;
&lt;br /&gt;
== marshmallow discrepency ==&lt;br /&gt;
&lt;br /&gt;
the main page has this blurb from the featured article about Marshmallow's last stand, but the text in the blurb does not match the text in the article.  what gives?&lt;br /&gt;
&lt;br /&gt;
:The blurb on the main page is just a summary, not the beginning of the article. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 12:52, 15 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Exactly. On larger articles, the first paragraph usually suffices. But in some specialty articles, the opening paragraph is neither long enough nor fully explanitory, which then calls for some tweaking specifically for the Main Page summary. {{User:Thunderbird L17/Siggie}} 02:17, 17 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== So much freedom? ==&lt;br /&gt;
&lt;br /&gt;
I love how anyone can edit things whenever we want to on HRWIKI, but dont you think thats a lot of risks? someone stupid and careless can easily take the pages and erase them or say something wrong. Is there a way to stop that?&lt;br /&gt;
&lt;br /&gt;
''Posted by Martin F.'' (I've been putting this signature until I get my username updated lol)&lt;br /&gt;
&lt;br /&gt;
:Stopping vandalism and other inappropriate edits is easy. First of all, there's strength in numbers. The vast majority of users are not stupid or careless, and are willing to patrol the wiki to protect it from those who are. The main tool for this is the [[Special:Recentchanges|recent changes page]], which allows users to monitor the current edits. Reverting a page that has been vandalized is a simple and straightforward procedure. All in all, the risk isn't that great, and the freedom of the wiki more than makes up for the necessity of having to keep an eye on things. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 01:47, 20 Aug 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Eggs a running gag? ==&lt;br /&gt;
&lt;br /&gt;
I seem to have found some evidence of eggs being a running gag. First their is [[Strong Bad's EGGS]], then there is Homestar's mentioning of dot-egg from [[pom pom]], then there is the eggs for sale for $EGG from [[garage sale]]. Anyone with me? --[[User:Strong Rad|Strong Rad]] 03:18, 20 Aug 2005 (UTC)&lt;/div&gt;</description>
			<pubDate>Sat, 20 Aug 2005 03:18:26 GMT</pubDate>			<dc:creator>Strong Rad</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Main_Page</comments>		</item>
		<item>
			<title>Talk:Main Page</title>
			<link>http://hrwiki.org/wiki/Talk:Main_Page</link>
			<description>&lt;p&gt;Strong Rad:&amp;#32;Eggs a running gag?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-family: georgia; border: 1px dashed #06f; background: #eef; padding: 0.5em; margin: 0.5em 0.5em 1em; text-align: center;&amp;quot;&amp;gt;Main page doesn't look right?&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 18px;&amp;quot;&amp;gt;&amp;amp;mdash; [http://www.hrwiki.org/index.php?title=Main_Page&amp;amp;action=purge Purge the cache] &amp;amp;mdash;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Main Page Talk}}&lt;br /&gt;
&lt;br /&gt;
==MediaWiki 1.5==&lt;br /&gt;
&lt;br /&gt;
Will the H*R Wiki and the H*R Fanstuff Wiki be upgrading to [http://meta.wikimedia.org/wiki/MediaWiki_1.5 MediaWiki 1.5]?&lt;br /&gt;
&lt;br /&gt;
While I'm here, I'll just outline some of the new features of 1.5:&lt;br /&gt;
*Able to edit the [http://test.leuksman.com/index.php/MediaWiki:Sidebar sidebar] a whole lot easier&lt;br /&gt;
*Random [http://test.leuksman.com/index.php/Special:Randompage/Image images], [http://test.leuksman.com/index.php/Special:Randompage/Category categories], [http://test.leuksman.com/index.php/Special:Randompage/User user pages], etc.&lt;br /&gt;
*Quickly [http://test.leuksman.com/index.php/Special:Log/move revert moved pages] (for sysops)&lt;br /&gt;
*New image uploads only generate one entry in [http://test.leuksman.com/index.php/Special:Recentchanges Recent Changes] instead of two&lt;br /&gt;
*Page moves are logged in [http://test.leuksman.com/index.php?title=Stupidpage&amp;amp;action=history Page History]&lt;br /&gt;
*You can choose what name Images [http://test.leuksman.com/index.php/Special:Upload upload as]&lt;br /&gt;
*Possible to choose the namespace in [http://test.leuksman.com/index.php/Special:Recentchanges Recent Changes]&lt;br /&gt;
