Floppy Disk Container

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The Floppy Disk Container sits to the right of Strong Bad's computer. It shows the latest game he has been playing. The Brothers Chaps often comment on the featured game in many of their DVD commentaries. This page catalogs appearances of the Floppy Disk Container, with screenshots, the toon or emails where it appeared, a brief explanation of the game mentioned on the floppy disk, and sources of supplementary material about the game. The majority of the labels are names of computer games and mostly obscure ones from the '80s. Strong Bad also mumbles SNES games in his sleep, but these are generally newer and less obscure. This has become a running joke, and although the first Floppy Disk Container appeared in the email little animal, the disks were not labeled until ghosts.

Image Appearances Explanation Sources
Blank 5.25 Inch Disk little animal, superhero name, do over (in the do over of sisters) The 5.25 inch disks were the standard disk until the 3.5 inch floppies came out. The 5.25 inch disks are what gave both kinds of disk the title 'floppy', as you could easily bend the disks, enough to nearly fold them over without them breaking. They were replaced by the 3.5 inch floppies in the early 1990's, which have been mostly replaced by the compact disc. The 3.5 disks still survive by being rewritable, and are therefore used for transferring very small files. They will likely be completely replaced by the compact disc and USB thumbdrive within a few years, once repeatedly rewritable compact discs are perfected and USB ports are universal. The first floppy-less computers were made by Apple, and many computers replace the Floppy drive with an 8-in-one memory card reader. [Wiki] [Here] [Here] [Here]
Tongue Of The Fatman ghosts, 50 emails Tongue of The Fatman was a fighting game for DOS and Commodore 64, released in 1989. You choose from different alien races (including Human) with different abilities and fighting styles, purchase weapons and devices, and fight your way through multiple opponents to face the Fatman. Some of the more innovative features include being able to place wagers on the outcome of the fight, and the phenomenon of a special move becoming less powerful the more you use it to balance gameplay. [Moby] [Udogs] [Faqs]
Lode Runner morning routine, cheat talk Lode Runner was a strategy type game for DOS and Apple, originally created in 1983. It was originally an ASCII game, where you (Jake Peril) were simply a $ sign (The enemies were ¶'s). The object of the game was to win back treasures stolen by the Evil Empire. Eventually re-released on the Apple II as 'Miner', it featured real graphics. Finally Miner was submitted to Brøderbund and was finally published, under the name 'Lode Runner'. Countless versions of this game have been made and circulated over the Internet. [Moby] [Udogs] [Faqs] [Wiki]
Loom (Disk 1 of 24) current status Loom was an adventure game for the PC, released in 1989. It was one of a variety of games created by LucasFilms (Now LucasArts) Games. You are Bobbin Threadbare, the mysterious "Loom child" and member of the Weaver Guild who must embark on a perilous journey to follow his guild members who were turned into geese and flew away from the Loom island. All puzzles are solved using a variety of spells cast from a magical staff, with no traditional inventory. There weren't actually 24 disks, at least not for the original version. There was the option of six 5.25" Double Density (360KB) disks, or three 3.5" Double Density (720KB) floppies. Loom was also later released on CD-ROM with a bonus soundtrack disc bundled with Creative brand sound cards. Loom was also released for the Macintosh platform on three 3.5" discs. [Moby] [Udogs] [Faqs] [Wiki] [Here]
Star Flight huttah! Starflight was a ship game for the PC, released in 1986. Mankind has left earth due to an exhaustion of resources, and need to colonize another planet. Then basically you just travel around the galaxy mining, gathering crew, fighting aliens, and trying to figure out why star systems are being blown up, without getting blown up with them. A very long-winded game. [Moby] [Udogs] [Faqs]
Rise Of The Dragon interview Rise Of The Dragon was a puzzle game for DOS, Amiga, and Sega CD, released in 1990. It was Dynamix's first game, presented in a Blade Runner-like environment and story. You assume the role of ex-cop William “Blade” Hunter, contracted to root out the source of a deadly new drug, MTZ, that ships in patch form and has a tendency to turn users into lizard creatures before killing them. There are a couple of arcade sequences but they are forgiving since they can be skipped if you die enough times. [Moby] [Udogs] [Faqs]
