Stinkoman 20X6 Goofs

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In anything as big as Stinkoman 20X6, mistakes can be made. This is a list of some of the ones that have been found.

Contents

In-Game Goofs

  • On Level 3.1, if you get hurt or attack, the silhouette of Stinkoman will stay in the form of him jumping.
  • The two Pooru-Poorus at either end of Stlunko seem to be hovering above the ground.
  • When you fall off the conveyor belt on Stlunko and stand on the ground below the belt, you'll still be carried along with it. (However, once you jump or are hit by one of the Pooru-Poorus, you appear back on the conveyor belt.)
  • When Stinkoman wears his giant fist, it is slightly larger than when Stlunko has it.
  • In Levels 4.1 and 4.2, if Stinkoman walks directly beneath the lavafall and then hits the ground with the rock fist, he apparently deflects the lava with his head.
Level 1 or Level 1.1?
  • Any damage you took as Stinkoman in levels 3 and 4 will remain on 1-Up in level 5, even though they're not the same person. This also goes vice-versa: any damage taken as 1-Up in Level 5 stays on Stinkoman in Level 6.
  • On the level select screen, levels 9.1 and 9.2 were originally listed as -0.1 and -0.2. This was fixed later in the day.
  • In the cutscene before the Z Sabre boss fight in Level 10, Stinkoman is spelled as "Stinokman".

Miscellaneous

  • In the Videlectrix catalog, the bottom right corner of the Stinkoman 20X6 image says "Level 1" instead of "Level 1.1".
  • During the Flash 7 warning, the game still tries to load in the background.

Stinkomanual

See Stinkomanual#Goofs
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