Dangeresque Roomisode 1: Behind the Dangerdesque

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*Looking at or using the take-out before having it dislodged could also be repeated for additional points.
*Looking at or using the take-out before having it dislodged could also be repeated for additional points.
*Placing the whoozit last would prevent the player from finishing the game.
*Placing the whoozit last would prevent the player from finishing the game.
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*If you ink the stamp, then pound the desk again, another stamp appears in the drawer.
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*If you inked the stamp, then pounded the desk again, another stamp would appear in the drawer.
===Glitches===
===Glitches===

Revision as of 05:52, 2 December 2008

Game Category: New Game
play Kid Speedy TROGDOR!
"This whole system is outta line!"

Roomisodic gaming makes its debut with Strong Bad's secret detective-for-hire action hero: Dangeresque! Point and Click your way to adventure but don't forget the Arrow Keys!Videlectrix

Dangeresque Roomisode 1: Behind the Dangerdesque is a Videlectrix adventure game in the style of old LucasArts adventure games. The player must help Dangeresque solve a case without leaving his office.

Cast: Dangeresque, Renaldo, The Chief, Pom Pom, Strong Sad

Date: Monday, December 1, 2008

Page Title: Dangeresque - Roomisode 1: Behind The Dangerdesque

Contents

Ways to Lose the Game

All Game Overs have the same "go to jail" ending.

  • Use the door 3 times
  • Talk to the door 3 times
  • Use the coffee with the case file
  • Use Dragon-Man takeout with the case file
  • Miss with the inked UNSOLVED stamp on the case file

Fun Facts

Remarks

  • When Pom Pom unsticks the take-out food, Japanese letters flash briefly, despite the fact that the food and kung-fu martial arts are Chinese.
    • The characters are katakana, and spell "Kikku", or basically "Kick!"
  • After collecting the photographic evidence, when the camera is used on an item in the room Dangeresque says he won't take another picture because he's "only gots one instant shot left," but when the camera is used on the window he says he's "outta film."
  • The backgrounds, particularly the clouds at the end of the game, are very reminiscent of Day of the Tentacle.

Fixed Goofs

  • The Videlectrix main page initially linked to roomisode1.html upon release. This was fixed within a few minutes.
  • Looking at the rug when the glowing ink is visible would previously earn points each time attempted.
  • Looking at or using the take-out before having it dislodged could also be repeated for additional points.
  • Placing the whoozit last would prevent the player from finishing the game.
  • If you inked the stamp, then pounded the desk again, another stamp would appear in the drawer.

Glitches

  • Placing the inked rubber stamp in the window and then closing the desk drawer will make the stamp disappear. Reopening the drawer will make it reappear. Attempting to retrieve the stamp will replay the stamp-getting sequence. (The stamp will not reappear on the window sill until re-inked.) This can cause two stamps (one inked, one dry) in the inventory at once. These actions will earn you points each time they're completed. However, once placed and disappeared, the blinds cannot be closed again.
  • Clicking on the switch while below the chair will cause the cursor to turn into a clock and hand.
  • The safe-combination note is semi-transparent and in front of Dangeresque, so when walking over the safe-combination note, its color changes to whatever color is behind it.
  • While using the numpad to move, sometimes moving diagonally will make Strong Bad walk backwards.
  • If you take the inked rubber stamp from your inventory and use it on the blinds (while they're up), then retrieve it, you will retrieve a dry one from the desk, and still receive the same amount of points as received when you got it the first time. This can be done unlimited times for extra points.

Inside References

  • Upchuck is called "whoozit", which is similar to how crap is called "whatsit".
  • One of the "Game Over" screens in the game says "Seriously though".

Real-World References

  • When using the phone, Strong Bad says "We're sending help immediately, Mrs. Fletcher!", a reference to the famous LifeCall commercial.
  • At the start, the Dangeresque logo has sparkles similar to the Lucasarts logo in The Secret Of Monkey Island by Lucasarts and Leisure Suit Larry 2 by Sierra.
  • You can also use the numpad to move, even diagonally, much like the classic Sierra games.
  • The scene with Dangeresque and Renaldo bursting into the room is similar to the intro sequence from Sam & Max Hit The Road.
  • Dangeresque's office bears some resemblance to Sam & Max's office.
  • The background art is reminiscent of the ones in Sierra's VGA adventure games.
  • WASD is the popularized setup for modern first person shooter games.
  • Using WASD/Arrow Keys and the mouse to interact is a hybrid between text-parser and point'n'click adventure games.
  • Dangeresque saying "I need to WASD myself closer" is similar to text-parser adventure games, where you would have to be next to something in order to interact with it.
  • Strong Bad going to jail is a reference to game over sequences in Sierra adventure games, this was previously parodied in the Monkey Island series.
  • In the ending, Dangeresque running on the rooftops is a reference to the intro sequence from Indiana Jones and the Last Crusade where he similarly leaps the carts on a train.

See Also

External Links


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