Friendly Ware unused emails Friendly Ware was a software package for the PC, released in 1987. It was released by Friendlysoft, written in BASIC, and rendered in text mode via clever use of ASCII characters. The games included Master Mind, Nevada Dice, Killer Maze (navigate 3D mazes), Sea Battle (find a submarine with depth charges), Boggy Marsh (find monsters in a marsh), Hangman, Tic-Tac-Toe (unbeatable against computer), Wildcatter (an oil drilling simulation), Othello, Peg Leap (basic remove pegs game), Blackjack, Dominoes, Golf, Head Coach (a football simulation), Match (a Memory-style game) and Towers of Atlantis (a Towers of Hanoi game). Other software included a number of financial programs, eye and ear tests, an ASCII drawing program, a biorhythm charter (which suffers from the Y2K bug), sports prediction software, and a computing tutorial. [Here]
Manhunter New York Arcade Game, caper Manhunter New York was an adventure game for DOS, Atari ST, and Amiga, released in 1988. It was made about a year into Sierra On-Line, by Dave, Barry, and Dee Dee Murray. It is set 16 years into the 'future', in the year 2004. In 2002 The Orbs, an alien race composed of enormous eyeballs, invaded the planet Earth, mainly New York. Two years later, in 2004, you play a Manhunter, whose only job is to track down human criminals and bring them to justice. Another 'first person, point and click' type game. [Moby] [Udogs] [Faqs] [Wiki]
World Games big white face World Games was a sports game for DOS and Commodore 64, made in 1987. It was made by Epyx, a company that made mostly sports games. World Games was a great collection of sports games from around the globe. It not only had good gameplay, but was also educational, as each event started with an excellent introduction screen that gave both the background of the sport and basic rules. Some of the more enjoyable games included the Scottish Caber Toss and the Spanish Bull Riding. [Udogs] [Faqs]
Space Shipper privileges Space Shipper is a fictitious game made by Videlectrix, and looks to be a Gradius/1943-esque shooter clone. Fiendish lasers threaten to destroy the solar system! Explosions are taking over the galaxy!! It's Memorial Day and YOU were the only Spaceshipper who didn't have plans. Pilot your StarZoom to freedom! And time and a half!! [Vidx]
Odell Lake funny Odell Lake was an "educational" arcade game for the Apple II, released in 1986. It was created by MECC, a company known for making many educational games. It was a simulation game in which you take the role of a fish in Odell Lake, Oregon. You meet various forms of animal and plant life, including other types of fish. Each time you meet another animal or a plant, you must decide what to do. Your decisions determine whether or not you survive! [Faqs]
50K Race Walk sibbie 50K Racewalker is a game made by Videlectrix, programmed by Jonathan Howe. The aim of the game is to alternate pressing left and right for nearly a full day in order to finish. If a player presses buttons too fast or out of sequence, he or she will be overwhelmed with an annoying "FAULT" message. According to Videlectrix, "you take a few (million) steps in the game, and you won't (will) be disappointed. Left, right, left, right, left, right, left, right, left, right, right, OOPS! You lose." [HRWiki] [Vidx] [Vidx]
7th Guest anything The 7th Guest was a puzzle game for DOS, Windows, and Macintosh, released in 1993. It was created by Virgin Interactive Entertainment, the same people who brought us Shogun. It's set in the Stauf mansion, Stauf being a maker of toys that have been cursed, making their owners quite ill. He has invited 6 guests to his house to unravel the mysteries of the building, then he invites the 7th guest, you. Once there, you have to solve a variety of puzzles. There's an atmosphere as well that tries to tie it all together, including clips of actors and sound effects, but the majority of the game is a big puzzle collection. The puzzles don't have directions or instructions, meaning you have to learn through trial and error. Not a game for the ages, but an entertaining collection of puzzles. The 7th Guest was never available on floppy disks. It was one of the first popular CD-ROM games, often used to sell CD-ROM drives. [Moby] [Faqs] [Wiki]
