Super NES

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===Remarks===
===Remarks===
*Strong Bad's tongue appears to be green.
*Strong Bad's tongue appears to be green.
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*The Japanese characters are mainly written in [[Wikipedia:Katakana|katakana]], which is a character set used in written Japanese used primarily to write foreign words and [[onomatopoeia]]. The exception is the "Homestar with yellow background" screen which contains [[Wikipedia:Hiragana|hiragana]], which is used in a more general-purpose fashion in conjunction with [[Wikipedia:Kanji|kanji]].  The Japanese text in this cartoon does not translate to anything meaningful, however.
+
*The Japanese characters are mainly written in [[Wikipedia:Katakana|katakana]], which is a character set used in written Japanese used primarily to write foreign words and [[onomatopoeia]]. The exception is the "Homestar with yellow background" screen which contains [[Wikipedia:Hiragana|hiragana]] characters, which are used in a more general-purpose fashion in conjunction with [[Wikipedia:Kanji|kanji]].  The Japanese text in this cartoon does not translate to anything meaningful, however.
*Almost all of the animations are possible in ''Mario Paint''. ''Mario Paint'' allows four, six, or nine frame animations, which loop, but the animation is a [[Wikipedia:Sprite (computer graphics)|sprite]] and can follow a user defined path, which is what most of the animations do. The last animation (the "drip") is one of the full-screen erase effects in ''Mario Paint''. The only animations that do not look possible in ''Mario Paint'' are the intro text, the outro "Copyright" text in the old version, both with accompanying fades, and the close up of Homestar with the moving horizontal black moving lines which cover the entire screen.  A ''Mario Paint'' animation can only be 1/4 of the screen at its largest - and, indeed, the scene is zoomed in relative to the others (check the larger pixels)
*Almost all of the animations are possible in ''Mario Paint''. ''Mario Paint'' allows four, six, or nine frame animations, which loop, but the animation is a [[Wikipedia:Sprite (computer graphics)|sprite]] and can follow a user defined path, which is what most of the animations do. The last animation (the "drip") is one of the full-screen erase effects in ''Mario Paint''. The only animations that do not look possible in ''Mario Paint'' are the intro text, the outro "Copyright" text in the old version, both with accompanying fades, and the close up of Homestar with the moving horizontal black moving lines which cover the entire screen.  A ''Mario Paint'' animation can only be 1/4 of the screen at its largest - and, indeed, the scene is zoomed in relative to the others (check the larger pixels)
*The music that accompanies this toon could not have been made using ''Mario Paint'', which has a fixed note length and can only play notes in the [[Wikipedia:C major|C major]] [[Wikipedia:Musical scale|scale]].  
*The music that accompanies this toon could not have been made using ''Mario Paint'', which has a fixed note length and can only play notes in the [[Wikipedia:C major|C major]] [[Wikipedia:Musical scale|scale]].  

Revision as of 05:00, 27 September 2010

This article is about the toon. For the video game system, see Nintendo.
Toon Category: Uncategorized
watch
"Homestar run, run..."

This is the first animated Homestar Runner cartoon ever made, using Mario Paint.

Cast (in order of appearance): Homestar Runner, Strong Bad, Pom Pom, The Cheat, Strong Mad, Strong Sad

Places: The Field, Arena, Various Houses, A Workout Room, The Athletic Field, The Stage, Outer Space, A Rocket, A Basketball Court

Page title: Super Homestario Bros.

Date: December 1996

Running Time: 1:26

DVD: Everything Else, Volume 2

Contents

Transcript

TEXT: THE FIRST HOMESTAR CARTOON EVER
MADE ON THE SNES USING MARIO PAINT

Homestar Run GO!
Hooomestaaaar! Run! Run!
Hooomestaaaar! Run! Run!

Homestar Runner really great,
Homestar Runner, ath -ah- late
Homestar Runner, Pom Pom too
Homestar Runner, we love you!

Hooomestaaaar! Run! Run!
Hooomestaaaar! Run! Run!

Homestar Runner, do your best
Homestar Runner, pass the test
Homestar Runner, Mom and Dad
Look out, Homestar! It's Strong Bad!

Hoooomestaaaar Run!
Weekdays.

TEXT: COPYRIGHT HOMESTARRUNNER.COM
1996 AND 2000

Japanese Phonetics Transcript

アホチスーカヲ (Strong Bad and Homestar in the wrestling ring.)

ソコカオヲタス
ウコスキテ ホ. (Pom Pom floating by...)

えおか? せきひ (Homestar with a yellow background.)

クキカ? アシネ オスセーホヌツネ! (The Homestar Runner splash.)

Transliteration of the above

Ahochisūka o
Sokokao o tasu:

ukosukite ho.

Eoka?
Sekihi
Kukika? Ashine
Osusēhonutsune!

