Disk 4 of 12 - FrienDendum
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==Transcript== | ==Transcript== | ||
+ | |||
+ | ''{A live-action monitor comes to life, showing a screen reading "Strong Bad's Disk 4 of 12". A disk reading noise plays. The word "Addendum" appears in white text.}'' | ||
+ | |||
+ | '''STRONG BAD:''' ''(voiceover)'' Okay, here's a— | ||
+ | |||
+ | ''{Cut to the title screen reading "Welcome to FriendlyWare".}'' | ||
+ | |||
+ | '''STRONG BAD:''' ''(voiceover)'' —quick addendum to my FriendlyWare playthrough. | ||
+ | |||
+ | ''{"FriendlyWare" is replaced with "FrienDendum" in the same block letters.}}'' | ||
+ | |||
+ | '''STRONG BAD:''' ''(voiceover)'' A FrienDendum, let's call it. | ||
+ | |||
+ | ''{Cut to the Sea Battle game board: three levels consisting of an array of letters from A to X. An ASCII battleship is at the top of the screen. A prompt at the bottom of the screen reads, "Choose a Level 1, 2, or 3 and Strike Corresponding Key".}'' | ||
+ | |||
+ | '''STRONG BAD:''' ''(voiceover)'' 'Member how "Sea Battle" kept throwing that illegal function call in 330? | ||
+ | |||
+ | ''{A missile fires from the ship onto quadrant N on level 2. The game reports an "Illegal function call in 330".}'' | ||
+ | |||
+ | '''STRONG BAD:''' ''(voiceover)'' Thanks to some awesome commenters, | ||
+ | |||
+ | ''{Three YouTube comments appear on screen:}'' | ||
+ | |||
+ | <blockquote> | ||
+ | The illegal call on line 330 is SOUND. I guess this version of basic doesn't support it. To fix, change the ending of line 330 to CHR$(29)" ":RETURN | ||
+ | </blockquote> | ||
+ | |||
+ | <blockquote> | ||
+ | It is a matter of emulation speed. Pressing CTRL-F11 a few times to slow down DOSBox eliminates the error completely.<br/> | ||
+ | <br/> | ||
+ | (I wrote this in another comment, but alas, it is buried.) | ||
+ | </blockquote> | ||
+ | |||
+ | <blockquote> | ||
+ | Dear Strong Bad: Try removing the SOUND commands from line 330. It might fix the error and you can replace it with your own DOOJ noises | ||
+ | </blockquote> | ||
+ | |||
+ | '''STRONG BAD:''' ''(voiceover)'' —we've got a way to fix it so we can play the game! | ||
+ | |||
+ | ''{Cut to the programs menu.}'' | ||
+ | |||
+ | '''STRONG BAD:''' ''(voiceover)'' First, we gotta try and play it, and let it break. | ||
+ | |||
+ | ''{Sea Battle prompts him for his first name.}'' | ||
+ | |||
+ | '''STRONG BAD:''' ''(voiceover)'' This time, I'm gonna be Captain... ''{typing}'' Toptoast. | ||
+ | |||
+ | ''{The next screen asks if he wants instructions. He skips past it and loads the game board.}'' | ||
+ | |||
+ | '''STRONG BAD:''' ''(voiceover)'' So apparently, even this Compy's processor is too fast for FriendlyWare. So we can either slow the processor down, or go into the code again and start messin' with stuff. | ||
+ | |||
+ | ''{Strong Bad appears from the bottom of the screen.}'' | ||
+ | |||
+ | '''STRONG BAD:''' And you know I gotta mess with that stuff! | ||
==Fun Facts== | ==Fun Facts== |
Revision as of 16:57, 14 May 2021
Toon Category: Video Stuff |
|
In an addendum to the previous episode, with some help from fans and Strong Sad, Strong Bad finally gets Sea Battle to work by injecting his own style into the code.
Cast (in order of appearance): Strong Bad, Frank Benedetto, Homestar Runner, Strong Sad
Places: Strong Bad's Computer Room, Ship, Strong Sad's Room
Date: Friday, May 14, 2021
Running Time: 6:17
Page Title: Toptoastin' It!
Contents |
Transcript
{A live-action monitor comes to life, showing a screen reading "Strong Bad's Disk 4 of 12". A disk reading noise plays. The word "Addendum" appears in white text.}
STRONG BAD: (voiceover) Okay, here's a—
{Cut to the title screen reading "Welcome to FriendlyWare".}
STRONG BAD: (voiceover) —quick addendum to my FriendlyWare playthrough.
{"FriendlyWare" is replaced with "FrienDendum" in the same block letters.}}
STRONG BAD: (voiceover) A FrienDendum, let's call it.
{Cut to the Sea Battle game board: three levels consisting of an array of letters from A to X. An ASCII battleship is at the top of the screen. A prompt at the bottom of the screen reads, "Choose a Level 1, 2, or 3 and Strike Corresponding Key".}
STRONG BAD: (voiceover) 'Member how "Sea Battle" kept throwing that illegal function call in 330?
{A missile fires from the ship onto quadrant N on level 2. The game reports an "Illegal function call in 330".}
STRONG BAD: (voiceover) Thanks to some awesome commenters,
{Three YouTube comments appear on screen:}
The illegal call on line 330 is SOUND. I guess this version of basic doesn't support it. To fix, change the ending of line 330 to CHR$(29)" ":RETURN
It is a matter of emulation speed. Pressing CTRL-F11 a few times to slow down DOSBox eliminates the error completely.
(I wrote this in another comment, but alas, it is buried.)
Dear Strong Bad: Try removing the SOUND commands from line 330. It might fix the error and you can replace it with your own DOOJ noises
STRONG BAD: (voiceover) —we've got a way to fix it so we can play the game!
{Cut to the programs menu.}
STRONG BAD: (voiceover) First, we gotta try and play it, and let it break.
{Sea Battle prompts him for his first name.}
STRONG BAD: (voiceover) This time, I'm gonna be Captain... {typing} Toptoast.
{The next screen asks if he wants instructions. He skips past it and loads the game board.}
STRONG BAD: (voiceover) So apparently, even this Compy's processor is too fast for FriendlyWare. So we can either slow the processor down, or go into the code again and start messin' with stuff.
{Strong Bad appears from the bottom of the screen.}
STRONG BAD: And you know I gotta mess with that stuff!
Fun Facts
Remarks
- Frank Benedetto appears to be alive once more after being memorialised in Strong Badia the Free.
- In BASIC, pressing the Insert key before entering text will prevent overwriting it.
Inside References
- Homestar offers to make fake sonar noises for the submarine, which he previously did in Date Nite.
- Dooj is heard as one of the sound effects Strong Bad makes, and appears as "DOOJ!!" and "DOOJ2!!" in the ship damage he modded into the game.
External Links
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