Tass Times In Tonetown the process Tass Times in Tonetown was an adventure game for PC, Apple II, Atari ST, Amiga, and Commodore 64, released in 1986. It's a quirky, underrated game made by Activision. Your job: visit Tonetown, a psychedelic punk rock alternate reality, to save your grandpa from a hideous crocodile creature named Franklin J. Snarl. You also have the aid of your dog who not only talks but becomes a star reporter. The puzzles are numerous but most are easy. With a world of floating phones, triangular moons, and wacky puzzles, all created through your grandpa's dreams thanks to the "dream hoop" he invented, Tass Times in Tonetown is an extremely original game enjoyed by Adventure game fans. [Moby] [Udogs] [Faqs]
One On One mile One on One was a pioneering sports game for the Commodore 64 and Atari 400/800, released in 1984. It was one of Electronic Arts' first games, a company known best for their quality sports games. This basketball game is a faithful translation of the real thing, with fouls and traveling calls, free throws, a three-point line, and even a shot clock. There are a number of gameplay options — play for a certain amount of time or first to a set score, winner's or loser's outs, etc. Players have a fatigue bar that decreases when running around and replenishes when holding still; fatigued players don't move as quickly. It had decent graphics for its time period, but substandard sound effects. [Faqs]
Cheat Style Floppy mile They're blank floppy disks animated by The Cheat. The titles are unseen until you click on them, revealing the titles of the disks in easter eggs. Like the real floppy disk container stolen by The Cheat in 'puppet time', there's not too much to say about them. [Wiki] [Here] [Here] [Here]
Out Of This World mile Out of This World was an Action Adventure game for DOS, Windows 3.X, SNES, Atari ST, Amiga, Genesis, and 3DO, made in 1991. You assume the role of Lester, a young physics professor, who suddenly finds himself on a strange alien world after lightning strikes his particle experiment. It's a cinematic game featuring realistic vector graphics and animation. It has plenty of animated cutscenes and ambient sound effects, despite fitting on one 5.25 disk. The original (French?) name for this game is Another World; Out Of This World was its US release name. [Moby] [Faqs] [Wiki]
Nitemare 3-D mile Nitemare 3D was an action game, obviously 3D, for DOS and Windows 3.X, made in 1994. It was made by Gray Design Associates, a company not known for much else. It's linked to the Hugo House of Horror series in that you assume the role of Hugo in an attempt to save Penelope. You basically go through a three-dimensional house of horrors defeating all sorts of evil things, in a first-person environment. [Moby] [Faqs] [Wiki]
Old Game couch patch The title "Old game" could either simply be a generic title for an old 80's or 90's game, or 'It's a Funny Old Game', the only game name remotely close to the floppy disk label. It was a sports game released for Windows in 1996. It's a light-hearted, amusing soccer game, with cartoon drawings to depict players, and an animated soccer ball that bounces on the pitch to signify each team's advances in the match. It also has features including player drafting, training schedule, sponsor and finances, and formation selections. Fatigue even plays a big role in the matches' outcome. A major drawback is the short time limit for the player as manager of the team, which limits team building and championships. [Udogs]
Nobunaga's Ambition kind of cool Nobunaga's Ambition was a turn-based strategy game for DOS, NES, SNES, Amiga, and Genesis, released in 1988. It was set in Japan's "Warring States" period, in the 16th century. You take on the role of a daimyo such as Nobunaga Oda, a merciless ruler and great strategist, and try to conquer Japan. Through turns you manage your armies (recruit new soldiers, train army, buy weapons etc.), keep your subjects happy, form alliances, or play dirty and hire ninjas to bribe & assassinate. Daimyos die of old age or sickness, giving this game a time limit. [Moby] [Udogs] [Faqs]
Seicross (Suckcross) army Seicross, Aka "Suckcross", was a Sports Action game for DOS and the NES, released in 1988. It was made by FCI, another little-known game making company. The planet Colura and its peaceful inhabitants, the Petras, have been attacked by another badly-named and much more hostile tribe known as the Basrah. While most of the Petras have hidden underground, there are still a few left out in the open. It's your job to cruise on a bike through numerous terrains, scooping Petras up to safety. The graphics are simplistic, the music poor and repetitive, the controls are touchy, the game is basically the same thing over and over, and it doesn't really have much of an ending. Quite deserving of the title 'Suckcross'. [Moby] [Faqs]
