End Boss
From Homestar Runner Wiki
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*The Stinkoman scene is based on the game [[Stinkoman 20X6]]. | *The Stinkoman scene is based on the game [[Stinkoman 20X6]]. | ||
*Stinkoman calls the dog-doo "dog [[pudding]]". | *Stinkoman calls the dog-doo "dog [[pudding]]". | ||
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+ | ===Real-World References=== | ||
+ | *"Pedula onglomata" is a [[Malapropisms|malapropism]] for "[[wikipedia:Medulla oblongata|medulla oblongata]]", the structure that connects the spinal cord to the brainstem. | ||
==External Links== | ==External Links== | ||
{{extlinks|youtube=oKc0zMGGaRg|twitter=904697222041829376}} | {{extlinks|youtube=oKc0zMGGaRg|twitter=904697222041829376}} | ||
{{skillsofanartistnav}} | {{skillsofanartistnav}} |
Revision as of 02:10, 10 November 2017
Toon Category: Skills of an Artist |
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Learn to draw the best/worst end boss ever using dog-doo, cotton candy, and chicken beaks!
Cast (in order of appearance): Strong Bad, Stinkoman
Date: Monday, September 4, 2017
Running Time: 2:14
Contents |
Transcript
{The whiteboard is designed like graph paper instead of lined paper. The title appears onscreen as Strong Bad talks.}
STRONG BAD: {speaking in a robotic monotone} Skills of a Pixel Artist. I make drawing square. {speaks normally} People all-the-time ask me, {starts to draw pixels on the board} "Hey Strong Bad, how do you draw an end boss?" And I tell 'em, end bosses need two things: spikes and exposed brains. {he has finished his first shape, which is 5*4 and resembles an upward-facing spike} Now this is a— spike...
{The music turns downbeat and comes to a stop as Strong Bad trails off}
STRONG BAD: Urgh. Looks more like a... pixel doggie doody. Um... let's move on to the brain.
{Normal music resumes}
STRONG BAD: Okay. {starts drawing another large pixelated shape above and to the right of the spike} Check out all this brain mass up here. {makes zooming noises as he closes off the shape, which is a 7*4 asymmetrical mass} Don't forget the... pedula... onglomata... {draws some extensions to the right of the shape and starts shading them in} And the... synaptic... part... {draws some pixelated diagonal lines inside the main brain shape} Oh, yeah. That is a serious—
{The music turns downbeat and ends again}
STRONG BAD: Urgh. Who'm I kiddin', this looks like cotton candy. Um... {gestures to his drawing so far} Well, hey. This is just the sprite sheet for {music resumes} "Strong Bad's Dog-Doo and Cotton Candy Challenge"! {a title for said game appears on the screen} Who wants to play?!
{Music fizzles out once more; the title sinks off the screen with a wavy effect}
STRONG BAD: Urh. No— nobody. Alright. Forget the pixel stuff. We're just gonna draw this thing into an awesome end boss. {starts drawing a non-pixelated trapezoid below the brain, omitting the top} First we need tank treads. {draws several circles inside the trapezoid, then puts dots in the center of each} That's right. How else are you gonna roll over... some sort of metallic floor... in a large, black-backgrounded warehouse? {he has now added spikes around the tank treads and closed off the top; he draws lines connecting it to the spike and the brain} Right? Or a fortress, perhaps? And we'll connect it up here... {draws a circle on top of the line connecting the treads to the brain, and gives it a long extension out from its center} Up here we need a turret... it shoots spread-shot! {adds small particles that appear to be shooting out of the turret} Oh man, spread-shot is so hard to avoid. And then... oops! We forgot! The most important part! Eyeballs! {draws a large eyeball in the middle of the tank} Every good boss needs eyeballs all over the place! Here's one coming out of the tank treads... {draws an eyeball to the right of the treads} Uh, let's put one over here on the dog-doo... {he adds one looking up at the turret} Um... and, oops, don't forget one in the brain. {adds an eyeball in the brain} Of course. Eyeball-brain. Oh yeah. Get the real spikes back on here... {adds spikes on the brain, the right-most eye, and the dog-doo} kinda look like a chicken beak, that's okay... on the dog-doo... Oh man. This is the best end boss ever!
{Cut to a stage in Stinkoman 20X6; Stinkoman's sprite faces a fully pixel-rendered version of Strong Bad's end boss: a tank-like machine with a turret, connected to a pile of dog-doo and a cotton candy, embellished with many eyeballs and spikes. It advances on Stinkoman, shooting yellow pellets from its turret.}
STINKOMAN: {his sprite yawns} This is the worst end boss ever! Habila— {jumps and sends a shot into the cotton candy eyeball, which flashes red to show damage} Hey there, dog pudding. {sprite laughs} Are you feeding energy into that carnival clown? Ah— {sends a few shots into the dog-doo, to no effect, then jumps and shoots the cotton candy eyeball again; it flashes white and turns into an actual brain; the boss charges him} Oh no, wah! {his sprite is knocked off the stage} It turns out he was asking for a—
{The screen turns black, with a "GAME OVERED!"}
Fun Facts
Trivia
- The Tweet text reads, "This week's Skills of an Artist Game Pak comes equipped with End Boss Feature!"
- The YouTube description reads, "Strong Bad busts out the graph paper to design the best end boss ever!"
Inside References
- Strong Bad claims that people "all the time" ask him how to draw an end boss.
- His drawing features exposed brains and dog-doo.
- Strong Bad and Stinkoman call it the best/worst end boss ever, respectively.
- The Stinkoman scene is based on the game Stinkoman 20X6.
- Stinkoman calls the dog-doo "dog pudding".
Real-World References
- "Pedula onglomata" is a malapropism for "medulla oblongata", the structure that connects the spinal cord to the brainstem.
External Links