Floppy Disk Container

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'''The Floppy Disk Container''' sits to the right of [[Strong Bad]]'s computer. It shows the latest game he has been playing. [[The Brothers Chaps]] often comment on the featured game in many of their [[strongbad_email.exe|DVD]] commentaries. This page catalogs appearances of the Floppy Disk Container, with screenshots, the toon or emails where it appeared, a brief explanation of the game mentioned on the floppy disk, and sources of supplementary material about the game.  The majority of the labels are names of computer games and mostly obscure ones from the '80s. Strong Bad also [[Couch Mumbling|mumbles]] SNES games in his sleep, but these are generally newer and less obscure. This has become a running joke, and although the first Floppy Disk Container appeared in the email [[little animal]], the disks were not labeled until [[ghosts]]. They are usually labeled in red marker, though in some of the early appearances they were labeled in blue.
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{| border=1 cellspacing=0 cellpadding=2 style="border-collapse:collapse"
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|- bgcolor=#eeeeee
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! Image !! Appearances !! Explanation !! Sources
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|- id="5.25_inch_disks"
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| [[Image:Floppy_little_animal.PNG|150px|Blank 5.25 Inch Disk]] || [[little animal]], [[superhero name]], [[do over]] (in the do over of [[sisters]]) || The '''5.25 inch disks''' were the standard disk until the 3.5 inch floppies came out. The 5.25 inch disks are what gave both kinds of disk the title 'floppy', as you could easily bend the disks, enough to nearly fold them over without them breaking. They were replaced by the 3.5 inch floppies in the early 1990's, which have been mostly replaced by the compact disc. The 3.5 disks still survive by being rewritable, and are therefore used for transferring very small files. They have been replaced by the compact disc and USB flash drive. The first floppy-less personal computers were made by NeXT, and many computers replace the Floppy drive with an 8-in-one memory card reader. || [http://en.wikipedia.org/wiki/Floppy_disk Wiki] [http://computer.howstuffworks.com/floppy-disk-drive1.htm Here] [http://www.accurite.com/FloppyPrimer.html Here] [http://www.douglasmedia.com/prod8.html Here]
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|- id="tongue_of_the_fatman"
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| [[Image:Floppy_ghosts.PNG|150px|Tongue Of The Fatman]] || [[ghosts]], [[50 emails]] || '''Tongue of The Fatman''' was a fighting game for DOS and Commodore 64, released in 1989. You choose from different alien races (including Human) with different abilities and fighting styles, purchase weapons and devices, and fight your way through multiple opponents to face the Fatman. Some of the more innovative features include being able to place wagers on the outcome of the fight, and the phenomenon of a special move becoming less powerful the more you use it to balance gameplay. || [http://www.mobygames.com/game/sheet/gameId,1067/ Moby] [http://www.the-underdogs.org/game.php?name=Tongue+of+The+Fatman Udogs] [http://www.gamefaqs.com/computer/doswin/data/31897.html Faqs]
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|- id="lode_runner"
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| [[Image:Floppy_morning_routine.PNG|150px|Lode Runner]] || [[morning routine]], [[cheat talk]] || '''Lode Runner''' was a strategy type game for DOS and Apple, originally created in 1983. It was originally an ASCII game, where you (Jake Peril) were simply a $ sign (The enemies were ¶'s). The object of the game was to win back treasures stolen by the Evil Empire. Eventually re-released on the Apple II as 'Miner', it featured real graphics. Finally Miner was submitted to Brøderbund and was finally published, under the name 'Lode Runner'. Countless versions of this game have been made and circulated over the Internet. || [http://www.mobygames.com/game/sheet/p,4/gameId,243/ Moby] [http://www.the-underdogs.org/game.php?gameid=651 Udogs] [http://www.gamefaqs.com/computer/apple2/data/26603.html Faqs] [http://en.wikipedia.org/wiki/Lode_Runner Wiki]
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|- id="loom"
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| [[Image:Floppy_current_status.PNG|150px|Loom (Disk 1 of 24)]] || [[current status]] || '''Loom''' was an adventure game for the PC, released in 1989. It was one of a variety of games created by LucasFilms (Now LucasArts) Games. You are Bobbin Threadbare, the mysterious "Loom child" and member of the Weaver Guild who must embark on a perilous journey to follow his guild members who were turned into geese and flew away from the Loom island. All puzzles are solved using a variety of spells cast from a magical staff, with no traditional inventory. There weren't actually 24 disks, at least not for the original version. There was the option of six 5.25" Double Density (360KB) disks, or three 3.5" Double Density (720KB) floppies. Loom was also later released on CD-ROM with a bonus soundtrack disc bundled with Creative brand sound cards. Loom was also released for the Macintosh platform on three 3.5" discs. || [http://www.mobygames.com/game/sheet/p,2/gameId,176/ Moby] [http://www.the-underdogs.org/game.php?id=655 Udogs] [http://www.gamefaqs.com/computer/doswin/data/11465.html Faqs] [http://en.wikipedia.org/wiki/LOOM Wiki] [http://www.creative.com Here]
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|- id="star_flight"
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| [[Image:Floppy_huttah!.PNG|150px|Star Flight]] || [[huttah!]] || '''Starflight''' was a ship game created by Electronic Arts for the PC and Sega Genesis, released in 1986 and 1991, respectively. Mankind has left earth due to an exhaustion of resources, and need to colonize another planet. Then basically you just travel around the galaxy mining, gathering crew, fighting aliens, and trying to figure out why star systems are being blown up, without getting blown up with them. A very long-winded game. || [http://www.mobygames.com/game/sheet/gameId,115/ Moby] [http://www.the-underdogs.org/game.php?gameid=2086 Udogs] [http://www.gamefaqs.com/computer/doswin/data/11678.html Faqs] [http://en.wikipedia.org/wiki/Starflight Wiki]
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|- id="rise_of_the_dragon"
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| [[Image:Floppy_interview.PNG|150px|Rise Of The Dragon]] || [[interview]] || '''Rise Of The Dragon''' was a puzzle game for DOS, Amiga, and Sega CD, released in 1990. It was presented in a Blade Runner-like environment and story.  You assume the role of ex-cop William “Blade” Hunter, contracted to root out the source of a deadly new drug, MTZ, that ships in patch form and has a tendency to turn users into lizard creatures before killing them. There are a couple of arcade sequences but they are forgiving since they can be skipped if you die enough times. || [http://www.mobygames.com/game/sheet/p,2/gameId,98/ Moby] [http://www.the-underdogs.org/game.php?id=910 Udogs] [http://www.gamefaqs.com/computer/doswin/data/11129.html Faqs]
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|- id="friendly_ware"