Bio Menace video games Bio Menace is a classic sidescrolling adventure shooter game for DOS, released in 1993. It was created by Apogee, a company known for creating many adventure sidescrollers during that era. Basically, a scientist releases a pile of mutants and holds the world hostage, and it is up to Snake Logan to save the day. [Moby] [Udogs]
Maniac Mansion lackey Maniac Mansion was an adventure game for DOS, Apple II, NES, Atari ST, Amiga, and Commodore 64, released in 1987 by LucasFilms (Now LucasArts) Games. It featured multiple characters to choose from, four possible endings, multiple solutions to the puzzles, and a very non-linear structure in general, giving the player a wide range of methods to win. The plot is to save the girlfriend of one of your characters. The only hurdle is the residents of the Maniac Mansion, as well as the mansion itself. It's made to be a spoof on every cheesy action/horror/sci-fi movie of the 80's, making the game a purposeful joke. [Moby] [Udogs] [Faqs] [Wiki]
Hypou Blade stupid stuff Hypou Blade is likely referring to HyperBlade, said with a Homestar speech impediment. HyperBlade was a hockey game released for Windows in 1996. Made by Activision, HyperBlade introduces the 3D battlesport of the future. Players engage in a futuristic street-hockey style game with a very different twist. Body-checks (weapons are included) go for blood in this game as players can be gruesomely eliminated from the game. Power-ups, speed boosts, ramps, and simple team management (for substitutions) are all part of the experience. Some strategy is required for play, but it's mostly pure action. It was also one of the first titles ever to make use of the 3DFX graphics card. [Moby] [Udogs] [Faqs]
BAAL different town BAAL was a little known Action game for the Atari ST and Commodore 64, released in 1989. You are a member of the Time Warriors, an elite commando unit sent into an alien lair to defeat Baal, a crazy demon who is bent on conquering Earth. Featuring grotesque looking aliens, BAAL has a reputation as being a mildly disturbing action game. Overall, besides the creepy look of the game, there is little surprise or challenge to keep anyone playing to the end. A rather lackluster shooter. [Moby] [Udogs] [Faqs]
File:Floppy Puppet Time.PNG Puppet Time This is a real floppy disk container. It may be labeled, but the quality is too poor to see. Like the blank floppy disk animated by The Cheat in 'mile', there's not too much to say about it. [Wiki] [Here] [Here] [Here]
Cave Quest And Cave Quest flashback, strongbad_email.exe Disc One Cave Quest was an adventure game that The Brothers Chaps made when they were younger, likely in the late 1980's or 1990's. They made it on the Apple II, and it supposedly had "gorgeous low-res Apple II C+ graphics." [Here]
Shogun Strong Bad is in Jail Cartoon Shogun was an adventure game for DOS, released in 1988. It was made by Virgin Interactive Entertainment, the same people that brought you 7th Guest. Basically you wander around as one of a number of characters, trying to build up your rapport with the people. If that fails, you can also battle and plunder, working your way up to the status of Shogun. You can also collect items during your adventures, including weapons and armour. The game doesn't end until you die or become Shogun. [Moby] [Udogs] [Faqs]
Ugh-lympics car Caveman Ugh-lympics was a sports game for DOS, Commodore 64, and NES (where it was entitled Caveman Games), released in 1988. It was made by Electronic Arts, a company well known for making quality sports games. In this early game of theirs you assume the roles of various cavemen while competing in prehistoric sports, namely Saber Race, Mate Toss, Clubbing, Firemaking, Dino Race and Dino Vault. The controls are somewhat awkward, but with up to a 4-player option (as many as 6 players on the NES), and fun events, Caveman Ugh-lympics makes for a short, quirky game. [Moby] [Udogs] [Faqs]
Tengen Classix haircut Tengen Classix was likely a collection of the best classic games made by Tengen. Tengen was the name given to Atari so they could make and trade games for the Nintendo Entertainment System after Atari was refused a license by Nintendo. It made games from 1985 through 1993 for a wide array of platforms, from Amiga to ZX Spectrum, and everything in between. Over 40 games were credited to them, with titles such as Paperboy 1&2, Tetris, Indiana Jones and the Temple of Doom, Ms. Pac-Man, Hydra, and many many more. [Moby] [Udogs] [Wiki]
