Disk 4 of 12 - World Games

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"The sea breeze off the water gives me goose flesh!"

Strong Bad causes some severe bodily damage in the Epyx classic World Games.

Cast (in order of appearance): Strong Bad, Wagon Fulla Pancakes, Lady, Limozeen (voice only), Sickly Sam, Kerrek, The King of Town, Rather Dashing, Cheerleader, Powered by The Cheat Bubs

Places: Computer Room

Date: Friday, August 6, 2021

Running Time: 16:25

Page Title: Peli Luncheon Takes Gold!

Contents

Transcript

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{A live-action case filled with 5 inch floppies sits on a desk next to an old computer. The disk in the front has a handwritten label reading "Disk 4 of 12". Strong Bad's gloves reach into the shot, open the case and begin rifling through the contents.}

STRONG BAD: {singing} When I check my email,

{Strong Bad holds up a disk labeled "Old Game".}

STRONG BAD: —there are some old games.

{Strong Bad inserts the disk into a disk drive and then types on a keyboard with boxing gloves on.}

STRONG BAD: Now I'm gonna play them for you.

{The monitor comes to life, showing a screen reading "Strong Bad's Disk 4 of 12". A disk reading noise plays.}

{Fade into a shot of Strong Bad's desk, zooming in on the container of floppy disks, the frontmost one reading "world games".}

STRONG BAD: {voiceover} OK, This episode's game comes from sbemail number 70: big white face. And this game, oh man, It's the greatest game! I am of course talking about, World Games, aka the game where Epyx—

{Cut to a photo collage of Epyx game box arts including Pitstop II, Summer Games, Summer Games II, Robots of Dawn, Temple of Apshai, Gateway to Apshai and Winter Games. While Strong Bad is speaking, the collage scrolls to the top left of the screen, revealing more games as it scrolls.}

STRONG BAD: —ignored their awesome neon box art style guide.

{The photo collage stops, and the cover of World Games pops on screen with a splat sound effect accompanying it, the music stops as well.}

STRONG BAD: For some reason...

{As Strong Bad says this, the cover zooms in slightly.}

STRONG BAD: Also, also known as, {music starts} a game that I legitimately thought was about giant continent-sized bull riders, fighting giant continent-sized sumo wrestlers, fighting giant continent-sized speedo men.

{While Strong Bad speaks, the individual parts of the cover he is talking about get zoomed in upon when he mentions them. Then it cuts back to the container of floppy disks.}

STRONG BAD: But hey, until that game exists, let's play this one! Please insert Disk 4 of 12.

{A disk reading sound is heard, then it cuts to the title screen for World Games, where a PC speaker tune with quick arpeggios plays for a couple of seconds.}

STRONG BAD: BLAH! Jeez! Notes, chords, melodies! That's supposed to be the title... music? Sounds more like a... sonic weapon. Why is it gargling at me? {imitating the title music} WOoOoRLD GAaAa- {unintelligible} -AaMmes- {unintelligible} -OoOrld Ga- {unintelligible} -Aaames.

{Cut to the main menu, with 7 options.}

STRONG BAD: Phew... Sweet silence. All right, what have we got here? Compete in all, some, one event. Let's compete in one event at a time, juust in case this game actually sucks. And sound settings... On? I guess? I'm taking a risk here... In case they hit me with more gargles. "Include Travelogue?" Oooo! Sounds, cosmopolitan, I'll do it!

{Cut to the country selection screen, with the USA, France, Great Britain, the U.S.S.R, Canada, Mexico, Japan, Netherlands, and Epyx}

STRONG BAD: Oooo! "Enter your name." I gotta go with the number one world athletic champion, Loadpast. "Loadpast pick your country!" I see the very current nations of, U.S.S.R.—

{The screen scrolls to the right, revealing West Germany, Spain, Norway, Austria, Denmark and Ireland.}

STRONG BAD: —and West Germany. And what is that {screen scrolls back to the left} jumble-mess on the Epyx flag? Is that supposed to be their Thinkin' Man logo? {The Thinking Man fades out from the flag} Looks more like one of them {The Thinking Man fades back into the flag.} Sierra, King Graham {A wolf appears from the top of the screen and walks to the Epyx flag.} gettin' mauled by a wolf clouds. {The wolf turns into the aforementioned clouds} Know what I'm talking about? Anyways, I wish Loadpast could be from Strong Badia...