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| [[Image:Floppy_unused_emails.PNG|150px|Friendly Ware]] || [[unused emails]] || '''Friendly Ware''' was a software package for the PC, released in 1987. It was released by Friendlysoft, written in BASIC, and rendered in text mode via clever use of ASCII characters. The games included Master Mind, Nevada Dice, Killer Maze (navigate 3D mazes), Sea Battle (find a submarine with depth charges), Boggy Marsh (find monsters in a marsh), Hangman, Tic-Tac-Toe (unbeatable against computer), Wildcatter (an oil drilling simulation), Othello, Peg Leap (basic remove pegs game), Blackjack, Dominoes, Golf, Head Coach (a football simulation), Match (a Memory-style game) and Towers of Atlantis (a Towers of Hanoi game).  Other software included a number of financial programs, eye and ear tests, an ASCII drawing program, a biorhythm charter (which suffers from the Y2K bug), sports prediction software, and a computing tutorial. || [http://www.bhlegend.com/php/show.php3?game=1287 Here]
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|- id="manhunter_new_york"
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| [[Image:Floppy_caper.PNG|150px|Manhunter New York]] || [[Arcade Game]], [[caper]] || '''Manhunter New York''' was an adventure game for DOS, Atari ST, and Amiga, released in 1988. It was made about a year into Sierra On-Line, by Dave, Barry, and Dee Dee Murray. It is set 16 years into the 'future', in the year 2004. In 2002 The Orbs, an alien race composed of enormous eyeballs, invaded the planet Earth, mainly New York. Two years later, in 2004, you play a Manhunter, whose only job is to track down human criminals and bring them to justice. Another 'first person, point and click' type game. || [http://www.mobygames.com/game/sheet/p,2/gameId,24/ Moby] [http://www.the-underdogs.org/game.php?id=680 Udogs] [http://www.gamefaqs.com/computer/doswin/data/11668.html Faqs] [http://en.wikipedia.org/wiki/Manhunter_%28game%29 Wiki]
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|- id="world_games"
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| [[Image:Floppy_big_white_face.PNG|150px|World Games]] || [[big white face]] || '''World Games''' was a sports game for DOS and Commodore 64, made in 1987. It was made by Epyx, a company that made mostly sports games. World Games was a great collection of sports games from around the globe. It not only had good gameplay, but was also educational, as each event started with an excellent introduction screen that gave both the background of the sport and basic rules. Some of the more enjoyable games included the Scottish Caber Toss and the Spanish Bull Riding. || [http://www.the-underdogs.org/game.php?id=1287 Udogs] [http://www.gamefaqs.com/computer/c64/data/16987.html Faqs]
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|- id="space_shipper"
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| [[Image:Floppy_privileges.PNG|150px|Space Shipper]] || [[privileges]] || '''Space Shipper''' is a fictitious game made by [[Videlectrix]], and looks to be a Gradius/1943-esque shooter clone. Fiendish lasers threaten to destroy the solar system! Explosions are taking over the galaxy!! It's Memorial Day and YOU were the only Spaceshipper who didn't have plans. Pilot your StarZoom to freedom! And time and a half!! || [http://www.videlectrix.com/videlectrix_catalog.html Vidx]
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|- id="odell_lake"
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| [[Image:Floppy_funny.PNG|150px|Odell Lake]] || [[funny]] || '''Odell Lake''' was an "educational" arcade game for the Apple II, released in 1986. It was created by MECC, a company known for making many educational games. It was a simulation game in which you take the role of a fish in Odell Lake, Oregon. You meet various forms of animal and plant life, including other types of fish. Each time you meet another animal or a plant, you must decide what to do. Your decisions determine whether or not you survive! || [http://www.gamefaqs.com/computer/apple2/data/921849.html Faqs] [http://en.wikipedia.org/wiki/Odell_Lake_(computer_game) Wiki]
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|- id="50_K_race_walk"
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| [[Image:Floppy_sibbie.PNG|150px|50K Race Walk]] || [[sibbie]] || '''[[50K Racewalker]]''' is a game made by [[Videlectrix]], programmed by [[Jonathan Howe]]. The aim of the game is to alternate pressing left and right for nearly a full day in order to finish. If a player presses buttons too fast or out of sequence, he or she will be overwhelmed with an annoying "FAULT" message. According to Videlectrix, "you take a few (million) steps in the game, and you won't (will) be disappointed. Left, right, left, right, left, right, left, right, left, right, right, OOPS! You lose." || [http://www.videlectrix.com/videlectrix_demos.html Vidx] [http://www.videlectrix.com/videlectrix_catalog.html Vidx]
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|- id="7th_guest"
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| [[Image:Floppy_anything.PNG|150px|7th Guest]] || [[anything]] || '''The 7th Guest''' was a puzzle game for DOS, Windows, and Macintosh, released in 1993. It was created by Virgin Interactive Entertainment, the same people who brought us Shogun. It's set in the Stauf mansion, Stauf being a maker of toys that have been cursed, making their owners quite ill. He has invited 6 guests to his house to unravel the mysteries of the building, then he invites the 7th guest, you. Once there, you have to solve a variety of puzzles. There's an atmosphere as well that tries to tie it all together, including clips of actors and sound effects, but the majority of the game is a big puzzle collection. The puzzles don't have directions or instructions, meaning you have to learn through trial and error. Not a game for the ages, but an entertaining collection of puzzles. The 7th Guest was never available on floppy disks. It was one of the first popular CD-ROM games, often used to sell CD-ROM drives. || [http://www.mobygames.com/game/sheet/p,2/gameId,283/ Moby] [http://www.gamefaqs.com/computer/doswin/data/11550.html Faqs] [http://en.wikipedia.org/wiki/7th_Guest Wiki]
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|- id="tass_times_in_tonetown"
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| [[Image:Floppy_the_process.PNG|150px|Tass Times In Tonetown]] || [[the process]] || '''Tass Times in Tonetown''' was an adventure game for PC, Apple II, Atari ST, Amiga, and Commodore 64, released in 1986. It's a quirky, underrated game made by Activision. Your job: visit Tonetown, a psychedelic punk rock alternate reality, to save your grandpa from a hideous crocodile creature named Franklin J. Snarl. You also have the aid of your dog who not only talks but becomes a star reporter. The puzzles are numerous but most are easy. With a world of floating phones, triangular moons, and wacky puzzles, all created through your grandpa's dreams thanks to the "dream hoop" he invented, Tass Times in Tonetown is an extremely original game enjoyed by Adventure game fans. || [http://www.mobygames.com/game/sheet/p,4/gameId,90/ Moby] [http://www.the-underdogs.org/game.php?id=1130 Udogs] [http://www.gamefaqs.com/computer/doswin/data/11093.html Faqs]
