Talk:Super NES

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Actually, the entire section needs reworked.  All of the animation in the video can be accomplished in Mario Paint because in addition to having 4/6/9 frame animation, you could also have the animation follow a user defined path, because the animation is treated like a sprite.  For instance, in the opening scene they use a 4 frame animation for Homestar to move his legs, but they define a path for the animation to follow so Homestar walks around the screen.
Actually, the entire section needs reworked.  All of the animation in the video can be accomplished in Mario Paint because in addition to having 4/6/9 frame animation, you could also have the animation follow a user defined path, because the animation is treated like a sprite.  For instance, in the opening scene they use a 4 frame animation for Homestar to move his legs, but they define a path for the animation to follow so Homestar walks around the screen.
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Another related point, though, is that Mario Paint can only handle one scene at a time.  So each scene would be created and recorded onto tape individually, spliced together afterwards, and then finally have the music and singing dubbed over the tape. --[[User:Eepiccolo|eepiccolo]] 18:31, 14 June 2006 (UTC)
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Another related point, though, is that Mario Paint can only handle one scene at a time.  So each scene would be created and recorded onto tape individually, spliced together afterwards, and then finally have the music and singing dubbed over the tape.
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== My Stummy Hurts... ==
== My Stummy Hurts... ==

Revision as of 18:31, 14 June 2006

Contents

When was it made?

I wonder how long before other toons was this made? And was it made by japanese kids? It has lots of japanese text (and of course singing :) MetaStar 21:41, 25 Sep 2004 (MST)

I'm pretty sure that this was made, or at least directed, by TBC.

I think TBC themselves have said in interviews that this cartoon was made somewhere around 1998. --TheNintenGenius 12:54, 6 Oct 2004 (MST)

At the end of the toon it says "Copyright 1996 and 2000", so I think it's safe to assume it was made in 1996 (and turned into a QuickTime video in 2000).
The Japanese text is there because Mario Paint has Japanese text. I remember that I did the same thing... "oooh japanese text, gotta put some of that in there!"

— InterruptorJones[[]]

According to this interview with Craig Zobel it was made in '98 by Matt and himself as a Christmas present for Mike. — User:ACupOfCoffee@ 04:06, 31 October 2005 (UTC)

Translation

The translation seems to have been lost during the server change as part of our ? replacing non-regular characters problem. Anybody out there know it? User:68.199.35.139 was the one who fixed it last... -- Tom 09:40, 22 Mar 2005 (MST)

Vocals

Just curious, does anybody know who provided the vocals for this song? Have TBC ever said?

Here's a website to look at: http://www.nyunews.com/features/citylife/5306.html It seems that Matt Chapman and Craig Zobel provided the vocals, then sped up their voices.

Music

Anyone know what sort of keyboard that is? I have a Casio MT-100, which makes similar sounds to those heard in a LOT of the early Homestar movies. Here's a sample that I recorded: http://wgiowrb.net/~slugbug/mt100_homestar.ogg

-- Slugbug 16:18, 25 June 2005 (CST)


How it was published.

I think they recorded it with a VCR (seeing as DVD's weren't avaliable) got a video camera, imported it to their computer and added voices. Pretty easy to do in Quick Time.--Ooy 07:18, 9 Aug 2005 (UTC)

Probably. — talk Bubsty edits 03:32, 10 December 2005 (UTC)

Conversation in Remarks Section

This part of the remarks section is a conversation, if I'm not terribly mistaken -

  • The music that accompanies this toon could not possibly have been made using Mario Paint, which has a fixed note length and can only play notes in the C-major scale. Furthermore, depending on the size of the animation frame, Mario Paint only lets you play four, six, or nine frames consecutively, indicating that this animation would have had to be recorded to an external source over and over again to achieve the many effects present.
    • There ARE various tools in Mario Paint that can create effects seen in the cartoon. For instance, the "drip" at the end is quite clearly one of the erase tools. In addition, many of the animations (like Homestar with the bat) were clearly looping AND less than 9 frames long. The picture quality varies— a sign that the sequences were recorded at different times and linked together.

So, this is a conversation, right? Can I just delete that? From what I can see there is no valuable information in that, and I don't want this site to become unusable thanks to people who are used to TV Tome and other sites with bad quality standards. Darth Katana X (discussionitem_icon.gif user.gif mail_icon.gif)

Actually, the entire section needs reworked. All of the animation in the video can be accomplished in Mario Paint because in addition to having 4/6/9 frame animation, you could also have the animation follow a user defined path, because the animation is treated like a sprite. For instance, in the opening scene they use a 4 frame animation for Homestar to move his legs, but they define a path for the animation to follow so Homestar walks around the screen. Another related point, though, is that Mario Paint can only handle one scene at a time. So each scene would be created and recorded onto tape individually, spliced together afterwards, and then finally have the music and singing dubbed over the tape. --eepiccolo 18:31, 14 June 2006 (UTC)

My Stummy Hurts...

Should we really be including the Fast Forward fact about Stinkoman's tongue being green when 1-Up's tongue is green as well? Has Matt? (talk) 14:28, 4 February 2006 (UTC)

I'd say so, but remember that Stinkoman's tongue isn't usually green. Darth Katana X (discussionitem_icon.gif user.gif mail_icon.gif)
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