Peasant's Quest

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Burninated cottage action!

"Control a short-panted 'peasant' named Rather Dashing as he stumbles through Peasantry in his 'quest' to get revenge on a dragon thing."Videlectrix

A real long time ago, in the peasant kingdom of Peasantry, some people lived... in fear. You are Rather Dashing, (a peasant wearing short pants) who returns from a vacation to find his thatched cottage.....BURNINATED! You set out on a quest to get revenge on Trogdor once and for all. So will he make it, staying alive, and protecting this peasant kingdom from burnination? YOU decide!!!

Page Title: Peasant's Quest

Date: August 2, 2004

Contents

Instructions

  • Look around by typing stuff like "Look".
  • Talk to folks by typing "talk" or "talk man".
  • Take items by typing "get (item)"
  • Use items by typing "use (item)". You can also "throw (item)", "give (item)", or some other action words.
  • Type "inv" to see your Inventory.
  • Type "save" to save your game and "load" to load a game. (Cookies must be enabled.)
  • Press + or - to speed up or slow down your character.

Fun Facts

Trivia

  • When you die, the programmers give you a little message: "'Thanks so much for playing this game here! Don't get too frustrated. Take some time for yourself. Have a refreshing coffee. Relax. Then come back and try again maybe!' - The Videlectrix Guys" This is a reference to certain Sierra adventure games, such as Space Quest, in which the creators would include humorous messages to be displayed when you died.
  • On July 18th, 2005, Peasent's Quest recieved a "Top Dog" award from Home of the Underdogs.

Remarks

  • If you type "where" on the screen above the Mountain Pass, you'll see that it has no name.

Goofs

  • When you get the Trog-Shield, the flames on your head are mysteriously put out.
  • Typing "look" on Poor Gary's screen will still say 'rotten ol' horse' even after he's fled.

Glitches

  • A strange mapping bug allows you to "warp" to the baby-lady's house and the inn from another screen entirely. Walk into where you would go to the hidden glen, but go up through the fence and to the left.
  • On the screen containing Jhonka's Cave walk into the bottom left corner and you'll end up in the inn, however you'll only be able to walk along the bottom and right sides of the screen. *Both glitches make it so you walk where you couldn't before.
  • Standing behind the "INN" sign while standing as close as possible to the inn itself will cause part of Rather Dashing to appear in front of the sign.
  • If you fail the quiz from one of the three keepers of Trogdor and are subsequently turned into Ron Cumberdale (or the old musician or a pile of bones) and lose the game, instead of loading a game, just click on RESTART on the load menu after Game Over. Skip the game's intro and then press Enter. This will once again bring up the question you answered wrong while you're standing by the knight at the entrance of Trogdor's cave. Answering the question wrong again just gets you another Game Over, answering right just makes the box disappear, although it doesn't seem like the box will ever go away, regardless of what you do. Even trying to move around brings it back up.
  • After you kill the Kerrek (in Kerrek tracks 2,) go west and into the baby cottage. It will be raining inside.
  • On the Game Over screen, hit Enter twice and the animation of your bones will start over! you can do this as many times as you like.
    • If you die, and press restart, and then press enter twice, you will STILL go through another death scene.
  • After typing "use sword" in Trogdor's inner sanctum, walk right for an interesting glitch. Even though Rather Dashing's graphic is locked in place, he actually will get burninated even though he is nowhere near Trogdor, and the fire will come from Trogdor's neck instead of his nose.
  • The Kerrek won't start decomposing until you get the belt.
  • If you get Kerrek's belt after getting on fire, the animation of getting the belt won't show you on fire.
  • Download the flash file and start a game. At any time type "save". In the save menu, click on the flash player's control tab (next to file and view), and select "play". It loads the archery game and you can get the bow before you are supposed to, plus you can do it over again to get more than the total points.
  • In Trogdor's Lair, you will hear a tune. Keep pressing load game and it will keep repeating it and sound weirder each time.