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|- id="One_on_One"
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| [[Image:Floppy_mile1.PNG|150px|One On One]] || [[mile]] || '''One on One''' was a pioneering sports game for the Commodore 64 and Atari 400/800, released in 1984. It was one of Electronic Arts' first games, a company known best for their quality sports games. This basketball game is a faithful translation of the real thing, with fouls and traveling calls, free throws, a three-point line, and even a shot clock. There are a number of gameplay options — play for a certain amount of time or first to a set score, winner's or loser's outs, etc. Players have a fatigue bar that decreases when running around and replenishes when holding still; fatigued players don't move as quickly. It had decent graphics for its time period, but substandard sound effects. || [http://www.gamefaqs.com/computer/c64/data/2721.html Faqs]
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|- id="blank_floppy_disks"
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| [[Image:Floppy_mile0.PNG|150px|Cheat Style Floppy]] || [[mile]] || They're '''blank floppy disks''' animated by The Cheat. The titles are unseen until you click on them, revealing the titles of the disks in Easter eggs. Like the real floppy disk container stolen by The Cheat in [[Puppet Time]], there's not too much to say about them. || [http://en.wikipedia.org/wiki/Floppy_disk Wiki] [http://computer.howstuffworks.com/floppy-disk-drive1.htm Here] [http://www.accurite.com/FloppyPrimer.html Here] [http://www.douglasmedia.com/prod8.html Here]
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|- id="out_of_this_world"
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| [[Image:Floppy_mile2.PNG|150px|Out Of This World]] || [[mile]] || '''Out of This World''' was an Action Adventure game for DOS, Windows 3.X, SNES, Atari ST, Amiga, Genesis Apple Macintosh, and 3DO, originally released in 1991. You assume the role of Lester, a young physics professor, who suddenly finds himself on a strange alien world after lightning strikes his particle experiment. It's a cinematic game featuring realistic vector graphics and animation. It has plenty of animated cutscenes and ambient sound effects, despite fitting on one 5.25 disk. The original (French?) name for this game is '''Another World'''; Out Of This World was its US release name.|| [http://www.mobygames.com/game/sheet/p,2/gameId,564/ Moby] [http://www.gamefaqs.com/computer/doswin/data/11089.html Faqs] [http://en.wikipedia.org/wiki/Another_World_%28video_game%29 Wiki]
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|- id="NITEMARE_3-D"
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| [[Image:Floppy_mile3.PNG|150px|Nitemare 3-D]] || [[mile]] || '''Nitemare 3D''' was an action game, obviously 3D, for DOS and Windows 3.X, made in 1994. It was made by Gray Design Associates, a company not known for much else. It's linked to the Hugo House of Horror series in that you assume the role of Hugo in an attempt to save Penelope. You basically go through a three-dimensional house of horrors defeating all sorts of evil things, in a first-person environment. || [http://www.mobygames.com/game/sheet/p,2/gameId,2595/ Moby] [http://www.gamefaqs.com/computer/doswin/data/12022.html Faqs] [http://en.wikipedia.org/wiki/Nitemare_3D Wiki]
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|- id="old_game"
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| [[Image:Floppy_couch_patch.PNG|150px|Old Game]] || [[couch patch]] || The title "'''Old game'''" could either simply be a generic title for an old 80's or 90's game, or 'It's a Funny Old Game', the only game name remotely close to the floppy disk label. It was a sports game released for Windows in 1996. It's a light-hearted, amusing soccer game, with cartoon drawings to depict players, and an animated soccer ball that bounces on the pitch to signify each team's advances in the match. It also has features including player drafting, training schedule, sponsor and finances, and formation selections. Fatigue even plays a big role in the matches' outcome. A major drawback is the short time limit for the player as manager of the team, which limits team building and championships. || [http://www.the-underdogs.org/game.php?gameid=1596 Udogs]
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|- id="nabunagas_ambition"
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| [[Image:Floppy_kind_of_cool.PNG|150px|Nobunaga's Ambition]] || [[kind of cool]] || '''Nobunaga's Ambition''' was a turn-based strategy game for DOS, NES, SNES, Amiga, and Genesis, released in 1988. It was set in Japan's "Warring States" period, in the 16th century. You take on the role of a daimyo such as Nobunaga Oda, a merciless ruler and great strategist, and try to conquer Japan. Through turns you manage your armies (recruit new soldiers, train army, buy weapons etc.), keep your subjects happy, form alliances, or play dirty and hire ninjas to bribe & assassinate. Daimyos die of old age or sickness, giving this game a time limit. || [http://www.mobygames.com/game/sheet/p,2/gameId,5825/ Moby] [http://www.the-underdogs.org/game.php?gameid=770 Udogs] [http://www.gamefaqs.com/console/nes/data/7984.html Faqs]
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|- id="seicross_suckross"
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| [[Image:Floppy_army.PNG|150px|Seicross (Suckcross)]] || [[army]] || '''Seicross, Aka "Suckcross"''', was a Sports Action game for DOS and the NES, released in 1988. It was made by FCI, another little-known game making company. The planet Colura and its peaceful inhabitants, the Petras, have been attacked by another badly-named and much more hostile tribe known as the Basrah. While most of the Petras have hidden underground, there are still a few left out in the open. It's your job to cruise on a bike through numerous terrains, scooping Petras up to safety. The graphics are simplistic, the music poor and repetitive, the controls are touchy, the game is basically the same thing over and over, and it doesn't really have much of an ending. Quite deserving of the title 'Suckcross'. || [http://www.mobygames.com/game/sheet/p,22/gameId,15184/ Moby] [http://www.gamefaqs.com/console/nes/data/8104.html Faqs]
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|- id="bio_menace"
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| [[Image:Floppy_video_games.PNG|150px|Bio Menace]] || [[video games]] || '''Bio Menace''' is a classic sidescrolling adventure shooter game for DOS, released in 1993. It was created by Apogee, a company known for creating many adventure sidescrollers during that era. Basically, a scientist releases a pile of mutants and holds the world hostage, and it is up to Snake Logan to save the day. || [http://www.mobygames.com/game/sheet/p,2/gameId,236/ Moby] [http://www.the-underdogs.org/game.php?id=3144 Udogs]
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|- id="maniac_mansion"