{The screen scrolls to the right again, revealing Italy, Australia, Brazil, and also Strong Badia where Ireland was. The Strong Badia anthem in PC Speaker form plays.}

STRONG BAD: There we go!

{Cut to an "Is This Correct?" screen.}

STRONG BAD: "Is This Correct?" Loadpast from SBA. {pronounced "sbaaah"} Yes!

{Cut to a screen with "WEIGHTLIFTING" as the heading, and lengthy info text about the sport. An icon is at the top left featuring a weightlifter with a barbell raised above his head. A globe spins at the top middle, and an airplane is at the top right with the Continental logo below it.}

STRONG BAD: Wait a minute, is this the travelogue? Some text-heavy attempt at making the game educational? Shame on you, Continental Airlines! And your sidewise Atari logo!

{Cut to a man standing on a stage at a long barbell with pairs of thin magenta lines on each end. Text reading "PRACTICE WHICH EVENT? CLEAN AND JERK" is at the bottom.}

STRONG BAD: Umm, why is this weightlifting competition taking place on the trunk of a 1950's Cadillac?

{The text changes. It begins with "CLEAN AND JERK #1 CURRENT WEIGHT 75kg".}

STRONG BAD: "Please select the weight."

{The number increases; white rectangles appear next to the pairs of magenta lines at each end and grow in size.}

STRONG BAD: Whoa, my weights are made of... strips of bacon. {the white rectangles are each replaced with another pair of magenta lines} Let's do... two bacons aaand a biscuit.

{Strong Bad sets the weight to 135 kg. At each end of the barbell is a group with a small white square and two pairs of magenta lines. "BEGIN LIFT" appears at the bottom of the screen. The man begins to take breaths.}

STRONG BAD: That's supposed to be my breathing? Sounds like I've got some upper respiratory issues. All right, let's go for it.

{The man crouches down.}

STRONG BAD: Grab the bar. {PC sounds are heard as the man opens and closes his fingers} Here we go. {the man lifts but then drops the barbell} Ahw, bacon drop!

{Text reading "PRACTICE AGAIN? YES" briefly appears.}

STRONG BAD: 'Kay, try again. {imitates the PC sounds} Wiggle wiggle. Wiggle wiggle. {the man lifts the bar to his shoulders} Oh, there we go. {the man drops the bar} Oh man! I heard him breathing there. Maybe I need to pay more attention to his... rasp-iratory noises.

{The man lifts the bar to his shoulders again.}

STRONG BAD: Right, up. There we go. {the man stands up straight} And... into the next level! {leans and lifts the bar above his head} You got it! {stands up} Oh, now what do I do?!

{There are three pairs of black rounded squares at the front of the stage between the man and the text. In each pair, the left-hand rounded square turns cyan.}

STRONG BAD: The turn signals on the Cadillac are blinking!

{The man's face turns magenta and then cyan. After a moment, the floor cracks and falls apart underneath the man, who falls into the hole with a puff of smoke. The barbell remains in midair.}

STRONG BAD: Whoa! That is awesome!

{The man peeks his head out of the hole.}

STRONG BAD: Right into—

{The barbell falls to the floor and knocks the man back in.}

STRONG BAD: Ohh! Dang! Right into the floor! I forgot that this game had, like, fatalities! I gotta look for those in every event!

{Strong Bad selects "NO" to the "PRACTICE AGAIN?" prompt.}

STRONG BAD: Oh, and by the way: Today's special at the 50's weightlifting diner...

