Stinkoman 20X6

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(Story: embellishing and cutting down details so it reads more like a story, and less like a list of unrelated happenings)
 
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{{gamenav|New Game|stinkogame/v7/stinkogame|Secret Collect.|Strong Bad's Cool Game for Attractive People}}
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{{anewgamenav|stinkogame}}
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{{aboutgame}} {{forcharacter|Stinkoman}}
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{{aboutgame}} {{forcharacter|Stinkoman}} {{for|time period|20X6}}
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[[Image:stinkogame.png|thumb|Always looking for a challenge and fighting and fighting that challenge.]]
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''"Blue hair, anyone? Stinkoman's always got fightings and challenges to keep him busy. Jump and shoot your way to all ends of Planet K. End Boss feature!!"'' —[[Videlectrix]]
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'''Stinkoman [[20X6]]''' is a side-scrolling platformer game which stars {{Film|Stinkoman}}. This game is based on the [[Wikipedia:Mega Man Classic|classic Capcom ''Mega Man'' series]]. It also parodies the [[Deliberately Poor English|poor Japanese to English translations]] common to video games of that era, similar to those that appear on the [[Scrolling Shooter Games Menu|current Games Menu]]. The game is currently unfinished, but on January 6, 2018, [[@StrongBadActual]] announced that its final level is scheduled to release in 2018, with a further announcement coming on December 28, 2018 stating that the release will be in 2019, after a 14-year hiatus.
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{{Infobox Videlectrix Game|screencap=stinkogame.png|scalt=Always looking for a challenge and fighting and fighting that challenge.|description=Sidemost scrolling! Stinkoman presents!|releasedate=March 21, 2005|gamelink=stinkogame|boximg=stinkobox.png|boxalt=Ask for a challenge! DEUCE!}}
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''From the [[Videlectrix]] [[videlectrix.com#Game Catalog|game catalog]]:''
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<blockquote>Blue hair, anyone? Stinkoman's always got fightings and challenges to keep him busy. Jump and shoot your way to all ends of Planet K. End Boss feature!!</blockquote>
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[[The Brothers Chaps]] demonstrated the game at their [[NYU Talk - 1 Mar 2005|talk at NYU]] before it was released.
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'''Stinkoman [[20X6]]''' is a side-scrolling platformer game which stars {{Film|Stinkoman}}. Based on the {{w|Mega Man Classic|classic}} ''[[Mega Man]]'' games, Stinkoman travels through distinctive sci-fi worlds and faces a gauntlet of foes to save his friend [[Pan Pan]] from the villainous [[Z Sabre]]. The game further parodies Japanese video games of the {{w|third generation of video game consoles}} with writing done in the manner of [[Deliberately Poor English|poor Japanese to English translations]] common to video games of that era.
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The game consists of ten levels; although the first nine were released in relatively quick succession, the game [[Development of Stinkoman 20X6 Level 10|remained unfinished for 15 years]] until the [[Stinkoman 20X6 Walkthrough Level 10|final level]] was released on December 20, 2020.
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As a result of the [[post-Flash site update|site's transition to]] [[Ruffle]] on December 31, 2020, the game has numerous [[Stinkoman 20X6 Glitches#Ruffle|glitches]] that impact gameplay, including certain levels being unplayable. [[The Brothers Chaps]] are {{prs|1349884155576737793|14|Jan|2021|alt=aware of and working on the problem}}.
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'''Cast (in order of appearance):''' {{film|Videlectrix Mascot}}, {{film|Stinkoman}}, {{film|Pan Pan}}, {{film|1-Up}}, {{film|Cheatball}}, {{film|Marzi-Mei}}, {{film|Z Sabre}}, {{film|Nebulon}}, {{film|Trogador}}, {{film|Vector Strong Bad}}, {{film|Sticklyman}}
'''Date:''' Monday, March 21, 2005
'''Date:''' Monday, March 21, 2005
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[[Image:stinkobox.png|thumb|Stinkoman 20X6 box art. Deuce!]]
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'''Page Title:''' Check out my new gameplay!
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==Updates and Announcements==  