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| [[Image:Floppy_lackey_real.PNG|150px|Maniac Mansion]] || [[lackey]] || The title of this floppy is obscured by the flash border, but viewing the flash file reveals the title '''Maniac Mansion'''. This was an adventure game for DOS, Apple II, NES, Atari ST, Amiga, and Commodore 64, released in 1987 by LucasFilms (Now LucasArts) Games. It featured multiple characters to choose from, four possible endings, multiple solutions to the puzzles, and a very non-linear structure in general, giving the player a wide range of methods to win. The plot is to save the girlfriend of one of your characters. The only hurdle is the residents of the Maniac Mansion, as well as the mansion itself. It's made to be a spoof on every cheesy action/horror/sci-fi movie of the 80's, making the game a purposeful joke. || [http://www.mobygames.com/game/sheet/p,2/gameId,714/ Moby] [http://www.the-underdogs.org/game.php?id=4894 Udogs] [http://www.gamefaqs.com/computer/doswin/data/11439.html Faqs] [http://en.wikipedia.org/wiki/Maniac_Mansion Wiki]
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|- id="hypou_blade"
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| [[Image:Floppy_stupid_stuff.PNG|150px|Hypou Blade]] || [[stupid stuff]] || '''Hypou Blade''' is likely referring to '''HyperBlade''', said with a [[Homestar Runner|Homestar]] speech impediment. HyperBlade was a hockey game released for Windows in 1996. Made by Activision, HyperBlade introduces the 3D battlesport of the future. Players engage in a futuristic street-hockey style game with a very different twist. Body-checks (weapons are included) go for blood in this game as players can be gruesomely eliminated from the game. Power-ups, speed boosts, ramps, and simple team management (for substitutions) are all part of the experience. Some strategy is required for play, but it's mostly pure action.  It was also one of the first titles ever to make use of the 3DFX graphics card. || [http://www.mobygames.com/game/sheet/p,3/gameId,1776/ Moby] [http://www.the-underdogs.org/game.php?id=4625 Udogs] [http://www.gamefaqs.com/computer/doswin/data/11800.html Faqs]
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|- id="BAAL"
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| [[Image:Floppy_different_town.PNG|150px|BAAL]] || [[different town]] || '''BAAL''' was a little known Action game for the Atari ST and Commodore 64, released in 1989. You are a member of the Time Warriors, an elite commando unit sent into an alien lair to defeat Baal, a crazy demon who is bent on conquering Earth. Featuring grotesque looking aliens, BAAL has a reputation as being a mildly disturbing action game. Overall, besides the creepy look of the game, there is little surprise or challenge to keep anyone playing to the end. A rather lackluster shooter. || [http://www.mobygames.com/game/sheet/p,24/gameId,3850/ Moby] [http://www.the-underdogs.org/game.php?id=1569 Udogs] [http://www.gamefaqs.com/search/index.html Faqs]
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|- id="real_floppy_disk_container"
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| [[Image:Floppy_Puppet_Time.PNG|150px|Puppet Style Floppy]] || [[Puppet Time]] || This is a '''real floppy disk container'''. It may be labeled, but the quality is too poor to see. Like the blank floppy disk animated by The Cheat in 'mile', there's not too much to say about it. || [http://en.wikipedia.org/wiki/Floppy_disk Wiki] [http://computer.howstuffworks.com/floppy-disk-drive1.htm Here] [http://www.accurite.com/FloppyPrimer.html Here] [http://www.douglasmedia.com/prod8.html Here]
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|- id="Cave_Quest"
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| [[Image:Floppy_flashbackandDVD.PNG|150px|Cave Quest And Cave Quest]]|| [[flashback]], [[strongbad_email.exe Disc One]] || '''Cave Quest''' was an adventure game that [[The Brothers Chaps]] made when they were younger, likely in the late 1980's or 1990's. They made it on the Apple II, and it supposedly had "gorgeous low-res Apple II C+ graphics." || [http://www.adventuregamers.com/article/id,416 Here]
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|- id="shogun"
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| [[Image:Floppy_SBIIJC.PNG|150px|Shogun]] || [[Strong Bad is in Jail Cartoon]] || '''Shogun''' was an adventure game for DOS, released in 1988. It was made by Virgin Interactive Entertainment, the same people that brought you 7th Guest. Basically you wander around as one of a number of characters, trying to build up your rapport with the people. If that fails, you can also battle and plunder, working your way up to the status of Shogun. You can also collect items during your adventures, including weapons and armour. The game doesn't end until you die or become Shogun. || [http://www.mobygames.com/game/sheet/p,2/gameId,1645/ Moby] [http://www.the-underdogs.org/game.php?id=1538 Udogs] [http://www.gamefaqs.com/console/nes/data/28231.html Faqs]
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|- id="ugh-lympics"
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| [[Image:Floppy_car.PNG|150px|Ugh-lympics]] || [[car]] || '''Caveman Ugh-lympics''' was a sports game for DOS, Commodore 64, and NES (where it was entitled Caveman Games), released in 1988. It was made by Electronic Arts, a company well known for making quality sports games. In this early game of theirs you assume the roles of various cavemen while competing in prehistoric sports, namely Saber Race, Mate Toss, Clubbing, Firemaking, Dino Race and Dino Vault. The controls are somewhat awkward, but with up to a 4-player option (as many as 6 players on the NES), and fun events, Caveman Ugh-lympics makes for a short, quirky game. || [http://www.mobygames.com/game/sheet/p,2/gameId,4230/ Moby] [http://www.the-underdogs.org/game.php?gameid=183 Udogs] [http://www.gamefaqs.com/computer/c64/data/1418.html Faqs]
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|- id="tengen_classix"
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| [[Image:Floppy_haircut.PNG|150px|Tengen Classix]] || [[haircut]] || '''Tengen Classix''' was likely a collection of the best classic games made by Tengen. Tengen was the name given to Atari so they could make and trade games for the Nintendo Entertainment System after Atari was refused a license by Nintendo. It made games from 1985 through 1993 for a wide array of platforms, from Amiga to ZX Spectrum, and everything in between. Over 40 games were credited to them, with titles such as Paperboy 1&2, Tetris, Indiana Jones and the Temple of Doom, Ms. Pac-Man, Hydra, and many many more. || [http://www.mobygames.com/browse/games/o,100/j,1359/ Moby] [http://www.the-underdogs.org/company.php?id=402 Udogs] [http://en.wikipedia.org/wiki/Tengen_%28company%29 Wiki]
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|- id="alone_in_the_dark"
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| [[Image:Floppy_replacement.PNG|150px|Alone In The Dark]] || [[replacement]] || '''Alone in the Dark''' was an Action Adventure game for DOS and 3DO, released in 1992. Marketed by Interplay as a horror game, it was a 3D adventure game with some action thrown in, loosely based on the works of H.P. Lovecraft. You play a character that is driven to investigate a "suicide" in an old Louisiana mansion. Little do you know, however, of the lurking horrors that await you. Many enemies, few weapons, and one goal: Escape alive. It is the forerunner to modern day horror games. Resident Evil 1 in particular owes a lot to it in gameplay mechanics, player-view and setting. || [http://www.mobygames.com/game/sheet/p,2/gameId,325/ Moby] [http://www.gamefaqs.com/computer/doswin/data/11071.html Faqs] [http://en.wikipedia.org/wiki/Alone_in_the_dark Wiki]