Alone In The Dark replacement Alone in the Dark was an Action Adventure game for DOS and 3DO, released in 1992. Marketed by Interplay as a horror game, it was a 3D adventure game with some action thrown in, loosely based on the works of H.P. Lovecraft. You play a character that is driven to investigate a "suicide" in an old Louisiana mansion. Little do you know, however, of the lurking horrors that await you. Many enemies, few weapons, and one goal: Escape alive. It is the forerunner to modern day horror games. Resident Evil 1 in particular owes a lot to it in gameplay mechanics, player-view and setting. [Moby] [Faqs] [Wiki]
Bushido cheatday Bushido was an Action game for DOS, released in 1983. It was made by Ebenel Enterprises, a company whose best and only credit was Bushido. It was a martial arts fighting game set in feudal Japan with a simple premise: fight a multitude of enemies in a multitude of settings. Very repetitive, but a pioneer of the martial arts fighting genre. In Japanese, bushido means "way of the warrior". [Moby] [Udogs] [Faqs]
Thexder the facts Thexder was an Action game for DOS, Apple II, and Amiga, released in 1987. It was a platform shooter from Japan, with many levels and diverse enemies that gradually increase in difficulty. You pilot a Robotech-style robot capable of switching from a mech into a jet at any time, complete with auto-aim, rechargable energy, and a short-term shield that can be activated to protect you from harm. It didn't have a save option, however, so playing for an hour just to die at the same point eventually starts to get frustrating. [Moby] [Udogs] [Faqs]
Lunar Lander time capsule Lunar Lander was an ASCII graphic game originally played on mainframe consoles. Atari released an arcade game of the same name using vector graphics in 1979. It was later ported to the Atari 400/800 home computers line. The goal of the game was to correctly land a lunar module on the surface of the moon. If the player miscalculates the module's landing, the module will either fly off into space or crash hard against the moon's surface. Due to the simplicity of the design, it has spawned countless Flash copies on the Internet. [Udogs] [Faqs] [Wiki]
Death Track extra plug Deathtrack was a racing game for DOS, released in 1989. It was made by Dynamix, with a simple premise. In the future, races are held across America where the drivers race for money, and their lives. You are the rookie. Welcome to Deathtrack. You start the game with a meagre sum, choose from one of three cars, either speedy, powerful, or armored. You race, you win, and your winnings can be used to upgrade your car's armour, weapons and parts to eventually make your car nearly invincible — which comes in handy, since this game doesn't really have an ending. [Moby] [Udogs] [Faqs]
WOTR Level 2 strongbad_email.exe Disc Two WOTR is likely short for War of the Ring, a Lord of the Rings role-playing game for Windows, released in 2003 by Sierra. In this game you can choose to lead the forces of Good or Evil as each struggle to control the One Ring. The game is split into two 10-mission campaigns, and follow storylines not focused on in the books or movies. In the Good campaign, you follow Legolas, Gimli and Boromir as you manage to show up in Rivendell just in time to join the Fellowship of the Ring. In the Evil campaign, you must lead the forces of Sauron, break out of Mordor and besiege the city of Minas Tirith. This is the newest featured game to date, being at least 10 years later than the next latest release. The significance of the game being on Level 2 is currently unknown. [Moby] [Faqs] [Here]
Kid Speedy strongbad_email.exe Disc Three, strongbad_email.exe Disc Four Kid Speedy is an arcade-style game by Videlectrix that doesn't exist yet. According to the product description, everybody is faster than Kid Speedy. In addition, this little fatso is the slowest poke in the bunch. The object of the game is to avoid getting sweets and insults and preventing your player from coming in dead last in the race. Since on the third email disc the label was mostly obscured and unreadable, it was re-featured on the fourth disc. [Vidx]
