PAX East - 8 Apr 2018

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A promotional image

The Brothers Chaps appeared at PAX East in Boston, Massachusetts, on Sunday, April 8, 2018, from 1:30 PM to 2:30 PM at Dragonfly Theater. The panel was entitled "Homestar Runner: Games Games Games!", hosted by John Ritter. It was first announced by the PAX website, then by @StrongBadActual and the Index Page on March 19, 2018. It was streamed online at twitch.tv/pax3. The PAX website description reads:

Join creators Matt and Mike Chapman for a panel full of all things Homestar Runner, games, and upcoming projects! They will discuss games that have influenced their work, games they play now, and their plans for the future of Homestar Runner. Bring some of your best questions about thatched roofed cottages for a Q&A at the end of the panel.

A prototype of the upcoming Trogdor-themed board game was playable every day from 12 PM to 2 PM in Kickstarter Couchland (room 103).

Contents

Transcript

{The projector screen shows a two-frame animation, labeled "The great webiste", with crudely-drawn pictures of "homestrunner" (kicking his legs) and "Stong bah" (lifting his arms)}

{John Ritter taps the microphone; the audience cheers}

JOHN: Looks like some people are still funneling in, but... do you realize why you all are here?

AUDIENCE: {cheering}

JOHN: How has your PAX East been?

AUDIENCE: {cheering}

JOHN: Awesome. Please forgive me, my voice is going 'cause I've been demoing all night— all day. Um, my name's John Ritter from Lay Waste Games, we made a game called Dragoon, if anyone's ever heard of it...

AUDIENCE: {cheering}

JOHN: Uh, so, we are here for one of the most glorious things in the world, which is Homestar Runner.

AUDIENCE: {cheering}

JOHN: If you were alive before... I would say 1999 sometime, you may remember it. Um, it was a time before YouTube, it was a time before social media. Um, but there was an oasis out there, uh, pre-Internet, uh, I would say, uh, that was Homestar Runner, so please welcome... Mike and Matt Chapman.

AUDIENCE: {cheering}

MIKE: Thank you, John.

MATT: {simultaneously} Thank you.

MIKE: Thank you very much.

MATT: Thank you guys... for coming. It's super cool, we very rarely do this, {points into the audience} I see a lot of dedicated Deleteheads out there, that's... {gives a thumbs-up} fantastic. I tried to look up—

MIKE: {simultaneously} Nice.

MATT: —I found a place that made, like, paper hats like you get at Burger King and I couldn't get them to custom-make a Delete key to put on your head. So I'm still gonna work on it, I'm gonna press them, and say that "there's a market! There's like five people, I saw! The crowd will buy this!" Um, you know, it's super cool, we rarely, uh, do stuff like this, so it's been amazing to meet a bunch of you guys, and to see, uh, you guys in this room, what do you say about that, Mike?

MIKE: I say thank you for everyone for following us for... some of you, eighteen years, or fifteen years, or thirteen years, or twelve years, or ten years, or five... or one month! So thank you, everybody, for, um, sort of going on this ridiculous journey that we had no idea that it would... eighteen years later, we'd be... still doing stuff like this. So thank you very much, for everyone.

JOHN: So, uh, since we are at PAX East, uh, I think one thing we want to get into first is, uh, talking about, uh, how long have games been part of your life, and kind of how have they been part of your life, before Homestar Runner?

MATT: Um, games have been part of our life— Mike and I are kind of that perfect age, we've got a brother that's ten years older than— than me, uh, and so, we still got a lot of the, um, like all the '70s culture because he was so much older than us even if we weren't like consious for a lot of it. Um, so, we had, uh, you know, we had, what was it called—

MIKE: We had Stunt Cycle—

MATT: Stunt Cycle for the Atari...

MIKE: {simultaneously} —for Atari, it was a console that was just one game, and the console itself had a hand— mus— uh, motorcycle handlebars with a throttle on the right and you just... jumped buses, and then you clear, like, two buses and then a third bus...

MATT: How many buses, Mike?

MIKE: Uh, {laughs} I can jump... I don't remember!

MATT: {whispering} Some of my buses...

MIKE: {Powered by The Cheat Bubs voice} Some of my buses! {audience and John laugh} You jumped over some of my buses!

MATT: Did you realize that you were being, uh, influenced by Stunt Cycle when you made that Powered by The Cheat?

MIKE: {overlapping} I think so, that was the first— yeah, so that was probably '77 or '78 when we had that game... and then I do remember having the Atari 2600, and one Saturday night when my parents were gone and our older brother babysat us... and he had actually found about— uh, found out about the Easter egg on— uh, in Adventure, on, um, the 2600 which is sort of the first Easter egg ever, and you find this invisible dot and it shows the creator's name. I don't know how, in 1981, people found out about things like that, but... I remember... finding the first Easter egg in a video game.

MATT: Yeah, so we w— got to be around for sort of the birth of all of it. You know, like we got to— we were there— and, we got to go to arcades, we were there when Nintendo came out, we bought it for Christmas or whatever, we got Game Boys, we got— so it's— we were like... that perfect age where we've gotten to just grow with all of video games. Um, so, yeah, sorry, I got freaked out. Um...

MIKE: {looking at the screen} I thought you said we weren't gonna be up there.

MATT: Um... well, we gotta start showin' stuff, they don't want to see this anymore.

JOHN: {laughs}

MIKE: We're going to do all our animation in, uh, Google Slides from now on!

MATT: Uh, so, uh, yeah, so, uh, we'll just get right into it. So let me, uh, skip around in here, where's some stuff... {skips past slides of Strong Bad's Website, Thorax Corporation, a brain logo reading "fcusa", the homestarrunnerdotcom YouTube channel, End Boss, and the @StrongBadActual "health class" reply, before settling on a crudely-drawn comic} so, uh, this is, uh... a King's Quest comic Mike and I made on vacation, uh, in, you know, '85?

MIKE: Comic book adaptation. Yeah, probably '86?

MATT: Yeah...

MIKE: 1986? King's Quest 1?

MATT: So, uh, if you've ever played TROGDOR!, Peasant's Quest, or know any of that world of Homestar... heavily influenced by the canon Roberta Williams... uh, series of games. Uh, so I'll just— I'll just go ahead and go through this for you, there's just— there's just four pages, there's way more, I won't subject you to it all.

JOHN: What, so what— what year was this?

MATT: Uh, so this was probably from '85?

MIKE: '85 or '86, yeah.

MATT: Yeah.

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Fun Facts

Inside References

  • The Brothers Chaps quote "You jumped over some of my buses!" from mile.

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