Duck Pond

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{{aboutgame}} {{foremail|duck pond}}
{{aboutgame}} {{foremail|duck pond}}
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'''Duck Pond''' is a game from the Strong Bad Email [[duck pond]]. If you feed one of the two [[Ducks|ducks]] 10 times in the [[Tandy 400]] version, you reach the [[Atari 2600]] version of the game, which is made by [[Videlectrix]].  Strong Bad seems to think the [[Atari 2600]] version is [[Strong Bad's Technology|hi tech]].
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'''Duck Pond''' is a game from the Strong Bad Email [[duck pond]]. The objective of the game is to feed two [[Ducks|ducks]] in a pond. If one of the two ducks is fed 10 times in the [[Tandy 400]] version, one reaches the [[Atari 2600]] version of the game, which is made by [[Videlectrix]].  Strong Bad seems to think the [[Atari 2600]] version is [[Strong Bad's Technology|hi tech]].
== Tandy 400 Version==
== Tandy 400 Version==
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Press Spacebar to Start</blockquote>
Press Spacebar to Start</blockquote>
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When one of the ducks has been fed ten times, you get this message-
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When one of the ducks has been fed ten times, this message is displayed:
<blockquote>GAME OVER<br>
<blockquote>GAME OVER<br>
You fed them ducks good.<br>
You fed them ducks good.<br>
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== Atari 2600 Version ==
== Atari 2600 Version ==
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The Atari 2600 Version has some different controls, compared to the Tandy 400 version.-
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The Atari 2600 Version has more controls than the Tandy 400 version:
*Press F to throw bread.
*Press F to throw bread.
*Press A to drop an anvil ''(Note: If the anvil falls on a duck, the duck cannot come back)''.
*Press A to drop an anvil ''(Note: If the anvil falls on a duck, the duck cannot come back)''.
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== Fun Facts==
== Fun Facts==
=== Glitches ===
=== Glitches ===
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*If you hold the F key for a few seconds, you will throw three pieces of bread simultaneously. (In the Atari 2600 version, it will throw four pieces)
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*By holding the F key for a few seconds, the player throws three pieces of bread simultaneously (four pieces in the Atari 2600 version).
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*On some computers, the Atari 2600 version doesn't work at all. After Strong Bad comments on the "state of the art graphics," the email will start to play again.
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*On some computers, the Atari 2600 version does not work at all. After Strong Bad comments on the "state of the art graphics ... graphics", the email will start to play again.
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**You can also press "Loop" on the Flash file to keep the email from restarting. (Note: this will stop the game and you will have to restart the email.)
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**One can also press "Loop" on the Flash file to keep the email from restarting. (Note: this will stop the game and one will have to restart the email.)
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*It is possible to get the ducks moving after the pond has been drained. Just get a piece of bread to fall in front of them. They will eat it and swim as if there was water in the pond. Once you've activated this glitch, you have to press A to drain the pond again, and the other buttons won't work.
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*It is possible to get the ducks moving after the pond has been drained, by throwing a piece of bread in front of them. They will eat it and swim as if there was water in the pond. Once this glitch has been activated, A has to be pressed to drain the pond again, and the other buttons won't work.
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* If you press S while playing the Atari 2600 version in fullscreen (.swf), the Flash file will go back to the beginning where Strong Bad checks his email.
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* If S is pressed while playing the Atari 2600 version in fullscreen (.swf), the Flash file will go back to the beginning where Strong Bad checks his email.
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*During the title to the Atari 2600 version, pressing the spacebar will make the duck that moves during the title go back to the beginning.
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*During the title of the Atari 2600 version, pressing the spacebar will make the duck that moves go back to the beginning.
=== Goofs ===
=== Goofs ===
* The ducks in both versions of the game move smoothly at the resolution of the real screen, not at the blocky resolution the games supposedly run at.
* The ducks in both versions of the game move smoothly at the resolution of the real screen, not at the blocky resolution the games supposedly run at.

Revision as of 01:00, 14 August 2006

Duck Pond on Tandy 400
Duck Pond on Atari 2600
This article is about the game. For the Strong Bad Email, see duck pond.

Duck Pond is a game from the Strong Bad Email duck pond. The objective of the game is to feed two ducks in a pond. If one of the two ducks is fed 10 times in the Tandy 400 version, one reaches the Atari 2600 version of the game, which is made by Videlectrix. Strong Bad seems to think the Atari 2600 version is hi tech.

Contents

Tandy 400 Version

Instructions:

Duck Pond Simulator 3.0
copyright 1981
Instructions:
Press the "F" to throw bread
Press Spacebar to Start

When one of the ducks has been fed ten times, this message is displayed:

GAME OVER
You fed them ducks good.
Wanna play the
Atari 2600 version??
Press the Spacebar

Atari 2600 Version

The Atari 2600 Version has more controls than the Tandy 400 version:

  • Press F to throw bread.
  • Press A to drop an anvil (Note: If the anvil falls on a duck, the duck cannot come back).
  • Press Y to drain the pond (Note: Once the pond is drained, it cannot be refilled).
  • Press 8 to shrink the brown duck (Note: Can only be done once).

Fun Facts

Glitches

  • By holding the F key for a few seconds, the player throws three pieces of bread simultaneously (four pieces in the Atari 2600 version).
  • On some computers, the Atari 2600 version does not work at all. After Strong Bad comments on the "state of the art graphics ... graphics", the email will start to play again.
    • One can also press "Loop" on the Flash file to keep the email from restarting. (Note: this will stop the game and one will have to restart the email.)
  • It is possible to get the ducks moving after the pond has been drained, by throwing a piece of bread in front of them. They will eat it and swim as if there was water in the pond. Once this glitch has been activated, A has to be pressed to drain the pond again, and the other buttons won't work.
  • If S is pressed while playing the Atari 2600 version in fullscreen (.swf), the Flash file will go back to the beginning where Strong Bad checks his email.
  • During the title of the Atari 2600 version, pressing the spacebar will make the duck that moves go back to the beginning.

Goofs

  • The ducks in both versions of the game move smoothly at the resolution of the real screen, not at the blocky resolution the games supposedly run at.
  • In the Atari 2600 version, the pond can be drained even it is empty.

External Links


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