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== Gameplay ==
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*'''Debut:''' Monday, March 21, 2005 &mdash; Game released with Levels 1, 2 & 3 and their Stinkomanual articles
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This game is based on the [[Wikipedia:Mega Man Classic|classic Capcom ''Mega Man'' series]].
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*Tuesday, April 26, 2005 &mdash; Level 4 added with Stinkomanual article
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{{sectionstub}}
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*Monday, May 9, 2005 &mdash; Level 5 added with Stinkomanual article
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*Monday, May 16, 2005 &mdash; Level 6 added
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*Tuesday, May 24, 2005 &mdash; Level 6's Stinkomanual article added
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*Monday, July 4, 2005 &mdash; Level 7 added
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*Wednesday, July 6, 2005 &mdash; Level 7's Stinkomanual article added
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*Monday, August 1, 2005 &mdash; Level -0 added with Stinkomanual article
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*Monday, September 5, 2005 &mdash; Level 9 added with Stinkomanual article, minor menu changes, shooting mechanism altered
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*Saturday, January 6, 2018 &mdash; Level 10 teaser posted on Twitter
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*Friday, December 28, 2018 &mdash; Level 10 release announced for 2019 via Twitter
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*Thursday, December 5, 2019 &mdash; Level 10 delay announced via Twitter; now tentatively planned for 2020 release.
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==Levels==
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===Levels===
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<gallery>
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<gallery perrow=5>
Image:Stinkogame1-1.png|<center>Level 1: '''[[Stinkoman 20X6 Walkthrough Level 1|Go Home!]]'''<br>''"Stinkoman heads home after beating a gem-studded brainbot"''</center>
Image:Stinkogame1-1.png|<center>Level 1: '''[[Stinkoman 20X6 Walkthrough Level 1|Go Home!]]'''<br>''"Stinkoman heads home after beating a gem-studded brainbot"''</center>
Image:Stinkogame2-1.png|<center>Level 2: '''[[Stinkoman 20X6 Walkthrough Level 2|Pick a Bone!]]'''<br>''"Stinkoman goes after the chicken what choked him"''</center>
Image:Stinkogame2-1.png|<center>Level 2: '''[[Stinkoman 20X6 Walkthrough Level 2|Pick a Bone!]]'''<br>''"Stinkoman goes after the chicken what choked him"''</center>
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Image:Stinkoman20X6 -0.1.png|<center>Level -0: '''[[Stinkoman 20X6 Walkthrough Level -0|Negatory!]]'''<br>''"A glitch takes our hero where no Stinko should stink-go"''
Image:Stinkoman20X6 -0.1.png|<center>Level -0: '''[[Stinkoman 20X6 Walkthrough Level -0|Negatory!]]'''<br>''"A glitch takes our hero where no Stinko should stink-go"''
Image:Stinkoman20X6 9.1.png|<center>Level 9: '''[[Stinkoman 20X6 Walkthrough Level 9|Turbolence]]'''<br>''"Get that stinking feeling flying in a goofylookin ship!"''
Image:Stinkoman20X6 9.1.png|<center>Level 9: '''[[Stinkoman 20X6 Walkthrough Level 9|Turbolence]]'''<br>''"Get that stinking feeling flying in a goofylookin ship!"''
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Image:Stinkoman20X6 10.1.png|<center>Level 10: '''[[Stinkoman 20X6 Walkthrough Level 10|Lastimost!]]'''<br>''"The final challenge awaits in an evil laircastle cavebase"''
</gallery>
</gallery>
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==Story==
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===Story===
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Stinkoman wins a challenge against a robot named [[Stinkoman 20X6 Enemies and Items#tampo|Tampo]], which makes him want to go home. On his journey home, he fights Tampo's brain. Upon arrival at his house, he gets a bowl of chicken soup with a dumpling. [[1-Up]] informs Stinkoman that [[Pan Pan]] has been kidnapped, and Stinkoman chokes on a chicken bone. He is determined to challenge the chicken whose bone he choked on. After beating the chicken, [[Stinkoman 20X6 Enemies and Items#brody|Brody]], he goes outside and encounters a short wall. He jumps into space to get over the wall, which turns out to be another robot, [[Stinkoman 20X6 Enemies and Items#stlunko|Stlunko]]. After beating the robot, Stinkoman takes its stone fist and uses it as his powerup. 1-Up goes out to rescue Pan Pan, and takes Stinkoman's [[Power Crunch]] (a cassette tape) through the Lava Zone. To save his favorite Power Crunch, Stinkoman must protect 1-Up from above. His powerup fist breaks while he fights a lava snake named [[Stinkoman 20X6 Enemies and Items#saargtsson|Saargtsson]], to Stinkoman's dismay.