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|- id="bushido"
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| [[Image:Floppy_cheatday.PNG|150px|Bushido]] || [[cheatday]] || '''Bushido''' was an Action game for DOS, released in 1983. It was made by Ebenel Enterprises, a company whose best and only credit was Bushido. It was a martial arts fighting game set in feudal Japan with a simple premise: fight a multitude of enemies in a multitude of settings. Very repetitive, but a pioneer of the martial arts fighting genre. In Japanese, bushido means "way of the warrior". ||[http://www.mobygames.com/game/sheet/p,2/gameId,1351/ Moby] [http://www.the-underdogs.org/game.php?id=159 Udogs] [http://www.gamefaqs.com/computer/c64/data/1378.html Faqs]
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|- id="thexder"
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| [[Image:Floppy_the_facts.PNG|150px|Thexder]] || [[the facts]] || '''Thexder''' was an Action game for DOS, Apple II, and Amiga, released in 1987. It was a platform shooter from Japan, with many levels and diverse enemies that gradually increase in difficulty. You pilot a Robotech-style robot capable of switching from a mech into a jet at any time, complete with auto-aim, rechargable energy, and a short-term shield that can be activated to protect you from harm. It didn't have a save option, however, so playing for an hour just to die at the same point eventually starts to get frustrating. || [http://www.mobygames.com/game/sheet/p,2/gameId,49/ Moby] [http://www.the-underdogs.org/game.php?gameid=1150 Udogs] [http://www.gamefaqs.com/computer/doswin/data/11765.html Faqs]
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|- id="lunar_lander"
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| [[Image:Floppy_lunar_lander.PNG|150px|Lunar Lander]] || [[time capsule]] || '''Lunar Lander''' was an ASCII graphic game originally played on mainframe consoles. Atari released an arcade game of the same name using vector graphics in 1979. It was later ported to the Atari 400/800 home computers line. The goal of the game was to correctly land a lunar module on the surface of the moon. If the player miscalculates the module's landing, the module will either fly off into space or crash hard against the moon's surface. Due to the simplicity of the design, it has spawned countless Flash copies on the Internet. || [http://www.the-underdogs.org/game.php?id=3895 Udogs] [http://www.gamefaqs.com/coinop/arcade/data/3817.html Faqs] [http://en.wikipedia.org/wiki/Lunar_Lander Wiki]
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|- id="death_track"
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| [[Image:Floppy_extra_plug.PNG|150px|Death Track]] || [[extra plug]] || '''Deathtrack''' was a racing game for DOS, released in 1989. It was made by Dynamix, with a simple premise. In the future, races are held across America where the drivers race for money, and their lives. You are the rookie. Welcome to Deathtrack. You start the game with a meagre sum, choose from one of three cars, either speedy, powerful, or armored. You race, you win, and your winnings can be used to upgrade your car's armour, weapons and parts to eventually make your car nearly invincible — which comes in handy, since this game doesn't really have an ending. || [http://www.mobygames.com/game/sheet/p,2/gameId,1758/ Moby] [http://www.the-underdogs.org/game.php?id=1538 Udogs] [http://www.gamefaqs.com/computer/doswin/data/31898.html Faqs]
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|- id="WOTR_Level_2"
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| [[Image:Floppy_WOTRlevel2.PNG|150px|WOTR Level 2]] || [[strongbad_email.exe Disc Two]] || WOTR is likely short for '''War of the Ring''', a Lord of the Rings real-time strategy game for Windows, released in 2003 by Sierra. In this game you can choose to lead the forces of Good or Evil as each struggle to control the One Ring. The game is split into two 10-mission campaigns, and follow storylines not focused on in the books or movies. In the Good campaign, you follow Legolas, Gimli and Boromir as you manage to show up in Rivendell just in time to join the Fellowship of the Ring. In the Evil campaign, you must lead the forces of Sauron, break out of Mordor and besiege the city of Minas Ithil. This is the newest featured game to date, being at least 10 years later than the next latest release, and was never actually released on floppy disk. The significance of the game being on Level 2 is currently unknown. || [http://www.mobygames.com/game/windows/lord-of-the-rings-war-of-the-ring Moby] [http://www.gamefaqs.com/computer/doswin/data/563555.html Faqs] [http://www.warofthering.com/ Here]
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|- id="kid_speedy"
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| [[Image:Floppy KSTimes2.PNG|150px|Kid Speedy]] || [[strongbad_email.exe Disc Three]], [[strongbad_email.exe Disc Four]] || '''[[Kid Speedy]]''' is an arcade-style game by [[Videlectrix]] that doesn't exist yet. According to the product description, everybody is faster than Kid Speedy. In addition, this little fatso is the slowest poke in the bunch. The object of the game is to avoid getting sweets and insults and preventing your player from coming in dead last in the race. Since on the third email disc the label was mostly obscured and unreadable, it was re-featured on the fourth disc. || [http://www.videlectrix.com/videlectrix_catalog.html Vidx]
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|- id="Peasants_Quest_and_wheres_an_egg"
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| [[Image:Floppy_PQWhereEgg.PNG|150px|Peasant's Quest/Where's An Egg?]] || [[strongbad_email.exe Disc Three]] || '''[[Peasant's Quest]]''' and '''[[Where's an Egg?]]''' are both games made by [[Videlectrix]]. Peasant's Quest was actually made, and released on August 2nd, 2004. It is a text-based game where you assume the role of a Peasant on a Quest to defeat [[Trogdor (character)|Trogdor]]. Where's an Egg is currently a fictitious game proposed by Videlectrix. In this hardboiled adventure game, you must help the Boise police force find a missing egg. Not in Mancuso's garage? Try Brodermaker's gymbag. Everyone's a suspect when "Where's an Egg?" is the game that you are playing. And that's this game!! || [http://www.videlectrix.com/videlectrix_catalog.html Vidx]
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|- id="spy_vs_spy"
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| [[Image:Floppy_virus.png|150px|Spy Vs Spy]] || [[virus]] || '''Spy Vs Spy''' was a strategy game for Apple II, NES, Atari ST, Amiga, Sega Master System, Commodore 64, and ZX Spectrum, released in 1984. It was first published by First Star Software and based on the MAD magazine comic about the slapstick antics of two spies trying to kill each other with improbably complex and elaborate traps and weapons. A fun two-player game, enjoyed with a friend or against the computer. You assume the role of either the black spy or the white spy, and try to beat your counterpart before the time bell rings. Find the needed objects hidden throughout the embassy, and set creative booby traps for your foe. This game has also been released on XBox and Game Boy Color. || [http://www.mobygames.com/game/sheet/p,31/gameId,7332/ Moby] [http://www.gamefaqs.com/console/nes/data/8151.html Faqs]