*A new Print tab&lt;br /&gt;
&lt;br /&gt;
The [[Wikipedia:Main Page|English Wikipedia]] has already upgraded. -- [[User:Super Sam|Super Sam]] 13:30, 2 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I'd suggest waiting a bit. MW 1.5 is still beta, and they keep discovering new and exciting bugs each time they upgrade a different Wikipedia. -- [[User:Cyrius|Cyrius]] 13:45, 2 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I think if the Wikipedia has already upgraded, it's good enough for us. -- {{User:Super_Sam/sig}} 14:01, 2 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Yeah, it's still beta.  It looks great, but we are going to wait until it's a stable release.  And probably a itsy-bit longer.[[User:Tom|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]  --  [[User:Tom|Tom]] 15:17, 2 Jul 2005 (UTC)&lt;br /&gt;
:::Wikipedia DELIBERATELY use the betas to help find and iron out bugs (after all, MediaWiki was developed for that site). Beta is not suitable for most sites, as there's almost guaranteed to be problems. --[[User:Pidgeot|Pidgeot]] &amp;lt;small&amp;gt;[[User_talk:Pidgeot|(t)]] [[Special:Contributions/Pidgeot|(c)]] &amp;lt;strike&amp;gt;(e)&amp;lt;/strike&amp;gt;&amp;lt;/small&amp;gt; 15:34, 2 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Remember that the Mediawiki developers and the Wikimedia technical crew are pretty well one and the same. When your sysadmins wrote the thing, you can live a little closer to the edge. -- [[User:Cyrius|Cyrius]] 02:08, 3 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::And just to drive the point home, MediaWiki 1.5b2 has been released, which fixes some exciting security holes, including at least one SQL injection bug. -- [[User:Cyrius|Cyrius]] 04:34, 7 Jul 2005 (UTC)&lt;br /&gt;
:::MediaWiki 1.5b3 is out.  I set a wiki up with it, but I still notice a few bugs.  But it looks great.  [[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
::Whatever happens, making it doesn't clear the history of the Fanstuff Wiki again. -- [[User:65.188.59.31|65.188.59.31]] 02:38, 15 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Articles Needing Merging ==&lt;br /&gt;
&lt;br /&gt;
I think we should have both a template, and a category for articles that need to be merged. For instance, [[Cardboard Marzipan]] should be merged with [[Minor Alternate Versions]] (yes, I know this has happened already.) I think the template would go something like this: &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;boilerplate metadata&amp;quot; style=&amp;quot;padding: .1em; margin: 3px; width: auto; background: #EDF1F1; border: 1px solid #999999; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;'''This article, &amp;lt;nowiki&amp;gt;{{PAGENAME}}&amp;lt;/nowiki&amp;gt;, is up for merging with &amp;lt;nowiki&amp;gt; [[{{{1}}}]]. To voice your opinions on this, please see this page's [[Talk:{{PAGENAME}}|talk article]]&amp;lt;/nowiki&amp;gt;'''&amp;lt;/small&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
[[:Category:Articles Needing Merging]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Anybody have any opinions on this? --{{User:Venusy/Sig}}, 17:31, 7 July 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
:Note that we have [[HRWiki:Projects#Things to Merge]] and [[HRWiki:Cleanup#Merge and Redirect]] already.[[User:Tom|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]  --  [[User:Tom|Tom]] 00:20, 6 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I didn't know that. I guess I should go look around the wiki a bit more. --{{User:Venusy/Sig}}, 16:58, 6 July 2005 (BST)&lt;br /&gt;
&lt;br /&gt;
== The System Is Down, Yo ==&lt;br /&gt;
&lt;br /&gt;
Homestarrunner.com seems to be down intermittently. And before sbemail133 comes out. It did the same thing last night. Blasted bandwidth issues... --{{User:Jay/sig}} 17:51, 11 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What? When did that happen? I never got that problem. --[[User:Darklinkskywalker|Darklinkskywalker]] 20:45, 14 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