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[[File:trylevel1.PNG|thumb|Challenge the fighting!]]
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The game starts with Stinkoman winning a challenge against a robot named [[Stinkoman 20X6 Enemies and Items#tampo|Tampo]], which makes him want to go home. Upon arrival, [[1-Up]] informs him that [[Pan Pan]] has been kidnapped; however, Stinkoman ignores this in favor of challenging [[Stinkoman 20X6 Enemies and Items#brody|Brody]], whose bone caused him to choke on his chicken soup. He then takes a detour over a short wall, which happens to be a robot named [[Stinkoman 20X6 Enemies and Items#stlunko|Stlunko]]; Stinkoman beats it and takes its stone fist as a powerup.
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1-Up still wants to save Pan Pan, and Stinkoman isn't willing to help, so 1-Up goes to [[the moon]] on his own, where he gets kidnapped by a [[shadowy figure]]&mdash; the same one that kidnapped Pan Pan. Meanwhile, Stinkoman takes a vacation to the Pink Cloud Zone for recreational challenges. The shadowy figure presses a red button to teleport Stinkoman to an icy place, then inside a wall. He blasts a section out of the wall and escapes to the Negative Zone, a glitchy level. There, he finds out that 1-Up and Pan Pan are at [[Stinkoman 20X6 Level 10|level 10]], where the red button is. This leads Stinkoman to believe that they red buttoned him, so he goes to level 10 to get revenge. An evil jungle separates him from level 10 (an evil fortress), so he uses his ship, the [[Stinkoman 20X6 Playable Characters|Stinkowing]], to fly through. The shadowy figure tries to stop him by sending a fleet of robotic sea creatures. Eventually, Stinkoman finally makes it to the evil fortress.
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Seeing that Stinkoman has no interest in rescuing Pan Pan, 1-Up goes out to rescue him on his own. He takes Stinkoman's [[Power Crunch]] (a cassette tape) through the Lava Zone, prompting Stinkoman to follow him, protect it, and ultimately trade it for his stone fist, which ends up [[Deliberately Poor English|gone to shreds]] in a fight with a lava snake named [[Stinkoman 20X6 Enemies and Items#saargtsson|Saargtsson]]. While the Power Crunch remains intact, the journey proves unsuccessful in rescuing Pan Pan, prompting 1-Up to set out from [[Stinkoman Headquarters]] once again. Stinkoman refuses to help a second time, so 1-Up goes to [[the moon]] alone. This attempt ends even worse than the last one, as 1-Up ends up carried off by the same silhouette that kidnapped Pan Pan.
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Stinkoman finally begins showing some concern for 1-Up, taking a brief moment to wonder how he's doing, before taking a vacation to the Pink Cloud Zone for recreational challenges. It's soon revealed that the shadowy kidnapper has been watching him. This figure tries to kill Stinkoman by pressing a red button that sends him to the Ice Zone; however, he quickly realizes that he can keep moving to survive the cold. The figure retaliates by trapping Stinkoman sad inside a wall; this doesn't work either, as Stinkoman promptly blasts a section out of the wall and escapes.
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At the end of the glitchy Negative Zone, Stinkoman defeats the "pile of junk" [[Stinkoman 20X6 Enemies and Items#ekersby|Ekersby]], and finds that one of its eyes is a device showing 1-Up and Pan Pan's whereabouts: the end of [[Stinkoman 20X6 Walkthrough Level 10|level 10]], where the red button is. This leads him to believe that they were the ones who red buttoned him, and finally heads off to level 10 for revenge. His destination (an evil fortress) is surrounded by an evil jungle, so he flies through it on his mostly cool ship, the [[Stinkoman 20X6 Playable Characters|Stinkowing]]. The shadowy figure launches a fleet in retaliation, including [[Stinkoman 20X6 Enemies and Items#harvax xvii|Harvax XVII]], a robotic gangster full of prawns. This backfires on the shadowy figure; not only does Stinkoman defeat Harvax, but he eats the prawns inside, causing him to fall asleep at the fortress's doorstep while the figure grows impatient. 1-Up grows a prodigious beard and Pan Pan has a hundred babies.
