Rabbit Algebra
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*The score, log<sub>x</sub>14, is dependent on x; Setting x to 14 or any integer root of 14 (e.g. square root, cube root, etc) yields an integral score. | *The score, log<sub>x</sub>14, is dependent on x; Setting x to 14 or any integer root of 14 (e.g. square root, cube root, etc) yields an integral score. | ||
*The score cannot be zero. | *The score cannot be zero. | ||
- | *In the number of "mans", 2x=6, x is equal to 3. | + | *In the number of "mans", 2x=6, x is equal to 3. |
*The version on HomestarRunner.com PAY PLUS! has the problem x<sup>2</sup> + 28 = 44, which gives x = ±4. | *The version on HomestarRunner.com PAY PLUS! has the problem x<sup>2</sup> + 28 = 44, which gives x = ±4. | ||
Revision as of 05:16, 3 May 2006
Rabbit Algebra is a Videlectrix educational title, shown in the Peasant's Quest Preview. It is a "game" where algebra is taught by a rabbit. This is a parody of The Learning Company's Reader Rabbit and Math Rabbit, where various animals teach elementary subjects. It is not listed on Videlectrix's website and cannot be played.
Fun Facts
- If solved, x = ±9.
- The score, logx14, is dependent on x; Setting x to 14 or any integer root of 14 (e.g. square root, cube root, etc) yields an integral score.
- The score cannot be zero.
- In the number of "mans", 2x=6, x is equal to 3.
- The version on HomestarRunner.com PAY PLUS! has the problem x2 + 28 = 44, which gives x = ±4.
Appearances