On Monday when he wrote it? -- [[User:Cyrius|Cyrius]] 03:51, 15 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's been over a week since TBC have updated the site as of July 11&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; to today. --{{User:Darklinkskywalker/DLSsignature}} 17:48, 20 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Tell TBC about the wiki?==&lt;br /&gt;
I got an idea, but I couldn't think of anywhere else to post it. So anyway, on the end credits on a [http://www.bonusstages.com/bs60.html certain episode of BonusStage], the creator mentions the [http://www.bswiki.com The Bonus Stage Wiki] and says that the wiki is creepy. Because he knows about a wiki for ''his'' cartoon, do TBC know about theirs? If not, maybe we should tell them about what I just wrote, and maybe they'll list us in the credits of one of the toons. I'm not really saying that it's a good idea, but just curious to see what anyone else thinks. --{{User:Darklinkskywalker/DLSsignature}} 02:41, 22 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think if they notice us on their own, fine, but we should otherwise leave them alone and let them do what they do best. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 02:57, 22 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::The Chaps are already aware of the wiki. Tom and I have each had brief contact with the Chaps and Craig Zobel through email. Tom also had the opportunity to meet the Chaps at a presentation they gave at NYU, and they discussed the wiki. I don't think it would be appropriate to expect any recognition from them. We're the fans and they are the artists. We're here to give them recognition, not the other way 'round. &amp;amp;mdash; {{User:JoeyDay/sig}} 18:13, 22 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Interesting about the creep wiki comment. I'd say TBC might say the same about this wiki. I hadn't heard of BonusStage, looks pretty cool!&lt;br /&gt;
&lt;br /&gt;
What about the fanstuff? Do they know about that? -- [[User:Strong Lad|Strong Lad]]&lt;br /&gt;
&lt;br /&gt;
:Yeah, they know about fanstuff. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 15:48, 26 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Excellent - [[User:Strong Lad|Strong]] [[User talk:Strong Lad|Lad]]&lt;br /&gt;
&lt;br /&gt;
== Hey! My login doesn't work! ==&lt;br /&gt;
&lt;br /&gt;
I've been trying to log in but my password says it's wrong! How?! Whaaaaaaaaa!?!?!?!?!?!?!  &amp;lt;br&amp;gt;- [[User:209.104.139.221|209.104.139.221]], Amy Whifflepoof, not in because of this crappy crap problem.&lt;br /&gt;
:Maybe you just mistyped it, or confused it with another password. Just try again. --{{User:Jay/sig}} 17:59, 23 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Also note that there is an &amp;quot;Email new password&amp;quot; button on the [[Special:Userlogin]] page that might help you out.[[User:Tom|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]  --  [[User:Tom|Tom]] 18:10, 23 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I had a similar problem, Tom and Jay are probebly rite. [[User:24.62.243.222|24.62.243.222]] 18:42, 24 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Updates ==&lt;br /&gt;
&lt;br /&gt;
TBC havn't made any new updates on the site lately other than Quote of the Week, Fan Stuff and Sketch Book. I'm getting impatient!!&lt;br /&gt;
:They just skipped a week, that's all. Just wait til tomorrow: Monday, the day they usually update.&lt;br /&gt;
&lt;br /&gt;
== Typo on the Main Page ==&lt;br /&gt;
&lt;br /&gt;
Hey, just wanted to let the powers that be know that there is a typo on the main page, in the &amp;quot;featured article&amp;quot; section regarding Strong Sad's Lament. It reads &amp;quot;It originated with in the email website&amp;quot;, whereas it should read either &amp;quot;It originated in the email website&amp;quot;, &amp;quot;It originated with the email website&amp;quot;, or &amp;quot;It originated within the email website&amp;quot;. Whoever has access to modify this page please correct this. Thanks!&lt;br /&gt;
&lt;br /&gt;
&amp;amp;mdash;[[User:Shawn81|Shawn81]] 13:33, 26 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Fixed, thanks. {{User:Thunderbird L17/Siggie}} 01:55, 27 Jul 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Okay, so what's the deal??!! ==&lt;br /&gt;
&lt;br /&gt;