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Reaching the fortress's inner sanctum, Stinkoman finds 1-Up and Pan Pan and comes face to face with the shadowy kidnapper, revealed to be [[Z Sabre]]. Z Sabre attempts to destroy Stinkoman so that he can become "the guy", but 1-Up tosses Stinkoman his Power Crunch, powering him up and allowing him to defeat Z Sabre. Refusing to admit defeat, Z Sabre unleashes his "pet", [[Mecha-Trogador]]; Stinkoman destroys the robot, but this causes its crystal heart to start exploding, forcing everyone to escape before the fortress collapses. With Mecha-Trogador destroyed, the crystals powering him are freed, and 1-Up and Stinkoman propose keeping them out of the wrong hands as a potential sequel or animated series, with [[Marzi-Mei]] and [[Cheatball]] wanting to join. Unbeknownst to them, Z Sabre has survived the fortress's destruction and gained a mouth.
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==History==
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[[File:TBC at NYU Stinkoman20X6.JPG|thumb|A preview of the game shown [[NYU Talk - 1 Mar 2005|at New York University]] a few weeks before release.]]
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The game was created in collaboration with programmer [[Jonathan Howe]], who [[Flashforward 2006 Seattle - 28 Feb 2006#Games - 4:30 p.m.|built a level editor]] in [[Flash]] that allowed [[The Brothers Chaps]] to directly contribute to the level designs. The game was first demonstrated at [[NYU Talk - 1 Mar 2005|a talk at NYU]] before it was released.
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{{seemain|Development of Stinkoman 20X6 Level 10}}
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The first nine levels of ''Stinkoman 20X6'' were released over a six-month period in 2005. Due to a variety of factors, level 10 was not completed for over a decade. Development on the game resumed in 2017, now led by programmer [[Jez Swanson]]; after several additional delays, the level 10 update was released alongside a [[Stinkoman Level 10 Launch Trailer|promotional trailer]] on December 20, 2020.
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As of the [[post-Flash site update]] on December 31, 2020, the game has numerous [[Stinkoman 20X6 Glitches#Ruffle|glitches]] (including certain levels being unplayable) due to issues with [[Ruffle]]. The Brothers Chaps have promised that {{prs|1349884155576737793|14|Jan|2021|alt=the problem is being worked on}}, and will be fixed someday in the future.
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===Updates===
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*'''Debut: Version 1.0''' {{--}} Monday, March 21, 2005
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**Game released with Levels 1, 2, and 3, and their Stinkomanual articles
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**Also [[videlectrix.com#March 21, 2005|announced on Videlectrix.com]]
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*'''Version 2.0''' {{--}} Tuesday, April 26, 2005
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**Level 4 added with Stinkomanual article
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**[[Site Components#NavBar|NavBar]] added
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*'''Version 3.0''' {{--}} Monday, May 9, 2005
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**Level 5 added with Stinkomanual article
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*'''Version 4.0''' {{--}} Monday, May 16, 2005
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**Level 6 added
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**Tuesday, May 24, 2005 {{--}} Level 6's Stinkomanual article added
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*'''Version 5.0''' {{--}} Monday, July 4, 2005
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**Level 7 added
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**Wednesday, July 6, 2005 {{--}} Level 7's Stinkomanual article added
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*'''Version 6.0''' {{--}} Monday, August 1, 2005
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**Level -0 added with Stinkomanual article
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*'''Version 7.1''' {{--}} Monday, September 5, 2005
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**Level 9 added with Stinkomanual article
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**Minor menu changes
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**Shooting mechanism altered