{Appearing on the stage wall are a plate, knife, and fork. The plate is cyan with a thick white circular border; on it are a small white rectangle and two pairs of thin magenta lines. Magenta text above the plate reads "TODAY'S SPECIAL:", while black text below it reads "$5.99".}

STRONG BAD: —is two bacons and a biscuit.

{Cut to a spinning-globe info screen about "BARREL JUMPING". The top-left icon features a man leaping over a series of barrels.}

STRONG BAD: On to barrel jumping. I suspect this one will have some good fatalities.

{Cut to a scene with mountains, a cyan and magenta forest, three flags and two black rectangles to the left, and a plain white ice rink. "CONTESTANT" is in white text to the bottom left of the screen, while "PRESS YOUR BUTTON" is flashing in different colors at the bottom right. Blippy PC speaker music begins.}

STRONG BAD: Uh! There it is. Nothing like a nice gargle rendition of... "The More We Hail the Bus Driver", or whatever the crap that song is called.

{Strong Bad presses a key. An ice skater appears at the left wearing a full-body magenta outfit and black skates with cyan blades. He gestures toward the screen and then assumes a starting stance. A white hollow rectangle, the speed bar, appears at the bottom right.}

STRONG BAD: Whoa, look at my pink full-body hoodie! This is just like Little Mac! Oh man, I hope it plays a gargle version of that Punch-Out!! trainin' music.

{A scene appears in a fading transition. In it, highly pixelated versions of Strong Bad wearing a pink jogging suit and the Wagon Fulla Pancakes are running through a highly pixelated city.}

STRONG BAD: {imitates the training music in gargling form} Dalalalalaww, bahw bahw-bahw bahw balalalalaww, bahw bahw-bahw bahw blahlalalalaww, bahw bahw-bahw bahw blalalalalalalawww!

{The scene pixelates and fades away.}

STRONG BAD: Let's do it!

{The skater starts to move as the speed bar fills.}

STRONG BAD: Okay, here we go. {the arena background passes by} Do, do, do, do, do, do...

{The skater approaches a small cyan marker flag to the side and a row of three magenta barrels. He jumps above the barrels and goes very far.}

STRONG BAD: —Pfvvt!

{The skater breaks through the ice. His head peeks out of the hole of magenta water.}

STRONG BAD: Whooaaaa! Right through the ice! Into the... frozen river of fruit punch! Telling you, man, I predicted the failures of this game are going to be... way more entertaining than the successes.

{The skater begins again.}

STRONG BAD: {singing} Full-body hoodie! Do, do, do, do, do, do...

{The skater trips over the three barrels, knocking the last one out of place. He dives onto his stomach and spins to a stop on the ice. The text "0 CLEARED!" appears where the speed bar was.}

STRONG BAD: Whoa-ho-ho-ho! Nice wipeout! I did, like six 360s! That's like a... six-thrixty! They should give you wipeout style points in this game.

{Two beeps are heard as "SIX-THRIXTY!! +150 WIPEOUT STYLE POINTS" appears.}

{Music begins. The skater leapfrogs onto a long row of barrels and lands on his stomach on top of the fifth one.}

STRONG BAD: Ooh, "Slidin' into foist"! {"+200 WIPEOUT STYLE POINTS" appears}

{The skater begins his next long jump before passing the small flag. He crash-lands on his bottom onto a barrel, which breaks, and bumps along several before falling to the side. He keeps his legs in the air and turns his head to the player.}

STRONG BAD: "Maximum bump buttery with a {text reads "w/"} sidewise dismount!" {"+75 WIPEOUT STYLE POINTS"}

{The skater fails to clear the row of barrels. His legs kick up the last barrel as he spins on his stomach. The barrel flips into the air and breaks on the ice.}

STRONG BAD: Nice! "Pop-up barrel slip n' slide"! {"+100 WIPEOUT STYLE POINTS"}

{The skater's next long jump has him land on the sixth-last barrel, crushing it, and bumping his bottom along the rest. Sitting on the ice with legs raised, he looks at the player. The music stops.}

STRONG BAD: That's not a wipeout! He's just posing—

{A magazine cover appears featuring the skater in his sitting pose just in front of a barrel. "TBJM" is in big multicolored text at the top between sets of three thin horizontal lines. "FASHION ISSUE!" is in black text at the bottom of the cover.}

STRONG BAD: —for the cover of Terrible Barrel Jumper Magazine.