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|- id="future_wars"
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| [[Image:Floppy_animal.PNG|150px|Future Wars]] || [[animal]] || '''Future Wars''' was an adventure game for DOS, Atari ST, and Amiga released in 1990. It was Delphine Software's debut and first attempt at a graphic adventure game with a point-and-click interface. A right click brings up the verb menu. After choosing one of the six commands, you point the mouse over the desired target and execute with a left click. You assume the role of a common window cleaner who finds a time machine in your chief's back office. Thus begins your adventure in both the past and the future. Evil aliens, beautiful girls, and sometimes very frustrating puzzles make up the bulk of this game. || [http://www.mobygames.com/game/sheet/p,2/gameId,2205/ Moby] [http://www.the-underdogs.org/game.php?id=1644 Udogs] [http://www.gamefaqs.com/computer/doswin/data/11160.html Faqs]
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|- id="oregon_trail"
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| [[Image:Floppy_Main_Page_22_02.png|150px|Oregon Trail]] || [[Main Page 22]] || '''The Oregon Trail''' was an educational game for DOS, Windows, and Apple II, first released in 1985. It was made by MECC, a company known for making educational games, with Oregon Trail being its most notable accomplishment. As a covered wagon party of pioneers, you head out west from Independence, MO to the Willamette River and valley in Oregon. You first must stock up on provisions, and then, while traveling, make decisions such as when to rest, how much food to eat, etc. It incorporated strategy and planning ahead along with discovery and adventure as well as action (hunting and floating down the Columbia river). It also spawned several remakes and sequels. || [http://www.mobygames.com/game/sheet/p,2/gameId,746/ Moby] [http://www.the-underdogs.org/game.php?id=2972 UDogs] [http://www.gamefaqs.com/computer/doswin/data/26639.html Faqs] [http://en.wikipedia.org/wiki/The_Oregon_Trail_%28computer_game%29  Wiki]
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|- id="oregon_trail_2"
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| [[Image:Floppy_Main_Page_22_01.png|150px|Oregon Trail 2]] || [[Main Page 22]] || '''The Oregon Trail II''' was an educational game for Windows and Apple Macintosh, released in 1996. It was also made by MECC, the second in a line of several remakes of the classic game. In this sequel to Oregon Trail you can do much more than its predecessor. You can travel to Salt Lake City or Oregon City, and start at several different places. You also have to deal with problems along the way, including starvation, broken appendages, and those sort of things. You'll probably even lose several members of your wagon along the way. But that's okay, as long as they don't include yourself. || [http://www.mobygames.com/game/sheet/gameId,2217/ Moby] [http://www.gamefaqs.com/computer/doswin/data/32195.html Faqs] [http://en.wikipedia.org/wiki/The_Oregon_Trail_%28computer_game%29#The_Oregon_Trail_2 Wiki]
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|- id="miner_2049er"
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| [[Image:Floppy_dreamail.png|150px|Miner 2049er]] || [[dreamail]] || '''Miner 2049er''' was an Arcade game created by Big Five Software for PC, Apple II, Atari 2600, Atari 400/800, Atari 5200, Commodore 64, and ColecoVision, released in 1983. You assume the role of Bounty Bob, traveling through a mine in search of treasure, in a game similar to to the classic Arcade game 'Donkey Kong'. In this game, however, you clear a level by walking over all the platforms, changing their color as you go. To reach all of the floor sections, you will need to enlist the help of ladders, elevators, slides, springboards, and even cannons! Collecting artifacts will render you temporarily invincible against the radioactive creatures wandering the mine. Beat all 10 levels and you win. || [http://www.mobygames.com/game/sheet/p,4/gameId,8724/ Moby] [http://www.the-underdogs.org/game.php?id=3714 UDogs] [http://www.gamefaqs.com/computer/apple2/data/29175.html Faqs] [http://en.wikipedia.org/wiki/Miner_2049er Wiki] [http://www.bigfivesoftware.com/ Big5]
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|- id="battle_chess"
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| [[Image:Floppy_secret_recipes.PNG|150px|Battle Chess]] || [[secret recipes]] || '''Battle Chess''' was a very popular chess program for DOS, Amiga, 3DO, Apple II, Atari ST, Commodore 64, and the NES, released by Interplay in 1988.  Instead of the traditional representations of chess pieces, the game featured lifelike representations of the medieval classes the pieces are based on.  For example, the pawns are depicted as armored soldiers, the rooks are depicted as monsters made of stone, and the queen is depicted as a sultry sorceress.  Whenever one piece captures another, the game depicts the two pieces engaging in battle.  The captured piece meets a gruesome and occasionally hilarious end.  You can play against a friend or against the computer, which offers ten levels of difficulty, the highest of which can give even seasoned chess players a challenge. ||
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[http://www.mobygames.com/game/sheet/p,2/gameId,1950/ Moby] [http://www.the-underdogs.org/game.php?gameid=5009 UDogs] [http://www.gamefaqs.com/console/nes/game/587120.html Faqs] [http://en.wikipedia.org/wiki/Battle_Chess Wiki]
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|- id="you_JERK"
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| [[Image:You jerk!.PNG|150px|you JERK!]] || [[secret recipes]] || '''You JERK!''' is thusfar the only floppy disk label not to be game related. It was labled and then thrown by [[The Cheat]] at [[Strong Bad]], in response to Strong Bad offering a recipe on how to cook The CHE_T.  ||
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|- id="colorado"
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| [[Image:colorado.PNG|150px|Colorado]] || [[rock opera]] || '''Colorado''' was a historical adventure game for DOS, Amiga, and Atari ST, released by Silmarilis in 1990. The second survival game after Le Fetiche Maya, Colorado casts you as a fearless adventurer who must deal with the Indians and wildlife in your search for the legendary Cheyenne goldmine. In addition to standard weapons, special objects such as a ship's horn lend an extra level of atmosphere and complexity to the already novel game. || [http://www.mobygames.com/game/sheet/p,2/gameId,1722/ Moby] [http://www.the-underdogs.org/game.php?id=213 UDogs]
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|- id="fiendish_freddys"
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| [[Image:fiendish_freddys.png|150px|Fiendish Freddys]] || [[long pants]] || '''Fiendish Freddy's Big Top O' Fun''' was a circus activity game for DOS, made by Mindscape in 1989. The game involved you at a circus performing in various acts, such as trapeze swinging and tightrope walking. All the while, you have an evil clown/property developer named Fiendish Freddy trying to obstruct your completion of the event, such as throwing smoke bombs during the knife throw. He does this because with each completion of the event, you raise money, but if you don't raise enough money after all the events, Freddy will demolish the circus to make way for a new office building. || [http://www.the-underdogs.org/game.php?id=405 Udogs] [http://www.gamefaqs.com/computer/c64/data/570728.html Faqs] [http://www.ysrnry.co.uk/articles/fiendishfreddysbigtopofun.htm Here]