I don't mean to sound rude, but I don't know WHAT PAGE TO PUT THIS ON!!??!! But, anyway, to answer the question ONCE AND FOR ALL! Who's all of the CHARACTER'S PARENTS??!!! They have millions of references, and stuff, but WHO THE HECK ARE THEY??!!! ARE THEY REAL??!! I just want to know the FRIGGIN' DEEEEEEEEEAAAAAAAAALLLLL!!!! Please? - [[User:Brittany|Brittany]] - &amp;quot;I'm 12 years old. Am I the youngest here?&amp;quot;&lt;br /&gt;
:No one has ever seen or heard of any of main character's parents, so we don't know who they are. - '''''[[User:Joshua|&amp;lt;font color=green&amp;gt;Joshua&amp;lt;/font&amp;gt;]]'''''&lt;br /&gt;
::We've heard &amp;quot;of&amp;quot; Strong Mom in a few cartoons. But nothing concrete. Other than her existence. Maybe. -- [[User:Cyrius|Cyrius]] 08:21, 10 Aug 2005 (UTC)&lt;br /&gt;
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== Another Archive ==&lt;br /&gt;
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I think some more sections on this page should be archived again.  Maybe the first 20 or so.  This page is already twice as large as the archive, and it always shows the large page warning since it's 76 KB.  [[User:Ed smildE|&amp;lt;font face=&amp;quot;tw cen mt&amp;quot;&amp;gt;E&amp;lt;small&amp;gt;D&amp;lt;/small&amp;gt;S&amp;lt;small&amp;gt;MILDE&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&lt;br /&gt;
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:Perhaps we should archive this page similar to the way the [[HRFWiki:Talk:Main Page|fanstuff page]] is archived. -- {{User:Super_Sam/sig}} 12:34, 10 Aug 2005 (UTC)&lt;br /&gt;
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::Alrighty, it's been a week, so I went and created archives in groups of 20. They're easily accessible at the top of the page. -- {{User:Super_Sam/sig}} 07:56, 17 Aug 2005 (UTC)&lt;br /&gt;
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== Dudes!!! ==&lt;br /&gt;
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i &amp;amp;hearts; homestarrunner and crap...but...STRONG BAD DOESN'T ANSWER MY EMAILS!!!&lt;br /&gt;
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:Join the club. Better yet, [[Special:Userlogin|join the wiki]] and sign your posts. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 02:22, 17 Aug 2005 (UTC)&lt;br /&gt;
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Dont blame him.  The site is so popular that he gets thousands every day. Imagine, because after '''every''' email the paper comes down with the link to email him. Give him a break.&lt;br /&gt;
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''Posted by Martin F.''&lt;br /&gt;
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== marshmallow discrepency ==&lt;br /&gt;
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the main page has this blurb from the featured article about Marshmallow's last stand, but the text in the blurb does not match the text in the article.  what gives?&lt;br /&gt;
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:The blurb on the main page is just a summary, not the beginning of the article. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 12:52, 15 Aug 2005 (UTC)&lt;br /&gt;
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::Exactly. On larger articles, the first paragraph usually suffices. But in some specialty articles, the opening paragraph is neither long enough nor fully explanitory, which then calls for some tweaking specifically for the Main Page summary. {{User:Thunderbird L17/Siggie}} 02:17, 17 Aug 2005 (UTC)&lt;br /&gt;
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== So much freedom? ==&lt;br /&gt;
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I love how anyone can edit things whenever we want to on HRWIKI, but dont you think thats a lot of risks? someone stupid and careless can easily take the pages and erase them or say something wrong. Is there a way to stop that?&lt;br /&gt;
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''Posted by Martin F.'' (I've been putting this signature until I get my username updated lol)&lt;br /&gt;