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*'''Version 8.0''' {{--}} Sunday, December 20, 2020
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**Level 10 added with Stinkomanual article
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**New Mode difficulty added
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**[[Stinkoman 20X6 Intro Cinematic|Intro cinematic]] added
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**[[Stinkoman 20X6 Trivia#Version 8.0 (Level 10)|Other changes]]
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*'''Version 8.0.1''' {{--}} Between January 14 and 19, 2021
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**Some issues caused by [[Ruffle]] addressed
==Easter Eggs==
==Easter Eggs==
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*Hover your mouse below "Controls" on the main menu to access the [[Stinkomanual]].
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*Hover the mouse below "Controls" on the main menu to access the [[Stinkomanual]].
**On slower connections, the words "loading manuél" appear while the Stinkomanual loads.
**On slower connections, the words "loading manuél" appear while the Stinkomanual loads.
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**As of the Level 10 update, the Stinkomanual is now a regular menu option.
*Wait long enough at the title screen to see an [[Stinkoman 20X6 Walkthrough#Transcript|intro cinematic]].
*Wait long enough at the title screen to see an [[Stinkoman 20X6 Walkthrough#Transcript|intro cinematic]].
*Stay still long enough and Stinkoman will yawn.
*Stay still long enough and Stinkoman will yawn.
**On the Level 4 stages, after yawning Stinkoman will rest against his giant fist.
**On the Level 4 stages, after yawning Stinkoman will rest against his giant fist.
**On the Level 5 stages, {{Film|1-Up}} will fall asleep and blow a snot bubble.
**On the Level 5 stages, {{Film|1-Up}} will fall asleep and blow a snot bubble.
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**On the Level 7 stages, Stinkoman will shiver and eventually freeze (this costs you one unit of energy.)
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**On the Level 7 stages, Stinkoman will shiver and eventually freeze (this costs one unit of energy.)
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*You can find various invisible platforms if you jump around on different parts of the levels.
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*The player can find various invisible platforms by jumping around on different parts of the levels.
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*Upon completing the end credits, a link for the HD uncompressed version of the intro appears.
== Fun Facts ==
== Fun Facts ==
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=== Fast Forward ===
=== Fast Forward ===
{{see|Stinkoman 20X6 Fast Forward}}
{{see|Stinkoman 20X6 Fast Forward}}
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== External Links ==
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{{nextlinks|action=play|stinkogame|old=stinkogame/v7/stinkogame}}
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*[[oldhr:stinkogame/v7/objectLibrary.swf|view the Stinkoman 20X6 object library]]
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*listen to the game music ([[videlectrix:songs/stinkoman_level1.mp3|Level 1]], [[videlectrix:songs/stinkoman_level2.mp3|Level 2]], [[videlectrix:songs/stinkoman_cutscene.mp3|cutscene]])
{{Stinkoman 20X6}}
{{Stinkoman 20X6}}
{{VidelectrixGames}}
{{VidelectrixGames}}
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== External Links ==
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[[Category:Stinkoman 20X6|*]]
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*[[HR:stinkogame/v7/stinkogame.html|play Stinkoman 20X6]]
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*[[HR:stinkogame/v7/stinkogame.swf|play the Game (Flash file)]]
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*listen to the [[Videlectrix:songs/stinkoman level1.mp3|Game Music (Level 1)]] [[Videlectrix:songs/stinkoman level2.mp3|Game Music (Level 2)]] [[Videlectrix:songs/stinkoman cutscene.mp3|Game Music (Cutscene)]]
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*[[HR:stinkogame/v7/objectLibrary.swf|see the Stinkoman 20X6 object library]]
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[[Category:Pan Pan Filmography]][[Category:Nebulon Filmography]][[Category:Videlectrix Mascot Filmography]][[Category:Stinkoman 20X6]]
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Current revision as of 08:50, 4 September 2024