Inside References

  • Sometimes, when you jump in to the hay bale (after being covered with mud), it says you jump in like a "two years old boy". This is a reference to Main Page 15.
  • The screen title "River b/w Tree" is a reference to Arcade Game, in which one of the items on Homestar's list is "pork b/w beans". The abbreviation "w/" for "with" is not used, instead it's "b/w" which was used on old vinyl records and singles to refer to the B-side ("b/w" = "backed with"). It was also used in Strong Sad's Lament as "Arts b/w Crafts".
  • If you try to jumping in the left side of the lake, it responds "Not so fast, Swimmer Dan!".
  • When you reach the top of the mountain, it says "Nice jorb climbing the cliff.", which is a reference to A Jorb Well Done, as well as Coach Z's accent in general.
  • Jhonka is from the e-mail impression.
  • Kerrek is from the e-mail interview.
  • At the bale of hay, if you type "Get hay", it makes another reference to Thy Dungeonman and Thy Dungeonman 2 by saying "Who do you think you are, some kind of Thy Dungeonman?"
    • There is another Thy Dungeonman reference if you "look jhonka."
  • When you type in "die" it says "That wasn't very smart". This is a reference to Thy Dungeonman, yet again.
  • If you type in "get plague" at the burned out tree, the game calls you Mispeller Jones [sic], a reference to the "Interruptor Jones" quip from morning routine.
  • If you enter an area with the Kerrek, and you type in "make friends with Kerrek", it says "It didn't work for Strong Bad, and its not gonna work for you" and if you type "buy Kerrek a cold one", it says "The Kerrek is a teetotaller and is offended by your offer. You've really cheesed him off now" and begins charging at you FAST. These are references to the email for kids, in which Strong Bad types in those commands while playing the game.
  • After killing the Kerrek the screen says "ARROWED!! Nice shot. You smote the Kerrek! He lay there stinking." 'Arrowed' is a running joke used in Teen Girl Squad where any word is made into the past tense by adding ed or 'd