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:Stopping vandalism and other inappropriate edits is easy. First of all, there's strength in numbers. The vast majority of users are not stupid or careless, and are willing to patrol the wiki to protect it from those who are. The main tool for this is the [[Special:Recentchanges|recent changes page]], which allows users to monitor the current edits. Reverting a page that has been vandalized is a simple and straightforward procedure. All in all, the risk isn't that great, and the freedom of the wiki more than makes up for the necessity of having to keep an eye on things. &amp;amp;mdash; [[User:It's dot com|It's dot com]] 01:47, 20 Aug 2005 (UTC)&lt;br /&gt;
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== Eggs a running gag? ==&lt;br /&gt;
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I seem to have found some evidence of eggs being a running gag. First their is [[Strong Bad's EGGS]], then there is Homestar's mentioning of dot-egg from [[pom pom]], then there is the eggs for sale for $EGG from [[garage sale]]. Anyone with me?&lt;/div&gt;</description>
			<pubDate>Sat, 20 Aug 2005 03:17:49 GMT</pubDate>			<dc:creator>Strong Rad</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Main_Page</comments>		</item>
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			<title>Talk:Can of Water Soup</title>
			<link>http://hrwiki.org/wiki/Talk:Can_of_Water_Soup</link>
			<description>&lt;p&gt;Strong Rad:&amp;#32;/* Delete? */&lt;/p&gt;
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&lt;div&gt;==Delete?==&lt;br /&gt;
This page is extremely unnecessary. I really, really want to delete it. Objections? {{User:FireBird/sig}} 21:42, 28 May 2005 (UTC)&lt;br /&gt;
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None here...delete away! -- [[User:Tony Stony|Tony Stony]] 20:14, 29 May 2005 (UTC)&lt;br /&gt;
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Why would you consider the page unnecessary? The Can of Water Soup is a big part of 1936 toons. I say keep it. --[[User:kerrek slaya|kerrek slaya]] 20:22, 29 May 2005 (UTC)&lt;br /&gt;
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I don't understand how you define &amp;quot;big part&amp;quot; but to me a minor prop that gets mentioned once and noone would probably care to look at a page at is not considered &amp;quot;big&amp;quot;.  I would fail to see how this article fits onto the wiki. -- [[User:Tony Stony|Tony Stony]] 20:26, 29 May 2005 (UTC)&lt;br /&gt;
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What is anyone gonna learn from it? Once we see more 1936 toons, we'll decide if it's important [[User:Alice|Alice]]&lt;br /&gt;
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It does add completeness to the list of foods and drinks. Homestar does kick cans enought to be a bit of a running gag. [[User:Drhaggis|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]- [[User:Drhaggis|Dr Haggis]] - [[User talk: Drhaggis|Talk]] 13:43, 9 Jun 2005 (UTC)&lt;br /&gt;
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a lot of pages are like this one (jack hamma comes to mind) so if your gonna delete this one delete the other stupid pages as well&lt;br /&gt;
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Let's all consider it...BALEETED! Oops, I mean DELETED! --[[User:Strong Rad|&amp;lt;span style=&amp;quot;color: #000000;&amp;quot;&amp;gt;Strong Rad&amp;lt;/span&amp;gt;]] 03:02, 20 Aug 2005 (UTC)&lt;br /&gt;
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==add explanation==&lt;br /&gt;
we should maybe put somthing about how the soup is a refernce to how duriong the depression people had to eat what they could find....just because we need to ad somthing to this page to make it simi-informative&lt;br /&gt;
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You're technically defacing the wiki by typing like that. [[User:Poopsmith Z|Poopsmith Z]]&lt;/div&gt;</description>
			<pubDate>Sat, 20 Aug 2005 03:02:10 GMT</pubDate>			<dc:creator>Strong Rad</dc:creator>			<comments>http://hrwiki.org/wiki/Talk:Can_of_Water_Soup</comments>		</item>
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			<title>Help talk:User Preferences</title>
			<link>http://hrwiki.org/wiki/Help_talk:User_Preferences</link>
			<description>&lt;p&gt;Strong Rad:&amp;#32;MySkin?&lt;/p&gt;
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&lt;div&gt;== Date format? ==&lt;br /&gt;
I don't see any &amp;quot;Date Format&amp;quot; preferences in my [[Special:Preferences|Preferences]]. Is that help item outdated? --[[User:oddtodd|oddtodd]] 22:46, 17 Nov 2004 (MST)&lt;br /&gt;
