Stinkoman 20X6

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This article is about the game. For the character, see Stinkoman. For the time period, see 20X6.
Stinkoman 20X6
Always looking for a challenge and fighting and fighting that challenge.
Description Sidemost scrolling! Stinkoman presents!
Release date March 21, 2005
Play Game
Box Art
Ask for a challenge! DEUCE!

From the Videlectrix game catalog:

Blue hair, anyone? Stinkoman's always got fightings and challenges to keep him busy. Jump and shoot your way to all ends of Planet K. End Boss feature!!

Stinkoman 20X6 is a side-scrolling platformer game which stars Stinkoman. Based on the classic Mega Man games, Stinkoman travels through distinctive sci-fi worlds and faces a gauntlet of foes to save his friend Pan Pan from the villainous Z Sabre. The game further parodies Japanese video games of the third generation of video game consoles with writing done in the manner of poor Japanese to English translations common to video games of that era.

The game consists of ten levels; although the first nine were released in relatively quick succession, the game remained unfinished for 15 years until the final level was released on December 20, 2020.

As a result of the site's transition to Ruffle on December 31, 2020, the game has numerous glitches that impact gameplay, including certain levels being unplayable. The Brothers Chaps are aware of and working on the problem.

Cast (in order of appearance): Videlectrix Mascot, Stinkoman, Pan Pan, 1-Up, Cheatball, Marzi-Mei, Z Sabre, Nebulon, Trogador, Vector Strong Bad, Sticklyman

Date: Monday, March 21, 2005

Page Title: Check out my new gameplay!


[edit] Gameplay

This game is based on the classic Capcom Mega Man series.

STUB'D! This section of the page is incomplete. You can help the Homestar Runner Wiki by expanding it.

[edit] Levels

[edit] Story

Challenge the fighting!

Stinkoman wins a challenge against a robot named Tampo, which makes him want to go home. On his journey home, he fights Tampo's brain. Upon arrival at his house, he gets a bowl of chicken soup with a dumpling. 1-Up informs Stinkoman that Pan Pan has been kidnapped, and Stinkoman chokes on a chicken bone. He is determined to challenge the chicken whose bone he choked on. After beating the chicken, Brody, he goes outside and encounters a short wall. He jumps into space to get over the wall, which turns out to be another robot, Stlunko. After beating the robot, Stinkoman takes its stone fist and uses it as his powerup. 1-Up goes out to rescue Pan Pan, and takes Stinkoman's Power Crunch (a cassette tape) through the Lava Zone. To save his favorite Power Crunch, Stinkoman must protect 1-Up from above. His powerup fist breaks while he fights a lava snake named Saargtsson, to Stinkoman's dismay.

1-Up still wants to save Pan Pan, and Stinkoman isn't willing to help, so 1-Up goes to the moon on his own, where he gets kidnapped by a shadowy figure — the same one that kidnapped Pan Pan. Meanwhile, Stinkoman takes a vacation to the Pink Cloud Zone for recreational challenges. The shadowy figure presses a red button to teleport Stinkoman to an icy place, then inside a wall. He blasts a section out of the wall and escapes to the Negative Zone, a glitchy level. There, he finds out that 1-Up and Pan Pan are at level 10, where the red button is. This leads Stinkoman to believe that they red buttoned him, so he goes to level 10 to get revenge. An evil jungle separates him from level 10 (an evil fortress), so he uses his ship, the Stinkowing, to fly through. The shadowy figure tries to stop him by sending a fleet of robotic sea creatures. Eventually, Stinkoman finally makes it to the evil fortress.

Reaching the fortress's inner sanctum, Stinkoman finds 1-Up and Pan Pan and comes face to face with the shadowy kidnapper, revealed to be Z Sabre. Z Sabre attempts to destroy Stinkoman so that he can become "the guy", but 1-Up tosses Stinkoman his Power Crunch, powering him up and allowing him to defeat Z-Sabre. Refusing to admit defeat, Z Sabre unleashes his "pet", Mecha-Trogador, but Stinkoman destroys the robot and escapes with the others as the fortress collapses. With Mecha-Trogador destroyed, the crystals powering him are freed, and 1-Up and Stinkoman propose keeping them out of the wrong hands as a potential sequel or animated series, with Marzi-Mei and Cheatball wanting to join. Unbeknownst to them, Z Sabre has survived the fortress's destruction, and now has a mouth.

[edit] History

A preview of the game shown at New York University a few weeks before release.

The game was created in collaboration with programmer Jonathan Howe, who built a level editor in Flash that allowed The Brothers Chaps to directly contribute to the level designs. The game was first demonstrated at a talk at NYU before it was released.

See main article: Development of Stinkoman 20X6 Level 10

The first nine levels of Stinkoman 20X6 were released over a six-month period in 2005. Due to a variety of factors, level 10 was not completed for over a decade. Development on the game resumed in 2017, now led by programmer Jez Swanson; after several additional delays, the level 10 update was released alongside a promotional trailer on December 20, 2020.

As of the post-Flash site update on December 31, 2020, the game has numerous glitches (including certain levels being unplayable) due to issues with Ruffle. The Brothers Chaps have promised that the problem is being worked on, and will be fixed someday in the future.

[edit] Updates

  • Debut: Version 1.0 — Monday, March 21, 2005
  • Version 2.0 — Tuesday, April 26, 2005
    • Level 4 added with Stinkomanual article
    • NavBar added
  • Version 3.0 — Monday, May 9, 2005
    • Level 5 added with Stinkomanual article
  • Version 4.0 — Monday, May 16, 2005
    • Level 6 added
    • Tuesday, May 24, 2005 — Level 6's Stinkomanual article added
  • Version 5.0 — Monday, July 4, 2005
    • Level 7 added
    • Wednesday, July 6, 2005 — Level 7's Stinkomanual article added
  • Version 6.0 — Monday, August 1, 2005
    • Level -0 added with Stinkomanual article
  • Version 7.1 — Monday, September 5, 2005
    • Level 9 added with Stinkomanual article
    • Minor menu changes
    • Shooting mechanism altered
  • Version 8.0 — Sunday, December 20, 2020
  • Version 8.0.1 — Between January 14 and 19, 2021
    • Some issues caused by Ruffle addressed

[edit] Easter Eggs

  • Hover the mouse below "Controls" on the main menu to access the Stinkomanual.
    • On slower connections, the words "loading manuĂ©l" appear while the Stinkomanual loads.
    • As of the Level 10 update, the Stinkomanual is now a regular menu option.
  • Wait long enough at the title screen to see an intro cinematic.
  • Stay still long enough and Stinkoman will yawn.
    • On the Level 4 stages, after yawning Stinkoman will rest against his giant fist.
    • On the Level 5 stages, 1-Up will fall asleep and blow a snot bubble.
    • On the Level 7 stages, Stinkoman will shiver and eventually freeze (this costs one unit of energy.)
  • The player can find various invisible platforms by jumping around on different parts of the levels.
  • Upon completing the end credits, a link for the HD uncompressed version of the intro appears.

[edit] Fun Facts

[edit] Trivia

See Stinkoman 20X6 Trivia

[edit] Remarks

See Stinkoman 20X6 Remarks

[edit] Goofs

See Stinkoman 20X6 Goofs

[edit] Glitches

See Stinkoman 20X6 Glitches

[edit] Inside References

See Stinkoman 20X6 Inside References

[edit] Real-World References

See Stinkoman 20X6 Real-World References

[edit] Fast Forward

See Stinkoman 20X6 Fast Forward

[edit] External Links

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