No translation exists (nonsense text)

Fun Facts

Explanations

  • Mario Paint was a video game made for the Super NES, and upon its initial release was packaged in a larger box with the Super NES Mouse, a two-button peripheral that perfectly emulated a real computer mouse. (The mouse came with its own plastic pad.) A few other Super NES games also worked with the mouse. Mario Paint itself was not so much a game as it was an art program. It worked like similar computer programs marketed for kids, such as Kid Pix. The game let you use the mouse to paint a large 16-color (15 actual colors plus transparency) picture with various tools, as well as place a smaller animation on top of it. It also had a simple music-making mode. One picture, animation, and music track could collectively be saved onto the cartridge's memory. Mario Paint was quite popular for its time, enough so that Nintendo released a Player's Guide shortly after Mario Paint hit stores. This long guide contained information on how to get the most out of the game.

Trivia

Remarks

  • Strong Bad's tongue appears to be green.
  • The Japanese characters are mainly written in katakana, which is a character set used in written Japanese used primarily to write foreign words and onomatopoeia. The exception is the "Homestar with yellow background" screen which contains hiragana characters, which are used in a more general-purpose fashion in conjunction with kanji. The Japanese text in this cartoon does not translate to anything meaningful, however.
  • Almost all of the animations are possible in Mario Paint. Mario Paint allows four, six, or nine frame animations, which loop, but the animation is a sprite and can follow a user defined path, which is what most of the animations do. The last animation (the "drip") is one of the full-screen erase effects in Mario Paint. The only animations that do not look possible in Mario Paint are the intro text, the outro "Copyright" text in the old version, both with accompanying fades, and the close up of Homestar with the moving horizontal black moving lines which cover the entire screen. A Mario Paint animation can only be 1/4 of the screen at its largest - and, indeed, the scene is zoomed in relative to the others (check the larger pixels)
  • The music that accompanies this toon could not have been made using Mario Paint, which has a fixed note length and can only play notes in the C major scale.
  • The music was created on the MT-100, a small electronic keyboard made by Casio in the early '80s. The accompanying bass and percussion line consists of pre-programmed riffs which are supplemented with a single-line melody. This keyboard is also used for a variety of other H*R sound effects and background music segments.
  • Mario Paint can only handle one scene at a time, so each scene must be created and recorded individually, and then spliced together at the end. After being spliced together, the music and singing would be dubbed over the recording.
  • There seems to be several discolorations within the movie. For example, Pom Pom is shown with a white head in the soccer scene, Strong Mad's singlet is black a la Marshmallow's Last Stand, Homestar's visor is blue and Strong Sad is orange.

Real-World References

Fast Forward

DVD Version

  • The framerate is a lot better on the DVD, due to restrictions with Flash 5. In some scenes where the characters are moving freely around, you'll most likely notice a "smoother" animation.
  • The DVD version features creators' commentary. To access it, switch your DVD player's audio language selection while watching.

Commentary Transcript

(Commentary by: Matt Chapman, Mike Chapman)

MATT: Merry Christmas, Donnie.

MIKE: Aw, this looks beautiful!

MATT: Yeah, it's a good thing we filmed the TV so nicely!

MIKE: Yeah!

MATT: So this was done in Mario Paint for the Super Nintendo. The first animated footage of Homestar.

MIKE: So why didn't we just... was it so... ah. I don't even know.

MATT: Why we filmed the TV and just outputted each individual scene? Look at that smooth animation there.

MIKE: That's nice!

MATT: Oh, he struggled there a little. And Pom Pom's got a white head there for some reason. He's green. I don't think that's just discoloration, I think it's green... like neon green. Aw, Homestar's in a rocket! So there were some limitations to Mario Paint.

MIKE: Apparently.

MATT: Yes. It's a... it flip-flopped between being pretty impressive what you could do with it, and then being really unimpressive, what you couldn't do with it.

MIKE: Yeah.

MATT: There's a lot of Japanese kanji characters you had access to.

MIKE: Kanji? Is that what it's called?

MATT: I don't know. Look, it's flesh-colored Strong Sad!

MIKE: That's horrible. Look at that...

MATT: The tongue!

MIKE: And teeth for that matter!

MATT: Yeah. There was some nice transitions like this one you could do.

MIKE: Rain.

MATT: Undo Dog.

MIKE: Undo—{barks like a dog}

{Matt sneezes}

MATT: He'd sneeze occasionally.

Fun Facts

  • The Undo Dog that Matt refers to was a button in Mario Paint with the image of a dog on it that, when clicked, barked while the previous action was undone. The Undo Dog would also sneeze at random.
  • Matt is incorrect about the Japanese letters - they are kana, not kanji, which are letters taken from Chinese but used in Japanese.

See Also

  • The visuals that occur during this music video.

External Links

Note: Apple QuickTime is needed to view the older version of this toon. [2]

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