Game Category: New Game
play 50K Racewalker Thy Dungeonman 3
This article is about the game. For the character, see Stinkoman. For the time period, see 20X6.
Stinkoman 20X6
Always looking for a challenge and fighting and fighting that challenge.
Description Sidemost scrolling! Stinkoman presents!
Release date March 21, 2005
Play Game
Box Art
Ask for a challenge! DEUCE!

From the Videlectrix game catalog:

Blue hair, anyone? Stinkoman's always got fightings and challenges to keep him busy. Jump and shoot your way to all ends of Planet K. End Boss feature!!

Stinkoman 20X6 is a side-scrolling platformer game which stars Stinkoman. Based on the classic Mega Man games, Stinkoman travels through distinctive sci-fi worlds and faces a gauntlet of foes to save his friend Pan Pan from the villainous Z Sabre. The game further parodies Japanese video games of the third generation of video game consoles with writing done in the manner of poor Japanese to English translations common to video games of that era.

The game consists of ten levels; although the first nine were released in relatively quick succession, the game remained unfinished for 15 years until the final level was released on December 20, 2020.

As a result of the site's transition to Ruffle on December 31, 2020, the game has numerous glitches that impact gameplay, including certain levels being unplayable. The Brothers Chaps are aware of and working on the problem.

Cast (in order of appearance): Videlectrix Mascot, Stinkoman, Pan Pan, 1-Up, Cheatball, Marzi-Mei, Z Sabre, Nebulon, Trogador, Vector Strong Bad, Sticklyman

Date: Monday, March 21, 2005

Page Title: Check out my new gameplay!

Contents

[edit] Gameplay

This game is based on the classic Capcom Mega Man series.

STUB'D! This section of the page is incomplete. You can help the Homestar Runner Wiki by expanding it.


[edit] Levels

[edit] Story

Challenge the fighting!

The game starts with Stinkoman winning a challenge against a robot named Tampo, which makes him want to go home. Upon arrival, 1-Up informs him that Pan Pan has been kidnapped; however, Stinkoman ignores this in favor of challenging Brody, whose bone caused him to choke on his chicken soup. He then takes a detour over a short wall, which happens to be a robot named Stlunko; Stinkoman beats it and takes its stone fist as a powerup.

Seeing that Stinkoman has no interest in rescuing Pan Pan, 1-Up goes out to rescue him on his own. He takes Stinkoman's Power Crunch (a cassette tape) through the Lava Zone, prompting Stinkoman to follow him, protect it, and ultimately trade it for his stone fist, which ends up gone to shreds in a fight with a lava snake named Saargtsson. While the Power Crunch remains intact, the journey proves unsuccessful in rescuing Pan Pan, prompting 1-Up to set out from Stinkoman Headquarters once again. Stinkoman refuses to help a second time, so 1-Up goes to the moon alone. This attempt ends even worse than the last one, as 1-Up ends up carried off by the same silhouette that kidnapped Pan Pan.

Stinkoman finally begins showing some concern for 1-Up, taking a brief moment to wonder how he's doing, before taking a vacation to the Pink Cloud Zone for recreational challenges. It's soon revealed that the shadowy kidnapper has been watching him. This figure tries to kill Stinkoman by pressing a red button that sends him to the Ice Zone; however, he quickly realizes that he can keep moving to survive the cold. The figure retaliates by trapping Stinkoman sad inside a wall; this doesn't work either, as Stinkoman promptly blasts a section out of the wall and escapes.

At the end of the glitchy Negative Zone, Stinkoman defeats the "pile of junk" Ekersby, and finds that one of its eyes is a device showing 1-Up and Pan Pan's whereabouts: the end of level 10, where the red button is. This leads him to believe that they were the ones who red buttoned him, and finally heads off to level 10 for revenge. His destination (an evil fortress) is surrounded by an evil jungle, so he flies through it on his mostly cool ship, the Stinkowing. The shadowy figure launches a fleet in retaliation, including Harvax XVII, a robotic gangster full of prawns. This backfires on the shadowy figure; not only does Stinkoman defeat Harvax, but he eats the prawns inside, causing him to fall asleep at the fortress's doorstep while the figure grows impatient. 1-Up grows a prodigious beard and Pan Pan has a hundred babies.

