StrongBadZone

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m (Glitches: Sorrym but Flash goofs are not noteworthy.)
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* Very rarely, when Strong Bad's attack hits his wall, Strong Bad will speed up greatly for a few seconds and then return to normal speed, but the projectile will be stuck in the back of the room moving back and forth.
* Very rarely, when Strong Bad's attack hits his wall, Strong Bad will speed up greatly for a few seconds and then return to normal speed, but the projectile will be stuck in the back of the room moving back and forth.
* Another glitch involves the projectile apparently hitting the left wall but behaving as though it has hit the back wall.  If you deflect the projectile, it will move along the exact line it came at you and will continue to do so for as long as the file is loaded (it cannot be fixed no matter which direction you raise the shield or whether you dodge the projectile or allow your head to a splode).
* Another glitch involves the projectile apparently hitting the left wall but behaving as though it has hit the back wall.  If you deflect the projectile, it will move along the exact line it came at you and will continue to do so for as long as the file is loaded (it cannot be fixed no matter which direction you raise the shield or whether you dodge the projectile or allow your head to a splode).
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*Pausing the flash file by use of a seek bar will cause the projectile to generate from the same area over and over again, or, if it hits you, endlessly bounce back and forth, (if it hits Strong Bad, it will still cause damage) but when you play the file after you've been hit, your  head will automaticly asplode.
 
=== Inside References ===
=== Inside References ===

Revision as of 01:17, 23 February 2006

"YOUR HEAD A SPLODE!"
"BACK OFF BABY"

StrongBadZone is a vector graphics game that plays similarly to the Diamonds 3D game for the PC and Mac. You are a spikey-headed cyber-shield guy (with a cyber-shield) trying to block "devastating 3D attacks" that come flipping toward you. If you hit them, they bounce back. The object of the game is to try to hit Vector Strong Bad's head until it disappears. The game's graphical style appears to be a reference to Nintendo's ill-fated 3D system, the Virtual Boy. The graphics of the console were well-known for solely consisting of the colors red and black, much like those in StrongBadZone. In particular, the game stylistically resembles the Virtual Boy vector game Red Alarm, which at one point also features a large face that must be destroyed. StrongBadZone first appeared as a joke in the Strong Bad Email: video games, and is the source of the quote, "Your head a splode!" (and variants such as "Your phone a splode!", "Well, my head a splode!").

This game can be accessed from the email "video games," as well as the Scrolling Shooter Games Menu.

Note: You actually can't win or lose this game. When your head a splodes, you just continue the game. And when you destroy Strong Bad's head, a new one appears.

Page Title: I Strong Bad! I hunger!

Contents

Instructions

Move left and right with arrow keys
Hit 'A' for shield left
Hit 'S' for shield center
Hit 'D' for shield right
Try to hit Strong Bad's big head
Click to start

Fun Facts

Trivia

  • An otherwise unused sequence of "BACK OFF BABY" is found at the end of the Flash file. It can be seen using a seek bar.
    • On some systems it can be heard by right-clicking on the game and leaving the menu up when Vector Strong Bad says "YOUR HEAD A SPLODE", then waiting a couple seconds.
    • It appears, through use of a Flash decompiler, that this clip was intended to be played when you defeated Strong Bad, before the game reset, but a typo in the code causes this to not work.

Glitches

  • Very rarely, when Strong Bad's attack hits his wall, Strong Bad will speed up greatly for a few seconds and then return to normal speed, but the projectile will be stuck in the back of the room moving back and forth.
  • Another glitch involves the projectile apparently hitting the left wall but behaving as though it has hit the back wall. If you deflect the projectile, it will move along the exact line it came at you and will continue to do so for as long as the file is loaded (it cannot be fixed no matter which direction you raise the shield or whether you dodge the projectile or allow your head to a splode).

Inside References

  • The page title "I Strong Bad, I Hunger" is similar to the page title of RhinoFeeder: "I Rhino, I Hunger". (also see Real-World References)

Real-World References

  • The page title is a possible reference to the old arcade game Sinistar. In Sinistar you battled a large spaceship shaped like a head that would say, "I hunger!". (also see Inside References)

External Links


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