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|- id="hunt_the_wumpus"
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| [[Image:Floppy Pay Plus.PNG|150px|Hunt the Wumpus]] || [[HomestarRunner.com PAY PLUS!]] || '''Hunt the Wumpus''' was an early computer adventure game based on a simple hide-and-seek format, originally created as a simple text-based game by Gregory Yob in BASIC, in 1972. Due to its simplicity, it has been reincarnated countless times, in many different internet sites, palm pilots, mobile phones, even calculators! A mythical creature called a Wumpus is sleeping somewhere in a series of maze-like caves, and your goal is to hunt it down! The cave is hazardous, with bottomless pits, cave bats, and of course, the Wumpus. If you run into the Wumpus, it will wake up and eat you. Deduce from clues the location of the Wumpus, and when you think you know, let fly your arrow! If it's a hit, you win, but if you miss, you are eaten. || [http://www.mobygames.com/game/47/hunt-the-wumpus Moby] [http://en.wikipedia.org/wiki/Hunt_The_Wumpus Wiki]
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|- id="typing_tutor_jr"
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| [[Image:Floppy garage sale.PNG|150px|Typing Tutor Jr]] || [[garage sale]] || '''Typing Tutor Jr''' was a children's educational game for Windows and Mac, made by Selectsoft in 2001 or earlier. Similiar to the fictitious game "Typing Tutor" by Videlectrix, this game features short and quick lessons developed for kids in order to teach them how to type. It comes complete with a variety of games, and even a poorly named host, 'floater', a spaceman of sorts, to guide you through each lesson.  ||  [http://www.selectsoft.com/repository/LSTYPTUJUJ Here]
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|- id="marble_craze"
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| [[Image:Floppy do over.PNG|150px|Marble Craze]] || [[do over]] || '''Marble Craze''' is a homebrew game for the Atari 2600 designed by [[Paul Slocum]], the same person who was planning on making the [[Homestar Runner RPG]]. The concept for Marble Craze arose from those wooden games that have two knobs used to tilt a board, rolling a marble through a maze in an attempt to avoid the holes. To properly simulate one of these games, both paddle controllers are utilized, one to control the vertical movement and the other to control horizontal movement. A simultaneous two-player mode is also available. || [http://www.atariage.com/store/product_info.php?products_id=99 Here] [http://qotile.net/marble.html Here]
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|- id="karateka"
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| [[Image:Floppy boring.PNG|150px|Karateka]] || [[boring (really)]] || '''Karateka''' was a side scrolling fighting game for DOS, Apple II, Atari 400/800, Atari 7800, Commodore 64, NES, and ZX Spectrum, released in 1986. It was made by Brøderbund, and was one of the first fighting games ever made. You play the role of a trained master Karateka and have to rescue the princess Mariko from the evil Akuma, who lives in a castle, well-guarded by innumerable fighters. With smooth, realistic graphics that were ahead of its time, it was a visual treat. Unfortunately, it was also quite repetitive, with enemies usually following the same format of attacks. Reaction times to change from one attack move to the next were also slow, making this game enjoyable for some, frustrating for others. || [http://www.mobygames.com/game/dos/karateka Moby] [http://www.the-underdogs.org/game.php?id=2419 UDogs] [http://www.gamefaqs.com/console/nes/data/578260.html Faqs] [http://en.wikipedia.org/wiki/Karateka Wiki]
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|- id="the_news_room"
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| [[Image:floppy_modeling.PNG|150px|The News Room]] || [[modeling]] || '''The Newsroom''' was a computer program for the Apple II, released in 1985. It was created by the company "Springboard", with the premise to create news stories.  Among the features was a black and white paint program that allowed you to insert large clip-art sprites, as well as saving, loading, and printing your work. There were also several font sizes, limited page layout options, and even the capability of sending files by modem to other computers running the Newsroom program, even if they weren't Apple II's. || [http://apple2history.org/museum/software_misc/newsroom.html Here] [http://apple2history.org/history/appy/aha85.html Here]
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|- id="wraith"
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| [[Image:floppy_bottom10.PNG|150px|Wraith]] || [[bottom 10]] || '''Wraith''' refers most likely to a role-playing adventure game for DOS, created by Robert J. Deutsch. You are trapped in a mysterious mountain cavern, your only companion being an erie wraith-like ghost who seems to know you. She will taunt you into venturing ever deeper into the dungeon, but may not be what she appears to be... Wraith uses a snappy mouse-controlled interface with a few keyboard hot keys. || [http://www.download-game.com/Wraith.htm Here]
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|- id="crush_crumble_and_chomp"
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| [[Image:floppy_recordbook.PNG|150px|Crush, Crumble, & Chomp]] || [[record book]] || '''Crush, Crumble & Chomp''' was a strategy game for DOS, Apple II, Commodore 64, Atari 400/800, and TRS 80, released in 1981. You assume the role of a movie-style monster, becoming one of any number of giant crawling, swimming, or flying beasts. Technically this is a strategy game; you have to keep an eye on several statistics, including your health, appetite, and even such minute details as the tilt of your head (helps in aiming breath weapons). Destroy the city before the human military destroys you! || [http://www.mobygames.com/game/dos/crush-crumble-and-chomp Moby] [http://www.the-underdogs.org/game.php?id=2496 UDogs] [http://www.gamefaqs.com/computer/c64/data/567478.html Faqs]
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|- id="Curse_of_Ra"
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| [[Image:floppy_curse_of_ra.JPG|150px|Curse of Ra]] || [[Real-Live E-Mails]] || '''Curse of Ra''' was an adventure/role-playing game for DOS and the Commodore 64, released in 1982 by Epyx Inc. This was the second in a series of expansion modules for a game referenced in [[homestar hair]], Temple of Apshai. A simple adventure game, your goal is to recover four treasures from four 'great constructs'. This expansion is quite similar to the original game (which is required in order to play the expansion), except set in ancient Egypt. || [http://www.mobygames.com/game/dos/dunjonquest-curse-of-ra Moby] [http://www.gamefaqs.com/computer/c64/data/573220.html Faqs] [http://en.wikipedia.org/wiki/Temple_of_Apshai Wiki]
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|- id="genghis_khan"
