Stinkoman 20X6 Walkthrough Level 9

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Level 9 - Turbolence

Get that stinking feeling flying in a goofylookin ship!
Stinkoman tries to take a shortcut through Level 9, but the shadowy figure is one step ahead...

Stage 9.1 (Transcript)

{Stinkoman is standing on a rock, overlooking a forest, with a castle in the background}

STINKOMAN: {subtitled} THAT EVIL FORTRESS IS TOO FAR AWAY. I DON'T WANT TO WALK THROUGH THAT WHOLE EVIL JUNGLE MYSELF!

STINKOMAN: {subtitled} WHISTLE-TWEEEEEH!!

{There is a closeup of a golden hangar door opening, and Stinkoman's ship coming out. Cut back to Stinkoman, looking at the hanger, revealed to be disguised as a nearby rock}

STINKOMAN: {subtitled} BUILDING THE STINKOWING'S GARAGE ON THE EDGE OF THIS EVIL JUNGLE IS THE BEST DECISION I EVER MADE.

{Cut to the shadowy figure in his lair.}

SHADOWY FIGURE: {subtitled} SO, STINKOMAN THINKS HE'LL FLY STRAIGHT THROUGH TO LEVEL 10 DOES HE?

SHADOWY FIGURE: {subtitled, pointing offscreen} LAUNCH THE FLEET!!!

{We pan right to see he's pointing at 1-Up and Pan Pan}

1-UP: {subtitled} UM, ARE YOU TALKING TO US?

SHADOWY FIGURE: {subtitled} OH. NO. I'M TALKING TO THAT BIG FLEET OF SHIPS BEHIND YOU. YEAH.

{Cut to the outside of the castle as a large number of ships take off from it. A shot of Stinkoman inside the Stinkowing flies on from the left, and an outside shot of the Stinkowing fades in to the left of it. Stinkoman pushes a lever, the Stinkowing powers up and flies offscreen}

S - SHOOT
A - SHIELD

Stage 9.1 Guide

  • The controls of the ship may be hard to grasp at first, but they will become easier later on.
  • If you ever see a large amount of enemies or obstacles in front of you, press the A button for a sheild to pop up for ten seconds. You have three of the to begin with.
  • Begin by blasting the schools of Prundeches, Reids, and Stackastanos in front of you, while not touching the walls.
  • When you get to the volcano like creatures called Broodacre, study their patterns and fly through when the balls of lava are in the air. When you see the shark like monsters called Semulades, do not fire, dodge. They speed up extremely fast and will take a unit of life away from you.
  • Dodge the moving wall obstacles, and if you lost some life earlier, use a sheild and go through the walls to get a power crunch. If you didn't get hurt, shoot the Reids and enter the enclosed area.
  • In the enclosed area, you will accelerate through many, many, Prundeches.
  • You will eventually reach a rock wall with a small opening in it. Right before you hit it, you will slow down drasticly. Be wary of the moving obstacle in the rock opening.
  • When you get through the opening, you will see two schools of Prundeches and three Broodacres. Ignore the Prundechs, and get through the Broodacres.
  • After the three Broodacres, you will see a Roldhap and two unkown enemies. Dodge the Roldhaps projectacles, and kill or dodge the unkown enemies.
  • When you see the capsule, watch out! A moving wall will protrude from underneath the capsule. When it begins to recede, don't go for it! It will trick you and will extend again. When it recedes after the trick, it is now safe to go for the capsule.



(In progress)

Level 9 Boss: Harvax XVII (Transcript)

After you defeat Harvax XVII...

{Small explosions appear under Harvax's head}

HARVAX XVII: {subtitled} PI...PI...PI...

{Harvax's head flies off into the distance. His body falls to the ground, exploding. When it lands, a bunch of Prudench fall from its neck. Cut to Stinkoman inside the Stinkowing}

STINKOMAN: {subtitled} ALRIGHT! PRAWN SALAD!!

{The Stinkowing does a victory lap around the castle and lands out the front. Stinkoman steps out at the front door}

NARRATOR: {subtitled} DUN DUN DUN...

{The camera pans up to show all of the castle. When it reaches the top, lightning strikes repeatedly}

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