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:Yeah, it looks like these instructions are for a different version of MediaWiki.  I'm pretty sure they are for the last stable release, version 1.3.7.  We are using [[Special:Version|version 1.3.0beta4]].[[User:Tom|&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;]]  --  [[User:Tom|Tom]] 10:28, 18 Nov 2004 (MST)&lt;br /&gt;
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== Color Signature ==&lt;br /&gt;
Right now I am trying to make my signature a corn flower blue color with the text looking something like this: ~Rebecca~ &amp;lt;small&amp;gt;RJMT&amp;lt;/small&amp;gt; Right now in the signature box of my preferences I have entered: span style='color:#6495ed;&amp;quot; before ~Rebecca~ &amp;lt;small&amp;gt;RJMT&amp;lt;/small&amp;gt; and /span after it but only &amp;lt;span style='color:#6a5acd;&amp;quot;&amp;gt;~Rebecca~ &amp;lt;small&amp;gt;RJMT&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;  without the color, shows up. What did I do wrong???&lt;br /&gt;
--&amp;lt;span style='color:#6a5acd;&amp;quot;&amp;gt;~Rebecca~ &amp;lt;small&amp;gt;RJMT&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt; 17:34, 1 Aug 2005 (UTC)&lt;br /&gt;
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:I think the problem is caused by the ' at the beginning. I think it's meant to be a &amp;quot;. --{{User:Venusy/Sig}}, 18:46, 1 August 2005 (BST)&lt;br /&gt;
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::Thanks!!! --&amp;lt;span style=&amp;quot;color:#1e90ff;&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6495ed;&amp;quot;&amp;gt;Rebecca&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#1e90ff;&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#1e90ff;&amp;quot;&amp;gt;&amp;lt;small&amp;gt; Username: RJMT&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000cd;&amp;quot;&amp;gt;&amp;lt;small&amp;gt; | [[User Talk:RJMT|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt; 21:22, 1 Aug 2005 (UTC)&lt;br /&gt;
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== Problem with Colors ==&lt;br /&gt;
Ok, I got most of the color working, but now i have another problem. Right now my nickname looks like this: &amp;lt;span style=&amp;quot;color:#1e90ff;&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6495ed;&amp;quot;&amp;gt;Rebecca&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#1e90ff;&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#1e90ff;&amp;quot;&amp;gt;&amp;lt;small&amp;gt; Username: RJMT&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000cd;&amp;quot;&amp;gt;&amp;lt;small&amp;gt; | [[User Contrubutions:RJMT|Contributions]]&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt; but I'm trying to turn the link that says contributions blue. I have: span style=&amp;quot;color:#0000cd;&amp;quot; in front of the link. --&amp;lt;span style=&amp;quot;color:#1e90ff;&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6495ed;&amp;quot;&amp;gt;Rebecca&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#1e90ff;&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#1e90ff;&amp;quot;&amp;gt;&amp;lt;small&amp;gt; Username: RJMT&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000cd;&amp;quot;&amp;gt;&amp;lt;small&amp;gt; | [[User Contrubutions:RJMT|Contributions]]&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt; 21:54, 1 Aug 2005 (UTC)&lt;br /&gt;
: You cannot edit the color of links that way. The color must be placed INSIDE The link. Anyway, that is the wrong sort of Contributions page. Try [[Special:Contributions/RJMT]]. --{{User:Jay/sig}} 21:59, 1 Aug 2005 (UTC)&lt;br /&gt;
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== MySkin? ==&lt;br /&gt;
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What is this &amp;quot;MySkin&amp;quot; and how do I customize it? --[[User:Strong Rad|&amp;lt;span style=&amp;quot;color: #000000;&amp;quot;&amp;gt;Strong Rad&amp;lt;/span&amp;gt;]] 23:04, 15 Aug 2005 (UTC)&lt;/div&gt;</description>
			<pubDate>Mon, 15 Aug 2005 23:04:46 GMT</pubDate>			<dc:creator>Strong Rad</dc:creator>			<comments>http://hrwiki.org/wiki/Help_talk:User_Preferences</comments>		</item>
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