{The music resumes. In the next long jump, the skater lands onto the fifth-last barrel and takes a forward dive onto the rest, causing the barrel he landed on to fly out from the row and break.}

STRONG BAD: Whoa-ho-ho! The "Realistic fizzix barrel toss"! {"+500 WIPEOUT STYLE POINTS"}

{The skater does a long jump well before the row of barrels and crashes through the ice at the small flag. His head peeks out of the magenta water.}

STRONG BAD: The "Pre-barrel Pepto Bis-borscht bath"! {"+100 WIPEOUT STYLE POINTS"}

{The music stops. Strong Bad has another go at the game.}

STRONG BAD: All right, let's see if I can at least clear the fifteen. Do, do, do do do do do do... {the skater approaches the long row of barrels} Go!

{The skater does a long jump and finally clears the barrels. He gestures toward the screen as "15 CLEARED!" appears at the bottom.}

STRONG BAD: Yes, I did it!

{A short burst of noise plays.}

STRONG BAD: What was that? Was that my congratulations?

{The gameplay rewinds to before the barrel jump and replays. The skater gestures and the burst of noise plays again.}

STRONG BAD: A burst of TV static? When I wipe out, I get cool bonus animations, graphics, and sounds. But when I do an awesome job, I get somebody in the stands openin' a Cold One. {imitating} Pshhht!

{Cut to a spinning-globe info screen about "CLIFF DIVING". The icon has a man diving off a magenta cliff.}

STRONG BAD: Hey, let's jump off some cliffs!

{The screen shows a man in a speedo standing atop a rocky magenta cliff under a bright cyan-blue sky. A white marker flag is next to the man. A scale view of the cliff is in a white box at the top-left corner, and a long arrow next to it faces the right. "CONTESTANT" and "SELECT LEVEL" are at the bottom of the screen.}

STRONG BAD: Ooh, didn't say I'd be diving off cliffs of... pure ambrosia salad.

LADY: Oh, those cliffs look—

STRONG BAD: Watch it, lady!

LADY: Euh... Never mind. I can't even fake it with that stuff.

STRONG BAD: All right, "select level." {scrolls the diver's starting position down along the cliff} Where do we want to dive from?

{At the lowest starting point, Strong Bad notices a pelican at the bottom left corner.}

STRONG BAD: Oh, hello, my expectant pelican friend! {scrolls back up to the top of the cliff} Let's just go from the top; what's the point otherwise?

{Strong Bad presses a key. The scale view, arrow, and "SELECT LEVEL" disappear.}

STRONG BAD: Okay, here we go. {the man dives off} Vvvt!

{Strong Bad makes the diver fall toward the cliff.}

STRONG BAD: {grunts}

{The diver bounces off the cliff and tumbles into the magenta water below. He swims to the surface near the rock that the pelican is on, and floats there as the water level shifts.}

STRONG BAD: Doh-ho-ho! Sorry, man!

{The pelican shakes its head and the score appears as "FAULT".}

STRONG BAD: Thought I could dive into the ambrosia salad {the diver wipes his forehead} and get me a marshmallow. I guess not. Even the pelican is disappointed in me.

{The pelican turns and flies away to the left with two PC speaker chirps.}

STRONG BAD: Hey wait, come back! Whoa, check out that sweet treasure chest—

{Zoom in to a small black treasure chest at the bottom right corner.}

STRONG BAD: —down there! Oh man, that's gotta be the secret to this event. It's getting the treasure!