Peasant's Quest/Where's An Egg? strongbad_email.exe Disc Three Peasant's Quest and Where's an Egg? are both games made by Videlectrix. Peasant's Quest was actually made, and released on August 2nd, 2004. It is a text-based game where you assume the role of a Peasant on a Quest to defeat Trogdor. Where's an Egg is currently a fictitious game proposed by Videlectrix. In this hardboiled adventure game, you must help the Boise police force find a missing egg. Not in Mancuso's garage? Try Brodermaker's gymbag. Everyone's a suspect when "Where's an Egg?" is the game that you are playing. And that's this game!! [HRWiki] [Vidx]
Spy Vs Spy virus Spy Vs Spy was a strategy game for Apple II, NES, Atari ST, Amiga, Sega Master System, Commodore 64, and ZX Spectrum, released in 1984. It was first published by First Star Software and based on the MAD magazine comic about the slapstick antics of two spies trying to kill each other with improbably complex and elaborate traps and weapons. A fun two-player game, enjoyed with a friend or against the computer. You assume the role of either the black spy or the white spy, and try to beat your counterpart before the time bell rings. Find the needed objects hidden throughout the embassy, and set creative booby traps for your foe. This game has also been released on XBox. [Moby] [Faqs]
Future Wars animal Future Wars was an adventure game for DOS, Atari ST, and Amiga released in 1990. It was Delphine Software's debut and first attempt at a graphic adventure game with a point-and-click interface. A right click brings up the verb menu. After choosing one of the six commands, you point the mouse over the desired target and execute with a left click. You assume the role of a common window cleaner who finds a time machine in your chief's back office. Thus begins your adventure in both the past and the future. Evil aliens, beautiful girls, and sometimes very frustrating puzzles make up the bulk of this game. [Moby] [Udogs] [Faqs]
Oregon Trail Main Page 22 The Oregon Trail was an educational game for DOS, Windows, and Apple II, first released in 1985. It was made by MECC, a company known for making educational games, with Oregon Trail being its most notable accomplishment. As a covered wagon party of pioneers, you head out west from Independence, MO to the Willamette River and valley in Oregon. You first must stock up on provisions, and then, while traveling, make decisions such as when to rest, how much food to eat, etc. It incorporated strategy and planning ahead along with discovery and adventure as well as action (hunting and floating down the Dalles river). It also spawned several remakes and sequels. [Moby] [UDogs] [Faqs] [Wiki]
Oregon Trail 2 Main Page 22 The Oregon Trail II was an educational game for Windows, released in 1996. It was also made by MECC, the second in a line of several remakes of the classic game. In this sequel to Oregon Trail you can do much more than its predecessor. You can travel to Salt Lake City or Oregon City, and start at several different places. You also have to deal with problems along the way, including starvation, broken appendages, and those sort of things. You'll probably even lose several members of your wagon along the way. But that's okay, as long as they don't include yourself. [Moby] [Faqs] [Wiki]
Miner 2049er dreamail Miner 2049er was an Arcade game created by Big Five Software for PC, Apple II, Atari 2600, Atari 400/800, Atari 5200, Commodore 64, and ColecoVision, released in 1983. You assume the role of Bounty Bob, traveling through a mine in search of treasure, in a game similar to to the classic Arcade game 'Donkey Kong'. In this game, however, you clear a level by walking over all the platforms, changing their color as you go. To reach all of the floor sections, you will need to enlist the help of ladders, elevators, slides, springboards, and even cannons! Collecting artifacts will render you temporarily invincible against the radioactive creatures wandering the mine. Beat all 10 levels and you win. [Moby] [UDogs] [Faqs] [Wiki] [Big5]
Battle Chess secret recipes Battle Chess was a very popular chess program for DOS, Amiga, 3DO, Apple II, Atari ST, Commodore 64, and the NES, released by Interplay in 1988. Instead of the traditional representations of chess pieces, the game featured lifelike representations of the medieval classes the pieces are based on. For example, the pawns are depicted as armored soldiers, the rooks are depicted as monsters made of stone, and the queen is depicted as a sultry sorceress. Whenever one piece captures another, the game depicts the two pieces engaging in battle. The captured piece meets a gruesome and occasionally hilarious end. You can play against a friend or against the computer, which offers ten levels of difficulty, the highest of which can give even seasoned chess players a challenge.

