http://hrwiki.org/w/index.php?feed=atom&target=Stinkoman_20X6_Walkthrough_Level_6&title=Special%3ARecentChangesLinkedHomestar Runner Wiki - Changes related to "Stinkoman 20X6 Walkthrough Level 6" [en]2017-05-26T06:59:31ZRelated changesMediaWiki 1.15.4http://hrwiki.org/w/index.php?title=Stinkoman_20X6_Walkthrough_Level_5&diff=766698&oldid=prevStinkoman 20X6 Walkthrough Level 52017-05-22T19:31:48Z<p>also speculation</p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*He jumps and runs just like Stinkoman, but with more wild abandon. He runs somewhat slower than Stinkoman. However, he jumps much higher.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*He jumps and runs just like Stinkoman, but with more wild abandon. He runs somewhat slower than Stinkoman. However, he jumps much higher.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*He can't shoot. He can, however, kick, and spin kick in midair if you hold down the fire key. He can do a Tatsumaki Senpuu Kyaku on the ground if you hold the fire key and left/right directional key down. Hurricane kicking is vital sometimes.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*He can't shoot. He can, however, kick, and spin kick in midair if you hold down the fire key. He can do a Tatsumaki Senpuu Kyaku on the ground if you hold the fire key and left/right directional key down. Hurricane kicking is vital sometimes.</div></td></tr>
<tr><td class='diff-marker'>-</td><td style="background: #ffa; color:black; font-size: smaller;"><div>*<del class="diffchange diffchange-inline">Because of his lack of arms, </del>1-Up takes twice as long climbing ladders. You can kick left or right while climbing with the appropriate directional key and the fire key. You can speed up his ascent of ladders by having him jump from the bottom of them and then start pressing the up arrow key to climb the rest of the way.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>*1-Up takes twice as long climbing ladders. You can kick left or right while climbing with the appropriate directional key and the fire key. You can speed up his ascent of ladders by having him jump from the bottom of them and then start pressing the up arrow key to climb the rest of the way.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*If 1-Up is left idle for a few seconds, he falls asleep and blows a snot bubble instead of yawning.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*If 1-Up is left idle for a few seconds, he falls asleep and blows a snot bubble instead of yawning.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*The meteors, called "Bendini Sisters," have preset trigger areas, so remember where they are just in case you have to redo a level. They only happen once per life, though. The interesting thing is that they trigger before you enter their range of attack. Meaning if you progress slowly, they will strike just short of where you are.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*The meteors, called "Bendini Sisters," have preset trigger areas, so remember where they are just in case you have to redo a level. They only happen once per life, though. The interesting thing is that they trigger before you enter their range of attack. Meaning if you progress slowly, they will strike just short of where you are.</div></td></tr>
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</table>It's dot comhttp://hrwiki.org/w/index.php?title=Stinkoman_20X6_Walkthrough_Level_5&diff=766695&oldid=prevStinkoman 20X6 Walkthrough Level 52017-05-22T18:11:48Z<p>speculation</p>
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<td colspan='2' style="background-color: white; color:black;">Revision as of 18:11, 22 May 2017</td>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*He jumps and runs just like Stinkoman, but with more wild abandon. He runs somewhat slower than Stinkoman. However, he jumps much higher.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*He jumps and runs just like Stinkoman, but with more wild abandon. He runs somewhat slower than Stinkoman. However, he jumps much higher.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*He can't shoot. He can, however, kick, and spin kick in midair if you hold down the fire key. He can do a Tatsumaki Senpuu Kyaku on the ground if you hold the fire key and left/right directional key down. Hurricane kicking is vital sometimes.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*He can't shoot. He can, however, kick, and spin kick in midair if you hold down the fire key. He can do a Tatsumaki Senpuu Kyaku on the ground if you hold the fire key and left/right directional key down. Hurricane kicking is vital sometimes.</div></td></tr>
<tr><td class='diff-marker'>-</td><td style="background: #ffa; color:black; font-size: smaller;"><div>*Because of his lack of arms, 1-Up takes twice as long climbing ladders <del class="diffchange diffchange-inline">as he has to do it with his teeth</del>. You can kick left or right while climbing with the appropriate directional key and the fire key. You can speed up his ascent of ladders by having him jump from the bottom of them and then start pressing the up arrow key to climb the rest of the way.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>*Because of his lack of arms, 1-Up takes twice as long climbing ladders. You can kick left or right while climbing with the appropriate directional key and the fire key. You can speed up his ascent of ladders by having him jump from the bottom of them and then start pressing the up arrow key to climb the rest of the way.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*If 1-Up is left idle for a few seconds, he falls asleep and blows a snot bubble instead of yawning.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*If 1-Up is left idle for a few seconds, he falls asleep and blows a snot bubble instead of yawning.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*The meteors, called "Bendini Sisters," have preset trigger areas, so remember where they are just in case you have to redo a level. They only happen once per life, though. The interesting thing is that they trigger before you enter their range of attack. Meaning if you progress slowly, they will strike just short of where you are.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>*The meteors, called "Bendini Sisters," have preset trigger areas, so remember where they are just in case you have to redo a level. They only happen once per life, though. The interesting thing is that they trigger before you enter their range of attack. Meaning if you progress slowly, they will strike just short of where you are.</div></td></tr>
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