Reaching the fortress's inner sanctum, Stinkoman finds 1-Up and Pan Pan and comes face to face with the shadowy kidnapper, revealed to be Z Sabre. Z Sabre attempts to destroy Stinkoman so that he can become "the guy", but 1-Up tosses Stinkoman his Power Crunch, powering him up and allowing him to defeat Z Sabre. Refusing to admit defeat, Z Sabre unleashes his "pet", Mecha-Trogador; Stinkoman destroys the robot, but this causes its crystal heart to start exploding, forcing everyone to escape before the fortress collapses. With Mecha-Trogador destroyed, the crystals powering him are freed, and 1-Up and Stinkoman propose keeping them out of the wrong hands as a potential sequel or animated series, with Marzi-Mei and Cheatball wanting to join. Unbeknownst to them, Z Sabre has survived the fortress's destruction and gained a mouth.

[edit] History

A preview of the game shown at New York University a few weeks before release.

The game was created in collaboration with programmer Jonathan Howe, who built a level editor in Flash that allowed The Brothers Chaps to directly contribute to the level designs. The game was first demonstrated at a talk at NYU before it was released.

See main article: Development of Stinkoman 20X6 Level 10

The first nine levels of Stinkoman 20X6 were released over a six-month period in 2005. Due to a variety of factors, level 10 was not completed for over a decade. Development on the game resumed in 2017, now led by programmer Jez Swanson; after several additional delays, the level 10 update was released alongside a promotional trailer on December 20, 2020.

As of the post-Flash site update on December 31, 2020, the game has numerous glitches (including certain levels being unplayable) due to issues with Ruffle. The Brothers Chaps have promised that the problem is being worked on, and will be fixed someday in the future.

[edit] Updates

  • Debut: Version 1.0 — Monday, March 21, 2005
  • Version 2.0 — Tuesday, April 26, 2005
    • Level 4 added with Stinkomanual article
    • NavBar added
  • Version 3.0 — Monday, May 9, 2005
    • Level 5 added with Stinkomanual article
  • Version 4.0 — Monday, May 16, 2005
    • Level 6 added
    • Tuesday, May 24, 2005 — Level 6's Stinkomanual article added
  • Version 5.0 — Monday, July 4, 2005
    • Level 7 added
    • Wednesday, July 6, 2005 — Level 7's Stinkomanual article added
  • Version 6.0 — Monday, August 1, 2005
    • Level -0 added with Stinkomanual article
  • Version 7.1 — Monday, September 5, 2005
    • Level 9 added with Stinkomanual article
    • Minor menu changes
    • Shooting mechanism altered
  • Version 8.0 — Sunday, December 20, 2020
  • Version 8.0.1 — Between January 14 and 19, 2021
    • Some issues caused by Ruffle addressed

[edit] Easter Eggs

  • Hover the mouse below "Controls" on the main menu to access the Stinkomanual.
    • On slower connections, the words "loading manuél" appear while the Stinkomanual loads.
    • As of the Level 10 update, the Stinkomanual is now a regular menu option.
  • Wait long enough at the title screen to see an intro cinematic.
  • Stay still long enough and Stinkoman will yawn.
    • On the Level 4 stages, after yawning Stinkoman will rest against his giant fist.
    • On the Level 5 stages, 1-Up will fall asleep and blow a snot bubble.
    • On the Level 7 stages, Stinkoman will shiver and eventually freeze (this costs one unit of energy.)
  • The player can find various invisible platforms by jumping around on different parts of the levels.
  • Upon completing the end credits, a link for the HD uncompressed version of the intro appears.

[edit] Fun Facts

[edit] Trivia

See Stinkoman 20X6 Trivia

[edit] Remarks

See Stinkoman 20X6 Remarks

[edit] Goofs

See Stinkoman 20X6 Goofs

[edit] Glitches

See Stinkoman 20X6 Glitches

[edit] Inside References

See Stinkoman 20X6 Inside References

[edit] Real-World References

See Stinkoman 20X6 Real-World References

[edit] Fast Forward

See Stinkoman 20X6 Fast Forward

[edit] External Links


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