[Moby] [UDogs] [Faqs] [Wiki]

you JERK! secret recipes You JERK! is thusfar the only floppy disk label not to be game related. It was labled and then thrown by The Cheat at Strong Bad, in response to Strong Bad offering a recipe on how to cook The CHE_T.
Colorado rock opera Colorado was a historical adventure game for DOS, Amiga, and Atari ST, released by Silmarilis in 1990. The second survival game after Le Fetiche Maya, Colorado casts you as a fearless adventurer who must deal with the Indians and wildlife in your search for the legendary Cheyenne goldmine. In addition to standard weapons, special objects such as a ship's horn lend an extra level of atmosphere and complexity to the already novel game. [Moby] [UDogs]
Fiendish Freddys long pants Fiendish Freddy's Big Top O' Fun was a circus activity game for DOS, made by Mindscape in 1989. The game involved you at a circus performing in various acts, such as trapeze swinging and tightrope walking. All the while, you have an evil clown/property developer named Fiendish Freddy trying to obstruct your completion of the event, such as throwing smoke bombs during the knife throw. He does this because with each completion of the event, you raise money, but if you don't raise enough money after all the events, Freddy will demolish the circus to make way for a new office building. [Udogs] [Faqs] [Here]
Hunt the Wumpus HomestarRunner.com PAY PLUS! Hunt the Wumpus was an early computer adventure game based on a simple hide-and-seek format, originally created as a simple text-based game by Gregory Yob in BASIC, in 1972. Due to its simplicity, it has been reincarnated countless times, in many different internet sites, palm pilots, mobile phones, even calculators! A mythical creature called a Wumpus is sleeping somewhere in a series of maze-like caves, and your goal is to hunt it down! The cave is hazardous, with bottomless pits, cave bats, and of course, the Wumpus. If you run into the Wumpus, it will wake up and eat you. Deduce from clues the location of the Wumpus, and when you think you know, let fly your arrow! If it's a hit, you win, but if you miss, you are eaten. [Moby] [Wiki]
Typing Tutor Jr garage sale Typing Tutor Jr was a children's educational game for Windows and Mac, made by Selectsoft in 2001 or earlier. Similiar to the fictitious game "Typing Tutor" by Videlectrix, this game features short and quick lessons developed for kids in order to teach them how to type. It comes complete with a variety of games, and even a poorly named host, 'floater', a spaceman of sorts, to guide you through each lesson. [Here]
Marble Craze do over Marble Craze is a homebrew game for the Atari 2600 designed by Paul Slocum, the same person who was planning on making the Homestar Runner RPG. The concept for Marble Craze arose from those wooden games that have two knobs used to tilt a board, rolling a marble through a maze in an attempt to avoid the holes. To properly simulate one of these games, both paddle controllers are utilized, one to control the vertical movement and the other to control horizontal movement. A simultaneous two-player mode is also available. [Here] [Here]
Karateka boring (really) Karateka was a side scrolling fighting game for DOS, Apple II, Atari 400/800, Atari 7800, Commodore 64, NES, and ZX Spectrum, released in 1986. It was made by Brøderbund, and was one of the first fighting games ever made. You play the role of a trained master Karateka and have to rescue the princess Mariko from the evil Akuma, who lives in a castle, well-guarded by innumerable fighters. With smooth, realistic graphics that were ahead of its time, it was a visual treat. Unfortunately, it was also quite repetitive, with enemies usually following the same format of attacks. Reaction times to change from one attack move to the next were also slow, making this game enjoyable for some, frustrating for others. [Moby] [UDogs] [Faqs] [Wiki]