Real-World References

  • The game itself is a parody of "King's Quest" and related games; the game's graphics are based on said game, "Peasantry" is a play on "Daventry," there are mountains in the background that can never be reached, no matter how far north Dashing travels, and one screen is "apparently autumn".
  • The filename of the game is disk4of12.html, a nod to old PC games which were often distributed on multiple floppy disks and which prompted the player to insert the next disk at certain points during installation or gameplay.
  • If you type LOOK near the hay, it says "It reminds you of a warm, safe place where as a child you'd hide", a reference to "Sweet Child O' Mine" by Guns N' Roses.
  • Looking at the rock in the middle of the river gives a reference to "Rock of Ages" by Def Leppard.
  • When you scare Gary it says he "broke on through to the other side", a reference to "Break on Through" by the Doors.
  • Hugging the tree at the hay bale produces a reference to a well-known Byrds song. However, once you do this you seem to get stuck.
  • If you look at the cracked ground it says something about it being a place in which rock stars make amazing guitar solos— a reference to Slash's solo on "November Rain" by Guns N' Roses.
  • When you look at the painting in the inn, it says that there are dogs playing "Magic: The Nerdering". This is a reference to the Magic: the Gathering card game, as well as to the stereotype of Magic-players as being antisocial nerds. The painting itself is a reference to C. M. Coolidge's painting of dogs playing poker, entitled "Looks Like Four of a Kind".
  • When you type "break" anything, it says "Violence is not the answer." This is a reference to classic text adventure parsers, which often reply with "Violence is not the solution" if the player enters something of the sort.
  • If you try to GET CANDLE after waking up in the Inn, it will say "It looks like you should be able to do that, but no dice." This is a play on the fact that many old games had important items standing out, with brighter colors or a thicker border (making it easier to find the right book in a bookshelf to open a secret passage).
  • Starting from the Hidden Glen screen, turn left as you exit through the hole in the fence. This allows you enter the screen "located" above the Hidden Glen, which turns out to be the interior of the Baby Lady Cottage. Entering the cottage in this manner changes the way you interact with your surroundings, allowing you to walk through walls, and even walk an indeterminate distance off the edge of the screen. Possibly this is not an error, but rather a reference to Atari's old Adventure game, in which you could peer off the edge of one screen into another, and enter a secret room which is said to be the first instance of an "Easter egg" in a game.
  • When you type "look" and then an object that doesn't really contribute to the game, the message will say "You don't need to look at that." This may be a reference to Space Quest 4 in which it says the exact same thing.
  • When trying to 'get' a certain object the game will tell you "No. That doesn't look like it would fit in your pants." There is one other point at which you are told that the main character has stuffed an object into his shorts. These may be references to the point and click puzzle adventure Monkey Island games, in which the main character, Guybrush Threepwood, stuffs any helpful props he can find in his pants.
  • When you smite the Kerrek, it'll first say "Here goes, Kid Icarus". This is a reference to a Nintendo game of the same name: Kid Icarus, in which your main weapon is a bow.
  • The save screen may be a reference to the old Legend of Zelda games in both format, the addition of hearts through progress, and the addition of artifacts that are added to your body (shield, helmet, sword).
  • Typing 'throw baby' at the west screen of the lake gets the message "I guess you misread the walkthrough at GameFAQs..." GameFAQs is a popular gaming website known for its huge number of walkthroughs or FAQs for just about every game there is (including Peasant's Quest).
  • Mendelev won't talk to you if you are on his side of the desk when you talk to him. This may be a reference to a shopkeeper in Super Mario RPG: Legend of the Seven Stars, who similarly insisted that you talk to him on the other side of the desk.
  • Typing "light lantern" is a reference to the text-based Zork series (themselves based on Crowther and Woods' Adventure game), in which you always carried a Brass Lantern, and which is parodied in Thy Dungeonman.
  • The "Disk read error. Please insert floppy disk 2 into Drive B and press enter." message may be a reference to the infamous "stump joke" from Secret of Monkey Island, in which there was a stump in the forest, which when examined said there was a hole leading to a system of catacombs beneath it. However when you tried to use it, it would ask you to insert various disk numbers that didn't come with the game (online references vary, but usually are somewhere around disk 20 to disk 100). After cancelling all these requests the hero would say "I'll just have to skip that part of the game." The joke was not included in the CD-ROM version of the game.
  • When you obtain the Kerrek's belt, Rather Dashing holds it over his head in a fashion similar to Link of The Legend of Zelda.
  • At the bale of hay, type "look tree". It says "It's Arbor Day, Charlie Brown", a 1976 Peanuts TV special.
  • When you first talk to the knight guarding the mountain pass, he calls you "Dragonheart", a reference to the movie of the same name.
  • If you ring the bell in the Inn it says "Instead of ringing or dinging, it just goes 'DUNG.'" This is probably a reference to the Monty Python joke: "What's brown and sounds like a bell? DUNG."
  • If you try to get the pebbles but are too far away it says "You try to do your best Mr. Fantastic impression." This is a reference to the Fantastic Four.
  • If you go to the screen with "River b/w Tree" and type "look hut" or "look cottage", it says "You see a cottage in the distance. You hold your fingers up to one eye and pretend to squash it." This is a reference to the Head-Crusher sketch on Kids in the Hall.
  • If you try to "scare gary" before getting the maskus, two of the three possible responses are references. The first ("You tell Gary the story about the kid who pops this big zit he has and all these baby spiders come out. It doesn't phase him.") is a reference to an urban legend, and the second ("You tell Gary the "THE CALLS ARE COMING FROM INSIDE THE HOUSE!!" one but he doesn't act very scared. He's probably heard it before.") is a reference to the old horror movie 'When a Stranger Calls' (which was then parodied in the movie 'Scream.').
  • "Look tree" on the Hidden Glen screen. The result could of course be a reference to any fantasy story with elves, but is likely a reference to the portrayal of Legolas in the recent Lord of the Rings films. Some variation of this phrase was heard to be uttered by fanatics everywhere.
  • Trogdor's voice is an old speech synthesizer called the Software Automatic Mouth, or S.A.M. Listen to the simalarities here.
  • If you try to give the Jhonka something he'll reply with "Don't need nothing from no filthy peasantses!!" This is a reference to the Lord of the Rings character, Gollum, whom Jhonka somewhat resembles.
  • Try drinking anything. You will get a message saying that you don't need to. The message is reminiscent of a scene in the movie Caddyshack involving the Dalai Lama.
  • The berries on the bushes are called "Crunch Berries." This is most likely a reference to the cereal of the same name.
  • Trying to jump in the hay from far away will cause a reply which includes a usage of the initals MJ. This is a reference to Michael Jordan, a basketball player who had an incredible vertical jump, and was able to dunk the ball from the foul line, which is several feet away.
  • Naked Ned popping in and out from the tree is similar to Smoke from Mortal Kombat II in the living forest level, where you would occasionally see him pop out, look, and return behind the tree.

See Also

External Links

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