{The diver resets at the top of the cliff and dives.}

STRONG BAD: {imitating Dangeresque} Looks like I'm gonna have to cliff-jump! ...Get treasure!

{The diver hits the water's surface but also the sea floor below, getting his head stuck in the ground for a moment. The pelican covers its eyes with its wing.}

STRONG BAD: Ohhh-ho-ho! {the diver recovers and swims to the surface, and gets another "FAULT"} That— I did not get the treasure. Unless permanent spinal damage is the treasure. I guess you gotta, like, pull up after you get into the water.

{The diver resets at the top.}

STRONG BAD: All right, so try again and I'll mash some more buttons. Here we go. Speedo leap!

{The diver jumps off the cliff.}

STRONG BAD: And pull up!

{Strong Bad presses a key just before the diver hits the water, cuing the diver to avoid hitting the sea floor and head toward the surface right away.}

STRONG BAD: Yes!

{The pelican nods and "SCORE 81" appears in the corner.}

STRONG BAD: Buddy Peli approves! {the diver triumphantly gestures} Thank you, Peli! That's all I want to do in this ambrosia cliff world... is to gain your approval, Peli!

{With a single chirp, the pelican turns and flies away as before.}

STRONG BAD: Wait, wh-where you going? What did I do to offend thee? All right that's it! My goal in this event is to get over there to the pelican...

{The diver resets.}

STRONG BAD: —And... dine with him. Jump! {the diver jumps} Glide! Go, go, g{--} more, MORE!

{The diver belly-flops on the water and gets a "FAULT".}

STRONG BAD: Gaaahhh!

{The diver slowly lands on the sea floor and then swims to the surface. The pelican shakes its head.}

STRONG BAD: The wind was against me. I c— I can do this! I will have my peli-luncheon.

{The diver resets and jumps.}

STRONG BAD: Majestic leap! Go, go, go, luncheon, luncheon! {diver belly-flops} Daaagh! What kind of a sadistic game teases you with a delightful pelican lunch-make {the pelican flies away} and won't let you actually have the lunch?

{Strong Bad answers "NO" to the "PRACTICE AGAIN?" prompt. Cut to a spinning-globe info screen about "LOG ROLLING", which is on screen for a brief moment.}

{Cut to a screen with two lumberjacks rolling on a log with magenta and white stripes atop bright blue water. There are two balance meters at the bottom of the screen with small white rectangles at the center of each.}

STRONG BAD: All right, on to log rolling.



Fun Facts

Explanations

Trivia

  • World Games was previewed in a @StrongBadActual Tweet on 1 Feb 2020. Some lines were changed; one of them is now "Looks like I'm gonna have to cliff-jump!" instead of "cliff-dive".
  • Strong Bad gets a total of 1125 "Wipeout Style Points".
  • Six consecutive 360s, or full rotations, would add up to a total of 2160 degrees of rotation.

Remarks

  • Much like in Teen Girl Squad Issue 10, the purpose of caber tossing is misrepresented. It is not to throw the log as far as possible, but rather to throw it end-over-end as well as possible.
  • The burst of sound after clearing the barrel jump and the impossibly fast bull riding are likely caused by timing issues in the emulator used to play the game.

Goofs

  • During the weightlifting segment, from 3:19 until 3:55, a tiny cursor can be seen on the right signal of the Cadillac.

Inside References

Real-World References

  • Continental Airlines, founded in 1937, was one of the biggest airlines in the world until it merged with United in 2012.
    • The logo seen in the game is the one used by the company from 1967-1991. Strong Bad compares it to the Atari logo rotated 90 degrees.
  • During the Sumo game, Strong Bad brings up the Hundred-Hand Slap, one of E. Honda's attacks since Street Fighter II.
  • Fatalities are the finishing moves in the Mortal Kombat series.
  • Strong Bad compares the magenta water in the Barrel Jumping ice rink to Pepto-Bismol, a pink liquid antacid used to treat digestive issues and heartburn.

External Links

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