The News Room modeling The Newsroom was a computer program for the Apple II, released in 1985. It was created by the company "Springboard", with the premise to create news stories. Among the features was a black and white paint program that allowed you to insert large clip-art sprites, as well as saving, loading, and printing your work. There were also several font sizes, limited page layout options, and even the capability of sending files by modem to other computers running the Newsroom program, even if they weren't Apple II's. [Here] [Here]
Wraith bottom 10 Wraith most likely refers to "Wraith: the Oblivion", a role-playing game by White Wolf Publishing. In the game, players take on characters who are recently dead and are now ghosts — fictional "wraiths" of sorts. According to the publisher's web page, Wraith: the Oblivion is a game of "nightmarish horror and stunning beauty." [Wiki] [Here]
Crush, Crumble, & Chomp record book Crush, Crumble & Chomp was a strategy game for DOS, Apple II, Commodore 64, Atari 400/800, and TRS 80, released in 1981. You assume the role of a movie-style monster, becoming one of any number of giant crawling, swimming, or flying beasts. Technically this is a strategy game; you have to keep an eye on several statistics, including your health, appetite, and even such minute details as the tilt of your head (helps in aiming breath weapons). Destroy the city before the human military destroys you! [Moby] [UDogs] [Faqs]
Curse of Ra Real-Live E-Mails Curse of Ra was an adventure/role-playing game for DOS and the Commodore 64, released in 1982 by Epyx Inc. This was the second in a series of expansion modules for a game referenced in homestar hair, Temple of Apshai. A simple adventure game, your goal is to recover four treasures from four 'great constructs'. This expansion is quite similar to the original game (which is required in order to play the expansion), except set in ancient Egypt. [Moby] [Faqs] [Wiki]
Genghis Khan lady...ing Genghis Khan was a strategy game for DOS, Amiga, and the NES, released in 1989 by KOEI. You assume the role of Genghis Khan, and set out to conquer and unite Mongolia. It is based on some historical facts, such as following the same path of conquest that Genghis Khan did, giving it an edutainment spin. [Moby] [UDogs] [Faqs]
Low G Man geddup noise Low G Man was a side-scrolling action game for the NES, released in 1990 by Taxan. In the year 2284, the human race has perfected space travel and is using robots to colonize the galaxy. Unfortunately, an alien race has captured a planet dedicated to building robots, and reprogrammed them to destroy humans! You are armed with a wide variety of weapons and a low gravity backpack, giving you the ability to jump higher than normally possible. You can also capture and drive some vehicles, after defeating the driver. [Moby] [Faqs]
Axe of Rage geddup noise Axe of Rage (originally released as "Barbarian II: Dungeons of Drax") was an action game for DOS, Amiga, Atari ST, Commodore 64, and ZX Spectrum, released in 1988 by Palace Software. It was the sequel to Barbarian I (or "Death Sword"). Drax, the wizard villain defeated in the first game, is back. Aided by the princess rescued in the first game, you must fight through the four levels of dungeons, using various strategies and moves to defeat various monsters, all in a quest to defeat Drax once and for all. Compared to the original, this game is regarded by many to be a disappointment. [Moby] [UDogs] [Faqs] [Wiki]
Swash Buckler Sick Day Swashbuckler was an action game for the Apple II, released by Datamost, Inc. in 1982. Swashbuckler was a little-known early fighting game. The whole game takes place on the same screen. You're in the center and enemies such as humans, snakes, and rats come at you from either side. You've got a sword that can strike high, low or center, or block. As the game progresses the number and speed of the enemies increase until they're too fast for a human to handle. [Moby]
Sam and Max secret identity Sam and Max was a fairly popular point-and-click adventure game by LucasArts based on the comic strip of similar name (Sam and Max Freelance Police). Wiki

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