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| [[Image:floppy_lady...ing.PNG|150px|Genghis Khan]] || [[lady...ing]] || '''Genghis Khan''' was a strategy game for DOS, Amiga, and the NES, released in 1989 by KOEI. You assume the role of Genghis Khan, and set out to conquer and unite Mongolia. It is based on some historical facts, such as following the same path of conquest that Genghis Khan did, giving it an [[Wikipedia:Edutainment|edutainment]] spin. || [http://www.mobygames.com/game/dos/genghis-khan Moby] [http://www.the-underdogs.org/game.php?gameid=451 UDogs] [http://www.gamefaqs.com/console/nes/data/587298.html Faqs]
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|- id="low_G_man"
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| [[Image:floppy_geddup_noise lowgman.PNG|150px|Low G Man]] || [[geddup noise]] || '''Low G Man''' was a side-scrolling action game for the NES, released in 1990 by Taxan. In the year 2284, the human race has perfected space travel and is using robots to colonize the galaxy. Unfortunately, an alien race has captured a planet dedicated to building robots, and reprogrammed them to destroy humans! You are armed with a wide variety of weapons and a low gravity backpack, giving you the ability to jump higher than normally possible. You can also capture and drive some vehicles, after defeating the driver. || [http://www.mobygames.com/game/nes/low-g-man Moby] [http://www.gamefaqs.com/console/nes/data/587423.html Faqs]
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|- id="axe_of_rage"
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| [[Image:floppy_geddup_noise.PNG|150px|Axe of Rage]] || [[geddup noise]] || '''Axe of Rage''' (originally released as "Barbarian II: Dungeons of Drax") was an action game for DOS, Amiga, Atari ST, Commodore 64, and ZX Spectrum, released in 1988 by Palace Software. It was the sequel to Barbarian I (or "Death Sword"). Drax, the wizard villain defeated in the first game, is back. Aided by the princess rescued in the first game, you must fight through the four levels of dungeons, using various strategies and moves to defeat various monsters, all in a quest to defeat Drax once and for all. Compared to the original, this game is regarded by many to be a disappointment. || [http://www.mobygames.com/game/dos/barbarian-ii-dungeons-of-drax Moby] [http://www.the-underdogs.org/game.php?gameid=97 UDogs] [http://www.gamefaqs.com/computer/c64/data/916797.html Faqs] [http://en.wikipedia.org/wiki/Barbarian_%28computer_game%29 Wiki]
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|- id="swash_buckler"
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| [[Image:floppy_sick_day.PNG|150px|Swash Buckler]] || [[Sick Day]] || '''Swashbuckler''' was an action game for the Apple II, released by Datamost, Inc. in 1982. Swashbuckler was a little-known early fighting game. The whole game takes place on the same screen. You're in the center and enemies such as humans, snakes, and rats come at you from either side. You've got a sword that can strike high, low or center, or block. As the game progresses the number and speed of the enemies increase until they're too fast for a human to handle. || [http://www.mobygames.com/game/apple2/swashbuckler Moby]
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|- id="sam_and_max"
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| [[Image:Floppy_secret_identity.png|150px|Sam and Max]] || [[secret identity]] ||  '''Sam & Max Hit the Road''' was a fairly popular point-and-click adventure game for DOS, released by Lucasarts in 1993. It was based on the comic strip of similar name, ''Sam and Max Freelance Police''. You play as Sam (a Canine Shamus) and Max (a hyperkinetic rabbity thing), also known as the freelance police. Travel all over the US on the trail of a sasquatch named Bruno who was kidnapped from his place at the Hall of Oddities, and on the way visit locations such as The World's Largest Ball of Twine, The World of Fish, and The Mount Rushmore Dinosaur Tarpit. The game features some of the most twisted humor in a Lucasarts game, and has quickly become a cult favorite. || [http://www.mobygames.com/game/dos/sam-max-hit-the-road Moby] [http://www.gamefaqs.com/computer/doswin/data/562679.html Faqs] [http://en.wikipedia.org/wiki/Sam_%26_Max_Hit_the_Road Wiki]
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|- id="gold_rush"
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| [[Image:Floppy_technology.png|150px|Gold Rush]] || [[technology]] || '''Gold Rush''' was an Adventure game for Amiga, Atari ST, and DOS, released by Sierra Entertainment in 1988. It was exceptional not only for its real-world puzzles and intriguing plot, but also because it was one of the first adventure games to be truly replayable. As a brash young New Yorker setting out to find your lost brother, choose your path to fame and fortune in California from 3 very different paths, each with its own obstacles, dangers and adventure. || [http://www.mobygames.com/game/amiga/gold-rush Moby] [http://www.the-underdogs.org/game.php?id=465 UDogs] [http://www.gamefaqs.com/computer/doswin/data/564731.html Faqs]
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|-id="podstar_floppy"
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| [[Image:Floppy podcast background.png|150px|Discoveries of the Deep?]] || [[Podstar Runner]] || The '''Podstar Floppy''' container is too out of focus to clearly read. It seems to say "_________ of the ____", with the first and last words undecipherable. If this is the case, possible titles include '''Children of the Atom''', '''Chronicles of the Sword''', '''Defender of the Crown''', '''Defenders of the Earth''', '''Discoveries of the Deep''', '''Footballer of the Year''', '''Guardian of the Fleet''' and '''Legend of the Sword'''. ||
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|-id="codename_iceman"
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| [[Image:Floppy pop-up.PNG|150px|Codename Iceman]] || [[pop-up]] || '''Codename: ICEMAN''' was a 3rd person adventure game for DOS, Amiga, and Atari ST, published by Sierra in 1989. It was to be the first in an adventure game series, but a sequel never materialized. You control Navy officer Johnny Westland, as he takes on a secret mission dealing with the oil reserves in Tunisia. The game is a traditional adventure, with interesting James Bond-esque spy elements. The game had several problems that frustrated the player, the most notorious being an overly complex submarine simulator. Other problems included having to complete certain mini-games that depended entirely on chance, and being able to make minor mistakes early in the game, only to find later that the game had become unwinnable. || [http://www.mobygames.com/game/dos/codename-iceman Moby] [http://www.the-underdogs.org/game.php?id=208 UDogs] [http://www.gamefaqs.com/computer/doswin/data/564617.html Faqs] [http://en.wikipedia.org/wiki/Codename:_ICEMAN Wiki]
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|}
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{{StrongBadEmailInfo}}
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[[Category:Computer Gags]]
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[[Category:Lists]]
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[[Category:Strong Bad Email]]
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Revision as of 12:27, 21 February 2006

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